Can someone explain to me what the purpose of the 2 minute meta even is? Why does every job need to be designed to have their buffs perfectly align with one another in a set time window when all it amounts to is maximizing dps (which you cant even see without third party tools which you are banned for using)? Why can't fights just be focused on mechanical difficulty and let jobs have their uniqueness back, and remove damage buffs and only keep situational utility buffs?
Tip Your Landlord Shirt $21.68 |
Because "MUH PARSES" Black folk ruined everything
this
remember what they took from you (old 3.4 MCH burst and gameplay)
god i miss rapid fire
MCH was ruined with the garbage SB rework
You're wrong, but I respect your opinion.
I blame Fell Cleave. It was a slippery slope that ruined both WAR and DPS in general.
Don't let WARBlack folk hear you say that. They built their entire identity around their funny meme sawblade attack,
I don't think anyone would play warrior if it wasn't for fell cleave animation. What's wrong with it?
The fact that it started the trend of centralizing job design around one big potency button.
People memed the shit out of it in HW and ever since its been their entire identity. There's a reason every job ability trailer from SB on is just WAR mashing fell cleave as many times as possible.
everyone played WAR in ARR newfriend
that was for a different reason longer gone.
yeah because the AF was cool as frick and big axes > sword and shield
Personally I'd prefer if WAR got a few more billhooks.
Because they buffed the shit out of it since it was nearly unplayably bad on launch.
And WARBlack folk used the month they were shit at launch like israelites to justify being overpowered for the half decade after
My MRD is still level 16 after 9 years.
I can't even remember what cross class skill i had to level it for way back when.
You should have got it to 26 for Mercy Stroke.
Bloodbath I think
Probably.
WAR was hella popular in ARR; part of that might have been that it was one of the only two tank jobs at the time and it was the poster job at the time. HW absolutely ruined WAR and it never really recovered. So many of them thought they were blue DPS and ruined both raiding and daily duty runs because they just fricking had to see the funny cleave numbers go up.
I lost count how many times I died from stealing aggro as a MNK because the shit WAR couldn't be assed to swap their stance for 2 gcds.
i actually love playing war. It's just pressing 5 buttons and enjoying your dopamine rush every minute. It's simple and fun and doesnt pretend to be complex, if you want to be more busy there's GNB
As a WAR main from ARR, I fricking hate Fell Cleave and miss my Butcher's Block
ARR had way better animations for my axe, all the new shit hits like a wet noodle and they try to cover it up with epilepsy-inducing light effects. I just want my unga to feel properly like bunga
>remove great animations like Butchers Block, Power Slash, Dancing Edge, etc
>have to mod them back in
if Square isn't going to fix it, I will
HW MCH was an amazing job before SB MCH came along and fricked it six ways to Sunday
ShB MCH is playable but its clear its basically just an attempt to unfrick the job they made in SB
I'll be forever mad how badly SB butchered it when it did so many other jobs well
>use opener
>use your buffs when they come off cooldown 2 minutes later
It's that simple.
If encounter has tricky downtime around 2 minutes burst, it's usually commonly agreed when to use it again.
Unless you're doing week 1 Savage or most recent ultimate, you can botch your burst all you want. Gray parse clear is still a clear.
>Why can't fights just be focused on mechanical difficulty
TOP was pretty tough bwo, filtered a lot of shitters and women
Because metagays ruin everything. If a class' burst window doesn't line up nicely in the current raid tier's fights, metagays deem the class useless. And then all the clueless wannabes parrot this as the One Truth and whine away. So square said frick it, everything's revolving around the 2min window now, everyone's equal and there's no more reason to whine about balance. So now the same people whine about homogeneity
Just remove enrages and the entire parsetroony problem is solved.
>Just don't play the game and roll over your keyboard
What actually happened is that they made an extremely powerful 2 minute job and then got too lazy to not design around it. 2 minute meta is a direct consequence of Dancer.
Yeah, thing was every class that didn't line with that 2 minute buff (looking at you, 90s cd buffs) was considered to be garbage. Because they didn't line up. Even if they were otherwise perfectly fine. But no, muh meta and tears.
I don't think any 90s job was on the shed except Monk which had bigger design issues in 5.x. DRG was one of the strongest melee with Litany being still 180s. The only way this affected parsing was with 180s jobs getting cucked by an early kill.
BRD was also in the shed but that was because Battle Voice is underwhelming compared to Tech, not because it was 180s and what they did is give BRD its own Tech at 90.
Or stop griefing your party. With late tier gear you have to be borderline AFK to see enrage in savage.
This is the secret nobody wants to accept.
The existence of an arbitrary timer means everything will be designed around that timer, the community will optimize that timer, and the entire game becomes fighting against the timer.
Remove enrage. Make healing more difficult. You've solved the parseisraelite question, and jobs no longer have to be homogenous blobs.
If people want to spend 40 minutes "playing safe" or trying to chain-res stumble through mechanics and fail anyway that's on them to waste their time.
*clears with 6 PLDs and 2 healers*
great game design
*or literally any other combo you want if you know what you're doing
yes
>clears with 6 PLDs and 2 healers
And whats wrong with that? Tell me whats wrong with that.
>forces you to sit through a 40 minute fight for safety
>can't even leave instance in combat
Stop. Your design ideas are trash for this game and I'm glad that will never happen.
>anon gets invited to 7 tanks and a healer safety group
>he accepts just to whine about the long fight
Now i know why my dude Yoshi P. made this game so moron-proof. Americans are trully too fricking dumb to even think for themselves.
I'll continue to play the game where people are required to perform to a bare minimum in their role thank you. If I wanted a faceroll I'd stick to normal modes.
>forces
Nope, that's your autism forcing you, not the game
look at this homie WoW has fried his brain so much that he cannot think of a mmorpg with the holy trinity lmaaaaooooo
Why does that matter if they can clear? Raid trannies go off of parses anyway, so they'd get their kicks from being DPS
>6 invulns to rotate around completely ignore boss mechanics
>12+ mitigations to rotate around to make healing unnecessary
>also off heals because lmao why not
Just admit you want the game to be easier.
That sounds like more strategy or even the fricking same as what we have now but with the new system you can have more freedom. Also you still need to do your DDR dances zoomer-kun. Don't you worry.
Your response?
Removing enrage timers won't remove parsing whatsoever. Doing more damage, and optimizing damage, still means killing the fight faster which means healers have to heal less and the team doesn't have too do as many mechanics. You can already kill Savages minutes before enrage, people still parse them. People parse 4 man dungeon runs. It's about competing, improving your skill at the game, and ranking yourself against others, not beating an enrage timer, and it won't go away no matter how you design the game. That's just people
I do wish fflogs made speed the default ranking so parsing doesn't boil down to this moronic "sandbag 1 for optimal kt" on fights that don't end on an even minute. Speeds in general has more fun optimization like LB cheesing.
It makes raid design easier. Phases can be done on 2 minute timelines instead of having to account for other burst profiles existing. You can see this in TOP, the first ultimate to be completely designed around the 2 minute meta. 2 minute bursts cleanly align for P1, P3, P5 post-RDD and during predation dodges and P6 enrages exactly after a 2 minute burst.
Because the raid designer is fully aware of when everyone is bursting they can introduce tricky mechanics during burst to mess with it and tune the DPS checks even tighter as buffs are multiplicative.
The 2 min meta is dumb because the game never actually teaches a new player about the existence of it. Where in the game do you ever learn about the 2 min meta? You don't. So if you want to do high end content you are required to somehow learn that there is this meta where you need to allign your buffs with every other job AND perfectly execute your rotation (that the game also never teaches you) within that window to maximize a dps number that the game also prevents you from actually seeing without a third party tool.
