Cata came out around 2010
FFXIV 2.0 began development in 2011 until 2013
So it had a mix of both.
I would say HW 1.0 had the most MoP influence to date.
He's quoted as "carefully studying" the game which means he probably did that after getting the job in 2010.
Since Classic servers weren't around it is only fair to assume his only option was to study the current expansion at the time.
When people say classic they just mean vanilla you fricking moron. Tons of the biggest Jap gamedevs were playing western MMOs like EQ and shit. That's how we got FFXI.
>"It was decided in December 2010 to place Yoshida in charge of the staff as both director and—for the first time in his career—producer." >In September of 2011 Naoki announces that 2.0 is underway. >ARR releases in 2013
This would mean he had studied Cataclysm (2010) and Mists of Pandaria (2012)
cata was ass and it was the first massive drop in playerbase because they nuked all vanilla zones + they made heroics hard as frick after people got used to wrath's autopilot heroics
That doesn't make any sense.
They only revamped low level zones, why would high level players care about those?
The player drop off in Cata wasn't because of the expansion itself but because of player burnout and other competing games I believe.
cata was fine, it just didn't match what wotlk had and the people who only played because of wc3 characters who then dropped the game since they felt the story was over
so unless they came out with a fricking amazing expac, then it was always going to lose players
but expecting every expac to be better than the last is one of the most moronic things to wish for
>they made heroics hard as frick
no they didn't, you're just a shitter
i was breezing through them while still wearing some of my level 80 icc gear. Had to manually fly to the instance because our ilvls were too low to use the autoqueue and they were still piss easy
just how fricking shit were "normal" players that they found these hard?
>complaining about cata heroic difficulty
FRICK YOU FRICK YOU FRICK YOU, YOU ARE LITERALLY THE CANCER RUINING THE GAME. GO PLAY YOUR FRICKING SCALIE AND FURRY homosexualRY SIMULATOR
cata was ass and it was the first massive drop in playerbase because they nuked all vanilla zones + they made heroics hard as frick after people got used to wrath's autopilot heroics
also dragon soul was garbage
i quit retail after i killed heroic deathwing
returned for classic in 2019 and now i play dragonflight because its kino
>wow the third entry built on an engine made in a time where LAN parties were by FAR the most common way to play multi, has better netcode than a game designed from the ground up around constant online connection
I'm sad they'll never update their servers, pvp feels fricking horrible because of this dogshit netcode
But JP players don't mind it, and therefore it's a non-issue in the company's eyes
i'm sad they won't make actually fun combat content. raids are dance dance revolution seizure checks, as you wait for the person in the group to stop making the same mistake over and over. ff11 somehow has more interesting combat than xiv.
It's not only the netcode. People are fricking bad, I've never seen something like this in WoW before. Give people a two days penalty when they play 0/9 in frontlines. Holy shit.
I don't know about the game now since I quit years ago but they got really awful when they removed snapshotting which exponentially increased the amount of calculations the server has to do.
So for example with snapshotting, you cast 1000 Immolate DoT while your trinket is buffing your +500 damage, it snapshots how strong you were, your spellpower, buffs, so every tick of that spell would do 1500 everytime, no further calculations needed.
As loot and gear got more and more effects the game got full of random damage procs, players got wise to this, especially DoT classes like Warlocks, so you would stack all your buffs, wait for a big proc of trinket, blow cooldowns, and Snapshot your DoTs for huge damage so each tick was doing the absolute highest possible.
Blizzard didn't like this so they removed Snapshotting from the game. This is where the problem comes in.
Instead of removing those kinds of items that had ridiculous RNG damage increasing effects they removed snapsnotting.
So now, you cast Immolate, the game rolls a calculation every single tick of the DoT, these ticks roll crit checks, they roll damage procs from armor, weapons trinkets, enchants, stat buff procs, all these effects also have to roll crit checks, every single tick the game has to re calculate every one of these.
So a spell went from doing one calculation to potentially dozens, and this is just a single spell, you are casting spells and doing damage every second.
You add in multiple players in a small area like a world boss and the server quickly goes to shit.
procs, talents, all that shit. damage is calculated dynamically instead of snapshotted when you cast the spell which leads to even more server-side calculations.
and on top of that there's two decades of deprecated systems (like legion artifacts and azerite armor) creating unnecessary checks and calculations the game has to perform/process every in-game tick
but at the end of the day this is really only an issue with world bosses (and only when several people list their groups and bring in several entire raids worth of people) which are basically free loot pinatas with basically no mechanics anyway so really, who cares?
OP's a homosexual so I'm gonna post the actual article and not his gay fricking headline. https://www.sportskeeda.com/mmo/news-i-carefully-studied-world-s-greatest-mmorpg-world-warcraft-yoshi-p-talks-final-fantasy-14-s-10th-anniversary-more-exclusive
Can't the normal mode of that fight be done with 4 people alive or less
I'm still laughing at how hard the Ex verison exposed shitter healers who couldn't deal with the ground slams
>who matters? the afk limsa dancers?
unironically yes
why do you think they won't ban cheaters/modders? these people are LITERALLY, LITERALLY paying 15 dollars a month to afk in limsa textfricking each-other. the devs do nothing, the game simply continues to exist and they open their wallets.
and this is why XIV will always be a troon-ridden laughing stock
Compared to a player base with literal furies and people playing a modified version of a 20 year old game while screeching for FRESH servers?
8 months ago
Anonymous
Lusting over girls with cat/rabbit/scalie ears doesn't make you not a furry, lmao. >20 year old game
At least WoW was good once. That's more than your ERP chatroom.
In past thread i just got to know that 40% of the population did savage and you gays told me it was the lowest number ever because the game is dying. So i cannot imagine how much cleared before. So i guess raiders ARE half of the population of the game or even more. So i guess they do matter....
i think you got it wrong, yes a lot of people raid but did you notice that the first floors had 100% clear rate? that doesn't mean 100% of the population cleared the first floor, it means that out of the players that logged anabaseios savage, 100% of them cleared p9s (makes sense) but only 40% managed to finish the tier, still don't fall for the meme that nobody raids, only Ganker skips raiding because they think they're too important for it and some have legitimate reasons not to, others just want an excuse
You misread that statistic like a moron, had it explained to you (it was 40% of people who start the tier actually finish it) and instead of reading the explanation, you're in a new thread pushing your moronic interpretation.
>needs more reasons to play and more ways to get gear >tell folks their is eureka,bozja, lore dungeons, or deep dungeons to do >that stuff doesn’t count
They are just gays who want more raid stuff
Dude this guy is fricking insane he wants to play a game 24 hours a day, that's literally all his argument is. >He is a streamer
Ohh right now it makes sense.
>Dude this guy is fricking insane he wants to play a game 24 hours a day,
It's the same with wow, THD, world first raider, is begging blizzard to bring back AP grinds, because people are doing other content or playing other games instead of farming 24/7 WQs and M+.
>Whats wrong with Mythic+?
Unironically: other people.
Don't get me wrong, M+ by design is already incredibly lazy content, but the fact it's timed makes it completely irredeemable. Minmax morons WILL make sure to erase what very little drops of fun that could be had from spamming the same content with infinitely inflating garbage.
Don't play one of the 5 meta specs? Frick off. Tank doesn't have a canned route from the minmax discords or whatever? Frick off. Something went slightly wrong and the local moron snaps back to reality and realises his MDI finalist LARP isn't real? Frick off.
M+ PuG experience is genuinely the most infuriating content I have EVER done in WoW.
I don’t get the hate for the timer, it’s literally just there to make sure you did a “normal” run and didn’t just sit around and wait for bloodlust/cooldowns to make every fight easier
8 months ago
Anonymous
The timer is pointless since no one in their right min is ever going to wait around for 30m+ just so that they can burn and then wait 30m more. The timer just makes interaction with other players annoying and punishes players for not picking the highest DPS choice in every single role
8 months ago
Anonymous
>and punishes players for not picking the highest DPS choice in every single role
bear isn’t the highest dps in its role
holy paladin isn’t the highest dps in its role
aug evoker isn’t the highest dps in its role (yes including what they buff other people for)
8 months ago
Anonymous
Which is why they are only taken if a dungeon has something that is hard countered by their presence (except for evoker because morons can't understand what a support spec is apparently).
AoE DPS is king and will always remain king in M+ thanks to the timer
8 months ago
Anonymous
you’re clearly talking out of your ass because those are 3/5 of the current m+ “exodia comp” that 99% of title teams are using to push
8 months ago
Anonymous
I'm just going to point out that I quit permanently in sneedolands (sort of soft quit multiple times before that) and haven't given a frick since. Good on blizz or the community or whatever if AoE DPS isnt king anymore I guess. The timer is still fricking moronic and the same goal could be accomplished by just putting a death limit instead that keeps decreasing but now the meta wouldn't be so fricking skewed anymore
>Yoshi-P said that 7.0 will feel like 14-2, a new game.
Did he really, or was this made up with no citation which only leads to false expectatoins?
On the note, I listened to the beginning, from what I understand: When you reach a higher item level in a slot, any gear you get for that same slot will have free upgrades to match that item level. So there's no worry about resources, seems cool.
Funny he brings up the old Relic content because that's what I'm doing atm for ARR. I have two Zetas, and four Animus weapons so far, rest are on Atma step.
>videos come out about more things to do >they really just want M+
Thats why they keep asking for more smaller hard content. they just want the treadmill.
I would rather have GW2 gays than M+ degens
The asnwer seems to be >so i have unlimited content. Even though i stop playing wow and doing M+ after i get gear.
That and they just want to gear up there non main classes outside of raids because without the best gear on every character before the next Raid tier how would they ever know whats the best class to play?
There is some major issues with players that want infinite content.
Thing is you never need the best gear to clear raid just crafted stuff, anything more is extra. These people need help and will never be happy no matter what.
8 months ago
Anonymous
If your job was playing a game all the time and the part that people gave you the most money around was >Raids >story content
Both of which are not lasting more than 2 weeks out of 6-8 months, you would probably ask for more of that content to get more money i guess. Thats the only reason i could see people really caring.
Outside some of the people i see claiming that skill is not really able to manfiest in content as they homgenize classes when you can visably see how dog shit most players are at rotations overa..
8 months ago
Anonymous
only non raiders think it takes 2 weeks to completely exhaust all current tier raiding content
8 months ago
Anonymous
if it takes you more than 2 weeks you’re just bad, and I don’t say this as an insult
8 months ago
Anonymous
you literally cannot get enough twines or oils to "exhaust" savage in 2 weeks you god damn larper
8 months ago
Anonymous
>have to do p12s 8 weeks because i could never get a coffer or my weapon didn't drop
guess i'm bad
why are you farming useless gear thats going to be replaced with crafted shit next tier?
don’t tell me you’re an ultimate troony
8 months ago
Anonymous
>farming fates for relic weapon: good >:) >reclearing savage for raid weapon: bad >:(
have a nice day
8 months ago
Anonymous
>[THING I DON'T LIKE] troony!
don't tell me you're an afk troony?
8 months ago
Anonymous
have fun wiping 16 minutes into a pull because some moron cant remember his basic simon says instructions
8 months ago
Anonymous
I bet you were that moron
8 months ago
Anonymous
never stepped foot in an ultimate and I never will
in the hundreds of pulls it took my group to clear p8s p2 (it was my first tier trying ffxiv raiding and 5/7 of the other members were quad legends the other 2 had atleast 1 legend title) I *literally* never made a mistake that wiped the group and ended up being the one doing callouts
not surprising considering the friends I was playing with were always worse than me in wow but wiping in ffxiv raids is a completely different type of tilting
8 months ago
Anonymous
>have to do p12s 8 weeks because i could never get a coffer or my weapon didn't drop
guess i'm bad
8 months ago
Anonymous
even your missing the point point scremas raidlet
go ahead try and clear a savage tier in 2 weeks >but I am way too sophisticated and morally superior to raiding
sour grapes
8 months ago
Anonymous
I did not really factor in reclears into the number for how people ~do~ content.
>M+
Tanked with BDK till KSM the first season and I didn't enjoy even a minute of it. Still ask myself why I've forced myself through it. >Horrible playerbase >Whiny playerbase >Meta slaves
Even the green parsing moron lectures you how to run a better route or how to tank the boss better. +1 or +3, it didn't matter, someone always had to complain.
I think its fine but like i said in another post. They want the infinite content in ffxiv.
Like they played bozja or Criterion one iota longer than needed.to either finish gear or get chevos. mounts glam.
People like that probably haven’t touched bozja, eureka, or the deep dungeons. That isn’t real content to them.
8 months ago
Anonymous
They did it when it was content at the time for as long as they feel it was a draw to people they streamed to.
After that ... the no content shrieking starts
Why the frick do they want M+, that shit is horrible for the player base.
M+ only works because wows gameplay is fundamentally enjoyable so being able to do appropriately difficult content for your gear/skill level no matter what that is good
just slapping m+ into ffxiv won’t work because nobody wants to run dungeons in ffxiv because the gameplay is shit
killing a level 2 boar in durotar is more enjoyable than ffxiv gameplay because my character moves when I press my movement keys and their abilities happen when I press my keybinds
8 months ago
Anonymous
Your opinion is trash and irrelevant
8 months ago
Anonymous
I'm not even sure we live on the same plane of reality anymore.
This has to be paid Blizzard shilling, because after all they've done, there's no way someone would lie this blatantly to defend them, not after shit product after shit product, everyone with an ounce of self-respect moved on to greener pastures.
Then again, this is the board that venerates Nintendo, I shouldn't expect to find self-respect on display here.
8 months ago
Anonymous
not a single person who has played both games would ever even begin to question the fact that wows gameplay is much smoother and more responsive
it’s just a fact
8 months ago
Anonymous
I played WoW since BC, and I jumped ship to FFXIV at the first patch of Shadowlands.
What you're describing as "I press the button andy character moves" and "I press the ability and the attack comes out" and pretending that on that basic level is something that XIV doesn't have is hyperbole at best, and flat out lying as I see it.
WoW has the snappier servers, but its gameplay ends up being uninspired trash despite the superior tools at it's disposal.
FFXIV has servers that are way less snappy, but ends up delivering better encounters despite the limitations it has to work against.
What matters is the end result, and WoW fricking blows, especially after they added the more recent gay affixes in M+ that just go to highlight the worst aspects of WoW's gameplay design and then put them as the main focus.
I've seen more interesting and original encounter design from FFXIV then I've seen from WoW in years, and while their servers aren't as snappy, pretending that it extends to the point where your character doesn't move when you press your movent keys is some disingenuous shit that you can frick right off with.
8 months ago
Anonymous
it’s called hyperbole you autist
when I press the movement key in wow my character moves in an imperceptible amount of time and it feels good
when I press the movement key in ffxiv my character does nothing for a tiny but noticeable fraction of a second and then moves and it feels bad
8 months ago
Anonymous
You've completely lost it then, because there is no client-side delay when you move your character in FFXIV, and there was even some cheats that existed (and still exist in the open world to a limited degree) taking advantage of that.
You've gotten to the point where your brain is literally playing tricks on you from how much Blizzard dick you've been made to suck.
I want to despise the mutant that you've become, but instead all I feel is pity; I could have ended up like you. >verification not required
8 months ago
Anonymous
try this: run forward on your character, release the movement button and immediately press a hotkey for a casted ability
in wow your character will immediately stop and immediately start casting
in xiv your character will fail to immediately stop, attempt to start casting, cancel the cast because they havnt stopped moving, and then stop
you can just get used to this but coming from wow (or literally any well made video game ever) it is noticeably bad
8 months ago
Anonymous
once again the XIV troon reveals xherself to actually just be a buckbroken WoWgay and not an actual XIV defender
you are like a beaten wife. move on and let people who didn't get filtered like you did continue to enjoy the game
As funny as that guy is, you really don't want to take anything he says seriously. Min-Max raid types in the most casual story driven rpg mmo-lite is worse cancer then even asmon.
I'm probably going to get shat on for sharing some of his opinion but he isn't wrong. The answer isn't mythic+ or a fricking gear treadmill, it's deeper systems than what we already have in XIV. There has to be some way to reach a balance between oversimplifying like in XIV and over-designing like in WoW, I just want YoshiP to atleast try to reach that point.
