Finally got around to playing picrel and it's so much better than PoE. Why did it flop?

Finally got around to playing picrel and it's so much better than PoE. Why did it flop? Good game, fun lore and comfy music. What does /vrpg/ think of Tyranny?

also
>tfw no sequel or more content from this series

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  1. 2 years ago
    Anonymous

    Every time I go to play another NG+ and it lets me rebuild my character, I just end up making another mage. Magic is the only playstyle that's any fun in the game.

    Part of that is because there's very limited gear options and most of it sucks. 90% of the enemies have high armor so you have to take weapons with armor penetration which limits you to only a few different types and also means most of the artifacts are trash. Light armor stomps all over heavy armor and makes its very existence superfluous.

    • 2 years ago
      Anonymous

      Only tried ng+ for a about 1 hour and enemies do get an insane amount of armor, don't even see what's the point of having all those levels at the start since everybody becomes so spongy

      • 2 years ago
        Anonymous

        Do you disable leveling up of unused skills? The enemies only scale with level, so you make them spongier by leveling stuff you don't need. I always disable parry on any playthrough and get the talent that lets you use dodge instead of parry.

  2. 2 years ago
    Anonymous

    idk, I loved it

  3. 2 years ago
    Anonymous

    They didn’t know how to market it. That’s usually why anything flops.

    • 2 years ago
      Anonymous

      Sad but true.

    • 2 years ago
      Anonymous

      It's because Obsidian was too much of a coward to let us rape the Vendrien Queen for her rebellion kuroinu style

    • 2 years ago
      Anonymous

      Not sure why it was so hard to market anyway, it's entire premise is "evil already won" and you can either embrace that and be a dick also or be less so.

  4. 2 years ago
    Anonymous

    Probably because the hardcore autists didn't like the more action-ey combat, and also because
    >muh too short

    • 2 years ago
      Anonymous

      >too short
      I thought it was quite well paced especially when compared to pillars of eternity. The annoying thing is that act 1 feels like 90% of the game and then it all rushes towards the ends with the edicts without proper closure.

    • 2 years ago
      Anonymous

      >action-ey combat
      what? everyone is damage sponge, fights are a slog and you're forced to make everyone use magic

      • 2 years ago
        Anonymous

        This. Even Turn Based games have shorter fights. The huge cooldowns and bodyblocks in this game makes fights unbearable.

        >I didn't play the game but here's my review on the game
        I hope the next time you dilate, you stab too deep and accidentally 40% yourself.

        But I did play the game. I even took a screenshot of most conversations and scenes in the game!

        Oh, right, you pathetic autistic incels think someone didn't play the game if they didn't grind for 20 hours and play on nightmare constantly savescumming, minmaxxing and going for whatever is meta.

        It must truly be a sad existence if you take beating a videogame as an accomplishment. Guess you'll never get the Touch Grass or Have Sex achievement.
        And don't call me a troony when you literally used the game to play as a woman, creep.

        • 2 years ago
          Anonymous

          >there's no middle ground between god mode and nightmare grinding
          Again, you're just reinforcing why your opinion is worthless. If you want a game with all story and no mechanics, go look up Telltale.

          • 2 years ago
            Anonymous

            >go look up Telltale

            Oooor, i could play Tyranny, finish it, judge the story and laugh at your pathetic seething. Ha Ha Ha.

            • 2 years ago
              Anonymous

              >Ha Ha Ha.
              Not fooling anyone editing those j's into h's.

              • 2 years ago
                Anonymous

                Are you saying I can't speak english because i'm latinx?

              • 2 years ago
                Anonymous

                How do you pronounce latinx?

              • 2 years ago
                Anonymous

                You don't. Do you want me to get hate crimed or something?

                Si maricón

                Llora.

              • 2 years ago
                Anonymous

                >be one dimensional mojado coomer homosexual
                >play game with actual latin pretty boy in it
                >never manage to get him out of his armor
                How did you fail at being yourself this badly?

              • 2 years ago
                Anonymous

                But I did and my Fatebinder fricked him hard.

              • 2 years ago
                Anonymous

                >He reeks of sweat and feces
                Did you romance him because he reminded you of yourself?

              • 2 years ago
                Anonymous

                Yeesh this is like a Daddies' Only night at Steamworks

              • 2 years ago
                Anonymous

                Si maricón

        • 2 years ago
          Anonymous

          >deposito
          Ahahahah I knew the homosexual spammer was a jaja wetback!

        • 2 years ago
          Anonymous

          >The huge cooldowns and bodyblocks in this game makes fights unbearable.
          I played almost every notable cRPG, and Tyranny was the only one I didn't finish (tho I liked the story), combat is unbearable yawnfest. Only someone playing MMOs can enjoy all those cooldowns, teamwork feats and other micromanagement crap.

    • 2 years ago
      Anonymous

      >muh too short
      It's not that it's too short, it's that the ending only feels like the beginning of the "real" story and the entire game feels like a prologue to it. Just when shit gets real, the game just unceremoniously ends.

  5. 2 years ago
    Anonymous

    >so much better than PoE. Why did it flop?
    Because it's worse than PoE and beyond the inteesting concept it sucks ass.

    The writing and combat was inhumanely shit.

    • 2 years ago
      Anonymous

      >the writing was shit
      The writing was better than Pillars. Tyranny got to the point. There was no massive, poorly written word-dumps of excessive exposition. Tyranny stayed on track and didn't get lost up its own ass.

      • 2 years ago
        Anonymous

        >The writing was better than Pillars
        Not even remotely. It's some of the worst writing I have ever seen in an RPG. Especially the character writing.
        It's so atrociously ass it sucks you right out of the game.
        You can't even skip the to avoid the shit, since the gameplay and combat is shit as well.

        • 2 years ago
          Anonymous

          It's definitely way goofier than PoE. Some parts are almost saturday morning cartoon-esque.
          I find it fun, but I also can't take a lot of it seriously and I do feel, objectively, the writing is worse than PoE which tries to maintain a level of realism for the universe.
          If you want to be Robotnik or Skeletor type evil though, the game is pretty good for that. It can't get lost in its own ass because its own ass was rushed and unfinished.