How the frick is any new player supposed to figure this shit out on their own? Literally how? Too much of this game is designed around having out-of-game knowledge or being involved in a fricking troony-run discord just to participate (Baldesian Arsenal or Rival Wings since they wont put it on a roulette and you need a discord just to get it going outside of moogle tome events). This games' content outside of the MSQ is fricking impenetrable for a new player.
Blame japanese game design philosophy which boils down to "lets make our game impossible to figure out without either throwing shit against a wall until something randomly sticks or using third party tools to break into the game and learn that way, and just let the community figure shit out themselves." This is pretty much all japanese vidya in a nutshell, some to a greater extent than others, but there's generally always something about jap games that you just cannot reasonable ever figure out on your own and require external means to understand like a guide website or by talking to oldgays in the game's community who already figured it out on their own through sheer autism/hacks.
This is just how japs like to design games. It's infuriating, but that's just how it is.
What is there to figure out you dumb bawd? You use your cooldowns as soon as they're up. They just happen to align with everyone at two minute window. There is nothing arcane here.
>harder mmo content locked for people who refuse to communicate with others
This should be common practice.
>Blame japanese game design philosophy which boils down to "lets make our game impossible to figure out
I'm not defending the 2 minute window or anything but are you actually moronic?
>Button has a 2 minute cooldown
>Most jobs have other buttons that center around said cooldown
>"Wow I would do more damage if I press these other buttons alongside 2 minute cooldown button"
It's that easy.
>in order to do the hard or high level content in the game I have to better understand the games battle mechanics than i would otherwise.
wow, what a fricking shocker.
>if i wanna do hard level content then i have to join the groomer discord and let them groom me to have access to the information
Yeah nice try troony. Someday your discord channel will fricking die.
Learn what? Just click the flashy damage buff icons when they light up.
The opposite actually. Outside of burst windows you only spend stuff to avoid overcapping on resources. Pressing shit as soon as it lights up is a mistake.
They're never making a job with several debuffs because they still can't get bosses to display more than 40 or whatever.
Literally just read your tooltips
Read your fricking tooltips
It's all there, it's all in there, open your fricking eyes
I don't know, I think most classes are fairly easy to figure out as you play them. Even if you boost a class you just have to sit there at a dummy for a few minutes to figure out the best way for you to lay out the skills then you have the next 10 levels to tweak placements it as you learn more. Real baffling when you get dps at max level and at current patch who somehow manage to botch their entire rotation so hard that they do less dps than the tank.
The difference between a gay who have read all his kid and thinks how his rotation is done against the gay who enter the balance discord and read through the rotation is like night and day. The first one being just shit tier while the later does 20x his damage.
>How the frick is any new player supposed to figure this shit out on their own? Literally how?
You look at your tooltips and check the cooldown you moronic Black person. Imagine writing a whole fricking essay about how the game didn't wrest control of your cursor and hover it over your ability icon to let you know that there's information there.
They want to avoid any situation where one class may be favored over another in parties, making the classic mmo mistake of tailoring the game to sweaty endgame raiders that make up 1% of their customers. Everyone suffers with bland, uninteresting class options for the sake of "balance".
>They want to avoid any situation where one class may be favored over another in parties,
Than just remove enrage timers so dps doesn't matter, only doing the mechanics properly.
Enrage timers don't matter anyway, you're not hitting them unless you've got multiple people floor tanking constantly
>Enrage timers don't matter anyway, you're not hitting them unless you've got multiple people floor tanking constantly
Then why are parsetrannies so autistic about them?
They're not autistic about enrages, they're autistic about parses. It's not about whether or not the raid clears, it's about did my number on this website go up.
Nobody parsing gives a frick about enrage because you kill the fight several minutes ahead of enrage with best in slot. The only time enrage is relevant is on week 1 or in an on-patch ultimate so stop seething about this bogeyman.
Try week one with crafted gear
>They want to avoid any situation where one class may be favored over another in parties
Why do they even care? Isn't the point of the job system is to allow one character to be anything? Literally every role except melee DPS uses the exact same gear, regardless of job.
JP social autism, seriously. If the players experience a situation of "sorry, you can't join the party because you're playing <JOB>", that's the worst possible outcome the devs can imagine. Same motivation behind the friend system, blacklist, and marriage being all one-way interactions. You have no way of knowing if someone unfriends you, blacklists you, gets divorced because poor JP-kun might get his feeling hurt.
I'd worry what the japs think over western pigs.
>If the players experience a situation of "sorry, you can't join the party because you're playing <JOB>"
That is quite literally the worst fricking thing you can have in a primarily social multiplayer game. What the frick could possibly be worse than endgame content forcing you to play from an extremely small pool of options because players have chosen to personally ban all of the other choices?
The thing is this makes sense in other MMOs because shit like re-speccing or changing class either has a cost or is outright impossible without alts. But in this game you can freely swap jobs instantly. This is the one mmo where you can honestly get away with dogshit balance.
>but I want to play le (insert non-viable meme job)
These gays exist regardless of how the game is balanced
The premiere troony discord for XIV info is called "The Balance" btw (named after an ingame skill)
>static leader finally replaced shitty healer
There's hope to clear TOP now, after cleaning up sigma should be smooth sailing
Is it true?
>It's
Basic grammar hard
Grammar (Savage)
>not using the 1600s preferred possessive form using the apostrophe
Zoomers these days continue to ruin language. 'Tis sad to see.
Aye... ever since the new king all the youths want to do is go to the faire with lasses 'stead o' workin' the fields
Roe's clearly have rock hard breasts
>tfw no lalawife to cuddle
>ryangoslingliesonthesteps.gif
I wish lalas were real
They look so soft and warm
gross, I'll stick to lalafells, thank you
I just want my healer gameplay to not be reduced to 1 button spam. Please, please give me other cool GCD buttons to press other than glarebroil
>be fight designer
>want to design a fight
>"hmm i think i will make a mechanic at 3m into the figh-"
>"nooo you must not do that, that is when my IR leylines battle litany is up"
>i-i see, I will do this mechanic then at 2m into the figh-
"nooo you must not do that, that is when my ninja leylines chain strat whatever summoner had sam burst window is up"
>can i do the mechanic at the start of the fight then?
>"nooo that's where my opener goes"
>ok you will all have 2m cooldowns, now im going to do mechanics between that and i will call this fight p8s
And that is the purpose of the 2 minute meta. It's a designer crutch because everyone hated pressing buttons during E12S diamond dust
Most people ended up delaying their burst after the ice pillars went off
They actually put mechanics during burst windows to make them harder (e.g. pinax). I guess it makes it easier to design around, but I still hate how it makes every job feel samey.
Because casual game for casual players now shut the frick up and consume the same shit on a plate they've been serving for a decade now. Also, not an MMO, frick you and everyone who plays this trash.
For me it's the
>Mandatory 30 seconds boss-does-nothing phase at the start to let you do your opening rotation in peace
What a waste of time.
So devs can design shit boss fights that revolve around said 2 minute meta.
>jobs that currently have raid buffs which should be personal buffs/deleted instead
MNK
RPR
SMN
DRG
>MNK
I like the meditative brotherhood interaction. Maybe you could remove the damage buff?
>RPR
Arcane circle is definitely a trash buff that could easily be a bigger personal.
>SMN
Garbage tiny buff, redundant.
>DRG
DRG and NIN feel like they have too much of a support melee identity. It could be a contrast with a selfish RPR.
>MNK
>pop brotherhood
>use DK
>chakra only gains when animation ends instead when it starts
>now have to deal with clipping or double weaving
10 CHAKRA WHEN?
Never. YoshiP said it would raise MNKs damage too much when he was doing the 6.0 media tour
how about 8 chakra, and it still costs 5 to use the thingy
hopefully 6.4
I just want riddle of earth reverted and chakra overcap, EW monk is actually great, feels so much fun to play
Never ever. That's been a problem since SB and no one on the dev team even plays MNK.
no one on the dev team plays astro either
I don't blame them. Job feels like ass after the ShB changes.
