I'm perfectly fine and happy with the color palette of the game.
My issue is that for a character-action game, this title is incredibly dour and lifeless on the story-front for 90% of its run time.
Like, I'm having MGS4 flashbacks to how that game's actual gameplay could be fun but then you're fricking flung into 30 minutes of straight cutscenes
Racist here, this is the first FF i bought since 12 because it wasn't filled with forced diversity and seemed like the combat might be alright but after playing it a couple hours i was bored as frick and went back to playing Rogue Legacy 2 instead.
that's literally it. the entire video is him whining about the lack of diversity and trans representation.
mostly it's b***hing about the linearity, departure from traditional gameplay, the chore-like side quests and the lack of party members. Basically it's Devil May Cry (4 kids) and trad weaboo's are losing their shit. Some of the criticisms are legitimate but mostly it sounds like him being a little b***h
[...]
mostly it's b***hing about the linearity, departure from traditional gameplay, the chore-like side quests and the lack of party members. Basically it's Devil May Cry (4 kids) and trad weaboo's are losing their shit. Some of the criticisms are legitimate but mostly it sounds like him being a little b***h
What even is "traditional" gameplay. Every game generally has massive shifts in systems, with you going from turn based to ATB back to turn based to then some RTwP shit with FF12.
>What even is "traditional" gameplay.
I'd expect a Final Fantasy game to at least have a modicum of RPG elements. Even DMC was more of an RPG than this.
>Games a literal hallway >The RPG side of its a joke >Combats super shallow >Story is dry >Absurd amount of padding and MMO fetch quests
He said its like if someone made a single player FF14.
FF16 somehow took over 2018 and Ragnaroks missing spectacle. When you go from God of War 3 to the new ones, there is a massive lack of holy shit scale that FF16 has in spades.
What final fantasy games have people been playing? Because I mostly remember "RPG elements" being what passive stat boosts you equip on characters and side quests being random shit that lead to maybe one extra dungeon, an extra boss or an additional summon after you gathered random garbage for 80% of the game.
Even FFXIII and XV have this, because of XIII's party combinations/role system (basically the Jobs system) and XV's weapon skills/controlling party members
X was a corridor. XII had the most similar areas to XVI too. RPG elements is becoming a tiresome, meme argument at this point. Why do you review a game that has been announced to be action-orientated for years and get surprised when it isn't your cup of tea. Why do they send the worst possible kind of players to review these games. This isn't a rug pull or a surprise, it's just b***hing for the sake of b***hing, not to mention the FF franchise has always pivoted more and more towards Action to begin with.
These "longtime FF fan here" larpers need to frick off already and stop listing random FF titles in their personal bio like they remember anything from those games.
>tiresome
Because you resort to mental gymnastics to defend your shit opinion >meme
Dismissive israeli way to try dismiss widely held opinion >old fans are larpers
Yer more desperate israeli handwaving. Make yourself less obvious Moshe. You dun fricked up and you lost. >frick off
After you climb into the oven
>no arguments >just buzzwords
I'm glad you came to the realization that you're a pissing troony who can't control their own behavior. You stick a spoon into an electrical outlet and you're surprised you get shocked. Don't buy a game that's been advertised as an action game for years, and expect FF4. Clean the gash in your pants and frick off already, you whining b***hes.
I'm not surprised and I'm not buying it. You're the gay israelite gobbling up the discharge from game series that has just changed it's gender. If you're not a israelite then you are quite literally the reason things get worse by passively slurping these massive shits down your fat throat instead of gatekeeping.
anyone who says the combat is shallow probably isn't worth listening to.
Well yeah Witcher 3 is much more of an RPG than XVI
Seems like he shouldn't have been reviewing things he automatically doesn't like then. Then again, he gave cyberpunk a 10/10 so maybe he's just moronic.
11 months ago
Anonymous
>anyone who says the combat is shallow probably isn't worth listening to
aahahahahahahaha
11 months ago
Anonymous
Sorry bro, your favorite game reviewer is trash because the combo players and DMC vets have legitimately great things to say about the combat system.
You can call the overall combat difficulty "easy" which is true because the game locks its hard mode, which was a stupid decision, but it's certainly not shallow.
>b-but I can play like a moron and beat the game
That applies to 99.9% of modern titles.
11 months ago
Anonymous
>game gets good 80 hours in after you finish and start over.
11 months ago
Anonymous
>which was a stupid decision
I'm convinced Ganker can't read honestly.
11 months ago
Anonymous
>can't say shallow
Fine, how about boring and completely braindead instead?
11 months ago
Anonymous
Just equip journalist accessories bro, clearly you're too stupid to do anything other than button mash.
>Combat is almost as deep as DMCV's and this isn't even a pure action game
This game isn't even near the level of KH or TWEWY let alone DMCV, dumbass.
Source: you watching the twitch vod of someone else playing the game. Yeah I believe wholeheartedly.
11 months ago
Anonymous
Shill or moron trying to convince himself he didn't waste $570 plus tax on this game? You be the judge
11 months ago
Anonymous
>so poor he can't afford 3 consoles + games every several years
11 months ago
Anonymous
I live in America, not India.
11 months ago
Anonymous
>America
So you are poor
11 months ago
Anonymous
Go mow some lawns b***h.
11 months ago
Anonymous
>America
So you are poor
>n-no i'm not the one obsessed, y-you are
projecting. I just got here too, just wanted to point out how badly you seemed hurt that you were called out directly.
>so poor he can't afford 3 consoles + games every several years
Just equip journalist accessories bro, clearly you're too stupid to do anything other than button mash.
[...]
Source: you watching the twitch vod of someone else playing the game. Yeah I believe wholeheartedly.
>DO NOT REDEEM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I'm going to frick Shiva in the ass now.
Problem is he's not judging the game for what it is, he's complaining the game is not like how wanted it to be. Being light on Rpg elements for example is not a legit complaint or criticism. Devs can do whatever they want, they don't have to follow a checklist when making games.
His one and only legit complaint is that the game is too easy, so you don't have to utilize most of the tools at your disposal. You could literally beat the game by just mashing attack and dodge. Dodge in particular has like a 1,000 iframes. You spam it and basically nothing can touch you. It's fricking stupid. But the combat itself not being deep is complete and total bullshit. Combat is almost as deep as DMCV's and this isn't even a pure action game. The kind of combos you can string using the dog, charging magic and the plethora of abilities are insane. And just like a DMC game the game has many methods to cancel moves to string into other and create unique combos. Of-course nobody does it just like everyone who plays DMC games just spam stinger from start to finish. For some reason people are just incapable of understanding the concept of cancels, so the do nothing but mash buttons and spam stinger.
The game is amazing btw.
11 months ago
Anonymous
>Being light on Rpg elements for example is not a legit complaint or criticism
It is if it's an RPG you fricking moron. It's not like the action combat is good enough to make up for a lack of RPG dpeth.
11 months ago
Anonymous
Can someone tell me why every moron on this site posts a reaction image whenever they think they're making a good argument?
11 months ago
Anonymous
nta but anons are more likely to read an image if it has a picture attached
11 months ago
Anonymous
I see, they're just attention seeking
11 months ago
Anonymous
>Can someone tell me why every moron on this site posts a reaction image whenever they think they're making a good argument?
11 months ago
Anonymous
>Can someone tell me why every moron on this site posts a reaction image whenever they think they're making a good argument?
They don't, most of us just lazy and don't post images, you could, you just don't.
11 months ago
Anonymous
Jesus fricking wept, time really is a god damn circle.
11 months ago
Anonymous
>homies really do be posting images on MY imageboard baka tbh senpai
11 months ago
Anonymous
that one fricking Kermitgay Melee rant really rubbed off on midwit anons.
11 months ago
Anonymous
>posts images on an image board >for reactions
I wonder
11 months ago
Anonymous
>Problem is he's not judging the game for what it is, he's complaining the game is not like how wanted it to be
If they didn't want this game to be compared to its predecessors, they probably shouldn't have attached a pre-existing franchise to it.
If you put a game called "Call of Duty, Modern Warfare 10" in front of me and it turns out to be a cooking game, I'm going to be upset. Not because I don't like cooking games but because it's not what I ordered when I saw the name.
But here's another issue with the game that results from its sort of attempt to straddle the line: it's got a bit of identity crisis in its gameplay-cutscene ratio.
ITs gameplay is absolutely fun, it's the best playing of FF's action game ventures. But its got so many goddamn cutscenes along the mainstory path that you're functionally at a 60:40 ratio of cutscene to gameplay but with a story that lacks any human element to attach to because it's so consistently dour that it's hard to care about the characters, let alone the battles.
It's clear they WANT you to focus on the main story, given how lackluster the side content is. But the result is that if you just mainline the story, you end up watching an HBO Prestige Fantasy Series that starts to crash and burn in its last quarter for most of the time, with bouts of actually fun gameplay during the rest.
Do you know why DMC and Bayonetta are nice? Their ratio of cutscene to gameplay is very one-sided so that you can enjoy the thing the devs clearly actually care about
11 months ago
Anonymous
I was honestly surprised at the cutscenes - don't get me wrong, it's a Final Fantasy game so I was expecting a lot of them but that first forest area after you go to the hideaway made me want to quit then. Every single battle is followed up by a pointless cutscene where Clive asks Cid over and over again what he's getting out of doing this. I got bored pretty fast, just bookend the areas with huge cutscenes and let me play inbetween.
11 months ago
Anonymous
It's the FF14 influence. There's almost no gameplay throughout the story, so I guess they thought the single player games needed that too.
11 months ago
Anonymous
Same
Like, I'm all down for cutscenes. I'm a xenogay, I'm used to it
But the issue is that the side content is so lifeless (I like FFXII hunts but I wanted better side content out of that game too). So when you're just mainlining story, the density of cutscenes becomes more noticeable because they become more frequent too.
Listen FFXVI, it's fine to have lots of cutscenes but give me something fun to do that ISNT the main story and it won't become an issue. The decision to eschew any goofy shit to do on the side really bites this game in the ass.
I actually think about Astral Chain in comparison to this a lot and how that game is kind of perfect with its mix of straight combat, mini games, side quests, lore bits and main story cutscenes. It doesn't have the best combat in the world, it's worse than FFXVI in that regard. But it's a far more balanced serving that makes the combat shine more when you do get to it, right after you're done balancing 20 scoops of ice cream down some stairs
11 months ago
Anonymous
XII also had neat little areas to explore and a couple spots changed where you could go based on the weather. Don't remember much of the side quests but im sure there were some good ones.
11 months ago
Anonymous
>XII also had neat little areas to explore and a couple spots changed where you could go based on the weather. Don't remember much of the side quests but im sure there were some good ones.
There were some non-hunt ones like trying to get flowers from all the flight attendants based on routes between cities.
But the lion's share of side content were hunts and finding optional Zodiac summons (Which were cool, don't get me wrong).
Also Zodiac weapons.
Not sure if FFXVI has any optional eikons at all, where's Leviathan?
11 months ago
Anonymous
XVI has no optional anything outside of the hunts I guess. No dungeons, no superbosses. Nothing.
11 months ago
Anonymous
FFXVI’s problem is the same problem I had with Wonderful 101. In Wonderful 101 the fun action gameplay is constantly interrupted with long dialogue sequences and dogshit minigames (no Kamiya I don’t want to play Space Harrier). The characters are charming at least but it tries to hard to emphasize the artificial spectacle.
FFXVI basically does the same thing except the dialogue and characters aren’t fun bad, they’re just bad
11 months ago
Anonymous
I can accept mini games and some cutscenes
I understand they have their place as a way of telling parts of story that your existing gameplay doesn't service well. >it tries to hard to emphasize the artificial spectacle
I think it's pretty shameless about it, which makes me more forgiving of it
FFXVI is just a mix of two things that don't go well together: the cutscenes density of an FF game main story with the side-content mentality of a normal action game
11 months ago
Anonymous
>create new game in RPG series >WHY DID YOU EXPECT AN RPG?! CANT YOU JUST JUDGE A THING FOR WHAT IT IS?!
You don't get to dress yourself in the robes of a king and then ask to be judged on your cooking
11 months ago
Anonymous
>game was clearly going to be an action game since the first trailer >NOOOO WHY IS THIS NOT A PROPER RPG
11 months ago
Anonymous
>game was clearly going to be an action game
then why am i spending 80% of my time watching movies with my controller sitting on the table?
11 months ago
Anonymous
Because, as many classic FF, is story driven.
11 months ago
Anonymous
Yeah but the problem is the story is shit.
11 months ago
Anonymous
Its good, Im not expecting a masterclass on storycraft, but same can be said of 99% of videogames
11 months ago
Anonymous
>Because, as many classic FF, is story driven.
Except when I play FF5 it's 98% gameplay with like 2 minutes of text boxes here and there. Nevermind the fact that a game can tell a story without being a literal movie.
Modern FF fans are some of the dumbest people alive.
11 months ago
Anonymous
>why there are 12 hours of cutscenes missing in the famicom games, huh?
11 months ago
Anonymous
>why there are 12 hours of cutscenes missing in the famicom games, huh?
Did you not read my entire post or are you just pretending to be moronic?
11 months ago
Anonymous
5 came out in the superfamicom, made with a focus on gameplay (unlike the games that came before or after) and trying to expand the formula of the famicom games (1 and 3). So?
11 months ago
Anonymous
The PS1 games had significantly more gameplay than cutscenes, even if you count the text dumps as cutscenes. How did you not know that?
11 months ago
Anonymous
>it was different 20 years ago
No shit Sherlock. You werent there but VII was heavily advertised as a cinematic experience, these games are supposed to be story driven. Again, you are acting as if FFXV was a movie when most of the game is actual gameplay. Now, if you have ADHD play Vampire Survivors
11 months ago
Anonymous
>every FF game has a focus on story >but they don't force you to watch endless movies while barely giving you a game to play >therefore it's good that FF16 forces you to watch endless movies while barely giving you a game to play
Rock solid argument.
11 months ago
Anonymous
>forces you
You can skip them, though? >I wont understand tho!
Use the Active Time Lore and/or Harpocrates?
11 months ago
Anonymous
This is not an argument and you know it.
11 months ago
Anonymous
How come? Because it isnt exactly as you want? But the world doesnt revolve around you, sweetie
11 months ago
Anonymous
you can tell this is a FF14 player by their absolute inability to be reasoned with and the mental contortions they make in their defense of YoshiP's "masterpiece".
11 months ago
Anonymous
>You can skip them, though?
Great, so I can skip the shit movies that make up the core of the experience and get straight to the shitty sidelined gameplay. You've convinced me, the game must be flawless.
11 months ago
Anonymous
>"I dont want to watch so many cutscenes!" >You can skip them >"but I wont understand whats goin on!" >use the in-game encyclopedia >"but then I'll miss the cutscenes!"
Jesus...
11 months ago
Anonymous
Yeah, it's almost like every part of the game ends up being bad when 75% of the focus and budget is squarely on creating pretty movies. You're so close to getting it.
11 months ago
Anonymous
>its le bad because I say so
You were either fat, a single child, or both
11 months ago
Anonymous
You lost me at no shit sherlock.
11 months ago
Anonymous
So no argument, case closed then
11 months ago
Anonymous
This isn't a courtoom you stupid homosexual. This is reality, where everyone fricking hates the game you're shilling. It's not even good enough for reddit which is fricking hilarious
11 months ago
Anonymous
I hated FFXV too.
11 months ago
Anonymous
I dont give a frick about your site, homosexual.
11 months ago
Anonymous
Ok, but do you denouce the bhagavad gita though?
11 months ago
Anonymous
When Nomura arrived with his chariots and slew 1 million MMO-Black folk, he said only one word: >namaste
11 months ago
Anonymous
So no then. Got it. Go back to India homosexual.
11 months ago
Anonymous
kek, the bhagavad gita is not an Indian work. I am also not the anon you were talking to. Dasyus were dark-skinned people. The Gods in the book are blonde haired and blue eyed. It matches with genetic records of the Aryans as well.
11 months ago
Anonymous
What are you a fricking Aghori? KYS
11 months ago
Anonymous
No, I am not from India nor have I ever been there. It's simply the historical record. The book itself says it is not to be read by dark skinned people lmao
11 months ago
Anonymous
Sorry I didn't read it because I'm not a homosexual. Let's please focus on the troony game at hand though.
11 months ago
Anonymous
Fair enough. Game is trash obviously.
11 months ago
Anonymous
The frick is that? I dont speak pajeet
11 months ago
Anonymous
>made with a focus on gameplay
No, every FF game from 4 to 9 had a focus on story, without overwhelming the character with hours of non-gameplay.
11 months ago
Anonymous
>"story focused" means it needs to be a literal movie
anon is right, you people have terminal brain rot.
11 months ago
Anonymous
You are acting as if 90% of the game were cutscenes, so calm your breasts first
11 months ago
Anonymous
it is though?
11 months ago
Anonymous
Ah, yes. Main story is 35 hours, so 31 and half hours of pure cutscenes. Surely sounds accurate, you stupid frick
11 months ago
Anonymous
Actual seething. Go play your troony game homosexual. https://youtu.be/B41hFVStnYw
11 months ago
Anonymous
It sure feels like it sometimes
11 months ago
Anonymous
this game is barely close to DMC 1 much less V, the frick are you on about. I'm telling you these ffxvi wienersuckers are on some serious cope.
11 months ago
Anonymous
>Combat is almost as deep as DMCV's and this isn't even a pure action game
This game isn't even near the level of KH or TWEWY let alone DMCV, dumbass.
11 months ago
Anonymous
Based.
I also don't understand what the hate is about, I'm 30+ hours in and until now my only complaint is that god awful Mid mainline quest and the start to mid game sidequests, that's it.
The story is fantastic, the combat is deep, and the Eikon fights are fricking incredible, especially the one in Dhalmekia.
The only reason that it didn't score 90+ on metacritic is unironically because of the "diversity" issues, you are more than welcome to read the mediocre reviews on metacritic if you think that this is cope.
11 months ago
Anonymous
Go back
11 months ago
Anonymous
Pretty much this. Idk why it's ok to criticize FF for not being what you wanted rather than critiquing it for what it is but any other game that does the same nope
Still in the thread? Why aren't you playing your favorite game? I just got here homosexual. Difference is I'm not being paid $2 an hour in indian currency to be here
>n-no i'm not the one obsessed, y-you are
projecting. I just got here too, just wanted to point out how badly you seemed hurt that you were called out directly.
>Because I mostly remember "RPG elements" being what passive stat boosts you equip on characters
Not really true, the RPG elements I remember most are the different skills you get on jobs that largely re-define how they play. >side quests being random shit that lead to maybe one extra dungeon, an extra boss or an additional summon
Those are all pretty significant. Like REALLY significant
It means instead of giving you 5 phoenix downs, you get something actually distinct and bespoke that the devs had to spend real time making.
Getting an additional summon from a side quest is very exciting, especially depending on the game where it can also mean new spells or new abilities outright
But the meaningful side quest thing happened less than a handful of times each game though. I’ll give gow ragnarok credit with this though for modern aaa, the crater area was optional and gives you a ton of useful things plus some lore drops and dragon fights. Don’t think ff16 has anything like that unfortunately.
