>16 >unique
it's just a bunch of generic western fantasy tropes >b-b-but wasn't final fantasy always this
no. the first couple NES games were, but then the series carved out its own identity. only to lose it again in14-16
generic western fantasy tropes that are also in the game op posted, but considering you think XV is somehow significantly different from VIII or that XIV isn't predominantly based on VI I don't think you've actually played any FF games
Eh. XIV at least has unique spins on those tropes which makes it more interesting than the others imho. XVI yeah i can agree with you there. It's literally just a GoT rip off with the story beat-for-beat copying some of the material from the show.
It's really embarrassing.
I'd say Final Fantasy IX and X were objectively the best written Final Fantasies. The early entries from Final Fantasy 1 to 6 didn't really have or need proper writers because they were extremely simplistic narratives. Final Fantasy VII and VIII were convoluted messes because they got overambitious, FF VII they tripped over and did a triple somersault and landed it however. The reason there's so many fan theories and arguments over VII and VIII is because they were full of plotholes.
Final Fantasy IX and X really are tight narratives. There's little ambiguity or looseness.
Alright I'm game, what's wrong with what I posted? I'm pretty familiar with most mainline entries, and I've read a plethora of interviews from the producers and executives at Square.
>because they were full of plotholes
Most arguments I see in og 7 threads are between people who remember one part of the game but forgot other parts and act like an authority on the entire game. Pretty much every argument gets dispelled by someone who actually knows what they're talking about.
There's definitely a bit of ambiguity, like with whether or not Sephiroth or Jenova is in control, but it's with things that don't really matter. Asspulls and coincidences happen too. Like Jenovah bursting out of the tank in the Shin-Ra building on the exact same day Cloud and friends get arrested there, or the whole thing with Cait Sith getting a new body after sacrificing himself.
Final Fantasy VIII absolutely is addled with plotholes however. All the fan theories like Squall is Dead are due to how much the narrative quality falls after disk 1
>Cait Sith getting a new body after sacrificing himself.
It makes sense, I just wish they would have waited a bit longer or explained how the double got there so quick.
it's supposed to be a joke. they don't even mention it after it happens
3 months ago
Anonymous
I guess, but back then I was more confused as to whether it was all Reeve or if part of Cait Sith was sentient since the one that died got all sentimental.
>1 to 6 didn't really have or need proper writers because they were extremely simplistic narratives.
7-10 were just as simplistic
Don't kid yourself, FF has never been Xenogears
Xenogears is convoluted like KH, not complex. It's a bunch of simple stories that happen with a needlessly overwritten backstory as its setting. In a lot of ways, XG is about as simple as FF4 or 5.
Lay off the shitposting
Xenogears has a good story
Too ambitious for its own good though and the fact that that it was part 5 into what was envisioned as a 6 game series just shows that they were getting way ahead of themselves
Only Freya really suffered from her story just kind of stopping half-way through. Well, and Amarant, but people hardly remember him in the first place.
homie every FF game has characters with half or unbaked arcs, IX only really neglects Quina and Amarant, who get about as much screentime as Vincent or Cait Sith do
VI has the bare minimum for most of its cast, or they only have scenes in Dark World
Zell and Quistis are non-characters in VIII
even X where every character is relevant to almost everything going on has Kimahri, who just gets bullied and a hallway village you walk through before everyone in it dies
9 is my favorite, but Steiner and Freya get shafted in the third act too. Steiner at least sort of wraps up his story first albeit abruptly, but Freya’s resolution is just a kind of “maybe it’s all ok now” part in the final cutscene
By casting aura and spamming "O"? Limit breaks were only relevant to a consequential degree in 7 and 10 . I can't even count VI because that game is already insultingly easy.
I mean how in 7 and 8 you can keep them until you want then used, in 9 once that meter fills you use up trance whether you want to or not
3 months ago
Anonymous
I'm not arguing that you don't have more control in those games--it's just such a minor part of the overall experience, since limit breaks are not game-changers outside of very specific fights.
3 months ago
Anonymous
In 7 you keep it until you hit attack but you can still use other commands, in 8 you can limit break to high heaven as long as your health stays low, that's having control.
3 months ago
Anonymous
And you are absolutely right. My point is that it doesn't ruin or better the experience either way. The only fights where limit breaks were important to me were Bahamut, Omega Weapon, Ultimecia, and Adel in FF8, an by endgame FF7 limit breaks are a damage loss compared to some materia combos. It's just not a fair metric to judge these games on.
3 months ago
Anonymous
Yeah that's true, it's just that in comparison I wish trance was given more player agency in determining when it can get used. Technically you can do it by grinding a little outside the boss room but even then that's boring plus not all characters build trance at the same rate. But like you said, it's not integral to the game in the slightest.
3 months ago
Anonymous
I mean how in 7 and 8 you can keep them until you want then used, in 9 once that meter fills you use up trance whether you want to or not
the issue people have with trance vs limit break in the other ps1 games isn't a big one but its one of many many small issues in this games combat that build up to piss people off.
a lot of people like doing weird challenge runs of these games and a big part of what makes those interesting in 7/8 is all the ways you can minmax limit breaks. in ff9 you can't really do this and this + how fricking slow all the animations are + steal spam + abilities being railroaded by the equipment system because the game very rarely lets you get equip out of sequence (compared to 7 which as a lot of materia you can get through optional shit or ff8s endless card autism) it just kind of makes the system worse for no reason in a game that fails to actually bring anything new to the combat
I don't think anyone actually believes this. They heard enough engagement farming Youtubers tell them it was good and just decided it to go along with it.