?t=337
DPS giving out buffs is stupid. It's the DPS' job to bring the high DPS. Why are they designed to make other roles do it for them?
Frick you Monk I don't want your Brotherhood. Gain your own meditation stacks and maybe turn that shitty Snap Punch into Six Sided Star on a normal GcD as a reward for doing your rotations correctly. Theres a slew of kung fu moves you could add to your moveset, but you choose True Strike?
DRG has so many buffs its probably on par with AST.
You'd think RDM's massive spell catalogue consisting of everything Black and White magic would give the job enough damage options so it wouldn't need a raid wide buff added to it. Looks at BLM
SMN's raid buff is so long in comparison to others I question the potency of it's kit.
DNC and BRD make sense
Exactly. We only need a few buffing jobs, and they should lean heavily in to it. BRD DNC and AST, maybe 1 melee and 1 caster.
The game is already on life support and dead
Forcing pure dps support classes that WILL become mandatory in PF (and you fricking know it will) isnt going to help. Its already a nightmare to get 1% damage for phys ranged , just stop with this dumb kneejerk shit
The entire combat system & gameplay needs overhauling, or simply just tune the fights so you dont need burst windows that 1.5x damage or whatever it amoutns to on avg...
I think MNK/RPR are fine since they have interactions with the jobs playstyle. The others can go since it's just click the button for a party buff
You could remove the actual buffs and nothing would change though. Just let them get resources from allies without increasing their damage.
all jobs are trash, the only real job that has any kind of engagement is BLM
>we need less buttons
>remove dps
>remove enrages
Rotations are completely pointless outside forcing people to focus on pressing buttons in order instead of anything interesting like the actual fight mechanics.
Funny, they made rotations easier and fight mechanics harder and now the game is worse for it.
We can achieve having both fewer buttons and more engaging gameplay by combining redundant buttons and giving them multiple effects. E.g. draw->play energy drain->fester ley lines->btl ikishoten->ogi namikiri
PvP jobs do this a lot, and it feels good.
Examples of buttons with multiple applications are Recitation and Zoe
I've always liked this. If they make buttons flow like that, it means there's room for more skills. Why is RDM's melee combo three different buttons? Who's going to hit the first one 3 times? Or who hits the second or third part of the combo without the right mana unless they made a mistake? If they condensed those 3 skills into one button that changed (like they already do with Veraero and Verholy, Verthunder and Verflare, and Jolt with Scorch,) you could fit 2 more moves into their kit without increasing button bloat.
It's like how for old NIN, how you could only Assassinate when you had the Dream within a Dream buff up. It was just an extra button to hit with no decisions to be made.
If you remove enrages you end up with weird all tank/healer cheese strats that just sandbag bosses.
>If you remove enrages you end up with weird all tank/healer cheese strats that just sandbag bosses.
sounds more fun than what we have
Nobody is allowed to be creative anymore
It's not fun.
yes it is
I beg to fricking differ
>remove healers
>game becomes instantly better
Healbitches and their players have always been a blight on the genre
Enrage is required to make the game functional. If you think the game will work without DPS checks you are a casual shitter that has never gone normals.
What would happen if the game has no dps checks? What do you think it would happen?
well, most of the content already doesn't have dps checks so.. Nothing? and in the content that does have it, well, you're already getting 1 shot for doing something wrong.
attrition strategies may come to play. having a third tank for example to do an invuln rotation
they have solved that problem this tier. just throw a tank buster with an vuln+bleed. I expect to see it a lot more often.
DPS can spend entire fights on the floor, in fact they are completely unnecessary as a role.
Healers don't have to worry about DPS ever and can GCD every cast bar.
Tanks now have to tolerate being stuck for an hour hitting the boss because they still can murder everyone if they lose aggro.
This is garbage.
>remove enrage
>also remove healers
>tanks have to actually build and hold aggro
fixed.
Honestly I cannot think of anything other than a full overhaul that would save XIV's gameplay at this point. Endwalker job changes were proof they are out of ideas, with next expansion looking pretty dire unless they do something radical. I genuinely have more fun just pressing lightning bolt over and over again on my wotlk ele shaman than XIV's pointless busywork rotations.
Dead troony containment game
mornin' barry
it's mightnight in barryland
>plaps u
>Hidden spam
Hello again schizo.
honestly i wish they'd just get rid of raid buffs altogether unless it's something that is able to be active ~100% of the time like the old resistance debuffs
LET KATE COOK!
I'm glad I stopped playing in 6.0
Now I just lurk various sites for Alisaie and Fordola lewds
FFXIV is one of the few games that cause this level of seethe and obsession
Same people. Same posts.
>male au ra samurai
Is there a worse possible player who can join your PF?
male miqo'te anything is usually pretty bad
Malera Reaper with an edgy glamour wearing <<The Reaper>>.
Any kind of Hrothgar. I don't know what is it that makes them all horrible at any role.
they also have the shittiest opinions and are always a pain to deal with
what's up with the casuals at Ganker always praising eureka/bozja/relic grind and hating on savages and ultimates? they think the game was dumbed down because of raiding and yet they're still dumb enough to clear any savage
>EVERYONE CHEATS
you can not cheat
>THE COMBAT IS BORING NOW
the combat is balanced now and the game benefits from it, your blunt resistance down debuff was never uniqueness and spamming bloat ogcds is not identity, neither are dots
>B-B-BUT GEAR GETS OUTDATED EVERY COUPLE OF MONTHS
is that any excuse for you to be wearing full upgraded tome gear? pathetic
>B-BUT...
cope, you're a casual and there's old content for you and new content too, if you don't like it you should unsub and enjoy other games until something comes out that appeals to you
raiding will always be a main thing in 14 and in jp it's something you do with your friends
but i know
>friends
you don't got any because you're a little b***h
Playing an MMO of all things for the combat is the sign of a midwit.
but yet you praise fate grinding and being afk until the next fate pops so you can get a shiny weapon that you'll use in... nothing challenging
people think that the focus of the raids are the jobs and the combat but it isn't, mechanics can be really fun and learning a fight is a satisfying process, your rotation should be pure muscle memory and optimizing your rotation for a fight is also fun but even if you get it wrong and cleared the fight then it's still satisfying
but then i remember that the Ganker casuals can't even learn to do a proper opener or even try to grasp the goal of their role, they think monk is the hardest shit just because they autopilot pressing buttons
here's a truth none of you morons want to accept:
the combat in ff14 has ALWAYS been easy, even since before sb which you all seem to think it was the peak of combat
A lot of words for a cope. The gameplay is shit, I am not playing this game to press the same buttons in a linear order whilst skating around a boss in a circle or square shaped arena. I have more fun seeing a ton of people out in the world doing shit or teaming up to to take down FATE, NM or CE bosses. Frick, I still have to use mods for the gameplay because a lot of the sound effects are shit and a lack a satisfying punch, RPR being the one exception. Watching a group of morons get cleaved in Bozja was 10x more fun than progging any Savage fight. To reiterate, playing an MMO of all things for the combat is the sign of a midwit.
>they hated him because he told the truth
mabinogi, a 15+ year old dead anime runescape visual novel game, somehow has better combat than xiv
exhibit A
>Rock paper scissor combat
>Better than anything
???
yes
Dunno about that, but man did Mabinogi have a great Life Skill system. So comfy.
Pretty sure its just one schizo.
Eureka and Savage are good
Bozja is meh
Grindy relics are arse
Ultimates vary in quality
Also there's barely any actual cheating happening in the raid scene excepting very tame stuff like AM or QoL stuff (NoClippy). But amongst people racing for world first cheats are quite common.