In most FF games prior to XII, there weren't actually that many side quests in general. And the ones that were there typically gave you either highly valuable but expendable items, new summons, resources needed to make or acquire high-value weapons/gear, or sometimes new party members altogether.
The point is that these games wouldn't have that much optional content but what they did have was of some significance.
Like in FF4, the only real side content is getting the new eidolons for Rydia.
The issue is FF16 has lots of side content and NONE of it gives you anything particularly useful. You can't even make Ultima until NG+
Yeah, 7 had a decent bit with summon and optional materia, plus shit like wutai, yuffie and vincent quests.
9 was basically 50% side content and most of it was sort of interesting.
I was happy to see X also was pretty strong on its side content for the most part.
It's funny how weak it gets after X
>also completely lacked any rpg mechanics.
No, 4 had proper dungeons and fun itemization. FF16 is a movie with """open world""" areas that might as well just be hallways.
It's overwhelmingly more complex than what modern FF pretends passes as a dungeon. Yes it's linear but there are puzzles, side rooms, hidden treasures, etc.
almost every single room has multiple exits and entrances that lead to various outcomes like treasures, death traps, conveyor belt puzzles, optional bosses, empty rooms. if you're going to try and bait responses at least do it with a game you've played.
>also completely lacked any rpg mechanics.
Are you moronic or did you just not play it? >Every character had a unique job that played pretty differently >Those jobs reflected the personality and backstories of the characters they were attached to >Some characters change jobs or get massive upgrades later into the game as they go through character developments >The specialties of these characters was expressed through their stats and abilities
You either did not play FF4 or have a really skewed idea of what "RPG" Mechanics means
>You either did not play FF4
That's pretty much 99% of the people you talk to in these threads. Everyone pretends to know x/y/z about their favorite FF game, probably just watched youtube summaries on all of them.
Yeah
I was one of those people myself until quarantine hit and it was basically a godsent opportunity to work through my backlog and stop being a poser.
And it turns out those games are pretty fun but also show you how, prior to games all getting constrained by the idea of pre-existing genres, how experimental devs could be.
I think if anyone wants to really understand why FF got as big as it did in the future with 6 and 7 and even 8, they should play 1-4 and just look at the progression of not only gameplay complexity or story complexity but also the way the games got better at telling their story THROUGH gameplay
FF4 was a big leap in popularity exactly because it innovated in that way, similar to how DQ5 was a big jump in storytelling sophistication over DQ4
>there is no rpg elements
Literally open the menu - you have equipment - you level - you have accessories, you have skill trees to manage - you can craft weapons - you can buy and sell weapons - you can upgrade them too
This alone is more than half of the true RPGs in the FF mainline offer. >for me FF is about friendship
Yeah and the entire first act is nothing but you hanging out with Cid and him and his buddies trying to bro up with Clive. You even get the obligatory love interest >it has crystals but i don't care
okay >it has cid but i don't care
okay >this game has too many cutscenes
Yet you gave God of War a near perfect score and consider it GOTYAY.
Just be honest and say you dislike the game because weebs still give you shit for you absolutely terrible opinions regarding anything japanese like Lost Judgement or DMC.
You don't care about Final Fantasy. Reviewing games just because you dislike the fans and want to piss them off is kinda pathetic.
He also said that Halo Infinite is a huge step forward for the franchise.
And that FFXV is great because its "fun" in the way how broken it is.
And that Lost Judgement is bad because its a RGG game that has - guess what - wacky side quests - something totally unseen in Yakuza games apparently
He also shilled BF2043 until the entire thing blew up immensely and still shills other modern unfinished AAA garbage,
This guy has honestly some of the dumbest takes of them all.
>FF gave up being a decent RPG to become a bad character action game >Everyone is defending it because it has pretty graphics
I wonder is people would be just as forgiving if the game looked like xenoblade.
game reviewing outside of its technical aspects has completely fallen, like at this point I just want to know if my machine can run it and no other opinions of theirs. too bad I have neither a switch or PS5 tho
>that time when Shillup made a review of Judgment after not playing the game for more then 12 hours >shilled for Avengers >bootlicks every Ubi game >shit on Lost Judgment and Biomutant >gaming journalist tier takes like "if you don't want a super easy mode in games you have never been with a woman", which is funny, because 'he' argues like one
Funfact: He later admitted that he didn't even finish Lost Judgment before reviewing it.
Yeah. People actually watch this guy.
>shilled for avengers
90% of the review was him shitting on the game and saying dont buy it >bootlicks every Ubi game
His review of Valhalla made very clear he hates nu-ubisoft >shit on Biomutant
Come on homie, even I wanted to like that game but its shit
The dude isnt the messiah of game critics, 3/4 of the time his takes are shit your average Ganker user would say
a lot of ff fans don't even seem to care about this game because how far it deviates from the nor for the series, Ganker is one of the only places i've seen that shills it hard for some reason.
This whole game feels like someone trying to do their own Game of Thrones fanfiction. Though given the first game was a D&D ripoff I guess that's not entirely out of character.
I believe it, recent ff titles have sucked ass in the rpg department and the one that doesnt mess with nonsense(stranger of paradise) that story is a fricking mockery. Still no PS5 then
Witcher 3, while a shitty action game, is a half decent RPG
I think it's a bit overrated in general by most people but it's perfectly decent for the purpose of conveying what it's like being Geralt
Ganker is fricking hilarious.
they spam "most ambitious final fantasy" and want the game to fail, when a dude actually makes a review saying that the game is indeed not ambitious and has gameplay systems straight out of ps3 era Ganker suddenly have to be contrarian again.
>3 years of people shitting on the PS5 here saying it had "ONE GAME" and that there was no point buying it since they'll all come to PC anyways >FFXVI demo comes out >suddenly tons of posts saying they're buying a PS5 now even though they couldn't even fricking play the demo and we all know that its eventually coming to PC anyways
square enix were even shilling that pile of trash forspoken on here so its not surprising
I was one of those who trashed the game non-stop because of how dull and bland it looked. But then I played it. I'm nearly at the end. There is no way to hate this game because it is absolutely amazing. Once you Black folk finally get it on PC, Xbox or something you'll understand how wrong all of these 6/10 reviews are. The combat, the graphics the music, the characters, and even the story some journos claim turns bad in the second half is all bullshit, everything about this game is amazing. Easily one of the top FF games to date. Better than FF12-13-15 and FF7R. My only complaint is the game needed a higher difficulty from the start.
I'm playing it on my friend's PS5 and by god it's really is SE's God of War: My Wife's Son; boring tedious fighting, minimum RPG elements, story that pretends it's better than it is, frickloads of cutscenes (and cutscenes when even fighting). And Ganker celebrating like it's god's gift to mankind are literally the >movie game, Japan 😀 meme come true.
Yeah, but the writing is so uninteresting that it being a cinematic game just makes it worse.
GOW's writing was way better.
I'd unironically rather have kawaii anime stories filled with autistic and unrealistic adhd characters.
GoW2018, for all the personal issues I have with it, is at least competent in what it wants to do from a writing perspective.
It's a story about families and how dysfunctional dynamics can sprout from good intentions gone awry. It's a very focused story on parental dynamics. It's cast is limited specifically to bring that focus
My issue is I can't really say what the emotional throughline of FFXVI is.
It's not the suffering of the commoners because that plotline only shows up once in a while
It's not rebelling against an unjust authority, because that plotline also isn't really that present all that much until the end
It isn't the squabbling over resources generating more sorrow than sharing because that plotline gets dropped near the end.
It's not the relationship between Clive and Jill or Clive and Joshua because nothing else really reflects those.
well yeah, everyone knew, even Sony, that the deal would hurt game sells, but if somehow they manage to israelite people out of their money for a handful of PS5, is a plus
honestly my least favorite part of the demo was the combat. I hate waiting on cooldowns. using moves should fill gauges that let you use more moves. also frick not being able to lock on with R3. I was actually excited for the game but the combat was so disappointing compared to SoP
At the time, that was an understandable feeling.
Some problems with games, especially live service games, only reveal themselves with enough exposure or over time
>extremely linear >you only really control ONE (1) (singular) character in a FINAL FANTASY (famous for being a party RPG) game >boring game of thrones schlock story >animated to english dubs with mediocre voice acting >hard mode is locked behind completion so you're stuck playing mash city for 50 hours >minimal RPG elements. There isn't even variation in gear progression, you basically just equip whatever is given to you. >DMC lite as you just use whatever skill is going off cooldown. Nearly non-existent benefit to optimizing this. >constantly re-used fights which leads to fighting like 8 dragoon mini-bosses throughout the game
yeah uhhhhhhhhhhhhhh its racism that makes this game bad
>extremely linear
10 and 13 already did this, and you have to be coping to think the old games didn't have one path to go. Yeah, you can run around the world map outside of Midgar but you literally have one route to Junon, then one route to Gold Saucer, then one route to Nibelheim. The big detours of FF7 pre-Cid are visiting Gongaga for some lore and Fort Condor. >you only really control ONE (1) (singular) character in a FINAL FANTASY (famous for being a party RPG) game
13 and 15 already did this >boring game of thrones schlock story >animated to english dubs with mediocre voice acting
Opinion >hard mode is locked behind completion so you're stuck playing mash city for 50 hours
I hate this but its clearly because they swapped around all the enemy positions its not making those level 10 wolves harder its swapping them for level 40 fricking chimera shit. I wish we got the more aggressive enemies on the first playthrough though >minimal RPG elements. There isn't even variation in gear progression, you basically just equip whatever is given to you.
I dislike this but even then its not a huge deal. In 6 you equip people with espers as the big mechanic which equates to grinding to unlock spells and gain extra stuff on level up. Why can't JRPGs let me put my own level up points in like Western RPGs, let me go full glass cannon if I feel like it.
>constantly re-used fights which leads to fighting like 8 dragoon mini-bosses throughout the game
Staple of action games and RPGs. I mean shit are we really saying this after ER got 10/10s, won GOTY and people still eat it up?
You have to manually move over and play AS them, then the AI takes over for your character. Its 7R without being able to pause and command all people at the same time which is what western RPGs were doing ages ago. Primarily play one person, but can pause and command others. 7R just needs a jump button and better basic combos, definitely needs some Square+X stuff that 16 has. Would add that extra missing flair outside of mashing square, or holding squad, or using Triangle to swap modes as Cloud. Barrett for instance is just boring as frick to PLAY as, Tifa and Yuffie being the most fun
>and you have to be coping to think the old games didn't have one path to go
the old games had a ton of proper dungeons and nonlinear environments to explore, even in FF7-9. and each had a number of optional locations that you could find while exploring the world map too.
so much revisionist history from YoshiP cultists high on radioactive copium.
To be honest, FFT is criminally overrated. The story was generic even for the time, and gameplay is too basic, literally just feels like a JRPG on a grid, there's no need for "tactics" at any point. The only time the game is difficult is at 2 notoriously poorly designed encounters, the 1v1 vs. Weigraff and the rooftop encounter with that duke that comes after, where you're supposed to defend an NPC but his 2 ninjas outspeed everything and they're most likely going to oneshot the NPC before you can even blink. The rest of the game is pretty mindless, and then you get Cid.
>Nearly non-existent benefit to optimizing this.
You optimize for damage. Every time you do a precision dodge or a parry you do more damage. When you do combos combined with burst and charging magic you do more damage. Anybody complaining about "muh damage sponge" never learned to play the game. Literal mouth breathers mindlessly mashing buttons. This is why you don't make games too easy, because then you get morons like this. But if you make it too hard they still complain and ask for accessibility options. There is no way to win with you morons.
>When you do combos combined with burst and charging magic you do more damage
lol lmao rofl, the combo system consists of hmmmmmm holding the button for a bit longer
It's honestly crazy seeing how hard westoid reviewers are railing against the game for daring to not have any Black folk in it, or obnoxiously "strong" female characters.
Yeah maybe in your schizo bubble, but the alphabet group/ESGamers are loving this shit game. Now watch as you backtrack like a gigantic Black person as the Japanese trash the game relentlessly (as they should)
FF died after X, despite being a good game.
Anything after that was some other shit wearing FF's skin. FFXVI is at least better than XV in that regard but that's far from an achievement.
Based review, seriously, what makes ff15 and ff16 different? Story is still shit, rpg mechanics are still shit, exploration is arguably worse in 16… it’s just sad tbh, shit seems half baked idea-wise
>Skill Up didnt mention anything about muh whites or diversity >REEEEEEE HE HATES IT CAUSE OF NO DIVERSITY
Holy kek. Maybe the games just fricking trash? Next thing you know it, the FFXVI cult will say Skill Up is secretly Barry all along
who the frick likes clive? I don't even care about the story but liking clive is akin to liking boone from FNV. the writers just made him a tryhard edgy roidhead.
How the frick is he edgy? He smiles throughout the game. Is it too much that he has some issues because he was enslaved for 13 years after losing aml his family, and/or because he thinks he killed his brother for a portion of the game?
I was trying to give an example without doing a full on analysis. But if you are using Sasuke, compare how he acted with Naruto or Sakura at first to how Clive acts to Cid, for example. He isnt edgy, but apparently all you want is Vaan
11 months ago
Anonymous
My point was just that smiling isn't really a measure of edginess.
For what it's worth, I wouldn't say Clive is edgy, he's just fricking joyless. Like, given that we don't have party members, he's not really charismatic enough to carry the story.
I don't really know how to put it but even for his archetype, he doesn't really give me a lot to attach to. The only time I really felt any connection to him is when he was screaming for ifrit to stop killing phoenix because it rumbled some of my own big brother instincts.
I think elden ring had more shitposters, but the shitposters for ff16 are more mindbroken by the game than elden ring's were. I think the demo being well received is what pushed them over the edge, since before that all discussion about this game on Ganker was extremely negative, so they actually thought this game would somehow flop
I dont know why you cant understand that many people are passionate about Final Fantasy and FFXVI is just the straw that broke the camel after the shit that was XV. Its also the fact that its just insanely shilled. Even Elden Ring wasnt half as shilled as FFXVI before release and that was one of the biggest gaming releases in a long time. You could also critique Elden Rings issues without having the thread go into full meltdown mode about some boogeyman schizo (which honestly makes FFXVIgays more mindbroken than the peoples dislike for XVI)
You can criticize the game, but "88 is a bad score", "nobody is watching it on twitch" "this game is going to sell horribly and kill the final fantasy franchise" are not criticisms, they're shitposting from people who want the game to be bad. Also this game was shit on for months, I don't understand why you think Ganker shilled this game.
A very good example of what I mean why I say this game mind broke it's shitposters
11 months ago
Anonymous
You dumb Black folk are the ones crying over barry
No one was talking about twitch numbers you stupid moronic Black person shill
11 months ago
Anonymous
I never mention barry, what are you talking about? And yes, people were talking about twitch numbers in previous threads. Did this game doing well frick you over so hard you actually have to make up shit in your head to throw a tantrum about?
11 months ago
Anonymous
>I never mention barry, what are you talking about?
YOU ARE NOT JUST A DISHONEST Black person BUT ALSO A DUMB FRICKING SHILL
>this game is going to sell horribly
The game pre-orders were tracking far lower than even XV its probably going to be one of the worst selling FF ever so try again shill.
I like it overall, but it could doubled down further on DMC if its already focusing more in that direction. It going full Ashuras Wrath does help with the big fights though, that shits entertaining.
dragons dogma 2 will show square how to make a real arpg with proper challenging gameplay, indepth combat system, and party mechanics
sure they might win in the story department but even capcom had great VAs for the first game
but it'll also have a lot more substance with how the world works, how npcs and party companions interact, and upgrading or crafting gear/weapons across various classes
the only part of his review that has any point is the last bit where he whines like a b***h that it isn't like the old FFs. That's all this is about. Keep in mind that this moron like both god of S O Is and wanked them off like he was being paid to gargle the cum. XVI has some deep flaws but this guy is legit worthless as a reviewer.
the JRPG scene has been pretty strong since the Switch era began. It was pretty quiet for the entire 7th gen and most of the 8th gen. But we've seen a ton more entries and interest in the genre since 2017 or 2018.
That Takahashi is basically at the height of his abilities in terms of both his own vision as well as the total competency of his studio, not to mention Square themselves coming out with tons of strong JRPG outside of FF these days (Neo TWEWY, Octopath 2, Triangle Strategy, Live A Live) and the mid-budget era of JRPGs is starting up again, I can't imagine trying to enter that red ocean with FFXVI would have been an enviable task. So they sort of side-stepped it and aimed for the AAA ur-genre
I feel as though the FF image of reinventing itself at this point is the series biggest weakness. Kitase/Yoshi both say stuff like "FF can be anything the creators want them to be" but the game design doesn't reflect that.
FF16 wants to be an action game, then make it an action game. Go all in! Instead we get some half-assed action and rpg systems.
When Yakuza 7 went full turn-based, the creators didn't pull back! They had a clear vision. The Xenoblade games also have a clear vision for the identity of the series too! Takahashi has said it's a "meeting of foreign elements" but the series itself can be anything!
So why is FF so afraid to go too hard in one direction?
This was both the biggest weakness with 16 and 7R unironically.
I feel like the reinvention argument is kinda overdone tbh, the games from 1-6, 7 - 12 were all different but they generally had an identity. The newer ones just feel like they're trying to be "x but japanese"
I think it’s difficult with action games in particular because there are only a handful of games that sell themselves on their combat alone. DMC, Bayo, God Hand, Ninja Gaiden… those are games that are played for one reason alone: combat. Most combat systems cannot justify an entire game’s existence. You need a lot of secondary and tertiary elements to support the game. Final Fantasy has always leaned on story to support its gameplay and that hasn’t changed in FFXVI, it’s just that the story is bad.
What’s unfortunate is that FFXVI’s combat is really close to being good enough to justify the game’s existence on its own. This only exacerbates the story issues though because now it’s just a way to interrupt your fun. I genuinely think that if the story was significantly better and the combat moderately worse then people would feel better about the game overall.
A good point mentioned in the review is the difference that most action focused game are 10-15 hours tops whereas FFXVI is 50 hours which is a lot of time to get sick and tired of simplistic combos and spongey enemies, and the thing is we do have action combat rpg that actually make it work like Dragon's Dogma and Elder Scrolls for example but these games also give you lots of freedom, classes and side content whereas XVI is extremely linear giving you basically nothing to do besides combat and watching cutscenes so it just doesn't work.
he's right though. you can't just invest a bunch of money into astroturfing something into something it isn't. there is literally zero reason for this to be a main numbered Final Fantasy. it has nothing in common with the franchise. gameplay, tone, story. you name it, there is nothing Final Fantasy here.
>Stranger of Paradise in 2022 >FF16 in 2023 >FF7 Rebirth in 2024
No, each one does a different thing and they are all fun. Play Octopath, or even Yakuza or Megaten. Or wait for a new FF remake, Im sure they'll go for turn based for other entries
Game is story driven. First playthrough is the movie + tutorial. NG+ is when the actualy gameplay begins. I say this as a criticism, but Im enjoying it a lot
>Shillup
You mean the same homosexual who b***hed about beating up HS students in LJ even though the whole point of the game is that High schoolers are massive homosexuals and need a reality check before they actual hurt people by their actions?
