Final Fantasy XIII

What am I in for? I've watched a recent video on how the games is and, it still looks visually impressive and I don't mind the linear nature of the game. The combat however, doesn't look fun. Apparently the game plays itself via auto battle until it "opens up" 30 hours in, where you then occasionally switch stances. Is that correct? Is it worth buying on Steam?

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  1. 10 months ago
    Anonymous

    >Apparently the game plays itself via auto battle

    only if you mash the atuo-battle button in battle

    • 10 months ago
      Anonymous

      But isn't the alternative manually doing it? The auto battler picks the best option available so why do it manually?

      • 10 months ago
        Anonymous

        >The auto battler picks the best option available

        not really.
        It will use AoE moves against single targets.
        It will switch between an elemental spell and a physical elemental strike and that attack chain takes forever

        • 10 months ago
          Anonymous

          why are you lying to this guy?
          Autobattle is the best option all the way to post-game bosses.
          Your actual interaction with the game is picking paradigms, which is why it sucks.

          • 10 months ago
            Anonymous

            >why are you lying to this guy?

            it's what happened to me early on in the game and I went "I don't trust this Autobattle AI for shit"

            • 10 months ago
              Anonymous

              but there is literally no way you can manually select your shit fast enough once you get access to buffs

          • 10 months ago
            Anonymous

            >Autobattle is the best option all the way to post-game bosses.
            lolno
            Autobattle becomes less and less optimal the deeper you get into your playthrough
            It can beat the superbosses just fine if you unlock easy mode by beating the final boss, but the real FFXIII experience is beating all the Gran Pulse missions without ever going to Eden

          • 10 months ago
            Anonymous

            >Your actual interaction with the game is picking paradigms
            picking paradigms (and power shifting) is fun. when you know the mechanics well, you can play through the game with initial equipment which is a decent challenge.

        • 10 months ago
          Anonymous

          visually good, ost is good but didn't do it for me. Gameplay is at first not that difficult, but later one, especially postgame, it requires to plan accordingly and shift paradigms at perfect moments. I love lightning. Conclusion of the party is really nonsensical at the end. Hope is 14 years old.

          I also heavily enjoyed 13-2 and 3.

          I played the whole game with autobattle no issues later on.

          • 10 months ago
            Anonymous

            >Used autobattler
            >Played the game

            Pick one. Unless you mean you held the left stick forwards for 15 hours to run to the next auto battle.

            • 10 months ago
              Anonymous

              My guy your cursor is literally automatically placed over the autobattle option, it's clearly the intended way to play the game

  2. 10 months ago
    Anonymous

    This is correct. The characters are also locked in their roles, as diverging from their standard growth tree costs a lot more exp. Most attacks have auto-tracking and are undodgeable, and there is no dodge move anyway. All additional features like forging new weapons are useless since they barely change anything. There is no backtracking and barely any exploration as most of the game is an endless corridor. Also, the party fully heals after every battle.

    • 10 months ago
      Anonymous

      https://i.imgur.com/ypmAQp9.jpg

      What am I in for? I've watched a recent video on how the games is and, it still looks visually impressive and I don't mind the linear nature of the game. The combat however, doesn't look fun. Apparently the game plays itself via auto battle until it "opens up" 30 hours in, where you then occasionally switch stances. Is that correct? Is it worth buying on Steam?

      What are my options for a visually impressive, turn-based JRPG to play on Steam? All modern FF games seem to have abandoned the turn-based combat.

      • 10 months ago
        Anonymous

        >turn-based
        More like turn cringe.
        Try dragon quest XI, that series still provides the best games the genre has to offer.

      • 10 months ago
        Anonymous

        Persona 5

      • 10 months ago
        Anonymous

        Divinity Original Sin 2
        >But that's not Japanese!
        Tough shit.

      • 10 months ago
        Anonymous

        Live A Live

        • 10 months ago
          Anonymous

          Thanks but it's like all JRPGs these days for some reason like Crystal Project and OctoTravller. They all look like they're being played on a dusty PS2. Are there any with good visuals?

          • 10 months ago
            Anonymous

            >They all look like they're being played on a dusty PS2
            Sovl

          • 10 months ago
            Anonymous

            Let me translate.
            >I'm a huge fricking homosexual who needs to put the game models in blender to commission porn of them.

          • 10 months ago
            Anonymous

            Check out Resonance of Fate.

  3. 10 months ago
    Anonymous

    Character class archetypes are rigid for much of the game leading up to that "opening up"
    The problem though is that if you wanted to turn one character into a healer or whatever, you have to start from fricking scratch and grind that shit out before they catch up to the class progression you've already made at this point in the game.
    But yes, it's typically pretty easy and linear, and I think the story isn't that great, but it is very visually appealing to this day.
    If you're a fan of the series I think you'll find something to like but it is a flawed game nonetheless.
    As for auto battling, you don't have to do that but it does show how low stakes things can be at times, since few battles require the kind of tactics that only manual choices could provide.

