It's okay. Game is filled with far too many attention prostitutes and egomaniacs though. The toxic casuals, passive aggression, and general faux friendliness the average player has is genuinely unnerving.
its no surprise. SMN and RDM are the designated 'my girlfriend wants to play' jobs and BLM players don't give a frick about anything but blowing shit up.
>Do most damage throughout an entire Raid >No commendations >Do most damage throughout an entire Alliance Raid >No commendations >Do 50% of all damage in a dungeon >No commendations >Use rescue on a moron walking into certain death mechanic multiple times >No commendations >Do most dungeon damage as a fricking healer >No commendations >Do most dungeon damage as a fricking healer while also having to constantly use GCD heals because morons keep walking into AoEs >No commendations >Do both twice as much damage and twice as much heals as the other healer in trial / raid >No commendations >Speedrun a dungeon as tank with barely any involvement from the healer >No commendations >Literally save the situation as RDM by reviving 5 people at once >No commendations
I don't fricking understand, no matter what I do or what role I play I never get any fricking commendations. Do people just not give commendations to other people or what?
And speaking of, I wish I could see who gives who a commendation so I can be double angry when someone gives a commendation to some moron that did frick all.
I just want the mentor roulette because I want randomised extremes, I don't even care about the fricking crown.
The only thing I can imagine I'm doing "wrong" is playing Hyur.
But if all race choices are fricking dogshit humans but with extra bits I'm just going to stick with human.
[...]
The only thing I can imagine I'm doing "wrong" is playing Hyur.
But if all race choices are fricking dogshit humans but with extra bits I'm just going to stick with human.
>hyur
LMAO OH NONONONO
4000 comms and rising on lala
>You have to commend me for playing my class properly
you dont get medals for c+ behaviour, also most people don't have ACT installed or know how to look at the emnity list so nobody knows how much damage you're doing
There is nothing to talk in game, or about the game while doing content. You either spout some moronic joke or reddit meme in chat to get comms or play as a healer.
Do tell me about your "social" dungeon or trial
Anon
Have you ever-
And this may terrify you but brace yourself
...
...
...
[/spoiler]Said hello to people?[/spoiler]
Or do you just show up and start marching to an objective like a moba creep mindless marching to a tower?
2 years ago
Anonymous
I fricking knew you were moronic
2 years ago
Anonymous
So you're a bot
Gotcha.
2 years ago
Anonymous
>o/ is now peak social interaction
2 years ago
Anonymous
>o/ >hey guys! >meowdy >[20 minutes of dead silence[ >gg >gg tyfp! >tyfp >[everyone leaves]
i literally unironically have more social interaction with cashiers
I get minimum 2 commendations in party and 4 in raid just by being a healer that does good dps
people just commend the person they expected to be shit but wasn't
Make a stupid name and talk to people, if you say at least 3 sentences your chance of a commendation go way up. I only get commendations from tanking or healing and usually only if I say something. I have a funny name that starts conversations so people usually throw me one or 2 for that alone. Being a tryhard homosexual that actually plays the game is getting you nowhere because most this playerbase is actual real women and women could care less how good you are at this game. They just want to say something funny in chat and thats it. It's women, Black person. It is women.
>if you say at least 3 sentences your chance of a commendation go way up
funny, it is the inverse to me. I just give 5 comms per week, and only to DPS that manage to out-dps me
I always comm based on race. If there are two of the same race of equal priority, then I comm based on looks
Thighlander>Femroe>Viera(F)>Femezen>the rest including all males>Lalafell
>Trying to help a friend clear P6S >We're hitting enrage even with one death >Besides people being shit in general, two of the DPS have zero materia melded
Why the frick is this shit even allowed? This game desperately need some filters for savage.
The only actual filter this tier has is P8S phase 1. The thing the game actually needs is some sort single player filter before savage so morons aren't allowed to get carried with minimum effort.
sch losing dots also effected white mage as they also lost dots at the same time sch did. whm players also used cross class dots, they had aero 3 and fluid aura that used to do damage and were the class with cleric stance the same way sch had shadow flare and bane and quicken aetherflow
ast losing cards has nothing to do with whm and everything to do with parsegays fishing for balance and shitty game design that meant some cards were actively griefing certain classes, and in exchange they keep giving ast identical but better versions of every white mage move - they even gave them better presence of mind in endwalker with astrodyne and a party wide benediction with macrocosmos because they insist white mage gets frick all. at least sch/ast have gotten some cool stuff to make up for getting raped but meanwhile white mage has had useless lilies until 6.1 finally made them "not completely garbage but still probably a damage loss" and they keep teasing seraph strike and then giving them dumb shit like lilybell instead which is just a worse version of panhaima
How much daily grind does ff14 have? one reason I quit mmos like wow is cause they forced me into doing shitty world and daylie quests that were mandatory for some grinding in order to enjoy actual content like getting consumables/items for raids and dungeons.
I just want to join a group, fight through a dungeon with them and get better while doing so. I don't want to spend 1 hour everyday doing fetch quests in order to uprade my necklace with some abilites that I need for doing damage and cant grind it away but only 1 hour per day and at least 30 days and I better not miss one day.
The only daily shit you need to do for your gear stuff is a dungeon per day for like 4 days and you're done. All the other daily shit is cosmetic stuff
thankfully there's no shit like in wow where you have to grind several weeks of rep to advance, the few rep grinds in the game are mainly side content.
there are no mandatory grinds. you do everything at your own pace. the game doesn't feel like a job or chore. it feels like a world where people are doing their own thing it could be gathering items for their submarine or airship, bartering on the market board, taking care of their personal island, designing their house, slaying primordial gods, or having sex in a prostitutehouse. it's all chill man.
All the classes in this game feel the fricking same with different coloured flashes. Why do all the classes share the same big cooldowns. Theres nothing unique about any of them. Nothing. All the tanks play the same and all the dps play the same its so fricking lame.
the game's fricking fine with a controller the only people complaining about it suck shit at video games in general.
they're the type of people who b***h about games making fun of them for playing on easy mode.
yes, japan has no problem with the controls. but it makes americans feel really confused and bad players. it's a culture thing. they are used to playing mmos with kb+m not controller.
>point blank aoe that does direct damage and a small dot that you spam over and over good >point blank aoe that just does more direct damage equal to the first move in total that you spam over and over BAD
>pressing broil 6 times and a fire and forget dot 3 times before pressing broil 6 times again GOOD >pressing broil 9 times BAD
class is unironically best its ever been in EW because the fairy is finally not a fricking moron and you can actually weave all your shit without clipping or relying on ruin 2
I finished the MSQ in its entirety from ARR start to finish when the last expansion dropped, got another class to max lvl and then logged off never to return. I don't even know why I did it. I thought the story was pretty shit and it followed typical Final Fantasy formula to a T (expected tbh). The raids were so easy I remember legitimately falling asleep mid fight, move out of red, move out of red, move out of red. Repeat. Repeat. Repeat.
Factorio is way better
Tanking in this game is so fun because its so damn easy. It's impossible to lose threat, you just run every dungeon from start to finish without stopping for a heartbeat (unless ur trapped in a boss arena). and you have so many damage mitigation cooldowns that you can just spam the next one as soon as one runs out. Playing tank is like roleplaying Sonic. Hella fun, hella easy, but hella fun
Yeah it's pretty brainless but for some reason most tanks I meet are so stuck up their own asses like they're gifted to us by gods. So many times I ask a tank to speed up a bit and he stops to purposely dunk a long ass monologue "Im the tank so i dictate the pace, don't like it, leave." like wtf dude, just fricking go faster you fricking c**t YOU HAVE THE EASIEST JOB EVERRREEEEEEEEEEEEEEEEEEE
tanking IS easiest shit in this game, followed by dps, that is just slightly followed by healer on certain fights.
you are a dumbed dps that swap partners every now and then
>look at old fights >boss hitbox are no bigger than their model >boss rarely reposition themselves unless it's for a major mechanic like wild charge >the few wall bosses don't have hitboxes that extend 98% of the room >a few neat ways to work around mechanics like WAR or RDM skipping ghost cabins for the whole party in O5S
TAKE ME BACK, BROS.
>boss hitbox are no bigger than their model
which was irrelevent because you still had 100% uptime outside of mechanics that would kill you for attacking during them even if you happen to be in range or the boss fricking off >boss rarely reposition themselves unless it's for a major mechanic like wild charge
but wait a minute, I thought positonals used to be hard and interesting gameplay? are you telling me actually I could just stand on kefkas ass 90% of the fight after all? >the few wall bosses don't have hitboxes that extend 98% of the room
yeah and instead we had to deal with mrhappy strats to that the melee can keep uptime even if we didn't need it to clear the fight >the few wall bosses don't have hitboxes that extend 98% of the room
we just had macrocosmos in p3s a few months ago
LOL shut up moronic niggee. There were always extended uptime bits beyond what was intended, that's why the devs admit they were comfortable adding 1-2% extra HP than their tests. Because they know the playerbase is gonna do something like uptime soccer or greed a couple GCDs. All that is irrelevant for melees now because your damage output is now entirely determined by crit rng since boss hitboxes allow for 100% uptime no matter where you stand. True North was specifically for those instances where the boss had to be on the wall or something, but now it's also useless since positionals have been constantly nerfed and gutted after HW. Ranged tax still exists btw.
Only because they were severely dumbed down in SHB. BRD and MCH used to outdamage DRG and MCH was as complicated as NIN at the time with rotation and ping requirement.
I'll play devil's advocate and say that they don't offer anything in terms of skill dependency right now. Once you get how they work you just slightly move your character based on the button you're pressing; True North if you feel lazy. Even if you don't hit a positional you're only losing out on maybe a few potency, and it's not like casuals (e.g, the main batch of people who play this game) care about parsing.
I haven't booted up FFXIV since I completed the MSQ and did the first couple raid. What else has been added besides the island sanctuary (not my thing, sorry).
uhhh you get to watch state of the art cutscene such as: >*Nods head* >*Cracks knuckles* >*Slowly turns around* >*Unsheathes weapon*
Followed by an entire 50 page essay and occasionally a minute long fight you can't possibly lose.
Daddy of Light came before the announcement of the Netflix series. Same writers as the Expand and the the last I heard they were looking for a director. That was years ago and I hope it did get cancelled
AST >rework synastry into a dance partner/kardia buff, any aoe GCD heals you use are mirrored on that partner at 20% efficacy. The partner also receives any Astrodyne buffs
Scholar. Nerf any existing healing to compensate
SCH >delete energy drain, give it back miasma II and one new dot (three dots total) >When your dot damage procs a certain number of times you can blow up your fairy which heals and deals damage (100 potency stronger than broil), this can replace dissipation and it resummons the fairy after dots proc the same number of times >Give back bane and reduce potency of AoW
Sage idk how to adjust it without breaking but I think the scholar changes would at least make them feel sufficiently different
WHM can stay the dumb baby healer with one nuke, one dot.
All AST needs is: lightspeed reduced to 60s CD with 2 stacks, so that way you get to actually use it for movement and not only for bursting (90s CD but forced to use it every 120s currently sucks). That, and reduce minor arcana RNG. Remove it or just make it something you can manipulate.
