Final Fantasy VII 7 Flaws

Be honest.
Do you skip backtracking to this tedius Fort Condor minigame on replays?
>missing battles tends to cause you to miss good rewards.

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  1. 6 months ago
    Anonymous

    the rewards aren't really that good IMO. i only did all the battles once out of like 10 plays.

    • 6 months ago
      Anonymous

      Do first time players who aren't reading the guides know from in game hints to return to Fort Condor before getting the airplane that makes overworld travel easy?

      • 6 months ago
        Anonymous

        i was 14 when FF7 was released, and I sure as hell didn't know there were recurring battles. It wasn't until probably the 3rd or 4th play that I figured it out. Condor definitely seems like a 1-and-done thing until you revisit on disk 3.

      • 6 months ago
        Anonymous

        >Do first time players who aren't reading the guides know from in game hints to return to Fort Condor before getting the airplane that makes overworld travel easy?

        not really sure why they should? This sort of thinking tends to lead to "they should force you to do it or cut it from the game". optional stuff is not bad game design.

  2. 6 months ago
    Anonymous

    It's not that it has flaws it's that it's fundamentally not even doing anything great. It's an interactive movie with bad writing and dumb childish presentation

    • 6 months ago
      Anonymous

      FF7 is far more interesting to play than your vapid post is to read.

  3. 6 months ago
    Anonymous

    They blew their load on the section from Midgar until you disguise yourself as a soldier and go on the ship to the resort and it clearly shows, as the entire game & the character development takes a nosedive off a cliff up until you reach the point when the big reveals happen after the 30-40 hour mark

    • 6 months ago
      Anonymous

      A lot of money went into the FMVs and big set pieces.
      Most people who bought the game probably played 10 hours and moved on to another game.
      Just long enough to not return the game and ask for a refund.

  4. 6 months ago
    Anonymous

    >an optional mini game is a flaw

    I hate completionist morons like this. They ruined RPGs and video games in general by having devs listen to them. Hope you're happy with how streamlined video games have become because it was your doing.

    • 6 months ago
      Anonymous

      The flaw of Fort Condor is that it requires backtracking.
      Did Square think this backtracking adding hours of gameplay and creates opportunity for grinding?

      • 6 months ago
        Anonymous

        You can just ignore it.

        • 6 months ago
          Anonymous

          Hard to ignore gameplay that exists. It's mostly optional. I'll let it pass. The only way to complete the story is by playing thru the game and letting the distractions dissipate.

          • 6 months ago
            Anonymous

            >Hard to ignore gameplay that exists
            it must suck to have autism. I don't know that feel.

  5. 6 months ago
    Anonymous

    i usually do the very first one because it's on the way and the magic comb is decent enough. other than that, the spectrum of backtracking/the rewards aren't that great/the minigame is repetitive and not that fun is far more than enough to dissuade me from ever doing any of the other battles

    my worst experience though was when i did all of them in new threat and then didn't get the ultimate reward

  6. 6 months ago
    Anonymous

    I honestly don't even visit it when you first get to that area, I only go when required to get the huge materia. I like a lot of FFVII's mini-games but the Fort Condor battles are an exception. Even during the required battle I just let the enemy forces get to the top of the mountain then kill the boss to win the huge materia.

  7. 6 months ago
    Anonymous

    At one point I sank more hours into the fort minigame than the actual game itself.

  8. 6 months ago
    Anonymous

    i played through this game with friends when we were in our early 20s. i loved fort condor. a friend who had already played the game informed me that you could return to play the mini game several times so i always made sure to return and play the next battle. yeah, its not a great mini game, but it contributed to the experience of the entire game in a satisfying way. how can you complain about more content? especially in a game like this. just kick back and enjoy the ride instead of treating it like a chore.

    • 6 months ago
      Anonymous

      It's difficult chore to backtrack when the story is to chase after Sephiroth.
      The hero that has to divide his attention will fail both objectives.

      >Hard to ignore gameplay that exists
      it must suck to have autism. I don't know that feel.