        • 2 years ago
          Anonymous

          >It's some of the worst writing I have ever seen in an RPG. Especially the character writing.
          Let me guess, you think the two Generals are cartoon villains?

          • 2 years ago
            Anonymous

            >Let me guess, you think the two Generals are cartoon villains?
            Well the Voices of Nerat kind of is.

            • 2 years ago
              Anonymous

              Pretty sure he's intended to be. Considering that he's literally just a hive mind of hundreds of souls.

          • 2 years ago
            Anonymous

            That's basically what they are. So in the context of the narrative that takes itself seriously, you can't take them seriously.
            This makes you stop caring about the narrative and characters, which are bland and generic anyways.

        • 2 years ago
          Anonymous

          >Not even remotely. It's some of the worst writing I have ever seen in an RPG. Especially the character writing.
          Still better than garbage like Pathfinder

      • 2 years ago
        Anonymous

        >get new companion
        >click through all dialogue trees
        >max out reputation and they never have new dialogue again
        I think we played different games.

        • 2 years ago
          Anonymous

          >max out reputation and they never have new dialogue again
          So just like most RPGs?

          • 2 years ago
            Anonymous

            No, most RPGs have dialogue that slowly reveals itself with time or events.

      • 2 years ago
        Anonymous

        >Tyranny got to the point.

        Which was the point again? Hype up Kyros and the trial of the Archons and you becoming the new Archon of edicts only to have the game suddenly end while Kyros is about to confront you, have the trial be anticlimatic garbage (and killing them yourself AN EVEN BIGGER anticlimatic garbage) and by the time you get your new title and your new powers the game ends?

        It sure got to the point by ending the game before it began.

        • 2 years ago
          Anonymous

          >have the trial be anticlimatic garbage (and killing them yourself AN EVEN BIGGER anticlimatic garbage
          Killing the Archons was anti-climactic to you? What the frick?

          • 2 years ago
            Anonymous

            There aren't a lot of bosses in the game. Bringing the Archons into line feels like the end of part 1 before facing Kyros, not an end to the game itself. Bleden is a perfect mid-game boss.

            • 2 years ago
              Anonymous

              >Bringing the Archons into line feels like the end of part 1 before facing Kyros, not an end to the game itself.
              We all know why that happened. It's a shame, as the game would have benefited from at least 2 more Acts, but then it would risk of becoming bloated as frick like most RPGs.

              • 2 years ago
                Anonymous

                I think it was confirmed that there was at least one cut act from the game.

              • 2 years ago
                Anonymous

                Did they say what that act would involve? Then again bastards wound felt like cut content packaged into DLC.

          • 2 years ago
            Anonymous

            >Killing the Archons was anti-climactic to you?

            Yes it was you stupid moron.
            You spend THE WHOLE GAME either gathering artifacts to get more powerful or building an army. I did both, I had to babysit the moronic useless worthless baby killing rebels and constantly do whatever they wanted despite them telling them "we kneel to you massa".

            And despite all of that, what do I get in Act 3?
            > Raid the Disfavored fort and Chorus camp on your own with your 3 companions, kill 5 guys and kill the Archon
            Like, seriously? Where's the fricking huge army I spent the whole game gathering? They didn't help KILLING THE FRICKING ARCHONS? Which was THE WHOLE POINT OF THE GAME?

            You show up with a 4 man army, kill everyone, Archon says final words, that's it.
            Nobody acknowledges the Archon's death, nobody celebrates, nobody even HELPED ME kill the fricking Archon. I spent all of Act 2 gathering evidence only for it to be thrown away (why tf don't we have a trial for dead people? To show that we killing Ashe and Nerat was just??).

            All of act 3 was anticlimatic garbage, SPECIALLY killing the Archons because you get the whole game hyping you up "oh dude you're totally gonna fight this two super powerful archons it's gonna be epic", and it ends up being your armies betraying you and you having to kill the 10 guys on your own.

            So have a nice day, you fricking shill.

            • 2 years ago
              Anonymous

              >Where's the fricking huge army I spent the whole game gathering?
              So you didn't get a huge army battle and now you're having a mental breakdown over it? Lmfao
              >I spent all of Act 2 gathering evidence only for it to be thrown away
              The evidence literally gets brought up in the final trial, and is the decided factor of which of the Archons would be condemned to death you fricking moron.

              • 2 years ago
                Anonymous

                Please don't reply to him. We've done enough damage by responding to him in the thread.

              • 2 years ago
                Anonymous

                I'm not this

                >Killing the Archons was anti-climactic to you?

                Yes it was you stupid moron.
                You spend THE WHOLE GAME either gathering artifacts to get more powerful or building an army. I did both, I had to babysit the moronic useless worthless baby killing rebels and constantly do whatever they wanted despite them telling them "we kneel to you massa".

                And despite all of that, what do I get in Act 3?
                > Raid the Disfavored fort and Chorus camp on your own with your 3 companions, kill 5 guys and kill the Archon
                Like, seriously? Where's the fricking huge army I spent the whole game gathering? They didn't help KILLING THE FRICKING ARCHONS? Which was THE WHOLE POINT OF THE GAME?

                You show up with a 4 man army, kill everyone, Archon says final words, that's it.
                Nobody acknowledges the Archon's death, nobody celebrates, nobody even HELPED ME kill the fricking Archon. I spent all of Act 2 gathering evidence only for it to be thrown away (why tf don't we have a trial for dead people? To show that we killing Ashe and Nerat was just??).

                All of act 3 was anticlimatic garbage, SPECIALLY killing the Archons because you get the whole game hyping you up "oh dude you're totally gonna fight this two super powerful archons it's gonna be epic", and it ends up being your armies betraying you and you having to kill the 10 guys on your own.

                So have a nice day, you fricking shill.

                autist, but killing Archons was quite anticlimactic tbh. For the supposed final bosses, their fights are literally two more regular encounters. I expected something more from two MOTHER FRICKING ARCHONS than "a lot of dudes and one somewhat tougher dude".

