Anyone else participating?
I rolled Monk/Summoner/Bard/Dragoon
how fricked am I?
I can't decide if I wanna do this with Pixel Remaster or the SNES version
Anyone else participating?
I rolled Monk/Summoner/Bard/Dragoon
how fricked am I?
I can't decide if I wanna do this with Pixel Remaster or the SNES version
FF5 is the reddit FF
People on this site are such contrarians that even liking one of the least popular games in the series outside of japan in considered "the wrong opinion". Let me guess, you are one of those oh so dpecial homosexuals who think II and VIII are actually underrated kino based chad 100 gems
The reddit cuck seethes as he's called out.
>tfw when V and VIII are your favourite FFs and I think you're both homosexuals
they're all reddit, final fantasy is a reddit series
Thief/Time/Ranger/Samurai
A rough first two crystals with things gradually getting better from there.
Monk/Sum/Bard/Dragoon, I don't envy, but SUM at least lets you crack staves to deal with shit early on that would be a total pain.
these runs always make me realize how much I rely on white mage in the regular game
What ever happened to that google doc with tons of advice for this? It disappeared and I never saved a copy of it.
I'd check the subreddit but it looks like they closed it off.
Haven't started this year, but last year was Thief/Summoner/Ninja/Dancer. I remember healing being pretty tight with basically only Sylph to make do. Dancer was 2-handed Sword Dancing with Chicken Knife and Man-Eater for the main DPS, with Thief and Summoner summoning boosted Sylph as backup. Having Equip Ribbon on everyone was also pretty nice.
This was the first time I actually took note of my rolls so if I play this year I'll just reroll if I get any of the above.
Syldra as backup*
Strongest world 1 class (monk), strongest caster period (summoner), dragoon can come in clutch by just avoiding shit. No clue what bard does, literally never used. Save your elixirs, you'll need them.
>I rolled Monk/Summoner/Bard/Dragoon
You'll do fine. Bard will be useless for the first half though.
>No clue what bard does, literally never used.
Buffs, but has to learn songs. The legendary end game harp is incredible against undead enemies.
Recommended reading: https://sullla.com/FF/finalfantasy.html
oh shit right I should totally do this. I have the time and mental capacity.
aaaand my first class is Thief. frick me.
shit bro, fricking rip
I hope you can steal an Excalibur early
and the Genji armor, and some odds and ends.
but it aint going to matter if I can't use any of it.
SON OF A b***h
I GOT SUMMONER INSTEAD OF WHO I WANTED
I COULD HAVE USED A MYSTIC KNIGHT OR TIME MAGE
frickin. rip.
I can't even use any of these mythril swords I collected either. this frickin bites.
I've never participated in this before because I have absolute shit luck with RNG. Considering it now though, especially since Diablo 4 is so fricking boring. I'll have a little extra time for this.
Okay much better luck. I rolled Ranger, which is meh, and Chemist, which allegedly breaks the game
How do I break it from here
Cute Mage/Red Mage/Ninja/Dragoon
Kinda lame except for the first one. How do I reroll?
this game is not good once you get over muh jobs. when you first get into it it’s like wow this is so amazing wow jobs! it gets old fast. then what’s left is I dunno some shit about a meteor
I felt the same way about Tactics. After a very short while it's just a grind. V and VII had somewhat varied battles depending on your build but every battle in Tactics felt the same no matter what I tried. Late game materia in VII and jobs in V kind of turned combat into a mindless loop but the first half of each was fairly enjoyable. The whole JRPG genre has potential but gets botched nine out of ten times. I enjoyed FFI through III as a kid just because the graphics were very basic and the artwork they came with was so cool my imagination could run wild. My friend and I used to come up with our own stories and try to illustrate them, poorly, in that weird distorted art style. We enjoyed DQIII the most, though. The Gadabout becoming a Sage was always fun and Merchant was an interesting class that was hard to live without once you got used to having it. I was always sad about the Gadabout having to grow up and get a real job, and I always missed her stupid antics soon after the upgrade. I also liked the wagon which made the game feel more like an actual adventure, especially because Oregon Trail was popular around the same time as DQIII. The jobs were fewer but better overall since they had a significant impact on gameplay inside and outside of battle.
Glad I dropped tactics then. People say it is amazing but after renting it a couple times I just didn't get it
>I also liked the wagon which made the game feel more like an actual adventure, especially because Oregon Trail was popular around the same time as DQIII.
III didn't have the wagon, you larping homosexual.
I rolled Black Mage Berserker Beast Master Chemist
Lol
I like tactics and 5 for the same reason people like gambits in 12, I think. You can set up an interesting rube-Goldberg machine and let it just run. Kind of like KoTR+Mime in FF7 but with more options.