This, Blackbelt is worse than a Fighter early but better later. Having 1 of each is always good.
Also Red Mage is arguably better than White or Black. You still get the improtant spells and are still left with a competant fighter. You can run 1 White and 1 Red or 2 Red.
My last run of Pixel Remaster was kinda rough because I had a Red instead of White, I didn't have enough healing to tank Chaos's magic spam consistently even when I had 3 dudes spamming healing items and one attacking. I basically won by getting lucky eventually
Depends on the version. On the NES, Red Mage was the best spellcaster since INT was bugged and did nothing so magic didn't scale anyway, and a lot of the higher black magic spells were useless with some of them literally doing nothing. White Mage had his uses thanks to Blink and the Zeus hammer, but bosses were weak as shit so you didn't need that much healing. Later versions fixed the bugs holding Black Mage back and buffed the bosses (Chaos in particular) so Red Mage isn't the be-all-end-all of mages anymore.
Kinda reminds me
In Dragon Quest 5 I ended up having a party of all golems, who can equip almost anything but only get a few defensive abilities, and went through the entire middle of the game just healing my pile of bricks and mashing attack
>playing the NES version
shiggy
and I say this as someone who played it on original hardware at least 3 times
the PS1 version is infinitely better since it has the same numbers/game balance but fixes all the stupid bugs
>I want the pure experience
NES
(FC for the purest if you can read moon runes) >I want the "pure experience" but also modern amenities
Pixel Remaster >I like MP instead of Spell Charges and more content (also it's marginally easier)
GBA >MORE >CONTENT
PSP
Crank that shit all the way to 8 (or 1, i forget which end is the fast end), use the speedhacks and bugfixes from the randomizer without randomizing anything, and go to town.
Yeah it defaults it to a faster text speed. Otherwise if you want even faster there is a speed hack on the website. But I am not a huge fan of it for it's a bit too liberal on it's changes. Specifically it turns on auto-targeting, which some like but I am not huge on being in FF1.
>also thief is best because temper stacking
Haha it'd suck if there were a class that were better in melee that can do the same haha
or a class that can stack it better due to full spell progression haha
haha
>Haha it'd suck if there were a class that were better in melee that can do the same haha
Red Mage? If so, not true because Thief gets higher attack. But it still is easier to do the same thing on it.
fighter
red mage
white mage
black mage
that way you can cast holy and flare, but also get to double up on utility spells and damage spells, and red mage still gets to hold most swords as well. the fighter is there cause theres only one of the best equipment per slot.
go up 5-10 levels per boss and you're good.
I've actually been wanting to replay this recently, and am stuck in a hotel for a few days. Is the Android version any good? Or should I just get a ROM and emulate the GBA version?
Roleplay aside, gameplay wise you take them just as another character that quickly buff the party with haste + temper while also being able to melee so you're just not sitting there or wasting spells.
The ''speedrun'' party consist of 2 fighters and 2 red mages because of this.
Red Mages also got the healing and what not, too.
Why was there never, ever another final fantasy game that captured the same feeling as the first game? There has never been another game where you just create your little party and go on a slightly light hearted dungeon crawling adventure to save a doomed yet huge and beautiful world.
no big anime plot with 60 hours of cutscenes or giant text dumps or bullshit party members with bullshit jobs and character arcs
just your 4 homies in a row, forced to go on a big adventure, simply leveling up and learning skills for the one job they're good at while visiting weird little mysterious towns and killing chaos
>Why was there never, ever another final fantasy game that captured the same feeling as the first game?
why do indie devs rarely recapture the feeling in their sequels? Sakaguchi was a recent college grad and square was nearly bankrupt, once they had money from FF1 the team was able to mess with other ideas.
Replace Thief with Blackbelt
this
thief is bugged as is lol
speed stat does nothing in the game so it cant do shit
This, Blackbelt is worse than a Fighter early but better later. Having 1 of each is always good.
Also Red Mage is arguably better than White or Black. You still get the improtant spells and are still left with a competant fighter. You can run 1 White and 1 Red or 2 Red.
My last run of Pixel Remaster was kinda rough because I had a Red instead of White, I didn't have enough healing to tank Chaos's magic spam consistently even when I had 3 dudes spamming healing items and one attacking. I basically won by getting lucky eventually
Depends on the version. On the NES, Red Mage was the best spellcaster since INT was bugged and did nothing so magic didn't scale anyway, and a lot of the higher black magic spells were useless with some of them literally doing nothing. White Mage had his uses thanks to Blink and the Zeus hammer, but bosses were weak as shit so you didn't need that much healing. Later versions fixed the bugs holding Black Mage back and buffed the bosses (Chaos in particular) so Red Mage isn't the be-all-end-all of mages anymore.
>fighter
>fighter
>fighter
>fighter
>turn fast forward on
>hold attack
>its gaming time.
>>hold attack
you didn't play FF1
I don't want to grind out money for that much equipment
Kinda reminds me
In Dragon Quest 5 I ended up having a party of all golems, who can equip almost anything but only get a few defensive abilities, and went through the entire middle of the game just healing my pile of bricks and mashing attack
>black belt
>black belt
>black belt
>dead black belt so the others get more exp
Yep, its punchin' time.