                Nerath also severely lacked a good twist. Ashe went down alright, in a straightforward manner fitting his character, with his end managing to be somewhat tragic, but Nerath goes rally weak with the whole "I was actually a braindead murder psychopath all along" rings really hollow. I expected him at least trying to pull a good gotcha moment or twist on us - like him being actually functionally immortal with body doubles, or "you can't kill me because I am th only one who knows [important thing]", or some blackmail at least. instead it's all
                >- I'll kill you all so hard! They I'll torture and kill you while I'm killing and torturing you!
                >[I stomp him]
                >- AAAH I'LL MAKE YOU HUUURT SO BAAADDD~
                >[I stomp him]
                >- RRREEEEEEEAAAAA~
                So much for "Archon of Secrets". How come none of his Crimson Spears didn't simply shiv his ass in his tent? Kyros runs on being an actual benefactor to his servants, who eventually grow to believe that they are the Good Guys serving the Righteous Cause under him, but Nerath runs Chorus as a straight up murderhobo, while not being that good at murderhoboing.

              • 2 years ago
                Anonymous

                >So you didn't get a huge army battle and now you're having a mental breakdown over it? Lmfao

                have a nice day shill.

                >The evidence literally gets brought up in the final trial

                Ah, you're shilling the game yet you didn't even play it. got it.

              • 2 years ago
                Anonymous

                >Ah, you're shilling the game yet you didn't even play it. got it.
                Seems like you're either talking out of your ass or you haven't played the game and are just having another schizo rant. Also, it's funny how you keep calling everyone a shill for calling out your moronation. have a nice day.

                I'm not this [...] autist, but killing Archons was quite anticlimactic tbh. For the supposed final bosses, their fights are literally two more regular encounters. I expected something more from two MOTHER FRICKING ARCHONS than "a lot of dudes and one somewhat tougher dude".

                Nerath also severely lacked a good twist. Ashe went down alright, in a straightforward manner fitting his character, with his end managing to be somewhat tragic, but Nerath goes rally weak with the whole "I was actually a braindead murder psychopath all along" rings really hollow. I expected him at least trying to pull a good gotcha moment or twist on us - like him being actually functionally immortal with body doubles, or "you can't kill me because I am th only one who knows [important thing]", or some blackmail at least. instead it's all
                >- I'll kill you all so hard! They I'll torture and kill you while I'm killing and torturing you!
                >[I stomp him]
                >- AAAH I'LL MAKE YOU HUUURT SO BAAADDD~
                >[I stomp him]
                >- RRREEEEEEEAAAAA~
                So much for "Archon of Secrets". How come none of his Crimson Spears didn't simply shiv his ass in his tent? Kyros runs on being an actual benefactor to his servants, who eventually grow to believe that they are the Good Guys serving the Righteous Cause under him, but Nerath runs Chorus as a straight up murderhobo, while not being that good at murderhoboing.

                >I expected him at least trying to pull a good gotcha moment or twist on us - like him being actually functionally immortal with body doubles
                Several characters as well as the ending itself seems to imply that Nerat isn't truly dead, and has a high chance of returning some day. Also wanting a twist for the sake of a twist is bad.

              • 2 years ago
                Anonymous

                >Also wanting a twist for the sake of a twist is bad.
                The twist is not for the sake of a twist - as it is, the game really underdelivers Nerath as a ebin cunning secretive manipulator. He maintains that image early on, but the trickery we expect from him never comes, and he ends up being a very bland kind of sadist who occasionally indulges into a lot of Jokerspeak. Having something up his sleeve would develop him as a threatening antagonist, while also serving to differentiate him from Ashe.

        • 2 years ago
          Anonymous

          It told the story it was supposed to tell, which was how you rise to power. Obviously it ended where it did because there should have been a sequel. You fighting Kyros would be an entire game considering she's in another land.

          • 2 years ago
            Anonymous

            >which was how you rise to power.

            Lmao since when is that the story it was supposed to tell?
            The game is literally called Tyranny and we don't even get to either be a tyrant ourselves or fight the actual tyrant.

            > because there should have been a sequel.

            Or they cut content like crazy and had to put a pretty bow on just 3 short acts? Hence why the art book is FULL of stuff that we never even get to see in game?

            > You fighting Kyros would be an entire game considering she's in another land.

            Yeah it would be sooo unheard of for Kyros to come to the Tiers to fight us or something like that.

            • 2 years ago
              Anonymous

              >Yeah it would be sooo unheard of for Kyros to come to the Tiers to fight us or something like that.
              Not him but yes, it would be strange. Kyros had almost the whole continent while you obtained only a sliver of it, one destroyed by war at it. For every archont you have, Kyros has a dozen. Even if edicts null each other, he has an edge on pretty much everything. I could see Tyranny being a trilogy where you beat Kyros in the last instalment.

            • 2 years ago
              Anonymous

              >> You fighting Kyros would be an entire game considering she's in another land.

              >Kyros is a name out of legend. For centuries the Overlord has consolidated their power, sending out vast armies from the Capital of their realm to swallow entire kingdoms. The most powerful mystic the world has ever seen, Kyros can issue Edicts - magical proclamations that can level cities, spread pox, sunder the lands, or change the very course of seasons. This ability to deliver suffering and woe to every corner of Terratus without ever being required to leave the Capital has made it so that few ever see the Overlord in person.

              >Though Kyros' name is the single most recognized in the known world, only the Archons can say what the Overlord actually looks like. The Archons, masters of magic throughout the world, bow to Kyros - and the Overlord will readily destroy any Archons who are unwilling to kneel. These sorcerers and madwomen lead the Overlord's armies in near-endless conquest. As the realms of the known world fall to the Overlord, these captured territories are divided amongst the Archons, who rule in the Overlords name.

              You're right, it would be unheard of. Almost no one knows what Kyros looks like because she never needs to leave the capital and has other people fight for her. She literally just casts edicts and afks.

  6. 2 years ago
    Anonymous

    I like PoE more but I also like Tyranny a lot.
    The game kind of gets iffy at the end and the mechanics are not as fleshed out as PoE... however a game that lets you actually be a c**t I approve of completely. It's a good game.
    Like PoE 2, I doubt Tyranny will ever get a sequel. Bums me out.

  7. 2 years ago
    Anonymous

    I liked the concept and direction of the story, but it felt very incomplete and easily had the weakest combat of Obsidian's isometric games.