      • 6 months ago
        Anonymous

        it’s been a while, but i don’t remember backtracking being difficult at all. your adage about “a hero dividing his objectives” is nonsensical in a game where there are few things to actually miss. it’s just more time-consuming. i happened to play the game at a time in my life where that didn’t matter.

      • 6 months ago
        Anonymous

        People act like backtracking in games takes literal hours to days, the reality is it takes 5 real world minutes.

    • 6 months ago
      Anonymous

      >uhhh, I remember that part being really fun?
      It was.
      morons really just want braindead hallway games. They think they want other features, like exploration, because they hear other people say those features were fun. Then they nitpick those features they don't actually like as if they were flaws.
      A lot of morons are into vidya right now.
      If this wasn't the case then arena and grinding games wouldn't be so popular.

      here's the deal. no one in here is "complaining about more content." the minigame, taken at a glance, is amusing in small doses as something you do when the game provides you with a convenient avenue to do so. most or all of the minigames in ff7 are like this; they're shoddy in one way or another, usually several

      - the bike chase is fun for about as long as it lasts as you just effortlessly plow through shinra bikes with no real detriment for performing poorly
      - chocobo racing is absurdly easy to abuse and takes a million years though, again, it feels occasionally empowering to win with a good chocobo
      - the snowboarding feels awful to control though it's hilarious to watch cloud crash
      - the sub minigame is almost impossible NOT to win in literally five seconds
      - anything gold saucer-only is amusing once and then never again, just like any real-life game you'd find at chuck e. cheese

      similarly, fort condor is like, world's most half-assed RTS, and worse yet, it's pay-to-win. it is still an amusing novelty. if you play it a few times throughout the course of the game when the moment strikes you and you happen to be nearby, cool. if you are actually willing to go back for every battle for no meaningful reward after only progressing the story a single tick, generally at the most awkward times (like coming back from one battle, stepping in the water with the dolphin, and then immediately going back), without an airship, you are far more mentally ill than i am, and that's an accomplishment.

      • 6 months ago
        Anonymous

        Yes, this explains well why the Fort Condor mini game is a flaw in an otherwise fun game.

  9. 6 months ago
    Anonymous

    The only reward I cared about was the phoenix materia which even if I already had the master summon materia I made a point to get as combined with materia like counter and quad magic breaks the game

  10. 6 months ago
    Anonymous

    I only beat all of the missions one time, because of retroachievements, and I hated every second of it. Terrible mini game. The rewards were shit too.

    • 6 months ago
      Anonymous

      The only reward I cared about was the phoenix materia which even if I already had the master summon materia I made a point to get as combined with materia like counter and quad magic breaks the game

      Thank you. I will rest assured knowing that I can lose that Condor Fort battle and still win the war of completing the storyline.

  11. 6 months ago
    Anonymous

    Why does Shinra need the Tiny Bronco? We see a plane in Costa del Sol so other planes exist, that plot beat just seems to exist so Shinra can piss off Cid.

    • 6 months ago
      Anonymous

      the highwind is "being repaired" or something i think you can find out from some npc in junon? and we all know there's nothing in the story up to that point that would indicate shinra has anything resembling a boat, so uh... yeah i guess the best way you can explain it is some power trip but considering shinra wants to get to the promised land before either the party or sephiroth messes things up, it kind of doesn't make sense that they'd take a boat just to give a broken man a hard time instead of taking that boat where they already know they need to go

      • 6 months ago
        Anonymous

        It really does just seem to be the writers didn't think of it.

        • 6 months ago
          Anonymous

          it feels like lots of different writing teams worked on this game. which makes it kinda unique in a way but it also makes it feel weird at times. like how jenova is an alien which is really important to the backstory but also just kinda there and sephiroth was just wrong about his shitfit but he doesn't seem to know? or maybe he does because he says he's "better than the ancients" at one point.