  4. 10 months ago
    Anonymous

    an amazing soundtrack trapped in a terrible game

  5. 10 months ago
    Anonymous

    l'Éclair experience, full of transcendent, soulful feelings.

  6. 10 months ago
    Anonymous

    Game becomes worse after 30 hours though. Similar problem in XVI too. I would've preferred if it was linear right up to the end.

    • 10 months ago
      Anonymous

      I disagree. That's around the moment, when the game turns to awful instead of abysmal. And yes, I mean Dahaka (28½ hours in), Oerba and the return to Eden. The open field part of the game is equally abysmal as the hallway before it.

    • 10 months ago
      Anonymous

      I literally dropped it because they just drop you into the aimless open world that still follows the same rules established up until that point. Why train your player to play linearly and then drop him in a clusterfrick of roaming enemies.
      I can't believe people used to say this was when the game got good.

  7. 10 months ago
    Anonymous

    The combat is the best part of the game, people who say it "plays itself" didn't understand it at all, and probably got filtered and dropped the game a short way in, if they even played it at all.

  8. 10 months ago
    Anonymous

    1st game sucks
    2nd game is pretty good
    3rd game is my favorite

  9. 10 months ago
    Anonymous

    Bad story
    Bad characters
    Bad gameplay
    Decent soundtrack
    Beautiful visuals

  10. 10 months ago
    Anonymous

    The system behind the game is conceptually interesting.
    The content the game offers is awful.

  11. 10 months ago
    Anonymous

    Is it turn based?

    • 10 months ago
      Anonymous

      Nope

    • 10 months ago
      Anonymous

      Ish. You get a bar which fills in segments in real time. Then when the bar fills, it executes the commands you put in. For example, if you put in Attack>Attack>Thunder>Thunder, the bar will slowly fill past each command, and once it fills entirely, your character will use all those attacks in order, OR you can cancel it midway, and it'll execute the commands the bar has already filled past, just in case you need to quickly get one last attack in. The enemies have this same system, so it looks a little awkward sometimes if youre all just stood around waiting for the bars to fill. So yeah, its somewhere between real time and turn based

  12. 10 months ago
    Anonymous

    [...]

    >I've watched a recent video on how the games is
    Zoom zoom holy shit. Just play the game and form your own opinion, or don't.

    • 10 months ago
      Anonymous

      >Pay high price for a game just to see if you like it

      Do boomers really?

      • 10 months ago
        Anonymous

        >Paying

  13. 10 months ago
    Anonymous

    The PC version is not good and the game has enough problems with adding more.

  14. 10 months ago
    Anonymous

    In all seriousness, i really enjoyed FF13, its my favourite, but i can understand why not everyone liked it.

    It excels in its world design, art style, music, and storyline. The combat depends on if you like it or not, but i really enjoyed it - though ill admit it takes a little while before it opens up and becomes interesting, the first 30% of the game can be cleared perfectly fine just mashing the X button. Each character can play all 6 stances, but theyre designed with 3 each in mind, so those 3 are the cheapest to upgrade, but eventually you can make anyone any role if you want to, though itll cost more exp.

    People complain about its linearity, but its just as linear as FFX and that game is beloved. The real area where it falls down is the main cast. I cannot stand any of them, theyre all whiny little brats who serve only as a medium to deliver the story and see the world, i cant fricking stand any of them, theyre by far the weakest part of the game.

    All in all, just go in with an open mind like i did, i played it before i heard any information about it at all, and i loved it. You wont be able to talk about it if you end up enjoying it though, you'll be in the minority.

  15. 10 months ago
    Anonymous

    A game that was ahead of its time, ambitious, falls short in some places, decent characters for a FF game, 2-man teams until mid game, not a lot of build freedom until late game.

  16. 10 months ago
    Anonymous

    Auto battle exists but its not really the most optimal way of handling things, especially for certain jobs like Syn where it massively wastes the ATB.

    • 10 months ago
      Anonymous

      The one and only point where Autobattle fails you is when you want your leader to be applying debuffs for whatever reason.
      Your main control of the game is not picking the moves, but picking the paradigms, you are most definitely not meant to manually pick moves at all as you cannot do it fast enough while having haste (which is required later on)

  17. 10 months ago
    Anonymous

    Kino story, lore, characters and atmosphere. Ignore the "game opens up after 30 hours" morons. The open world part is the worse part of the game. Also dont play the sequels, they ruin the story.

    • 10 months ago
      Anonymous

      And make sure to read the lore codex between chapters, it's constantly getting updated

      • 10 months ago
        Anonymous

        I honestly felt no need to obsessively read the lore after figuring out the main players: l'Cie, fal'Cie, pulse, cocoon, PSICOM vs Guardian corps etc

    • 10 months ago
      Anonymous

      >The open world part is the worse part of the game
      Is it open world right up to the final boss?

      • 10 months ago
        Anonymous

        The game "opening up" is and always was a complete cope. It just swaps the hallways for one gigantic map that leads right back into the hallway.