  8. 2 years ago
    Anonymous

    Yeah it's fricked. It took all the good design ideas of PoE, stripped the boring balancing out of it and injected fun. The world is awesome and the magic system is loads of fun. It really encourages you to use it which makes sense for an evil overlord. Easy to mix and match magic with other stuff.

  9. 2 years ago
    Anonymous

    It was a miracle PoE sold well in the first place, a bunch of normalgays got FOMO'd into buying because Kickstarter was still exerting the peak of its force on social media
    PoE2 and Tyranny are better games and cratered because only the few tens of thousands of people that actually like RTwP RPGs and are its natural audience bought 'em.

    • 2 years ago
      Anonymous

      This. All this old school rpg revival was false advertising. People bought this games but the new audience didn't really play it. Therefore, subsequent "old school RPGs" did not have good sales.

      • 2 years ago
        Anonymous

        I legit thought they were going to be PST type of gamescompanions with some more decent combat.

        But its clear crpgs are hard to make.

        I guess there is something about how they present combat and story which needs to change.

    • 2 years ago
      Anonymous

      This. All this old school rpg revival was false advertising. People bought this games but the new audience didn't really play it. Therefore, subsequent "old school RPGs" did not have good sales.

      this narrative doesn't account for Owlcat games' contiinual success. There is an appetite for crpgs, even wrath sold more than a million copies. It's just that as a genre, it has always been very reliant on brand recognition.

      • 2 years ago
        Anonymous

        Maybe, but even if I hate larian and owlcat, there is a certain straightforwardness to PKM for example that feels more 90s crpg than other games.

        Down to the simple quests and writing.

        Its Obsidian who I think, feels discomforted with making there again its clear they did not REALLY want to. And just wanted to make shit like that insect game and south park.

        Black Isle is gone.

        Bot Tyranny and POE games feel like sabotaged games midway by maybe modern critical role homosexualry? I legit think Obsidian started to feel queasy about their old nerdiness.

        • 2 years ago
          Anonymous

          PKM game's simplicity do work in their favor up to a point, but the writing in Wrath has been criticized a lot for how dry and unimaginative it can be. The questing in it is not any more simple than PoE's nor tyranny's, some quests can even get fairly complex in how they are solved, so not sure where that's comin from. And despite all its faults, PoE is very clearly a labor of love and passion for everyone involved. Not even mentioning the fact that a large portion of the criticism both PoE games got applied doubly so for Owlcat games. Trash figths, lore dumps, low companion reactivity and unimpactful personal quests, it's all there. Simply put, crpg players aren't actually truthful when they criticize a game, what they actually disliked in pillar and liked in Pathfinder games is twofold, and the only true differences between those games : a cinematic presentation that clearly highlights important plot beats with easy to understand cutscenes (PoE had a bit too much trust in the player's ability to read), and complex masturbatory crunch (that is actually very simple once you've sifted through all the trap options).
          This narrative that PoE is not "nerdy" enough is fricking hilarious tho, thanks for the laugh.

        • 2 years ago
          Anonymous

          I don't think that's the case. Obsidian is well known for attempting to subvert and deconstruct genre conventions, which could be the reason why there are people who aren't as receptive to their brand of fantasy. Owlcat appeals to the type of people that want to self insert in a classic fantasy adventure story, filled with a ton of girls that want to bang them. There's a good reason why waifuhomosexualry plays a bit role in Pathfinder, something Larian is taking notes of, as a large chunk of BG3's promotional material centers around your relationship with the companions and the fact that you can bang all of them. And not just the either.

          • 2 years ago
            Anonymous

            Was not that mostly Chris? But even then Chris had solid backgrounds in their games.
            I like Josh 16th century Europe in POE but it feels like they dont know how to have fun.
            If its high fantasy it does not need to be schloky like Faerun but its needs to be higher than life adventuring.

            Again I dont hate poe, I think its good worldbuilding mostly. There are some shit parts.

            PKM game's simplicity do work in their favor up to a point, but the writing in Wrath has been criticized a lot for how dry and unimaginative it can be. The questing in it is not any more simple than PoE's nor tyranny's, some quests can even get fairly complex in how they are solved, so not sure where that's comin from. And despite all its faults, PoE is very clearly a labor of love and passion for everyone involved. Not even mentioning the fact that a large portion of the criticism both PoE games got applied doubly so for Owlcat games. Trash figths, lore dumps, low companion reactivity and unimpactful personal quests, it's all there. Simply put, crpg players aren't actually truthful when they criticize a game, what they actually disliked in pillar and liked in Pathfinder games is twofold, and the only true differences between those games : a cinematic presentation that clearly highlights important plot beats with easy to understand cutscenes (PoE had a bit too much trust in the player's ability to read), and complex masturbatory crunch (that is actually very simple once you've sifted through all the trap options).
            This narrative that PoE is not "nerdy" enough is fricking hilarious tho, thanks for the laugh.

            I have yet to play Wrath.

            • 2 years ago
              Anonymous

              Simply put, the fun Josh has with the setting is the down-to-earth nature of it, and it doesn't really go well with the rpg market that prefers pulpy adventuring. PoE's setting is not devoid of that kind of adventuring, in fact the WM expansion is nothing but that, complete with more cooky companions, and Deadfire certainly has a lot of it, but it was probably too late at that point as most people hade written off PoE as "that boring serious setting".

              • 2 years ago
                Anonymous

                Its down to earth but its fantastical as well which is really hard thing to pull off. Everything about it is top notch but the quests and story in both games just isn't to par.

                I hate with a passion certain shit parts with it but its only cause I love it, and would gladly prefer it over modern critical role homosexuals in BG3 or dragonage.

                I guess like adventure supplements for D&D it all depends on the author, faerun could be a great place or a really mediocre place.

              • 2 years ago
                Anonymous

                To me the presentation is the main problem, I really like the story of PoE one and I just honestly see no issue with it, the end is even fairly poignant to me. Their biggest mistake I think was giving the player control over the background of the players' previous life. I think it would have gone much better with the audience as BG2 style irenicus dreams, making the player a spectator of the past rather than essentially giving him a second character sheet to fill out. That would have made that particular plot point easier to follow and would have made Thalos more present in the player's mind.