IX was a bitter Sakaguchi's attempt to take FF back. It flopped and he failed, so then he tried to make the movie which also failed. Finally, he made XI into an MMO and killed FF forever.
final fantasy has a lot of dance scenes. they're mostly from the dancing girls though.
the biggest throwback i remember in 9 were the "lali ho" dwarves
>SAKAGUCHI: Okay younger generation of Square staff I'm taking a reduced creative role for these Playstation titles so you may more freely experiment and evolve the concept of Final Fantasy >SAKAGUCHI: NO, NOT LIKE THAT!
>SAKAGUCHI: Okay younger generation of Square staff I'm taking a reduced creative role for these Playstation titles so you may more freely experiment and evolve the concept of Final Fantasy >SAKAGUCHI: NO, NOT LIKE THAT!
Mentally ill schizo
Sakaguchi was directly involved with 7 and chose the theme of life as FF7s story
He's the one that pushed the company to buy those expensive Silicon Graphics computers, he is the one who decided to go with PlayStation, he is the one who later on encouraged Nomura's autism with KH by telling him to make KH complicated etc.
this guy comes and shits on FF9 religiously. seriously, what the frick is your problem? you think it is too easy? try a 100% play-through. try an Excalibur 2 run.
FF9 isn't even 9, it's a gaiden. I know what you're thinking, "that means 10 is 9!" It isn't. 7 is 8, 8 is 9, 9 is a gaiden, 10 is 10, and Xenogears is simultaneously 7 as well as Chrono Trigger 2.
Not what I meant lol, I used to play a lot of bad games because I didn't know any better as a kid. 9 was my first FF so I wouldn't have known any better because I didn't play the others.
9 is good. There really isn't a bad FF. My main gripe with FF2 is that it is EXTREMELY boring out the gate, but it has cool systems and that's the universally panned "worse one". Just like what you like. 9 is far from a bad game when shit like Ephemeral Phantasia and Xenosaga 2 came out in thw aame decade. And this board has the gall to call others NPCs.
People who complain about IX didn't get past Alexandria
Arguably they didn't even get past the box art since the game is full of Dragonball style beastmen
I wanted to 100% all mainline FF games on PlayStation and the exact moment I gave up was having to race that hippo woman's fat son over and over again.
>tries to fight you in Victoria's Secret lingerie
What was the reaction to this character back in the day? How did people not think this was the gayest shit ever?
>FF8 frickin shit the bed so hard they went back to roots with FF9
If there is a game that needs a remake is 8 I know that the 9 remake is going to be good but the whole fricking Junction system in 8 needs some overlooking
Another moron filtered before Havok Skytank. If it's any consolation, the game was likely way too hard for you anyways because autobattle replacing the attack button you mashed through the 3 FF games that you actually played blew your brain through the ceiling.
FFIX:
-half the cast is shitty characters with no backstory (Quina, Amarant, Freya)
-shitty cardgame
-shitty limit break "Trance" system where you lose control of your characters
-shitty ability learning system where everything is tied to your equipment until you max it even though you have better gear
-Beatrix isn't a party member
>-half the cast is shitty characters with no backstory (Quina, Amarant, Freya) >-shitty cardgame >-shitty limit break "Trance" system where you lose control of your characters >-shitty ability learning system where everything is tied to your equipment until you max it even though you have better gear >-Beatrix isn't a party member >-good enough but inferior music to 8 and 7 >incredibly slow battle system >incredibly basic battle system >ability system requires you to stall every boss fight until you steal all items >troony main character >troony antagonist
freya had backstory its just not that interesting
shes literally just some rat dude's rat gf that went looking for him and met a stupid monkey boy
there really isnt much you need to know about her past because her present struggle is what you experience during the game until you find fratley
You didn’t even need to kill her to make things fine. Just have the third fight be one you actually win, but being spared mercy is enough for her to snap out of things and change sides.
It isn’t satisfying to have an unbeatable knight who kicks your ass three times with no chance given to you for revenge.
Kind of lame how you get all these battle songs at the beginning and ending of each ff but the middle stretch is literally just the normal battle theme and the normal boss theme lmao
9 really is pure shit, it's only wanked by furries and nostalgiagays that love the familyguy cutaway style refferences through the entire game. "HEY LOIS REMEMBER THAT ONE WEAPON/MONSTER/CHARACTER FROM (insert FF number)!!?"
Also: SUDDENLY NECRON
even if you're a hardcore "I hate advent children/kingdom hearts fujos" contrarian I dunno why you would jerk this game off over the actual classic games. ff4's 3D remake in particular runs circles around this game in terms of both gameplay and storytelling without 4 disks of bullshit filler.
