It does, he just grows up over the course of the game >b-but Young Clive isn't a teen he is 20+
Then what does it matter? Lightning, Noctis, Cloud, Tidus etc are all 20+.
I wonder if they'll take some RDR2 inspiration for the last timeskip and have areas change if you can revisit them. Like in RDR2 there was an area completely deforested when you're playing as John.
I don't expect much change from teens to 20s, since the teens segment may just be prologue stuff, and be just at Rosaria.
It's nothing to do with open-world being "le bad". In FF14, there's multiple instances of an area changing/growing over time. Camp Revenant's Toll, Idyllshire, Doman Enclave, The Firmament, and even various beast tribes.
So that's something I could easily see CBU3 utilizing for FF16, on a higher scale, especially since there's a big emphasis on the time skips.
Hell, isn't it funny how FF15 only did 3 areas after the 10 year timeskip, because open world is actually le bad for that kind of thing. Same with RDR2, not many things changed, just a few spots.
Why is there so much agecope at Square? These guys are old men in executive positions, they should be wearing suits and ties not this wish-I-was-20 shit.
The FF series is probably the only franchise where the previous title does not guarantee or even hint at the quality of the next title. It doesn't matter if anyone liked or hated XV or 7R or SoP because every FF game is made by a completely different team under a different director. XVI could be a masterpiece and then XVII the biggest piece of shit ever and vice versa. Hell the games don't even share graphics engines. XIII was made in Crystal Tools, XV in Luminous, 7R in UE4 and XVI is being made on a brand new one they made from scratch exclusively for this project.
Why jrpgs almost never let you make your own character? It solves every problem. One of the few reasons why I kind of liked ff xiv is that I could make my own boomer wizard character in your typical jrpg game while you still have option to make teenager or whatever you like.
I would say mostly story reasons. It's hard to write a good story with purpose when the character is a blank slate, since anything that interacts with them can be something you wouldn't picture your character doing. FF7 wouldn't be the same if cloud was whoever the frick considering his past and relationships with other characters. Trials of Mana have a specific backstory and makes you play trough them because then that becomes another quest in the entire story, but it's particular to that character too.
If you have a blank slate, your character would have to be a literal nobody, and it can work-- is just that JRPG usually already have a story developed like a movie in their head, and a blank character encourages non-sequitur activities like exploration, random open world stuff with no direction, and the ability for every character to do everything so you always have a trifecta of tank-heal-damage.
Oddly enough FFXV is the game most suitable to have custom characters.
No make-your-own-character game has ever had a good story without the protagonist basically being completely irrelevant and just a glorified fly on the wall.
so all of them since characters have been more than 2 nameless pixels
Also >oh no Cecil is 20 and Cloud is 21 they're not teenagers, fricking boomers
pls
Because I'm not
Then again FF never had a problem with this, except Zidane who's a bit annoying and childish in the begining. Games like Xenoblade 2 though, now that's fucing annoying
Unless you have a nice day or have an accident, you will be old one day. There is nothing to gain from denigrating those older than you, except for irony when you grow older and young people treat you like shit.
did he rape and murder your family member or something? I've been seeing these schizo posts for the last month and its obvious you have some serious grudge
Whats the selling point of FF16? >No story hook (yet) >No gameplay hook (looks like FFXV again) >No noteable character designs or anything that sticks out
Has this game sold anyone besides Yoshida simps? I guess if you are really into old timey castles and stuff, maybe it looks good. But I really need something more.
story trailer is coming
sorry you're too fricking stupid to identify gameplay
thats a good thing, I hate how super special FF insists on being, it looks like shit
I was gonna point this out, that children protagonist bother me mostly because they use it as an excuse to never write any agency into the character. I'm not saying he would be more interesting as an adult, but its more like they feel like underage = free pass to make the character just be naively passive and do "generic good guy" personality.
Oh yeah I suppose that's part of it. Tidus might have more """""character moments"""""" but to me they're about equal when it comes to actual influence over the plot. So its not the whole story as to why that character sucks.
WoW is a disease
yoshit piss is the cure
they are both a disease including (You) Black person marketer
It does, he just grows up over the course of the game
>b-but Young Clive isn't a teen he is 20+
Then what does it matter? Lightning, Noctis, Cloud, Tidus etc are all 20+.
Tidus is 17.
Last month's interviews confirmed prologue Clive is in his teens, then there's a timeskip to his twenties and another late game to his thirties.
I wonder if they'll take some RDR2 inspiration for the last timeskip and have areas change if you can revisit them. Like in RDR2 there was an area completely deforested when you're playing as John.
I don't expect much change from teens to 20s, since the teens segment may just be prologue stuff, and be just at Rosaria.
>RDR2 open world
>Yoshitpiss says FFXVI no open world because le bad
It's nothing to do with open-world being "le bad". In FF14, there's multiple instances of an area changing/growing over time. Camp Revenant's Toll, Idyllshire, Doman Enclave, The Firmament, and even various beast tribes.