True based party
Fighter
Fighter
Red mage
Red mage
(or one of each mage and two fighters when you can't use red mage)
>Fighter for raw DPS
>Thief
>Bl.Belt for cheap DPS
>Red Mage for any healing purposes (and because it looks cool)
I'm a simple man.
>calling it dps in a turn based game
moronic zoomer
Thief does nothing.
Fighter
Monk
Red Mage
Black Mage
is the best one actually
>thief
>Can't steal, find or disable traps, nor use stealth
For what purpose
For Ninja and originally item usage and running away but speed is bugged so not really.
>reddit humor originals
This isnt even reddit, it just fails to be funny to anyone
>playing the NES version
shiggy
and I say this as someone who played it on original hardware at least 3 times
the PS1 version is infinitely better since it has the same numbers/game balance but fixes all the stupid bugs
Its too bad you it has a shitty artstyle. Why can't i just have a nonfricked up version with the originals graphics
there are like 20 different romhacks for the NES FF that do just that.
FF Restored
>Fighter
>Red Mage
>Black Mage
>White Mage
Come, friends - time to save the world!
I'm the fighter frick you I already called it
>Fighter
>Black Mage
>Thief
>Red Mage
8 bit theater or bust.
Blackbelt
Blackbelt
Blackbelt
and of course Blackbelt
All other FF1 teams are dogshit in comparison
>two monks (if one dies you have a backup)
>white mage
>fighter
but which version of final fantasy 1 should i play
GBA for the extra dungeons.
PSP
>I want the pure experience
NES
(FC for the purest if you can read moon runes)
>I want the "pure experience" but also modern amenities
Pixel Remaster
>I like MP instead of Spell Charges and more content (also it's marginally easier)
GBA
>MORE
>CONTENT
PSP
Wait, the PSP has even more content (and the same content) than the GBA game?
yeah it's a boss with a bunch of variations depending on what you do in the dungeon
Labyrinth of Time. A neat idea for a dungeon where depending on how well you are at completing it, the stronger the boss is at the end.
But the PSP sprites look ugyl as shit. Why can't it look like the PS1 version?
NES with conservative bugfixes
https://www.romhacking.net/hacks/5597/
Does this speed things up? I played the game on emulator a little while ago, and even using the emulation speedup every battle just took forever.
remember to change the message speed at the title screen.
I might've just forgotten that. Thanks, Anon.
Crank that shit all the way to 8 (or 1, i forget which end is the fast end), use the speedhacks and bugfixes from the randomizer without randomizing anything, and go to town.
Yeah it defaults it to a faster text speed. Otherwise if you want even faster there is a speed hack on the website. But I am not a huge fan of it for it's a bit too liberal on it's changes. Specifically it turns on auto-targeting, which some like but I am not huge on being in FF1.
>thief
>ever
I like Thief, but it's a worthless class in FFI. Also
>no red mage
NGMI
>FIGHTER
>master
>fighter
>red mage
imagine playing worst version
also thief is best because temper stacking
>also thief is best because temper stacking
Haha it'd suck if there were a class that were better in melee that can do the same haha
or a class that can stack it better due to full spell progression haha
haha
>Haha it'd suck if there were a class that were better in melee that can do the same haha
Red Mage? If so, not true because Thief gets higher attack. But it still is easier to do the same thing on it.
fighter
red mage
white mage
black mage
that way you can cast holy and flare, but also get to double up on utility spells and damage spells, and red mage still gets to hold most swords as well. the fighter is there cause theres only one of the best equipment per slot.
go up 5-10 levels per boss and you're good.
>Hit white mage
>Hit black mage
>Hit thief
>Finish off Warrior
I like the Red Mage's snazzy outfit so he needs to be in my parties. I'd swap out Thief for him.
I've actually been wanting to replay this recently, and am stuck in a hotel for a few days. Is the Android version any good? Or should I just get a ROM and emulate the GBA version?
Get GBA version, it has the best sprites
>Red Mage
>Punch Mage
>White Mage
>Black Mage
>No hiding behind a fighter
>Pimp Mage as party leader
>All magic available
>Nice color balance if you don't change class
The most fun party
I've never actually played with a thief or a red mage.
Roleplay aside, gameplay wise you take them just as another character that quickly buff the party with haste + temper while also being able to melee so you're just not sitting there or wasting spells.
The ''speedrun'' party consist of 2 fighters and 2 red mages because of this.
Red Mages also got the healing and what not, too.
>black mage
>black mage
>black mage
>white mage
The all American party
4 red mages or bust
I always thought fighter and W. Mage were related because they both had red hair.
>no ones posted it
BALLS
TO
THE
WALL
Why was there never, ever another final fantasy game that captured the same feeling as the first game? There has never been another game where you just create your little party and go on a slightly light hearted dungeon crawling adventure to save a doomed yet huge and beautiful world.
no big anime plot with 60 hours of cutscenes or giant text dumps or bullshit party members with bullshit jobs and character arcs
just your 4 homies in a row, forced to go on a big adventure, simply leveling up and learning skills for the one job they're good at while visiting weird little mysterious towns and killing chaos
normalgays don't like dungeon crawling so they gradually removed the dungeon crawler elements
>Why was there never, ever another final fantasy game that captured the same feeling as the first game?
why do indie devs rarely recapture the feeling in their sequels? Sakaguchi was a recent college grad and square was nearly bankrupt, once they had money from FF1 the team was able to mess with other ideas.
auto-targetting ruined JRPGs