It would be cool as frick if we could have something like the elemental system (note "LIKE" I don't want a clone) from Eureka, the lost actions from Bozja/Zadnor and an ACTUAL update to DD that isn't just more of the same but more balls to the wall (for the love of god just throw BLU in there and give them random spells, that alone would turn DD into a proper rouge-lite). Instead we get half-assed messes of systems that are never improved upon outside of QoL and then are just left to rot after a few updates.
YoshiP should just stop adding more levels entirely now that we have reached lvl 100 and instead just use the MSQ as a substitute for leveling (hell, it already is after they boosted EXP gain through the roof during SB/ShB) and instead turn every zone you visit into a mini-bozja/eureka with some actual design put behind the fates and side quests, they've shown that they can do it multiple times already but their budget or time always runs short which makes them rush the FRICK out of all open world content. Frick anyone for crying foul about exploitation content when it has consistently been some of the best content in the game, the only people who actually cry about it are raid autists and ERP trannies
of course he isnt wrong
ffxiv is inferior to wow in every conceivable way.
ffxiv only appeals to lonely trannies and homosexuals that are not interested in a video game
Shut the frick up homosexual, I don't want another mythic+ shitshow, I just want them to pick a system and stick to it for more than 3-4 patches and for them to start taking risks again
I think what they wanted to do is simiilar to what they did with diadems in HW that nobody liked.
Then turned them into Eurka and Bzja.
The problem being that they always make the tradeoff of content. So while we used to get WAY more 4 man instances in HW we traded that for Eurka and ultimates. Which worked out for the people doing the content.
On the other hand Trading Bzja for Islands and Crieterion seems like a worse trade but would need to be a long term goal for better content.
Since they never really change content for an expansion overall
On the other side, CHanging everythign every expansion does not seem to be helping wow keep its players.
It would seem like either was is just going to lose people.
I like the current WoW system. Compared to Shadowlands, the current season is so much better. And thats coming from someone who quit DF when I kept running into gay characters and shitty writing and making us have to WAIT WHILE NPCS TALK WITH NO SKIP as quest objectives.
I keep saying, if XIV became as smooth as WoW and allowed talent trees and other fun stuff from WoW, I would play XIV too cause it looks better.
8 months ago
Anonymous
I do not think i could find a handful of wow players that would say that Shadowlands was the peak of wow.
Basically anything that was not SL would be better and DF ... was not SL.
Oh the other hand i think legion was better than DF. in terms of recent wow expansions.
8 months ago
Anonymous
Legion was fun but I didnt like that mana gathering system at all before the Surumar raid questline opened up.
8 months ago
Anonymous
On the plus side it wasnt Islands
8 months ago
Anonymous
Fair enough, but the game doesn't really need to be that snappy thanks to its slower pace, it just needs something akin to "depth" in its combat that can't be boiled down to "don't stand in orange" and it will be good
>"Bu-bu-but, it's just Mythic+" >I know
NAAAAH, get fricked. Literally get fricked. Fricking constant gear treadmills are the reason I left WoW. Imagine being stuck doing expert roulette with fricking affixes as your main source of content...
I tried Dragonflight, the flying was neat, the story was shit, the western propaganda was laid on heavier than ever. But I had fun pressing buttons, classes felt good, felt snappy. That light on design, heavy on twitch playstyle of WoW still feels nice. But I hit cap, saw the treadmill (even in it's new form which actually has an end), and I fricking rebounded off it immediately. Would not even attempt to engage with it.
That is the last time I will play WoW in any form that's a Blizzard owned version. I may play a MoP private server in a few years time, but nah, legitimately done with WoW now.
NTA, but XIV also has the same patch-cycle gear treadmill. Might be less grindy, but it's the same shit. Themepark MMOs are always going to be treadmills. Which is why we need to go back to sandbox.
>Might be less grindy, but it's the same shit
It's not even grindy. Which is the problem with gear in XIV. It's pretty much impossible to have BiS on two jobs. Three? Not a chance.
FFXIV has a finite point. While also being way less grindy.
Finished with it? "Play some other game." Literally the words of the head developer.
With WoW, it's an endless treadmill of prisoners trapped much like yourself, and roiling for an end that they do not know does not exist.
I heard about really bad grinds from previous expansions, relic points and torgast or whatever the roguelike dungeon is called from my roommate, and how it FORCED you to play even when you didn't want to. It sounded fricking awful. There is part of me that wants to give WoW a shot but I keep hearing about stuff like this and it just sounds like suffering.
8 months ago
Anonymous
>and how it FORCED you to play even when you didn't want to
how weak minded can a person be to let a video game hold a gun to their head?
I literally could not fathom being “FORCED” to do something in a video game
>Finished with it? "Play some other game." Literally the words of the head developer.
The literal argument in the video all these people are making is they do not want there to be an Completion point.
They want the content to go on forever and show off there own skills at being better than other people since over time anyone can learn to dance.
Thats the big complaint of people saying theres nothing to do. They want that endless grind not to ~have~ to play other games.
So they all burn out and get angry at the game instead.
8 months ago
Anonymous
Exactly, there's nothing to be gained from just telling players to get in their wagey cagey and bring back tokens non stop.
8 months ago
Anonymous
They should do pvp, eureka, bozja, or deep dungeons then
8 months ago
Anonymous
>They should do pvp, eureka, bozja, or deep dungeons then
All packed with cheaters, bots on bunnies at Eureka farming mounts, cheaters on the deep dungeon with bots showing where all the hoards are and seeing through walls so they can avoid the mobs they don't want to fight.
8 months ago
Anonymous
Sounds like a b***h making up reasons to not play video games
8 months ago
Anonymous
I was playing video games, the trannies are LARPing at their second life simulator.
Ban all the trannies and cheaters and I will go back, otherwise, I'm out.
8 months ago
Anonymous
solo deep dungeon is unironically not fun. Anyone doing it is for the achivement and to say they did it but that's it. The gameplay aspect of it just doesn't match with FFXIV
8 months ago
Anonymous
Don’t do it solo then? Get some of FC mates to do it with. That’s what I did when the eureka deep dungeon came out
8 months ago
Anonymous
All my static friends unironically hate the game and only raidlog. I cannot blame them tho they have played since 1.0 and some 2.0. They don't wanna know anything about the game outside top hard content.
8 months ago
Anonymous
Sucks to have raidgays as friends
8 months ago
Anonymous
pvp is a very shitty minigame, eureka and bozja are fricking unfun and mind numbingly boring. Deep dungeons arent fun either, especially after you've leveled a couple classes through them
8 months ago
Anonymous
Bozja and PvP are fun for me, eureka is meh start but people who like mindless grinding seems to like it. I did it for elemental gear.
8 months ago
Anonymous
I still don't know why Bozja didn't set the standard for new expansion-pack field zones in terms of having something more to do in them besides MSQ and lolHunts.
8 months ago
Anonymous
Bozja and PvP are fun for me, eureka is meh start but people who like mindless grinding seems to like it. I did it for elemental gear.
Its almost like people like different things when they play games.
8 months ago
Anonymous
people also like to pretend to like things to minimize the sting of sunk cost
8 months ago
Anonymous
People enjoy all sorts of things i dont understand why..
Enjoying Frontlines or CC is far from the most bizare things you could even find on this board.
He's right, each WoW expansion might not be the greatest as an overall package, but they do have some good ideas here and there that are not explored to its fullest potential because Blizzard's greediness.
Meanwhile FFXIV is always ready to try new ideas even if it's shit, but they refuse to take the best from other MMOs and try to do their spin on their own old ideas, that's why we got shit like Bozja and Island Sanctuary. They are getting way too comfortable in their own skin, but with a new Story and Expansion coming out soon, they have to take risks again, otherwise people won't play the content.
They are never going to change from the core game though. >do content >get stones >Get gear
The only time they try stuff is when they swap it out for other content Instead of getting exploration zones we got Islands, Deep Dungeon (which people asked for again) and Creiterion.
What combination of that shit and how they end up tossing it to players next espansion is the question of what are we NOT getting then.
ESO wouldn't be so bad(i actually like horizontal progression) if not Hero Engine
FRICK combat
FRICK spell weaving(macro shit to do autoattack between spells, cancelling animation)
I mean it was and in some ways it is. It was so great that even after all the shit expansions, shit SJW devs, and removal of "offensive" content, it's actually still alive.
>Studied WoW carefully
no wonder XIV is a dogshit singleplayer ERP dressup game made to make passive income off little to no thought or time put in at all!
He studied it carefully and then...? XIV is nothing like WoW. Closest thing would be the quest system, maybe. In some ways it's a shame, in other ways it's better off. I did not continue playing it after my first month because it didn't feel anywhere near as good as WoW in terms of raw gameplay. I don't play WoW anymore either, for other reasons.
why is a game in maintenance mode working on a graphical update?
it takes immense amounts of work
it creates no direct profit
it only serves to attract new players
>have to rebuild the rendering end to upgrade >pick DX12 >don't pick vulkan
Have fun rewriting the renderer again in 3 years when DX13 gets shilled to no end.
It's a huge feature by the extremely low standards of this shitty game. Remember that "you can wear glasses and hats at the same time" is being billed as a big deal new feature too.
>Draenei
They're hotter than Viera and Miqote and I'll give you that. >human
lolwut >nightelf
in Warcraft III maybe, in WoW? yeah no. >blood elf
And now you've completely lost it
I'd play WoW if there was a height slider and better character creation. I won't want to be a musclebound burly mchuge guy, I wanna be a human twink priest with a amazon Draenei or Night elf wife. Of course, I can't even get any sort of similar dynamic in XIV, even as a Viera where the females are SUPPOSED to be taller then the males.
Yea it was the greatest MMO, he even used to play it a lot and even wanted to do a collaboration with them before all the sexual harassment and milk stealing happened.
ice is the official pvp discord approved playstyle for black mage!
it's a selfless playstyle where you cc enemies so that your team can finish them off!
it's the recommended playstyle for good players who ptfo and are an asset to the team!
>JP pvp blm is mostly fire
I was playing on JP just now and I didn't see a single BLM using freeze on anyone. With 500ms ping I can only get fuel for the bots and ice people from the sidelines. Somehow on a win strike using this strat
yeah, he also carefully studied character action games for ff16 i guess. dude has not a single bone of originality in him. the least ambitious FF producer
My major question is. Why if the dev team builds all the jobs for an action based fast-paced game. Why the fricking mechanics aren't fast reaction checks but are instead always puzzle-like?
shitty netcode
you can only have a handful of fast mechs and they have to not be too punishing, barbariccia is a fight that excels at this
when they do mechanics that are too fast in savage they cause endless frustration due to lag, snapshotting etc wiping the entire team
One Black person being 1 pixel away from the exact spot he has to be to resolve the simon says at hand it's also infurating. That's not the reason why they don't do it.
if it's private it'd be horrible
imagine having to register through discord and then having some crazy gay just telling you not to do whatever you want to do or else you'll be banned
>gets booted out of her static because she sucks >realizes there's nothing left to do for casuals in post EW >AIEEEEE THE GAME IS DONE FOR SORRY SOMEONE HAD TO TELL YOU
Hilarious
Her numbers dropped like a rock after the wow tourists went back to their corner of the internet or infested the next "hot release" following their favorite twitch talking ad. She was never good and marginally entertaining in the will the mask drop revealing what a walking time bomb she actually is.
Shit they didn't even have to design an entire zone for the relic but just making it a literal tombstone dump and nothing else was fricking insulting. At least do it like HW where there was a whole bunch of different sbit you could do to advance the steps.
>it was insulting
relic has been insulting content since its inception. it shouldn't even exist. they just lifted a naming convention and idea from FFXI but bastardized it to lose all meaning.
Maybe, but right now it's peak time to finish all ARR Zodiac Relics. >Sonar helps find the FATEs quickly across the Data Center for Animus books. >Radar lets me see names of all the mobs from the max distance before their name tags are visible. >The addon Zodiac Buddy streamlines the tedious stuff, like skipping the "are you sure you want to meld?" text, and showing my exact Light value for the Nexus/Zeta step >Yes Already to skip dialog confirmations in dungeons when unsyncing them. >Husbando Max's Dungeon Master in MMOMinion for automation of grinding Garuda EX for light for Nexus/Zeta.
It's been awesome.
I grinded out my Zodiac in Stormblood. During ARR, when they released, Atma had a 00.2% drop rate from fates... I dropped it there. Made Anima, Eureka and Bozja relics as they came out though. EW's relics shouldn't even be a relic.
BRO BUT SHE PLAYS SINCE HW DON'T YOU GET IT SHE'S OG
never stepped foot in an ultimate and I never will
in the hundreds of pulls it took my group to clear p8s p2 (it was my first tier trying ffxiv raiding and 5/7 of the other members were quad legends the other 2 had atleast 1 legend title) I *literally* never made a mistake that wiped the group and ended up being the one doing callouts
not surprising considering the friends I was playing with were always worse than me in wow but wiping in ffxiv raids is a completely different type of tilting
first and last time, on a personal level the super scripted encounters are actually pretty enjoyable but playing with people worse than you is extremely unfun
>Be Riot >Developer: WoW is a zombie and FF14 lost any momentum and none of the profit goes to actually making the games better maybe we should show SOMETHING about our game to the people >Executive: NOOOOOOOOOOOOOOOOO those games in their current state are heavy hitters!
The riot MMO is likely not even in pre-alpha, most core systems havent even been conceived of past "we were thinking action combat". If they showed anything now it would 100% be unrecognozable later or scrapped entirely during development. Even WoW's leaked alpha is full of completely scrapped abilities and mechanics like being able to summon/place buildings in the overworld.
lmao this guy
everyone with more than two brain cells just spammed praetorium with 4x BLU plus cutscene skipping mods and cleared out the vendor in a handful of hours after the event started
Gameplay wise I agree. There isn't anything to do in XIV outside of instances. Rift had significantly lower numbers during it's hayday and the world felt more alive, with players out and about. One of those world events popped and the whole server was there. XIV has nothing like that, most of the players are in instances or afking in Limsa/Ul'dah.
I dropped this absolute slog of a game at the end of ShB when I realized I'm literaply just playing heavensward for the third time. I bought the same expansion three times, the game's classes are onoy going to keep getting streamlined and the laggy spaghetti servers are never getting fixed, The game will never grow or evolve past its current bare-minimum state, I'm just done. It's Gaia Online with a combat minigame.
I tried getting back into ffxiv recently and I quit after the first dungeon in endwalker. The game has become such a boring fricking slog that you have to be truly mentally ill to still enjoy it at this point. Went back to wow classic after not having played it for a decade and I'm having so much more fun than I ever did playing ffxiv. It feels like playing a real game again.
ffxiv is dogshit man. it truly is. these trannies are literally forcing themselves to play that dead trash because their hatred of blizzard is that strong
Honestly the base game and heavensward were good, but every expansion after that feels like it was made with the same exact formula, like they're not even trying to design a game anymore but just reskinning the same thing again and charging $40 for it. Even down to the exact structure of how many towns and npc's there are and how many quests you have to do in each zone. I don't understand how anyone can enjoy playing the same expansion over and over again like this unless they're mentally ill. Not to mention the japanese autism of making you level every job and do every sidequest and craft and collect every fricking item. It's all so god damn soulless.
MMOs are trash. XIV and WoW players should be banned from this board, and indeed, from the internet at large. Let them stay in their chat room games.
If every MMO player died inexplicably, it would be a large net gain for humanity.
based and true
these threads are pointless, it's just one side screaming troony troony troony at the other while both are standing on a pool of blood wearing their grandma's dress and shitty wigs
>IT'S DEAD, DEAD I TELL YOU >STOP TALKING ABOUT NOOOO IT'S DEAD DON'T YOU SEE IT'S DEEEAD >IT'S SO DEAD THAT I'M SEETHING ABOUT IT EVERY DAY FOR THE PAST 10 YEARS
Every time.
>FOR THE PAST 10 YEARS
pretending anybody gave a frick about xiv between the period of making fun of it for its shitty launch and asmongold streaming it 2 years ago or whatever is funny
There's nothing more pathetic than people who think that FFXIV was only popular when their favorite streamer started playing it. The game was already a massive success with Heavensward, Stormblood was one of the most sold MMO expansions of all time.
Literally and I mean LITERALLY you're a clueless zoomer. FFXIV was popular long before your homosexual streamers arrived, it'll be popular long after they have left.