Any AST worth their salt only uses lightspeed during their 2 minute blocks. You shouldn't be proud to be a shitter. Also your greentext is completely off -- yeah AST has the worst personal DPS amongst healers, but lightspeed isn't used to improve their own damage, it's to boost the team's damage. You use it to double weave divination along with cards and minor arcana. Otherwise you'll draw and play way too slow.
Stop pretending to be above people when you clearly don't know how to play the job.
The game is a visual novel til you get to endgame sadly, beeen playing for years and didnt know any better, ive quit now tho. Most jobs arent too interesting/fun. Tanks are a snooz fest and only astro is the fun healer. most of the content is either i sleep tier or damn i might actually have to pay attention tier. started playing Gw2 not too long ago and that game has been an actual blast so far with the 400 hours ive spent on it,
healers are unfixable in terms of dps because they spread them too thin. if we had a caster with energy drain AND assize/lily AND earthly star AND phlegma ballz you would actually have something interesting instead of just putting up 1 or more dots while hitting your biggest potency attack spell which is what healers have always been since day one
how do people enjoy savage
do you really like stressing out over numbers and doing some weird optimal rotation where you frick up once and you have to start all over again because you hit enrage
while doing mario party mechanics
over and over again
i don't get the appeal at all
at least with "normal" content you can chill out while playing
Savage is alright with friends and a couple of times for the clears at most. Other than that yeah its a miserable experience, specially if you only do i with PF.
This tier savage sucks besides carbuncle meme mechanic they cant do anything to make memebrea interesting god i wanted a shivaversion of ifrit being the prostitute of athena
seeing crazy mechanics and overcoming them is interesting and getting the fight down properly hits a lot of the same notes as doing a rhyhtm game right. it's like if I had to manually move to dodge in space channel 5 instead of standing still
>do you really like stressing out over numbers
I leave the stressing over numbers part to others >and doing some weird optimal rotation
Maybe it's a factor of what my job is, but my "optimal rotation" is just purely my rotation >where you frick up once and you have to start all over again because you hit enrage
This is annoying, because I do it in Party Finder and it's hell >while doing mario party mechanics
I like doing Mario Party mechanics
You re a fire turret and cast the lots of most powerfull fire spell you have untill no mana then reload with ice , then you will have edgy powerfull versions of flare as meta to spend in higher levels
>Why does it feel like it changes completely every time I get a new spell?
because black mage is an honorary melee and so it actually has a rotation instead of just upgrades to what you're hitting over and over. you may as well say "why does it feel like it changes completely when I get a new part of my combo"
blm core rotation changes every 10 levels, yeah
Class doesn’t have a stable rotation until you hit like 60-70. Good luck.
not true at all. you have the rotation at level 60 and most of it by level 50, everything else is just extra stuff to make the core rotation of b3 b4 f3 f4 repeat easier to do or better
most jobs haven't changed at their core since stormblood and back then the only people that complained about dumber jobs were SCH, DRK and MCH, and the latter two are understandable
Because morons couldn't understand a simple 2 minute loop that mostly consisted of spamming ruin when you didn't have a big summon up and those consisted of spamming a single button. Essentially all they did was make the filler phase flashier and mostly instant cast (you already had a ton anyway with egi assults+Ruin 4 regardless) and removed the dots. Shb SMN wasn't hard once they did the light rework in 5.1. If SMN was ever difficult it was because of pet jank, not the actually rotation
morons understood it fine, what morons didn't like was Egis were extremely underwhelming to actually summon and Summoner didn't even remotely behave as it does in previous entries of the series. Your chicken nugget appearing to Enkindle itself and then leave over the course of five seconds has satisfied pretty much every one of those detractors since it's how Summoner usually behaves in the series.
Maybe that was valid criticism in ARR and HW because yeah that SMN was just dot mage with a shitty pet that wouldn't do what you told it to do, but having big summons every now and then to do big damage is more in line what a SMN should be, they changed it because your typical really thought there was something complex about spamming ruin and refreshing your dots when they fell off
>but having big summons every now and then to do big damage is more in line what a SMN should be
literally every ff game except 10 and 11 had summoners using summons every single turn
The dot rotation was stupid and fillwe they should do the red mage thing of filling a bar to summon shit for 7.0 and added almost all fricking primals as spell button like blue mage that literally can do shiva shit in fricking job release time
>https://forum.square-enix.com/ffxiv/threads/453754-What-s-the-point-with-that-quite-lackluster-story-in-Endwalker
A lot of people didn't like EWs story
Why the frick are all these replies defending it. Holy frick these people wouldn't know good writing if it slapped them in the face and killed their family. Holy frick Final Fantasy nerds will eat any shit filth SE push out. The story was absolutely WANK!!!!
I did appreciate the throwback to moonbunnies though, only because Final Fantasy 9 and 7 are the best
Okay im now realising this fricking thread is 700+ pages long and the deeper you go the more people come out the woodwork to poo all over the story. The initial reaction for what I presume is the first 100 pages from fangays was immensely cringe though.
Guys, I just quit playing FFXIV for New World.
Have fun, I think i'll return for the fresh servs since the novelty of returning to wotlk has already worn off for me after hitting 80 and hitting heroics.
when is the best day to prog savage in PF? None of these advertised parties can actually do P5S up to the phase they state in the description and I can do the whole thing up to enrage... aether btw
Immediately after reset and it only gets progressively worse from there. You might as well give up by Monday if you respect your time at all, especially this late into the tier.
Now? Too late, you have unironically missed the boat. The only viable time to PF it is at release when reasonably competent people are pugging it. After that you are left with the rejects and absolute neverclear dregs of the game.
Doubt it. The normal version is made more for story than gameplay especially since you can solo curbstomp it if you want, and the Another versions are Extreme and Savage level content respectively, so nothing they would ever make casualgays do.
>playing with 23 morons that can't into objectives
Cool zerg. We just lost a big chunk of the rewards for being shitty third place but I guess you had "fun".
Why the frick does black mage even have lucid dreaming? It's completely pointless because your ice phase instantly regens all your mana and lucid dreaming doesn't do anything during your fire phase.
Because it's a caster role skill, and BLM is a caster.
They probably don't want to bother coding in an exception to the usual role skill rules, especially since LD on BLM is not going to break anything.
>Soon, no one will have DoTs besides healers and BLM.
good. healers and blm are the only classes that have had actually interesting dot gameplay because dots let healers do damage while gcd healing and t3p and its various uses is the only time dots have actually been anything besides a 30s cooldown that can frick up if the boss leaves
i'll give half credit to bard dots letting you get lots of aoe procs but because dots are stupid and bad in this game bard never had a bane equivilent so it was just a funny gimmick that wasn't even that much more damage then the Intended aoe rotation outside of a few speicifc situations
>Graha Tia's home timeline >WoL dies at the end of Stormblood >doesn't time travel to Elpis >doesn't meet Venat >Venat doesn't learn about Meteion, The End of Days, Zodiark, Hydaelyn or the Sundering
How did anything happen in his timeline?
More importantly >There's a timeline where Emet and Elidibus are still alive and successfully completed the 8th calamity and Hydaelyn is virtually powerless
EX trials. Coming from a past world racer, EX trials are fun brainless spectacle content. Although some of the latest ones have been kinda miss (Diamond weapon, Endsinger, Hyd to an extent). Latest one is a banger though
They are, they confirmed that's how they're usually made. Endsinger is a different story though because normal mode somehow has more mechanics than EX.
I've been trying to get the Necromancer title this past week or so, got up to the 180s as WAR and am doing MCH now and at 161.
I'm legitimately confused on why people say MCH is easier. Am I missing something? These past few floors I literally cannot survive a 1v1 against half the enemies without steel + strength, even if I have sustain potions rolling nonstop. I never had that with WAR, even if it took longer.
New to this games and MMOs in general, how am I supposed to know what skills I don't need to use as my class? Just look it up? My hotbars are getting filled and surely I don't need to use every last thing for normal content right?
for normal content you will actually, feasibly, use everything that isn't a role action (things like lucid dreaming as a caster DPS or low blow as a melee DPS or tank)
Im sad. I fell for the meme. Turns out this game is just a copy paste clone of WoW with a shittier aesthetic and a gay casino. The EX-fights look a little flashier, but they're made for literal baby brains.
>make your video game too casual >gets flooded by women, homosexuals and trannies >make your video game too hardcore >gets flooded by furries and trannies
How does one go about making a video game when you have to do such a hard balancing act?
They either do embarrassing RP or just make their character dance/some other looping emote and do literally nothing. Just a bunch of extremely lonely socially moronic neets doing that shit all Saturday night to feel like they're part of something that's kinda sorta what normal people with lives are actually doing irl as they sit in front of their computer alone. It's some of the saddest shit I've ever seen in a video game tbh.
for a while i would go into them to advertise my min ilvl no echo party in the PF. in a way it is more effective than spamming limsa or ul'dah because the people in the player housing are really and truly alone and unoccupied
yeah that was my problem, i tried some PF fresh prog parties this savage tier and while im not very good these people were genuine literal morons, it was too hard to tell whether i was fricking up or whether it was just a doomed party
false. p8s strats for both p1 and 2 are very codified at this point.
g1 nw ccw g2 n cw melee flex snake 1
uptime dog (party east safe spots north east and center)
spriggan snakes 2, same melee flex
scripe NA, rinon rest except ifrits go east west add bait.
thmr or thrm dominion
>g1 nw ccw g2 n cw melee flex snake 1
I got into 8S on week one so the party was still trying to figure out how all of that stuff worked even though it was pretty obviously similar to the E10S orbs. Though I haven't gone back in since week 2 when this started to become a thing, do you wait for the Snakes to stop moving before doing the rotation thing?
first things first, light parties are decided. a tank, a healer, a melee, a ranges to each light party. your relevant partner to care about is your opposite role partner. tank and healer, melee and ranged.
as soon as gorgomateia is cast by the boss you look at the party list. do you and your partner have the same debuff (either pois or petrify)? if so, the melee individual in your partner pair will need to handle the corresponding step for the other light party's snake. you determine if you personally are flexing as melee instantly after the debuff assignments. after this you sit on the boss's model and use him up dodge the snake petrification of its a good pattern otherwise you go to the edge of his hitbox and look outward to dodge. you deduce which snake is yours and do your petrify/poison based on your debuff.
at first knowing where the snakes will pop up is difficult and you have precious seconds to deduce where you individually ought to go. with time it's noticeable the snakes have four possible patterns (start at cardinals/intercardinals and move clockwise/counterclockwise- either combination of these two) and you get an idea of the distance they travel before ending up at a specific clockspot.
it's definitely the series of mechs that will require the most runs to get down for most groups. snake 1 and 2 are the hard part. snake 2 is easier even.
I've found this game is getting harder and harder to keep playing because it's making me more and more depressed and making me realize how much I hate things about myself and my life.