              • 2 years ago
                Anonymous

                I would make all characters fully fleshed out like Durance with more shit to talk like Torment. Add some small romances for the bg pulp crowd and I think most of its negativity would be much smaller.

              • 2 years ago
                Anonymous

                definitely adding some more weight to the character quests would have helped. I don't think they are bad and companions have good personal confliicts that really do a good job of fleshiing out the themes of the story conceptually, but they're probably a biit too understated in practiiice.

              • 2 years ago
                Anonymous

                They certainly have less banter than say BG2 companions.
                I know its weird but if Icewind Dale 1 and 2 had chris type companions both would stomp all crpgs.

                Yet I still love the ambition of Arcanum.

              • 2 years ago
                Anonymous

                Same, arcanum was a wild trip deeply undermined by how fricking jank it was, but that's the fate of ambitious games of that period I guess

              • 2 years ago
                Anonymous

                Its the most amazing rpg game I never want to replay if that makes sense.

                While Bg2 has really nice replay value. I might even do one now for Poe and BG2.

        • 2 years ago
          Anonymous

          Owlcat having a proper turnbased foundation now plus easy switching to RT for trash fights instead of pure RTwPshit is a gigantic advantage

          • 2 years ago
            Anonymous

            Maybe, the micro in POE 1 does get insane.
            Meaningful Turn based combat would have been nice, but I dont like it in 2.

  10. 2 years ago
    Anonymous

    >discord trannies are now defending this shit (released 2016)

    • 2 years ago
      Anonymous

      What's the problem? The font?

      • 2 years ago
        Anonymous

        I think he doesn't like that the man has a tan

        • 2 years ago
          Anonymous

          Probably shouldn't pick the tan option then I guess.

        • 2 years ago
          Anonymous

          What's the problem? The font?

          I think anon is pointing out the whole feminazi thing the Tiers have going on and how the text when you create a male character shoves down your throat that men have no rights.

          Although considering how braindead Kyros is (and how she has to be a woman because nobody can be that stupid) the game is unintentionally pretty based.

      • 2 years ago
        Anonymous

        I think he doesn't like that the man has a tan

        ?

        Probably shouldn't pick the tan option then I guess.

        The graphics would have looked like shit in 2001. It’s not “stylized” it’s garbage.

        • 2 years ago
          Anonymous

          You realise it's an isometric game right? Like you never see characters at that angle.

          • 2 years ago
            Anonymous

            they look like shit in game too, the zones are tunnels, the combat is shit, these games keep flopping because they are bad

    • 2 years ago
      Anonymous

      ?

  11. 2 years ago
    Anonymous

    Here are the best spell combos in the game:

    3. Haste
    >Core: Force
    >Expression: Guarded Form
    >Best Accents: Selfless Magic, Limitless Boundaries, Timeless Form
    One of the few spells that you can't increase the strength of with an intensity sigil, the Selfless Magic and Limitless Boundaries will still let you give the whole party (minus the caster) -60+% recovery time.

    2. Mirror Image
    >Core: Illusion
    >Expression: Guarded Form
    >Best Accents: Strength, Selfless Magic, Limitless Boundaries, Timeless Form
    You can stack Strength and Selfless to give your whole party (minus the caster) 250-300% Dodge/Parry for a long enough to duration that it lasts the entire fight.

    1. Healing Wisps
    >Core: Life
    >Expression: Distant Impact
    >Best Accents: Volleys, Bounding Bolts, Strength, Cyclical Energies
    Each wisps heals for 10+% HP, and the spell fires 4 of them. They hit a target, bounce to another one, healing them, then bounce again. If you target two melee characters, it's usually enough to full heal both. The cooldown is so low, it's almost always ready on demand.

    Note: For solo playthroughs, replace Selfless Magic with Sigil of Pride and Healing Wisps with Restoring Touch.

    • 2 years ago
      Anonymous

      That's good advice.. I always ignored selfless cause I figured what's the point in buffing the defenses of everyone except the squishy ass mage who needs them in order to survive long enough to cash haste, mirror image, and then stick around to heal.. but that is a pretty damn good bonus

      • 2 years ago
        Anonymous

        Mage should never be positioned in such a way that he takes a hit in the first place.

      • 2 years ago
        Anonymous

        You can have your secondary mage cast it on your primary mage. Very worth it with haste.

  12. 2 years ago
    Anonymous

    The biggest issue i have with Tyranny is how fricked it can be to get spell sigils. They're almost completely RNG with a few exceptions and it can absolutely frick your run if you don't get certain ones.

    • 2 years ago
      Anonymous

      This and also how you don't get enough lore to create super powerful spells unless you NG+ a few times.

  13. 2 years ago
    Anonymous

    because its painfully unfinished, like all obsidian games

  14. 2 years ago
    Anonymous

    >good, fun, comfy

    • 2 years ago
      Anonymous

      This is comfy

  15. 2 years ago
    Anonymous

    >What does /vrpg/ think of Tyranny?

    I finished it last week. It was MEH.

    Awesome character design only to ruin it with inconsistent personalities (Tunon is the face of justice, there's nothing more to him than that. OMG HE WAS JUST RACIST WTF!).
    Mary sue choices to get goody two shoes player to never have to make a tough choice in the whole game completly ruining the plot and effect of the writing.
    The Rebel path is shoved down your throat like crazy, not only Eb doesn't make sense in any other path but she's the goddamn narrator of the game and by killing the rebels other people rebel anyway, it makes no sense, if you join the rebels the plot of the game actually make sense.
    Act 3 was outright garbage and ridiculously anticlimatic
    Sometimes the dialogue options were really REALLY bad, like 1. Bow, kneel, kiss boot 2. Stare silently

    I dunno, the game had a lot of potential just because of how they wrote the world, the whole overlord thing, archons, we being the fatebinders of the archon of justice, etc. but they ruined it. The game is also hella buggy which shouldn't be a thing considering how little effort it has in graphics and design, how tf do you frick coding even in this kind of games?

    Still Barik is cute and my Fatebinder loves riding his wiener.
    Also my character is cuter than yours.