I usually like skillup but his opinion is moronic here
FF after the first 3 has always been about combat being just a vehicle to drive you to the next big story moments
it has never, ever been about deep RPG choices or whatever the frick, the RPG part has always been shallow as all frick compared to western RPGs
it's never ever been about open world exploration or whatever the frick either aside maybe from 12 sort of and 15, there were overworlds that were basically gating and herding you toward the next story moment until late game when, and the rest was mostly linear dungeons areas or cities consisting of a handful of screens with like 4 shops and a couple hidden chests
anyway 16 being all about combat areas leading you to story heavy sequences makes it 100% FF
>FF after the first 3 has always been about combat being just a vehicle to drive you to the next big story moments
I STRONGLY disagree with this
Combat in FF4 was for getting you to the next story moment but it also was a canvas for the characters to show their personalities.
In FF5, it was a space for player expression to play around with classes they'd earn and progress. FF5 also had a lot of non-combat or combat-adjacent puzzles and tasks to do.
The complaint here is mainly around the fact that Combat is literally all there is in FFXVI and it fails to be used effectively as a story-telling measure.
Which normally isn't an issue. Lots of games can get by just being fun to play. Hi Fi Rush earlier this year was basically the same way.
The biggest issue is that FFXVI ALSO wants to be a big epic Game of Thrones X Final Fantasy blockbuster so it's got a gameplay:cutscene ratio that really doesn't let the combat shine as the main attraction it is.
In an ideal world, FFXVI would be a level-based game where you mostly do action and story only happens at the beginning, mid point and end of a level.
Hunts/Marks would just teleport you to the enemy.
FFXVI's combat isn't used as a canvas for storytelling, but the structure of the main story doesn't let it be a medium for player expression either since getting new Eikons happens at set points along a cutscene dense trek.
DMCV, bayonetta, vanquish, Hi Fi Rush and tons of other renowned action games do not waste the player's time with 10+ hours of cutscenes because they know the main reason you're there is for the combat
>FF after the first 3 has always been about combat being just a vehicle to drive you to the next big story moments
this is how you spot an FF14 player lmao.
7R had pretty much the same issues present in 16 but no one said shit about it and just gave it a 88. E-celebs and journalists could jump on the 16 hate train to manufacture controversies.
I replayed almost every mainline FF throughout this laat 2 years and Im halfway through 16, this game literally goes through most of the classic tropes of the series, people are full of shit with "muh purism ñ"
Thank you anon. Why can't there be one series on Ganker that doesn't attract schizos? I just want to talk about games I enjoy, but no ff16 has to be either worse than hitler or the greatest thing since sliced bread
There's a lot of schizos for sure, but I don't know if it's very polarizing outside of them. From what I've seen it seems like people/reviews that gave it a chance think it's a good game but it has it's fair share of problems. Although I could have just not seen the ones who hate it
11 months ago
Anonymous
Have you not been reading anything in the thread.
11 months ago
Anonymous
Discord raiders aren't people
11 months ago
Anonymous
>everyone who doesnt like my game is a discord raider
meds
11 months ago
Anonymous
Without the usual cultish devotion or irrational hatred, I think the game squarely falls in the "good" category. A lot depends on your tolerance for cinematics, which the gaming sphere has steadily eroded in the last few years. Very few games try to tell a focused story because no one wants to give cinematics a chance. That's why you have everything from indie games to Elden Ring doling out the story via text dumps and item descriptions. That or there's a blatantly juvenile/appealing concept like dating sims like how it is for Fire Emblem/Persona or a remake/old ass story that's already been told like for FFVII:R/KH3. FFXVI in all respects is a pretty standalone project.
Telling a story about a completely new world/setting, especially a grimdark medieval fantasy one, requires a masterwork touch in everything in order to capture an audience. As much as I'd hate to say it, it hasn't done it. I don't believe any other developer like Kitase/Nomura/Tabata could have done it better if they were to make a completely new world like CBU3 did. It's incredibly hard to introduce anything new these days, as evidenced by the amount of shitposting around this game.
11 months ago
Anonymous
I have to agree to disagree with you on the fact that modern gamers don't like stories. Even though tlous2 was not well received, tlous1 is still fondly remembered and the only reason 2 was disliked was because the story was shit, not because it was a main focus. I'd also bring up nugow, but I never played that game so I don't know if it being story driven and a movie game is a Ganker meme or not.
I keep hearing people complaing about the lack of RPG elements with FFXVI, so what's exactly wrong with it?
Don't you still level up and learn new skills or magic?
Can you not equip different weapons/armors/accessories/magic like previous games?
I think the last straw for me was dumbing down combat for the sake of Normiebux.
You can still have complexity in an action game. >videos of Bombs being attacked by Ifrit/Phoenix skills >No actual Team-up Attacks with Jill, Joshua or Cid >No Party Mechanics.
I don't mind not having turn-based, but to tell me that they're taking out Parties and Combination attacks, it's ridiculous, considering both KH and now FF7-Rebirth have them.
My favorite part is they made the game 75% cutscenes and 25% hallway simulator with boring battles and they didn't even have an original or decent story to tell. Don't even get me started on the gay shit and troony ayylmao
>one of the only reviews that doesn't start with 'FFXVI is a masterpiece, it's one of the best games of all time, please don't crucify me, BUT...'
based for that alone
>Outside it's impressive gameplay and visuals there's nothing else here
what? I mean outside gameplay, visuals, sound and length what else is there in a game?
Is it wrong that I’m more excited for Star Ocean 2? I’ve never played a single game from that series but I’ve heard a ton of praise for 2 specifically and I love the concept.
Why are people pretending there is any functional RPG system in FF since FFX? XVI got nothing to inherit from, especially from XV. Why are jounalists moron like ShillUp pretending XVI's simplified gear and skill systems while he was shilling for RPG elements from Cyberpunk 2077?
MMO devs = MMO quality = Do not Play
XVI's massive failure will lead to the MMO team being permanently sent to the MMO ghetto.
Yoshida will be fired.
Nomura is taking Full Control.
>crafting >item collection >eikon ability points spending >lore gathering >side quests >so on and so forth >inb4 all of these don't count
11 months ago
Anonymous
so all the annoying grinding parts of an RPG, but none of the fun parts like making a build, interacting with party members, or playing a role?
11 months ago
Anonymous
>eikon ability points spending
The skill tree is the ONLY thing that is an RPG mechanic you listed >crafting >item collection >lore gathering >side quests
Top kek does this make older Asscreed games like AC2 an RPG? Does it make God of War 2018 one? Tears of the Kingdom? Holy frick you have nothing
>doesn't count
11 months ago
Anonymous
>eikon ability points spending
The skill tree is the ONLY thing that is an RPG mechanic you listed >crafting >item collection >lore gathering >side quests
Top kek does this make older Asscreed games like AC2 an RPG? Does it make God of War 2018 one? Tears of the Kingdom? Holy frick you have nothing
I don't know probably in the story, the gear and accessories you can equip, the attributes you can level up, the side quests you can do? But this is where you homosexuals go disingenuous and act like you didn't just equip the best in slot gear on characters for 10 games straight and moved along
Does being an action game also allows devs to have dogshit rpg mechanics? if they wanted to be an action game, why are they there? shouldnt they also be criticized?
But theres no RPG mechanics. Coping wont stop the fact that its not an RPG
11 months ago
Anonymous
Then your moronic pet dev should've said that from the start. he deserves all the backlash he's getting.
11 months ago
Anonymous
>Backlash
Handful of reviewers saying something is bad isn't a backlash.
Game was marketed as Action Story Driven RPG mainly, people are right to be mad when they didn't get proper RPG mechanics but the game delivers on Action and somewhat story (I'm getting whiplash from how fast good story beat turns into mediocre one and vice versa)
11 months ago
Anonymous
Bro, everyone is talking how the setpieces and combat make this game good, everything around the story is destroyed and the exploration/quests arent good. You need to stop lying to yourself.
This game is as good as a dmc if you want to hit things, not a ff.
11 months ago
Anonymous
Actually people think the combat is boring as well. Look it up homosexual.
11 months ago
Anonymous
>Bro, everyone is talking how the setpieces and combat make this game good, everything around the story is destroyed and the exploration/quests arent good. You need to stop lying to yourself. >This game is as good as a dmc if you want to hit things, not a ff.
/thread
11 months ago
Anonymous
>Everyone
I'm yet to see someone not on Ganker say that the story is truly dogshit, the worst I heard is that it's serviceable at best.
But shit you can keep pretending Ganker knows the best
11 months ago
Anonymous
Sure, everyone here is lying and everyone outside here is a doomer journo
You only trust your friends who play 14, right?
11 months ago
Anonymous
>Brings 14 out of nowhere
You have no arguments outside assuming I'm a 14gay?
11 months ago
Anonymous
Not really, but your point is the most non argument ever.
There is clearly tons of criticism around narrative aspects of this game outside of here. And you are coping a lot if you deny that.
11 months ago
Anonymous
Nah anon. The only good journos and reviews are the ones who gave this game a 10.
11 months ago
Anonymous
multiple positive reviews mention the protagonist and story as negatives.
Yoship went to PAX west to talk how the game would have rpg mechanics, didnt present shit
And told there were plenty of them
At the end of the day they had plenty of garbage.
>pretending you don't know
If you don't know who barry is go back. You have no idea where you even are. Barry is more integral a part of Ganker than meme arrows and just as sold.
>People who have PS5s and are playing the game >Yeah it's... all right >People who don't have PS5s but defend XVI like it was their fricking child >IT'S LITERALLY 9/10 AT THE VERY LEAST NO I HAVEN'T PLAYED IT JUST TRUST ME
I've honestly never seen anything like this. I have the game. First 6 or so hours are good. It gets off the rails jist before dies Cid dies. It has been complete dogshit ass since Clive hit his 30s. Meanwhile these YouTube watchers are kneeling at its feet.
The XIV cultist phenomenon is one of the strongest in gaming, especially on this board. It probably has the single most mentally ill player-base of any game in history.
I just don't understand why rip off western garbage like Game of Thrones. Like you have such a diverse franchise like FF, with original settings and fantasy concepts but you go and ape western shit? Why, explain the thought process
I don't even like FF14 but even that game has a much more FF and Japanese vibe to it than XVI
Kojima was always a massive westaboo, but even in his westaboo games he still had quirky very clearly Japanese humor/gags sprinkled in, and MGS was an original franchise. FF despite being inspired by more traditional western fantasy still had a strong identity, but FF16 just sorely seems to lack one and instead really just feels like they wanted to make some shitty GoT ripoff with an FF skin to me.
>Skillup likes the writing >It's easily the worst part
Speaking of did Matsuno write for FFXVI? The guy's great at coming up with ideas and concepts for characters and scenarios, but ask him to write them to speak and interact as much as an mainline FF character and you get FFXII where the writing shows cracks if he even manages to finish at all. I like FFT as much as the next guy but Ramza never actually speaks that much and pretty much all of his development is finalized before chapter the end of chapter 2.
The dialogue in XVI is fine for the most part. It's the ambling narrative overhead that fricks everything up. >Clive. My god. You defeated Garuda. You've awakened Ifrit. You are a dominant, Clive. A dominant! A 1 in 1,000,0000,000,000 curse/blessing has befallen you >Now go collect three samples of soil by holding X and bring it back to this merchant who has no bearing on the plot at all.
Clive isn't at fault here. Neither are Cid, Jill, Hugo or others (Barnabas DOES fricking suck, though). It's just the plotting and pacing of main events is fricking awful and drags the whole thing down.
>character under duress while dodging boulders blurts obscenities
That's sensible. But you're a tendie who only knows sterilized mutes, so I understand your distress.
. My god. You defeated Garuda. You've awakened Ifrit. You are a dominant, Clive. A dominant! A 1 in 1,000,0000,000,000 curse/blessing has befallen you >>Now go collect three samples of soil by holding X and bring it back to this merchant who has no bearing on the plot at all
Sounds like jrpg
No anon, this very specific idea of jrpg is the true jrpg and what FFXVI should have been when they announced it years ago to be an action orientated game. Yoshi-P should have went into my computer and tunneled into my brain via my headphones to extract the jrpg formula to make the newest final fantasy.
The dialogue in XVI is fine for the most part. It's the ambling narrative overhead that fricks everything up. >Clive. My god. You defeated Garuda. You've awakened Ifrit. You are a dominant, Clive. A dominant! A 1 in 1,000,0000,000,000 curse/blessing has befallen you >Now go collect three samples of soil by holding X and bring it back to this merchant who has no bearing on the plot at all.
Clive isn't at fault here. Neither are Cid, Jill, Hugo or others (Barnabas DOES fricking suck, though). It's just the plotting and pacing of main events is fricking awful and drags the whole thing down.
I mean to be fair in the context of that particular side quest Clive goes there to help the girl collecting dirt because she might be in danger, and then after he kills the monsters he offers to gather the dirt himself because he can look after himself. No one ever actually made him collect dirt, possibly the worst example of all the side quests to pick.
>Aight Clive we need to break into this place to do this thing >Holy shit Cid sounds awesome let's do it >but first go talk to my prostitute hooker friend >what >and help her find her dead hooked employee >why >but first talk to 2 or so random fricking NPCs to gather intel >what the frick >okay now walk over here to find the dead girl and her comb >who wrote this >haha ok NOW let's get back to the main plot!
They just get longer, more meandering and worse. The actual main storybeats are fun, and the boss fights are great, but everything in between is awful, and there's more of that shit than the actual story. This is a 20 hour action game drawn thin to a shitty 50 hour beat em up masquerading as an RPG.
Yeah, the sidequests are the worst fetch quest shit you can imagine, and half of the main quest are side quests but red.
Could have been a killer ~15 hours action game.
11 months ago
Anonymous
are the sidequests optional?
11 months ago
Anonymous
yes
11 months ago
Anonymous
then why people are so upset about them, they seem only to serve as world building events rather than quests
11 months ago
Anonymous
>hen why people are so upset about them
where the frick do you think we are
11 months ago
Anonymous
Autism
11 months ago
Anonymous
Shitposting material, even though FF7:R's sidequests were even more egregious given the scope of the original game.
11 months ago
Anonymous
haven't played 7R, but there's a reason why they are called Sidequets.
do people only want to collect bear asses in their quests?
11 months ago
Anonymous
Sidequests have rarely ever been good in FF games.
11 months ago
Anonymous
i can't think on a single game were the majority of the sidequests were exceptionally writen
11 months ago
Anonymous
FNV?
11 months ago
Anonymous
Yes, usually that's the case. I think Divinity 2? had strong side quests but overall throughout the FF franchise, I can only think of FFX's summoner sidequest where some lady tests Yuna out. And the optional summons you get in alot of Final Fantasy games tend to have pretty cool side content attached to them. Or stuff like getting the best weapons/armor and the like.
That being said, FFXVI's strongest side quests are in its later stages. They're highly dependent on how invested you are into the world at that point though.
11 months ago
Anonymous
Because this game has been shilled nonstop for months and everyone is throwing every terrible design choice in this shitty game in their faces. Completely justifiably.
11 months ago
Anonymous
>shilled nonstop for months
Not on Ganker. I don't remember a single positive thread about this game until the demo released
11 months ago
Anonymous
The actual side quests are, but half of the main story has the same low quality as them because it's shit with zero thought put into its design just to pad the game's length.
Do you know when the main quest is hanging between two important events and you leave the marked NPC there waiting while you go around doing meaningless sidequests? Make them mandatory and that's 16's main story progression. Sidequests make you waste even more time with low quality crap, but ignoring them won't save you from having to do meaningless tasks between actual levels.
11 months ago
Anonymous
Holy shit it's FFXIV all over again.
>shilled nonstop for months
Not on Ganker. I don't remember a single positive thread about this game until the demo released
11 months ago
Anonymous
Yes. But the point here is there is mandatory busy work to be done between the actual meat of the story that are essentially side quests in nature. They have tenuous connections to the main story but could easily have been written out. They're filler. Imagine an album with 10 solid tracks. But the band decides they need a 20 track album so they add an additional 10 songs that suck ass. And to get to the good songs you have to listen to every song in order. That's how XVI is. Amazingly high highs that last roughly 30 minutes followed by agonizingly shitty 3 hour (or longer) snore fests of walking back and forth talking to NPCs.
11 months ago
Anonymous
>this whole post
yeah, exactly, optional, filler, call it whatever you like, you can freely ignore them
The actual side quests are, but half of the main story has the same low quality as them because it's shit with zero thought put into its design just to pad the game's length.
Do you know when the main quest is hanging between two important events and you leave the marked NPC there waiting while you go around doing meaningless sidequests? Make them mandatory and that's 16's main story progression. Sidequests make you waste even more time with low quality crap, but ignoring them won't save you from having to do meaningless tasks between actual levels.
probably a pacing issue, but people expecting that every quest needs to be hyper important and always be an endless crescendo till the climax, is unrealistic for the story the game is trying to tell
11 months ago
Anonymous
>you can freely ignore them
No, you fricking can't, dumbass, as everybody playing the game has already told you.
11 months ago
Anonymous
so, are they optional or not, as I asked before
11 months ago
Anonymous
to put it in ffxiv terms, there are sidequests that are still part of the msq, and then there are sidequests. Both are terrible.
11 months ago
Anonymous
that's not how sidequests work on XIV tho
11 months ago
Anonymous
it is. There are so many bullshit fetch quests in the msq.
11 months ago
Anonymous
>As I asked before
And were answered, you illiterate moron. Is "No you fricking can't" too difficult to grasp?
11 months ago
Anonymous
>are side quests optional? >yes >so what's the big deal? >they are mandatory >okay, which is it? >they are both optional and mandatory
SHROEDINGER SEETHE
11 months ago
Anonymous
Side quests are optional, but half of the main quest has the same quality and design as them, it's not that hard to understand.
If the side quests were good, then half of the main story being the same quality as them wouldn't be an issue.
11 months ago
Anonymous
Hence why I was especifically asking about the sidequests
you can't expect that every main quest is a 10/10
that would be a nightmare
11 months ago
Anonymous
jesus christ
11 months ago
Anonymous
>Whoa, did more than one person respond to my post? >I bet that was just one person though, let me act moronic on purpose
What are you trying to achieve you oboxious queen? The game has too much filler and the filler are sidequests shoved mandatorily into the main story. You've had this said to you multiple times already.
11 months ago
Anonymous
They're expecting actual design. Final Fantasy XV would ask you to collect some equally meaningless item in a sidequest, but to get that item you enter an entirely optional dungeon with unique level design, shortcuts to unlock and all that crap. You then get the meaningless item and go back for your reward. FFXVI will ask you to grab a meaningless item, and all you have to do is hold forward until you reach the marked place and then hold X.
Both meaningless tasks with no importance to the plot, but only one of them has actual level design.
And that's FFXV, for frick's sake, I'm not even comparing it to a good game.
11 months ago
Anonymous
yeah, that's bullshit, that game was awful
the quests felt like playing wow classic
11 months ago
Anonymous
I kind of doubt the amazingly high highs part but yes.
11 months ago
Anonymous
>Clive facing his inner demons and telling Ifrit to get rekt >Beating up Typhon >Clive telling Hugo that he killed Benedikta and he isn't apologizing for shit before they fight to the death in a throne room
Honestly some of the best stuff from FF. Followed by some of the worst. Everything related to the eikons is great.