I dunno how anyone that actually finished this game can defend its story after monkeyboy who spent the entire game being a horny moron suddenly does a complete 180 in his personality because the super saiyan powers he's used without question the whole game are revealed to be from a bad source and then 2 scenes later he just kind of gets over it because they wanted to have this kind of character arc since characters like cecil and terra had them but forgot that they had a whole game of development to get there
>Cecil becomes white knight a few hours in
after wiping out multiple villages and starting to take responsibility for his own life and inspiring others before a sequence where cecil is forced to trust others and get exposed to the flaws he has as a dark knight that is told through gameplay mechanics and cutscene story. compared to monkeyboy who just kind of gets sad because of some nebulous japanese concept that having evil blood means you are automatically evil despite living as a good guy your entire life >fake deaths: the game
even with all the bullshit "I tanked this explosion lol" moments this snes game that came out nearly a decade before ff9 still has tellah sacrificing himself who is a character that people actually give a shit about and even the fakeout deaths impacting the player in the moment because you're missing a useful party member for the gameplay in this video game. meanwhile all the deaths in ff9 are just npcs you're supposed to fell sad for because they had a cute design or kuja wasting badguys so the heroes don't have to get their hands dirty
>Cecil becomes white knight a few hours in
after wiping out multiple villages and starting to take responsibility for his own life and inspiring others before a sequence where cecil is forced to trust others and get exposed to the flaws he has as a dark knight that is told through gameplay mechanics and cutscene story. compared to monkeyboy who just kind of gets sad because of some nebulous japanese concept that having evil blood means you are automatically evil despite living as a good guy your entire life >fake deaths: the game
even with all the bullshit "I tanked this explosion lol" moments this snes game that came out nearly a decade before ff9 still has tellah sacrificing himself who is a character that people actually give a shit about and even the fakeout deaths impacting the player in the moment because you're missing a useful party member for the gameplay in this video game. meanwhile all the deaths in ff9 are just npcs you're supposed to fell sad for because they had a cute design or kuja wasting badguys so the heroes don't have to get their hands dirty
Was Mt Ordeals really just a few hours in? Been a long time since I played it.
It was meant to be more theatrical while also returning to the scheme of early titles from prior to the PS1 era. You probably played FF7 and were spoiled with higher expectations for plot. While I also agree that FF7 is the best in the franchise, you aren't recognizing the charm in FF9. You aren't supposed to get this grand back story for all the characters, you just pick up weirdos as you go and say "frick it, we quest" much like the NES titles. FF7 had a designated plot that was always open to more intricacies. FF9 is more like a play where the curtain simply opens, the show happens, then it shuts. That's how come it makes unique use of real time mechanics. Things like ATEs, Trance, and Steiner's best weapon.
>You aren't supposed to get this grand back story for all the characters, you just pick up weirdos as you go and say "frick it, we quest" much like the NES titles.
except this is obviously a lie because the video that plays if you idle at the titlescreen literally outlies the character arc of all the player characters and this game is four disks and has the longest script of any final fantasy game at the time of its release
this shit ain't FF1 and even if it was they ported (fricked up and buggy) versions of all those games to the PS1 anyway, ff9 is a game that has no reason to exist
ff9 is one of the few video games I can say is mostly liked by posers. people get really excited for it because nomura didn't do the character designs, vivi looks like the nes black mage and in general say its a throwbcak to the nintendo era final fantasy games but none of those people could play dragon quest 7 (came out the same year) because dragon quest is too clunky aka it actually plays like an old nes/snes jrpg instead of an extremely easy linear handholdy roller coaster that final fantasy 9 ends up being
Let me guess, you didn't make it out of Alexandria? I thought this game was boring at first as a kid too. Then one day, when i had nothing to play, i gave it another chance, got to the Evil Forest, then couldn't stop playing the game.
I think 9 is definitely better than 7 or 8. The characters in 9 are more unique gameplay-wise, it doesn't have a stupid fricking plot like 8, most of the characters get their own arcs, it's got a real ending unlike 7, the equipment system is awesome and fun to use, it's just fricking cool.
For those who think it sucks, how do you think it compares to 7 and 8 since they were all PS1 games? I know it's pretty slow when the battles start, but I enjoyed my time with it quite bit. I liked 7 too, but I always thought 8 was one of the worst JRPGs I've ever played in my life.
I think it's better than 8 but worse than 7. I would view 9 more favorably if it didn't have agonizing load times and insanely slow ATB, in addition to the game asking you to grind out tons of AP to master skills which combined with the aforementioned slowness of the combat just knocks the game down several spots on my ranking.
>For those who think it sucks, how do you think it compares to 7 and 8 since they were all PS1 games?
gameplay wise I enjoy ff7 a lot more. the characters in that game on the surface are a lot less unique then in ff9 but I don't care because the extremely gated way you get equipment and thus abilities in that game means everyone is only doing like 2 things at any time since most of the shit you learn are boring as frick passives or enhanced versions of earlier moves. the spellblade stuff vivi and steiner (the only party members that anyone likes in this game outside of waifu reasons) is cool but otherwise its whatever
ff7 characters are MOSTLY blank slates but they're blank slates you can do all kinds of crazy builds with and those few subleties in "x character has weapon with y materia slots at z part of the game" felt more interesting then "this is the sword that teaches zidane how to inflict a status move that isn't really useful most of the time, and this other sword teaches a different one thats a bit better but takes longer to learn"
ff7 also has a bigger variety of and more frequent weird funny minigames like cpr or squats or platforming or marching with the soldiers or snowboarding to break up the pace, has some funny replay value in what party members you bring along to specific scenes giving different dialogue (like taking aerith to zacks hometown or cait sith when you fight the turks and he suggests to cloud there might be a spy and how everyones gonna blame him because he's new, which is funny because he literally is a spy telling the turks about where cloud is going and he's trying to gaslight you by making a joke about it) and also lots of outright optional story content.
ff7 just gives you a lot more freedom in both gameplay/story while ff9 feels very restrictive and slow. very pretty though, possibly the best pre-rendered backgrounds in any game on the console
everyone hates trance happening before a bossfight, and i agree that it's a shitty system, but if you needed it for the bosses youre a shitter (maybe excluding ozma and hades)
Every Final Fantasy up to 8 and after 9 were always trying to improve and innovate, 9 purposefully made itself boring and lame as a reference to games that 8 and 7 had already made themselves better than.
whats odd to me about this narrative is that ff9 isn't really better then the snes final fantasy games, it just references them superficially. like yeah having my frickin homie black mage in the party again as vivi is cool but where's the job system? where's the dungeons with tricky layouts? where's the bullshit boss fights like scarmillogne fricking sneak attacking you after you thought you beat him?