>But amongst people racing for world first cheats are quite common.
and it sucks but guess who's not competing for world first... that's right
it's (You) and yet every single Ganker casual just tries to find any excuse to not play the game yet they're still subbed to it
and here you can see a prime example of that
If FFXIV is Savage then FFXIV is a bad game. The fact that I have to use an unofficial loug-in to make the game feel like it came out in the early 2010s is just embarrassing.
>Grindy relics are arse
Man, I just want the relics to feel earned. Doing something non-specific for a random currency used for anything so you can buy unobtainium for someone else to make into your super cool legendary weapon isn't cool. I get people not wanting it to be a massive grind even if I don't mind it, but FRICK are the steps to get EW Relics a bore.
What makes it different from any other fricking weapon in the game?
>Also there's barely any actual cheating happening in the raid scene excepting very tame stuff like AM or QoL stuff (NoClippy)
>barely
>barely
Everytime we got a sub in our static it was someone with cacbot installed. Don't try to fool the easily impresionable Ganker user.
i use a colorblind mod to make the game playable, am i cheating?
i can't tell the tower colors in p8s2
Yes. Please tell me your in-game name with a screenshot so i can report it to lord Yoshi.
I'm curious which tower colours do you have trouble with? They do also have different particle animations, but I never paid too much attention to them.
deuteranomaly
I have never met anyone who uses cactbot or splatoon, never seen any evidence of its use, never heard any faint robo voices on vocal, never seen anyone attempt to justify it. On the other hand most people thing that AutoMarkers for specific mechanics that pass a "bullshit threshold" is alright. That's the level of common/acceptable tool assistance, not cactbot.
>never seen any evidence of its use
ofc you wouldn't homie. No one is gonna tell you that they're using it. But when you see Tommy shouting a mechanic 2 seconds after it starts then something is fishy.
>never heard any faint robo voices on vocal
Do you think people play without headphones and a giant stereo or what?
>On the other hand most people thing that AutoMarkers for specific mechanics that pass a "bullshit threshold" is alright. That's the level of common/acceptable tool assistance, not cactbot.
>this cheating is alright but not the other one
lol
lmao
you could replace automarker by having everyone bind 1,2,3,etc to their hotbar and macro it to target themselves
>broooo you see if everyone does the thing is the same
>it doesn't matter that they wouldn't do that ever but in my head it happens
lol
lmao
>your blunt resistance down debuff was never uniqueness
It was absolutely unique and that's why it sucked. If there had been literally 1 other blunt damage job then MNK wouldn't have been dogshit for 4 straight years.
B-B-BUT IDENTITY AND COMBAT SUCKS NOW AND IT'S EASY AND WATERED DOWN
this is how you can tell Ganker never played during HW where 4 classes were dogshit
They aren't wrong though. Squeenix went too far in the other direction and now everything is too samey. The healers are especially bad right now. The fact that tanks don't have instant queues anymore proves how few people want to heal.
the only healers worth playing right now are sage and white mage, everything else is designed without any direction, by the time 7.0 comes around i expect them to do astro and scholar similar to sage
Yeah. SCH might still be salvageable, but AST just needs a complete rework at this point.
ogcd cards simply don't work
astro is way too bloated right now and it barely does anything better than whm, the damage buff is fine until you remember that to get it you need to have an astro
your damaging abilities are underwhelming and draw/redraw/play is at its worse right now, 1.50 cast time means that if you don't have lightspeed on then you have to single weave them, if you have to throw any healing during that time it means you're playing a korean mmo where you're trying to press as many buttons as you can in-between malefics
not to mention minor arcana, worst job that got fricked in shadowbringers was astrologian but at this point i'm beginning to think it has been flawed since its conception
both are shit to play, they are only kings at bringing buffs but whm and sage do better healing than them and considering that this tier requires you to heal A LOT while also having tight dps checks then it's just very painful
>Better than AST
>The job that has solo healed DSR and TOP
Just macro, giga star and CU are overpowered already. WHM is a better reactive healer when you don't know where to place those yet.
Like yeah cards are jank but the healing kit is very solid.
SCH and AST are the kings right now what are you on?
I get that SCH has the resource management trouble and AST is a retargeting nightmare but both have a solid enough kit to solo heal almost anything if they wanted.
No one is saying they can't perform numbers wise, they just feel like absolute shit to play. If you had ever played their older versions you would know how disgusting they are currently. SB AST was literally the most fun healer I've ever played in a mmo and I'll be forever salty they removed it for the parse trannies who b***hed about rng.
Eureka felt like actual MMO content. There was stuff do discover, the need to gang together in large groups to accomplish shit, and actual interesting itemization with stuff like the cassie earrings and speed belt to chase.
Savage and ultimate are just DDR challenges where the only part of your job that matters is the bits that do damage and you're gated by whichever member of your raidgroup takes the longest to learn that specific fight's simon says's pattern.
You tasted FFXI-kino. It's sorely missed.
>unironically defending login in and exchanging tomes of homosexualry for a relic
Your opinion is worthless from the get go. Please frick off back to the sewer you came from.
Frick off Alphaposter.
this homie is winning an argument against a dude he made up in his head. The shampoo bottles are cheering you on good job schizo
the question is what problem raiders have with eureka/bojza. they got removed but you still have 12 bosses + 2 ultimates, that literally no gain, it's not like they diverted all the resources over to you.
Because a “massively myltiplayer” gane should have more than 8 people in the instances that matter, raidtroony.
>Eureka/Bozja
Immediate pickup and play, no waiting around locked out of your character because you are in PF, fights are lethal but some shitter dying doesn't frick up everything
>Savage/Ultimate
Locked out of character waiting in PF, can be sandbagged by a single player you now need to awkwardly kick and blacklist based on a third party program, lol pf clear rates
I'd do savage more if PF wasn't such a shit system
>Edgelord Mcfloortank has joined the party
>Check fflogs
>1 and 0 parses
>Silently kick with no reasoning
I grey parse because I'm new, pls stop ;_;
I wouldn't mind the 2 minute window if they didn't have random 1 minute windows.
There is no fricking reason why if a boss jumps I should now have to hold my fricking trick attack for 60 goddamn seconds or delay mug for 20+ seconds.
Makes certain rotations feel awful.
What fight makes you delay on Nin?
2 xiv generals
where is the hype
RIGHT HERE NIGGY
I WANT TO FIGHT GOLBEZ EXTREME
I WANT TO CATCH NEW FISH
Here how Bozja and Eureka go
>/shout LFG
>Join a party
>Follow party
>Little to no chat interaction
>Just moving from FATE to FATE while being AFK during downtime
I'm sure you enjoy le XIV comedy shout chat SHOW HIM YOUR HOLE XD and shit like that
>Just moving from FATE to FATE while being AFK during downtime
Replace this with the only 2 people talking in discord arguing over a mechanic for 5-10min after every wipe and you just described Savage as well
>the Eurekagays and SavageBlack folk are fighting again
The only content not worth playing in this game Is PVP due to the absolutely shit netcode
But PVP is at its peak right now
>But PVP is at its peak right now
It being less shit than in the past doesn't mean it isn't still shit
>see a NIN use doton for a single target
It's me salvaging my mudras.
none of my friends are returning for 6.4
i think it's time to give up
any other mmo you recommend?
I was invited to a week 1 group for 6.4. Do I take it?
you should uninstall honestly
Racing to clear week 1 is pretty moronic. I say do it
If you have no job, no life, no friends and hate yourself. Of course.
yes so you can finish it before d4 comes out
>playing d4
>aftering knowing you have to pay for battle pass in top of 70$ dollars
>for a woke game
Anon what the frick
Unique job design died with the first scholar rework. Now it's just a race to the bottom until the only jobs remaining are red job, blue job, and green job
Do you think it would be possible to separate the 2 minute meta from class homogenization?
Anything is possible, but I don't think the current devs are capable.
You can make some improvements on the current homogenisation without breaking 2 minute meta. Casters all feel different despite still being 2 minute burst jobs in the same role.