The fact that people are defending FFXVI's JRPG status by claiming it has the worst conventions of them and none of their strengths should tell you that FFXVI has some direction issues.
The way I see it, most games start from one of three places
Gameplay first, Story first or storytelling first.
I don't consider RPGs to be story-first. That's more for the realm of Visual Novels and Visual-novel adjacent genres.
I look at RPGs as being storytelling first and all I ask is for you to think about what kind of story you want to tell and build gameplay systems that express that.
The biggest issue of AAA games is the basically full split between gameplay and story, even if the two halves are good. The more ambitious you are with your story, I expect you to either make a VN (could even be a AAA VN like Detroit) or to figure out how to use your gameplay the way a film director and cinematographer use the shooting and editing process to express the story of a screenplay.
Your framework is lacking, but is a decent start.
Art-first is what JRPGs are. Similar to games like Myst.
One can further break this down into: Visual Art-based JRPGs and Music-based JRPGs.
FF is the rare music and visual art based JRPG when it is at its best.
XVI is a divergence as it has poor visual art and mediocre music.
His framework is better than yours tbh. He's talking about something core to the genre which is story, you're talking about surface level presentation things.
11 months ago
Anonymous
Anon...the majority of FF7 and FF8's story is told through the visual art. The writing does very little. As with many other games.
>rpg Black folk complaining this action rpg doesnt have enough numbers to make their lizard brain release dopamine
Christ, you morons need a detox to remind yourself video games are supposed to be more then menu navigation.
>video games are supposed to be more then menu navigation.
yeah, stupid morons. everyone knows video games are supposed to be overwhelmed with terrible movies where you set your controller down for an hour at a time.
Except everyone praises the combat and story. The only complaints I've seen anyone have is there isnt enough Black person races and there isn't enough 'rpg mechanics' which just means spending way too much time in menus.
Some people are complaining about the story, but its always very arbitrary. Im 60% in, so I cant comment on that yet. Combat is mostly people that dont know how to play, game isnt hard but Im sure it must be very boring if you are shit at it. The people that actually have valid criticism for the gameplay have specific complains (like the shitty lock on)
>Except everyone praises the combat
There are numerous complains that it's too shallow and easy >and story
Lmao >'rpg mechanics' which just means spending way too much time in menus.
Action games have incorporated RPG mechanics for decades without resorting menu combat.
>and story
And presentation
The story itself devolves in the last quarter of the game
It's also got too many cutscenes given how little there is to do outside of the story
None of the side quests are remotely interesting from a lore or even gameplay view. There's really nothing to explore and find.
I'll put it another way. IF you gave me a game that was the entirety of Game of Thrones, with episodes stitched together and occasionally you got to fight stuff with DMCV combat, I would not give that game a pass.
Giving me Citizen Kane with 10 minutes of Titanfall gameplay sprinkled in, that does not mean I'm just going to average the scores of those two things and say it's that good.
>rpg Black folk complaining this action rpg doesnt have enough numbers
no, the game has plenty of dopamine numbers flying all over the screen at all times. what people are complaining about are the dogshit rpg mechanics.
I'm yet to reach a part where the story is truly dogshit. Just killed sleipnier and I still think that story is just okay with good ups.
So far it's 8/10.
>To be far, the one coping right now is yoship, he said that his biggest worry was the story lol
And now the game is regarded as "it fricked up the narrative"
Grim
>way too many cutscenes >bad story that just gets worse as it goes on >terrible side quests >extremely linear tunnel gameplay >way too easy even without accessories >boring shallow combat >no rpg elements at all >troony ayy lmao >gay normalization agenda
GoTY!!!!!!!!!!!!!!!!!!!!!
This kek, if you'd read between the lines I bet you'll find many nintendtrannies and PC gays that seethe that this game isn't out on their precious platform.
It's ok though, the game has garnered enough good media for it to sell enough fot Square to make a profit
>final fantasy tries something new
WAHHHHH WHERE IS MY BORING MENU NAVIGATION SIMULATOR >final fantasy does the same old thing they always do
YAWN, THESE MECHANICS ARE 20 YEARS OUT OF DATE.
>YAWN, THESE MECHANICS ARE 20 YEARS OUT OF DATE.
Funny how you say that when a big part of the skill up review WAS how many of the mechanics in the game were outdated
I'm glad that people are waking up to who Yoshi-P truly is.
He is Japanese Todd Howard, made a good game and is generally approachable which caused shills to hype him up as someone who really "gets it" before realizing that, yeah, he's literally a good marketing guy.
I understand getting rid of RPG mechanics, but from what I hear the game is very lonely, and you're pretty much just fighting solo or doing quests alone as clive the whole time, or watching cut scenes. If I just wanted a character action game I would play bayonetta, DMC, sekiro, or whatever. I haven't played any final fantasy games before, but I thought the whole point was being part of a team of characters that all have different strengths and weaknesses.
>but I thought the whole point was being part of a team of characters that all have different strengths and weaknesses.
yes the point of it is the group nature of it
without a party it becomes like any other AAA westslop bullshit
If you actually played X, XII, XIII, XV, strangers of paradise, VII:R the writing was on the wall.
I'm disappointed but I'm not confused about what the game is like the OP reviewer seems to be. Why be surprised that an action game is primarily an action game? Don't buy the game if you don't want to play an action game. If you think the franchise hasn't been moving towards action, you haven't been paying attention.
>Don't buy the game if you don't want to play an action game
He's a game reviewer, part of his job is reviewing the most popular releases so that people click on his videos.
If people only reviewed the games they like, games would get nothing but 10/10s, or close
A reviewer who's played DMC/Bayonetta/MGR would be way more qualified to comment on the game's combat than someone who button mashes their way to victory. A layman's perspective is valuable but it's definitely not as valuable as an experienced player. A person should play multiple FPS games before being qualified to review FPS games, otherwise you get a reviewer like the guy who reviewed Doom Eternal. It's common sense.
A layman's perspective can be even more valuable when one of the layman's biggest criticisms is that the game he supposedly doesn't even know how to play is too easy.
A lot of games don't require you to master it to beat. Action games by nature are much harder to acclimate to than your average fps/rpg. Asking someone to do perfectly at it is unreasonable, hence why they made those accessories and tuned the combat for the lowest common denominator.
11 months ago
Anonymous
Nobody is asking for the game to demand perfection, people are asking for a hard mode that doesn't take dozens of hours to unlock. Much like how the moron journalist mode is optional, so would be this hard mode.
And wasn't the initial point that apparently this reviewer is part of the lowest common denominator? Well, he still thinks it's too easy. Clearly they didn't tune it very well.
11 months ago
Anonymous
Even this reviewer might have played KH at some point. Lowest common denominator is like the person who played Cuphead. There is a definite floor to the skill of the average player who's never touched an action game in their life, and that's what the difficulty is tuned for.
Everyone agrees that locking Hard Mode behind NG+ is moronic though.
The issue is that it doesn't feel like a good action game, as well as a good RPG. It's flashy sure, but there isn't enough there for it to be a compelling action game. Not to mention, the lack of feedback when fighting bosses/minibosses makes hits feel like shit. Stranger of Paradise is both a better character-action game and a better rpg even when it' not trying to be a character action game lol.
>I feel like most of the people defending the lack of RPG mechanics
it's the ff14 players/YoshiP cultists. ff14 doesn't have any rpg mechanics either, so it's what they've come to expect.
a piss5 to play one bad game >deciding that it's a bad game even though you did not play it while additionally ignoring it's critical acclaim
kek, you homosexuals just come to this threads to take your anger off at this game , don't you?
ok dude, game on.
I played the demo, including Eikonic challenge. the whole thing felt terrible. the camera is shitty. the combat is floaty and somehow feels too slow. having dodge on R1 is fricking moronic. should I go on
>the camera is shitty.
True, but the same can be said for many other action games. still doesn't hurt the experience as a whole >the combat is floaty and somehow feels too slow.
Black person it's the fricking demo, what did you expect? it gets much faster as you progress the game and unlock more tools >having dodge on R1 is fricking moronic.
You do realize that there is a layout that swaps that around , right? The game literally asks you which layout you'd be comfortable playing in >should I go on
Please do
the music is actual hot garbage, AI generated Uematsu shit
the story has cringeworthy anime bullshit like pic related
it's literally designed to be autowon, with autowin accessories ffs
11 months ago
Anonymous
>cringe worthy anime bullshit
is this your first FF game?
11 months ago
Anonymous
>the music is actual hot garbage, AI generated Uematsu shit
YOU HAVE ONLY PLAYED THE DEMO
It has a pretty good soundtrack overall, with some banger tracks at the climaxes of the story. but then again you wouldn't know, since you haven't played the game. >the story has cringeworthy anime bullshit like pic related
I disagree, it's literally peak fantasy, whether it's good or not is for you to judge, but it's not anime-like by any means. >it's literally designed to be autowon, with autowin accessories ffs
moronic argument, it's your choice whether you want to play the game or let it play itself.
You're just hating on a game you haven't played, typical Gankertard
11 months ago
Anonymous
>YOU HAVE ONLY PLAYED THE DEMO
OK you tell me
does the music massively change style, influence, sound color as you go through the game?
go ahead Mr fricking expert
11 months ago
Anonymous
>does the music massively change style, influence, sound color as you go through the game?
It's medival typical FF music with some Techno sometimes sprinkled into it , the music is not a problem with this game > go ahead Mr fricking expert
Nice projection moron, play the game past the demo and then vehemently hate on it
11 months ago
Anonymous
so your answer is NO. the music doesn't change. and you're fricking wrong, this is a series where EVERY entry had a MASSIVE fricking effort committed to incredible music.
frick dude listen to these
the fricking Stravinsky'an orchestration, referencing fricking folk dances.
NAME ONE FRICKING TRACK IN XVI LIKE THIS.
You fricking MORON.
11 months ago
Anonymous
>where EVERY entry had a MASSIVE fricking effort committed to incredible music.
you can't seriously believe this lol
11 months ago
Anonymous
Holy shit, you might be the most moronic anon I've ever seen here.
11 months ago
Anonymous
This game is a fantasy epic you fricking moron, with a theme that is much darker than your average FF game
If you genuinely tell me this is not a good track you're a fricking tasteless moron, but it's not worth engaging a moron like you who spends his breath hating on a game that he didn't play
11 months ago
Anonymous
Dark doesnt mean good
When you get older you will understand that. This need of approval is silly.
11 months ago
Anonymous
>Dark doesnt mean good
That is not what I argued, what I meant was that since it's a darker themed game, it's expected that it will have themes that are darker in nature, which is percisely the case
11 months ago
Anonymous
OH WOW
FRICKING MIND BLOWING
A FRICKING STRING OSTINATO OVER BOOMING LOW BRASS
COULDN'T POSSIBLY HAVE BEEN DONE BETTER IN ANY OTHER TITLE
OH FRICKING WAIT
WHAT DO YOU KNOW. COMPLETELY FRICKING OUTDONE BY TALENT.
I mean there's RE4R, Hi Fi Rush, TOTK, Pizza Tower, Star Wars, Street Fighter 6, Hogwarts Legacy and a ton of games past june like Armored Core 6, Pikmin, Mortal Kombat etc etc
Why would people care about a very average game like FFXVI? I think the reason why people here are so against it is because people are frustrated about the direction the series the game took over just one single meh exclusive thats starting to get some negative reviews
Here's the thing with action game youtubers that gave their impression on the game 2 months ago. I am in a discord server with some of them, they genuinely thought that the base of the gameplay is good back then, but also that since this is a much longer game; they would find a way to mix up/add far more moves to Clive over the story, beyond just Eikon abilities.
Easy way to flip off the current problem into: ACTUALLY theres a bigger threat that needs to be stopped.
You see this in almost every jrpg in the form of aliens, gods, dimensional beings...
It wasn't sudden in any of them, really. For example, Jenova was present in the first 6 hours of FF7. And when you find out she's from space (also in the first disk), it's pretty nonchalant.
Ganker told me that XIV was awful, they were wrong
Ganker told me that Stray is a game for morons, they were wrong
Ganker told me that that FFVIIR is worse than the original in every single aspect, they were wrong
Ganker told me that MHR is only good as a coomer game after mods, they were wrong
Ganker told me that Death Stranding was just the "wow so d33p" last bowel movement of kojima, they were wrong
Ganker told me that MK11 is so bad, you'll wish you were playing MK deception, they were wrong
Ganker told me that Elden Ring was inferior to every other FromSoft game, they were wrong
Ganker told me that RE4:R was gonna be shit, they were wrong
Ganker told me that SF6 was going to be boring and pozzed, they were wrong
Ganker told me that TOTK was worse than BOTW, they were wrong
Ganker told me that GOW:R was garbage, they were wrong
Probably FFgays, the real question is whose are the gays that getting extremely pissed about the game. Not liking the story, rpg elements, combat, etc is fine, but who're the people getting mad that a final fantasy game has a lot of cutscenes?
>shill up
Black person
I'm 99% sure this is politically motivated, a lot of game journos seething because muh Black folk aren't in the game
I'm perfectly fine and happy with the color palette of the game.
My issue is that for a character-action game, this title is incredibly dour and lifeless on the story-front for 90% of its run time.
Like, I'm having MGS4 flashbacks to how that game's actual gameplay could be fun but then you're fricking flung into 30 minutes of straight cutscenes
Racist here, this is the first FF i bought since 12 because it wasn't filled with forced diversity and seemed like the combat might be alright but after playing it a couple hours i was bored as frick and went back to playing Rogue Legacy 2 instead.
At least you didn't buy a non-pro PS5 for this right anon?
You can literally flip this argument around and say Ganker supports the game for the same stupid politically obsessed reasons.
I'm racist and I think this game looks like shit.
>can't even get the biggest online shill to like it
deary me, how bad is it
haven't played it yet but I'm guessing the actual primary complaint here is "noooo there's not enough Black folk"
that's literally it. the entire video is him whining about the lack of diversity and trans representation.
literally it isnt. this review is the only level headed review about this game on the internet so far
>gave halo infinite 10/10
>gave cyberpunk 10/10
every review can be level headed if it aligns with your opinion
>implying shillup even gives scores
Not only did he not give either of those games those scores, he doesn't give scores at all
you're being transparent as frick, discordtrany
hot
I don't know what's more sad, the fact that you can spew such a bold-faced lie, or the fact that anons here are stupid enough to believe you.
Zelda has no Black folk. Super Mario RPG and Wonder have no Black folk either. What now?
mostly it's b***hing about the linearity, departure from traditional gameplay, the chore-like side quests and the lack of party members. Basically it's Devil May Cry (4 kids) and trad weaboo's are losing their shit. Some of the criticisms are legitimate but mostly it sounds like him being a little b***h
Literally shillup shills kek
>departure from traditional gameplay
He's docking points from FF11?
What even is "traditional" gameplay. Every game generally has massive shifts in systems, with you going from turn based to ATB back to turn based to then some RTwP shit with FF12.
>What even is "traditional" gameplay.
I'd expect a Final Fantasy game to at least have a modicum of RPG elements. Even DMC was more of an RPG than this.
>Games a literal hallway
>The RPG side of its a joke
>Combats super shallow
>Story is dry
>Absurd amount of padding and MMO fetch quests
He said its like if someone made a single player FF14.
>He said its like if someone made a single player FF14.
Is it not already?
We already have FFXII
The combat is super shallow but also impressive?
>MMO troony plays his first devil may cry clone.
The image in the OP describes the combat as impressive, I thought that's what we were talking about.
He said that its easy so there's no point in going deeper
wonder how nigs are homeless when they liv in your head rent free
I have played it and everything he says is accurate. The game sucks and is worse than XV and XIII.
This is the Black person that gave Nu-GOW glowing reviews, you'll forgive me if I don't take any opinion of his seriously.
FF16 is even more of a movie game than nu-GoW, hilariously.
first off ff16 has unfathomably better writing and cutscenes, and also has infinitely better gamepaly.
lel
What the frick are you talking about. Have you played either of these games?
Yeah. In FF16 there are like 45+ minute long stretches where you don't even use a controller lmao.
FF16 somehow took over 2018 and Ragnaroks missing spectacle. When you go from God of War 3 to the new ones, there is a massive lack of holy shit scale that FF16 has in spades.
you can only do "transforms into ifrit" so many times before it gets old
>God of Backseating
kek
backseating is still better than having literal movies where you set the controller down for hours at a time lmao
He said it was better than DMC and Bayo lmao
What final fantasy games have people been playing? Because I mostly remember "RPG elements" being what passive stat boosts you equip on characters and side quests being random shit that lead to maybe one extra dungeon, an extra boss or an additional summon after you gathered random garbage for 80% of the game.
Ff3, 5, 7, 8, 9, 10, and 12 all had character progression systems where build choice could be meaningful.
Even FFXIII and XV have this, because of XIII's party combinations/role system (basically the Jobs system) and XV's weapon skills/controlling party members
Im playing the game
Its 100% not an RPG any more than DMC is.
The accessories are a fricking joke.
The weapon upgrades do nothing and are mostly locked with the story so you "progress" at a linear rate so nothing ever feels hard.
X was a corridor. XII had the most similar areas to XVI too. RPG elements is becoming a tiresome, meme argument at this point. Why do you review a game that has been announced to be action-orientated for years and get surprised when it isn't your cup of tea. Why do they send the worst possible kind of players to review these games. This isn't a rug pull or a surprise, it's just b***hing for the sake of b***hing, not to mention the FF franchise has always pivoted more and more towards Action to begin with.
These "longtime FF fan here" larpers need to frick off already and stop listing random FF titles in their personal bio like they remember anything from those games.
>tiresome
Because you resort to mental gymnastics to defend your shit opinion
>meme
Dismissive israeli way to try dismiss widely held opinion
>old fans are larpers
Yer more desperate israeli handwaving. Make yourself less obvious Moshe. You dun fricked up and you lost.
>frick off
After you climb into the oven
>no arguments
>just buzzwords
I'm glad you came to the realization that you're a pissing troony who can't control their own behavior. You stick a spoon into an electrical outlet and you're surprised you get shocked. Don't buy a game that's been advertised as an action game for years, and expect FF4. Clean the gash in your pants and frick off already, you whining b***hes.
I'm not surprised and I'm not buying it. You're the gay israelite gobbling up the discharge from game series that has just changed it's gender. If you're not a israelite then you are quite literally the reason things get worse by passively slurping these massive shits down your fat throat instead of gatekeeping.
>and expect FF4.
NTA, but it the ff14 influence isn't subtle.
anyone who says the combat is shallow probably isn't worth listening to.
Seems like he shouldn't have been reviewing things he automatically doesn't like then. Then again, he gave cyberpunk a 10/10 so maybe he's just moronic.
>anyone who says the combat is shallow probably isn't worth listening to
aahahahahahahaha
Sorry bro, your favorite game reviewer is trash because the combo players and DMC vets have legitimately great things to say about the combat system.
You can call the overall combat difficulty "easy" which is true because the game locks its hard mode, which was a stupid decision, but it's certainly not shallow.
>b-but I can play like a moron and beat the game
That applies to 99.9% of modern titles.
>game gets good 80 hours in after you finish and start over.