Certain Ganker janny seething so hard he nuked entire MMO threads after someone mentioned XIV during late HW/Stormblood era is a proof someone gave a frick
i wish a janny did that again for both games. preferably also giving out vacations, for trying to make generals outside of /vg/
these threads accomplish nothing, it's just tribalism
i wish a janny did that again for both games. preferably also giving out vacations, for trying to make generals outside of /vg/
these threads accomplish nothing, it's just tribalism
I'm not talking bout xiv threads, moron learn to read you illiterate Black folk.
Back when we had a lot of "what MMO should I play" every time someone mentioned XIV and discussion shifted to what's the game like thread was deleted within 10 minutes
but that's ABIB, he deletes threads about any game he doesn't like, and didn't delete smash threads back when half the catalog was smash threads because the game is "a cultural phenomenon". he's been recently battling against snoot game threads, despite the fact that half the board is Starfield shazam/BG3 shill threads, but apparently, those ones are a-okay and can stay up just fine
i think tortanic mindbroke people with a very unique type of dopamine that's harder to get every day (granted there are some games that provide the failure they want but ffxiv isn't one of them), so they argue with extreme delusions to get what they want.
>carefully studied the worst game to turn a mediocre fun game into WoW: Again edition >didn't realize WoW fell apart a long time ago >should have focused more on making it more like FFXI but less of a time-consuming hell grind / gear treadmill
FF14 is just WoW for homosexuals who think they are better than wowgays but are just wowgay rejects. Kind of like RIFT and all those other lolwowclones. WoW is dogshit but god damn.
Yoshi-p should've put FFXIV in maintenance mode after 6.0.
Nobody and I mean NOBODY gives a shit about Zero and whatever the frick is going on now. The graphics "update" which is meant to squeeze out a couple of years out of this FUGLY game is laughable and it doesn't fix the fricking spaghetti netcode this game has been suffering with for the past.... always.
YOU HAD ONE CHANCE TO FINISH AN MMORPG ON A HIGH NOTE AND ANNOUNCE A NEW ONE, YOSHI-P, YOU HACK.
You could've turn the MMORPG world upside down and revitalize the industry. But noooooooo "brand recognition" - milk the cow until its udders fall off. Let the game bleed players while you frick off to focus on other games.
Just fricking axe it at this point, the game ended with 6.0 anyway, but SE just doesn't want to let it go, like a clingy ex-boyfriend.
MMORPGs are fricking dead. Greed and fear of innovation killed them.
Because they could've redirected the playerbase, which still gave a frick, onto a new game that isn't a massive pain in the ass to create content for (technically) for one. Yes I know it's a risky "business venture", but they could've pioneered something that NEEDS to happen and WoW doesn't have and never will have the balls to do.
>Because they could've redirected the playerbase
You DO NOT redirect an existing fanbase to a 'new' thing unless you want to lose money on both ends, especially MMO players who are very particular about how their game plays.
I guarantee you most people would've moved over, but I can't prove it and neither can you that they wouldn't.
Frick I've played WoW for.... 14 years? If they told me they're gonna get rid of the cash shop, WoW tokens and fire all the diversity hires who made the past 3 expansions and hire new blood BUT they would have to wipe all the servers I would be preordering that shit right now.
That is exactly what they did with XIV 1.0 though and we all know what a colossal frickup that was. When 1.0 was made originally it was meant to replace XI in its entirety which is why they sort of ended the story in XI 6 or so months before 1.0 came out
FFXIV 1.0 was a colossal frick up because the game was SHIT, not because of what it was trying to do. Look at 2.0 and how it got FF MMORPG more popular than ever.
SE already almost went bankrupt on 1.0, they are NEVER going to pull any stunt like that ever again and neither is any smart publisher either since the risks are overwhelming to high for what little possible reward they would get because lets be honest here, best case scenario is that they keep all of their players from the old game or atleast gets enough new ones to offset the old ones leaving when the big switchero takes place
8 months ago
Anonymous
>they are NEVER going to pull any stunt like that ever again
releasing a shitty game? I doubt it
8 months ago
Anonymous
No, them thinking they can mass migrate a playerbase from one thing to another. Hell, I'm still waiting on them to merge XI+XIV subs given XI only has ONE developer on it these days.
8 months ago
Anonymous
so what you just expect them to maintain xiv forever?
8 months ago
Anonymous
You do realize FFXIV nowadays is keeping SE afloat? IF they didn't take a risk back in 1.0 times it's safe to assume they would be long gone now. "Smart" publishers indeed.
8 months ago
Anonymous
>You do realize FFXIV nowadays is keeping SE afloat?
That's a funny way to say FFBE & FFRK.
8 months ago
Anonymous
You can't justify the past with the future like that. SE is currently being kept afloat by XIV (and mobile, much more by mobile actually) thanks to the fact that they haven't rocked the boat with it in any meaningful way since 2.0. It's every other "big new thing" that has been consistently been fricking them in the ass over and over again which just reinforces the fact that they shouldn't rock the boat with it anymore because if they do, they are making that mistake (again) for the last time
8 months ago
Anonymous
I understand and partly agree with what you're saying, but you're assuming making a new MMORPG would be a mistake, whereas I think it's the only way to keep the MMORPG side of the franchise relevant. If they keep FFXIV as it is and just release these... safe content patches it will bleed players which will find a new game to play and never look back. Which is fine if you're a businessman who doesn't care as long as it's at least a little bit profitable for as long as possible.
8 months ago
Anonymous
It works for everquest
And they even tried to put out more games.
8 months ago
Anonymous
>which will find a new game to play and never look back.
Which new game?
8 months ago
Anonymous
The one that will appear one day out of nowhere and create shockwaves in the industry like Dark Souls did. I hope.
8 months ago
Anonymous
There is a very simple answer to this, make a new (unrelated) MMO in the background while the new one is running along like usual, you then stagger their releases so that IF the new MMO falls flat on it's face you can just pivot back to the old one. The problem with the entire 1.0 fiasco was that SE was so wienersure that everyone would jump ship to XIV when it released that they pumped their entire fricking budget into it before it had any chance to prove itself as the better product, if they hadn't bet everything on XIV like that then XIV could have had another year or two (maybe more) in the oven which is exactly what it needed, it needed more time to get ready, not a higher budget before forcing it out the door.
8 months ago
Anonymous
From what I've watched in documentaries even 5 more years wouldn't help 1.0, since it was made on a dogshit engine and led by talented devs... that didn't understand what MMORPGs are truly about.
8 months ago
Anonymous
Hey, given enough time and typewriters, an army of monkeys could write LOTR. I'm not saying that it would have been a 100% success, but if their budgets hadn't been so bad then they could have given the devs more time to work out the kinks of what they had just well enough to get a working product instead of a shitty prototype.
8 months ago
Anonymous
>thanks to the fact that they haven't rocked the boat with it in any meaningful way since 2.0.
no, FFXIV is singlehandedly keeping SE afloat by being the only game on their current catalog that doesn't suck egg water. they keep throwing money at these completely moronic games like forespoken and other games i can't be assed to remember the name of because they're that shitty
>FFXIV 1.0 was a colossal frick up because the game was SHIT
It wasn't so much that it was shit, but it released barebones as frick (there was basically nothing besides levequests to do and explore repetitive environments), and required relatively high-spec machines at the time to run 30fps at 1024x768. Gameplay wise the game was XI paced with some actual class customization allowed which I liked, via the crossclass/crosstraits.
That is exactly what they did with XIV 1.0 though and we all know what a colossal frickup that was. When 1.0 was made originally it was meant to replace XI in its entirety which is why they sort of ended the story in XI 6 or so months before 1.0 came out
>1.0 comes out and bombs >they decide the next best thing was to frick up FFXI for YEARS to come and start raising the level cap from 75 after it sat there for 7 years
>FINISH AN MMORPG
You are a moron. MMORPGs prey on sunken cost. Telling your playerbase "good job farming and grinding all those pixels, now start from scratch again" will KILL both your product and your company's reputation.
People also would NEVER EVER play an older version of the game.
They would also NEVER EVER play an MMORPG with permadeath.
Go buy a suit and send a CV to Blizzard - they love homosexuals like you there.
I never said those things. Blizzard only got away with that shit because retail is fricked up beyond redemption and Blizzdrones are experts at being unable to let go an move on.
Really? Because you definitely do sound like one of those suits that doesn't play games. People in both games are fricking obsessed with collectables.
8 months ago
Anonymous
>Because you definitely do sound like one of those suits that doesn't play games.
Right back at you, c**t. What you're trying to compare MMORPG players to are mobile ~~*gamers*~~, but since the line between the two (MMORPGs and mobile games) is pretty much non-existent in 2023 I don't really blame you for making that mistake.
People who think MMORPG players are only paypigs to exploit and dangle shinies in front of is EXACTLY what suits in the industry think. It's funny how everyone believes them whilst the genre is pretty much fricking dead at this point. Something doesn't add up.
8 months ago
Anonymous
>People who think MMORPG players are only paypigs to exploit and dangle shinies in front of is EXACTLY what suits in the industry think.
Because that's exactly what they are. What kind of moron plays a monthly fee to play a glorified collectathon? Your actual character progress doesn't matter, it'll get reset every patch/expansion, nothing you do matters except for the collectable and cheevo checkboxes you tick. The key gimmick of MMOs, being able to play with a massive amount of people, is no longer special with modern day technology. Hell, in modern day internet where most users are normies, no-fun minmaxers and troons, that ends up being a downside more often than not.
I'm glad you are able to draw the similarities between mobileshit players and MMOgays, because they're very, VERY close to gachagays.
8 months ago
Anonymous
>Something doesn't add up.
It does add up, you're just trying to fit every kind of MMO player through the same shaped hole even though they are clearly different.
Classic players think themselves "experts" on "actually playing REAL WoW" and refuse to move on for whatever reason, likely addiciton, while milking all the fun out of the game with obsessive their minmaxxing.
Retail plays are addicted to MOUNTSMOGSPETSCHEEVOS.
FFXIV players just want to mod their characters to look like second life abominations and textfrick each-other.
There's a reason each of these players is playing their own game instead of all playing some mythical "king of MMOs" shitposters want to make a thing.
8 months ago
Anonymous
>you're just trying to fit every kind of MMO player through the same shaped hole even though they are clearly different.
Literally what you're doing in your own post, saying that every player from X acts like Y. Jesus christ, both of you get your autism under control.
8 months ago
Anonymous
>It does add up, you're just trying to fit every kind of MMO player through the same shaped hole even though they are clearly different.
What you've described are the leftovers, the sludge that obsesively plays the game after most of the normal gamers fricked off (or were driven off by moronic decisions like WoW tokens). Most MMORPG players have a very standarized definition of what a "king of MMORPGs" would be like - and it's something like 2006 WoW with modern graphics and not raped by microtransactions.
8 months ago
Anonymous
>the sludge that obsesively plays the game after most of the normal gamers fricked off
Well that's just the thing isn't it? All the "normal gamers" fricked off precisely because there's nothing in the genre that appeals to them. Like the other anon said, having 20+ players in the same match is bogstandard with modern technology, and it probably doesn't charge you 15 dollars a month for the privilege of logging in.
Of course he calls WoW the greatest, it is a well-known fact that FF14 is a cheap WoW clone, a shameless copy they quickly put together after the first version of FF14 failed miserably.
He could have switched long before that, only when his brother who was sick for some time died did he make the switch and now he is working with Holinka of all people, it smells fishy to say the least.
Obviously he's right. But the original. Not modern retail.
Everything these hacks spend time creating is just another content pack to drag out player retention for subs and extra xpack money.
They should both just EOS and try to make something that can actually compete with the ambitions people had for games 20+ years ago. But as I said, they're hacks. So they will never do that.
zepla stopped playing FFXIV due to burn out from DSR to play genshin
Comes back and starts to have same issues with TOP.
Latches on to the chorus of people saying theres no content because theres nothing to grind for months on end.
Other people happy that the pointless grins are not there.
The vocal parts of those groups are shit flinging at each other while everyone else is playing other games or enjoy the whatever they are doing in FF.
THe grifters are pushing for unending content while playing every other game thats popular.
>no world or zone drops >overworld mobs not worth shit for exp >no vendor trash >the few mats that do drop from mobs have an abysmal drop rate >no special super-rare minion/mount/glam drops from certain types of mobs
Well clearly he didn't pay attention for shit, because he never even got to Rule 0: kill = reward.
>no vendor trash
thank you jesus >no special super-rare minion/mount/glam drops from certain types of mobs
You get glam from crafter jobs and quests and dungeons
Something people will never understand is that grinding to become super powerful for PvP IS the endgame. Games live and die by their potential to grief other players. The only reason why Runescape is eternal, other than the massive waves of bots, is because of its very simple high risk high reward griefing pvp system. It is also why Classic WoW was so exciting for people. Why do I give a shit if I have the ultimate gear from omega if I cant use it to completely flex on people? Hell I can barely use it to flex on PvE
you rely on these tourists to have fun
you won't have fun if you have to fight the same 3 people over and over every day
you need the clueless noob to farm because you're not really skilled in pvp you just want to kill someone defenseless
so show some respect to the people who you rely on
Griefing players, and outrunning those that come to help them are the true fundamentals of what makes a pvp system interesting. Even shit like Dark Souls 3 has a dedicated playerbase just because people love to grief others. Notice when Cata made world pvp all but dead with flying mounts you got a huge instant downwards spike.
darkfall failed
crowfall failed >but it was balance!
no >but it was the devs bad choices!
no >but it was cheaters!
no >but it was netcode, it was bugs, it was optimization
nah
it was the fundamental idea behind the game that failed
8 months ago
Anonymous
A game still has to be actually good at its core. PvP cannot be the focus of the game (see: israelite World)
homie your moronic, If what you are saying were true then shit like MG servers in counterstrike or pure surf servers, Zmod servers or hide'n'seek would have never became popular in CS, yet they all dominated half the server list in CSS and 1.6. Peoples only reason to play is to have fun, nothing more and nothing less, otherwise no one would ever play singleplayer games every again if all "fun" is just griefing other players.
8 months ago
Anonymous
Im not saying it is all the fun, im saying that pvp adds more purpose to the perpetual loot treadmill you are going to be stuck on. People dont spend hours if their lives getting loot to wanna fight other players on the same exact page
8 months ago
Anonymous
Yet that is exactly how 90% of WoW has worked since vanilla, I'm not saying that PvP is useless but saying that everyone uses it as the "true" endgame is pants on head moronic when PvP has always been the most underutilised thing in every single one of these MMOs. The only real exception were UO where it went so hard i. the other direction that the devs literally had to invent PvE ruleset realms to save it from dying and EQ where they had to create rules and remove functions just to make sure that griefers didn't kill the playerbase prematurely
No it doesn't. If the company rides the line well enough, it creates something that is compelling and engaging, and gives people a reason to play. What good is end game gear if you cannot use it? What good is a pvp system if there are no reasonable rewards? The issue that people like
>this is what PvPgays believe
No MMORPG lived or died by PvP. It's a side activity, like fishing. A fair duel is an antithesis to what PvP in MMORPG actually is. And you think it's cool to "pwn n00bs" until you realize that more often than not you'll be on the other side of the stick.
There's a reason people don't give a shit about PvP and WoW arena matches are watched by less people than Assmongler reacting to funny cat videos or whatever the frick he does nowadays.
run into is that they think PvP needs to be some even E-Sport expression of skill, when its not, its simply a griefing flex. Even discounting that, if there is nothing to grind for in the endgame, you are simply raid logging, and all the gear is doing is making content you have already cleared far easier, until it becomes trivial and pointless until the cycle continues anew. Nobody wants to do pvp in FFXIV because there is no reason to do it, you cant flex with anything other than cosmetics, which the game has so many of that a player who has done a lot of content couldnt reasonably choose, and anything you might get doesnt make it easier to either help others, grind for other shit, etc. At most a majority do it for the exp daily
>Nobody wants to do pvp in FFXIV because there is no reason to do it
Nobody wants to do pvp in FFXIV because it's as pleasant as pulling your own teeth out thanks to the shitty netcode and sliding animations.