>where's the job system? where's the dungeons with tricky layouts? where's the bullshit boss fights like scarmillogne fricking sneak attacking you after you thought you beat him?
Those were all flaws of the past games
Except it was modeled off 7 and 8 and only offered cheap fanservice to the previous games in the form of Vivi, and Garnet wearing a Klan robe temporarily
And who knows where all the fricking furries came from. SaGa? Seiken Densetsu?
Garnet is so forgettable, there are more Rinoa fans than there are Garnet fans. What was up with the black haired love interests in that trilogy anyway?
It's a lackluster game with SLOWEST battles of any JRPG and people who have never played the series insist it's a "return to it's roots" because some eceleb video essay said so. It's annoying, you see?
ITT Ganker continues its downward spiral into garbage takes for the sake of contrarianism. IX's cast was the best on the PS1 by the way. Vivi alone is better than the entire cast of VIII.
>its downward spiral into garbage takes for the sake of contrarianism.
The games made by Kitase/Nojima/Nomura have always had infinitely more dicksuckers than the rest of the series, I have no idea what you are talking about.
maybe i would have loved 7 if i had played it as a kid or teenager
i tried the remake but it was such a slog to play
and the story didnt grip me at any point
feels like a bunch of cosplay teenager pretending to be soldiers in a fake play. then people randomly legit die and it feels very tone deaf overall.
But they did that with 7R and XVI just fine
>we need to make the series boring again
>Is the best game in the series
>16
>unique
it's just a bunch of generic western fantasy tropes
>b-b-but wasn't final fantasy always this
no. the first couple NES games were, but then the series carved out its own identity. only to lose it again in14-16
generic western fantasy tropes that are also in the game op posted, but considering you think XV is somehow significantly different from VIII or that XIV isn't predominantly based on VI I don't think you've actually played any FF games
Eh. XIV at least has unique spins on those tropes which makes it more interesting than the others imho. XVI yeah i can agree with you there. It's literally just a GoT rip off with the story beat-for-beat copying some of the material from the show.
It's really embarrassing.
9 was easily the best?
I'd say Final Fantasy IX and X were objectively the best written Final Fantasies. The early entries from Final Fantasy 1 to 6 didn't really have or need proper writers because they were extremely simplistic narratives. Final Fantasy VII and VIII were convoluted messes because they got overambitious, FF VII they tripped over and did a triple somersault and landed it however. The reason there's so many fan theories and arguments over VII and VIII is because they were full of plotholes.
Final Fantasy IX and X really are tight narratives. There's little ambiguity or looseness.
You might be the dumbest butthole in the thread and that says a lot because OP exists.
the only thing he did wrong was lump VI in with the first games and not VII & VIII
Alright I'm game, what's wrong with what I posted? I'm pretty familiar with most mainline entries, and I've read a plethora of interviews from the producers and executives at Square.
>because they were full of plotholes
Most arguments I see in og 7 threads are between people who remember one part of the game but forgot other parts and act like an authority on the entire game. Pretty much every argument gets dispelled by someone who actually knows what they're talking about.
There's definitely a bit of ambiguity, like with whether or not Sephiroth or Jenova is in control, but it's with things that don't really matter. Asspulls and coincidences happen too. Like Jenovah bursting out of the tank in the Shin-Ra building on the exact same day Cloud and friends get arrested there, or the whole thing with Cait Sith getting a new body after sacrificing himself.
Final Fantasy VIII absolutely is addled with plotholes however. All the fan theories like Squall is Dead are due to how much the narrative quality falls after disk 1
>Cait Sith getting a new body after sacrificing himself.
It makes sense, I just wish they would have waited a bit longer or explained how the double got there so quick.
it's supposed to be a joke. they don't even mention it after it happens
I guess, but back then I was more confused as to whether it was all Reeve or if part of Cait Sith was sentient since the one that died got all sentimental.
you have horrible taste.
he is.
>1 to 6 didn't really have or need proper writers because they were extremely simplistic narratives.
7-10 were just as simplistic
Don't kid yourself, FF has never been Xenogears
Xenogears is convoluted like KH, not complex. It's a bunch of simple stories that happen with a needlessly overwritten backstory as its setting. In a lot of ways, XG is about as simple as FF4 or 5.
Lay off the shitposting
Xenogears has a good story
Too ambitious for its own good though and the fact that that it was part 5 into what was envisioned as a 6 game series just shows that they were getting way ahead of themselves
I didn't say it was bad, I just said it isn't what the XG pseuds make it out to be.
9 has that shitty trance system, and many of the party characters have half-baked arcs.
At least they have arcs unlike 8 where only Squall and Seifer do
I love the game but having a system where everyone's Trance can go off in the random battle before a boss fight can go frick itself.