Im glad you are enjoying it anon. Myself I play on occasion with friends to do story or Derp Dungeons. I cant playing this alone as I get sad remembering how some jobs changed for the worst and when finally pressed on the issue the devs deflect or a non-answer. Before EE they straight up said they had no idea what to do with Scholar. Then laughed.
back when nobody played this game and all i heard was that it was easy as frick and nowhere near as difficult as wow raiding i thought it was just people getting defensive on the internet
now that ive cleared a savage tier i can safetly say they were 100% correct
the mechanics in this game come so slow and are so simple that it astounds me that people can fail them after theyve been figured out
its even more pathetic when ive put less than 3 months into this game and im still the best person in my raid group by far
>it astounds me that people can fail them after theyve been figured out
I have never played WoW but I feel this every single patch. You see a mechanic a few times and it goes "Ah, I get how it works", and then you wipe the next 3 hours because people still don't get it even though you try to explain it over and over.
Honestly makes me wonder what WoW makes you do for raids.
did my first ever hard content today
was barby extreme
we disbanded at playstation but i had a lot of fun doing it and i learned a lot
/blog
Unfortunate considering Playstation is the easiest part of the fight, but I hope you enjoyed it and choose to continue trying.
WoW raids have a lot of random chaos you need to react to and the fights are always overtuned at the start. I didn't enjoy it and I don't miss it. XIV savage content feels like I'm playing a game instead of doing a job like wow raiding.
the two biggest distinctions between wow fights and ffxiv fights is
1. that wow mechanics arent as strict in how theyre completed
if the objective is to not stand in fire then every individual can just play however they want and aslong as they dont end up in the fire then youre good, in ffxiv you need 8 set positions for every single person to be in to avoid the fire and if any single person isnt in their set spot you wipe
2. wow fights have actual difficult throughput checks for healing and dps
I just finished off the ARR beast tribe allied quests and it makes me sad all these guys are basically guaranteed to never show up again even though there's now peace with the tribes because this content is behind stuff most people don't do
>doing burger king roulette >get striking tree EX >see 3 other burger kings load in >all 3 ditch within seconds >replenish ranks >insta joined by another 2 burger kings >insta ditch >finally get 3 sprouts to fill the slots >explain mechs >we clear in 2 pulls
They really need to purge the vanity burger kings or force them to actually mentor like they are supposed to
Yep, you usually only get ARR ones though because by HW endgame sprouts have usually figured out you don't really get to DF EXs in any timely fashion much less clear
we've gotten 3 new jobs per expansion for awhile now anon
2 years ago
Anonymous
>3 new jobs per expansion
What were the 3rd jobs added in Stormblood, Shadowbringers and Endwalker
2 years ago
Anonymous
You meant 2., they will never do 3 new jobs like in HW ever again, they said its balancing hell. Which is bullshit considering how trash all the jobs are.
Also I'm quite certain we are hitting the point in new jobs. Since ShB new jobs dont even get the old primal weapons, shit is downhill from here.
I thought the last game we got three new classes in was Heavensward?
unless you're going to tell me that it doesn't count because the class has the same name as before, but you can't tell me that the changes in those classes can't be construed as taking up the dev time that a new job would take at least mechanically
2 years ago
Anonymous
it doesnt count
cope more
2 years ago
Anonymous
Just say that you were wrong instead of moving the goalposts, anon.
2 years ago
Anonymous
no. next you'll tell me you're not raiding T105 after shadowbringers gave us 6 alliance raids
2 years ago
Anonymous
lmfao
2 years ago
Anonymous
You meant 2., they will never do 3 new jobs like in HW ever again, they said its balancing hell. Which is bullshit considering how trash all the jobs are.
Also I'm quite certain we are hitting the point in new jobs. Since ShB new jobs dont even get the old primal weapons, shit is downhill from here.
2 years ago
Anonymous
I thought the last game we got three new classes in was Heavensward?
what magic job from old ff is demosntavly missing in this game? everything's covered. I'd rather blu become a normal job than add time mage or magic knight
do the minimly necessary number of changes required for it to be a real job while keeping intact its identity as much as possible
i don't know how they'd do it but it's something obvious that they could do.
2 years ago
Anonymous
>I don't know how to do it but it must be obvious!
Then explain it, homosexual
2 years ago
Anonymous
not what i said. im sure it's hard. it requires a lot of reworking. but it absolutely something they habe to consider almost every time and then decline cuz muh too much work. its obviously an option because old ff games let me use blue mage alongside my other party members and this game could be no different if they simply made the effort.
if instead of adding new jobs in 7.0 they say blu is reworked into a real job that is perfectly acceptable as a trade.
2 years ago
Anonymous
Old ff games are single player and don't have fricking duty roulettes, are you a moron? Of course you can use a blue mage in those
2 years ago
Anonymous
yes and ffxiv should try to preserve the spirit of the old ganes in gameplay as much as it can.
lower its potencies so that it’s balanced
wow that was hard
2 years ago
Anonymous
Are you going to take away their ability to tank and heal? Aetheric mimicry? Or just leave that in.
2 years ago
Anonymous
leave it in, just balance their potencies against each role
2 years ago
Anonymous
Pick 1 and queue. Done
2 years ago
Anonymous
>queue for a dungeon >get a blu tank >he doesn't have mighty guard or diamondback
Also, do you also think they should just take away things like ram's voice+ultravibration or lvl 5 death or missile?
2 years ago
Anonymous
This. As long as you can potentially meet morons in DF without skills, BLU will never be a full job.
Frick you can open PF right now for any BLU and still meet morons without skills.
2 years ago
Anonymous
This. As long as you can potentially meet morons in DF without skills, BLU will never be a full job.
Frick you can open PF right now for any BLU and still meet morons without skills.
You don't get to queue without them. Done.
Its a daydream anyway because their too scared to make a caster tank
2 years ago
Anonymous
Answer the other question anon. Do you think the cheap instakill spells should be taken away?
2 years ago
Anonymous
that would be part of balancing its potencies yes
2 years ago
Anonymous
So you admit that you would just gut it then
2 years ago
Anonymous
one shotting things isn’t the essence of blue mage and thus removing its one shots isn’t gutting it
the essence of blue mage is taking spells from monsters
2 years ago
Anonymous
Spells like explosion, final sting, level 5 death/petrify?
2 years ago
Anonymous
just make them high potency abilities
2 years ago
Anonymous
Or just leave it as is because clearly you don't like blu
2 years ago
Anonymous
>I like blu! >That's why I want it to get completely ignored by the devs because of a stupid decision years ago
2 years ago
Anonymous
I'd rather it be what it is now than just another job, yeah. It literally got more content than any other individual job in Shadowbringers
2 years ago
Anonymous
>It had more content
Wow it had content once and now never again.
2 years ago
Anonymous
Genuinely why would you think this? Do you actually think that we're not getting another quest, a level cap boost, more spells and another fight in the carnivale?
2 years ago
Anonymous
>one carnivale fight every three years
Big poggers my friend
2 years ago
Anonymous
Anon what do you think you're arguing for here? We wouldn't get ANY carnivale fights if they reworked blu to be a normal job
2 years ago
Anonymous
I'll trade the one fight per three years to be able to play the whole rest of the game. And no, that doesn't mean the 1-70 limited content needs to be deleted.
2 years ago
Anonymous
>I'll trade getting unique shit just so I can do all the same shit I'd normally do but with a gimped ass blue mage
So you're just a moron then
2 years ago
Anonymous
>one unique thing every three years >or get to play the whole rest of the game and get new content every few months along with everyone else
Hmmmmmm, really hard choice here. Yeah, you know, it's a hard decision but I think I'd choose to actually play through the game with my favorite job.
2 years ago
Anonymous
>and get new content every few months
You already get that content though, you just do it on any other job. You're quite literally arguing that you want less
2 years ago
Anonymous
>you just do it on any other job
I'd rather do it on my favorite job. >You're quite literally arguing that you want less
No, that would be the people demanding BLU stay purely limited and locked in its cuckshed for no reason.
2 years ago
Anonymous
>you just do it on any other job
I'd rather do it on my favorite job. >You're quite literally arguing that you want less
No, that would be the people demanding BLU stay purely limited and locked in its cuckshed for no reason.
So you want your favourite job gimped to shit? Gutted so that it can go and do duties with everything else? Because that's the only way it would happen
2 years ago
Anonymous
First of all, classic skills are already gutted or warped to fit into this game's style. So that's a moot point.
Second of all, none of the overpowered shit you scream about in your moogle tomestone runs (the only time you play BLU) works on bosses anyway.
Third of all, I don't want the limited system gone.
Fourth of all, BLU as it stands is almost balanced. Some potency tuning and an adjustment to White Wind would be all it needs. And White Wind sucks anyway.
2 years ago
Anonymous
Because being stuck as forgotten side content totally isn't being "gimped".
2 years ago
Anonymous
why should it be blu only anyway
copy brawlers guild/mage tower from wow and give us solo content you can do on any job
2 years ago
Anonymous
>give us solo content you can do on any job
Hey anon good news about 6.25
2 years ago
Anonymous
variant dungeons or whatever the easy as frick 1-4 player mode version is called is not content
it’s story mode for droolers
2 years ago
Anonymous
So is Masked Carnivale.
2 years ago
Anonymous
so then do what I said and copy wow and make solo content that isn’t for droolers
2 years ago
Anonymous
Go back to Wow
2 years ago
Anonymous
cope with your shit game while wow live rent free in your head
2 years ago
Anonymous
Given how evasive they are about limited jobs as a whole there's a reasonable argument we're not
2 years ago
Anonymous
>blue magic not one shotting things >level 5 death grinding in FF5 >level 4 suicide and laser in FF7 >degenerator in ff8 >frog drop in ff9 >petrify breath in ff10
2 years ago
Anonymous
if you were to explain blue mage to someone who doesn’t know what it is you would say “it can copy opponents abilities and use them”
one shotting things *can* be a part of that but it’s absolutely not crucial
2 years ago
Anonymous
And if you were to explain the APPEAL of blue mage to someone, you would say "you can copy crazy enemy abilities that you normally can't do easily"
2 years ago
Anonymous
and there’s tons of things available to the design team that the current jobs can’t do beyond one shotting bosses
2 years ago
Anonymous
They already gutted it when they made it a vestigial minigame, I don't see how that's any worse than quietly pretending it doesn't exist like they do already
I just genuinely don't understand you guys. BLU is great where it is, I don't get why you'd want to tear it up so it can fit neatly into the structure of the normal jobs. Why? Why would you want that?
2 years ago
Anonymous
>I don't get why you'd want to tear it up so it can fit neatly into the structure of the normal jobs.
who is asking for that
2 years ago
Anonymous
All the people in this thread saying that spells and abilities should be taken away so that blu can queue
2 years ago
Anonymous
They're morons because nothing needs to be taken away. I feel like 90% of the people discussing BLU haven't even touched it.
2 years ago
Anonymous
>I feel like 90% of the people discussing BLU haven't even touched it.
Yes, that's why the Limited Job system is considered a failure.
2 years ago
Anonymous
BLU is not great where it is. 'Where it is' is being played once every 6 months to farm Aurum Vale. Classic skills are already gutted to fit into the game, it's already 90% of the way to being balanced, and shit like Lv5 Death doesn't even work on bosses despite that very spell being cast on Omega being cited as a reason it "had" to be limited.