>this is what PvPgays believe
No MMORPG lived or died by PvP. It's a side activity, like fishing. A fair duel is an antithesis to what PvP in MMORPG actually is. And you think it's cool to "pwn n00bs" until you realize that more often than not you'll be on the other side of the stick.
There's a reason people don't give a shit about PvP and WoW arena matches are watched by less people than Assmongler reacting to funny cat videos or whatever the frick he does nowadays.
Friendly reminder that the most popular servers in WoW entire history has been PvE servers along with the fact that both UO and Everquest almost died before they but more severe restrictions on PvP/PK'ing
Prove it, every single popular Pserver has all been PvE, the most populated servers in WoWs entire history has been 80% PvE/RP or defacto PvE thanks to faction balance shenanigans
Dude look at the fricking faction balance, you are just proving my point. Not only that but these servers make up what? 10-15% of the total realm list? remind me, how many PvP realms in total exists?
8 months ago
Anonymous
are they pve or pvp realms?
8 months ago
Anonymous
Anon, take all of the high pop-realms across WoW history and compare their rulesets. You'll notice extremely quickly that 80%ish of them are PVE realms or are PvP realms where one faction makes up 80% or more of its playerbase. Just looking at a handful of highpop servers an not comparing them to anything or looking up their stats is useless
8 months ago
Anonymous
>Anon, take all of the high pop-realms across WoW history and compare their rulesets.
that’s literally what I just did and they’re almost all pvp
8 months ago
Anonymous
You are STILL not posting their stats though. Tell me the faction pop of these servers or get fricked anon. Only engaging with half of an argument doesn't disprove shit, especially when you don't compare the number of highpop PvP server to highpop PvE servers
8 months ago
Anonymous
https://www.wowprogress.com/realms/rank/us
8 months ago
Anonymous
>Every single highpop PvP server has a faction imbalance of 75/25 or higher (some even at 90/10)
Thanks for proving my argument right I guess
8 months ago
Anonymous
are they pve or pvp servers
Just going to point this out that modern wow does not really have pvp servers anymore.
While it may say its pvp they are all pve and you have to turn on pvp though war mode.
sure but when the game had pvp servers they pvp servers were vastly more popular, and they maintain popularity today through that legacy
8 months ago
Anonymous
I'm just going to ignore you since you are literally ignoring half of my argument at an attempt to have a "gotcha!". Learn to read or stop writing anon
8 months ago
Anonymous
Just going to point this out that modern wow does not really have pvp servers anymore.
While it may say its pvp they are all pve and you have to turn on pvp though war mode.
Werent all those servers in the same cluster? Basically if you did not play on BG9 you were basically not a real pvper in wow as i recall.
If i was making the argument iy would be way easier to argue that fewer pvp servers existed as a total number of servers than PvE.
While the total on pvp would be higher since there are just less people chasing the same goals.
Or you could look at it historically and just say that PvP MMOs are almost always lower pop than there pve counterparts. Hence why pvp is usually relegated to "Battle grounds"
The only game i can even think of where PvP flexing mattered in terms of power output was DAoC. since you ~could~ just RA dump and kill 90 people.
WoW PvP did not even flex until arenas and even then they just used reskinned Raid gear. The only thing of value was the mount.
FFXIV you get your weapon and the title for as long as that holds value.
>Remove the concept of keys from Mythic+ >If you wipe, you can just try again at the exact same level with any group you want
Wow I just fixed the entire problem with Mythic+ in 10 seconds.
People only choose the easiest one because of there being such a hard failstate. Sure some keys might be more popular than others but they'll still run good ones that level up over time.
they choose the easiest ones because theyre the easiest, it’s pretty simple
doesnt matter if you get rid of depletion or anything if you let people choose the dungeon they will do the easier ones
Blizzard ain't going to even remotely think about doing that since keys blowing up are legit what keep some addicted morons continually running the treadmill. My friend still malds about people fricking up his runs or just leaving out of nowhere daily.
>endgame in every other mmorpg
dungeons, raids, pvp etc >endgame in troony fantasy 14
trannies, "clubs" and homosexuals that are trying to imagine what nightlife might look like
XIV endgame is also raiding, we just have a loud minority of trannies crying about it
nobody raids in fanny troony because its a dead game
all you do is post on Ganker on cooldown and spam emotes in a dead garbage game with other moronic sunk cost trannies
>i shit in your mouth
that's pretty gay bro, you're starting to sound like one of those ERPers, are you actually just mad you got rejected by a man playing a catgirl?
Then why did he make an objectively worse copy of WoW's combat system?
Why is there absolutely zero class customisation, removing any kind of flavour between characters beyond "can press their buttons (or not)"
Why is EVERYTHING so slow and clunky?
xiv went the opposite route that wildstar did and tailored the game to pander to turbocasuals. that's why every content is piss easy even if you're surrounded by people drowning in their own drool.
it's as simple as that
every final destination 14 thread >the same 4-5 lalaBlack folk >bro look at this yugiri >bro look at this yshtola >bro look at this catgirl
for 500 posts
then you wonder why janjan nukes your shitty threads
>have a nice day
i'm not a troony unlike the god of your shitty capeshit game's afterlife, however
8 months ago
Anonymous
Say what you want about WoW but at least it doesn't have a race designed for pedos.
That would explain why trannies love ff14 so much like the groomers they are.
8 months ago
Anonymous
>it doesn't have a race designed for pedos
8 months ago
Anonymous
Are you moronic? Midgets =/= children you fricking pedo.
8 months ago
Anonymous
neither are shapeless sacks of potatoes
8 months ago
Anonymous
FF14 has a race that looks like children.
8 months ago
Anonymous
yes, that's what i said about sacks of potatoes
if you think lalafell look like children you are living in a third world country where childhood obesity has gone out of control
XIVtroons have been seething nonstop every since WoWtubers tried to astroturf a mass exodus in order to scaremonger blizzard into fulfilling their demands and it failed because the game stinks just that badly for anyone who isn't interested in having pretend sex with troons.
They are not similar at all. The simplest explanation is that WoW is much more proc based than XIV while XIV plays on fighter rules where the devs tries their hardest to overwhelm your mental stack. Kinda like comparing juggling with plate spinning
oh thats interesting I appreciate you taking the time to type that up.
as a follow-up how much of a pain in the ass is it levelling alts? I've heard the meta is kinda unforgiving and you cant switch jobs
1 class per character and leveling can be done in 10-20 hours. It's some of the worst and most pointless MMO leveling around though so what is 1 hour worth of leveling is going to feel like 5.
You'll also not be "raid ready" until you spend another 10ish hours getting gear (probably more) and jump through moronic hoops to please your pug/raid leader, if you pick an off-meta class it will probably be quicker for you to make a new character than finding a raid spot aswell, the community is probably the worst aspect of the game IMO
>You'll also not be "raid ready" until you spend another 10ish hours getting gear (probably more) and jump through moronic hoops to please your pug/raid leader, if you pick an off-meta class it will probably be quicker for you to make a new character than finding a raid spot aswell, the community is probably the worst aspect of the game IMO
same as it ever was post MoP
wow rotations aren’t deterministic like xiv rotations
you have priorities and random procs and low cd charge abilities and general upkeep to do that makes your rotation way more engaging rather than vomiting out your burst in the exact same order and then filling with mindless 123
raid design is similar in that, while mechanics are still scripted, they aren’t on such a predictable timeline that every pull feels the exact same bar if you go in/out or left/right first
wow offers way more opportunity for you to “outplay” the encounter and interact with mechanics through your classes abilities whereas in xiv you just do the same dance no matter what job you’re playing and the only difference is what position you’re in (mt/ot/h1/h2/m1/m2/r1/r2)
such a basic b***h, that is why his game sucks. koreans had it right all along. bet that homosexual hasn't experienced anything like a 200 vs 200 vs 200 siege in the good old days of L2
it all depended on server politics. one week it was 200v200v200, the next week it was 200 vs 400, the week after it was 300 vs 300. This game pulled out the worst in people, greed and competition was off the chart and they would do ANYTHING to defeat the other side. Jumping sides, backstabbing and every sort of betrayal was on the cards. It was GLORIOUS. God I wish I could go back to the good old days
how do we improve pvp? (except for the net code)
i want something to encourage people to play melee more in frontlines. melee jobs are harder to play in frontline because of the risk, so half or more of the alliance will play ranged. which makes the life harder for the few melee players since ranged players don't want to push in, they only stay as far as their ability range lets them.
i also want healers to have their tard wrangler pull spell from pve, but players might use it for griefing.
Unless they make PvP turn based (or slow it down to the point where it might aswell be) there is frick all they can do unless they fix the netcode (and crack down on cheating) first
I don’t have a dog in this fight. I’m here because I’m curious how much money FF14 has made in a decade. The absolute rage by some of these posters is bizarre. I’ve seen impotent seething be so Hilarious, weird, and bizarre.
WoW is king at 10 bil, but I think FF14 might be the second best selling game of all time at 3billion ish? I’d be curios to see GTA5 revenue, PUBG, and Minecraft with 270 million sales.
Still, it’s wild, 3 billion dollar video game.
>Money
Between a boatload and a frickton. With all the fanta trannies that essentially pay upwards of 150 bucks a month to SE, that has definitely earned them a lot of money
FF16 was my GOTY but it’s no doubt a flawed game and 3 million sales is brutal. I get the shareholders concerns. That dump also coincided with a hot streak on the Japanese stock market compounding the humiliation.
it was the greatest for about 6 years after it was released
TBC and like 95% of Wrath was shit, Vanilla was the only good part of WoW till cata hit.
WoW was never good, being able to connect with other shut-in nerds is what redeemed it. And then the normies invaded the internet mid-WotLK.
Which version of wow did he study Ganker?
Dragonflight
he's a mopchad
based
Wasn't ARR designed during Cata?
Cata came out around 2010
FFXIV 2.0 began development in 2011 until 2013
So it had a mix of both.
I would say HW 1.0 had the most MoP influence to date.
dumb Black folk making shit up
he was addicted to classic, tbc, and early wotlk before getting a promotion within Squareenix to work on DQ10
He's quoted as "carefully studying" the game which means he probably did that after getting the job in 2010.
Since Classic servers weren't around it is only fair to assume his only option was to study the current expansion at the time.
When people say classic they just mean vanilla you fricking moron. Tons of the biggest Jap gamedevs were playing western MMOs like EQ and shit. That's how we got FFXI.
If he is then call me when he adds panda women in ffxiv
Would've been Mists of Pandaria given 2.0's release window and the development time. Warlords of Draenor released after ARR did
>"It was decided in December 2010 to place Yoshida in charge of the staff as both director and—for the first time in his career—producer."
>In September of 2011 Naoki announces that 2.0 is underway.
>ARR releases in 2013
This would mean he had studied Cataclysm (2010) and Mists of Pandaria (2012)
That actually explains a lot.
Gear aquisition in XIV does remind me a lot of MoP gearing.
OBVIOUSLY THE BEST ONE
cata was ass and it was the first massive drop in playerbase because they nuked all vanilla zones + they made heroics hard as frick after people got used to wrath's autopilot heroics
That doesn't make any sense.
They only revamped low level zones, why would high level players care about those?
The player drop off in Cata wasn't because of the expansion itself but because of player burnout and other competing games I believe.
Heroics weren't ever hard stfu
They were hard for pugs and that's all that mattered to the majority of players
t. never stepped into tbc heroics where appropriately geared tanks could get 2shot
its so obvious you didnt play it
Is that why I have hand of adal?
Bro early cata heroics were awesome. Not a braindead aoe fest like before, but also no sweaty m+ with a timer shit.
cata was fine, it just didn't match what wotlk had and the people who only played because of wc3 characters who then dropped the game since they felt the story was over
so unless they came out with a fricking amazing expac, then it was always going to lose players
but expecting every expac to be better than the last is one of the most moronic things to wish for
>they made heroics hard as frick
no they didn't, you're just a shitter
i was breezing through them while still wearing some of my level 80 icc gear. Had to manually fly to the instance because our ilvls were too low to use the autoqueue and they were still piss easy
just how fricking shit were "normal" players that they found these hard?
>complaining about cata heroic difficulty
FRICK YOU FRICK YOU FRICK YOU, YOU ARE LITERALLY THE CANCER RUINING THE GAME. GO PLAY YOUR FRICKING SCALIE AND FURRY homosexualRY SIMULATOR
shut the frick up homosexual tard
cataclysm heroic dungeons weren't hard, you were just a moron playing with the absolute shitscum the game has to offer i.e. random players
can you not read?
i can read better than you can clear dungeons
>doubling down after proving to be too moronic to read a 28 word post
also dragon soul was garbage
i quit retail after i killed heroic deathwing
returned for classic in 2019 and now i play dragonflight because its kino
You can't say you quit the expansion when you also played through the whole thing lmao
i quit retail for years because of dragon soul
that expansioned sucked hot fricking ass gas and fricked the vanilla zones forever
Drgraevling's version.
WOTLK through MOP.
Keep in mind the only reason you farm tomestones in FFXIV is because WoW had a similar system at the time.
I was the greatest when he was developing ARR, you stupid moron.
So what you're saying is FFXIV owes everything to World of Warcraft, the greatest MMORPG of all time?
Thanks for your concession. I never doubted WoW.
Yeah except the game is trash now and no longer the greatest. Hang your hat on that, you moron.
Just as much as WoW owes everything to EQ for not only its design choices at the start but also the people hired to make the game.
he's talking about when he was revamping FFXIV (2013?), at that time it was the greatest
he's right
imagine paying a monthly fee to play troony fantasy 14 in 2023 with netcode like this
you have to be out of your goddamn mind
muh spaghetti code
warcraft 3 was more responsive than this piece of shit, how the frick can you unironically pay a monthly tax for that?
>wow a 12 player RTS had better netcode than a MMO
>wow the third entry built on an engine made in a time where LAN parties were by FAR the most common way to play multi, has better netcode than a game designed from the ground up around constant online connection
I'm sad they'll never update their servers, pvp feels fricking horrible because of this dogshit netcode
But JP players don't mind it, and therefore it's a non-issue in the company's eyes
buy the whale
i'm sad they won't make actually fun combat content. raids are dance dance revolution seizure checks, as you wait for the person in the group to stop making the same mistake over and over. ff11 somehow has more interesting combat than xiv.
It's not only the netcode. People are fricking bad, I've never seen something like this in WoW before. Give people a two days penalty when they play 0/9 in frontlines. Holy shit.
That kind of shit doesn't matter outside of PVP, which XIV's PVP is trash. All that matters is what the server vs. player sees.
can anyone explain to me why the wow servers are way worse now?
stop stealing internet poorgay
I don't know about the game now since I quit years ago but they got really awful when they removed snapshotting which exponentially increased the amount of calculations the server has to do.
So for example with snapshotting, you cast 1000 Immolate DoT while your trinket is buffing your +500 damage, it snapshots how strong you were, your spellpower, buffs, so every tick of that spell would do 1500 everytime, no further calculations needed.
As loot and gear got more and more effects the game got full of random damage procs, players got wise to this, especially DoT classes like Warlocks, so you would stack all your buffs, wait for a big proc of trinket, blow cooldowns, and Snapshot your DoTs for huge damage so each tick was doing the absolute highest possible.
Blizzard didn't like this so they removed Snapshotting from the game. This is where the problem comes in.
Instead of removing those kinds of items that had ridiculous RNG damage increasing effects they removed snapsnotting.
So now, you cast Immolate, the game rolls a calculation every single tick of the DoT, these ticks roll crit checks, they roll damage procs from armor, weapons trinkets, enchants, stat buff procs, all these effects also have to roll crit checks, every single tick the game has to re calculate every one of these.
So a spell went from doing one calculation to potentially dozens, and this is just a single spell, you are casting spells and doing damage every second.
You add in multiple players in a small area like a world boss and the server quickly goes to shit.
procs, talents, all that shit. damage is calculated dynamically instead of snapshotted when you cast the spell which leads to even more server-side calculations.
and on top of that there's two decades of deprecated systems (like legion artifacts and azerite armor) creating unnecessary checks and calculations the game has to perform/process every in-game tick
but at the end of the day this is really only an issue with world bosses (and only when several people list their groups and bring in several entire raids worth of people) which are basically free loot pinatas with basically no mechanics anyway so really, who cares?
its like 1945 again
the japanese peasant KNEELS to the western conqueror
if they refined the combat a little bit ragnarok online would be the greatest game ever made
OP's a homosexual so I'm gonna post the actual article and not his gay fricking headline. https://www.sportskeeda.com/mmo/news-i-carefully-studied-world-s-greatest-mmorpg-world-warcraft-yoshi-p-talks-final-fantasy-14-s-10th-anniversary-more-exclusive
Interesting
Waiting for that day when I get unlucky enough and trial roulette gives me barbie with half the group being skippers.