Only Freya really suffered from her story just kind of stopping half-way through. Well, and Amarant, but people hardly remember him in the first place.
homie every FF game has characters with half or unbaked arcs, IX only really neglects Quina and Amarant, who get about as much screentime as Vincent or Cait Sith do
VI has the bare minimum for most of its cast, or they only have scenes in Dark World
Zell and Quistis are non-characters in VIII
even X where every character is relevant to almost everything going on has Kimahri, who just gets bullied and a hallway village you walk through before everyone in it dies
Don't talk shit about VI or Zell
Their games sure as hell didn't say anything in their favor
go choke on a wiener chickenwuss
I love Zell which is why I hate that VIII does fricking nothing with him
9 is my favorite, but Steiner and Freya get shafted in the third act too. Steiner at least sort of wraps up his story first albeit abruptly, but Freya’s resolution is just a kind of “maybe it’s all ok now” part in the final cutscene
I never understood the trance system gripe. Limit Break is usually not needed for the majority of battles in FF games.
Even limit breaks can be controlled to some degree, trances were annoyingly almost random.
By casting aura and spamming "O"? Limit breaks were only relevant to a consequential degree in 7 and 10 . I can't even count VI because that game is already insultingly easy.
I mean how in 7 and 8 you can keep them until you want then used, in 9 once that meter fills you use up trance whether you want to or not
I'm not arguing that you don't have more control in those games--it's just such a minor part of the overall experience, since limit breaks are not game-changers outside of very specific fights.
In 7 you keep it until you hit attack but you can still use other commands, in 8 you can limit break to high heaven as long as your health stays low, that's having control.
And you are absolutely right. My point is that it doesn't ruin or better the experience either way. The only fights where limit breaks were important to me were Bahamut, Omega Weapon, Ultimecia, and Adel in FF8, an by endgame FF7 limit breaks are a damage loss compared to some materia combos. It's just not a fair metric to judge these games on.
Yeah that's true, it's just that in comparison I wish trance was given more player agency in determining when it can get used. Technically you can do it by grinding a little outside the boss room but even then that's boring plus not all characters build trance at the same rate. But like you said, it's not integral to the game in the slightest.
the issue people have with trance vs limit break in the other ps1 games isn't a big one but its one of many many small issues in this games combat that build up to piss people off.
a lot of people like doing weird challenge runs of these games and a big part of what makes those interesting in 7/8 is all the ways you can minmax limit breaks. in ff9 you can't really do this and this + how fricking slow all the animations are + steal spam + abilities being railroaded by the equipment system because the game very rarely lets you get equip out of sequence (compared to 7 which as a lot of materia you can get through optional shit or ff8s endless card autism) it just kind of makes the system worse for no reason in a game that fails to actually bring anything new to the combat
>I never understood the trance system gripe.
because you are moronic
I just ignored it and still beat the game. Whats the big deal?
It happens randomly and you might have to waste it on normal puny enemies.
I don't think anyone actually believes this. They heard enough engagement farming Youtubers tell them it was good and just decided it to go along with it.
FFT is the best FF but 9 is the best numbered one.
>"Everyone who isn't me got their opinions from YouTube!"
Sure thing, chief.
I will now buy your game.
Average cod & madden gamer
*Makes DBZ*
What the hell Square
IX was a bitter Sakaguchi's attempt to take FF back. It flopped and he failed, so then he tried to make the movie which also failed. Finally, he made XI into an MMO and killed FF forever.
>"FF is finally going back to its roots!"
>adds this
final fantasy has a lot of dance scenes. they're mostly from the dancing girls though.
the biggest throwback i remember in 9 were the "lali ho" dwarves
>FF4 dancing girls vs Rat Riverdance
For me it's the girls in 5 that dance around and then on you
Yes? Dancers had been in many games before 9. There was also stage plays in 6 and 7.
literally every (EVERY) final fantasy game from II through VII has at least one dance scene like this
Funnily enough FF IX for the most part flopped because of the bad will generated from FF VIII
It was supposed to be an apology for FF8 being batshit
But it was nearly as batshit except REMEMBAH BLACK MAGE?
>SAKAGUCHI: Okay younger generation of Square staff I'm taking a reduced creative role for these Playstation titles so you may more freely experiment and evolve the concept of Final Fantasy
>SAKAGUCHI: NO, NOT LIKE THAT!
To be fair, considering the ~~*current state*~~ he was more than right.
if the gooch wanted to bring FF back to its roots why did the make the combat so slow and easy and all the dungeons linear but very pretty hallways
Mentally ill schizo
Sakaguchi was directly involved with 7 and chose the theme of life as FF7s story
He's the one that pushed the company to buy those expensive Silicon Graphics computers, he is the one who decided to go with PlayStation, he is the one who later on encouraged Nomura's autism with KH by telling him to make KH complicated etc.
Just deal with it
Gooch is your daddy
this guy comes and shits on FF9 religiously. seriously, what the frick is your problem? you think it is too easy? try a 100% play-through. try an Excalibur 2 run.
>12-hour speedtroony challenge to get >a fricking sword
what were they thinking?
It was part of strategy guide culture, you had to be there.
FF9 isn't even 9, it's a gaiden. I know what you're thinking, "that means 10 is 9!" It isn't. 7 is 8, 8 is 9, 9 is a gaiden, 10 is 10, and Xenogears is simultaneously 7 as well as Chrono Trigger 2.
I liked this game a lot but then again I was a kid when I played it and didn't know it was bad. I even collected all the Tetra cards.