    • 2 years ago
      Anonymous

      Wait, are you that guy from the pathfinder threads that kept posting their character and spamming every thread?

      • 2 years ago
        Anonymous

        Can't possibly imagine what you're talking about, ma'am.

        • 2 years ago
          Anonymous

          The fact that I can immediately spot your posts probably means that you win.

          • 2 years ago
            Anonymous

            I haven't been to Pathfinder threads since the game came out, you need to stop being obsessed with me.

            • 2 years ago
              Anonymous

              farquaat

      • 2 years ago
        Anonymous

        I think so. Same moron that spams his ugly characters in the dragon age threads too

    • 2 years ago
      Anonymous

      >obviously heavily modded the game
      >has audacity to offer his opinion

      • 2 years ago
        Anonymous

        > NOOOO YOU USED CHEAT ENGINE TO MAX STATS WAHHHH YOU CAN'T TALK ABOUT THE GARBAGE STORY ON AN RPG WITH A GARBAGE COMBAT!

        Seethe. Look at my cute gay husband Barik.

        • 2 years ago
          Anonymous

          >I didn't play the game but here's my review on the game
          I hope the next time you dilate, you stab too deep and accidentally 40% yourself.

    • 2 years ago
      Anonymous

      > NOOOO YOU USED CHEAT ENGINE TO MAX STATS WAHHHH YOU CAN'T TALK ABOUT THE GARBAGE STORY ON AN RPG WITH A GARBAGE COMBAT!

      Seethe. Look at my cute gay husband Barik.

      Whether they are baiting or not, homosexuals are always the worst posters.

      • 2 years ago
        Anonymous

        He’s “homophobic-trash”-kun. I think he’s funny, he trolls the sawyer-dickriders by being even gayer than them. Hopefully they return to their discord.

        • 2 years ago
          Anonymous

          The one that claims that Anders is a homophobe?

    • 2 years ago
      Anonymous

      Wait, I recognize that writing style. Are you that homosexual that kept spamming Tyranny threads of Ganker? You even have the exact same talking points.

      • 2 years ago
        Anonymous

        I remember on Pathfinder WOTR's release you couldn't have a good thread in Ganker because of him for weeks. I imagine he does this for every RPG he plays.

      • 2 years ago
        Anonymous

        Farquaad is back, everyone pack it up. Board will be unusuable for the next few days until he has another meltdown elsewhere and his internet gets cut by his shit third world provider.

  16. 2 years ago
    Anonymous

    Farquaad is back, everyone pack it up. Board will be unusuable for the next few days until he has another meltdown elsewhere and his internet gets cut by his shit third world provider.

    • 2 years ago
      Anonymous

      QRD on Farquaad? I remember the valanon; the asspull anon; the schizo cuck anon, the moron monk anon; but don't remember this one.

      • 2 years ago
        Anonymous

        He spams thread with his ugly bogdanoff looking characters and derails them by being stupid and awful

        >> You fighting Kyros would be an entire game considering she's in another land.

        >Kyros is a name out of legend. For centuries the Overlord has consolidated their power, sending out vast armies from the Capital of their realm to swallow entire kingdoms. The most powerful mystic the world has ever seen, Kyros can issue Edicts - magical proclamations that can level cities, spread pox, sunder the lands, or change the very course of seasons. This ability to deliver suffering and woe to every corner of Terratus without ever being required to leave the Capital has made it so that few ever see the Overlord in person.

        >Though Kyros' name is the single most recognized in the known world, only the Archons can say what the Overlord actually looks like. The Archons, masters of magic throughout the world, bow to Kyros - and the Overlord will readily destroy any Archons who are unwilling to kneel. These sorcerers and madwomen lead the Overlord's armies in near-endless conquest. As the realms of the known world fall to the Overlord, these captured territories are divided amongst the Archons, who rule in the Overlords name.

        You're right, it would be unheard of. Almost no one knows what Kyros looks like because she never needs to leave the capital and has other people fight for her. She literally just casts edicts and afks.

        >Almost no one knows what Kyros looks like because she never needs to leave the capital and has other people fight for her. She literally just casts edicts and afks
        I thought it was leading to a reveal that Kyros isn’t even real. She seems to be a legend and even the archons haven’t seen her. Tunon gives the most detail about her but even then he’s extremely vague.

        • 2 years ago
          Anonymous

          >ugly bogdanoff
          You take that back, you prostitute.

        • 2 years ago
          Anonymous

          >I thought it was leading to a reveal that Kyros isn’t even real. She seems to be a legend and even the archons haven’t seen her. Tunon gives the most detail about her but even then he’s extremely vague.
          Sirin saw and even almost kinda murdered Kyros, but that could legit be a body double or a figurehead.

          I think that reveal of Kyros being just an image (or long dead) while in reality the Empire is ran by an army of apparatchiks is possible, bit not really that cool.

          • 2 years ago
            Anonymous

            My impression was that whoever Kyros is, she (I'll say she cause I imagine her that way) is perfectly aware that all of her power comes from edicts. The more she appears in person, whether in public or private, the faster someone will realize she herself is not exceptional in any way. If that happened, it would make assassins a lot more brazen.
            I don't remember a lot of the story details, but it seems Kyros was remotely aware of you finding the pylons or whatever and gaining the edict powers, and may have given the order for the archons to vie for hierarchy as a way to kill you before you became too powerful without signalling to you that's what she was doing. In her mind, if you gain the edict power, you are going to try and take her place as the ruler of the whole world, since that's what she would do, and obviously did.

            • 2 years ago
              Anonymous

              I saw another theory on here that Kyros’ power comes from a never ending enemy and conflict. Once Kyros controls the tiers, there’s no one to fight and once the people settle down they at eventually turn their eyes back to her. Kyros engineered the edict to set up a way that the Fatebinder would activate it and be a potential challenger to her thus ensuring more conflict for her. Tunon and the other Archons that live, minus Bleden Mark, also suggest you to attack Kyros with an edict so she may also know how they’ll respond as well. Especially as one of the dialogues indicates that she hates the Archons and this is a good way for her to eliminate them all.