Can't the normal mode of that fight be done with 4 people alive or less
I'm still laughing at how hard the Ex verison exposed shitter healers who couldn't deal with the ground slams
Nah their are tank busters and stacks at the same time, you will die in normal mode with just 4 people
As a healer main I live for that
Would you believe me if I told you I almost wiped in cape west wind due to said shitters?
>2 healer sprouts
It's over
I miss Cape Westwind
But Hydaelyn and zodiark saga will also be a cash shop shit i guess. So who cares?
>Tranime
>tourist
WoW is shit, Silly Nickname Man simps for WoW, Silly Nickname man cultists simp for him, cultists shit on WoW, WoW is shit
Circle of life
raidgays don't matter
>raidgays don't matter
>casuals don't matter
>just turn in 1500 tomes and do 1 hour of msq for 13 buckaroos per month, every 5 months, goy
love it
who matters? the afk limsa dancers? the first time sprouts going through the MSQ who are then going to turn into one or the other once they catch up?
>who matters? the afk limsa dancers?
unironically yes
why do you think they won't ban cheaters/modders? these people are LITERALLY, LITERALLY paying 15 dollars a month to afk in limsa textfricking each-other. the devs do nothing, the game simply continues to exist and they open their wallets.
and this is why XIV will always be a troon-ridden laughing stock
Compared to a player base with literal furies and people playing a modified version of a 20 year old game while screeching for FRESH servers?
Lusting over girls with cat/rabbit/scalie ears doesn't make you not a furry, lmao.
>20 year old game
At least WoW was good once. That's more than your ERP chatroom.
NTA but your opinion doesn’t mean shit
you wished that was just "my" opinion
he who lives in a glass house should not throw stones. WoW is a chinese gold farm and always has been
In past thread i just got to know that 40% of the population did savage and you gays told me it was the lowest number ever because the game is dying. So i cannot imagine how much cleared before. So i guess raiders ARE half of the population of the game or even more. So i guess they do matter....
i think you got it wrong, yes a lot of people raid but did you notice that the first floors had 100% clear rate? that doesn't mean 100% of the population cleared the first floor, it means that out of the players that logged anabaseios savage, 100% of them cleared p9s (makes sense) but only 40% managed to finish the tier, still don't fall for the meme that nobody raids, only Ganker skips raiding because they think they're too important for it and some have legitimate reasons not to, others just want an excuse
I don't count gays who didn't clear the tier. They don't count as raiders for me. I know what i meant.
then maybe you wanted to say 40% of the raid population
>I don't count gays who didn't clear the tier
based
You misread that statistic like a moron, had it explained to you (it was 40% of people who start the tier actually finish it) and instead of reading the explanation, you're in a new thread pushing your moronic interpretation.
Read the reply chain, Black person. Stop being so dumb.
He's right
>needs more reasons to play and more ways to get gear
>tell folks their is eureka,bozja, lore dungeons, or deep dungeons to do
>that stuff doesn’t count
They are just gays who want more raid stuff
Dude this guy is fricking insane he wants to play a game 24 hours a day, that's literally all his argument is.
>He is a streamer
Ohh right now it makes sense.
>Dude this guy is fricking insane he wants to play a game 24 hours a day,
It's the same with wow, THD, world first raider, is begging blizzard to bring back AP grinds, because people are doing other content or playing other games instead of farming 24/7 WQs and M+.
Played both games and mythic plus is one of the main reasons for wows decline what a moron.
Whats wrong with Mythic+? Wouldn't scaling, randomized dungeons normally be something everyone likes?
it’s in wow so it’s bad
ffxiv trannies coping that their dead game has no endgame besides troony erp
>Whats wrong with Mythic+?
Unironically: other people.
Don't get me wrong, M+ by design is already incredibly lazy content, but the fact it's timed makes it completely irredeemable. Minmax morons WILL make sure to erase what very little drops of fun that could be had from spamming the same content with infinitely inflating garbage.
Don't play one of the 5 meta specs? Frick off. Tank doesn't have a canned route from the minmax discords or whatever? Frick off. Something went slightly wrong and the local moron snaps back to reality and realises his MDI finalist LARP isn't real? Frick off.
M+ PuG experience is genuinely the most infuriating content I have EVER done in WoW.
The timer and the community, if one of these were gone then Mythic+ would just be a good but lazy concept by the devs
I don’t get the hate for the timer, it’s literally just there to make sure you did a “normal” run and didn’t just sit around and wait for bloodlust/cooldowns to make every fight easier
The timer is pointless since no one in their right min is ever going to wait around for 30m+ just so that they can burn and then wait 30m more. The timer just makes interaction with other players annoying and punishes players for not picking the highest DPS choice in every single role
>and punishes players for not picking the highest DPS choice in every single role
bear isn’t the highest dps in its role
holy paladin isn’t the highest dps in its role
aug evoker isn’t the highest dps in its role (yes including what they buff other people for)
Which is why they are only taken if a dungeon has something that is hard countered by their presence (except for evoker because morons can't understand what a support spec is apparently).
AoE DPS is king and will always remain king in M+ thanks to the timer
you’re clearly talking out of your ass because those are 3/5 of the current m+ “exodia comp” that 99% of title teams are using to push
I'm just going to point out that I quit permanently in sneedolands (sort of soft quit multiple times before that) and haven't given a frick since. Good on blizz or the community or whatever if AoE DPS isnt king anymore I guess. The timer is still fricking moronic and the same goal could be accomplished by just putting a death limit instead that keeps decreasing but now the meta wouldn't be so fricking skewed anymore
>Yoshi-P said that 7.0 will feel like 14-2, a new game.
Did he really, or was this made up with no citation which only leads to false expectatoins?
On the note, I listened to the beginning, from what I understand: When you reach a higher item level in a slot, any gear you get for that same slot will have free upgrades to match that item level. So there's no worry about resources, seems cool.
Funny he brings up the old Relic content because that's what I'm doing atm for ARR. I have two Zetas, and four Animus weapons so far, rest are on Atma step.
>videos come out about more things to do
>they really just want M+
Thats why they keep asking for more smaller hard content. they just want the treadmill.
I would rather have GW2 gays than M+ degens
Why the frick do they want M+, that shit is horrible for the player base.
The asnwer seems to be
>so i have unlimited content. Even though i stop playing wow and doing M+ after i get gear.
That and they just want to gear up there non main classes outside of raids because without the best gear on every character before the next Raid tier how would they ever know whats the best class to play?
There is some major issues with players that want infinite content.
Thing is you never need the best gear to clear raid just crafted stuff, anything more is extra. These people need help and will never be happy no matter what.
If your job was playing a game all the time and the part that people gave you the most money around was
>Raids
>story content
Both of which are not lasting more than 2 weeks out of 6-8 months, you would probably ask for more of that content to get more money i guess. Thats the only reason i could see people really caring.
Outside some of the people i see claiming that skill is not really able to manfiest in content as they homgenize classes when you can visably see how dog shit most players are at rotations overa..
only non raiders think it takes 2 weeks to completely exhaust all current tier raiding content
if it takes you more than 2 weeks you’re just bad, and I don’t say this as an insult
you literally cannot get enough twines or oils to "exhaust" savage in 2 weeks you god damn larper
why are you farming useless gear thats going to be replaced with crafted shit next tier?
don’t tell me you’re an ultimate troony
>farming fates for relic weapon: good >:)
>reclearing savage for raid weapon: bad >:(
have a nice day
>[THING I DON'T LIKE] troony!
don't tell me you're an afk troony?
have fun wiping 16 minutes into a pull because some moron cant remember his basic simon says instructions
I bet you were that moron
never stepped foot in an ultimate and I never will
in the hundreds of pulls it took my group to clear p8s p2 (it was my first tier trying ffxiv raiding and 5/7 of the other members were quad legends the other 2 had atleast 1 legend title) I *literally* never made a mistake that wiped the group and ended up being the one doing callouts
not surprising considering the friends I was playing with were always worse than me in wow but wiping in ffxiv raids is a completely different type of tilting
>have to do p12s 8 weeks because i could never get a coffer or my weapon didn't drop
guess i'm bad
even your missing the point point scremas raidlet
go ahead try and clear a savage tier in 2 weeks
>but I am way too sophisticated and morally superior to raiding
sour grapes
I did not really factor in reclears into the number for how people ~do~ content.
>M+
Tanked with BDK till KSM the first season and I didn't enjoy even a minute of it. Still ask myself why I've forced myself through it.
>Horrible playerbase
>Whiny playerbase
>Meta slaves
Even the green parsing moron lectures you how to run a better route or how to tank the boss better. +1 or +3, it didn't matter, someone always had to complain.
We already have criterion and literally no one runs that shit outside week 1.
I think its fine but like i said in another post. They want the infinite content in ffxiv.
Like they played bozja or Criterion one iota longer than needed.to either finish gear or get chevos. mounts glam.
People like that probably haven’t touched bozja, eureka, or the deep dungeons. That isn’t real content to them.
They did it when it was content at the time for as long as they feel it was a draw to people they streamed to.
After that ... the no content shrieking starts
M+ only works because wows gameplay is fundamentally enjoyable so being able to do appropriately difficult content for your gear/skill level no matter what that is good
just slapping m+ into ffxiv won’t work because nobody wants to run dungeons in ffxiv because the gameplay is shit
Well they still dream of the M+ future where there is always content.
Lol good joke anonymous
imagine trying to interrupt a 2 second spell in ffxiv
fricking dogshit piece of shit troony garbage lmao
killing a level 2 boar in durotar is more enjoyable than ffxiv gameplay because my character moves when I press my movement keys and their abilities happen when I press my keybinds
Your opinion is trash and irrelevant
I'm not even sure we live on the same plane of reality anymore.
This has to be paid Blizzard shilling, because after all they've done, there's no way someone would lie this blatantly to defend them, not after shit product after shit product, everyone with an ounce of self-respect moved on to greener pastures.
Then again, this is the board that venerates Nintendo, I shouldn't expect to find self-respect on display here.
not a single person who has played both games would ever even begin to question the fact that wows gameplay is much smoother and more responsive
it’s just a fact
I played WoW since BC, and I jumped ship to FFXIV at the first patch of Shadowlands.
What you're describing as "I press the button andy character moves" and "I press the ability and the attack comes out" and pretending that on that basic level is something that XIV doesn't have is hyperbole at best, and flat out lying as I see it.
WoW has the snappier servers, but its gameplay ends up being uninspired trash despite the superior tools at it's disposal.
FFXIV has servers that are way less snappy, but ends up delivering better encounters despite the limitations it has to work against.
What matters is the end result, and WoW fricking blows, especially after they added the more recent gay affixes in M+ that just go to highlight the worst aspects of WoW's gameplay design and then put them as the main focus.
I've seen more interesting and original encounter design from FFXIV then I've seen from WoW in years, and while their servers aren't as snappy, pretending that it extends to the point where your character doesn't move when you press your movent keys is some disingenuous shit that you can frick right off with.
it’s called hyperbole you autist
when I press the movement key in wow my character moves in an imperceptible amount of time and it feels good
when I press the movement key in ffxiv my character does nothing for a tiny but noticeable fraction of a second and then moves and it feels bad
You've completely lost it then, because there is no client-side delay when you move your character in FFXIV, and there was even some cheats that existed (and still exist in the open world to a limited degree) taking advantage of that.
You've gotten to the point where your brain is literally playing tricks on you from how much Blizzard dick you've been made to suck.
I want to despise the mutant that you've become, but instead all I feel is pity; I could have ended up like you.
>verification not required
try this: run forward on your character, release the movement button and immediately press a hotkey for a casted ability
in wow your character will immediately stop and immediately start casting
in xiv your character will fail to immediately stop, attempt to start casting, cancel the cast because they havnt stopped moving, and then stop
you can just get used to this but coming from wow (or literally any well made video game ever) it is noticeably bad
once again the XIV troon reveals xherself to actually just be a buckbroken WoWgay and not an actual XIV defender
you are like a beaten wife. move on and let people who didn't get filtered like you did continue to enjoy the game
As funny as that guy is, you really don't want to take anything he says seriously. Min-Max raid types in the most casual story driven rpg mmo-lite is worse cancer then even asmon.
>A MILLION EDITS PER SECOND IS LE FUNNY
die zoomer die
>random Asian wanting year long grinds
Disgusting l, glad people like him have nothing to do with ffxiv. They would ruin the game.
I'm probably going to get shat on for sharing some of his opinion but he isn't wrong. The answer isn't mythic+ or a fricking gear treadmill, it's deeper systems than what we already have in XIV. There has to be some way to reach a balance between oversimplifying like in XIV and over-designing like in WoW, I just want YoshiP to atleast try to reach that point.
It would be cool as frick if we could have something like the elemental system (note "LIKE" I don't want a clone) from Eureka, the lost actions from Bozja/Zadnor and an ACTUAL update to DD that isn't just more of the same but more balls to the wall (for the love of god just throw BLU in there and give them random spells, that alone would turn DD into a proper rouge-lite). Instead we get half-assed messes of systems that are never improved upon outside of QoL and then are just left to rot after a few updates.
YoshiP should just stop adding more levels entirely now that we have reached lvl 100 and instead just use the MSQ as a substitute for leveling (hell, it already is after they boosted EXP gain through the roof during SB/ShB) and instead turn every zone you visit into a mini-bozja/eureka with some actual design put behind the fates and side quests, they've shown that they can do it multiple times already but their budget or time always runs short which makes them rush the FRICK out of all open world content. Frick anyone for crying foul about exploitation content when it has consistently been some of the best content in the game, the only people who actually cry about it are raid autists and ERP trannies
of course he isnt wrong
ffxiv is inferior to wow in every conceivable way.
ffxiv only appeals to lonely trannies and homosexuals that are not interested in a video game
Shut the frick up homosexual, I don't want another mythic+ shitshow, I just want them to pick a system and stick to it for more than 3-4 patches and for them to start taking risks again
rip Shit 14
I think what they wanted to do is simiilar to what they did with diadems in HW that nobody liked.
Then turned them into Eurka and Bzja.
The problem being that they always make the tradeoff of content. So while we used to get WAY more 4 man instances in HW we traded that for Eurka and ultimates. Which worked out for the people doing the content.
On the other hand Trading Bzja for Islands and Crieterion seems like a worse trade but would need to be a long term goal for better content.
Since they never really change content for an expansion overall
you WILL get the same format of a level treadmill of areas with Fates inbetween and dungeons and one room trial fights and you WILL like it
On the other side, CHanging everythign every expansion does not seem to be helping wow keep its players.
It would seem like either was is just going to lose people.
I like the current WoW system. Compared to Shadowlands, the current season is so much better. And thats coming from someone who quit DF when I kept running into gay characters and shitty writing and making us have to WAIT WHILE NPCS TALK WITH NO SKIP as quest objectives.
I keep saying, if XIV became as smooth as WoW and allowed talent trees and other fun stuff from WoW, I would play XIV too cause it looks better.
I do not think i could find a handful of wow players that would say that Shadowlands was the peak of wow.
Basically anything that was not SL would be better and DF ... was not SL.
Oh the other hand i think legion was better than DF. in terms of recent wow expansions.
Legion was fun but I didnt like that mana gathering system at all before the Surumar raid questline opened up.
On the plus side it wasnt Islands
Fair enough, but the game doesn't really need to be that snappy thanks to its slower pace, it just needs something akin to "depth" in its combat that can't be boiled down to "don't stand in orange" and it will be good
Pretty much, but that is only the other extreme of the coin, there is a middle point that hasn't been reached by either game
I would bet neither of them will reach that point either.
>"Bu-bu-but, it's just Mythic+"
>I know
NAAAAH, get fricked. Literally get fricked. Fricking constant gear treadmills are the reason I left WoW. Imagine being stuck doing expert roulette with fricking affixes as your main source of content...