Same here bro I liked it before Ganker told me what opinion to have on it now I'm one of you guys haha!
Not what I meant lol, I used to play a lot of bad games because I didn't know any better as a kid. 9 was my first FF so I wouldn't have known any better because I didn't play the others.
9 is good. There really isn't a bad FF. My main gripe with FF2 is that it is EXTREMELY boring out the gate, but it has cool systems and that's the universally panned "worse one". Just like what you like. 9 is far from a bad game when shit like Ephemeral Phantasia and Xenosaga 2 came out in thw aame decade. And this board has the gall to call others NPCs.
I don't like it but I don't see how its generic at all, its pretty weird honestly.
People who complain about IX didn't get past Alexandria
Arguably they didn't even get past the box art since the game is full of Dragonball style beastmen
or they just got to disc 3
game sucks dude
you can suck my wiener moron
I'll leave the wienersucking to kuja appreciators such as yourself
wasn't this made in the us by a b-team while the actual team worked on ffx?
>A moron wakes up Monday morning a makes another thread about how he was filtered by FFIX
ah yes, many such cases, stay fricking mad
I wanted to 100% all mainline FF games on PlayStation and the exact moment I gave up was having to race that hippo woman's fat son over and over again.
are you telling me you actually got the king of jump rope key item?
IMO key items are pointless except for masochists who want bragging rights
>STOP HAVING FUN!
The PS2 was already out, unlike 7 and 8, 9 didn't even look good for its time.
>you should play FF9 it's a return to form
>everyone npc is an anthromorphic dog, rat or a hippo
here's your bbeg for tonight
>tries to fight you in Victoria's Secret lingerie
What was the reaction to this character back in the day? How did people not think this was the gayest shit ever?
X came out a year later and had Seymour in it, who is arguably more freakish just because of his hair
I think he's still the gayest character Square has ever made (not for lack of trying) and nobody ever really brings him up
People weren't as obsessed with lgbt stuff back then, but for me personally I was just surprised to learn he wasn't a girl.
I think most people noticed how androgynous and gay zidane was instead and kuja got overlooked
>FF8 frickin shit the bed so hard they went back to roots with FF9
If there is a game that needs a remake is 8 I know that the 9 remake is going to be good but the whole fricking Junction system in 8 needs some overlooking
IX's world is just a knockoff Ivalice with none of the charm
How come the PS1 trilogy absolutely nails the first few hours of each game then progressively gives up throughout the rest of the playtime?
FF games often get pretty stupid in the final stretch
Sounds like a personal problem.
I thought FF9 got better the latter half
This and 13. The only FF's I get the feeling I'm literally being raped when I play them. Curious.
>13
Another moron filtered before Havok Skytank. If it's any consolation, the game was likely way too hard for you anyways because autobattle replacing the attack button you mashed through the 3 FF games that you actually played blew your brain through the ceiling.
13schizos are reliably hilarious, albeit rare
your game will never be good homosexual. NEVER. never ever ever.
Suck my dick, troony. You got filtered.
>Suck my dick, troony.
13 fans everyone. Sad.
FFIX:
-half the cast is shitty characters with no backstory (Quina, Amarant, Freya)
-shitty cardgame
-shitty limit break "Trance" system where you lose control of your characters
-shitty ability learning system where everything is tied to your equipment until you max it even though you have better gear
-Beatrix isn't a party member
-good music though
>-half the cast is shitty characters with no backstory (Quina, Amarant, Freya)
>-shitty cardgame
>-shitty limit break "Trance" system where you lose control of your characters
>-shitty ability learning system where everything is tied to your equipment until you max it even though you have better gear
>-Beatrix isn't a party member
>-good enough but inferior music to 8 and 7
>incredibly slow battle system
>incredibly basic battle system
>ability system requires you to stall every boss fight until you steal all items
>troony main character
>troony antagonist
magori mod fixes all of these issues. I very much regret beating it without it last year.
freya had backstory its just not that interesting
shes literally just some rat dude's rat gf that went looking for him and met a stupid monkey boy
there really isnt much you need to know about her past because her present struggle is what you experience during the game until you find fratley
freya would be snapped in half on the floor with a piece of cheese hanging out of her dumb bawd mouth if she was where I am right now.
>good music though
Only because all the songs are knockoffs of songs from previous FFs
>abilities tied to items
>game splits your party up every five seconds so eat shit that good item you equipped is now locked
This rustled my jimmies.
You don't lose control of your characters when you trance.
Beatrix not being a party member is good, the problem with her is you never get to kill that stupid evil b***h.
She was just following orders. You guys fellate the nazis 24/7 so I figured you could understand, if not openly support her actions.
dude chill out
You didn’t even need to kill her to make things fine. Just have the third fight be one you actually win, but being spared mercy is enough for her to snap out of things and change sides.
It isn’t satisfying to have an unbeatable knight who kicks your ass three times with no chance given to you for revenge.
>-shitty ability learning system where everything is tied to your equipment until you max it even though you have better gear
This is good actually
I thought this guy was a chicken at first.
You were just a moronic kid.
Kind of lame how you get all these battle songs at the beginning and ending of each ff but the middle stretch is literally just the normal battle theme and the normal boss theme lmao
9 really is pure shit, it's only wanked by furries and nostalgiagays that love the familyguy cutaway style refferences through the entire game. "HEY LOIS REMEMBER THAT ONE WEAPON/MONSTER/CHARACTER FROM (insert FF number)!!?"
