Final Fantasy II

Is there anything I should be doing to make this game more bearable?
I know a lot of people say it sucks, but it does have its defenders.
I'm having a seriously tough time right now with how tedious the dungeons are and how you have to kind of pussyfoot around the leveling system in battle, the fact that two of my characters are basically useless cause they run out of MP far too quickly for how long the dungeon is is fricking with me, I'm debating just giving them mythril weapons and popping them in the front row cause frick man.

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  1. 4 weeks ago
    Anonymous

    I don't think you can play this game "legitimately" or however you'd properly say that. It's doable for a while, but then you'll hit a wall where enemies are just absurdly strong (hill giants) and you'll be forced to grind and at that point it'll sink in that you should've just cheesed the level system.
    To make it bearable just cheese the system. Equip everyone with shields and grind for a while that way. Doing that eventually makes it so that you don't get hit by hardly anything. The status ailments like death work by touch so those can still get you, but the rest of attacks you'll be avoiding.
    Also know that EVERY dungeon in the game is the exact same mean trick. 200 hundred fake doors leading to the same empty room with a forced encounter. I think it's best to ignore the first door you see -- go to the last one. You'll probably have a better chance of avoiding the time wasting rooms.
    And with MP, eventually you'll learn whatever the MP absorb move is called and it costs next to nothing and rewards you with near full mana. End game dungeon you'll have essentially infinite mana to heal.

    • 4 weeks ago
      Anonymous

      >with a forced encounter
      It's actually worse. The encounter rates in those rooms is so high that it feels like a forced encounter.

      https://i.imgur.com/iQdEKxO.png

      Is there anything I should be doing to make this game more bearable?
      I know a lot of people say it sucks, but it does have its defenders.
      I'm having a seriously tough time right now with how tedious the dungeons are and how you have to kind of pussyfoot around the leveling system in battle, the fact that two of my characters are basically useless cause they run out of MP far too quickly for how long the dungeon is is fricking with me, I'm debating just giving them mythril weapons and popping them in the front row cause frick man.

      Just play the GBA or PSP remakes. They make the grinding in this game much more bearable.

  2. 4 weeks ago
    Anonymous

    You don’t really need to exp/stat grind if you plan out your characters from the start. You may need to grind for Gil however at certain points to stock up on consumables. There is a bug in the game where your stats don’t calculated properly upon leveling up, so make sure to unequip and equip all gear after a level up.
    Choose one character to be a white mage, one to be a black mage, one to be a fighter.
    Don’t dual wield unless you are dual wielding shields. Dual wielding does not affect damage calculation, it just affects the experience gains for your weapon types. If you don’t have any shields equipped you won’t get any evasion gains.
    Pick one black magic spell and focus on that. Thunder is good at the beginning. Later on status inflicting spells like Toad are super powerful.
    You can use spell books as an item to cast level 8 spells as a one time consumable.
    Fight all the battles without fleeing if possible. You need as many actions taken as possible so you can gain stats. Stock up on tents. If you play through this game normally and progress normally without fleeing from battles it will save you from grinding.
    Might I suggest you start your game over and plan out your characters

    • 4 weeks ago
      Anonymous

      I did plan my characters from the start for the most part with Firion as a fighter, Maria as a Black Mage and Guy as a White Mage.
      I'm going into it blind but I did know what I wanted each one to be, sadly I think having to fill mage turns with them swinging their swords at nothing has kind of fricked with the scaling a bit? idk how it works really.

      • 4 weeks ago
        Anonymous

        You get int/soul penalties from certain weapons. You should be casting spells instead of swinging weapons. Stock up on tents to refil your mana

        • 4 weeks ago
          Anonymous

          Also by casting spells every turn you get a chance to get MP gains. Last time I played this game I had a massive MP pool by the time I reached the ice dungeon and I never ran out of mana after that

        • 4 weeks ago
          Anonymous

          >Stock up on tents to refil your mana
          Brother what do you think this is the USSR?

          • 4 weeks ago
            Anonymous

            Yeah, a lot of those potions will be expensive until later in which you get a larger cash payout from battles. Also I looked up on the internet that the NES/PS1 iteration is more expensive than others, by 3k.

          • 4 weeks ago
            Anonymous

            You can farm gil at the start of the game

            ?si=lW4KmNgVqJdYX7Ve
            Do this about 20 times and you will be good

    • 4 weeks ago
      Anonymous

      >stock up on consumables
      shit, I wish you could, but this it the only FF where items don't stack, and the inventory space is small, and it gets smaller and smaller as the game goes on cause you can't get rid of obsolete quest items

  3. 4 weeks ago
    Anonymous

    Focus on evasion over defense. Equip everyone with a shield, and don't use body armor. I normally get all three elemental spells, plenty of monsters have fire weaknesses like in your picture. On the other hand it's nice to be able to rotate spell usage to keep spell MP low which should help with early game MP since you don't have many ways to reliably boost max MP gains outside of casting magic. Also don't be compelled to max skill levels. You can beat the game fine without maxing skills, just like you can beat other games without being max level.

  4. 4 weeks ago
    Anonymous

    just have one character in the front row with high evasion (16-99%) and you're basically invincible
    put him in the front row with two shields to raise his evasion
    this will also raise his agility which makes fleeing battles easy
    kill wizards until they drop berserk tomes (best spell in the game along with osmose which from from sorcerers I think)
    the other two characters should be in the back row
    don't bother with the rotating fourth
    don't dual wield weapons

  5. 4 weeks ago
    Anonymous

    I'm going to hide this thread because I don't want to get spoiled but I will leave my thoughts as a someone with 20 hours in the game so far. Compared to FF1 the game is much better. I enjoy the leveling system and I like the narrative structure with rotating party members is cool. Game feels very advanced. I currently hate the game though because having a good weapon seems to be 90% of your characters power so my axe main has no good axe so hes trash. My sword guy carries battles because his sword is sick. Right now I am taking a break from the game because I just got full team wiped 3 times in a row by specters that aoe my team with stone and I have no recourse. Just replay the whole dungeon again I suppose. I literally just entered a battle, I am forced to go second and my entire team is dead before my turn.