2 years ago
Anonymous
all the interesting things the "real" classes had were removed for raidhomosexualry balance, theres no way to make blue mage interesting and usable in post stormblood xiv
2 years ago
Anonymous
the devs could just stop being lazy Black folk and design the game with some nuance in mind
2 years ago
Anonymous
its not laziness its not wanting to deal with raidhomosexuals constantly crying like its the end of the world if a class does 0.02% less damage than another in its category so we cant have interesting movesets and skills, all the cool shit at least got put in the PVP rework so we can have cool skills and interactions there also when the frick are we getting a meme BLU pvp
2 years ago
Anonymous
>its not laziness its not wanting to deal with raidhomosexuals constantly crying like its the end of the world if a class does 0.02% less damage
So it's cowardice, that's even more pathetic.
2 years ago
Anonymous
They already gutted it when they made it a vestigial minigame, I don't see how that's any worse than quietly pretending it doesn't exist like they do already
2 years ago
Anonymous
Yes that's the consequence of wanting a normal job queue. Fricking BLU would be ""mandatory"" otherwise
2 years ago
Anonymous
But I don't want it to be able to queue normally that's the fricking point
2 years ago
Anonymous
What? Thought the convo was about BLU being a normal job.
Keep it where it is then. Side content
2 years ago
Anonymous
>queue for Aglaia >get a GLA tank
Wooooow >ram's voice+ultravibration or lvl 5 death or missile?
Doesn't work on bosses, doesn't matter
Geomancer
Time Mage
Mystic Knight
Necromancer
Oracle
Songstress
Psychic
Green Mage
Calculator >I'd rather blu become a normal job
They should do that too. Why haven't they yet?
same, the big raid glams are usually pretty cool regardless and they're a lot more fun to do with tons of people on your dc than doing raids with a small group of autists.
>join pvp >my team keeps fricking shit up with one of the other team while the third one gets free shit and eventually wins >also everyone is summoner, black mage, white mage, paladin or occasion ramp camping monk
And then there are the absolute morons who take the pvp in this game seriously.
just bring blue mage in as a full job that doesn’t fulfill a slot for any roles 1% stats but has aetheric mimicry and functions like old enmity stance tanking and cleric stance healing in one
an intentionally advanced job that brings back old play styles that fans liked but were axed for homogenization/casualization
its the same people who think healing is boring but don't heal anything outside of roulettes. or people that think new job design should be based on aesthetics rather than a new form of gameplay. or my personal favorite, people who think AST isn't time mage because it doesn't have a spell called Haste
And it has nothing to do with time.
You could argue the AST was time mage when it manipulated timers and DID gave haste through cards.
You can't anymore, this is just a sad cope. AST has no semblance o time mage right now
It means you dont know what you're talking about, because the word has no meaning compared to what the LB do.
2 years ago
Anonymous
benefic is a localized time distortion that changes the timeline of that small area to one where you recover health quickly. astral stasis is this on a huge scale
2 years ago
Anonymous
You can slap whatever lore you want on it, it doesnt play as a time mage and it has nothing to do with it. This is the old smn problem all over again.
Stop coping, we dont have time mage unless they decide to rework AST back into one.
There's still a decent amount of content there. Surely anyone who has done the quests and beaten Gogo in the coliseum would know that the job would have to be drastically changed for the worse to fit into the normal job space
>"I'd like if I could play BLU in the rest of the game as well." >WOOOOWWWW SO YOU JUST WANNA DELETE THE WHOLE LIMITED JOB SYSTEM HUH FRICK YOU FRICK YOU FRICK YOU!!!
>Other jobs only get new abilities every expansion >BLU gets new spells every dungeon/raid/trial >Never need to upgrade weapon ilvl
The seething would be glorious
The most ridiculous part of this to me is still that this guy's idea of 'gimping' is removing a couple insta-death moves. Like that's the whole fricking class to him.
You don't even have to remove them because they don't work on anything that matters. >muh dungeon pulls
If the game was balanced around dungeon pulls WAR would have been nerfed months ago.
in what way? last time i played i nearly fall asleep doing msq and roulettes
I can still remember the day i fell asleep on the first boss of the Void Ark. Jesus this game got boring fast.
It's okay. Game is filled with far too many attention prostitutes and egomaniacs though. The toxic casuals, passive aggression, and general faux friendliness the average player has is genuinely unnerving.
I will never join an FC discord.
Do you even talk to people? Even for hard stuff i just dont say a word and just leave if the group is shit
Can't wait for the full EW artbook to drop later this month.
Im still waiting for the dumb cookbook to be translated to frog language before buying it
Waste of art for an emo gay shit representing a social network
Amano's artwork is dogshit and he is extremely overrated
ironically he's at his best when he isn't drawing FF related things
I like playing with my friends
>this confuses the mage player
its no surprise. SMN and RDM are the designated 'my girlfriend wants to play' jobs and BLM players don't give a frick about anything but blowing shit up.
Isn't Addle a weave?
Yes, there's no reason not to throw it out if you know a raidwide is coming.
Every fricking time my homosexual tank for gay ass faint and he never ask the fricking rdm to addle
>Thinks I'm gonna sacrifice my dps for a slight damage reduction on the tank
that's fine, but when you die to a raidwide in p7s please don't blame your healer
Ummm sis? During the GCD I used to press that I could have been casting Fire IV.
>GCD
moron.
>people seriously don't Feint/Addle the boss when a tankbuster or very ouchie raidwide starts casting
I've been using Feint non stop ever since they adjusted it to also affect all damage.
It's funny actually in my 8 years of playing FFXIV I've only seen one nog player
I play in the NA servers no less
Unironically read a fricking book if you think 14 is fun
>Do most damage throughout an entire Raid
>No commendations
>Do most damage throughout an entire Alliance Raid
>No commendations
>Do 50% of all damage in a dungeon
>No commendations
>Use rescue on a moron walking into certain death mechanic multiple times
>No commendations
>Do most dungeon damage as a fricking healer
>No commendations
>Do most dungeon damage as a fricking healer while also having to constantly use GCD heals because morons keep walking into AoEs
>No commendations
>Do both twice as much damage and twice as much heals as the other healer in trial / raid
>No commendations
>Speedrun a dungeon as tank with barely any involvement from the healer
>No commendations
>Literally save the situation as RDM by reviving 5 people at once
>No commendations
I don't fricking understand, no matter what I do or what role I play I never get any fricking commendations. Do people just not give commendations to other people or what?
And speaking of, I wish I could see who gives who a commendation so I can be double angry when someone gives a commendation to some moron that did frick all.
I just want the mentor roulette because I want randomised extremes, I don't even care about the fricking crown.
I almost never get 0 commendations as a healer, you must be doing something wrong
The only thing I can imagine I'm doing "wrong" is playing Hyur.
But if all race choices are fricking dogshit humans but with extra bits I'm just going to stick with human.
Race?
>hyur
LMAO OH NONONONO
4000 comms and rising on lala
>You have to commend me for playing my class properly
you dont get medals for c+ behaviour, also most people don't have ACT installed or know how to look at the emnity list so nobody knows how much damage you're doing
If you're not at least getting constant commendations as a healer, your character must be really fricking ugly or you have a stupid name.
up your glam game and you will see a lot more commendations
Are you being social or are you being a silent bot?
>say meme word
>gets 10000000 million commendations
You've been here too long if you think being social means being a mindless meme spouting 'tard.
There is nothing to talk in game, or about the game while doing content. You either spout some moronic joke or reddit meme in chat to get comms or play as a healer.
Do tell me about your "social" dungeon or trial
Anon
Have you ever-
And this may terrify you but brace yourself
...
...
...
[/spoiler]Said hello to people?[/spoiler]
Or do you just show up and start marching to an objective like a moba creep mindless marching to a tower?
I fricking knew you were moronic
So you're a bot
Gotcha.
>o/ is now peak social interaction
>o/
>hey guys!
>meowdy
>[20 minutes of dead silence[
>gg
>gg tyfp!
>tyfp
>[everyone leaves]
i literally unironically have more social interaction with cashiers
literally me and it always gets me the comms
I get minimum 2 commendations in party and 4 in raid just by being a healer that does good dps
people just commend the person they expected to be shit but wasn't
Make a stupid name and talk to people, if you say at least 3 sentences your chance of a commendation go way up. I only get commendations from tanking or healing and usually only if I say something. I have a funny name that starts conversations so people usually throw me one or 2 for that alone. Being a tryhard homosexual that actually plays the game is getting you nowhere because most this playerbase is actual real women and women could care less how good you are at this game. They just want to say something funny in chat and thats it. It's women, Black person. It is women.
>if you say at least 3 sentences your chance of a commendation go way up
funny, it is the inverse to me. I just give 5 comms per week, and only to DPS that manage to out-dps me
Yeah, talking shit just gets you tons of comms. I make stupid jokes or something in a trial and usually get 3 despite just...existing, doing my job.
Play healer and do guildhest roulette trust me, guaranteed 2 to 3.
I always comm based on race. If there are two of the same race of equal priority, then I comm based on looks
Thighlander>Femroe>Viera(F)>Femezen>the rest including all males>Lalafell
Why do you care about them?
Most people don't use a DPS meter, you tryhard.
It’s just fun
>Hiya ;3 o7
>gorillions of reputations
this community is a bunch of trannies anon you gotta speak their language to earn their favor
>Trying to help a friend clear P6S
>We're hitting enrage even with one death
>Besides people being shit in general, two of the DPS have zero materia melded
Why the frick is this shit even allowed? This game desperately need some filters for savage.
Thank god we dont let blu in amright? They would grief too much hehheheheheh
>This game desperately need some filters for savage.
That's what the first two floors of each tier are for.
The only actual filter this tier has is P8S phase 1. The thing the game actually needs is some sort single player filter before savage so morons aren't allowed to get carried with minimum effort.
This game needs no more handholding even in normal content
finish the threesome
later...
You're finished, you'll never work in this town again.
Sleep tight, tater
Lala puss-puss was made for Big Hroth wiener.
>hetero pedo hroth
what are you a homosexual?
The only thing made for hroths is a fricking gas chamber
Transfer to Excalibur and join my FC!
Nah.
It's fun if it's your first MMO or you never want a challenge.
I wish this was true. Savage is too hard for no reason since there's ultimate already
no its dogshit
I'll play again when they fix healers and tanks. AST and SCH were raped so hard just to make WHM on par with them.
sch losing dots also effected white mage as they also lost dots at the same time sch did. whm players also used cross class dots, they had aero 3 and fluid aura that used to do damage and were the class with cleric stance the same way sch had shadow flare and bane and quicken aetherflow
ast losing cards has nothing to do with whm and everything to do with parsegays fishing for balance and shitty game design that meant some cards were actively griefing certain classes, and in exchange they keep giving ast identical but better versions of every white mage move - they even gave them better presence of mind in endwalker with astrodyne and a party wide benediction with macrocosmos because they insist white mage gets frick all. at least sch/ast have gotten some cool stuff to make up for getting raped but meanwhile white mage has had useless lilies until 6.1 finally made them "not completely garbage but still probably a damage loss" and they keep teasing seraph strike and then giving them dumb shit like lilybell instead which is just a worse version of panhaima
t scholar player
I would fricking kill for Seraph Strike on WHM as an answer to Sage's Icarus
No frick you you just stole lazor in pvp glare and die gays
I can't get a god damn normal P7 clear to save my life today
the music is also banger as frick in this game
How much daily grind does ff14 have? one reason I quit mmos like wow is cause they forced me into doing shitty world and daylie quests that were mandatory for some grinding in order to enjoy actual content like getting consumables/items for raids and dungeons.