Also: SUDDENLY NECRON
9 would be my favourite if it was faster + chocobo hot & cold was removed. Literally the worst minigame in ff
I could never figure out chocobo hot and cold which is too bad since apparently there's some cool stuff locked behind chocobo content.
even if you're a hardcore "I hate advent children/kingdom hearts fujos" contrarian I dunno why you would jerk this game off over the actual classic games. ff4's 3D remake in particular runs circles around this game in terms of both gameplay and storytelling without 4 disks of bullshit filler.
I dunno how anyone that actually finished this game can defend its story after monkeyboy who spent the entire game being a horny moron suddenly does a complete 180 in his personality because the super saiyan powers he's used without question the whole game are revealed to be from a bad source and then 2 scenes later he just kind of gets over it because they wanted to have this kind of character arc since characters like cecil and terra had them but forgot that they had a whole game of development to get there
>had a whole game of development to get there
>Cecil becomes white knight a few hours in
>fake deaths: the game
>Cecil becomes white knight a few hours in
after wiping out multiple villages and starting to take responsibility for his own life and inspiring others before a sequence where cecil is forced to trust others and get exposed to the flaws he has as a dark knight that is told through gameplay mechanics and cutscene story. compared to monkeyboy who just kind of gets sad because of some nebulous japanese concept that having evil blood means you are automatically evil despite living as a good guy your entire life
>fake deaths: the game
even with all the bullshit "I tanked this explosion lol" moments this snes game that came out nearly a decade before ff9 still has tellah sacrificing himself who is a character that people actually give a shit about and even the fakeout deaths impacting the player in the moment because you're missing a useful party member for the gameplay in this video game. meanwhile all the deaths in ff9 are just npcs you're supposed to fell sad for because they had a cute design or kuja wasting badguys so the heroes don't have to get their hands dirty
Was Mt Ordeals really just a few hours in? Been a long time since I played it.
its at most a 1/4th of the way through the game. ff4 is just paced extremely well so it feels like tons of shit is happening
Even back then people were questioning why it was going back to medieval times again after doing so well with stuff you don't usually find in RPGs.
8 was the best hands down. 9 didn't even have a proper story
It was meant to be more theatrical while also returning to the scheme of early titles from prior to the PS1 era. You probably played FF7 and were spoiled with higher expectations for plot. While I also agree that FF7 is the best in the franchise, you aren't recognizing the charm in FF9. You aren't supposed to get this grand back story for all the characters, you just pick up weirdos as you go and say "frick it, we quest" much like the NES titles. FF7 had a designated plot that was always open to more intricacies. FF9 is more like a play where the curtain simply opens, the show happens, then it shuts. That's how come it makes unique use of real time mechanics. Things like ATEs, Trance, and Steiner's best weapon.
Are you ready? Here it comes! *drum roll*
.
.
.
.
>IT
>WAS
>BAD
>ON
>PURPOSE
>You aren't supposed to get this grand back story for all the characters, you just pick up weirdos as you go and say "frick it, we quest" much like the NES titles.
except this is obviously a lie because the video that plays if you idle at the titlescreen literally outlies the character arc of all the player characters and this game is four disks and has the longest script of any final fantasy game at the time of its release
this shit ain't FF1 and even if it was they ported (fricked up and buggy) versions of all those games to the PS1 anyway, ff9 is a game that has no reason to exist
IX wishes it was Vagrant Story so bad
every Square game wishes it was Vagrant Story
except vagrant story. it just wishes it was dead
VS is already dead so I don't really know what you mean
ff9 is one of the few video games I can say is mostly liked by posers. people get really excited for it because nomura didn't do the character designs, vivi looks like the nes black mage and in general say its a throwbcak to the nintendo era final fantasy games but none of those people could play dragon quest 7 (came out the same year) because dragon quest is too clunky aka it actually plays like an old nes/snes jrpg instead of an extremely easy linear handholdy roller coaster that final fantasy 9 ends up being
DQVII legitimately looks like shit and doesn't get good until over 20 hours in, I don't blame anyone for skipping it.
Let me guess, you didn't make it out of Alexandria? I thought this game was boring at first as a kid too. Then one day, when i had nothing to play, i gave it another chance, got to the Evil Forest, then couldn't stop playing the game.
But thats exactly what IX was "enabling". It was just a love letter for the older FF's as in, "we are moving on but you will live in out hearts"
VII was already a love letter by just repeating VI almost beat for beat
I think 9 is definitely better than 7 or 8. The characters in 9 are more unique gameplay-wise, it doesn't have a stupid fricking plot like 8, most of the characters get their own arcs, it's got a real ending unlike 7, the equipment system is awesome and fun to use, it's just fricking cool.
For those who think it sucks, how do you think it compares to 7 and 8 since they were all PS1 games? I know it's pretty slow when the battles start, but I enjoyed my time with it quite bit. I liked 7 too, but I always thought 8 was one of the worst JRPGs I've ever played in my life.
troony game
your brain is full of troony anon
take a break from the internet trannies aren't even real
>the equipment system is awesome and fun to use
>equip thing
>grind
>repeat
Don't forget to do your dailies!
>Time to die everyone-ACK!
I can't believe Kuja's fricking dead
I think it's better than 8 but worse than 7. I would view 9 more favorably if it didn't have agonizing load times and insanely slow ATB, in addition to the game asking you to grind out tons of AP to master skills which combined with the aforementioned slowness of the combat just knocks the game down several spots on my ranking.