>which was a stupid decision
I'm convinced Ganker can't read honestly.
>can't say shallow
Fine, how about boring and completely braindead instead?
Just equip journalist accessories bro, clearly you're too stupid to do anything other than button mash.
Source: you watching the twitch vod of someone else playing the game. Yeah I believe wholeheartedly.
Shill or moron trying to convince himself he didn't waste $570 plus tax on this game? You be the judge
>so poor he can't afford 3 consoles + games every several years
I live in America, not India.
>America
So you are poor
Go mow some lawns b***h.
>DO NOT REDEEM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I'm going to frick Shiva in the ass now.
They hated him because he told the truth
Problem is he's not judging the game for what it is, he's complaining the game is not like how wanted it to be. Being light on Rpg elements for example is not a legit complaint or criticism. Devs can do whatever they want, they don't have to follow a checklist when making games.
His one and only legit complaint is that the game is too easy, so you don't have to utilize most of the tools at your disposal. You could literally beat the game by just mashing attack and dodge. Dodge in particular has like a 1,000 iframes. You spam it and basically nothing can touch you. It's fricking stupid. But the combat itself not being deep is complete and total bullshit. Combat is almost as deep as DMCV's and this isn't even a pure action game. The kind of combos you can string using the dog, charging magic and the plethora of abilities are insane. And just like a DMC game the game has many methods to cancel moves to string into other and create unique combos. Of-course nobody does it just like everyone who plays DMC games just spam stinger from start to finish. For some reason people are just incapable of understanding the concept of cancels, so the do nothing but mash buttons and spam stinger.
The game is amazing btw.
>Being light on Rpg elements for example is not a legit complaint or criticism
It is if it's an RPG you fricking moron. It's not like the action combat is good enough to make up for a lack of RPG dpeth.
Can someone tell me why every moron on this site posts a reaction image whenever they think they're making a good argument?
nta but anons are more likely to read an image if it has a picture attached
I see, they're just attention seeking
>Can someone tell me why every moron on this site posts a reaction image whenever they think they're making a good argument?
>Can someone tell me why every moron on this site posts a reaction image whenever they think they're making a good argument?
They don't, most of us just lazy and don't post images, you could, you just don't.
Jesus fricking wept, time really is a god damn circle.
>homies really do be posting images on MY imageboard baka tbh senpai
that one fricking Kermitgay Melee rant really rubbed off on midwit anons.
>posts images on an image board
>for reactions
I wonder
>Problem is he's not judging the game for what it is, he's complaining the game is not like how wanted it to be
If they didn't want this game to be compared to its predecessors, they probably shouldn't have attached a pre-existing franchise to it.
If you put a game called "Call of Duty, Modern Warfare 10" in front of me and it turns out to be a cooking game, I'm going to be upset. Not because I don't like cooking games but because it's not what I ordered when I saw the name.
But here's another issue with the game that results from its sort of attempt to straddle the line: it's got a bit of identity crisis in its gameplay-cutscene ratio.
ITs gameplay is absolutely fun, it's the best playing of FF's action game ventures. But its got so many goddamn cutscenes along the mainstory path that you're functionally at a 60:40 ratio of cutscene to gameplay but with a story that lacks any human element to attach to because it's so consistently dour that it's hard to care about the characters, let alone the battles.
It's clear they WANT you to focus on the main story, given how lackluster the side content is. But the result is that if you just mainline the story, you end up watching an HBO Prestige Fantasy Series that starts to crash and burn in its last quarter for most of the time, with bouts of actually fun gameplay during the rest.
Do you know why DMC and Bayonetta are nice? Their ratio of cutscene to gameplay is very one-sided so that you can enjoy the thing the devs clearly actually care about
I was honestly surprised at the cutscenes - don't get me wrong, it's a Final Fantasy game so I was expecting a lot of them but that first forest area after you go to the hideaway made me want to quit then. Every single battle is followed up by a pointless cutscene where Clive asks Cid over and over again what he's getting out of doing this. I got bored pretty fast, just bookend the areas with huge cutscenes and let me play inbetween.
It's the FF14 influence. There's almost no gameplay throughout the story, so I guess they thought the single player games needed that too.
Same
Like, I'm all down for cutscenes. I'm a xenogay, I'm used to it
But the issue is that the side content is so lifeless (I like FFXII hunts but I wanted better side content out of that game too). So when you're just mainlining story, the density of cutscenes becomes more noticeable because they become more frequent too.
Listen FFXVI, it's fine to have lots of cutscenes but give me something fun to do that ISNT the main story and it won't become an issue. The decision to eschew any goofy shit to do on the side really bites this game in the ass.
I actually think about Astral Chain in comparison to this a lot and how that game is kind of perfect with its mix of straight combat, mini games, side quests, lore bits and main story cutscenes. It doesn't have the best combat in the world, it's worse than FFXVI in that regard. But it's a far more balanced serving that makes the combat shine more when you do get to it, right after you're done balancing 20 scoops of ice cream down some stairs
XII also had neat little areas to explore and a couple spots changed where you could go based on the weather. Don't remember much of the side quests but im sure there were some good ones.
>XII also had neat little areas to explore and a couple spots changed where you could go based on the weather. Don't remember much of the side quests but im sure there were some good ones.
There were some non-hunt ones like trying to get flowers from all the flight attendants based on routes between cities.
But the lion's share of side content were hunts and finding optional Zodiac summons (Which were cool, don't get me wrong).
Also Zodiac weapons.
Not sure if FFXVI has any optional eikons at all, where's Leviathan?
XVI has no optional anything outside of the hunts I guess. No dungeons, no superbosses. Nothing.
FFXVI’s problem is the same problem I had with Wonderful 101. In Wonderful 101 the fun action gameplay is constantly interrupted with long dialogue sequences and dogshit minigames (no Kamiya I don’t want to play Space Harrier). The characters are charming at least but it tries to hard to emphasize the artificial spectacle.
FFXVI basically does the same thing except the dialogue and characters aren’t fun bad, they’re just bad
I can accept mini games and some cutscenes
I understand they have their place as a way of telling parts of story that your existing gameplay doesn't service well.
>it tries to hard to emphasize the artificial spectacle
I think it's pretty shameless about it, which makes me more forgiving of it
FFXVI is just a mix of two things that don't go well together: the cutscenes density of an FF game main story with the side-content mentality of a normal action game
>create new game in RPG series
>WHY DID YOU EXPECT AN RPG?! CANT YOU JUST JUDGE A THING FOR WHAT IT IS?!
You don't get to dress yourself in the robes of a king and then ask to be judged on your cooking
>game was clearly going to be an action game since the first trailer
>NOOOO WHY IS THIS NOT A PROPER RPG
>game was clearly going to be an action game
then why am i spending 80% of my time watching movies with my controller sitting on the table?
Because, as many classic FF, is story driven.
Yeah but the problem is the story is shit.
Its good, Im not expecting a masterclass on storycraft, but same can be said of 99% of videogames
>Because, as many classic FF, is story driven.
Except when I play FF5 it's 98% gameplay with like 2 minutes of text boxes here and there. Nevermind the fact that a game can tell a story without being a literal movie.
Modern FF fans are some of the dumbest people alive.
>why there are 12 hours of cutscenes missing in the famicom games, huh?
>why there are 12 hours of cutscenes missing in the famicom games, huh?
Did you not read my entire post or are you just pretending to be moronic?
5 came out in the superfamicom, made with a focus on gameplay (unlike the games that came before or after) and trying to expand the formula of the famicom games (1 and 3). So?
The PS1 games had significantly more gameplay than cutscenes, even if you count the text dumps as cutscenes. How did you not know that?
>it was different 20 years ago
No shit Sherlock. You werent there but VII was heavily advertised as a cinematic experience, these games are supposed to be story driven. Again, you are acting as if FFXV was a movie when most of the game is actual gameplay. Now, if you have ADHD play Vampire Survivors
>every FF game has a focus on story
>but they don't force you to watch endless movies while barely giving you a game to play
>therefore it's good that FF16 forces you to watch endless movies while barely giving you a game to play
Rock solid argument.
>forces you
You can skip them, though?
>I wont understand tho!
Use the Active Time Lore and/or Harpocrates?
This is not an argument and you know it.
How come? Because it isnt exactly as you want? But the world doesnt revolve around you, sweetie
you can tell this is a FF14 player by their absolute inability to be reasoned with and the mental contortions they make in their defense of YoshiP's "masterpiece".
>You can skip them, though?
Great, so I can skip the shit movies that make up the core of the experience and get straight to the shitty sidelined gameplay. You've convinced me, the game must be flawless.
>"I dont want to watch so many cutscenes!"
>You can skip them
>"but I wont understand whats goin on!"
>use the in-game encyclopedia
>"but then I'll miss the cutscenes!"
Jesus...
Yeah, it's almost like every part of the game ends up being bad when 75% of the focus and budget is squarely on creating pretty movies. You're so close to getting it.
>its le bad because I say so
You were either fat, a single child, or both
You lost me at no shit sherlock.
So no argument, case closed then
This isn't a courtoom you stupid homosexual. This is reality, where everyone fricking hates the game you're shilling. It's not even good enough for reddit which is fricking hilarious
I hated FFXV too.
I dont give a frick about your site, homosexual.
Ok, but do you denouce the bhagavad gita though?
When Nomura arrived with his chariots and slew 1 million MMO-Black folk, he said only one word:
>namaste
So no then. Got it. Go back to India homosexual.
kek, the bhagavad gita is not an Indian work. I am also not the anon you were talking to. Dasyus were dark-skinned people. The Gods in the book are blonde haired and blue eyed. It matches with genetic records of the Aryans as well.
What are you a fricking Aghori? KYS
No, I am not from India nor have I ever been there. It's simply the historical record. The book itself says it is not to be read by dark skinned people lmao
Sorry I didn't read it because I'm not a homosexual. Let's please focus on the troony game at hand though.
Fair enough. Game is trash obviously.
The frick is that? I dont speak pajeet
>made with a focus on gameplay
No, every FF game from 4 to 9 had a focus on story, without overwhelming the character with hours of non-gameplay.
>"story focused" means it needs to be a literal movie
anon is right, you people have terminal brain rot.
You are acting as if 90% of the game were cutscenes, so calm your breasts first
it is though?
Ah, yes. Main story is 35 hours, so 31 and half hours of pure cutscenes. Surely sounds accurate, you stupid frick
Actual seething. Go play your troony game homosexual. https://youtu.be/B41hFVStnYw
It sure feels like it sometimes
this game is barely close to DMC 1 much less V, the frick are you on about. I'm telling you these ffxvi wienersuckers are on some serious cope.
>Combat is almost as deep as DMCV's and this isn't even a pure action game
This game isn't even near the level of KH or TWEWY let alone DMCV, dumbass.
Based.
I also don't understand what the hate is about, I'm 30+ hours in and until now my only complaint is that god awful Mid mainline quest and the start to mid game sidequests, that's it.
The story is fantastic, the combat is deep, and the Eikon fights are fricking incredible, especially the one in Dhalmekia.
The only reason that it didn't score 90+ on metacritic is unironically because of the "diversity" issues, you are more than welcome to read the mediocre reviews on metacritic if you think that this is cope.
Go back
Pretty much this. Idk why it's ok to criticize FF for not being what you wanted rather than critiquing it for what it is but any other game that does the same nope
I only trust longtime FF players if they say they like all the games, because unironically, they're all nearly the same
I just want you to know that we all see through this post. You're not swaying anyone. The game is bad. Even the FF subreddit hates it. KYS
>asspained by a post almost 3 hours ago
>we here in the FF subreddit hate it!!!
Ok longtime FF fan, feel free to go back.
Still in the thread? Why aren't you playing your favorite game? I just got here homosexual. Difference is I'm not being paid $2 an hour in indian currency to be here
>n-no i'm not the one obsessed, y-you are
projecting. I just got here too, just wanted to point out how badly you seemed hurt that you were called out directly.
>Because I mostly remember "RPG elements" being what passive stat boosts you equip on characters
Not really true, the RPG elements I remember most are the different skills you get on jobs that largely re-define how they play.
>side quests being random shit that lead to maybe one extra dungeon, an extra boss or an additional summon
Those are all pretty significant. Like REALLY significant
It means instead of giving you 5 phoenix downs, you get something actually distinct and bespoke that the devs had to spend real time making.
Getting an additional summon from a side quest is very exciting, especially depending on the game where it can also mean new spells or new abilities outright
But the meaningful side quest thing happened less than a handful of times each game though. I’ll give gow ragnarok credit with this though for modern aaa, the crater area was optional and gives you a ton of useful things plus some lore drops and dragon fights. Don’t think ff16 has anything like that unfortunately.
In most FF games prior to XII, there weren't actually that many side quests in general. And the ones that were there typically gave you either highly valuable but expendable items, new summons, resources needed to make or acquire high-value weapons/gear, or sometimes new party members altogether.
The point is that these games wouldn't have that much optional content but what they did have was of some significance.
Like in FF4, the only real side content is getting the new eidolons for Rydia.
The issue is FF16 has lots of side content and NONE of it gives you anything particularly useful. You can't even make Ultima until NG+
>there weren't actually that many side quests in general.
vii, viii and ix side content is like the best part of those games
Yeah, 7 had a decent bit with summon and optional materia, plus shit like wutai, yuffie and vincent quests.
9 was basically 50% side content and most of it was sort of interesting.
I was happy to see X also was pretty strong on its side content for the most part.
It's funny how weak it gets after X
Its worth noting that final fantasy 4, one of the most celebrated entries in the series, also completely lacked any rpg mechanics.
It was still a proper jrpg dumbfrick. Equipment choice and party composition was meaningful.
>also completely lacked any rpg mechanics.
No, 4 had proper dungeons and fun itemization. FF16 is a movie with """open world""" areas that might as well just be hallways.
there may be not be straight lines between doors, but this is absolutely a hallway.
It's overwhelmingly more complex than what modern FF pretends passes as a dungeon. Yes it's linear but there are puzzles, side rooms, hidden treasures, etc.
>Yes it's linear but there are puzzles, side rooms, hidden treasures, etc.
lol where
On the map that I posted. Are you just pretending to be moronic?
You know.... The puzzle where you press a switch to open a door...
almost every single room has multiple exits and entrances that lead to various outcomes like treasures, death traps, conveyor belt puzzles, optional bosses, empty rooms. if you're going to try and bait responses at least do it with a game you've played.
>modern ff
>posts a dungeon from 2014
Wtf are you talking about the game made you cycle through characters that fit completely different roles and had plenty dungeons.
>also completely lacked any rpg mechanics.
Are you moronic or did you just not play it?
>Every character had a unique job that played pretty differently
>Those jobs reflected the personality and backstories of the characters they were attached to
>Some characters change jobs or get massive upgrades later into the game as they go through character developments
>The specialties of these characters was expressed through their stats and abilities
You either did not play FF4 or have a really skewed idea of what "RPG" Mechanics means
>You either did not play FF4
That's pretty much 99% of the people you talk to in these threads. Everyone pretends to know x/y/z about their favorite FF game, probably just watched youtube summaries on all of them.
Yeah
I was one of those people myself until quarantine hit and it was basically a godsent opportunity to work through my backlog and stop being a poser.
And it turns out those games are pretty fun but also show you how, prior to games all getting constrained by the idea of pre-existing genres, how experimental devs could be.
I think if anyone wants to really understand why FF got as big as it did in the future with 6 and 7 and even 8, they should play 1-4 and just look at the progression of not only gameplay complexity or story complexity but also the way the games got better at telling their story THROUGH gameplay
FF4 was a big leap in popularity exactly because it innovated in that way, similar to how DQ5 was a big jump in storytelling sophistication over DQ4
>If you don't like the character, the combat and the story, there's not much here for you
>Said that it was going to be more action oriented.
>It doesn't have RPG elements.
Is this guy dumb?
That guy pretending to like FF is the funniest shit
Imagine a review of the Senran Kagura series
He would probably explode.
Someone who asks YoshiP about the "lack of diversity" isn't gonna enjoy staring at anime tiddies.
He pretty much backed down on this statement btw and thinks FF14 is gods gift which is also a red flag
>thinks FF14 is gods gift
proof?
Someone who says shit like this shouldn't even have a fanbase or cred in this medium
>weeb Black person crying over a review
homie THIS SHIT AINT THAT SERIOUS LMAO
Go back tourist
this is an absolute lie devil hunter is a lot easier and more braindead than rdr2.
>there is no rpg elements
Literally open the menu - you have equipment - you level - you have accessories, you have skill trees to manage - you can craft weapons - you can buy and sell weapons - you can upgrade them too
This alone is more than half of the true RPGs in the FF mainline offer.
>for me FF is about friendship
Yeah and the entire first act is nothing but you hanging out with Cid and him and his buddies trying to bro up with Clive. You even get the obligatory love interest
>it has crystals but i don't care
okay
>it has cid but i don't care
okay
>this game has too many cutscenes
Yet you gave God of War a near perfect score and consider it GOTYAY.
Just be honest and say you dislike the game because weebs still give you shit for you absolutely terrible opinions regarding anything japanese like Lost Judgement or DMC.
You don't care about Final Fantasy. Reviewing games just because you dislike the fans and want to piss them off is kinda pathetic.
Didn't this guy give Cyperpunk a 10?
LMAO
He also said that Halo Infinite is a huge step forward for the franchise.
And that FFXV is great because its "fun" in the way how broken it is.
And that Lost Judgement is bad because its a RGG game that has - guess what - wacky side quests - something totally unseen in Yakuza games apparently
He also shilled BF2043 until the entire thing blew up immensely and still shills other modern unfinished AAA garbage,
This guy has honestly some of the dumbest takes of them all.
so the ntr scene is real?
>I PROMISE IM NOT A SHILL
ok shill up
>FF gave up being a decent RPG to become a bad character action game
>Everyone is defending it because it has pretty graphics
I wonder is people would be just as forgiving if the game looked like xenoblade.
But looks are basically the only thing XVI has going for itself.
game reviewing outside of its technical aspects has completely fallen, like at this point I just want to know if my machine can run it and no other opinions of theirs. too bad I have neither a switch or PS5 tho
>that time when Shillup made a review of Judgment after not playing the game for more then 12 hours
>shilled for Avengers
>bootlicks every Ubi game
>shit on Lost Judgment and Biomutant
>gaming journalist tier takes like "if you don't want a super easy mode in games you have never been with a woman", which is funny, because 'he' argues like one
Funfact: He later admitted that he didn't even finish Lost Judgment before reviewing it.
Yeah. People actually watch this guy.
he's pretty anti Ubisoft
>shilled for avengers
90% of the review was him shitting on the game and saying dont buy it
>bootlicks every Ubi game
His review of Valhalla made very clear he hates nu-ubisoft
>shit on Biomutant
Come on homie, even I wanted to like that game but its shit
The dude isnt the messiah of game critics, 3/4 of the time his takes are shit your average Ganker user would say
ff cultists cant fathom someone disliking their slop
a lot of ff fans don't even seem to care about this game because how far it deviates from the nor for the series, Ganker is one of the only places i've seen that shills it hard for some reason.
This guy would be more credible if he didn't give so many shit games a 10/10.