    • 4 weeks ago
      Anonymous

      You’re getting ambushed cause you have a low agility stat. You can equip yourself with +magic def gear to try to resist check the spell, or go fight goblins while dual shielding to boost your evasion. Sounds like your team got kinda fricked in stats along the way

  6. 4 weeks ago
    Anonymous

    There is literally no way to fix Final Fantasy games. They are broken in many fundamental ways. They are all incredibly poorly balanced too.

    • 4 weeks ago
      Anonymous

      They're fine. Don't be a negative nancy.

  7. 4 weeks ago
    Anonymous

    The whole "improve the stats you use most" concept for RPG character development seems intuitive and freeing on its face, but in reality these systems always fricking suck and feel more limiting and frustrating than any other alternative. It never feels like your characters developing naturally, it just takes the concept of grinding and multiplies it by however many different stats you need to improve over the course of the game.

  8. 4 weeks ago
    Anonymous

    Just play the GBA or PSP version which fixes some of the bullshit.

    • 4 weeks ago
      Anonymous

      Yeah I think I might just do that, I tried getting more MP but no matter how much I grinded it didn't seem to work lol, it only made my spells stronger (and therefore even more expensive to use)
      What an oddball game, so weird that it came after FF1 which is relatively grind free and pretty tightly designed outside of the bugged spells.

      • 4 weeks ago
        Anonymous

        the thing with this game is sadly the status system (copied from other game) most of the stats are based on certain stuff,if you watched the anime itai no wa ya dakara bouguryoku ageta it kinda explains the system used in 2.
        To increase defense just get hit over and over again by either party or enemies,to get element resistant just get attacked by those elements magic and so on.
        the game is not bad but the status system is broken (just in 2 hours you can make the strongests characters ingame).
        More then grinding you need to get attacked over and over again (i have a char that nullifies almost any attack)

        • 4 weeks ago
          Anonymous

          I understand like, in theory how it works, but not really in practice.
          The game doesn't give you enough information so it just seems completely random, I know getting hit gives me more HP but it's not like there's a way to track how much I need to get hit before it increases, if that's even how it works at all.

          • 4 weeks ago
            Anonymous

            that's the reason is hated,the game doesn't tell you anything at all.
            the only way i knew the system was because i played that other game back then so seeing how status didn't change at level up it was obvious to me it was "that" system.
            the worst of all several remakes and none of that give you the info you need.

  9. 4 weeks ago
    Anonymous

    Evasion and Agility over Defense at all costs (Cuirasses, alternate armors like the Black Garb and Twist Headband).
    Your Black Magic caster should have weapons that have minimal Magic Penalty (basically no weapons, shield, very light armor such as Black Robe and Protect Ring)
    Ancient Sword is your best friend and the Curse spell should be built up ASAP.
    Bows are total dogshit.

    • 4 weeks ago
      Anonymous

      bows depend on two stats luck and hit or accuracy (forgot how was named) if luck and accuracy are high you have higher damage.

  10. 4 weeks ago
    Anonymous

    Yea not playing the NES version. Dumbass

  11. 4 weeks ago
    Anonymous

    Going with 2 mages is asking for suffering. You don't need "white" and "black" mages, you just need one mage. If you don't have enough MP, spend just a handful of fights making sure you start with max MP, and end the fight with few MPs left. Just 3-4 fights of doing this is enough to raise the MP to a comfortable level. You don't have to use attacking spells for this to work.

    Then as the others said, agility and evasion over defense. Make sure everyone has a shield, do not use bows or 2 handed weapons or 1 weapon in each hand. Just having shields should be enough to raise your evasion. If you start losing agility/evasion then you're probably using equipment which is too heavy.

    Finally as the others said, the game is never balanced so that you *need* to bring your skills and spells to level 16. By the end game something in between 7 and 10 is enough; in the same manner that you don't need to max out all your materia as you get them in FF7 or that you don't need 100 of every spell for every character in FF8 as soon as a spell becomes available, etc etc
    You don't need more than 1k HP to beat the game either.

  12. 4 weeks ago
    Radiochan

    play the GBA remake
    ff2 famicom? you see that extra dude you always get, the 4th party member? you can strip his or her spells and give it to your dudes
    or if you know what you're doing you can exploit chocobo forests and minwu to get to mysidia earlier and get good shit
    you can also just pummel yourself in battle for stat gains

    • 4 weeks ago
      Anonymous

      >get to mysidia earlier and get good shit
      Buying the Knight's Armor cripples your evasion which makes raising evasion harder. Buying new weapons will make you kill enemies in less hits which will also hurt your stat growths.

      • 4 weeks ago
        Anonymous

        I did a playthrough where I went to Myssidia as soon as I got Minwu in the party and I didn't have issues like that later on. Granted I did grind evasion for 1-2 hours to able to reach Myssidia and then grinded for money there; but the game system works in such a way that when you eventually reach a spot where you're underlvl'd, you'll quickly increase your stats in just a few fights. 1 hit against a higher level enemy is worth 5 hits on lower enemies so spending time to hit on shit on purpose is not that productive.

        • 4 weeks ago
          Anonymous

          just get hit by party members is what the basic strategy was back then.

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