  17. 2 years ago
    Anonymous

    >enjoyed PoE
    >new game based on the Bronze Age, cool!
    >nothing about it is remotely related to the Bronze Age
    >first zone is a tunnel with hidden walls
    >some weird little figure pantomimes at me during convos rather having real portraits
    >some female VA starts screaming obsentities into my earphones

    And returned

  18. 2 years ago
    Anonymous

    >Why did it flop?
    Why not? And it dont. It just stupid publishers expect a game with 300-500k core audience achive circulation of a million, which won't happen.

  19. 2 years ago
    Anonymous

    obsidian has to decide on whether it wants to antagonize its player base with obnoxious garbage like kills in shadows but deliver a superior product so people tolerate it, or pander to nerds who will then forgive its buggy shit games with sub 2001 graphics. Doing both (the bioware solution) is not financially viable.

  20. 2 years ago
    Anonymous

    Because it's not really better than PoE. Tyranny, while having a dozen really incredible IDEAS, didn't actually execute a single one to the level that PoE did. PoE had a kind of generic fantasy world, honestly, with a few good twists to give it flavor, but that was enough. Tyranny has an amazingly interesting setting (for a book) but it doesn't manage to pay off on basically anything that seems interesting.

    And as for the combat, in Tyranny, if you play on Normal or above, then every enemy is a damage sponge, and you need to pick autistic meta builds to even do anything in a decent amount of time. I never once had to follow a guide to get my PoE (and Deadfire) characters to be absolute beasts, I just had to pick reasonable options in character building, like a Fighter with an Estoc choosing two-handed weapon fighting and a bunch of defensive traits.
    >tldr: Tyranny's writing was written by an "ideas guy" who couldn't execute for shit, and the combat is improperly balanced for anyone but sweatlords

    • 2 years ago
      Anonymous

      >didn't actually execute a single one to the level that PoE did.
      I agree and just as it was about to with the edicts at the end, the game stops.

  21. 2 years ago
    Anonymous

    name a better antagonist

  22. 2 years ago
    Anonymous

    Is this game worth giving a try as someone who wants to get into more recent CRPGs?

    • 2 years ago
      Anonymous

      Yeah. It's a lot shorter too so you don't have to worry about loads of side quests or dialogue that won't end. The combat still takes getting used to but I find that a mage works really well and makes the combat fun, especially with the spellcraft system.

    • 2 years ago
      Anonymous

      no, it does nothing an rpg is supposed to do well.

      • 2 years ago
        Anonymous

        Such as?

  23. 2 years ago
    Anonymous

    What’s the most kino route? I’m thinking uniting the rebels under Kyros banner

    • 2 years ago
      Anonymous

      If you can pull it off, sure. The game tries its hardest to convince you not to though.
      I think a pure anarchy route where you go full murderhobo and kill and betray everyone you can at every opportunity might be fun but I haven't tried it.

    • 2 years ago
      Anonymous

      Rebel, either starting as loyal to Kyros and then rebelling or leaving the Rebels because they are morons and going Anarchy.

      Rebel is the path that had the most effort put into, every single main quest has you decide between two factions and change up the quests and NPCs you interact with (While Disfavored and Chorus has you interact with the same gang), it has an additional main quest in Act 3 and it's the only path in which Eb makes sense, her talking about rebelling and leaving Kyros when you're a loyal Chorus member is ridiculous.

      Anarchy is pretty kino, if lacking in content, because Bleden Mark is pure bae.
      I wouldn't advice bringing rebels into Kyros banner. The dialogue options for that are ridiculously stupid, specially near the end where everyone and their mother tells you Kyros is gonna betray you and kill you (Tunon himself says it, as does Bleden Mark, and Sirin) and then you, like a moron, swear fealty to him and the epilogue goes "T-there's peace! tots! for now at least tee hee!".

      • 2 years ago
        Anonymous

        >Bleden Mark is pure bae
        Pure cringe you mean.

        You can just tell that insufferable Shadow the Edgehog homosexual was the self-insert of someone on the writing team.

        • 2 years ago
          Anonymous

          FRICK YOU BLEDEN MARK IS FRICKING AMAZING AND HAS A HUGE BLACK wiener MY CHARACTER LOVES CHOKING ON.
          You-re just a racist piece of shit that can't appreciate kino voodoo.

          • 2 years ago
            Anonymous

            >He asks to see the artifact
            >Punch him
            >Get both respect and wrath
            kek

          • 2 years ago
            Anonymous

            he doesn't have an African or jamaican accent immediate 0/10 they drop the ball

  24. 2 years ago
    Anonymous

    Liked it. Very unfortunate it was unfinished. The upgrades in your tower make it seems like it could be twice as long at least.
    I tried to make the best decisions as Kyros's emissary and ended up killing all the other archons. Sided with the Forsaken, and Graven Ashe like an idiot demanded I bow down to him so I had to destroy him and then the judge accused me of being a usurper and I had to kill him too.
    Felt like the story pushes me towards rebelling against Kyros. At the end Kyros was marching on me like I was engaging in a coup when all I did was clean out her incompetent archons. I didn't give a frick about trying to become leader, I see no reason to remove from power a ruler who brings stability to the whole world.

  25. 2 years ago
    Anonymous

    Started playing it for the first time yesterday. Combat is absolutely horrible. Party members randomly don't follow orders, don't stay in formation, run around in circles, get too close with ranged weapons, etc. I changed the difficulty to story mode and haven't looked back. Besides combat, the art and polygon count is weak in some areas (e.g., character models). Overall I'm not really digging it, but the game is tolerable with auto / AI combat. One of my least favorite cRPGs so far

    • 2 years ago
      Anonymous

      grats you got owned by the sawyer dickriders. Trust farquuad in the future.

      • 2 years ago
        Anonymous

        >Trust farquuad
        That's the last person he should be trusting

    • 2 years ago
      Anonymous

      >Combat is absolutely horrible
      >changed the difficulty to story mode
      Classic "I'm bad = game's bad" cope.
      If the combat would be bad, it would still be bad if it was easier. What you're saying is that it's too hard for you.