This whole game feels like someone trying to do their own Game of Thrones fanfiction. Though given the first game was a D&D ripoff I guess that's not entirely out of character.
He also recommended diablo 4
yeah, diablo 4 is significantly more of a video game than ff16.
As soon as I unlocked Garuda the game become a 9/10
I believe it, recent ff titles have sucked ass in the rpg department and the one that doesnt mess with nonsense(stranger of paradise) that story is a fricking mockery. Still no PS5 then
He will say all this but then praise Witcher 3
Well yeah Witcher 3 is much more of an RPG than XVI
Witcher 3, while a shitty action game, is a half decent RPG
I think it's a bit overrated in general by most people but it's perfectly decent for the purpose of conveying what it's like being Geralt
combat is 90% of what makes a game worth playing, if it's impressive then that has to mean something
skill up disliked some of my most favorite games so this is only a good review imo
Ganker is fricking hilarious.
they spam "most ambitious final fantasy" and want the game to fail, when a dude actually makes a review saying that the game is indeed not ambitious and has gameplay systems straight out of ps3 era Ganker suddenly have to be contrarian again.
frick, i fricked it up, meant to say "least ambitious final fantasy", i'm tired.
were you around when the demo was released, Ganker was singing praising for this game you would think it was a shill campaign
oh yeah good point, I noticed shift after the demo too.
>3 years of people shitting on the PS5 here saying it had "ONE GAME" and that there was no point buying it since they'll all come to PC anyways
>FFXVI demo comes out
>suddenly tons of posts saying they're buying a PS5 now even though they couldn't even fricking play the demo and we all know that its eventually coming to PC anyways
square enix were even shilling that pile of trash forspoken on here so its not surprising
It WAS a shill campaign.
I was one of those who trashed the game non-stop because of how dull and bland it looked. But then I played it. I'm nearly at the end. There is no way to hate this game because it is absolutely amazing. Once you Black folk finally get it on PC, Xbox or something you'll understand how wrong all of these 6/10 reviews are. The combat, the graphics the music, the characters, and even the story some journos claim turns bad in the second half is all bullshit, everything about this game is amazing. Easily one of the top FF games to date. Better than FF12-13-15 and FF7R. My only complaint is the game needed a higher difficulty from the start.
your opinion is just dogshit
play better games Black person
>leaves out FF 14
kek
very believable false flag mmoBlack person
I mean I feel like these complaints were obvious. They definitely didn’t advertise it as an RPG, it really felt like an action game.
L
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>impressive combat
I mean yeah it feels alright to play, but there's nothing impressive about it at all.
Why does Ganker excuse movie games when the east does it?
I'm playing it on my friend's PS5 and by god it's really is SE's God of War: My Wife's Son; boring tedious fighting, minimum RPG elements, story that pretends it's better than it is, frickloads of cutscenes (and cutscenes when even fighting). And Ganker celebrating like it's god's gift to mankind are literally the >movie game, Japan 😀 meme come true.
Yeah, but the writing is so uninteresting that it being a cinematic game just makes it worse.
GOW's writing was way better.
I'd unironically rather have kawaii anime stories filled with autistic and unrealistic adhd characters.
GoW2018, for all the personal issues I have with it, is at least competent in what it wants to do from a writing perspective.
It's a story about families and how dysfunctional dynamics can sprout from good intentions gone awry. It's a very focused story on parental dynamics. It's cast is limited specifically to bring that focus
My issue is I can't really say what the emotional throughline of FFXVI is.
It's not the suffering of the commoners because that plotline only shows up once in a while
It's not rebelling against an unjust authority, because that plotline also isn't really that present all that much until the end
It isn't the squabbling over resources generating more sorrow than sharing because that plotline gets dropped near the end.
It's not the relationship between Clive and Jill or Clive and Joshua because nothing else really reflects those.
naaah this is fake right?
how hard did this game flop?
Did you miss the part where every major AAA game had some sort of special promotion with selected stores?
30 FRICKING %
Yoshida is also talking about the pc port already, just lmao
Yeah they said it will release on other consoles way before that.
30% is a standard promo for launch, hell I got Diablo 4 on release for 45 euros
well yeah, everyone knew, even Sony, that the deal would hurt game sells, but if somehow they manage to israelite people out of their money for a handful of PS5, is a plus
honestly my least favorite part of the demo was the combat. I hate waiting on cooldowns. using moves should fill gauges that let you use more moves. also frick not being able to lock on with R3. I was actually excited for the game but the combat was so disappointing compared to SoP
Didn't this moron hate Judgment? Zero taste homosexual, so now I have to assume FF 16 is actually the best game ever made
He also played warframe and thought it was the next big thing, hyping it to the high heavens.
At the time, that was an understandable feeling.
Some problems with games, especially live service games, only reveal themselves with enough exposure or over time
And it could’ve been if the devs knew how to make a game with content updates and streamline the new player experience
>extremely linear
>you only really control ONE (1) (singular) character in a FINAL FANTASY (famous for being a party RPG) game
>boring game of thrones schlock story
>animated to english dubs with mediocre voice acting
>hard mode is locked behind completion so you're stuck playing mash city for 50 hours
>minimal RPG elements. There isn't even variation in gear progression, you basically just equip whatever is given to you.
>DMC lite as you just use whatever skill is going off cooldown. Nearly non-existent benefit to optimizing this.
>constantly re-used fights which leads to fighting like 8 dragoon mini-bosses throughout the game
yeah uhhhhhhhhhhhhhh its racism that makes this game bad
That is how shills cope, ignore all criticism and cry about muh Black person rating
>extremely linear
10 and 13 already did this, and you have to be coping to think the old games didn't have one path to go. Yeah, you can run around the world map outside of Midgar but you literally have one route to Junon, then one route to Gold Saucer, then one route to Nibelheim. The big detours of FF7 pre-Cid are visiting Gongaga for some lore and Fort Condor.
>you only really control ONE (1) (singular) character in a FINAL FANTASY (famous for being a party RPG) game
13 and 15 already did this
>boring game of thrones schlock story
>animated to english dubs with mediocre voice acting
Opinion
>hard mode is locked behind completion so you're stuck playing mash city for 50 hours
I hate this but its clearly because they swapped around all the enemy positions its not making those level 10 wolves harder its swapping them for level 40 fricking chimera shit. I wish we got the more aggressive enemies on the first playthrough though
>minimal RPG elements. There isn't even variation in gear progression, you basically just equip whatever is given to you.
I dislike this but even then its not a huge deal. In 6 you equip people with espers as the big mechanic which equates to grinding to unlock spells and gain extra stuff on level up. Why can't JRPGs let me put my own level up points in like Western RPGs, let me go full glass cannon if I feel like it.
>constantly re-used fights which leads to fighting like 8 dragoon mini-bosses throughout the game
Staple of action games and RPGs. I mean shit are we really saying this after ER got 10/10s, won GOTY and people still eat it up?
15 added the other playable party members being playable in an update. The game sucks but judging it as it was on release in the present is dumb.
You have to manually move over and play AS them, then the AI takes over for your character. Its 7R without being able to pause and command all people at the same time which is what western RPGs were doing ages ago. Primarily play one person, but can pause and command others. 7R just needs a jump button and better basic combos, definitely needs some Square+X stuff that 16 has. Would add that extra missing flair outside of mashing square, or holding squad, or using Triangle to swap modes as Cloud. Barrett for instance is just boring as frick to PLAY as, Tifa and Yuffie being the most fun
>and you have to be coping to think the old games didn't have one path to go
the old games had a ton of proper dungeons and nonlinear environments to explore, even in FF7-9. and each had a number of optional locations that you could find while exploring the world map too.
so much revisionist history from YoshiP cultists high on radioactive copium.
Patently false and desperate cope, Barry
There's nothing false about it, and I'm not your schizo boogeyman. Keep slurping on that cope juice.
>10 and 13 already did this
13 is one of the most panned Final Fantasy games of all time bro
Same metacritic score as Final Fantasy Tactics, its not that panned.
To be honest, FFT is criminally overrated. The story was generic even for the time, and gameplay is too basic, literally just feels like a JRPG on a grid, there's no need for "tactics" at any point. The only time the game is difficult is at 2 notoriously poorly designed encounters, the 1v1 vs. Weigraff and the rooftop encounter with that duke that comes after, where you're supposed to defend an NPC but his 2 ninjas outspeed everything and they're most likely going to oneshot the NPC before you can even blink. The rest of the game is pretty mindless, and then you get Cid.
>Nearly non-existent benefit to optimizing this.
You optimize for damage. Every time you do a precision dodge or a parry you do more damage. When you do combos combined with burst and charging magic you do more damage. Anybody complaining about "muh damage sponge" never learned to play the game. Literal mouth breathers mindlessly mashing buttons. This is why you don't make games too easy, because then you get morons like this. But if you make it too hard they still complain and ask for accessibility options. There is no way to win with you morons.
>When you do combos combined with burst and charging magic you do more damage
lol lmao rofl, the combo system consists of hmmmmmm holding the button for a bit longer
It's honestly crazy seeing how hard westoid reviewers are railing against the game for daring to not have any Black folk in it, or obnoxiously "strong" female characters.
>Westoid reviewers are railing against the game
Yeah maybe in your schizo bubble, but the alphabet group/ESGamers are loving this shit game. Now watch as you backtrack like a gigantic Black person as the Japanese trash the game relentlessly (as they should)
All it does is prove why you should never listen to game reviewers
FF died after X, despite being a good game.
Anything after that was some other shit wearing FF's skin. FFXVI is at least better than XV in that regard but that's far from an achievement.
Based review, seriously, what makes ff15 and ff16 different? Story is still shit, rpg mechanics are still shit, exploration is arguably worse in 16… it’s just sad tbh, shit seems half baked idea-wise
not to defend Snoytastic FF16, but imagine listening to Shill Up
lmao
It's funny nips on 5ch are putting english reviews through deepl
>owari da
I played the demo and had the same impression. Piss easy combat.
NOOOOOOOOOO THE WEST HATES THIS GAMEEEE THOSE EVIL GAME JOURNOS ARE PERSECUTING ME
>IGN
I don't why people still think their opinion has any value.
>XIV is more of an RPG than XVI
I guess Yoshi just wanted to make an edgy movie game. At least the combat seems fine.
It's fricking over
>every character looks like it was made from the ff14 character creator
>all bland, nobody stands out
lazy fricking designs
>every character looks like it was made from the ff14 character creator
I mean, if you can recreate them go ahead. I'd like to see it.
Just look at this cast of boring same-faced homosexuals compared to golden age final fantasy designs
le mature (muh realism) bullshit
Don't understand the, like, 5 IPs shitposting blatant lies about this game nearly constantly. It's the most fun single player game I've ever played.
did they really think that shit lighting and an unlikeable main character is dark fantasy?
>Skill Up didnt mention anything about muh whites or diversity
>REEEEEEE HE HATES IT CAUSE OF NO DIVERSITY
Holy kek. Maybe the games just fricking trash? Next thing you know it, the FFXVI cult will say Skill Up is secretly Barry all along
NOOO THE GAME CANT BE TRASH
YOSHITP MADE IT, ITS GOOD
STOP TALKING SHIT BARRY
Thank God I canceled my preorder
barry won
>Doesn't like Clive
>Filtered by the story
Is Barry really championing midwits?
who the frick likes clive? I don't even care about the story but liking clive is akin to liking boone from FNV. the writers just made him a tryhard edgy roidhead.
How the frick is he edgy? He smiles throughout the game. Is it too much that he has some issues because he was enslaved for 13 years after losing aml his family, and/or because he thinks he killed his brother for a portion of the game?
as we all know, edgy characters NEVER smile
I was trying to give an example without doing a full on analysis. But if you are using Sasuke, compare how he acted with Naruto or Sakura at first to how Clive acts to Cid, for example. He isnt edgy, but apparently all you want is Vaan
My point was just that smiling isn't really a measure of edginess.
For what it's worth, I wouldn't say Clive is edgy, he's just fricking joyless. Like, given that we don't have party members, he's not really charismatic enough to carry the story.
I don't really know how to put it but even for his archetype, he doesn't really give me a lot to attach to. The only time I really felt any connection to him is when he was screaming for ifrit to stop killing phoenix because it rumbled some of my own big brother instincts.
Demo was boring as frick makes no sense Ganker shills this garbage so hard.
>Black person fatigue proven correct
Holy shit this game broke Ganker harder than Elden Ring huh?
>comparing this shit to elden kino
xvi is already dead
elden ring dominated Ganker for months
I think elden ring had more shitposters, but the shitposters for ff16 are more mindbroken by the game than elden ring's were. I think the demo being well received is what pushed them over the edge, since before that all discussion about this game on Ganker was extremely negative, so they actually thought this game would somehow flop
I dont know why you cant understand that many people are passionate about Final Fantasy and FFXVI is just the straw that broke the camel after the shit that was XV. Its also the fact that its just insanely shilled. Even Elden Ring wasnt half as shilled as FFXVI before release and that was one of the biggest gaming releases in a long time. You could also critique Elden Rings issues without having the thread go into full meltdown mode about some boogeyman schizo (which honestly makes FFXVIgays more mindbroken than the peoples dislike for XVI)
You can criticize the game, but "88 is a bad score", "nobody is watching it on twitch" "this game is going to sell horribly and kill the final fantasy franchise" are not criticisms, they're shitposting from people who want the game to be bad. Also this game was shit on for months, I don't understand why you think Ganker shilled this game.
>ctrl tw*tch
>1 results
stop strawmanning shill
game is mid gayslop
A very good example of what I mean why I say this game mind broke it's shitposters
You dumb Black folk are the ones crying over barry
No one was talking about twitch numbers you stupid moronic Black person shill
I never mention barry, what are you talking about? And yes, people were talking about twitch numbers in previous threads. Did this game doing well frick you over so hard you actually have to make up shit in your head to throw a tantrum about?
>I never mention barry, what are you talking about?
YOU ARE NOT JUST A DISHONEST Black person BUT ALSO A DUMB FRICKING SHILL
>this game is going to sell horribly
The game pre-orders were tracking far lower than even XV its probably going to be one of the worst selling FF ever so try again shill.
>selling worse than another entry in the franchise means it's selling badly
Do you honestly believe this? Because if so that's just sad
I like it overall, but it could doubled down further on DMC if its already focusing more in that direction. It going full Ashuras Wrath does help with the big fights though, that shits entertaining.
cheque never arrive
Who is he and why should I care about his opinion?
Can someone explain to me why ign Japan made that video where apparently they shit on the game AFTER giving a good score?
Because playing 2 sides is always a good idea
>AFTER giving a good score
Maybe I'm blind but I just browsed the site and didn't find their FFXVI review, what's up with that?
Paid for the number, but they can say what they like.
dragons dogma 2 will show square how to make a real arpg with proper challenging gameplay, indepth combat system, and party mechanics
sure they might win in the story department but even capcom had great VAs for the first game
but it'll also have a lot more substance with how the world works, how npcs and party companions interact, and upgrading or crafting gear/weapons across various classes
lets be honest
people only care about this mid shit because its called ff
Kind of? Its ironic how after all the "this isnt FF" shitpost, the game has every FF trope I can think about. Game is fun, though
>RPG elements being absent
So like every FF game then
Wonder where the criticisms were when FF7R was also a departure from "traditional" gameplay
Fewer compared to the time jannies meltdown, but there was still a lot of "this isnt FF" and "all we wanted was a 1:1 remake with this graphics"
the only part of his review that has any point is the last bit where he whines like a b***h that it isn't like the old FFs. That's all this is about. Keep in mind that this moron like both god of S O Is and wanked them off like he was being paid to gargle the cum. XVI has some deep flaws but this guy is legit worthless as a reviewer.
I mean they ain't wrong. Critics agreed that even Y7 managed to be an even better RPG than current FF.
it's alright but the sidequests while some are funny ,many are just annoying. The combat is also boring as all frick.
>storytelling and quest structure
uhh its literally the same as every past Yakuza game. It didn't change at all becoming an RPG.
Note how he said "series"
He wasn't talking about Yakuza 7 specifically, he was talking about Yakuza as a whole
Also all the Yakuza games are RPGs
the JRPG scene has been pretty strong since the Switch era began. It was pretty quiet for the entire 7th gen and most of the 8th gen. But we've seen a ton more entries and interest in the genre since 2017 or 2018.
That Takahashi is basically at the height of his abilities in terms of both his own vision as well as the total competency of his studio, not to mention Square themselves coming out with tons of strong JRPG outside of FF these days (Neo TWEWY, Octopath 2, Triangle Strategy, Live A Live) and the mid-budget era of JRPGs is starting up again, I can't imagine trying to enter that red ocean with FFXVI would have been an enviable task. So they sort of side-stepped it and aimed for the AAA ur-genre
I feel as though the FF image of reinventing itself at this point is the series biggest weakness. Kitase/Yoshi both say stuff like "FF can be anything the creators want them to be" but the game design doesn't reflect that.
FF16 wants to be an action game, then make it an action game. Go all in! Instead we get some half-assed action and rpg systems.
When Yakuza 7 went full turn-based, the creators didn't pull back! They had a clear vision. The Xenoblade games also have a clear vision for the identity of the series too! Takahashi has said it's a "meeting of foreign elements" but the series itself can be anything!
So why is FF so afraid to go too hard in one direction?
This was both the biggest weakness with 16 and 7R unironically.
I feel like the reinvention argument is kinda overdone tbh, the games from 1-6, 7 - 12 were all different but they generally had an identity. The newer ones just feel like they're trying to be "x but japanese"
I think it’s difficult with action games in particular because there are only a handful of games that sell themselves on their combat alone. DMC, Bayo, God Hand, Ninja Gaiden… those are games that are played for one reason alone: combat. Most combat systems cannot justify an entire game’s existence. You need a lot of secondary and tertiary elements to support the game. Final Fantasy has always leaned on story to support its gameplay and that hasn’t changed in FFXVI, it’s just that the story is bad.
What’s unfortunate is that FFXVI’s combat is really close to being good enough to justify the game’s existence on its own. This only exacerbates the story issues though because now it’s just a way to interrupt your fun. I genuinely think that if the story was significantly better and the combat moderately worse then people would feel better about the game overall.
A good point mentioned in the review is the difference that most action focused game are 10-15 hours tops whereas FFXVI is 50 hours which is a lot of time to get sick and tired of simplistic combos and spongey enemies, and the thing is we do have action combat rpg that actually make it work like Dragon's Dogma and Elder Scrolls for example but these games also give you lots of freedom, classes and side content whereas XVI is extremely linear giving you basically nothing to do besides combat and watching cutscenes so it just doesn't work.
>troonyblade
Opinion discarded
he's right though. you can't just invest a bunch of money into astroturfing something into something it isn't. there is literally zero reason for this to be a main numbered Final Fantasy. it has nothing in common with the franchise. gameplay, tone, story. you name it, there is nothing Final Fantasy here.
Anyone claiming this doesnt have anything in common with FF hasnt played the game, specially in terms of story
can we fricking go back to FF games being about turn-based combat with four homies in a row?