I just want to join a group, fight through a dungeon with them and get better while doing so. I don't want to spend 1 hour everyday doing fetch quests in order to uprade my necklace with some abilites that I need for doing damage and cant grind it away but only 1 hour per day and at least 30 days and I better not miss one day.
The only daily shit you need to do for your gear stuff is a dungeon per day for like 4 days and you're done. All the other daily shit is cosmetic stuff
thankfully there's no shit like in wow where you have to grind several weeks of rep to advance, the few rep grinds in the game are mainly side content.
Most daily grinds are for cosmetic shit. You can play when you want, frick off for months and easily come back into current content.
except all the content fricking sucks
there are no mandatory grinds. you do everything at your own pace. the game doesn't feel like a job or chore. it feels like a world where people are doing their own thing it could be gathering items for their submarine or airship, bartering on the market board, taking care of their personal island, designing their house, slaying primordial gods, or having sex in a prostitutehouse. it's all chill man.
New World is unironically better than FFXIV
>>>/vg/
All the classes in this game feel the fricking same with different coloured flashes. Why do all the classes share the same big cooldowns. Theres nothing unique about any of them. Nothing. All the tanks play the same and all the dps play the same its so fricking lame.
Years of adding new jobs did that.
Because of both casuals and sweaty raidgays ironically.
I see you haven't tried Paladin yet
blame controller players in the west. they've been complaining nonstop that the game is too hard.
the game's fricking fine with a controller the only people complaining about it suck shit at video games in general.
they're the type of people who b***h about games making fun of them for playing on easy mode.
yes, japan has no problem with the controls. but it makes americans feel really confused and bad players. it's a culture thing. they are used to playing mmos with kb+m not controller.
Casuals who don't want to learn but force others to follow Raider Meta.
>point blank aoe that does direct damage and a small dot that you spam over and over good
>point blank aoe that just does more direct damage equal to the first move in total that you spam over and over BAD
>pressing broil 6 times and a fire and forget dot 3 times before pressing broil 6 times again GOOD
>pressing broil 9 times BAD
class is unironically best its ever been in EW because the fairy is finally not a fricking moron and you can actually weave all your shit without clipping or relying on ruin 2
I've never had problems with fairy commands before until endwalker, now she takes a full gcd to use anything half the time.
>play lala tank/healer
>3 comms on dungeons
it's that easy, ladies and gents
your lala is ugly, stop posting it
your lala is cute, post more of it
get new glasses that thing looks like an oompa loompa
your lala is okay, I don't care if you post more of it
I finished the MSQ in its entirety from ARR start to finish when the last expansion dropped, got another class to max lvl and then logged off never to return. I don't even know why I did it. I thought the story was pretty shit and it followed typical Final Fantasy formula to a T (expected tbh). The raids were so easy I remember legitimately falling asleep mid fight, move out of red, move out of red, move out of red. Repeat. Repeat. Repeat.
Factorio is way better
I like both. Just started a krastorio 2 playthrough while i wait for the 6.25 patch.
Indeed. The normal mode is way too easy.
Tanking in this game is so fun because its so damn easy. It's impossible to lose threat, you just run every dungeon from start to finish without stopping for a heartbeat (unless ur trapped in a boss arena). and you have so many damage mitigation cooldowns that you can just spam the next one as soon as one runs out. Playing tank is like roleplaying Sonic. Hella fun, hella easy, but hella fun
>healer tells you to slow down
I speed up
Yeah it's pretty brainless but for some reason most tanks I meet are so stuck up their own asses like they're gifted to us by gods. So many times I ask a tank to speed up a bit and he stops to purposely dunk a long ass monologue "Im the tank so i dictate the pace, don't like it, leave." like wtf dude, just fricking go faster you fricking c**t YOU HAVE THE EASIEST JOB EVERRREEEEEEEEEEEEEEEEEEE
>Easiest job
>Not dps
tanking IS easiest shit in this game, followed by dps, that is just slightly followed by healer on certain fights.
you are a dumbed dps that swap partners every now and then
I'm doing the Alex raids right now and it's weird to see content that requires tanks to use more than a single brain cell.
>look at old fights
>boss hitbox are no bigger than their model
>boss rarely reposition themselves unless it's for a major mechanic like wild charge
>the few wall bosses don't have hitboxes that extend 98% of the room
>a few neat ways to work around mechanics like WAR or RDM skipping ghost cabins for the whole party in O5S
TAKE ME BACK, BROS.
>boss hitbox are no bigger than their model
which was irrelevent because you still had 100% uptime outside of mechanics that would kill you for attacking during them even if you happen to be in range or the boss fricking off
>boss rarely reposition themselves unless it's for a major mechanic like wild charge
but wait a minute, I thought positonals used to be hard and interesting gameplay? are you telling me actually I could just stand on kefkas ass 90% of the fight after all?
>the few wall bosses don't have hitboxes that extend 98% of the room
yeah and instead we had to deal with mrhappy strats to that the melee can keep uptime even if we didn't need it to clear the fight
>the few wall bosses don't have hitboxes that extend 98% of the room
we just had macrocosmos in p3s a few months ago
LOL shut up moronic niggee. There were always extended uptime bits beyond what was intended, that's why the devs admit they were comfortable adding 1-2% extra HP than their tests. Because they know the playerbase is gonna do something like uptime soccer or greed a couple GCDs. All that is irrelevant for melees now because your damage output is now entirely determined by crit rng since boss hitboxes allow for 100% uptime no matter where you stand. True North was specifically for those instances where the boss had to be on the wall or something, but now it's also useless since positionals have been constantly nerfed and gutted after HW. Ranged tax still exists btw.
>Ranged tax still exists btw.
because phys ranged are insanely easy to play in terms of rotations.
Only because they were severely dumbed down in SHB. BRD and MCH used to outdamage DRG and MCH was as complicated as NIN at the time with rotation and ping requirement.
This is true, FFXIV needs to look back at FFXI, an actually good mmorpg.
I only give my comm to whoever has the cutest non-loose glamour.
you do have your island sanctuary maxed out don't you anon?
How easy is it to grind to 10 from the middle of ranked 9? I'm bored of it.
I think i just did like two days of workshop and pasture/crops and gathered for no more than 2hrs
I'll listen to a podcast. Thanks.
Yes and i hate workshop and yoship cause i bet he was the moron that put the shit idea
I lost interest around rank 6.
Yes and I keep fricking forgetting to set up my workshop before tuesday comes and screwing myself out of the cheevo
need 2k more for the bike
fricking mammet Black folk and their rest days
who thought that was a good idea
Positionals will be completely gone next expansion.
Frick it's probably going to happen. And there will STILL be a ranged tax.
You guys said that for SHB and again for EW.
Good I hope they do, fights without positionals end up being much more fun
Even monk is stopping being the positional monger just make ninja being an asssuckers like fricking rogues are
Ninja wants to be on the bosses ass 90 percent of the time anyways, the only time you move off is when you need to armor crush to refresh Huton
I'll play devil's advocate and say that they don't offer anything in terms of skill dependency right now. Once you get how they work you just slightly move your character based on the button you're pressing; True North if you feel lazy. Even if you don't hit a positional you're only losing out on maybe a few potency, and it's not like casuals (e.g, the main batch of people who play this game) care about parsing.
when is 6.25
At least 2 weeks from now but we'll only know for sure after the next liveletter.
if you need a tank to clear dungeons in this game you are bad or playing bard
True, I also only dungeon with my AI companions
I haven't booted up FFXIV since I completed the MSQ and did the first couple raid. What else has been added besides the island sanctuary (not my thing, sorry).
>Still no Xbox port of FFXIV
They're still "talking" about it
In reality it's Sony wienerblocking it. We all know after the Epic vs Apple lawsuit.
phil is trying but the cross platform shit is the major barrier right now
sony wants to keep every soft exclusive they have. they'll filibuster with faux concerns until xiv dies.
Oh yeah? Tell me a single fun part about it!
waifus
>waifus
>plural
>expecting an ironic weeb zoomer to understand the word he's using
that is NOT finna bussin bro, sheesh
you can strap a cute girl to a chair irl and force her to watch people nodding for a month
uhhh you get to watch state of the art cutscene such as:
>*Nods head*
>*Cracks knuckles*
>*Slowly turns around*
>*Unsheathes weapon*
Followed by an entire 50 page essay and occasionally a minute long fight you can't possibly lose.
how can you forget
>*points at chest*
XIV needs an anime like CP did. None of these live action flops
There was a live action show that was supposed to come out. I hope it got canned.
It did come out, but FFXIV wasn't the main focus, it was about some nip and his son.
More funny if you have no heart the son died
Daddy of Light came before the announcement of the Netflix series. Same writers as the Expand and the the last I heard they were looking for a director. That was years ago and I hope it did get cancelled
DO YOU REMEMBER
AST
>rework synastry into a dance partner/kardia buff, any aoe GCD heals you use are mirrored on that partner at 20% efficacy. The partner also receives any Astrodyne buffs
Scholar. Nerf any existing healing to compensate
SCH
>delete energy drain, give it back miasma II and one new dot (three dots total)
>When your dot damage procs a certain number of times you can blow up your fairy which heals and deals damage (100 potency stronger than broil), this can replace dissipation and it resummons the fairy after dots proc the same number of times
>Give back bane and reduce potency of AoW
Sage idk how to adjust it without breaking but I think the scholar changes would at least make them feel sufficiently different
WHM can stay the dumb baby healer with one nuke, one dot.
energy drain,
moron detected
Nobody wants dotters besides shadowmorons that player ink summoner
>turn scholar back into a DoT job, delete energy drain
>Delete Energy Drain
They already made a job for you, moron. Go play it instead of constantly begging for a cornerstone of SCH to get removed.
All AST needs is: lightspeed reduced to 60s CD with 2 stacks, so that way you get to actually use it for movement and not only for bursting (90s CD but forced to use it every 120s currently sucks). That, and reduce minor arcana RNG. Remove it or just make it something you can manipulate.
>I'm "forced" to use this cooldown for burst because my healer with the worst personal damage might do slightly less personal damage
and then people wonder why everything is homogenized
Any AST worth their salt only uses lightspeed during their 2 minute blocks. You shouldn't be proud to be a shitter. Also your greentext is completely off -- yeah AST has the worst personal DPS amongst healers, but lightspeed isn't used to improve their own damage, it's to boost the team's damage. You use it to double weave divination along with cards and minor arcana. Otherwise you'll draw and play way too slow.
Stop pretending to be above people when you clearly don't know how to play the job.