So that's something I could easily see CBU3 utilizing for FF16, on a higher scale, especially since there's a big emphasis on the time skips.
Hell, isn't it funny how FF15 only did 3 areas after the 10 year timeskip, because open world is actually le bad for that kind of thing. Same with RDR2, not many things changed, just a few spots.
Lightning was 21 and already a cop. Jack was old too, if you want to call him an FF protag.
Why is there so much agecope at Square? These guys are old men in executive positions, they should be wearing suits and ties not this wish-I-was-20 shit.
One of the better parts of Yakuza 7 was because it had a boomer jrpg party. I'm tired of teens, they're overdone.
>Sage the entire thread
>It gets archived
Sage-anon Sama, I kneel
Hope everyone on this thread enjoys FFXVI
I hope so too. Didn't much care for XV, but I liked Stranger of Paradise.
The FF series is probably the only franchise where the previous title does not guarantee or even hint at the quality of the next title. It doesn't matter if anyone liked or hated XV or 7R or SoP because every FF game is made by a completely different team under a different director. XVI could be a masterpiece and then XVII the biggest piece of shit ever and vice versa. Hell the games don't even share graphics engines. XIII was made in Crystal Tools, XV in Luminous, 7R in UE4 and XVI is being made on a brand new one they made from scratch exclusively for this project.
I'm looking forward to it, I hope the game holds up
Boomer Fantasy XVI
Why jrpgs almost never let you make your own character? It solves every problem. One of the few reasons why I kind of liked ff xiv is that I could make my own boomer wizard character in your typical jrpg game while you still have option to make teenager or whatever you like.
I would say mostly story reasons. It's hard to write a good story with purpose when the character is a blank slate, since anything that interacts with them can be something you wouldn't picture your character doing. FF7 wouldn't be the same if cloud was whoever the frick considering his past and relationships with other characters. Trials of Mana have a specific backstory and makes you play trough them because then that becomes another quest in the entire story, but it's particular to that character too.
If you have a blank slate, your character would have to be a literal nobody, and it can work-- is just that JRPG usually already have a story developed like a movie in their head, and a blank character encourages non-sequitur activities like exploration, random open world stuff with no direction, and the ability for every character to do everything so you always have a trifecta of tank-heal-damage.
Oddly enough FFXV is the game most suitable to have custom characters.
No make-your-own-character game has ever had a good story without the protagonist basically being completely irrelevant and just a glorified fly on the wall.
He starts out as one, though.
??
>Onion Knights (maybe)
>Terra
>Squall
>Zidane
>Tidus
>Vaan
Not even half of Final Fantasy games have a teenage protagonist
There's the kids from 4 Heroes of Light and Crystal Chronicles, though.
Muh "back to the roots" is false advertising then.
so all of them since characters have been more than 2 nameless pixels
Also
>oh no Cecil is 20 and Cloud is 21 they're not teenagers, fricking boomers
pls
why does it matter to you so much that your digital heroes be children
Because I'm not
Then again FF never had a problem with this, except Zidane who's a bit annoying and childish in the begining. Games like Xenoblade 2 though, now that's fucing annoying
game looks cool
Unless you have a nice day or have an accident, you will be old one day. There is nothing to gain from denigrating those older than you, except for irony when you grow older and young people treat you like shit.
did he rape and murder your family member or something? I've been seeing these schizo posts for the last month and its obvious you have some serious grudge
I work for Blizzard and this moron made by job harder by showing us up.
announce WoW 2 guarantee you everyone will focus on blizzard again
its like elden ring bait threads except the guy isnt even having fun doing it
you get used to it. most that last for more than 50 posts just get completely derailed anyway.
Whats the selling point of FF16?
>No story hook (yet)
>No gameplay hook (looks like FFXV again)
>No noteable character designs or anything that sticks out
Has this game sold anyone besides Yoshida simps? I guess if you are really into old timey castles and stuff, maybe it looks good. But I really need something more.
you posted this in /ffg/ already bro, get better material
I got no answers there besides a Yoshida cultist having a meltdown
story trailer is coming
sorry you're too fricking stupid to identify gameplay
thats a good thing, I hate how super special FF insists on being, it looks like shit
>looks like FFXV again
It really doesn't, unless you're visually impaired
Hack and slash teleporting weapons guy. Maybe it plays a little different but immediately my reaction was “this again?”
clive doesn't teleport
Wouldn't be the first time.
>daily reminder that Vaan is irrelevant to the plot of FFXII
I was gonna point this out, that children protagonist bother me mostly because they use it as an excuse to never write any agency into the character. I'm not saying he would be more interesting as an adult, but its more like they feel like underage = free pass to make the character just be naively passive and do "generic good guy" personality.
I thought they were told to add Vaan because the higher-ups expected a teen protag.
Oh yeah I suppose that's part of it. Tidus might have more """""character moments"""""" but to me they're about equal when it comes to actual influence over the plot. So its not the whole story as to why that character sucks.
I feel like FFX would have been better from Yuna's PoV with Tidus as the love interest.