Do you think Square could use FF16's combat for their new MMO? They already have an ability system, instead of an eikon you'd play a monk with monk abilities
Tab Targeting is on the way out, so I feel like Square made FF16 also as a singleplayer proof of concept
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Not to mention fights have actual MMO mechanics in FF16 taken from FF14.
>MMOs invented "Dodge the big aoe attack from big dude in an arena"
Damn why did no one tell me games like Metal Gear Revengeance are mmos?
disingenuous moron
Bro this MMO combat fire.
But where is the rest of my static?
see
There is a difference between dodging attack of enemies and literally copying the look and feel of modern mmos.
what is this dumb c**t even on about, this is literally FF14 mechanics
Literally the missile spam attack from Ray lol.
I guess we should explain in detail what the frick you are looking at. In final fantasy 16, some bosses have moves that at literal DPS, where you have to Beat on the enemy as they charge their super mega insta death attack. That mechanic came from 14 and most action mmos
There is no such mechanic in FFXIV you stupid wienersucker.
homie, Odin literally kills you if you don't break him before Zantetsuken.
What's wrong about adding pressure to fight I just don't understand people here. you people complain about the most random shit instead of complaining about those MMO filler quests.
I not complaining about shit. I'm just telling the guy who claims 14 doesn't have dps checks mechanics that ue's wrong and they do.
>Odin kills you if you don't kill him first
Wow such a unique mechanic that was never used for Odin battles in any previous Final Fantasy...
Are you moronic? Do you really think damaging a boss before they do their big attack is a ff14 thing?
>"MMO mechanics don't exist because I saw them individually in an action game once"
you are beyond moronic
You moron, these mechanics are not mmo mechanics, they even exist in previous singleplayer final fantasy games.
No they haven't, what your thinking of are charge moves that go off after a certain amount of turns, and those moves aren't really dps checks, their " Hey use time to get all your buffa ready" moves.
there literally is a ffx boss (Extractor) that has that exact mechanic (do enough dmg while the boss charges up to stop the attack)
why the frick do you keep lying? there are tons of bosses in the older ff titles with dps checks
>>"MMO mechanics don't exist because I saw them individually in an action game once"
That's a gross oversimplification for "These are MMO mechanics because the first time I saw them was in an MMO even though action games were doing it before them".
That's why I also said most action mmos too. Point is that dps checks done like that so blatantly are mostly done in mmos.
monster hunter already did it
This has to be a fake?!
MMO devs = MMO quality = Do not Play
It is a simple fact, and explains everything about XVI.
I don't see what is wrong about dodging attacks from gigantic sword?
>mmogays play nothing but mmos so they think this is something that mmos invented.
I bet your mother fricks dog because you're fricking moronic holy shit
no wonder it flopped
anon, a lot of mechanics in modern MMOs are because they realized they needed to make stuff more interesting, so they literally borrowed mechanics from other genres like action games
That's not MMO mechanics. That's mechanics that MMOs borrowed from other genres
>feels so much like an MMO gaymers actually think it's a conspiracy
Yoshi's piss bros... he failed at making a non-MMO game...
XIVplayers are weird breed of gamers
They have already implied they are working on a new mmorpg.
Source : Your ass
14 is old gen, they need a new generation mmo to appeal to the younger generations. 14 is kept alive by middle aged women who left second life and erp degenerates. ff14 is not a serious mmorpg, it's almost exclusively kept alive by perverts
I kind of feel sorry for Yoshida, imaging your main claim to fame being that perverted shit. No wonder he wanted to make ff16.
i checked that ziv of troon game on twitch on preach's channel
he was going to fricking night clubs and joined some pride parade shit in that game
the whole game is a fricking shitfest of troons and other mentally insane people that dont play games and only mod diapers on characters
its fricking embarrasing seeing those streamers go to events and just do dance emotes while pretending to be having fun, you can just feel the cringe they are suffering from that shit
not to mention xvi also has gay propaganda and also some troon alien turning into a woman in one scene
yoshitpiss only spreads degeneracy in games
fricking shit game
>new MMO
absolute cope, no new mmo is going to happen
If it is the basis for a new MMO, then it's going to suck, especially it's world.
We'll never get another FFXI again, it's all going to be closed off shit
>it's going to suck, especially it's world.
What sucks even more is your grasp of the English language.
I want FFXI to completely close down so Square can release a single player version of it.
I think they should create something of mix between MMO and Single player experience and keep FF14 alive for the morons.
why are so many gays assblasted about calling mechanics seen in MMOs "MMO mechanics". No one fricking cares you saw it in heavenly sword too
Is walking an MMO mechanic? Is jumping an MMO mechanic? Is equipping gear an MMO mechanic?
Anyone know what the first game was to show telegraphed AOEs on the ground? Was it an MMO?
I'd rather them NOT do a new MMO at all.
why would square be moronic enough to touch that dogshit game with a ten foot pole again?
xv brought the most revenue to the company, xvi was a wet fart in the wind compared to that game
ziv is also dying because its all troons afking in limsa
square has gone to complete shit since that bug eating asiatic took over and turned the most popular japanese """RPG""" into a shitty dmc clone
Am I dumb if I prefer WoW tab target combat over action combat?
AIEEE!!! BARRY-SAMA I KEEL!!!!
ff14 homosexuals are the dumbest motherfrickers alive
>mmoBlack folk itt
Next FF MMO entry is 150% going to be an action game, and honestly, that would be fine. FFXIV is already trying to move in that direction with the changes to its combat over the years.
>FFXIV is already trying to move in that direction with the changes to its combat
The only changes they made to XIV's combat over the years were to dumb it down to the point watching pain dry is more exciting.
How the frick is that in any way making it move towards being action combat? It's still fricking tab target except with less moves, moron proof 1 2 3 rotations and more class homogenization. You're so fricking clueless. Why would you even post about stuff you barely understand?
so did this game actually flop or it shitposting?
Yes
shitposting, yes
the game only SHIPPED 3 million copies while XV SOLD 5 million day one
not to mention they did a massive shilling campaing to make streamers play it and the funny thing is that all those streamers dropped the game or they said it was "okay"
game is a total fricking failure and that bug eating asiatic will most likely be sudoku'd by the square enix yakuza
this is what happens when you put a moronic frick at the helm who only plays idle simulator mmos
so why did it flop so bad? lots of people saying they liked it
>why did it flop so bad
it didn't. it's normal Ganker shitposting
ffxvi SHIPPED 3 million copies in ONE WEEK, while XV sold 5 million in ONE DAY
Sold as well as other modern FFs. 16 sold to 7.5% of the console users it released to in a comparable time frame. 15 sole to 7% of the console users released to in similar time. 16 receieved money to release exclusively to their next gen console which is why it wasn't developed for PS4 as well.
Problem is a lot of Ganker forgets that publishers know how big a system's install base is, and it's not some surprise to them.
This is correct, and Ganker is historically shit at discussing the game industry
Ganker isn't about video games anymore, not like that actually matter since that since Ganker was never good either.
God, I love Garuda so much.
itt mmo apes learn that "hit the enemy, don't get hit" is a universal concept in actual games