>Stranger of Paradise in 2022
>FF16 in 2023
>FF7 Rebirth in 2024
No, each one does a different thing and they are all fun. Play Octopath, or even Yakuza or Megaten. Or wait for a new FF remake, Im sure they'll go for turn based for other entries
>and they are all fun
if you absolutely absolutely no taste
Based drella shat on it her opinion matters more than any one else's
>43 minutes
if you can't review the game within 20 minutes then frick off, I ain't watching your video essay
Game is story driven. First playthrough is the movie + tutorial. NG+ is when the actualy gameplay begins. I say this as a criticism, but Im enjoying it a lot
Y/N is the most optimal thing to do in any situation (aside from dodging an attack) just using skills as soon their cooldown is up
No, you are wasting your cooldowns
>Shillup
You mean the same homosexual who b***hed about beating up HS students in LJ even though the whole point of the game is that High schoolers are massive homosexuals and need a reality check before they actual hurt people by their actions?
He never got his reality check
I usually like skillup but his opinion is moronic here
FF after the first 3 has always been about combat being just a vehicle to drive you to the next big story moments
it has never, ever been about deep RPG choices or whatever the frick, the RPG part has always been shallow as all frick compared to western RPGs
it's never ever been about open world exploration or whatever the frick either aside maybe from 12 sort of and 15, there were overworlds that were basically gating and herding you toward the next story moment until late game when, and the rest was mostly linear dungeons areas or cities consisting of a handful of screens with like 4 shops and a couple hidden chests
anyway 16 being all about combat areas leading you to story heavy sequences makes it 100% FF
>FF after the first 3 has always been about combat being just a vehicle to drive you to the next big story moments
I STRONGLY disagree with this
Combat in FF4 was for getting you to the next story moment but it also was a canvas for the characters to show their personalities.
In FF5, it was a space for player expression to play around with classes they'd earn and progress. FF5 also had a lot of non-combat or combat-adjacent puzzles and tasks to do.
The complaint here is mainly around the fact that Combat is literally all there is in FFXVI and it fails to be used effectively as a story-telling measure.
Which normally isn't an issue. Lots of games can get by just being fun to play. Hi Fi Rush earlier this year was basically the same way.
The biggest issue is that FFXVI ALSO wants to be a big epic Game of Thrones X Final Fantasy blockbuster so it's got a gameplay:cutscene ratio that really doesn't let the combat shine as the main attraction it is.
In an ideal world, FFXVI would be a level-based game where you mostly do action and story only happens at the beginning, mid point and end of a level.
Hunts/Marks would just teleport you to the enemy.
FFXVI's combat isn't used as a canvas for storytelling, but the structure of the main story doesn't let it be a medium for player expression either since getting new Eikons happens at set points along a cutscene dense trek.
DMCV, bayonetta, vanquish, Hi Fi Rush and tons of other renowned action games do not waste the player's time with 10+ hours of cutscenes because they know the main reason you're there is for the combat
the Materia system literally is part of the story. your gameplay is literally a part of the story in VII
for frick's sake dude think about the story/gameplay of X. fricking aeons dude.
Yup, same with VIII and GF's. MMO players don't play the other games. They read wiki summaries or watch summarys on youtube etc.
>FF after the first 3 has always been about combat being just a vehicle to drive you to the next big story moments
this is how you spot an FF14 player lmao.
FFXVI (and FFXV to a point), it's just KH without the disney shit. Which isn't bad by itself but pretty underwhelming nonetheless.
add 7R to that list too.
KH2 was actually fun to play though.
So yeah, like FF16
KH2 actually has some form of difficulty
Oh, so you reached lv100 already in FF16? That was fast!
You aren't wrong there. But still, it comes down to a point of identity, something modern FF games lack, and lack hard.
7R had pretty much the same issues present in 16 but no one said shit about it and just gave it a 88. E-celebs and journalists could jump on the 16 hate train to manufacture controversies.
7R could be a RTS or a minesweeper clone and nobody would bat an eye since it's based on VII.
7R is much better at what 16 tries to do, equipment matters and the characters have personality
7R let me play as more than one character for starters
I replayed almost every mainline FF throughout this laat 2 years and Im halfway through 16, this game literally goes through most of the classic tropes of the series, people are full of shit with "muh purism ñ"
OMG I FIXED A BRIDGE IT'S JUST LIKE FF1 I CLAPPED WHEN I REMEMBERED THE THING FROM THE NES GAME!
Yeah, totally the only thing in common with older games
The only annoying thing about this game are barry and mmohater troony from /vg/ going on schizo rants in almost every thread about it
never heard of mmohater, what's his deal?
A troon from ffg keeps fanboying on Yoshida and labelling any detraction from 14 or 16 as coming from mmohaters.
Thank you anon. Why can't there be one series on Ganker that doesn't attract schizos? I just want to talk about games I enjoy, but no ff16 has to be either worse than hitler or the greatest thing since sliced bread
Most polarizing entry in the series for sure.
There's a lot of schizos for sure, but I don't know if it's very polarizing outside of them. From what I've seen it seems like people/reviews that gave it a chance think it's a good game but it has it's fair share of problems. Although I could have just not seen the ones who hate it
Have you not been reading anything in the thread.
Discord raiders aren't people
>everyone who doesnt like my game is a discord raider
meds
Without the usual cultish devotion or irrational hatred, I think the game squarely falls in the "good" category. A lot depends on your tolerance for cinematics, which the gaming sphere has steadily eroded in the last few years. Very few games try to tell a focused story because no one wants to give cinematics a chance. That's why you have everything from indie games to Elden Ring doling out the story via text dumps and item descriptions. That or there's a blatantly juvenile/appealing concept like dating sims like how it is for Fire Emblem/Persona or a remake/old ass story that's already been told like for FFVII:R/KH3. FFXVI in all respects is a pretty standalone project.
Telling a story about a completely new world/setting, especially a grimdark medieval fantasy one, requires a masterwork touch in everything in order to capture an audience. As much as I'd hate to say it, it hasn't done it. I don't believe any other developer like Kitase/Nomura/Tabata could have done it better if they were to make a completely new world like CBU3 did. It's incredibly hard to introduce anything new these days, as evidenced by the amount of shitposting around this game.
I have to agree to disagree with you on the fact that modern gamers don't like stories. Even though tlous2 was not well received, tlous1 is still fondly remembered and the only reason 2 was disliked was because the story was shit, not because it was a main focus. I'd also bring up nugow, but I never played that game so I don't know if it being story driven and a movie game is a Ganker meme or not.
>buy a new sword from the store
>put materia on swords
muh RPG elements
>unlock abilities on the Eikon board
NOOOOOO it's action game
I keep hearing people complaing about the lack of RPG elements with FFXVI, so what's exactly wrong with it?
Don't you still level up and learn new skills or magic?
Can you not equip different weapons/armors/accessories/magic like previous games?
There's 3 equipment slots and one of them is literally dedicated to boosting your HP by 1%
I think the last straw for me was dumbing down combat for the sake of Normiebux.
You can still have complexity in an action game.
>videos of Bombs being attacked by Ifrit/Phoenix skills
>No actual Team-up Attacks with Jill, Joshua or Cid
>No Party Mechanics.
I don't mind not having turn-based, but to tell me that they're taking out Parties and Combination attacks, it's ridiculous, considering both KH and now FF7-Rebirth have them.
My favorite part is they made the game 75% cutscenes and 25% hallway simulator with boring battles and they didn't even have an original or decent story to tell. Don't even get me started on the gay shit and troony ayylmao
>one of the only reviews that doesn't start with 'FFXVI is a masterpiece, it's one of the best games of all time, please don't crucify me, BUT...'
based for that alone
>Outside it's impressive gameplay and visuals there's nothing else here
what? I mean outside gameplay, visuals, sound and length what else is there in a game?
It's ok, its not final fantasy though
I sincerely hope SMRPG Remaster smokes it, so that it knocks some sense into Yoshi-Piss
Is it wrong that I’m more excited for Star Ocean 2? I’ve never played a single game from that series but I’ve heard a ton of praise for 2 specifically and I love the concept.
Not a real ff
squeenix want to make movies, not games, it obvious at this point.
Games have cutscenes
Yeah, I remember when I played Diablo 2 and it had 7 minutes of cutscenes. That's clearly the same as this.
how long is it gonna take for ff16 to get cracked? it's the first ff since 6 that i feel like playing.
We need to go back to ps1/nintendo 64 days where devs needed to use gameplay to bring people to play and releasing games didn't take a decade
bros this game is so shit I might go replay FF7 instead...
They're right, its dogshit
Just wait till Final Fantasy XVII, OP.
Why are people pretending there is any functional RPG system in FF since FFX? XVI got nothing to inherit from, especially from XV. Why are jounalists moron like ShillUp pretending XVI's simplified gear and skill systems while he was shilling for RPG elements from Cyberpunk 2077?
Even XV let Noctis equip different weapon types and shit
cyberpunk is more of an RPG than this game which is really impressive since that game is just Farcry.
>shillup
kys.
>if you ignore all the parts about games that matter this game is actually very lacking
lmao @ this stupid Black person
Your ban evading again barry
MMO devs = MMO quality = Do not Play
XVI's massive failure will lead to the MMO team being permanently sent to the MMO ghetto.
Yoshida will be fired.
Nomura is taking Full Control.
I think his review was really good
Didnt felt dishonest at all, just his sincere opinion of being disappointed by the route this game took.
He destroyed the game with valid takes.
>be told numerous times you will be receiving an action rpg
>get upset when it's an action rpg
Nope. Guys a moron.
wheres the rpg
Do you play Call of Duty and expect an open world game?
answer the question, where's the rpg in the "action rpg"? Is metal gear rising an action rpg?
>crafting
>item collection
>eikon ability points spending
>lore gathering
>side quests
>so on and so forth
>inb4 all of these don't count
so all the annoying grinding parts of an RPG, but none of the fun parts like making a build, interacting with party members, or playing a role?
>doesn't count
>eikon ability points spending
The skill tree is the ONLY thing that is an RPG mechanic you listed
>crafting
>item collection
>lore gathering
>side quests
Top kek does this make older Asscreed games like AC2 an RPG? Does it make God of War 2018 one? Tears of the Kingdom? Holy frick you have nothing
I don't know probably in the story, the gear and accessories you can equip, the attributes you can level up, the side quests you can do? But this is where you homosexuals go disingenuous and act like you didn't just equip the best in slot gear on characters for 10 games straight and moved along
Does being an action game also allows devs to have dogshit rpg mechanics? if they wanted to be an action game, why are they there? shouldnt they also be criticized?
>dogshit rpg mechanics
There is literally none kek
So you didnt play the game, thanks for the confirmation. Wont lose my time with you.
>Wont lose my time with you.
ESL
But theres no RPG mechanics. Coping wont stop the fact that its not an RPG
Then your moronic pet dev should've said that from the start. he deserves all the backlash he's getting.
>Backlash
Handful of reviewers saying something is bad isn't a backlash.
Game was marketed as Action Story Driven RPG mainly, people are right to be mad when they didn't get proper RPG mechanics but the game delivers on Action and somewhat story (I'm getting whiplash from how fast good story beat turns into mediocre one and vice versa)
Bro, everyone is talking how the setpieces and combat make this game good, everything around the story is destroyed and the exploration/quests arent good. You need to stop lying to yourself.
This game is as good as a dmc if you want to hit things, not a ff.
Actually people think the combat is boring as well. Look it up homosexual.
>Bro, everyone is talking how the setpieces and combat make this game good, everything around the story is destroyed and the exploration/quests arent good. You need to stop lying to yourself.
>This game is as good as a dmc if you want to hit things, not a ff.
/thread
>Everyone
I'm yet to see someone not on Ganker say that the story is truly dogshit, the worst I heard is that it's serviceable at best.
But shit you can keep pretending Ganker knows the best
Sure, everyone here is lying and everyone outside here is a doomer journo
You only trust your friends who play 14, right?
>Brings 14 out of nowhere
You have no arguments outside assuming I'm a 14gay?
Not really, but your point is the most non argument ever.
There is clearly tons of criticism around narrative aspects of this game outside of here. And you are coping a lot if you deny that.
Nah anon. The only good journos and reviews are the ones who gave this game a 10.
multiple positive reviews mention the protagonist and story as negatives.
Ryota Suzuki carrying this game harder than Noah.
Yoship went to PAX west to talk how the game would have rpg mechanics, didnt present shit
And told there were plenty of them
At the end of the day they had plenty of garbage.
who the frick is Barry and why is everyone who critcizes this game being called him?
t. Barry.
It's just shill talking points. They've been flooding every critical thread with it for months now.
>pretending you don't know
If you don't know who barry is go back. You have no idea where you even are. Barry is more integral a part of Ganker than meme arrows and just as sold.
He's right
God I have never seen a shill campaign defend a game as hard as FFXVI its fricking incredible
>People who have PS5s and are playing the game
>Yeah it's... all right
>People who don't have PS5s but defend XVI like it was their fricking child
>IT'S LITERALLY 9/10 AT THE VERY LEAST NO I HAVEN'T PLAYED IT JUST TRUST ME
I've honestly never seen anything like this. I have the game. First 6 or so hours are good. It gets off the rails jist before dies Cid dies. It has been complete dogshit ass since Clive hit his 30s. Meanwhile these YouTube watchers are kneeling at its feet.
The XIV cultist phenomenon is one of the strongest in gaming, especially on this board. It probably has the single most mentally ill player-base of any game in history.
is the plot at least less boring than 12 and 13?
I just don't understand why rip off western garbage like Game of Thrones. Like you have such a diverse franchise like FF, with original settings and fantasy concepts but you go and ape western shit? Why, explain the thought process
I don't even like FF14 but even that game has a much more FF and Japanese vibe to it than XVI
Westaboos like ripping off western stuff, Kojima did it for over 40 years and got away with it
Kojima did it tastefully, at least for the first few games.
Kojima was always a massive westaboo, but even in his westaboo games he still had quirky very clearly Japanese humor/gags sprinkled in, and MGS was an original franchise. FF despite being inspired by more traditional western fantasy still had a strong identity, but FF16 just sorely seems to lack one and instead really just feels like they wanted to make some shitty GoT ripoff with an FF skin to me.
why the frick didn't they just go all in that case
>dialogue options
>skill trees and perks
>optional dungeons
>more detailed side quests
>etc etc
Because westernizing Japanese IPs is bad and I don't want that to happen
Are there any side quests that lead into anything important besides the + mark ones and anything to wrap up loose ends?
Bros? What are RPG elements?
Whatever I want
>outside of good gameplay
its a videogame, what else does it need?
12+ hours of literal movies, apparently.
there is like 3 gay sex cutscenes already
>Skillup likes the writing
>It's easily the worst part
Speaking of did Matsuno write for FFXVI? The guy's great at coming up with ideas and concepts for characters and scenarios, but ask him to write them to speak and interact as much as an mainline FF character and you get FFXII where the writing shows cracks if he even manages to finish at all. I like FFT as much as the next guy but Ramza never actually speaks that much and pretty much all of his development is finalized before chapter the end of chapter 2.
Maehiro did, who was Matsuno's typewriting monkey for FFT, Vagrant Story, and 12.
The dialogue in XVI is fine for the most part. It's the ambling narrative overhead that fricks everything up.
>Clive. My god. You defeated Garuda. You've awakened Ifrit. You are a dominant, Clive. A dominant! A 1 in 1,000,0000,000,000 curse/blessing has befallen you
>Now go collect three samples of soil by holding X and bring it back to this merchant who has no bearing on the plot at all.
Clive isn't at fault here. Neither are Cid, Jill, Hugo or others (Barnabas DOES fricking suck, though). It's just the plotting and pacing of main events is fricking awful and drags the whole thing down.
>The dialogue in XVI is fine for the most part.
FRICK FRICK FRICK FRICK FRICK FRICK FRICK!!!!!
Minus that.
>character under duress while dodging boulders blurts obscenities
That's sensible. But you're a tendie who only knows sterilized mutes, so I understand your distress.
>defends forspoken level dialogue
I don't own a nintendo console homosexual. Try again.
>He played Forspoken
Sucks for you. Again, XVI's dialogue is completely fine.
. My god. You defeated Garuda. You've awakened Ifrit. You are a dominant, Clive. A dominant! A 1 in 1,000,0000,000,000 curse/blessing has befallen you
>>Now go collect three samples of soil by holding X and bring it back to this merchant who has no bearing on the plot at all
Sounds like jrpg
>Sounds
Cool. Now go actually play it. It sucks and only gets worse. XIII and XV were both better than this.
40% in, it is indeed full of jrpg tropes
No anon, this very specific idea of jrpg is the true jrpg and what FFXVI should have been when they announced it years ago to be an action orientated game. Yoshi-P should have went into my computer and tunneled into my brain via my headphones to extract the jrpg formula to make the newest final fantasy.
No I'm not a fan of Dragon Quest.
I mean to be fair in the context of that particular side quest Clive goes there to help the girl collecting dirt because she might be in danger, and then after he kills the monsters he offers to gather the dirt himself because he can look after himself. No one ever actually made him collect dirt, possibly the worst example of all the side quests to pick.
>Aight Clive we need to break into this place to do this thing
>Holy shit Cid sounds awesome let's do it
>but first go talk to my prostitute hooker friend
>what
>and help her find her dead hooked employee
>why
>but first talk to 2 or so random fricking NPCs to gather intel
>what the frick
>okay now walk over here to find the dead girl and her comb
>who wrote this
>haha ok NOW let's get back to the main plot!
They just get longer, more meandering and worse. The actual main storybeats are fun, and the boss fights are great, but everything in between is awful, and there's more of that shit than the actual story. This is a 20 hour action game drawn thin to a shitty 50 hour beat em up masquerading as an RPG.
Yeah, the sidequests are the worst fetch quest shit you can imagine, and half of the main quest are side quests but red.
Could have been a killer ~15 hours action game.
are the sidequests optional?
yes
then why people are so upset about them, they seem only to serve as world building events rather than quests
>hen why people are so upset about them
where the frick do you think we are
Autism
Shitposting material, even though FF7:R's sidequests were even more egregious given the scope of the original game.
haven't played 7R, but there's a reason why they are called Sidequets.
do people only want to collect bear asses in their quests?
Sidequests have rarely ever been good in FF games.
i can't think on a single game were the majority of the sidequests were exceptionally writen
FNV?
Yes, usually that's the case. I think Divinity 2? had strong side quests but overall throughout the FF franchise, I can only think of FFX's summoner sidequest where some lady tests Yuna out. And the optional summons you get in alot of Final Fantasy games tend to have pretty cool side content attached to them. Or stuff like getting the best weapons/armor and the like.
That being said, FFXVI's strongest side quests are in its later stages. They're highly dependent on how invested you are into the world at that point though.
Because this game has been shilled nonstop for months and everyone is throwing every terrible design choice in this shitty game in their faces. Completely justifiably.
>shilled nonstop for months
Not on Ganker. I don't remember a single positive thread about this game until the demo released
The actual side quests are, but half of the main story has the same low quality as them because it's shit with zero thought put into its design just to pad the game's length.
Do you know when the main quest is hanging between two important events and you leave the marked NPC there waiting while you go around doing meaningless sidequests? Make them mandatory and that's 16's main story progression. Sidequests make you waste even more time with low quality crap, but ignoring them won't save you from having to do meaningless tasks between actual levels.
Holy shit it's FFXIV all over again.