But the 2 minute thing and the reliance on raid buffs really limits the design space. Another thing is the netcode stops the design of good reactive proc-based rotations, which limits job design more.
I would like to see some more variation in GCD speed though. Give something a 4-5s GCD so it feels more turn-based, and then a job with a 1s GCD to zoom zoom with.
>Give something a 4-5s GCD
Literally no one wants that.
If it actually had to make choices instead of having yet another static rotation on 2.5s, it would work brilliantly. Not every job has to be the same, gays.
>not every job has to be the same
which brings me back to my point, when jobs weren't the same you had over 4 jobs that were just shit, nobody wanted to play with you if you were a paladin, a monk, a machinist or a summoner
i bet you're the type of gay that complains about summoner being easy but well designed and summoner not having dots and being closer to what a final fantasy summoner is
Forget savage, the average ex trial won't let you stand still for 5 seconds. It would be completely unplayable with the current fight design.
this is also why healers suck now
they should just remove cast times from healers and allow them to weave their useful ogcds while being able to move
Healers are great now, except for their boring DPS rotation and Astro's wonky design. If SGE just had a couple more DPS buttons it would be perfect.
>Making healers even more boring and braindead will fix them
What healers actually need is a fricking dps rotation and for bosses to do more damage in general. It doesn't need to be that complex, but even tanks spamming 123 + resource spender is way more engaging than the 211111 that healers have.
We will never get the fun of scholar managing 5 different dots ever again
I would be happy with Bane + 1 more dot at this point.
well it's more like
2 (ogcd) 1 (ogcd) 1 (ogcd) 1 (ogcd) 1 1 1
i do agree that maybe they need a dps rotation that also shits out healing and give them less ogcds to make up for the new heals
The split of oGCD healing and GCD damage is excellent, I love it. Healers aren't easy to play (in difficult content), they're still engaging. But they shouldn't all have the same 2-button DPS rotation with a slightly different burst phase. Let WHM keep that, give SCH some DoTs to manage, SGE a builder/spender gauge, and AST some procs. It would add to job diversity and flavour while making healing more fun after the initial healing puzzle is solved.
You have all the time you need to weave your abilities if you plan for it. Cast times create a skill ceiling that healers desperately need after lowering it so much in ShB
I'll never forgive square for killing SCH
I never said 5s cast times. Just slow, decisive gameplay would be cool as an option. BLM is already designed in that direction.
If it's something like DNC dances where you're "locked in" to doing something for a long period of time, but you still have to finish that action over the 5 seconds with inputs it could work fine
I think a caster like BLM that occasionally has a very long cast can be cool
>Give something a 4-5s GCD
2.5 is already slow as shit
shit opinion
I wonder if you get funny looks for being a potato fricker in universe like you would irl
Is it unnatural to have feelings of lust over potatoes
tfw no ultimate-bawd lalawife
Canonically lalas are socially acceptable partners.
Everyone knows lalas only love money, you're buying prostitutes.
>eureka/bozja trannies that have no idea what the fights in this game are actually like are now theorizing on long gcds
i've seen it all, Ganker will always be shit at anything regarding xiv and this is the reason why they don't have any friends to play with
>friends to play with
Those discord trannies are not your "friends", anon
I'm just fricking tired of these puzzle fights. A whole 2 tiers of puzzle fights it's so fricking boring.
What fights would you consider non puzzle fights?
I guess any fight that have a simple mechanic with hard execution (hard is relative ofc). Nael phase from UCoB is a good example.
The solution is to start designing more abilities for tanks/healers like TBN, something that rewards the player with an extra attack when used properly. Give it a unique animation too instead of just being "a free use of this ability you were ready spamming" and make it a DPS gain as well to really drive home the reward factor.
>Give it a unique animation too
We need more abilities with punishment animations for fricking up like NIN and MNK to a lesser extent.
GNB not having a kind of parry/counter move like TBN is unforgivable. Nearly as unforgivable as the needless nerf to MNK's riddle of earth.
What would your ideal 7.0 classes be, and how would you make them mechanically unique while fitting into the 2 minute meta?
I don't like the 2 minute meta but i don't think there's no other way. What i don't really like is that it butchers concepts from final fantasy that were iconic to the franchise like haste or quick (except for BLM ofc because he's the only perfect job in the game). Also with the whole MLG meta there can't be debuffs jobs.
that AST has a dumb expression
She's wondering what the frick her cards even do this patch.
Female Au Ra AST seems to be real popular among the official arts
it was the new job with the new race. Yeah.
Because aura was introduced at the same time. DNC, GNB, RPR are the same way. One of the new jobs will be fem Hroth.
>One of the new jobs will be fem Hroth.
So one of the new jobs AF gear will be hatless lol
not necessarily, they used art of a Hrothgar RPR for prerelease material
Bold of you to assume that femhroth will be ready in time for 7.0.
they will be but won't have the graphics update
>first AST AF is this absolutely gorgeous set
>every subsequent AF has been complete fricking garbage
No idea why they gave them such a downgrade
You'll wear the garbage bag and like it.
no cool hats on af armors now, gaijin. Preasu understandu we cannot (don't want to) fixu races. Prease rook forward to 7.0 where we change textures for players only. No new texture on old equipment or background, gaijin. Also buy new umbrella.
meanwhile I rarely see a Raen Au Ra AST in game
I rarely see Hroth MNKs
Because MNK is the straightest job in the game and Hroths are all bara furgays.
Wow, imagine if hroths could actually look that ferocious.
New job idea: caster DPS that "marks" enemies with spells that they later "detonate" for big damage, with the effects being enhanced once the marks have been placed on the enemy for a certain amount of time. Think Earthly Star except it's the core job concept instead of just one ability.
that's Gaia's thing
That just sounds like a DOT but with extra steps.
Yeah but the detonations shit out huge numbers so it feels better than watching the boss take 2k damage at a time ticks over a set timer
Isn't that pretty much what Wildfire is
I think wildfire is more like a self buff since it only does damage if you hit with other shit while its up.
well no, because wildfire's damage depends on how many attacks you do after you apply it.
So it would end up being apply it and just wait for buffs to go up? that sounds boring. Also would have MASSIVE crit variance and parse trannies hate that.
At this point all ideas go to
>too much RNG and parsetrannies hate that
At this point just nuke all the combat log and make the game fun.
It wasn't a problem in SB/HW/ARR when jobs had lower potency on spenders and crit variance wasn't huge. Putting 1k+ potency on 1 button is moronic, I don't want hitting enrage to be rng
>Putting 1k+ potency on 1 button is moronic
This
Double down ruined GNB for me, on top of being one of the biggest "Frick you" to WAR too.
>gets no crits in your direction
Even Monk, the fast attacking class, has this now
And it only cost them all their ogcds.
It's only going to get worse.
MCH and SMN are the ideal for Square. They're braindead to play and braindead to balance because 80% of their damage comes from three buttons you press every 20s.
They will remove direct hit from the game or turn everything into guaranteed crit+direct hit before they pull away from their current design philosophy.
>They will remove direct hit from the game
good
>remove direct hit from the game
Change direct hit to be the chance of a hitting a crit and Critical hit to be the % damage bonus when you hit a crit
You can't do that because healer and tank gear doesn't innately get dhit. SCH and SGE in particular would get absolutely shitcanned by having a base crit chance they can't modify without running 20+ dhit materia.
They could easily change what stats healer gear has on it.
Shields getting double crits is a shit design anyway.
Kinda weird how we have 2 crit chances rn but with different names that can stack.
Just goes to show how shallow the game has become. They literally couldn't think of a dps stat to go along with piety and tenacity.
people keep saying parsetrannies this parsetrannies that but the only thing parse showed us through HW and SB is that classes were wildly imbalanced and as such some were being excluded by players and this is what caused SE to redesign some stuff if not most of it
are Ganker casual morons so dumb that they think it wasn't SE's fault that some jobs were terrible then overtuned then terrible again?