The game is a visual novel til you get to endgame sadly, beeen playing for years and didnt know any better, ive quit now tho. Most jobs arent too interesting/fun. Tanks are a snooz fest and only astro is the fun healer. most of the content is either i sleep tier or damn i might actually have to pay attention tier. started playing Gw2 not too long ago and that game has been an actual blast so far with the 400 hours ive spent on it,
I'm not enjoying p7s and not really looking forward to p8s either
I liked EX4 and p6s
p5s was alright
maybe I should go run some old raids
pressing a button every 30s good
pressing a button several times in a row bad
who are you quoting?
healers are unfixable in terms of dps because they spread them too thin. if we had a caster with energy drain AND assize/lily AND earthly star AND phlegma ballz you would actually have something interesting instead of just putting up 1 or more dots while hitting your biggest potency attack spell which is what healers have always been since day one
I left for a while and I'm dreading going back in because catching up with gear is fricking ass, any tips?
just buy shit off the marketboard
Isn't tthe ilevel for market gear lower than what you can get normally?
no, rinascita gear is ilvl 610, you can't get better gear without doing savage
Caps gear and next alliance gear
sure but tomestone gear is so slow it's hardly worth mentioning, and the latter isn't even in the game yet
>catching up with gear is fricking ass
Buy the latest crafted set off the MB? Congrats you're savage ready in thirty seconds
Can be but their raiding design this expansion it isnt just bring back nomura as raid designer
how do people enjoy savage
do you really like stressing out over numbers and doing some weird optimal rotation where you frick up once and you have to start all over again because you hit enrage
while doing mario party mechanics
over and over again
i don't get the appeal at all
at least with "normal" content you can chill out while playing
Savage is alright with friends and a couple of times for the clears at most. Other than that yeah its a miserable experience, specially if you only do i with PF.
This tier savage sucks besides carbuncle meme mechanic they cant do anything to make memebrea interesting god i wanted a shivaversion of ifrit being the prostitute of athena
seeing crazy mechanics and overcoming them is interesting and getting the fight down properly hits a lot of the same notes as doing a rhyhtm game right. it's like if I had to manually move to dodge in space channel 5 instead of standing still
>do you really like stressing out over numbers
I leave the stressing over numbers part to others
>and doing some weird optimal rotation
Maybe it's a factor of what my job is, but my "optimal rotation" is just purely my rotation
>where you frick up once and you have to start all over again because you hit enrage
This is annoying, because I do it in Party Finder and it's hell
>while doing mario party mechanics
I like doing Mario Party mechanics
I get to shoot the shit with my static
>leveling black mage
>no idea what I'm doing
How does this job work? Why does it feel like it changes completely every time I get a new spell?
blm core rotation changes every 10 levels, yeah
Class doesn’t have a stable rotation until you hit like 60-70. Good luck.
You re a fire turret and cast the lots of most powerfull fire spell you have untill no mana then reload with ice , then you will have edgy powerfull versions of flare as meta to spend in higher levels
>Why does it feel like it changes completely every time I get a new spell?
because black mage is an honorary melee and so it actually has a rotation instead of just upgrades to what you're hitting over and over. you may as well say "why does it feel like it changes completely when I get a new part of my combo"
not true at all. you have the rotation at level 60 and most of it by level 50, everything else is just extra stuff to make the core rotation of b3 b4 f3 f4 repeat easier to do or better
man I am so disappointed in the meteion storyline
endwalker deserved better
elpis was kino though
Zenos deserved better waste of villian and teasing with the body swap prank*
they took him out back and shot him like they should have two expansions ago
They took him out after zodiark the most dumbest way the le kino fight after ensusnger shit would have worked better at the moon
he had nothing to do with any of the other plot points so he wouldn't have fit anywhere.
He literally wants to fight wol again even if its the last thing he do
It is fun. I'm farming with the FC lads tonight, I'm looking forward to it.
why did they make SMN braindead and have physical ranged damage numbers? Why would they only have one "hard" to play caster?
I don't even understand SMN anymore, I like that you actually use the avatars now, but I'm kinda lost on using it
This is wrong, you actually need to use titan or garuda first after bahamut else you do less dps.
Doesn't change the fact the job is braindead as shit.
old one was too
dots are so weird, people stroke themselves as high IQ for playing jobs with dots
All the jobs are now outside of their openers.
most jobs haven't changed at their core since stormblood and back then the only people that complained about dumber jobs were SCH, DRK and MCH, and the latter two are understandable
Because morons couldn't understand a simple 2 minute loop that mostly consisted of spamming ruin when you didn't have a big summon up and those consisted of spamming a single button. Essentially all they did was make the filler phase flashier and mostly instant cast (you already had a ton anyway with egi assults+Ruin 4 regardless) and removed the dots. Shb SMN wasn't hard once they did the light rework in 5.1. If SMN was ever difficult it was because of pet jank, not the actually rotation
morons understood it fine, what morons didn't like was Egis were extremely underwhelming to actually summon and Summoner didn't even remotely behave as it does in previous entries of the series. Your chicken nugget appearing to Enkindle itself and then leave over the course of five seconds has satisfied pretty much every one of those detractors since it's how Summoner usually behaves in the series.
Maybe that was valid criticism in ARR and HW because yeah that SMN was just dot mage with a shitty pet that wouldn't do what you told it to do, but having big summons every now and then to do big damage is more in line what a SMN should be, they changed it because your typical really thought there was something complex about spamming ruin and refreshing your dots when they fell off
>but having big summons every now and then to do big damage is more in line what a SMN should be
literally every ff game except 10 and 11 had summoners using summons every single turn
>remove dots
>make fester, energy drain, and ruin iv feel vestigial and
weird design
The dot rotation was stupid and fillwe they should do the red mage thing of filling a bar to summon shit for 7.0 and added almost all fricking primals as spell button like blue mage that literally can do shiva shit in fricking job release time
meteion made me quit this game. what a stupid fricking april fools prank
>https://forum.square-enix.com/ffxiv/threads/453754-What-s-the-point-with-that-quite-lackluster-story-in-Endwalker
A lot of people didn't like EWs story
That post is literally the same autists for hundreds of pages.
there's a non-zero chance that random OF posts/threads that get posted here as epic memes are the same posters
Yoship had planned to end it with shadow bringers so that makes sense if it's lackluster
Why the frick are all these replies defending it. Holy frick these people wouldn't know good writing if it slapped them in the face and killed their family. Holy frick Final Fantasy nerds will eat any shit filth SE push out. The story was absolutely WANK!!!!
I did appreciate the throwback to moonbunnies though, only because Final Fantasy 9 and 7 are the best
I like the moonbunnies
I utterly despise the moon area and what it turned out to be
Cmon we all know Final Fantasy has never had "good writing" lmao.
X had good writing if you ignore the x-2 sequel shit and tidus blitzball suicide in nojima's novel
Okay im now realising this fricking thread is 700+ pages long and the deeper you go the more people come out the woodwork to poo all over the story. The initial reaction for what I presume is the first 100 pages from fangays was immensely cringe though.
Have fun, I think i'll return for the fresh servs since the novelty of returning to wotlk has already worn off for me after hitting 80 and hitting heroics.
I hope that curbstomped the fujo enthusiasm ( if its japanese community outside they dont give too much shit)
>OP is a pedofel
Whew, I almost thought I'd read that post.
when is the best day to prog savage in PF? None of these advertised parties can actually do P5S up to the phase they state in the description and I can do the whole thing up to enrage... aether btw
immediately after reset on tuesday
Immediately after reset and it only gets progressively worse from there. You might as well give up by Monday if you respect your time at all, especially this late into the tier.
Now? Too late, you have unironically missed the boat. The only viable time to PF it is at release when reasonably competent people are pugging it. After that you are left with the rejects and absolute neverclear dregs of the game.
Guys, I just quit playing FFXIV for New World.
New World has made a lot of improvements and its no wonder there's more people playing it than XIV now
Just wait another economy exploit breaking your bucks again
Enjoy anon
I only login to take pics of my modded toon.
Why are people complaining about Japanese humor in a Japanese game?
is it true aglaia coins are gonna be used for the Manderville weapons?
most likely not, no, resistance weapons in shadowbringers were bought with normal tomestones after clearing varis normal/instance
I can see doing 24 man raid as part of the relic step, but I doubt we'd need the coins
The more likely farm source gonna be the nu dungeons type
Doubt it. The normal version is made more for story than gameplay especially since you can solo curbstomp it if you want, and the Another versions are Extreme and Savage level content respectively, so nothing they would ever make casualgays do.
I don't see why this relic weapon would need weekly raid coins when none of the others have
You'll need them to upgrade the current capped tomestone gear when 6.3 comes out.
I hope crafters have a part in the next relic step
>playing with 23 morons that can't into objectives
Cool zerg. We just lost a big chunk of the rewards for being shitty third place but I guess you had "fun".
jobs in this game are a joke, they're all the same shit ^2
seethe moron
It is but i'm going to take a break untill we get new conent.
Why the frick does black mage even have lucid dreaming? It's completely pointless because your ice phase instantly regens all your mana and lucid dreaming doesn't do anything during your fire phase.
Black Mage has lucid dreaming?
...holy frick Black Mage has lucid dreaming
Imagine the despair/flare spam if lucid dreaming worked during the fire phase.
Because it's a caster role skill, and BLM is a caster.
They probably don't want to bother coding in an exception to the usual role skill rules, especially since LD on BLM is not going to break anything.
There's niche uses for it but more importantly it used to halve enmity back when it was introduced.
>essence of the watcher
>BLM
>chainspell
>24/7 instant firaja casts
Give me my DOT classes back
BRD is the last bastion of DoT classes, and they're slowly cutting their DoTs out. Soon, no one will have DoTs besides healers and BLM.
Get behind me BRD and BLM. We will keep the dots up.
>Soon, no one will have DoTs besides healers and BLM.
good. healers and blm are the only classes that have had actually interesting dot gameplay because dots let healers do damage while gcd healing and t3p and its various uses is the only time dots have actually been anything besides a 30s cooldown that can frick up if the boss leaves
i'll give half credit to bard dots letting you get lots of aoe procs but because dots are stupid and bad in this game bard never had a bane equivilent so it was just a funny gimmick that wasn't even that much more damage then the Intended aoe rotation outside of a few speicifc situations
3 of the 4 tanks have DoTs. Hell, GNB has as many DoTs as BRD does.
I just want The Timewaster content already
>Graha Tia's home timeline
>WoL dies at the end of Stormblood
>doesn't time travel to Elpis
>doesn't meet Venat
>Venat doesn't learn about Meteion, The End of Days, Zodiark, Hydaelyn or the Sundering
How did anything happen in his timeline?
More importantly
>There's a timeline where Emet and Elidibus are still alive and successfully completed the 8th calamity and Hydaelyn is virtually powerless
For the home timeline (yours) to make sense, G'raha Tia's can't. They're pretty aware it's a failed timeline.
Alternatively, WoL goes back to Elpis through some other means that still fulfills the basic tenets of the time loop.
This will always filter morons who can't understand shared past
Sure, if you like last gen classic style mmos, new world is by far the best of new generation mmos though
So, guys, what is everyone's favourite content in FFXIV?