I tried Dragonflight, the flying was neat, the story was shit, the western propaganda was laid on heavier than ever. But I had fun pressing buttons, classes felt good, felt snappy. That light on design, heavy on twitch playstyle of WoW still feels nice. But I hit cap, saw the treadmill (even in it's new form which actually has an end), and I fricking rebounded off it immediately. Would not even attempt to engage with it.
That is the last time I will play WoW in any form that's a Blizzard owned version. I may play a MoP private server in a few years time, but nah, legitimately done with WoW now.
NTA, but XIV also has the same patch-cycle gear treadmill. Might be less grindy, but it's the same shit. Themepark MMOs are always going to be treadmills. Which is why we need to go back to sandbox.
Sandbox mmos can’t be done now.
>Might be less grindy, but it's the same shit
It's not even grindy. Which is the problem with gear in XIV. It's pretty much impossible to have BiS on two jobs. Three? Not a chance.
FFXIV has a finite point. While also being way less grindy.
Finished with it? "Play some other game." Literally the words of the head developer.
With WoW, it's an endless treadmill of prisoners trapped much like yourself, and roiling for an end that they do not know does not exist.
I heard about really bad grinds from previous expansions, relic points and torgast or whatever the roguelike dungeon is called from my roommate, and how it FORCED you to play even when you didn't want to. It sounded fricking awful. There is part of me that wants to give WoW a shot but I keep hearing about stuff like this and it just sounds like suffering.
>and how it FORCED you to play even when you didn't want to
how weak minded can a person be to let a video game hold a gun to their head?
I literally could not fathom being “FORCED” to do something in a video game
>Finished with it? "Play some other game." Literally the words of the head developer.
The literal argument in the video all these people are making is they do not want there to be an Completion point.
They want the content to go on forever and show off there own skills at being better than other people since over time anyone can learn to dance.
Thats the big complaint of people saying theres nothing to do. They want that endless grind not to ~have~ to play other games.
So they all burn out and get angry at the game instead.
Exactly, there's nothing to be gained from just telling players to get in their wagey cagey and bring back tokens non stop.
They should do pvp, eureka, bozja, or deep dungeons then
>They should do pvp, eureka, bozja, or deep dungeons then
All packed with cheaters, bots on bunnies at Eureka farming mounts, cheaters on the deep dungeon with bots showing where all the hoards are and seeing through walls so they can avoid the mobs they don't want to fight.
Sounds like a b***h making up reasons to not play video games
I was playing video games, the trannies are LARPing at their second life simulator.
Ban all the trannies and cheaters and I will go back, otherwise, I'm out.
solo deep dungeon is unironically not fun. Anyone doing it is for the achivement and to say they did it but that's it. The gameplay aspect of it just doesn't match with FFXIV
Don’t do it solo then? Get some of FC mates to do it with. That’s what I did when the eureka deep dungeon came out
All my static friends unironically hate the game and only raidlog. I cannot blame them tho they have played since 1.0 and some 2.0. They don't wanna know anything about the game outside top hard content.
Sucks to have raidgays as friends
pvp is a very shitty minigame, eureka and bozja are fricking unfun and mind numbingly boring. Deep dungeons arent fun either, especially after you've leveled a couple classes through them
Bozja and PvP are fun for me, eureka is meh start but people who like mindless grinding seems to like it. I did it for elemental gear.
I still don't know why Bozja didn't set the standard for new expansion-pack field zones in terms of having something more to do in them besides MSQ and lolHunts.
Its almost like people like different things when they play games.
people also like to pretend to like things to minimize the sting of sunk cost
People enjoy all sorts of things i dont understand why..
Enjoying Frontlines or CC is far from the most bizare things you could even find on this board.
He's right, each WoW expansion might not be the greatest as an overall package, but they do have some good ideas here and there that are not explored to its fullest potential because Blizzard's greediness.
Meanwhile FFXIV is always ready to try new ideas even if it's shit, but they refuse to take the best from other MMOs and try to do their spin on their own old ideas, that's why we got shit like Bozja and Island Sanctuary. They are getting way too comfortable in their own skin, but with a new Story and Expansion coming out soon, they have to take risks again, otherwise people won't play the content.
They are never going to change from the core game though.
>do content
>get stones
>Get gear
The only time they try stuff is when they swap it out for other content Instead of getting exploration zones we got Islands, Deep Dungeon (which people asked for again) and Creiterion.
What combination of that shit and how they end up tossing it to players next espansion is the question of what are we NOT getting then.
>yeah Mythic+ is boring but it's boring AND repeatable
PLAY ANOTHER GAME HOLY FRICKING SHIT
IF IT'S BORING YOU STOP PLAYING
why is he shilling The Forbidden Game?
No wonder the world is soulless and everything is instanced.
>FFXIV
4.4k viewers
>GW2
1.5k viewers
>ESO
1.7k viewers
>WoW
84k viewers
There are more people in a single XIV world than there are on all of retail WoW
>There are more people in a single XIV world than there are on all of retail WoW
barrybro...the body type 2 (body type 1) devs aren't gonna like this...
ESO wouldn't be so bad(i actually like horizontal progression) if not Hero Engine
FRICK combat
FRICK spell weaving(macro shit to do autoattack between spells, cancelling animation)
I really want zoomer c**ts who care about stream viewer counts to frick off and frick off for good.
I mean it was and in some ways it is. It was so great that even after all the shit expansions, shit SJW devs, and removal of "offensive" content, it's actually still alive.
>Studied WoW carefully
no wonder XIV is a dogshit singleplayer ERP dressup game made to make passive income off little to no thought or time put in at all!
It sucks now, but wow is unironically the GOAT mmo. You Ganker kids let your feelings about a property affect your judgment too much.
why does japan keep losing?
He studied it carefully and then...? XIV is nothing like WoW. Closest thing would be the quest system, maybe. In some ways it's a shame, in other ways it's better off. I did not continue playing it after my first month because it didn't feel anywhere near as good as WoW in terms of raw gameplay. I don't play WoW anymore either, for other reasons.
>XIV is nothing like WoW
He literally rebuilt the game around copying WoW. Anything in FFXIV that is not like WoW is terrible.
The wow of 10+ years ago is not the wow of present day
why is a game in maintenance mode working on a graphical update?
it takes immense amounts of work
it creates no direct profit
it only serves to attract new players
it will just be reshade and it will take months if not years to roll it out for the entire game
because people have been wanting better graphics for a long time now
>have to rebuild the rendering end to upgrade
>pick DX12
>don't pick vulkan
Have fun rewriting the renderer again in 3 years when DX13 gets shilled to no end.
>Need to sell new expansion.
>Can't use "end of the Hydaelyn and Zodiark saga" anymore.
>Create new feature to maintain player interest.
>slight graphical update
>feature
haha
It's a huge feature by the extremely low standards of this shitty game. Remember that "you can wear glasses and hats at the same time" is being billed as a big deal new feature too.
Japan tries to collab with western devs by praising them and nothing comes of it. What the frick gives?
>Japan tries to collab with western devs
name ONE
no self respecting Japanese dev would ever want anything to do with filthy westoid slop
I mean hasn't Hideo Kojima praised GTA several times already?
>no self respecting Japanese dev would ever want anything to do with filthy westoid slop
FORSLOPPIN'
Can I date bunnygirls in worlo? If not, xiv has surpassed it.
draenei, human, night elf, and blood elf females are hotter than xiv girls.
Panda girls are better
Built for BWC
>wanting to frick a fat, harry woman
that's as close to gay as it gets without being explicitly gay
>Draenei
They're hotter than Viera and Miqote and I'll give you that.
>human
lolwut
>nightelf
in Warcraft III maybe, in WoW? yeah no.
>blood elf
And now you've completely lost it
I'd play WoW if there was a height slider and better character creation. I won't want to be a musclebound burly mchuge guy, I wanna be a human twink priest with a amazon Draenei or Night elf wife. Of course, I can't even get any sort of similar dynamic in XIV, even as a Viera where the females are SUPPOSED to be taller then the males.
Yea it was the greatest MMO, he even used to play it a lot and even wanted to do a collaboration with them before all the sexual harassment and milk stealing happened.
YoshiP said if he was given a chance to direct a Diablo game he'd quit Squeenix instantly
Dude is a westaboo for old Blizz games at the very least
hey..
pvp BLM is actually fun
I like being an annoying little pest and freezing people from the sidelines lol
>whole team running away
>cover them in one ice and slow them so my team can frick them up
It’s pretty cool
ice is the official pvp discord approved playstyle for black mage!
it's a selfless playstyle where you cc enemies so that your team can finish them off!
it's the recommended playstyle for good players who ptfo and are an asset to the team!
meanwhile in JP pvp blm is mostly fire
>JP pvp blm is mostly fire
I was playing on JP just now and I didn't see a single BLM using freeze on anyone. With 500ms ping I can only get fuel for the bots and ice people from the sidelines. Somehow on a win strike using this strat
yeah, he also carefully studied character action games for ff16 i guess. dude has not a single bone of originality in him. the least ambitious FF producer
barry bros..
this isn't the thread
WoW still plays better than modern MMO's.
He's always praised WoW, it's the fanbase that's been in denial that WoW made FFXIV what it is now since ARR's launch.
ENTER
My major question is. Why if the dev team builds all the jobs for an action based fast-paced game. Why the fricking mechanics aren't fast reaction checks but are instead always puzzle-like?
shitty netcode
you can only have a handful of fast mechs and they have to not be too punishing, barbariccia is a fight that excels at this
when they do mechanics that are too fast in savage they cause endless frustration due to lag, snapshotting etc wiping the entire team
One Black person being 1 pixel away from the exact spot he has to be to resolve the simon says at hand it's also infurating. That's not the reason why they don't do it.
Works in JP! They literally are unaware that most US players have average ping of 70-80.
this IS the thread
fapping has commenced once again
We're aware that they cloned WoW. He doesn't have to announce it every 2 years.
1.0 was the better game despite being a broken mess on a technical level and it's a shame that they scrapped it in favor of making a wow clone
The world's greatest MMO is FFXI.
ANOTHER gay BUCKBROKEN BY ION " BGC " HAZZIKOSTAS
>Dark Age of Camelot
>Everquest
>FFXI
>Rappelz E3
>Star Wars Galaxies
and more were all better than either Turd of Warcraft and Final Transition 14
>FFXI
Remove this turd from the list and you might have a point
FFXI is literally just weeb everquest and it's pretty good
That's some kinda cute sitting pose. I want the chair now
pedo meetup?
where do you wanna meet?
not with you pedos
oh just with the children then?
nope, you all have fun though
Limsa of course.
Good to see lalas continue to filter shitters out of my game.
dont mind me, just dabbing on final fantasy sharteen's corpse
XIV1.0 server when?
if it's private it'd be horrible
imagine having to register through discord and then having some crazy gay just telling you not to do whatever you want to do or else you'll be banned
He didnt study it too well if he made an instanced piece of shit WoW had a fully open world a decade prior
The goal was clearly to spend as little money as possible while using the old assets and making it run on a PS3.
For better or worse.
No shit? Even the most autistic addicts are waking up about Yoshit Pisses "game"
>gets booted out of her static because she sucks
>realizes there's nothing left to do for casuals in post EW
>AIEEEEE THE GAME IS DONE FOR SORRY SOMEONE HAD TO TELL YOU
Hilarious
>addict
>when she's a literal tourist
>been playing since HW
>tourist
she's been playing longer than you shadowbaby
>playing since HW
omegalul at you moron
>she's been playing longer than you
1.0 or GTFO, you're all fricking tourists.
Her numbers dropped like a rock after the wow tourists went back to their corner of the internet or infested the next "hot release" following their favorite twitch talking ad. She was never good and marginally entertaining in the will the mask drop revealing what a walking time bomb she actually is.
WoW and Game of Thrones. This dude has some seriously shit taste
Oh boy... look at that "update"
Only thing I care about is two tone dyes
>gear has two dyes
>the nearest-neighbour aliasing between dyeable sections is even more prominent now
>(3.29 MB, 255x117)
Can you at least put some effort into your shitposting?
>Can you at least put some effort into your shitposting?
No.
I don't think I've seen a gif this low res on v that wasn't literally pixel art holy shit.
There are some idiots who insist on using gifs even when the output far exceeds 1mb for some reason
Shit they didn't even have to design an entire zone for the relic but just making it a literal tombstone dump and nothing else was fricking insulting. At least do it like HW where there was a whole bunch of different sbit you could do to advance the steps.
>it was insulting
relic has been insulting content since its inception. it shouldn't even exist. they just lifted a naming convention and idea from FFXI but bastardized it to lose all meaning.
Tbh Ultima Online, EVE and Second Life are/were all more innovative.
WoW certainly had great content and probably the best leveling experience in the business for a while though.
ffxiv is a dead troony game
XIV needs an anticheat or an update to the ToS. This addon shit is completely out of hand and unfair to players who actually abide the rules.
Maybe, but right now it's peak time to finish all ARR Zodiac Relics.
>Sonar helps find the FATEs quickly across the Data Center for Animus books.
>Radar lets me see names of all the mobs from the max distance before their name tags are visible.
>The addon Zodiac Buddy streamlines the tedious stuff, like skipping the "are you sure you want to meld?" text, and showing my exact Light value for the Nexus/Zeta step
>Yes Already to skip dialog confirmations in dungeons when unsyncing them.
>Husbando Max's Dungeon Master in MMOMinion for automation of grinding Garuda EX for light for Nexus/Zeta.
It's been awesome.
I grinded out my Zodiac in Stormblood. During ARR, when they released, Atma had a 00.2% drop rate from fates... I dropped it there. Made Anima, Eureka and Bozja relics as they came out though. EW's relics shouldn't even be a relic.
my main job isn't from ARR 🙁
that certainly explains the community leaking
Lalafell thighs
7 years of progress btw
LUHMAO
>0 percent as a DNC
Literally fricking how
BRO BUT SHE PLAYS SINCE HW DON'T YOU GET IT SHE'S OG
>First tier was Abyssos
Endwalkersperm...
first and last time, on a personal level the super scripted encounters are actually pretty enjoyable but playing with people worse than you is extremely unfun
Filtered Endwalkersperm...
how does it feel that I’m better than you at your game despite playing it for 6 months
someone has to be the 0
around 1% of clears, in fact
least dead weight grifter carried by their parasocial orbiters
>parse obsession
it's all so tiresome..
people who care for parses are always ugly goblins irl. if you don't believe me, see every ffxiv raider who turned on their face cam once.
>Be Riot
>Developer: WoW is a zombie and FF14 lost any momentum and none of the profit goes to actually making the games better maybe we should show SOMETHING about our game to the people
>Executive: NOOOOOOOOOOOOOOOOO those games in their current state are heavy hitters!
>Riot
desperate are we?
>Haha you play with poopoo
He says as he sits in the shitpen.
The riot MMO is likely not even in pre-alpha, most core systems havent even been conceived of past "we were thinking action combat". If they showed anything now it would 100% be unrecognozable later or scrapped entirely during development. Even WoW's leaked alpha is full of completely scrapped abilities and mechanics like being able to summon/place buildings in the overworld.
Yea the lol mmo isn’t coming out for fricking years, no idea why folks thinking it’s coming out soon.
Why is everyone sticking dates to the game when no one knows anything about it? It could be either 1% or 99% finished.
>All me. Btw I'm trans.
all ffhiv players ares
>no one doing ivalice raids giant groups full BLU for tomes and fun
When did this game lost the soul?
lmao this guy
everyone with more than two brain cells just spammed praetorium with 4x BLU plus cutscene skipping mods and cleared out the vendor in a handful of hours after the event started
The game is pretty much dead.
Regardless of what the trannies that mod the game and make pornography with mods 24/7 say.
>blue mage solo cleaning maps at 6 am means the game is dead
What did anonymous mean by this?
Gameplay wise I agree. There isn't anything to do in XIV outside of instances. Rift had significantly lower numbers during it's hayday and the world felt more alive, with players out and about. One of those world events popped and the whole server was there. XIV has nothing like that, most of the players are in instances or afking in Limsa/Ul'dah.
>All Tank Ephrosyne
>All Healer Alglaia
>Everyone trolling each other with Rescue and Provoke Spam
Tomes and Fending pieces were a bonus
I dropped this absolute slog of a game at the end of ShB when I realized I'm literaply just playing heavensward for the third time. I bought the same expansion three times, the game's classes are onoy going to keep getting streamlined and the laggy spaghetti servers are never getting fixed, The game will never grow or evolve past its current bare-minimum state, I'm just done. It's Gaia Online with a combat minigame.