>For those who think it sucks, how do you think it compares to 7 and 8 since they were all PS1 games?
gameplay wise I enjoy ff7 a lot more. the characters in that game on the surface are a lot less unique then in ff9 but I don't care because the extremely gated way you get equipment and thus abilities in that game means everyone is only doing like 2 things at any time since most of the shit you learn are boring as frick passives or enhanced versions of earlier moves. the spellblade stuff vivi and steiner (the only party members that anyone likes in this game outside of waifu reasons) is cool but otherwise its whatever
ff7 characters are MOSTLY blank slates but they're blank slates you can do all kinds of crazy builds with and those few subleties in "x character has weapon with y materia slots at z part of the game" felt more interesting then "this is the sword that teaches zidane how to inflict a status move that isn't really useful most of the time, and this other sword teaches a different one thats a bit better but takes longer to learn"
ff7 also has a bigger variety of and more frequent weird funny minigames like cpr or squats or platforming or marching with the soldiers or snowboarding to break up the pace, has some funny replay value in what party members you bring along to specific scenes giving different dialogue (like taking aerith to zacks hometown or cait sith when you fight the turks and he suggests to cloud there might be a spy and how everyones gonna blame him because he's new, which is funny because he literally is a spy telling the turks about where cloud is going and he's trying to gaslight you by making a joke about it) and also lots of outright optional story content.
ff7 just gives you a lot more freedom in both gameplay/story while ff9 feels very restrictive and slow. very pretty though, possibly the best pre-rendered backgrounds in any game on the console
everyone hates trance happening before a bossfight, and i agree that it's a shitty system, but if you needed it for the bosses youre a shitter (maybe excluding ozma and hades)
>this is a bad system but let me defend it
kys
Every Final Fantasy up to 8 and after 9 were always trying to improve and innovate, 9 purposefully made itself boring and lame as a reference to games that 8 and 7 had already made themselves better than.
whats odd to me about this narrative is that ff9 isn't really better then the snes final fantasy games, it just references them superficially. like yeah having my frickin homie black mage in the party again as vivi is cool but where's the job system? where's the dungeons with tricky layouts? where's the bullshit boss fights like scarmillogne fricking sneak attacking you after you thought you beat him?
>where's the job system? where's the dungeons with tricky layouts? where's the bullshit boss fights like scarmillogne fricking sneak attacking you after you thought you beat him?
Those were all flaws of the past games
Except it was modeled off 7 and 8 and only offered cheap fanservice to the previous games in the form of Vivi, and Garnet wearing a Klan robe temporarily
And who knows where all the fricking furries came from. SaGa? Seiken Densetsu?
Those orange creaturas in 8
Garnet is so forgettable, there are more Rinoa fans than there are Garnet fans. What was up with the black haired love interests in that trilogy anyway?
Should I play this or 8
8
neither, there's like 20 better PSX games to play
6, Pixel Remaster if you can but GBA version if not
>Pixel Remaster
oof
Both, but play 9 first
>Knight, Mage, Thief, Cleric (all white and heterosexual and with normal hair colours apart from the non-descript construct character).
Yep, its gaming time.
What is it about this game that makes Ganker so irrationally angry?
It insists upon itself despite pretending it harkens back to a simpler era.
the same could be said of all Final Fantasy games
It's a lackluster game with SLOWEST battles of any JRPG and people who have never played the series insist it's a "return to it's roots" because some eceleb video essay said so. It's annoying, you see?
Just a handful of schizos mad that 9 has become popular. Same thing that happened with Majora's Mask
>9 has become popular
LOL
you're proving his point
Sweet more FF schizos
anon, 7R threads with leaks aren't even getting 100 posters
rat
Gross, activates my rat aggression
ITT Ganker continues its downward spiral into garbage takes for the sake of contrarianism. IX's cast was the best on the PS1 by the way. Vivi alone is better than the entire cast of VIII.
>IX's cast was the best on the PS1
Not when the FF collections on PS1 exist
>contrarianism
hmmm
>its downward spiral into garbage takes for the sake of contrarianism.
The games made by Kitase/Nojima/Nomura have always had infinitely more dicksuckers than the rest of the series, I have no idea what you are talking about.
just 7 and 10 really, 8 and 13 aren't exactly the most beloved
Maybe not vocally, but take a look at a sales graph at some point.
>game is more marketable therefore it's more beloved when people actually played it
ok
It is equally moronic to assume that games sell 10 million copies off of "marketability", particularly RPGs. That is fricking absurd.
Would you also say it's nihilistic?
acualy crazy how much impact a plot armor side chick had compared to the main character love interest in FF 16
what a fall from grace
FF9 and 10 are the best imo
maybe i would have loved 7 if i had played it as a kid or teenager
i tried the remake but it was such a slog to play
and the story didnt grip me at any point
feels like a bunch of cosplay teenager pretending to be soldiers in a fake play. then people randomly legit die and it feels very tone deaf overall.
did you really play the remake before the original?
i did played most of the og a few years ago but it wasnt interesting either
way to dated
ff10 still holds up easily on a PS2 emulator
>i did played most of the og a few years ago
>way to dated
sounds about right.
Mentally ill VIIItroon
>the last couple Final Fantasies have been too unique, we need to make the series boring again
And then they made VIII after saying that.
8 was kino and actually took the series forward instead of backward.
IX has a pretty unique world and style, but man is much of it ugly as frick.