      • 10 months ago
        Anonymous

        The first 10 chapters are linear, chapter 11 is as long as those first 10 chapters together, and then it goes back to being linear for chapters 12 and 13.

  18. 10 months ago
    Anonymous

    It is genuine garbage. The only people who would ever defend it are morons and zoomers who got into FF and JRPGs with the XIII games because Squeenix in their infinite stupidity decided to make nothing but XIII and its sequels for an entire console generation.

    • 10 months ago
      Anonymous

      My first final fantasy was IV and I still appreciate and enjoy XIII

    • 10 months ago
      Anonymous

      I started on 7, and i'd rate 8, 10, and 13 all higher than 7. Frick it, even 15 had a nicer feel to it, though it was a deeply flawed game

      • 10 months ago
        Anonymous

        Care to elaborate on this opinion if you aren't trolling?

        • 10 months ago
          Anonymous

          Cant really narrow it down to anything that specific, might just be the setting. I found 7 to be so grim, and yeah i know thats the point, but i didnt care about the main characters either. 7 just never really clicked with me. 8 was a lot of fun, and objectively i'd say 10 is probably the best final fantasy overall. Doesnt really excel in anything over other FF games, apart from the main cast actually being enjoyable, but i cant think of anything it does badly either, its a good all-rounder, and the one i usually recommend people start on if they want to try out FF. 13 is a weird one to defend, because as much as i like it, i kinda know it has a lot of issues. 15 i think is underrated, it does so much well, the world is pretty and interesting, the characters are decent, the story is ok, but most of all i just really enjoyed wandering around the world. Maybe im just a sucker for a bright and colourful setting, and 7 is the opposite of that

          • 10 months ago
            Anonymous

            Fair enough, I also agree that ff15 gets undeserved hate because it could never live up to the expectations that everyone had for it back when it was versus XIII. I really enjoyed ff16 and it kinda reignited my love for the series and I've been going back and playing ff1, 10, and 13 and it's honestly been a blast

  19. 10 months ago
    Anonymous

    >morons are answering a stupid bait thread seriously

    Everybody that wanted to play FFXIII already played it at this point. This moron is just baiting you for replies

    • 10 months ago
      Anonymous

      Who gives a shit as long as we're discussing videogames?

  20. 10 months ago
    Anonymous

    nice graphics, and thats about it.

    its linear as frick, and feels really railroaded. 10 was also linear, but it had distractions and characters around with interesting enviroments. in 13 everything is set dressing, with tedious combat and forgetable characters. i dropped it about 30hrs in because it was the same thing over and over. to be honest skip 13 and play 10 instead. if you want a more open combat, go for 12.

  21. 10 months ago
    Anonymous

    >What am I in for?
    in for a most moronic written character named Snow, I wish Hope went through with his plan

  22. 10 months ago
    Anonymous

    Lightning is a Goddess

  23. 10 months ago
    Anonymous

    >it still looks visually impressive
    That’s literally all it has going for it. The story is moronic, the characters are boring and insufferable, the world is a hallway, and the gameplay plays itself just enough that the lack of control is a constant annoyance, but it still requires you to micromanage the shit out of what you do control to get good results.

    • 10 months ago
      Anonymous

      Quite possibly the most intelligent critique on slash vee slash, which is to say, not very intelligent at all.

  24. 10 months ago
    Anonymous

    Chapters 1-6 are dull hallways where you just play as COM-RAV and COM-MED and auto-battle through everything.
    Chapters 7-10 are still hallways but the story picks up and combat becomes much better. You get your full party here and can actually choose your playstyle. Combat becomes way more active as SAB, SYN, and SEN actually start being useful. Much more action cancelling and paradigm shifting in battles.
    Chapter 11 is as big as the rest of the game combined and all jobs are open. You can dick around as much as you want before finishing the game, which is the fun part.
    Music is great, visuals are great, story is very up and down. Steam version is fine, but all the languages are packaged into the game so the download is fricking huge.
    pro-tip: Sazh/Vanille/Fang is the fun party

  25. 10 months ago
    Anonymous

    The only Battles where you dont just autobattle and paradigm shift is barthandelus and the final boss.
    Rest is yolo your way to stagger status and nuke everything.

  26. 10 months ago
    Anonymous

    Serious question. How much of the auto battle system is a meme? I understand I "might" need to paradigm shift for the final part of the game but before this, can I literally alt tab and win every battle? Is it more of a movie? That doesn't sound super appealing as in this thread and across the entire internet the entire cast is universally unliked.

    • 10 months ago
      Anonymous

      You still have to press the auto battle button after each round, it's not like it just goes off on its own

  27. 10 months ago
    Anonymous

    I've also been thinking of giving the game a try again after like 15 years

  28. 10 months ago
    Anonymous

    >XIII remaster
    >XIII-2 Remaster
    >LR remaster (Game sucks dick, no way a remaster would help.)

    There's so much they could do with XIII and XIII-2. I doubt we'll see anything good, though. Toriyama is such a fricking homosexual. I hope he dies.

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