Just make it so that it can't crit. Then we might actually get a job that doesn't want to stack as much crit as possible.
The game is not fun anymore.
>he can't figure out how to play his job optimally by reading tooltips
>he needs a Discord to explain it to him step by step like a toddler
Christ alive
>falseflaggin this hard
Literally why? You Black folk can't have a proper conversation everything has to be falseflaggin with your.
Who's falseflagging? I've had arguments with morons on this site that have told me point blank that I literally COULDN'T have figured out how to play on my own and just HAD to have read a guide from The Balance.
jobs r 2 dumb
NEED loving Menphina GF!
how do we save ffxiv?
lewder lalafells
frick off pedo
dark-skinned femlalas are my ultimate weakness
You like em extra smelly eh?
sex
they are a gift from god
make it so when I complete a job quest I can just turn it in to the trainer I'm talking to instead of warping back to town to talk to them for no fricking reason
Buff Tenacity
do i really have to join troony discords to participate in game content outside of the msq?
Only Eureka and Bozja. You can do everything else either solo or with a normal guild.
Extremes maybe not. For savage some groups require it even on pf. Ultimates for sure.
does anyone feel like people are generally displeased with the game?
a lot of negativity all around
or is it just me?
I don't like the gameplay of the game rn. I would say is shit and not fun. Sadly i'm too invested into it that i cannot let go.
Never play a mmorpg, kids. The only recommendation i can give in my life.
Welcome to Ganker
It's just Ganker. Pretty much everywhere else sucks the game's dick constantly.
not the official forums or reddit
Reddit is always positive. The OF aren't moderated and just filled with the same 5 people shitposting 24/7. I dont think ive seen a staff member post there or delete a post in like 5+ years.
ffxiv reddit is positive because everything negative is nuked
check ffxivdiscussion
>The OF aren't moderated
Which is why it's a more honest picture
The only places with "positive" discussion of XIV are heavily censored and moderated to make sure that's the case.
>Which is why it's a more honest picture
Not really, given the clear and deranged autism infecting the regulars that shit it up.
that's the whole playerbase
What's the difference? The overworld in FFXIV means jack shit, all content aside from a couple of side modes like Eureka are instanced with limited party sizes, exactly like PSO2.
>What's the difference?
There isn't any, that's the point
that's every mmo's official forums, really
99.99% of the players will never even look at the forums or care to post there. The people with thousands of posts represent nothing.
There's nothing really to be pleased about right now, people are fricking bored
People will forget all about this drought in a couple of weeks when the 6,4 trailer hits don't worry
Assuming 6.4 is any less shit than the previous EW post patches
Because then the party does more damage. How is this hard to understand?
why don't they drop the sub fee, add NPCs for every piece of content, and drop the shoddy MMO part of it, turning it into basically a SP game?
you would create your own groups with your favorite NPCs, similar to games like Dragon age where you mange your own party's gear, spells, they could even add their own builds that you could customize
then they could drop the sub fee and just sell it like a buy to play SP game
Despite my issues with the game. I would still much rather pay a monthly fee so I don't have to deal with 3rd worlders. If a monthly sub is a real amount of money for you then you genuinely shouldn't be wasting your time on a mmo to begin with.
>blalbalbla
>yes i love to cooomsume
>blablablabla
I know 3rd world gays in-game and i'm also one. The shitty payment you do is fricking nothing but giving Yoshi another gold ring to his hand. Either way all americans are dumb and moronic like you so it doesn't suprise me.
>third worlder cope
exde
it would still have a box price
Because FFXII flopped
That’s not even remotely true
>Ganker is so obsessed with TORtanic they are now imagining TORtanics in the past
redpill me on SMN POTD
Seems like dogshit, but I haven't tried it since the rework.
Extremely slow, you have to pull every enemy into a hallway and give it an extremely wide berth because your egi explosions will pull the entire fricking dungeon
You need external tools to do a theoretical opener and rotation per encounter?
Can you get boosted in TEA? Why am I seeing so many perfect legends that are shit at the game/erpers?
Yes, you can pay to have someone pilot your account and get the clear.
No, only piloted. Every mechanics just insta kills everyone if someone can't do it.
If I'm in a group with your peasant ass then it means the content is so far below me that I'm jerking off my wiener with both hands while mindlessly hitting my abilities using my cumshots
You can get run through anything if you're willing to share your login details.
my password?
The clears are so cheap it's moronic. The only problem is
1) All your friends will know you bought a clear because no previous logs
2) A chink will have all the info from your account and if you have it linked to steam then your steam as well.
What do you mean by previous logs? I cleared an ultimate after weeks of progging but I only have one log on fflogs for the clear.
if you have no logs of your wipes then it's kinda weird, anyone would think you bought it.
Not him, but do people actually upload wipes? That seems super weird to me..
Yeah they do to plug them into analysis tools and such.
I don't know about the new cool and hip zoomer plugins for the game but when i did all previous ultimates we uploaded the wipes to see what killed us in certain parts and how to fix it (maybe it was a healer issue) or how we can alling much better the buffs for dps. Stuff like that.
I just upload everything (pic is just a random fflogs kill)
To see where you wiped.
In Europeans datacenters you don't even have to pay, you can clear uwu/ucob/tea in less than a week each since pf culture has a lot of helpers so it's common to see trash players with legend titles.
>t. someone whose endgame is helping people clear ultimates in Light datacenter
Only in Light. Chaos Ultimate raiding is completely dead.
It was inevitable after they introduced DC travel, personally I preferred how Chaos did UCOB. On the topic of ultimates, i'd like to see an unreal version of legacy ultimates. UWU, UCOB and TEA are so forgiving and easy (imagine how easy it will be once EW relics have custom substats and we can cap all 4 substats).
I would prefer if they just tweaked some numbers in those ultimates to make them more in line to how they were when they were current.
imposibru baka gaijin. Takes too much brain power and devs don't like that. Maybe if you buy 2000 parasol we will consider it for 8.0 launch as a main feature.
people saying muh parse are missing the point. it makes the battle design simplified. they can make you do the dance and avoid the orange circles, but create a window where you are supposed to damage the boss.
You will avoid the orange circle.
You will burst every 2 minutes.
You will stack in light party formation.
You will spread to clock positions.
You will invuln the tank buster.
You will eat your dps food.
You will drink your dps potions.
And you will be happy.
I get the feeling emet has never been on our side and the whole golbez thing is him working from the afterlife
You make the trancers look smart.
Make tanks actually have to work for aggro again
Make healers have to actually heal, no more self heals for anyone
Make self-debuffs part of every job so that healers have to pay attention and remove them
And some randomization to raids, like shuffling phases instead of the same dance over and over
>Make self-debuffs part of every job so that healers have to pay attention and remove them
lol get fricked. I'm not wasting a gcd on your dumb ass no matter how good your berserk macro is.
please dude I had to sneeze I won't get hit again
Don't play a healer if you don't want to heal, b***h.
>the least entitled healer
LET ME USE BLU ON ULTIMATES, YOSHI-P YOU FRICKING COWARD
shut up and spam aurum vale for tomes gajin
I don't think all BLU party could handle it to be honest.
you'd have to let BLU cancel out of diamondback for it to be plausible
Yeah, that change might come eventually. I'm just thinking about EW savage as BLU. I feel like some changes would be needed for them to clear those.
P4S can not be done with 8 BLUs which is why they will break their limits.
Why do you even need LB in p4s? idr
You don't need LB, you need tanks and healers for role towers and Aetherial Mimicry doesn't actually give you the targeted role, it's just a buff stance that alters some of your skills.
Then they'll just tie aetherial mimicry to the roles when it gets there.