Extreme trials
extreme trial/alliance fights are always better than savage for some weird reason.
EX trials and alliance raids, treasure maps, exploratory content (Eureka/Bozja)
Eureka
Baldesion Arsenal and Delubrum Savage. Savage dungeons aren't gonna make up for not having them because of the island shit
Glamour and dungeons.
EX trials. Coming from a past world racer, EX trials are fun brainless spectacle content. Although some of the latest ones have been kinda miss (Diamond weapon, Endsinger, Hyd to an extent). Latest one is a banger though
>Endsinger
I honestly want to know what happened with that fight, it feels like half of it is missing.
I feel like EX versions of fights are what was intended to be fought before being pared down into something more content tourist friendly
They are, they confirmed that's how they're usually made. Endsinger is a different story though because normal mode somehow has more mechanics than EX.
Oh I still haven't done emobird EX. That is kind of odd EX would have less than story version though.
eureka with friends. literally never had more fun in an mmo than that
Solo Instances, Extreme Trials, and the easier Savage fights.
I've been trying to get the Necromancer title this past week or so, got up to the 180s as WAR and am doing MCH now and at 161.
I'm legitimately confused on why people say MCH is easier. Am I missing something? These past few floors I literally cannot survive a 1v1 against half the enemies without steel + strength, even if I have sustain potions rolling nonstop. I never had that with WAR, even if it took longer.
You're supposed to get running while attacking, mch kite
Anyone else find STORM'S CROWN absolutely underwhelming? I haven't come back since the first clear, when is the next EX?
It's the only good EX in EW so far. It's a bit simple in mechanics but it's been a good while since we've had fast aoe vomit to dodge
sorry for the shit taste, anon. Or if you're just baiting then frick off.
New to this games and MMOs in general, how am I supposed to know what skills I don't need to use as my class? Just look it up? My hotbars are getting filled and surely I don't need to use every last thing for normal content right?
for normal content you will actually, feasibly, use everything that isn't a role action (things like lucid dreaming as a caster DPS or low blow as a melee DPS or tank)
was* fun
then wowfugees showed up
Im sad. I fell for the meme. Turns out this game is just a copy paste clone of WoW with a shittier aesthetic and a gay casino. The EX-fights look a little flashier, but they're made for literal baby brains.
>muh WoW
Frick off back to your cesspool please
>now it's my turn to frick it up
Is it too hard for you to fucus for 10 minutes, dude?
>make your video game too casual
>gets flooded by women, homosexuals and trannies
>make your video game too hardcore
>gets flooded by furries and trannies
How does one go about making a video game when you have to do such a hard balancing act?
They only care about the money.
When are the fem hrothgar? I am a huge pervert.
7.0, december of next year at the earliest
Fine. I'm quitting until then.
bitches n prostitutes
butt-bawd rabbit
Night clubbing is the true end game
Ah yes, those yummy virtual drinks.
What do people even do at those "clubs"? There's always like over 150 party finder entries and most of them are for that shit.
They either do embarrassing RP or just make their character dance/some other looping emote and do literally nothing. Just a bunch of extremely lonely socially moronic neets doing that shit all Saturday night to feel like they're part of something that's kinda sorta what normal people with lives are actually doing irl as they sit in front of their computer alone. It's some of the saddest shit I've ever seen in a video game tbh.
for a while i would go into them to advertise my min ilvl no echo party in the PF. in a way it is more effective than spamming limsa or ul'dah because the people in the player housing are really and truly alone and unoccupied
>extremely lonely socially moronic neets
Almost describes me but I do have a job. Maybe that's enough to make me still find shit like this cringey.
That "venue" garbage is some next-level cringe holy shit.
lord only knows what you think is "based"
I don't think anything is "based" because that's a gay meme word only used by gays on leddit and twitter.
i wish i wasnt too shit for savage/exs because ive run out of things to do in this game
start learning homie, the hardest part is wrangling together enough morons who can clear
yeah that was my problem, i tried some PF fresh prog parties this savage tier and while im not very good these people were genuine literal morons, it was too hard to tell whether i was fricking up or whether it was just a doomed party
p8s seems almost impossible on pf. At least for now that there are no solid strats for it that everyone agrees to do.
false. p8s strats for both p1 and 2 are very codified at this point.
g1 nw ccw g2 n cw melee flex snake 1
uptime dog (party east safe spots north east and center)
spriggan snakes 2, same melee flex
scripe NA, rinon rest except ifrits go east west add bait.
thmr or thrm dominion
everything is decided.
>g1 nw ccw g2 n cw melee flex snake 1
I got into 8S on week one so the party was still trying to figure out how all of that stuff worked even though it was pretty obviously similar to the E10S orbs. Though I haven't gone back in since week 2 when this started to become a thing, do you wait for the Snakes to stop moving before doing the rotation thing?
first things first, light parties are decided. a tank, a healer, a melee, a ranges to each light party. your relevant partner to care about is your opposite role partner. tank and healer, melee and ranged.
as soon as gorgomateia is cast by the boss you look at the party list. do you and your partner have the same debuff (either pois or petrify)? if so, the melee individual in your partner pair will need to handle the corresponding step for the other light party's snake. you determine if you personally are flexing as melee instantly after the debuff assignments. after this you sit on the boss's model and use him up dodge the snake petrification of its a good pattern otherwise you go to the edge of his hitbox and look outward to dodge. you deduce which snake is yours and do your petrify/poison based on your debuff.
at first knowing where the snakes will pop up is difficult and you have precious seconds to deduce where you individually ought to go. with time it's noticeable the snakes have four possible patterns (start at cardinals/intercardinals and move clockwise/counterclockwise- either combination of these two) and you get an idea of the distance they travel before ending up at a specific clockspot.
it's definitely the series of mechs that will require the most runs to get down for most groups. snake 1 and 2 are the hard part. snake 2 is easier even.
treasure maps
big fishing, if you can withstand the literal RNG hell that will be thrown at you
I've found this game is getting harder and harder to keep playing because it's making me more and more depressed and making me realize how much I hate things about myself and my life.
Female lalafell tummies and thighs. That is all.
I'd rather nap, read a nice book, go outside.
Literally anything than final trantasy
>I'd rather nap, read a nice book, go outside.
Nice joke Barry
>spawn into duty
>before I can even throw out a lali-ho I've already gotten 3 /pet
Tallchumps just can't compete
/laugh
/slap in the middle of laughing
what class is most fun in pvp
scholar in frontlines
where the femroes at?
Im glad you are enjoying it anon. Myself I play on occasion with friends to do story or Derp Dungeons. I cant playing this alone as I get sad remembering how some jobs changed for the worst and when finally pressed on the issue the devs deflect or a non-answer. Before EE they straight up said they had no idea what to do with Scholar. Then laughed.
I didnt want play more after that.
back when nobody played this game and all i heard was that it was easy as frick and nowhere near as difficult as wow raiding i thought it was just people getting defensive on the internet
now that ive cleared a savage tier i can safetly say they were 100% correct
the mechanics in this game come so slow and are so simple that it astounds me that people can fail them after theyve been figured out
its even more pathetic when ive put less than 3 months into this game and im still the best person in my raid group by far
>it astounds me that people can fail them after theyve been figured out
I have never played WoW but I feel this every single patch. You see a mechanic a few times and it goes "Ah, I get how it works", and then you wipe the next 3 hours because people still don't get it even though you try to explain it over and over.
Honestly makes me wonder what WoW makes you do for raids.
Unfortunate considering Playstation is the easiest part of the fight, but I hope you enjoyed it and choose to continue trying.
In WoW they disband after the first wipe.
they do it here too, stop using WoW as a scapegoat moron
For WoW you wait until DBM updates to handhold you through the whole fight
And people STILL manage to frick up even with that kind of help
WoW raids have a lot of random chaos you need to react to and the fights are always overtuned at the start. I didn't enjoy it and I don't miss it. XIV savage content feels like I'm playing a game instead of doing a job like wow raiding.
the two biggest distinctions between wow fights and ffxiv fights is
1. that wow mechanics arent as strict in how theyre completed
if the objective is to not stand in fire then every individual can just play however they want and aslong as they dont end up in the fire then youre good, in ffxiv you need 8 set positions for every single person to be in to avoid the fire and if any single person isnt in their set spot you wipe
2. wow fights have actual difficult throughput checks for healing and dps
I just finished off the ARR beast tribe allied quests and it makes me sad all these guys are basically guaranteed to never show up again even though there's now peace with the tribes because this content is behind stuff most people don't do
did my first ever hard content today
was barby extreme
we disbanded at playstation but i had a lot of fun doing it and i learned a lot
/blog
>doing burger king roulette
>get striking tree EX
>see 3 other burger kings load in
>all 3 ditch within seconds
>replenish ranks
>insta joined by another 2 burger kings
>insta ditch
>finally get 3 sprouts to fill the slots
>explain mechs
>we clear in 2 pulls
They really need to purge the vanity burger kings or force them to actually mentor like they are supposed to
is love to get extremes in roulette. is mentor roulette the only way to get them?
Yep, you usually only get ARR ones though because by HW endgame sprouts have usually figured out you don't really get to DF EXs in any timely fashion much less clear
I accidentally queued into Shiva EX once a few weeks ago, we cleared in 2 pulls, was actually kind of surprising after having done Shiva (Unreal).
Is paradox rotation still viable on BLM or did they reduce the damage?
Viable as in does it still do 90-95% of nornal rotation's damage
no longer a thing
"Fun" troony pedo cult simulator
This game is so fricking boring 2000 hours of text dump
Why the frick does this shit get shilled
/xivg/ sewage spilling, they have 3 threads and still ned to make a Ganker one
Why do the devs hate DoM DPS so much, bros?
Just take the BLMpill, because Yoshi-P will never let it be subpar.
We just haven't gotten a new one since fricking Stormblood. What if I'm tired of playing BLM, anon?
We'll get one next expansion gay, quit crying
I'll cry until it's proven that we will instead of just making guesses.
now thats a cope, we dont even know if we'll get 2 new jobs next expansion. Maybe it will be a ranged and a limited one just to spit on you
we've gotten 3 new jobs per expansion for awhile now anon
>3 new jobs per expansion
What were the 3rd jobs added in Stormblood, Shadowbringers and Endwalker
stormblood: sam, red mage, bard significantly reworked
shadowbringers: gnb, dnc, machinist significantly reworked
endwalker: sage, reaper, summoner reworked
unless you're going to tell me that it doesn't count because the class has the same name as before, but you can't tell me that the changes in those classes can't be construed as taking up the dev time that a new job would take at least mechanically
it doesnt count
cope more
Just say that you were wrong instead of moving the goalposts, anon.
no. next you'll tell me you're not raiding T105 after shadowbringers gave us 6 alliance raids
lmfao
You meant 2., they will never do 3 new jobs like in HW ever again, they said its balancing hell. Which is bullshit considering how trash all the jobs are.
Also I'm quite certain we are hitting the point in new jobs. Since ShB new jobs dont even get the old primal weapons, shit is downhill from here.