I tried getting back into ffxiv recently and I quit after the first dungeon in endwalker. The game has become such a boring fricking slog that you have to be truly mentally ill to still enjoy it at this point. Went back to wow classic after not having played it for a decade and I'm having so much more fun than I ever did playing ffxiv. It feels like playing a real game again.
Nostalgia: the post
ffxiv is dogshit man. it truly is. these trannies are literally forcing themselves to play that dead trash because their hatred of blizzard is that strong
Honestly the base game and heavensward were good, but every expansion after that feels like it was made with the same exact formula, like they're not even trying to design a game anymore but just reskinning the same thing again and charging $40 for it. Even down to the exact structure of how many towns and npc's there are and how many quests you have to do in each zone. I don't understand how anyone can enjoy playing the same expansion over and over again like this unless they're mentally ill. Not to mention the japanese autism of making you level every job and do every sidequest and craft and collect every fricking item. It's all so god damn soulless.
>HW had Eureka and Bozja
No it didn't.
Eureka is SB and Bozja is ShB
MMOs are trash. XIV and WoW players should be banned from this board, and indeed, from the internet at large. Let them stay in their chat room games.
If every MMO player died inexplicably, it would be a large net gain for humanity.
based and true
these threads are pointless, it's just one side screaming troony troony troony at the other while both are standing on a pool of blood wearing their grandma's dress and shitty wigs
Having fun, don't care.
You aren't.
let people enjoy things
No, pretty sure I am. Despite your jpg.
>IT'S DEAD, DEAD I TELL YOU
>STOP TALKING ABOUT NOOOO IT'S DEAD DON'T YOU SEE IT'S DEEEAD
>IT'S SO DEAD THAT I'M SEETHING ABOUT IT EVERY DAY FOR THE PAST 10 YEARS
Every time.
Legit don't know which game you're referring to any more.
FFXIV ARR I’m pretty sure seeing how it’s been out for 10 years.
>FOR THE PAST 10 YEARS
pretending anybody gave a frick about xiv between the period of making fun of it for its shitty launch and asmongold streaming it 2 years ago or whatever is funny
There's nothing more pathetic than people who think that FFXIV was only popular when their favorite streamer started playing it. The game was already a massive success with Heavensward, Stormblood was one of the most sold MMO expansions of all time.
literally and I mean LITERALLY nobody but the most devout final fantasy fans and burned ex wow addicts gave a frick about ffxiv before recently
Literally and I mean LITERALLY you're a clueless zoomer. FFXIV was popular long before your homosexual streamers arrived, it'll be popular long after they have left.
its dead
>he said for the umpteenth time for the past 10 years
moronic zoomer.
Certain Ganker janny seething so hard he nuked entire MMO threads after someone mentioned XIV during late HW/Stormblood era is a proof someone gave a frick
i wish a janny did that again for both games. preferably also giving out vacations, for trying to make generals outside of /vg/
these threads accomplish nothing, it's just tribalism
games are being discussed. cry harder
screaming "troony troony troony my game is king of mmos yours is dead" is not discussion
i'm truly sorry that those are the things you choose to zero in on. maybe some day you'll actually contribute
i'm already contributing by pushing this thread further towards autosage
thanks for keeping the thread alive then
yeah, WoW is a cult and calling it out like that drives them crazy. shame too, i used to love the game
ffxiv threads are nothing but avatartrannies from /vg/
game is deader than your grandpa
I'm not talking bout xiv threads, moron learn to read you illiterate Black folk.
Back when we had a lot of "what MMO should I play" every time someone mentioned XIV and discussion shifted to what's the game like thread was deleted within 10 minutes
but that's ABIB, he deletes threads about any game he doesn't like, and didn't delete smash threads back when half the catalog was smash threads because the game is "a cultural phenomenon". he's been recently battling against snoot game threads, despite the fact that half the board is Starfield shazam/BG3 shill threads, but apparently, those ones are a-okay and can stay up just fine
are you talking about wow?
make that 20 years
i think tortanic mindbroke people with a very unique type of dopamine that's harder to get every day (granted there are some games that provide the failure they want but ffxiv isn't one of them), so they argue with extreme delusions to get what they want.
>carefully studied the worst game to turn a mediocre fun game into WoW: Again edition
>didn't realize WoW fell apart a long time ago
>should have focused more on making it more like FFXI but less of a time-consuming hell grind / gear treadmill
FF14 is just WoW for homosexuals who think they are better than wowgays but are just wowgay rejects. Kind of like RIFT and all those other lolwowclones. WoW is dogshit but god damn.
Alisaie's wet sopping elezan pussy
FFXIV IS FOR TRANS PEOPLLE
>trans
>people
that's right, and stay there
This is literally 10 year old news lmao, he talked about this shit when ARR was coming out
Yoshi-p should've put FFXIV in maintenance mode after 6.0.
Nobody and I mean NOBODY gives a shit about Zero and whatever the frick is going on now. The graphics "update" which is meant to squeeze out a couple of years out of this FUGLY game is laughable and it doesn't fix the fricking spaghetti netcode this game has been suffering with for the past.... always.
YOU HAD ONE CHANCE TO FINISH AN MMORPG ON A HIGH NOTE AND ANNOUNCE A NEW ONE, YOSHI-P, YOU HACK.
You could've turn the MMORPG world upside down and revitalize the industry. But noooooooo "brand recognition" - milk the cow until its udders fall off. Let the game bleed players while you frick off to focus on other games.
Just fricking axe it at this point, the game ended with 6.0 anyway, but SE just doesn't want to let it go, like a clingy ex-boyfriend.
MMORPGs are fricking dead. Greed and fear of innovation killed them.
Why would they sudoku their most consistently profitable release to date? They JUST maintenance moded FFXI two months ago after 12 years.
21 years*
Because they could've redirected the playerbase, which still gave a frick, onto a new game that isn't a massive pain in the ass to create content for (technically) for one. Yes I know it's a risky "business venture", but they could've pioneered something that NEEDS to happen and WoW doesn't have and never will have the balls to do.
Apparently Neither does SE
>Because they could've redirected the playerbase
You DO NOT redirect an existing fanbase to a 'new' thing unless you want to lose money on both ends, especially MMO players who are very particular about how their game plays.
I guarantee you most people would've moved over, but I can't prove it and neither can you that they wouldn't.
Frick I've played WoW for.... 14 years? If they told me they're gonna get rid of the cash shop, WoW tokens and fire all the diversity hires who made the past 3 expansions and hire new blood BUT they would have to wipe all the servers I would be preordering that shit right now.
FFXIV 1.0 was a colossal frick up because the game was SHIT, not because of what it was trying to do. Look at 2.0 and how it got FF MMORPG more popular than ever.
SE already almost went bankrupt on 1.0, they are NEVER going to pull any stunt like that ever again and neither is any smart publisher either since the risks are overwhelming to high for what little possible reward they would get because lets be honest here, best case scenario is that they keep all of their players from the old game or atleast gets enough new ones to offset the old ones leaving when the big switchero takes place
>they are NEVER going to pull any stunt like that ever again
releasing a shitty game? I doubt it
No, them thinking they can mass migrate a playerbase from one thing to another. Hell, I'm still waiting on them to merge XI+XIV subs given XI only has ONE developer on it these days.
so what you just expect them to maintain xiv forever?
You do realize FFXIV nowadays is keeping SE afloat? IF they didn't take a risk back in 1.0 times it's safe to assume they would be long gone now. "Smart" publishers indeed.
>You do realize FFXIV nowadays is keeping SE afloat?
That's a funny way to say FFBE & FFRK.
You can't justify the past with the future like that. SE is currently being kept afloat by XIV (and mobile, much more by mobile actually) thanks to the fact that they haven't rocked the boat with it in any meaningful way since 2.0. It's every other "big new thing" that has been consistently been fricking them in the ass over and over again which just reinforces the fact that they shouldn't rock the boat with it anymore because if they do, they are making that mistake (again) for the last time
I understand and partly agree with what you're saying, but you're assuming making a new MMORPG would be a mistake, whereas I think it's the only way to keep the MMORPG side of the franchise relevant. If they keep FFXIV as it is and just release these... safe content patches it will bleed players which will find a new game to play and never look back. Which is fine if you're a businessman who doesn't care as long as it's at least a little bit profitable for as long as possible.
It works for everquest
And they even tried to put out more games.
>which will find a new game to play and never look back.
Which new game?
The one that will appear one day out of nowhere and create shockwaves in the industry like Dark Souls did.
I hope.
There is a very simple answer to this, make a new (unrelated) MMO in the background while the new one is running along like usual, you then stagger their releases so that IF the new MMO falls flat on it's face you can just pivot back to the old one. The problem with the entire 1.0 fiasco was that SE was so wienersure that everyone would jump ship to XIV when it released that they pumped their entire fricking budget into it before it had any chance to prove itself as the better product, if they hadn't bet everything on XIV like that then XIV could have had another year or two (maybe more) in the oven which is exactly what it needed, it needed more time to get ready, not a higher budget before forcing it out the door.
From what I've watched in documentaries even 5 more years wouldn't help 1.0, since it was made on a dogshit engine and led by talented devs... that didn't understand what MMORPGs are truly about.
Hey, given enough time and typewriters, an army of monkeys could write LOTR. I'm not saying that it would have been a 100% success, but if their budgets hadn't been so bad then they could have given the devs more time to work out the kinks of what they had just well enough to get a working product instead of a shitty prototype.
>thanks to the fact that they haven't rocked the boat with it in any meaningful way since 2.0.
no, FFXIV is singlehandedly keeping SE afloat by being the only game on their current catalog that doesn't suck egg water. they keep throwing money at these completely moronic games like forespoken and other games i can't be assed to remember the name of because they're that shitty
>FFXIV 1.0 was a colossal frick up because the game was SHIT
It wasn't so much that it was shit, but it released barebones as frick (there was basically nothing besides levequests to do and explore repetitive environments), and required relatively high-spec machines at the time to run 30fps at 1024x768. Gameplay wise the game was XI paced with some actual class customization allowed which I liked, via the crossclass/crosstraits.
That is exactly what they did with XIV 1.0 though and we all know what a colossal frickup that was. When 1.0 was made originally it was meant to replace XI in its entirety which is why they sort of ended the story in XI 6 or so months before 1.0 came out
>1.0 comes out and bombs
>they decide the next best thing was to frick up FFXI for YEARS to come and start raising the level cap from 75 after it sat there for 7 years
It's been in maintenance mode for a while lmao
>FINISH AN MMORPG
You are a moron. MMORPGs prey on sunken cost. Telling your playerbase "good job farming and grinding all those pixels, now start from scratch again" will KILL both your product and your company's reputation.
People also would NEVER EVER play an older version of the game.
They would also NEVER EVER play an MMORPG with permadeath.
Go buy a suit and send a CV to Blizzard - they love homosexuals like you there.
I never said those things. Blizzard only got away with that shit because retail is fricked up beyond redemption and Blizzdrones are experts at being unable to let go an move on.
I was making a point that this type of "safe approach" suits abide by and what people actually want and will do are often two different things.
Really? Because you definitely do sound like one of those suits that doesn't play games. People in both games are fricking obsessed with collectables.
>Because you definitely do sound like one of those suits that doesn't play games.
Right back at you, c**t. What you're trying to compare MMORPG players to are mobile ~~*gamers*~~, but since the line between the two (MMORPGs and mobile games) is pretty much non-existent in 2023 I don't really blame you for making that mistake.
People who think MMORPG players are only paypigs to exploit and dangle shinies in front of is EXACTLY what suits in the industry think. It's funny how everyone believes them whilst the genre is pretty much fricking dead at this point. Something doesn't add up.
>People who think MMORPG players are only paypigs to exploit and dangle shinies in front of is EXACTLY what suits in the industry think.
Because that's exactly what they are. What kind of moron plays a monthly fee to play a glorified collectathon? Your actual character progress doesn't matter, it'll get reset every patch/expansion, nothing you do matters except for the collectable and cheevo checkboxes you tick. The key gimmick of MMOs, being able to play with a massive amount of people, is no longer special with modern day technology. Hell, in modern day internet where most users are normies, no-fun minmaxers and troons, that ends up being a downside more often than not.
I'm glad you are able to draw the similarities between mobileshit players and MMOgays, because they're very, VERY close to gachagays.
>Something doesn't add up.
It does add up, you're just trying to fit every kind of MMO player through the same shaped hole even though they are clearly different.
Classic players think themselves "experts" on "actually playing REAL WoW" and refuse to move on for whatever reason, likely addiciton, while milking all the fun out of the game with obsessive their minmaxxing.
Retail plays are addicted to MOUNTSMOGSPETSCHEEVOS.
FFXIV players just want to mod their characters to look like second life abominations and textfrick each-other.
There's a reason each of these players is playing their own game instead of all playing some mythical "king of MMOs" shitposters want to make a thing.
>you're just trying to fit every kind of MMO player through the same shaped hole even though they are clearly different.
Literally what you're doing in your own post, saying that every player from X acts like Y. Jesus christ, both of you get your autism under control.
>It does add up, you're just trying to fit every kind of MMO player through the same shaped hole even though they are clearly different.
What you've described are the leftovers, the sludge that obsesively plays the game after most of the normal gamers fricked off (or were driven off by moronic decisions like WoW tokens). Most MMORPG players have a very standarized definition of what a "king of MMORPGs" would be like - and it's something like 2006 WoW with modern graphics and not raped by microtransactions.
>the sludge that obsesively plays the game after most of the normal gamers fricked off
Well that's just the thing isn't it? All the "normal gamers" fricked off precisely because there's nothing in the genre that appeals to them. Like the other anon said, having 20+ players in the same match is bogstandard with modern technology, and it probably doesn't charge you 15 dollars a month for the privilege of logging in.
>status limit is still a problem in TOP
Of course he calls WoW the greatest, it is a well-known fact that FF14 is a cheap WoW clone, a shameless copy they quickly put together after the first version of FF14 failed miserably.
Only moronic FF14 trannies denied this.
the riot mmo is going to be a disaster, ghostcrawler even jumped ship not too long ago
Losing a guy who used a family member's death as an excuse to switch projects is a good thing.
He did move on to open his own mmo studio on the east coast.
So jump ship may not be far off...
He could have switched long before that, only when his brother who was sick for some time died did he make the switch and now he is working with Holinka of all people, it smells fishy to say the least.
Why does she look like a troon now? I thought she was an actual woman.
apparently she's in her late 40s or something
Obviously he's right. But the original. Not modern retail.
Everything these hacks spend time creating is just another content pack to drag out player retention for subs and extra xpack money.
They should both just EOS and try to make something that can actually compete with the ambitions people had for games 20+ years ago. But as I said, they're hacks. So they will never do that.
>trannies are still obsessing over zepla for daring to say what everyone else is also thinking
qrd?
zepla stopped playing FFXIV due to burn out from DSR to play genshin
Comes back and starts to have same issues with TOP.
Latches on to the chorus of people saying theres no content because theres nothing to grind for months on end.
Other people happy that the pointless grins are not there.
The vocal parts of those groups are shit flinging at each other while everyone else is playing other games or enjoy the whatever they are doing in FF.
THe grifters are pushing for unending content while playing every other game thats popular.
i don't care for e-celebs or their short-term profit grifts
Because unlike xiv, its nor filled with LITERAL THIRD PARTY ABUSING CHEATERS.
>no world or zone drops
>overworld mobs not worth shit for exp
>no vendor trash
>the few mats that do drop from mobs have an abysmal drop rate
>no special super-rare minion/mount/glam drops from certain types of mobs
Well clearly he didn't pay attention for shit, because he never even got to Rule 0: kill = reward.