We would need abilities that mimic LBs to properly clear certain Ultimates this update is the perfect opportunity for that since we could get lbs from Warrior of Light
I want BLU in Eureka
*dodges ur shitposting*
>me coming up with reasons as to why healers shouldn't have to heal
>Godbert_soloing_program_loop_in_TOP.webm
H-HAYAI
This how she be when I ask her to kick my balls repeatedly
I love moonies so much bros
They will never make something like this an actual emote
You will NEVER be a Manderville man.
The reason they do this is because it makes it significantly easier to balance encounters. If every class is expected to perform the same they won't have to worry about an encounter getting cheesed or killed way faster than intended.
I imagine Raubahn stalks the WoL trying to get him to breed Nanamo constantly like Chris Redfield
can someone provide me a .cma (cmtool) or .chara (anamnesis) appearance data for the default WoL. im slowly working on an animation and want it to look authentic.
Isn't it literally the default option on everything?
i feel like something's off, not sure.
greasy ass hair, needs a shower
You're probably just having the reaction that thinking about his trailer look and then seeing his actual ingame model usually produces.
>MCH doesn't get a Chainsaw, they get a Chain Saw which launched saw blades
I'm still mad
Do you really want flamethrower 2.0?
> a channeled attack that has you stand there bearing your MOTHERFRICKING GIANT CHAINSAW down on the enemy while it ticks for damage
Yeah that sounds pretty sick actually
Flamethrower would be great if it was like Suzaku's Kick and had a finishing hit
frick yeah
Lahabrea did nothing wrong except let Athena pussy whip him
pussy must have been amazing to turn Lahabrea into a simp
SB and older boomers, how do you stay hopeful for the job gameplay? I'm at my wit's end and have spent most of EW unsubbed. If 7.0 doesn't add SOMETHING back to job kits I am considering quitting for real.
I don't think 7.0 will change at all. I'm starting to stop playing but let's see what happens.
play a different game. mmo combat has to be simple because only moronic boomers play mmos. if you want something with more execution barrier play an actually difficult genre
Well, they are clearly not going to revert jobs. They have never done that, and never will do that. So think about things you want added. And of course, kiss 2-3 skills goodbye because they will be pruned.
I don't
ShB killed any hope I had for decent gameplay.
What ShB content will 4 BLU completely trivalize?
anything its allowed into. though i do enjoy speculation about what abilities will become blue magic. the nier raids especially
APOLOGIZE
>*waves ass in front of you*
I always loved Eureka I don't have to apologize for shit
>sits around base waiting for people to spawn fates
wish people spawned them faster, I don't have all day for this shit
The Forbidden Land, Eureka.
Home.
>great instance content like Eureka and Bozja
>King Solo BLU cannot do this content
Explain
>King Solo BLU cannot do this content
because the devs are fricking cowards, its a shame, exploratory content would be like a massive playground for BLU to play with all their skills, same with Deep Dungeon
if they let BLU beat deep dungeon then necromancer and all that gay shit will be even more worthless. Some trannies might even kill themselves.
make a separate leaderboard and title for them, its THAT easy
>necromancer and all that gay shit will be even more worthless. Some trannies might even kill themselves.
Sounds great, what's the problem?
They would just make everything in the deep dungeon immune to BLU trickery.
it already is useless. secondly they could just give a different title
also, i don't think BLU would be that fun in POTD. it would probably be faster but the ability to wipe out a pack of mobs for 'free' every 4 minutes isn't really that powerful. and at higher levels you're gonna get merced while casting ram's breath if you pull more than 2
so a win/win?
BLU doesn't learn skills through levels so they shouldn't progress through deep dungeon normally. Instead you should have to learn available skills inside the deep dungeon. Then it would be harder than any other job and would deserve Necromancer AND another title.
I very recently got my BLU to 70, and got some of the more core skills. I'm just seeing the tip of the iceberg with the Ultravibration combo, Nightbloom, Bad Breath, Missile...
what are they afraid of happening, exactly?
making BLU worth a frick
BLU deep dungeon in which you start with nothing and have to learn skills are you progress through floors would be kino.
>a good idea
this is how you know it will never happen
Ooh a real roguelike in the game would be nice.
Hell, open that for all the classes and make them "find" their skills in the dungeon too, in random order.
I went through all eureka zones and i still don't get what the hype is about, its all fates
Am i missing something?
Nothing tbqh. It's just chill and literally the only time where i needed to speak to people outside a savage raid.
fates are infinitely more fun than instanced shit
If all the content is going to be instanced then the game might as well just be lobbied like PSO to skip the bullshit "world"
But I have two Physeos weapons, with good substats too.
>one (1) good zone after three zones of cbt filler
wew
>spins around on my ozma mount
No, YOU apologize.
Even without the relic grind getting through Pagos just for story purposes felt like it took 30% more time and effort than it ought to have. I didn't have a problem with the map design or anything, it just felt like I had seen everything in there long before I was allowed to actually move on.
Other than that Eureka was a pretty decent time. Clearing Baldesion Arsenal is one of my favourite memories of the game, my WHM cohealer died like 30secs into the fight against Ozma to an Accel Bomb or something, or maybe they just had no defense on the element wheel and got chunked by a raidwide, so I was left to flex my solohealing abilities as SCH. Felt like an earned victory.
>clear Anemos
>"Finally... I'm done with Eureka..."
>Pagos now available
don't listen to shitposters, NO ONE liked Pagos even when it was relevant
I enjoyed Pagos. It was Pyros that made me give up on Eureka.
Tell me what you would change about xiv RIGHT NOW to save the game.
Scrap it and move all resources back to XI
Maintance mode and release ffxvii
Fordola date quest and sweaty sex afterwards
Just some internal mandates based on player feedback to content over the years. Keep adding 2 Ultimates an expansion, do one massive exploratory zone per expansion that keeps getting update for relic shit, Deep Dungeons once an expansion, Variant/Criterion Dungeons once an expansion with actual rewards, and finally some big gatherer/crafter project that persists through each expansion, perhaps rebuilding the Ala Mhigo capitol next. Don't waste resources on reinventing the wheel again with pvp, people are mostly satisfied with where it's at now, and they don't have to keep trying new things like Island Sanctuaries. Just stick to what they know players like.
This is the loneliest MMO I've ever played. Why is all the content designed around not having to interact with other players?
do you need someone to hold your hand while you ask the pretty cat girl if she wants to go adventuring with you?
>Why is all the content designed around not having to interact with other players?
homie there are people in this game who are too scared to play tanks because of anxiety, they need to make sure these people can play too
>homie there are people in this game who are too scared to play tanks because of anxiety
That's been the case with MMOs since they became theme parks, predating even WoW.
What are some good plugins?
plugin my wiener into your ass LMAO
holy shit anon you're so funny
take me now
Cactbot.
You are welcome.
wasn't there some plugin where you could see hidden boss aoe or something?
Splatoon. The head admin of the balance was caught using it, make of that what you will.
POOPNOSE
M
O
O
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PSO2 had it right in that everyone was a DPS and support wasn't necessary but was nice. High end encounters gave a challenge no matter what your comp was and everyone could play how they wanted
meme or gimmick builds didn't drag a boss fight down and in fact were a lot of fun
>PSO2
Not an MMO.
That game had like 3 high end encounters and in the final one some classes weren't viable at all and you had to come on full meta builds.
>support wasnt necess-*BLOCKS YOUR PATH*
not to mention the travesty that was Phantasy Hero Online 2
I have the weapon from that butthole but I doubt anyone would RMT for it with how dead the game is.
probably
im more referencing when the fricker first released
No weak bullet in the first 20 seconds? 3/12 time to leave and join a new party
AHEM
Lalabutts drive me nuts.
Thank you.
what does this have to do with your taxes?
>he isn't aware of Uldahn tax code on brothels
Amateur
lalafell sex workers are officially tax exempt as a part of the sultanate's policy to increase the number of workers in the field
If I'm going down for tax evasion, I may as well go down for taking that ass too.