I thought the last game we got three new classes in was Heavensward?
what magic job from old ff is demosntavly missing in this game? everything's covered. I'd rather blu become a normal job than add time mage or magic knight
summoner is missing
Cope.
>I'd rather blu become a normal job
How the frick would they do that without absolutely gutting it
do the minimly necessary number of changes required for it to be a real job while keeping intact its identity as much as possible
i don't know how they'd do it but it's something obvious that they could do.
>I don't know how to do it but it must be obvious!
Then explain it, homosexual
not what i said. im sure it's hard. it requires a lot of reworking. but it absolutely something they habe to consider almost every time and then decline cuz muh too much work. its obviously an option because old ff games let me use blue mage alongside my other party members and this game could be no different if they simply made the effort.
if instead of adding new jobs in 7.0 they say blu is reworked into a real job that is perfectly acceptable as a trade.
Old ff games are single player and don't have fricking duty roulettes, are you a moron? Of course you can use a blue mage in those
yes and ffxiv should try to preserve the spirit of the old ganes in gameplay as much as it can.
lower its potencies so that it’s balanced
wow that was hard
Are you going to take away their ability to tank and heal? Aetheric mimicry? Or just leave that in.
leave it in, just balance their potencies against each role
Pick 1 and queue. Done
>queue for a dungeon
>get a blu tank
>he doesn't have mighty guard or diamondback
Also, do you also think they should just take away things like ram's voice+ultravibration or lvl 5 death or missile?
This. As long as you can potentially meet morons in DF without skills, BLU will never be a full job.
Frick you can open PF right now for any BLU and still meet morons without skills.
You don't get to queue without them. Done.
Its a daydream anyway because their too scared to make a caster tank
Answer the other question anon. Do you think the cheap instakill spells should be taken away?
that would be part of balancing its potencies yes
So you admit that you would just gut it then
one shotting things isn’t the essence of blue mage and thus removing its one shots isn’t gutting it
the essence of blue mage is taking spells from monsters
Spells like explosion, final sting, level 5 death/petrify?
just make them high potency abilities
Or just leave it as is because clearly you don't like blu
>I like blu!
>That's why I want it to get completely ignored by the devs because of a stupid decision years ago
I'd rather it be what it is now than just another job, yeah. It literally got more content than any other individual job in Shadowbringers
>It had more content
Wow it had content once and now never again.
Genuinely why would you think this? Do you actually think that we're not getting another quest, a level cap boost, more spells and another fight in the carnivale?
>one carnivale fight every three years
Big poggers my friend
Anon what do you think you're arguing for here? We wouldn't get ANY carnivale fights if they reworked blu to be a normal job
I'll trade the one fight per three years to be able to play the whole rest of the game. And no, that doesn't mean the 1-70 limited content needs to be deleted.
>I'll trade getting unique shit just so I can do all the same shit I'd normally do but with a gimped ass blue mage
So you're just a moron then
>one unique thing every three years
>or get to play the whole rest of the game and get new content every few months along with everyone else
Hmmmmmm, really hard choice here. Yeah, you know, it's a hard decision but I think I'd choose to actually play through the game with my favorite job.
>and get new content every few months
You already get that content though, you just do it on any other job. You're quite literally arguing that you want less
>you just do it on any other job
I'd rather do it on my favorite job.
>You're quite literally arguing that you want less
No, that would be the people demanding BLU stay purely limited and locked in its cuckshed for no reason.
So you want your favourite job gimped to shit? Gutted so that it can go and do duties with everything else? Because that's the only way it would happen
First of all, classic skills are already gutted or warped to fit into this game's style. So that's a moot point.
Second of all, none of the overpowered shit you scream about in your moogle tomestone runs (the only time you play BLU) works on bosses anyway.
Third of all, I don't want the limited system gone.
Fourth of all, BLU as it stands is almost balanced. Some potency tuning and an adjustment to White Wind would be all it needs. And White Wind sucks anyway.
Because being stuck as forgotten side content totally isn't being "gimped".
why should it be blu only anyway
copy brawlers guild/mage tower from wow and give us solo content you can do on any job
>give us solo content you can do on any job
Hey anon good news about 6.25
variant dungeons or whatever the easy as frick 1-4 player mode version is called is not content
it’s story mode for droolers
So is Masked Carnivale.
so then do what I said and copy wow and make solo content that isn’t for droolers
Go back to Wow
cope with your shit game while wow live rent free in your head
Given how evasive they are about limited jobs as a whole there's a reasonable argument we're not
>blue magic not one shotting things
>level 5 death grinding in FF5
>level 4 suicide and laser in FF7
>degenerator in ff8
>frog drop in ff9
>petrify breath in ff10
if you were to explain blue mage to someone who doesn’t know what it is you would say “it can copy opponents abilities and use them”
one shotting things *can* be a part of that but it’s absolutely not crucial
And if you were to explain the APPEAL of blue mage to someone, you would say "you can copy crazy enemy abilities that you normally can't do easily"
and there’s tons of things available to the design team that the current jobs can’t do beyond one shotting bosses
I just genuinely don't understand you guys. BLU is great where it is, I don't get why you'd want to tear it up so it can fit neatly into the structure of the normal jobs. Why? Why would you want that?
>I don't get why you'd want to tear it up so it can fit neatly into the structure of the normal jobs.
who is asking for that
All the people in this thread saying that spells and abilities should be taken away so that blu can queue
They're morons because nothing needs to be taken away. I feel like 90% of the people discussing BLU haven't even touched it.
>I feel like 90% of the people discussing BLU haven't even touched it.
Yes, that's why the Limited Job system is considered a failure.
BLU is not great where it is. 'Where it is' is being played once every 6 months to farm Aurum Vale. Classic skills are already gutted to fit into the game, it's already 90% of the way to being balanced, and shit like Lv5 Death doesn't even work on bosses despite that very spell being cast on Omega being cited as a reason it "had" to be limited.
all the interesting things the "real" classes had were removed for raidhomosexualry balance, theres no way to make blue mage interesting and usable in post stormblood xiv
the devs could just stop being lazy Black folk and design the game with some nuance in mind
its not laziness its not wanting to deal with raidhomosexuals constantly crying like its the end of the world if a class does 0.02% less damage than another in its category so we cant have interesting movesets and skills, all the cool shit at least got put in the PVP rework so we can have cool skills and interactions there also when the frick are we getting a meme BLU pvp
>its not laziness its not wanting to deal with raidhomosexuals constantly crying like its the end of the world if a class does 0.02% less damage
So it's cowardice, that's even more pathetic.
They already gutted it when they made it a vestigial minigame, I don't see how that's any worse than quietly pretending it doesn't exist like they do already
Yes that's the consequence of wanting a normal job queue. Fricking BLU would be ""mandatory"" otherwise
But I don't want it to be able to queue normally that's the fricking point
What? Thought the convo was about BLU being a normal job.
Keep it where it is then. Side content
>queue for Aglaia
>get a GLA tank
Wooooow
>ram's voice+ultravibration or lvl 5 death or missile?
Doesn't work on bosses, doesn't matter
i MUST have a boiled down black mage with spells called matra magic and goblin punch
Geomancer
Time Mage
Mystic Knight
Necromancer
Oracle
Songstress
Psychic
Green Mage
Calculator
>I'd rather blu become a normal job
They should do that too. Why haven't they yet?
http://www.youtubemultiplier.com/60ec621335f4b-the-average-wow-raider-experience.php
Your game is shit
WoW hype is still high
Your game gets 1k view daily
troony pedo
I don't know anyone other than wow drones who are hyped for Sneedflight or whatever it is.
frick off
its true
I play this game for Story & glamor's
>B-but muh EX, muh Savage, muh Ultimates, muh roulettes
Frick you. Doing Hildebrand
same, the big raid glams are usually pretty cool regardless and they're a lot more fun to do with tons of people on your dc than doing raids with a small group of autists.
Always thought them locking alliance raid gear to one per week was silly. Raiders don't care about that stuff
>join pvp
>my team keeps fricking shit up with one of the other team while the third one gets free shit and eventually wins
>also everyone is summoner, black mage, white mage, paladin or occasion ramp camping monk
And then there are the absolute morons who take the pvp in this game seriously.
Seal Rock is moronic, since controlling objectives hardly matters for your score.
I would like a BRD rework
>Class armor is ugly and I want to glam something
>All the good glams take grinding
>I'm too lazy
>Forced to be ugly
When will they add in Freelancer as a Job so I can RP as Bartz or Faris
it is mandatory to make tomboys like Faris dress in the skimpiest, girliest outfits possible
lancer is part of the trial though, you can already get it free
just bring blue mage in as a full job that doesn’t fulfill a slot for any roles 1% stats but has aetheric mimicry and functions like old enmity stance tanking and cleric stance healing in one
an intentionally advanced job that brings back old play styles that fans liked but were axed for homogenization/casualization
Does anyone calling for BLU to be made a normal job even play BLU?
absolutely nobody plays blu outside of moogle grinding
its the same people who think healing is boring but don't heal anything outside of roulettes. or people that think new job design should be based on aesthetics rather than a new form of gameplay. or my personal favorite, people who think AST isn't time mage because it doesn't have a spell called Haste
>AST isn't time mage
It had some semblance to time mage when HW released.
Not anymore, not in any way now.
its limit break is fricking Astral Stasis
And it has nothing to do with time.
You could argue the AST was time mage when it manipulated timers and DID gave haste through cards.
You can't anymore, this is just a sad cope. AST has no semblance o time mage right now
what do you think the word 'stasis' means?
It means you dont know what you're talking about, because the word has no meaning compared to what the LB do.
benefic is a localized time distortion that changes the timeline of that small area to one where you recover health quickly. astral stasis is this on a huge scale
You can slap whatever lore you want on it, it doesnt play as a time mage and it has nothing to do with it. This is the old smn problem all over again.
Stop coping, we dont have time mage unless they decide to rework AST back into one.
Of course not. Its lvl 70
There's still a decent amount of content there. Surely anyone who has done the quests and beaten Gogo in the coliseum would know that the job would have to be drastically changed for the worse to fit into the normal job space
So how much are they going to reveal during the stream on Fri/Sat?
>Fell Court armors aren't dyeable
Well frick you too.
dont worry, they will when they become crafted armor in 7.0
they’ll be recycled as crafted sets in an expansion or two
When are they going to add Merchant as a literal P2W class?
Step aside
>"I'd like if I could play BLU in the rest of the game as well."
>WOOOOWWWW SO YOU JUST WANNA DELETE THE WHOLE LIMITED JOB SYSTEM HUH FRICK YOU FRICK YOU FRICK YOU!!!
>Other jobs only get new abilities every expansion
>BLU gets new spells every dungeon/raid/trial
>Never need to upgrade weapon ilvl
The seething would be glorious
blue mage isn't even on pvp, thats how much they consider it a job
The most ridiculous part of this to me is still that this guy's idea of 'gimping' is removing a couple insta-death moves. Like that's the whole fricking class to him.
You don't even have to remove them because they don't work on anything that matters.
>muh dungeon pulls
If the game was balanced around dungeon pulls WAR would have been nerfed months ago.