Yes. But the point here is there is mandatory busy work to be done between the actual meat of the story that are essentially side quests in nature. They have tenuous connections to the main story but could easily have been written out. They're filler. Imagine an album with 10 solid tracks. But the band decides they need a 20 track album so they add an additional 10 songs that suck ass. And to get to the good songs you have to listen to every song in order. That's how XVI is. Amazingly high highs that last roughly 30 minutes followed by agonizingly shitty 3 hour (or longer) snore fests of walking back and forth talking to NPCs.
>this whole post
yeah, exactly, optional, filler, call it whatever you like, you can freely ignore them
probably a pacing issue, but people expecting that every quest needs to be hyper important and always be an endless crescendo till the climax, is unrealistic for the story the game is trying to tell
>you can freely ignore them
No, you fricking can't, dumbass, as everybody playing the game has already told you.
so, are they optional or not, as I asked before
to put it in ffxiv terms, there are sidequests that are still part of the msq, and then there are sidequests. Both are terrible.
that's not how sidequests work on XIV tho
it is. There are so many bullshit fetch quests in the msq.
>As I asked before
And were answered, you illiterate moron. Is "No you fricking can't" too difficult to grasp?
>are side quests optional?
>yes
>so what's the big deal?
>they are mandatory
>okay, which is it?
>they are both optional and mandatory
SHROEDINGER SEETHE
Side quests are optional, but half of the main quest has the same quality and design as them, it's not that hard to understand.
If the side quests were good, then half of the main story being the same quality as them wouldn't be an issue.
Hence why I was especifically asking about the sidequests
you can't expect that every main quest is a 10/10
that would be a nightmare
jesus christ
>Whoa, did more than one person respond to my post?
>I bet that was just one person though, let me act moronic on purpose
What are you trying to achieve you oboxious queen? The game has too much filler and the filler are sidequests shoved mandatorily into the main story. You've had this said to you multiple times already.
They're expecting actual design. Final Fantasy XV would ask you to collect some equally meaningless item in a sidequest, but to get that item you enter an entirely optional dungeon with unique level design, shortcuts to unlock and all that crap. You then get the meaningless item and go back for your reward. FFXVI will ask you to grab a meaningless item, and all you have to do is hold forward until you reach the marked place and then hold X.
Both meaningless tasks with no importance to the plot, but only one of them has actual level design.
And that's FFXV, for frick's sake, I'm not even comparing it to a good game.
yeah, that's bullshit, that game was awful
the quests felt like playing wow classic
I kind of doubt the amazingly high highs part but yes.
>Clive facing his inner demons and telling Ifrit to get rekt
>Beating up Typhon
>Clive telling Hugo that he killed Benedikta and he isn't apologizing for shit before they fight to the death in a throne room
Honestly some of the best stuff from FF. Followed by some of the worst. Everything related to the eikons is great.
The fact that people are defending FFXVI's JRPG status by claiming it has the worst conventions of them and none of their strengths should tell you that FFXVI has some direction issues.
The way I see it, most games start from one of three places
Gameplay first, Story first or storytelling first.
I don't consider RPGs to be story-first. That's more for the realm of Visual Novels and Visual-novel adjacent genres.
I look at RPGs as being storytelling first and all I ask is for you to think about what kind of story you want to tell and build gameplay systems that express that.
The biggest issue of AAA games is the basically full split between gameplay and story, even if the two halves are good. The more ambitious you are with your story, I expect you to either make a VN (could even be a AAA VN like Detroit) or to figure out how to use your gameplay the way a film director and cinematographer use the shooting and editing process to express the story of a screenplay.
Your framework is lacking, but is a decent start.
Art-first is what JRPGs are. Similar to games like Myst.
One can further break this down into: Visual Art-based JRPGs and Music-based JRPGs.
FF is the rare music and visual art based JRPG when it is at its best.
XVI is a divergence as it has poor visual art and mediocre music.
His framework is better than yours tbh. He's talking about something core to the genre which is story, you're talking about surface level presentation things.
Anon...the majority of FF7 and FF8's story is told through the visual art. The writing does very little. As with many other games.
>People made Clive collect samples of dirt
More like he decided to pick it up himself because it was safer than leaving the girl to the monsters.
>rpg Black folk complaining this action rpg doesnt have enough numbers to make their lizard brain release dopamine
Christ, you morons need a detox to remind yourself video games are supposed to be more then menu navigation.
what a laughable strawman
>video games are supposed to be more then menu navigation.
yeah, stupid morons. everyone knows video games are supposed to be overwhelmed with terrible movies where you set your controller down for an hour at a time.
You do realize FF is literally an RPG series you fricking braindead moron
People are complaining that the action is lacking too homosexual.
Except everyone praises the combat and story. The only complaints I've seen anyone have is there isnt enough Black person races and there isn't enough 'rpg mechanics' which just means spending way too much time in menus.
>Except everyone praises the combat and story.
You must have some very fricking selective reading. Or you're just moronic.
Some people are complaining about the story, but its always very arbitrary. Im 60% in, so I cant comment on that yet. Combat is mostly people that dont know how to play, game isnt hard but Im sure it must be very boring if you are shit at it. The people that actually have valid criticism for the gameplay have specific complains (like the shitty lock on)
Did you miss all the complaints about the combat being too easy?
>Except everyone praises the combat
There are numerous complains that it's too shallow and easy
>and story
Lmao
>'rpg mechanics' which just means spending way too much time in menus.
Action games have incorporated RPG mechanics for decades without resorting menu combat.
>and story
And presentation
The story itself devolves in the last quarter of the game
It's also got too many cutscenes given how little there is to do outside of the story
None of the side quests are remotely interesting from a lore or even gameplay view. There's really nothing to explore and find.
I'll put it another way. IF you gave me a game that was the entirety of Game of Thrones, with episodes stitched together and occasionally you got to fight stuff with DMCV combat, I would not give that game a pass.
Giving me Citizen Kane with 10 minutes of Titanfall gameplay sprinkled in, that does not mean I'm just going to average the scores of those two things and say it's that good.
Spending too much time on Ganker. Ganker also said Elden Ring and BotW
was shit for ages, doesn't change the true reality.
I mean Elden Ring was literally just Dark Souls 3.5
>rpg Black folk complaining this action rpg doesnt have enough numbers
no, the game has plenty of dopamine numbers flying all over the screen at all times. what people are complaining about are the dogshit rpg mechanics.
16 sounds boring to be honest from what I've heard. People saying that over half your play time is spent watching cutscenes.
I'm yet to reach a part where the story is truly dogshit. Just killed sleipnier and I still think that story is just okay with good ups.
So far it's 8/10.
Im having fun so I win, schizos and doomers can get fricked in the ass by BBC (Big Bearer wiener)
To be far, the one coping right now is yoship, he said that his biggest worry was the story lol
>To be far, the one coping right now is yoship, he said that his biggest worry was the story lol
R.I.P
He said he was proud of the story, makes all this even worse.
>To be far, the one coping right now is yoship, he said that his biggest worry was the story lol
And now the game is regarded as "it fricked up the narrative"
Grim
based video game enjoyer
I am enjoying Forspoken right now, schizos and doomers lose.
Again, based video game enjoyer. I wish more people enjoyed games rather then spending time online hating them
Paper Mario is literally way more of an RPG than FFXVI
How the frick is that even possible?
>way too many cutscenes
>bad story that just gets worse as it goes on
>terrible side quests
>extremely linear tunnel gameplay
>way too easy even without accessories
>boring shallow combat
>no rpg elements at all
>troony ayy lmao
>gay normalization agenda
GoTY!!!!!!!!!!!!!!!!!!!!!
like 20% of the thread has even played the game
This kek, if you'd read between the lines I bet you'll find many nintendtrannies and PC gays that seethe that this game isn't out on their precious platform.
It's ok though, the game has garnered enough good media for it to sell enough fot Square to make a profit
>final fantasy tries something new
WAHHHHH WHERE IS MY BORING MENU NAVIGATION SIMULATOR
>final fantasy does the same old thing they always do
YAWN, THESE MECHANICS ARE 20 YEARS OUT OF DATE.
You can't win with these Black folk.
Final Fantasy as a series has built it's reputation on being willing to innovate and experiment. No one is mad at that. The problem is it isn't fun.
>YAWN, THESE MECHANICS ARE 20 YEARS OUT OF DATE.
Funny how you say that when a big part of the skill up review WAS how many of the mechanics in the game were outdated
FF threads continue to be the worst threads on Ganker by far, both the haters and the fans are moronic and salty as frick
Of all the videogame franchises, FF attract the most autistic ones apparently
I'm glad that people are waking up to who Yoshi-P truly is.
He is Japanese Todd Howard, made a good game and is generally approachable which caused shills to hype him up as someone who really "gets it" before realizing that, yeah, he's literally a good marketing guy.
>made a good game
Where?
>I really want to love this game, I just don't
I've seen this comment a lot. Oof.
I understand getting rid of RPG mechanics, but from what I hear the game is very lonely, and you're pretty much just fighting solo or doing quests alone as clive the whole time, or watching cut scenes. If I just wanted a character action game I would play bayonetta, DMC, sekiro, or whatever. I haven't played any final fantasy games before, but I thought the whole point was being part of a team of characters that all have different strengths and weaknesses.
>but I thought the whole point was being part of a team of characters that all have different strengths and weaknesses.
yes the point of it is the group nature of it
without a party it becomes like any other AAA westslop bullshit
I feel like most of the people defending the lack of RPG mechanics are people who have never cared about the series pre XV in the first place
XIV fans. that's what we're dealing with. it's a fight/war between the MMO fans and the actual fans
If you actually played X, XII, XIII, XV, strangers of paradise, VII:R the writing was on the wall.
I'm disappointed but I'm not confused about what the game is like the OP reviewer seems to be. Why be surprised that an action game is primarily an action game? Don't buy the game if you don't want to play an action game. If you think the franchise hasn't been moving towards action, you haven't been paying attention.
>Don't buy the game if you don't want to play an action game
He's a game reviewer, part of his job is reviewing the most popular releases so that people click on his videos.
If people only reviewed the games they like, games would get nothing but 10/10s, or close
A reviewer who's played DMC/Bayonetta/MGR would be way more qualified to comment on the game's combat than someone who button mashes their way to victory. A layman's perspective is valuable but it's definitely not as valuable as an experienced player. A person should play multiple FPS games before being qualified to review FPS games, otherwise you get a reviewer like the guy who reviewed Doom Eternal. It's common sense.
A layman's perspective can be even more valuable when one of the layman's biggest criticisms is that the game he supposedly doesn't even know how to play is too easy.
A lot of games don't require you to master it to beat. Action games by nature are much harder to acclimate to than your average fps/rpg. Asking someone to do perfectly at it is unreasonable, hence why they made those accessories and tuned the combat for the lowest common denominator.
Nobody is asking for the game to demand perfection, people are asking for a hard mode that doesn't take dozens of hours to unlock. Much like how the moron journalist mode is optional, so would be this hard mode.
And wasn't the initial point that apparently this reviewer is part of the lowest common denominator? Well, he still thinks it's too easy. Clearly they didn't tune it very well.
Even this reviewer might have played KH at some point. Lowest common denominator is like the person who played Cuphead. There is a definite floor to the skill of the average player who's never touched an action game in their life, and that's what the difficulty is tuned for.
Everyone agrees that locking Hard Mode behind NG+ is moronic though.
The issue is that it doesn't feel like a good action game, as well as a good RPG. It's flashy sure, but there isn't enough there for it to be a compelling action game. Not to mention, the lack of feedback when fighting bosses/minibosses makes hits feel like shit. Stranger of Paradise is both a better character-action game and a better rpg even when it' not trying to be a character action game lol.
>I feel like most of the people defending the lack of RPG mechanics
it's the ff14 players/YoshiP cultists. ff14 doesn't have any rpg mechanics either, so it's what they've come to expect.
Half the posts in this thread have this phrases
>I've heard
>it seems
>I've read
You arent playing the game Black folk, who cares about your opinion?
>buying a piss5 to play one bad game
a piss5 to play one bad game
>deciding that it's a bad game even though you did not play it while additionally ignoring it's critical acclaim
kek, you homosexuals just come to this threads to take your anger off at this game , don't you?
ok dude, game on.
I played the demo, including Eikonic challenge. the whole thing felt terrible. the camera is shitty. the combat is floaty and somehow feels too slow. having dodge on R1 is fricking moronic. should I go on
>the camera is shitty.
True, but the same can be said for many other action games. still doesn't hurt the experience as a whole
>the combat is floaty and somehow feels too slow.
Black person it's the fricking demo, what did you expect? it gets much faster as you progress the game and unlock more tools
>having dodge on R1 is fricking moronic.
You do realize that there is a layout that swaps that around , right? The game literally asks you which layout you'd be comfortable playing in
>should I go on
Please do
the music is actual hot garbage, AI generated Uematsu shit
the story has cringeworthy anime bullshit like pic related
it's literally designed to be autowon, with autowin accessories ffs
>cringe worthy anime bullshit
is this your first FF game?
>the music is actual hot garbage, AI generated Uematsu shit
YOU HAVE ONLY PLAYED THE DEMO
It has a pretty good soundtrack overall, with some banger tracks at the climaxes of the story. but then again you wouldn't know, since you haven't played the game.
>the story has cringeworthy anime bullshit like pic related
I disagree, it's literally peak fantasy, whether it's good or not is for you to judge, but it's not anime-like by any means.
>it's literally designed to be autowon, with autowin accessories ffs
moronic argument, it's your choice whether you want to play the game or let it play itself.
You're just hating on a game you haven't played, typical Gankertard
>YOU HAVE ONLY PLAYED THE DEMO
OK you tell me
does the music massively change style, influence, sound color as you go through the game?
go ahead Mr fricking expert
>does the music massively change style, influence, sound color as you go through the game?
It's medival typical FF music with some Techno sometimes sprinkled into it , the music is not a problem with this game
> go ahead Mr fricking expert
Nice projection moron, play the game past the demo and then vehemently hate on it
so your answer is NO. the music doesn't change. and you're fricking wrong, this is a series where EVERY entry had a MASSIVE fricking effort committed to incredible music.
frick dude listen to these
the fricking Stravinsky'an orchestration, referencing fricking folk dances.
NAME ONE FRICKING TRACK IN XVI LIKE THIS.
You fricking MORON.
>where EVERY entry had a MASSIVE fricking effort committed to incredible music.
you can't seriously believe this lol
Holy shit, you might be the most moronic anon I've ever seen here.
This game is a fantasy epic you fricking moron, with a theme that is much darker than your average FF game
If you genuinely tell me this is not a good track you're a fricking tasteless moron, but it's not worth engaging a moron like you who spends his breath hating on a game that he didn't play
Dark doesnt mean good
When you get older you will understand that. This need of approval is silly.
>Dark doesnt mean good
That is not what I argued, what I meant was that since it's a darker themed game, it's expected that it will have themes that are darker in nature, which is percisely the case
OH WOW
FRICKING MIND BLOWING
A FRICKING STRING OSTINATO OVER BOOMING LOW BRASS
COULDN'T POSSIBLY HAVE BEEN DONE BETTER IN ANY OTHER TITLE
OH FRICKING WAIT
WHAT DO YOU KNOW. COMPLETELY FRICKING OUTDONE BY TALENT.
Im having fun
Check mate, homosexual
I mean there's RE4R, Hi Fi Rush, TOTK, Pizza Tower, Star Wars, Street Fighter 6, Hogwarts Legacy and a ton of games past june like Armored Core 6, Pikmin, Mortal Kombat etc etc
Why would people care about a very average game like FFXVI? I think the reason why people here are so against it is because people are frustrated about the direction the series the game took over just one single meh exclusive thats starting to get some negative reviews
I agree with you but every game you listed is also shit.
>all those games are shit
>but FFXVI is amazing and everyone is jealous of playstation for having FFXVI
????
>terrible reading comprehension
Here's the thing with action game youtubers that gave their impression on the game 2 months ago. I am in a discord server with some of them, they genuinely thought that the base of the gameplay is good back then, but also that since this is a much longer game; they would find a way to mix up/add far more moves to Clive over the story, beyond just Eikon abilities.
I BOUGHT A PS5 FOR THIS?!?!?!??!?!?!?!?!??!?!
Yes I bought a PS5 for this. And I'm having a terrific time.
>Suddenly ALIENS
I never thought FFIX's final "Twist" would be surpassed by an even shitter twist but here we are
ALIENS
why do Japs pull this shit so much?
This show was utter garbage
just like FF16
Easy way to flip off the current problem into: ACTUALLY theres a bigger threat that needs to be stopped.
You see this in almost every jrpg in the form of aliens, gods, dimensional beings...
>suddenly Cloud of Darkness
>suddenly Zeromus
>suddenly Necron
This, also the "twist" of XVI was pretty obvious to see with anyone with a braincell.
You're saying this like if half of the fricking games in the series didn't do suddenly x as their big twist
At least those other games weren't pretending to be a serious medieval fantasy
It wasn't sudden in any of them, really. For example, Jenova was present in the first 6 hours of FF7. And when you find out she's from space (also in the first disk), it's pretty nonchalant.
People... Le die!?
Poor dude had to see 10 dogshit quests to find one good for the video.
it's asmongold, a WoW player. who is shocked by this
Asmongold is a veteran at milking FF14 players. Looks like he found a way to do it without even playing FF14 lmao.
Ganker told me that XIV was awful, they were wrong
Ganker told me that Stray is a game for morons, they were wrong
Ganker told me that that FFVIIR is worse than the original in every single aspect, they were wrong
Ganker told me that MHR is only good as a coomer game after mods, they were wrong
Ganker told me that Death Stranding was just the "wow so d33p" last bowel movement of kojima, they were wrong
Ganker told me that MK11 is so bad, you'll wish you were playing MK deception, they were wrong
Ganker told me that Elden Ring was inferior to every other FromSoft game, they were wrong
Ganker told me that RE4:R was gonna be shit, they were wrong
Ganker told me that SF6 was going to be boring and pozzed, they were wrong
Ganker told me that TOTK was worse than BOTW, they were wrong
Ganker told me that GOW:R was garbage, they were wrong
I'm starting to se a pattern here
boss hyper armor is the worst thing to have ever happened to video games
so is it PS5gays or FFgays who are getting touchy about anything negative ITT?
I am both a PS5 owner and a FFgay. I skipped XVI, although I did give the demo a chance.
FF fans in general don't care much for this game. Most of the general FF forums don't talk about it much.
Probably the guys who talked as if this team was perfect at the start. They are getting a reality shock.
The former because they finally have one game that isn't shovelware tier or a remake
Isn't it also the first retail exclusive the PS5 has had in literal years?
6 months timed exclusive with a 22fps average, troony aliens and gay scenes to be precise.
its been said a few times, it's the MMO fans who worship Naoki Yoshida and the dev team.
Probably FFgays, the real question is whose are the gays that getting extremely pissed about the game. Not liking the story, rpg elements, combat, etc is fine, but who're the people getting mad that a final fantasy game has a lot of cutscenes?
Hey look, bump limit hit, suddenly shills are gone. How interesting and unexpected.
I'm like halfway through the game and Clive's uncle is the first and only character that actually feels fun to watch and he's nobody