>no vendor trash
thank you jesus
>no special super-rare minion/mount/glam drops from certain types of mobs
You get glam from crafter jobs and quests and dungeons
Something people will never understand is that grinding to become super powerful for PvP IS the endgame. Games live and die by their potential to grief other players. The only reason why Runescape is eternal, other than the massive waves of bots, is because of its very simple high risk high reward griefing pvp system. It is also why Classic WoW was so exciting for people. Why do I give a shit if I have the ultimate gear from omega if I cant use it to completely flex on people? Hell I can barely use it to flex on PvE
?
this appeals to an extreme minority
games that rely on this end up losing players
Carebears aren't players, they're tourists and the sooner they frick off with their polo shirts and camera snapping the better.
you rely on these tourists to have fun
you won't have fun if you have to fight the same 3 people over and over every day
you need the clueless noob to farm because you're not really skilled in pvp you just want to kill someone defenseless
so show some respect to the people who you rely on
Griefing players, and outrunning those that come to help them are the true fundamentals of what makes a pvp system interesting. Even shit like Dark Souls 3 has a dedicated playerbase just because people love to grief others. Notice when Cata made world pvp all but dead with flying mounts you got a huge instant downwards spike.
darkfall failed
crowfall failed
>but it was balance!
no
>but it was the devs bad choices!
no
>but it was cheaters!
no
>but it was netcode, it was bugs, it was optimization
nah
it was the fundamental idea behind the game that failed
A game still has to be actually good at its core. PvP cannot be the focus of the game (see: israelite World)
homie your moronic, If what you are saying were true then shit like MG servers in counterstrike or pure surf servers, Zmod servers or hide'n'seek would have never became popular in CS, yet they all dominated half the server list in CSS and 1.6. Peoples only reason to play is to have fun, nothing more and nothing less, otherwise no one would ever play singleplayer games every again if all "fun" is just griefing other players.
Im not saying it is all the fun, im saying that pvp adds more purpose to the perpetual loot treadmill you are going to be stuck on. People dont spend hours if their lives getting loot to wanna fight other players on the same exact page
Yet that is exactly how 90% of WoW has worked since vanilla, I'm not saying that PvP is useless but saying that everyone uses it as the "true" endgame is pants on head moronic when PvP has always been the most underutilised thing in every single one of these MMOs. The only real exception were UO where it went so hard i. the other direction that the devs literally had to invent PvE ruleset realms to save it from dying and EQ where they had to create rules and remove functions just to make sure that griefers didn't kill the playerbase prematurely
No it doesn't. If the company rides the line well enough, it creates something that is compelling and engaging, and gives people a reason to play. What good is end game gear if you cannot use it? What good is a pvp system if there are no reasonable rewards? The issue that people like
run into is that they think PvP needs to be some even E-Sport expression of skill, when its not, its simply a griefing flex. Even discounting that, if there is nothing to grind for in the endgame, you are simply raid logging, and all the gear is doing is making content you have already cleared far easier, until it becomes trivial and pointless until the cycle continues anew. Nobody wants to do pvp in FFXIV because there is no reason to do it, you cant flex with anything other than cosmetics, which the game has so many of that a player who has done a lot of content couldnt reasonably choose, and anything you might get doesnt make it easier to either help others, grind for other shit, etc. At most a majority do it for the exp daily
>its simply a griefing flex
Exactly and no MMORPG will make a negative player interaction like that into anything more than a side effect.
>Nobody wants to do pvp in FFXIV because there is no reason to do it
Nobody wants to do pvp in FFXIV because it's as pleasant as pulling your own teeth out thanks to the shitty netcode and sliding animations.
>this is what PvPgays believe
No MMORPG lived or died by PvP. It's a side activity, like fishing. A fair duel is an antithesis to what PvP in MMORPG actually is. And you think it's cool to "pwn n00bs" until you realize that more often than not you'll be on the other side of the stick.
There's a reason people don't give a shit about PvP and WoW arena matches are watched by less people than Assmongler reacting to funny cat videos or whatever the frick he does nowadays.
>osrs wildy is dead
>wow servers all gravitate towards a singular faction
lol
Friendly reminder that the most popular servers in WoW entire history has been PvE servers along with the fact that both UO and Everquest almost died before they but more severe restrictions on PvP/PK'ing
>Friendly reminder that the most popular servers in WoW entire history has been PvE servers
that’s just false
Prove it, every single popular Pserver has all been PvE, the most populated servers in WoWs entire history has been 80% PvE/RP or defacto PvE thanks to faction balance shenanigans
>us
illidan
tichondrius
malganis
sageras
kelthuzad
>eu
tarren mill
twisting nether
kazzak
all pvp, all of the most popular and historic servers
the zoomer servers like a52 and draenor are pve though
Dude look at the fricking faction balance, you are just proving my point. Not only that but these servers make up what? 10-15% of the total realm list? remind me, how many PvP realms in total exists?
are they pve or pvp realms?
Anon, take all of the high pop-realms across WoW history and compare their rulesets. You'll notice extremely quickly that 80%ish of them are PVE realms or are PvP realms where one faction makes up 80% or more of its playerbase. Just looking at a handful of highpop servers an not comparing them to anything or looking up their stats is useless
>Anon, take all of the high pop-realms across WoW history and compare their rulesets.
that’s literally what I just did and they’re almost all pvp
You are STILL not posting their stats though. Tell me the faction pop of these servers or get fricked anon. Only engaging with half of an argument doesn't disprove shit, especially when you don't compare the number of highpop PvP server to highpop PvE servers
https://www.wowprogress.com/realms/rank/us
>Every single highpop PvP server has a faction imbalance of 75/25 or higher (some even at 90/10)
Thanks for proving my argument right I guess
are they pve or pvp servers
sure but when the game had pvp servers they pvp servers were vastly more popular, and they maintain popularity today through that legacy
I'm just going to ignore you since you are literally ignoring half of my argument at an attempt to have a "gotcha!". Learn to read or stop writing anon
Just going to point this out that modern wow does not really have pvp servers anymore.
While it may say its pvp they are all pve and you have to turn on pvp though war mode.
Werent all those servers in the same cluster? Basically if you did not play on BG9 you were basically not a real pvper in wow as i recall.
If i was making the argument iy would be way easier to argue that fewer pvp servers existed as a total number of servers than PvE.
While the total on pvp would be higher since there are just less people chasing the same goals.
Or you could look at it historically and just say that PvP MMOs are almost always lower pop than there pve counterparts. Hence why pvp is usually relegated to "Battle grounds"
The only game i can even think of where PvP flexing mattered in terms of power output was DAoC. since you ~could~ just RA dump and kill 90 people.
WoW PvP did not even flex until arenas and even then they just used reskinned Raid gear. The only thing of value was the mount.
FFXIV you get your weapon and the title for as long as that holds value.
I moved from FF14 to WoW and now I cannot even look back.
WoW is a better game hands down
Yes zoomer, we know you only like game threadmills that virtue signal your generation of homosexualry.
captcha xkin0
>threadmills
Did you buy your weekly boost from Blizzard yet?
Which class is (currently) more fun, WoW's Death Knigtht or FF14's Dark Knight?
>my dead game is better than your dead game
>lead dev
he's not a developer or programmer. a producer is just as much as a """"dev"""" as shigeru miyamoto is.
Femhroths when?
they really need to give healers more dps options by the next expansion, hopefully the AST rework isn't total shit too.
>AST rework isn't total shit too.
You poor Endbryo
MNK rework was good
SMN rework was good for the job identity thoughbeit too easy
Anyone wants to do bozja or roulettes on primal?
no
Shame
What for
Fun
>Remove the concept of keys from Mythic+
>If you wipe, you can just try again at the exact same level with any group you want
Wow I just fixed the entire problem with Mythic+ in 10 seconds.
there needs to be an incentive to not just do the single easiest (or community perceived easiest) dungeon on repeat
People only choose the easiest one because of there being such a hard failstate. Sure some keys might be more popular than others but they'll still run good ones that level up over time.
they choose the easiest ones because theyre the easiest, it’s pretty simple
doesnt matter if you get rid of depletion or anything if you let people choose the dungeon they will do the easier ones
Blizzard ain't going to even remotely think about doing that since keys blowing up are legit what keep some addicted morons continually running the treadmill. My friend still malds about people fricking up his runs or just leaving out of nowhere daily.
>endgame in every other mmorpg
dungeons, raids, pvp etc
>endgame in troony fantasy 14
trannies, "clubs" and homosexuals that are trying to imagine what nightlife might look like
KYS TRANNIES
>Not the first post from this IP
meds
nobody raids in fanny troony because its a dead game
all you do is post on Ganker on cooldown and spam emotes in a dead garbage game with other moronic sunk cost trannies
i don't even play that game
you are legitimately obsessed, get help
i shit in your mouth
https://twitter.com/KihraOfTemerity/status/1700318639327449356/photo/1
absolutely nobody raids in troony fantasy
>i shit in your mouth
that's pretty gay bro, you're starting to sound like one of those ERPers, are you actually just mad you got rejected by a man playing a catgirl?
Proof?
XIV endgame is also raiding, we just have a loud minority of trannies crying about it
If he studied it, then why the frick does xiv play like a mobile game with little skill expression.
stop replying to me , troony
reply to me, coward
Then why did he make an objectively worse copy of WoW's combat system?
Why is there absolutely zero class customisation, removing any kind of flavour between characters beyond "can press their buttons (or not)"
Why is EVERYTHING so slow and clunky?
because japanese internet by and large is shittier than the rest of the world. also consoleBlack folk who can't keep up
japs are like chinks, they copy everything but make it worse
>Then why did he make an objectively worse copy of WoW's combat system?
Because they had to make it work on ps3 using the engine they had.
xiv went the opposite route that wildstar did and tailored the game to pander to turbocasuals. that's why every content is piss easy even if you're surrounded by people drowning in their own drool.
it's as simple as that
>Piss easy content
>Somehow people still suck at it
I don't understand, I hate the playerbase for this game.
How is WoW in current year? I was considering playing a bit in the dead time before the next FFXIV expansion.
every final destination 14 thread
>the same 4-5 lalaBlack folk
>bro look at this yugiri
>bro look at this yshtola
>bro look at this catgirl
for 500 posts
then you wonder why janjan nukes your shitty threads
because janjan is a WoWcultist who can't let go of the fact that WoW has been shit longer than it's been good.
>WoWcultist
I see the cultist insult cut deep
>it's only okay to feverishly defend our game when we do it
janjan is doing his job of cleaning up the trash
it wishes it was. ff14 is just a seethe generating machine and i love it
yeah man, soft porn being posted until cap for sure constitutes game discussion
have a nice day
>have a nice day
i'm not a troony unlike the god of your shitty capeshit game's afterlife, however
Say what you want about WoW but at least it doesn't have a race designed for pedos.
That would explain why trannies love ff14 so much like the groomers they are.
>it doesn't have a race designed for pedos
Are you moronic? Midgets =/= children you fricking pedo.
neither are shapeless sacks of potatoes
FF14 has a race that looks like children.
yes, that's what i said about sacks of potatoes
if you think lalafell look like children you are living in a third world country where childhood obesity has gone out of control
Wait a minute... How comes the trans community of ff14 hate so much WoW when their it's the favorite mmo of their idol?
because even troons aren't stupid enough to worship youtubers, unlike blizzdrones and their mother-incinerating, wall booger collecting goblin
But that japanese dude is the one who made ff14. He openly admits that WoW is the best mmo.
Then why ff14 players hate that game so much?
ff14 players have always lived in wow's shadow, they harbor industrial amounts of seethe that will never go away
XIVtroons have been seething nonstop every since WoWtubers tried to astroturf a mass exodus in order to scaremonger blizzard into fulfilling their demands and it failed because the game stinks just that badly for anyone who isn't interested in having pretend sex with troons.
can any idiort comment on how similar rotations play between wow and ffxiv at high end? How is the raid design? I like savage and ultimate a lot
They are not similar at all. The simplest explanation is that WoW is much more proc based than XIV while XIV plays on fighter rules where the devs tries their hardest to overwhelm your mental stack. Kinda like comparing juggling with plate spinning
oh thats interesting I appreciate you taking the time to type that up.
as a follow-up how much of a pain in the ass is it levelling alts? I've heard the meta is kinda unforgiving and you cant switch jobs
1 class per character and leveling can be done in 10-20 hours. It's some of the worst and most pointless MMO leveling around though so what is 1 hour worth of leveling is going to feel like 5.
You'll also not be "raid ready" until you spend another 10ish hours getting gear (probably more) and jump through moronic hoops to please your pug/raid leader, if you pick an off-meta class it will probably be quicker for you to make a new character than finding a raid spot aswell, the community is probably the worst aspect of the game IMO
>You'll also not be "raid ready" until you spend another 10ish hours getting gear (probably more) and jump through moronic hoops to please your pug/raid leader, if you pick an off-meta class it will probably be quicker for you to make a new character than finding a raid spot aswell, the community is probably the worst aspect of the game IMO
same as it ever was post MoP
wow rotations aren’t deterministic like xiv rotations
you have priorities and random procs and low cd charge abilities and general upkeep to do that makes your rotation way more engaging rather than vomiting out your burst in the exact same order and then filling with mindless 123
raid design is similar in that, while mechanics are still scripted, they aren’t on such a predictable timeline that every pull feels the exact same bar if you go in/out or left/right first
wow offers way more opportunity for you to “outplay” the encounter and interact with mechanics through your classes abilities whereas in xiv you just do the same dance no matter what job you’re playing and the only difference is what position you’re in (mt/ot/h1/h2/m1/m2/r1/r2)
such a basic b***h, that is why his game sucks. koreans had it right all along. bet that homosexual hasn't experienced anything like a 200 vs 200 vs 200 siege in the good old days of L2
200 vs 200 siege sounds fricking awesome. 200 vs 200 vs 200 sounds gay.
it all depended on server politics. one week it was 200v200v200, the next week it was 200 vs 400, the week after it was 300 vs 300. This game pulled out the worst in people, greed and competition was off the chart and they would do ANYTHING to defeat the other side. Jumping sides, backstabbing and every sort of betrayal was on the cards. It was GLORIOUS. God I wish I could go back to the good old days
A RPG with real armies of individual players sounds based as frick.
how do we improve pvp? (except for the net code)
i want something to encourage people to play melee more in frontlines. melee jobs are harder to play in frontline because of the risk, so half or more of the alliance will play ranged. which makes the life harder for the few melee players since ranged players don't want to push in, they only stay as far as their ability range lets them.
i also want healers to have their tard wrangler pull spell from pve, but players might use it for griefing.
Unless they make PvP turn based (or slow it down to the point where it might aswell be) there is frick all they can do unless they fix the netcode (and crack down on cheating) first
pvp will always be a joke in tab-target games
Uh oh...
Who's the moon cricket?
>2.4k views in 5hours
CULTURAL
PHENOMENON
Wait, but the troons told me that it's the number one mmo with 24 million subs.
damn 3 grifters circlejerking i'm sure this will be an honest discussion and not just clickbaiting
you guys need to chill the frick out, all this desperate rage posting isn't healthy.
you'll go bald and get heart problems.
I don’t have a dog in this fight. I’m here because I’m curious how much money FF14 has made in a decade. The absolute rage by some of these posters is bizarre. I’ve seen impotent seething be so Hilarious, weird, and bizarre.
ffxiv doesn't make any money because that game is dead, okay? resubscribe to worlowakka NOW
WoW is king at 10 bil, but I think FF14 might be the second best selling game of all time at 3billion ish? I’d be curios to see GTA5 revenue, PUBG, and Minecraft with 270 million sales.
Still, it’s wild, 3 billion dollar video game.
>Money
Between a boatload and a frickton. With all the fanta trannies that essentially pay upwards of 150 bucks a month to SE, that has definitely earned them a lot of money
its not making anything
FF16 was my GOTY but it’s no doubt a flawed game and 3 million sales is brutal. I get the shareholders concerns. That dump also coincided with a hot streak on the Japanese stock market compounding the humiliation.
SE fricked up bigtime with the exclusivity deal, the game might have sold double the numbers it currently has if it wasn't stuck on PS5
I think so too.
But SE wouldn't have gotten $500M in support from Playstation if they did.
>3 million sales for a PS5 exclusive is bad
This board man, lmao.
>lalab*y
opinion discarded
shut up
>la moddé abomination de balmung
Foxxo and Barry linked up to build the ultimate troony homosexual alliance, I see.
>it's not a WoW clone
>is a WoW clone
>lead dev loves WoW
it's a WoW clone
nobody has ever denied this moron yoshi openly told his devs to go play WoW when he was remaking the game from the dogshit it used to be in 1.0