I'm going to do dirty things to this femlala on that desk
PSO2 is an absolute disgrace, play the original PSO instead
No, I think I'll play UO instead.
PSO is nothing like UO though, its basically just 3rd person Diablo.
I know, but I'd still rather play UO
>3rd person diablo
the only thing that pso and diablo have in common is just beating mobs in dungeons, original pso plays more like a souls game without rolling
>Spamming aoe and ducking out of the room when enemies get too close
Yep, that sure sounds like a souls game to me.
I don't remember Yugiri having an ass
Nobody has an ass to the point a modded character with one will immediately jump out at you as looking different.
7.0 better add asses but I know they won't.
A lalafell is quite dense indeed they say that despite their size their weight is roughly 30 times that of the average roegadyn, the more you know.
imagine the pelvis shattering reverse amazon
is this how Krile plans to contribute in combat
Jokes aside how is she even going to contribute? Combat wise she's far behind the other scions and her gimmick as Hydaelyn's speaker has also faded. We don't really have any more business with Sharlayan so what can she bring to the table at this point storywise?
>so what can she bring to the table at this point storywise?
you can say the same about all scions
Y'Shtola still has some magical knowledge that can be useful down the line while any globe trotting later will probably have G'Raha glued to our hip and Estinien is basically a vagabond and will come with just to have something to do. The others seem less useful down the road, especially Thancred and the twins.
Y'shtola has basically set up at least one expansion worth of content, probably more, and is the one currently pushing this story forward, so she's the one that's contributing most of the cast right now. Estinien is always gonna be useful as long as there's at least one dragon to deal with, same with G'raha and allagan shit. Thancred and Krile are already said to be getting some attention soon so they're probably gonna be useful too, or at least will bring some plot to go through. The others, well, they can't all be relevant all the time, the twins have been basically the main characters for 3 expansions already they're not going to fricking die for actually having to let others shine for once. And Urianger brings the funny poetic dialogues, that's pretty invaluable.
Coming up with the new casting job.
dynamis-mage. krile evolving into terra isn't that strange
Have you paid attention to her in Tower of Zot? She acts like she can't do anything but she's capable of casting Afflatus Misery.
her outfit and her weapon mark her as a Devout, which would be a super white mage. though she's probably just Conjurer Deluxe. Kan-E Senna uses Holy III and Glare III, so the white magic we've come up with is plausible in other people, but Krile doesn't use it
Krile in the Euphrosyne post quest said she wants to prove to the world she can take care of herself. to me, this is planting the seed that will eventually have her 'mastering' dynamis
>We don't really have any more business with Sharlayan so what can she bring to the table at this point storywise?
The Students of Baldesion take requests from all over the place to loan out their scholars for investigations. That's a simple way to start any storyline. The age of the Scions is over, we Students of Baldesion now.
Alright, post your 7.0 predictions
>job
>event that leads us into 7.0
>full time barista
>Rowena won't accept tomestones anymore
>Jobs
Geomancer caster DPS, Rune Knight tank
>Event
Ancient Allagan murder machine awakens due to some tie to the Void, we have to go to Meracydia to stop it thus the first arc having to hop to a new reflection starts
FF10 themed expansion.
I just so badly want to hear Sokens' take on this
the event is going to be related to the shards, when Zodiark died, the "shield" was gone, now Hyadelyn is no more probably the shards are going to disappear or even rejoin? if you think about, Hyadelyn didnt transform the other shard moons into spaceships
Corsair scouting dps
Golbez sets in motion a pseudo rejoining that dumps void jizz all over Meracydia. We travel there from Corvos to make sure we get our mandatory 10+ hours of Graha story wank.
>mandatory 10+ hours of Graha story wank
I'm so sick of that homosexual holyshit. Such a step down from crystal exarch.
Since this thread is nearly finished, why not end things with a bang?
List sucks. Wheres Khloe, Raya, Alma, and Meteion?
I wonder how they punish "people" like you in eorzea. Is THIS how you get your kicks?!
Raya-O is sex incarnate
Here
Zero's face is so much paler than body
i'll take uhhhhhh 5, 7, or 9
el gato matrimono
I refuse to play that game.
BRUTE JUSTICE, MY BELOVED.
can't really lose
but I want my wife Alisaie
Theres no bad choices here
I can't do it anymore...
I hope you're not one of those people wishing there was a relic grind.
You've got a whole month left bro. Also that armor looks like shit anyway.
I like it. I just hope the rewards for 6.4 are dogshit so that I don't have to grind pvp again.
Weird thing to wish for content to be bad but here we are.
play Femlala
no
The devs listened buddy. They did. You created this stale, horrible game. You paid for the removed mechanics, removed jobs, removed content.
It was you. You did it buddy. Congrats.
You shitpost but really no body asked for alot of this shit. It's like SE felt the need to dumb things down in direct response to the games growing popularity, even without anyone asking for it.
That's the thing though, you might have not asked for it but someone on the forums did. Streamers asked for the 2 minute meta.
The game is built around the 5% of players.
The game's lack of direction is intentional, they didn't expect this game to become what it is. It's aimless, what do they do after WoW?
Give me 1 stream that asked for 2 mins before 6.0.
Go hit up the twitch section and browse vods of raiders buddy, good luck
Also thanks for paying for the removal of jobs and mechanics 🙂
So are you bringing the evidence or not? Burden of proof is on you.
Thank you for your support! Next we'll be removing positionals per your request, please look forward to our new 8 player mount that you can't use in content.
The proof is there, it's the game you are paying for. You did this. You supported the most predatory, most incompetent company.
L
I accept your concession.
gays need to stop playing male viera, all male viera are for fembuns!
Oh, that poor male viera.
>we need more gays playing male viera, all male viera are for exclusive catboy use!
FTFY
no, you broke it, frick you
Remember: come 6.4:
every raid
every trial
every dungeon
you WILL look at lalafell thighs. thank you.
licky lick
Extreme mental illness.
So how do we know the other shards are destroyed, and not in a state like the 1st and 13th where they can be reversed, or even that these worlds are uninhabited?
Because they were successfully rejoined, causing a calamity on the first.
*on the source FRICK
Because of how rejoinings work. The entire world gets reduced to pure aether and sucked into the Source's Lifestream. It's been confirmed multiple times that Source souls are more dense because of the past rejoinings, and Emet-Selch showed us a video of all the worlds that are gone.
We don't, what are you even talking about? 7 have been rejoined, but the others should be relatively fine.
Because seven of them are just completely gone and the ascians knew that perfectly well and we had the calamities and rejoinings to prove it. There's no reason to think there's some plot twist where they were actually fine. The 1st is recovering from the flood of light, the 13th is fricked up and we're looking on whether it can be fixed, and the other remaining 4 shards are just a total unknown but in theory should be more or less intact, though we're still gonna go there to check if they really are.
I wonder how the 7th shard died since it aligns with Bahamut escaping before 2.0. It doesn't have an elemental alignment so there was no great calamity other than Dalamud crashing into Eorzea and Bahamut torching a few places.
>It doesn't have an elemental alignment
It was darkness wasn't it? Imagine the void, but the world actually went away after it was coated in darkness
From what I read it was just Astral in alignment so it could have been anything aside from pure light.
No, it was darkness.
Astral and Darkness are the same thing.
It was astrally-aligned.
Umbral is darkness. Astral is light
The opposite. Go listen to Urianger's lecture again.
Speedreader.
I don't remember if its ever specifically stated to be darkness, but it should be by process of elimination. The first 6 were the other elements and the 8th was light.
The first lorebook says that it was all elements tilted astrally, and Emet-Selch's video presentation showed the Seventh Shard being consumed by darkness.
sex with Angelet and Amphelice
witness the 5 of hope!