          • 6 months ago
            Anonymous

            Or how the Turks go from coldly murdering a whole sector to a quirky mini boss squad

            • 6 months ago
              Anonymous

              and at the temple tseng was apparently aerith's childhood friend which i guess is to explain why they didn't kidnap her. although they could've just done it when she was a baby so... i guess it's that the turks just weren't invented yet. actually wait how did they lose aerith? hojo took her as a baby, what did she make like terra offscreen and get saved by tseng somehow? that would be cool.

              • 6 months ago
                Anonymous

                >i guess it's that the turks just weren't invented yet
                Vincent was a turk before Sephiroth was born and Sephiroth is older then Aerith so they existed.

              • 6 months ago
                Anonymous

                ya know i forgot about that because it also has nothing to do with the plot. guess that's why they made him optional but even yuffie gets more than him. shame cause i like the horror movie homages but instead of a mansion sidequest he gets his not-gf to do a plot expansion instead.

              • 6 months ago
                Anonymous

                Her mom escaped with her.

                I guess then Shinra found out about her and just didn't think it was important to grab her til they needed her. Really not explained well.

  12. 6 months ago
    Anonymous

    Frick unless you use a guide how the frick do you remember all the times you're supposed to go to fort condor. I thought I had it once, but I forgot to go right after you reach Cosmo canyon. You know, right when you're about to go with redxiii into the caves to see his dad? Yeah, that part when you don't even realize you can leave Cosmo canyon yet, because you're immediately directed to the entrance to the cave and prompted to choose a party. That part, that fricking bullshit part

    • 6 months ago
      Anonymous

      I feel your pain.
      Buy the guide to complete the game bullshit.
      It's punishment for playing the game blind and enjoying figuring it out for yourself.

  13. 6 months ago
    Anonymous

    aside from the first item you can get and the last item you can get (the latter of which you have to do anyway), it's not very helpful. that said once you know what to do this is a really fun minigame, i hated it the first time because i had no idea you could place guys in the middle of the game. also you can cheese it if you're short on cash via killing the first few monsters that appear since if there's none you win regardless.

  14. 6 months ago
    Anonymous

    uhhh, I remember that part being really fun?

    • 6 months ago
      Anonymous

      >uhhh, I remember that part being really fun?
      It was.
      morons really just want braindead hallway games. They think they want other features, like exploration, because they hear other people say those features were fun. Then they nitpick those features they don't actually like as if they were flaws.
      A lot of morons are into vidya right now.
      If this wasn't the case then arena and grinding games wouldn't be so popular.

  15. 6 months ago
    Anonymous

    >get to fort condor
    >oh boy what a fun minigame
    >place second soldier
    >not enough gil
    >leave fort condor and never return

    • 6 months ago
      Anonymous

      uhhh, I remember that part being really fun?

      Yeah,
      FUN
      "NINTENDO HARD"
      "GIT GUD"
      Waste your time backtracking (it's extra gameplay!)
      NEVER blame devs for poor balancing

      • 6 months ago
        Anonymous

        Backtracking is only long-winded if you make it long-winded.

        • 6 months ago
          Anonymous

          Backtracking in Final Fantasy 7 while only using information from the game itself is a flaw.
          This was known as a way to sell game guides.

  16. 6 months ago
    Anonymous

    Going back, I think the only major flaw for me is summons getting kind of ridiculously long by the end of it. The rest of the game is slower in the normal way that older games are slower. But once I get into it its fine.
    The summons kind of make me avoid them. I should replay the game thought have more of an opinion.

  17. 6 months ago
    Anonymous

    I love FF7 but the flaws for me are
    - Gets piss easy once you level up enough and there's only really like 4 bottlenecking bosses. A lot of the materia and items are never really needed cuz of how easy the difficulty actually is
    - The fricking typos, mistranslations, and formatting inconsistencies, I mean god damn my OCD
    - Some mechanical bugs and stuff that doesnt work, like the Magic def % thing

  18. 6 months ago
    Anonymous

    >on replays
    Didn't do it on the original either.
    Not a bad minigame really but if this thread is about FF7 flaws than the emphasis on minigames in general is one of the biggest

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