      • 2 years ago
        Anonymous

        >it's too hard for you.
        No, I'm saying I want as little to do with the combat as possible, and on story mode the combat plays itself if you have decent gear and the proper AI settings. I literally haven't had to do anything but move my party in range of enemies

        Learn to read, idiot

        • 2 years ago
          Anonymous

          >No, I'm saying I want as little to do with the combat as possible
          Because it is too hard for you.
          >and on story mode
          That's easy mode, or if you prefer "combat is too hard for me" mode.
          >the combat plays itself if you have decent gear and the proper AI settings
          The game plays itself on game journalist, I suck at games, brainless mode? You don't say.
          >I literally haven't had to do anything but move my party in range of enemies
          Not making a good case for yourself lowering the difficulty for a reason other than being bad.

  26. 2 years ago
    Anonymous

    Kyros was a man with a big dick. Deal with it.

    • 2 years ago
      Anonymous

      Yeah, he was. The he cut it off.

      • 2 years ago
        Anonymous

        He took the 1st Y from Tyranny

  27. 2 years ago
    Anonymous

    sirin a cute
    romance never

  28. 2 years ago
    Anonymous

    Did they ever finish it? Because it feels like it just ends at the 50% mark.
    Anyways, at the very least,
    >Tiny pool of enemy types
    >Magic got all the thought behind it, frick everything else
    >Game just ends, not even dlc/sequel bait, clear they just ran out of money
    >Kills-in-shafows, verse

    Tyranny is better in concept than execution.

    • 2 years ago
      Anonymous

      It got dlc but that added a big new dungeon with some extra lore rather than an improved ending. I think they added some extra dialogue to the end after release too but nothing actually meaningful.

    • 2 years ago
      Anonymous

      They did two dlcs, one that added a new area with a questline and I believe some companion quests (the dude encased in armor for instance you can free him from it) and another that just added a bit more content but the game is blatantly unfinished. And I don't think it did well enough for Paradox to do anything with the setting, let alone rehire Obsidian to make a sequel.

  29. 2 years ago
    Anonymous

    I really enjoyed my first playthrough
    >Former pit fighter two handed warrior
    >Burned down the library and slaughtered a queen in a 1v1 during the conquest, was mayor of a town for a while
    >Had the Chorus take the Well
    >Barik malded and fricked off
    >Had difficulty making it through without a decent tank and just Verse and Lantry
    >Got sick of the Chorus when Fifth Eye acts a gay, attack them as well
    >Told the furry to frick off
    >Go rogue and start building up my own power
    >Get both Mark and Tunon on my side
    >Burn down Kyros empire with the edict of fire, just like I did to the library
    Do the dlcs add in enough to warrant another playthrough? And between the chorus, disfavored and rebels who's the most interesting to side with?

    • 2 years ago
      Anonymous

      The DLCs didn’t add much for a future playthrough, bastards wound just felt like cut content. I think the other paths such as anarchy or rebellion are good for another playthrough because it feels very different to an archon playthrough

  30. 2 years ago
    Anonymous

    >there was more then the three edicts you cast in the conquest you could use on Kyros
    What did they even do

    • 2 years ago
      Anonymous

      Nightfall makes it endless night and plant life does out, animals get sick and people start to slowly freeze so they start leaving.
      Malediction is just makes it so everything that can go wrong for Kyro's empire does go wrong. Infrastructure collapses and any attempts to repair it either frick up or get undone shortly after until people start abandoning the capital.
      Properly not as impressive looking as the three you can do in the conquest but I imagine there's far less collateral as opposed to earthquakes that swallow up entire districts in sinkholes, storms that would properly rip people apart and a wave of fire burning down everything in its path.

      • 2 years ago
        Anonymous

        >storms that would properly rip people apart

        Oh please the ending literally says it was just a bit of wind that made people turn into MAry popins.

        • 2 years ago
          Anonymous

          >Casting the Edict of Storms wreaks havoc on the northern capital. The winds whip in a sudden frenzy and toss unsuspecting citizens through the air, dashing them back down in the rubble of leveled buildings. Temporary settlements take in refugees fleeing the devastation from the now uninhabitable city.
          idk anon I think getting throw into the air and slammed into the side of a building would kill someone.

      • 2 years ago
        Anonymous

        I liked the Malediction a lot from a roleplaying perspective.

        The other options are an outright attack, and nothing unifies people like being attacked from the outside. Making everything just a bit shittier is a lot less obvious and a lot more likely to destabilize the empire in the long run, since people would be generally dissatisfied without an obvious target to blame.

        • 2 years ago
          Anonymous

          Well I think people would have a target to blame - it's obviously an edict tier disaster when your entire city collapses within weeks. But it certainly is more subtle and interesting narratively. Sure, the area is uninhabitable for humans and a lot of wealth is lost. But unlike the rest, if you "benevolently" end the edict, everything goes right back to normal. There is no dead zone where all the plants and animals were killed by Yellowstone tier natural disasters or perpetual night. So you aren't alienating the people as much and once kyros is out life would go back to normal. And since his/her empire is so much bigger, you're gonna want subversion if you want to win. So where the other edicts were more area denial to keep kyros out, malediction sets us up for a sequel and offensive

        • 2 years ago
          Anonymous

          >from a roleplaying perspective.

          Then why didn't you pick Storm since that was the first Edict Kyros ever used and it would be a poetical "frick you, you get exactly what you deserve"?

  31. 2 years ago
    Anonymous

    I just can't enjoy Tyranny. The characters are just so unlikable and obnoxious. Act 1 is babysitting the most unlikable generals in human history, and all your companions act less like people and more like meaty bags of emotional problems expressed via Marvel quips. Like you talk to Barik or Verse and they're perfectly self aware of what kind of character archetype they are. And they just don't stop fricking complaining. Ever. Jesus frick just BE QUIET

    gameplay was fun though

    • 2 years ago
      Anonymous

      Maybe unlikable is the wrong term. They're supposed to be evil. More like narratively intolerable. There is just zero enjoyment to be had from being an audience to their story because of how fricking grating they are.

    • 2 years ago
      Anonymous

      Shut up farquaad

    • 2 years ago
      Anonymous

      Well for the generals, I'd argue that is a feature. The whole first act sets you up to realize the archons are nothing more than living memes and get so frustrated and angry that you conclude the handful of hopeless rebels (a group that openly admits they are rebelling against kyros inevitable victory only as a matter of principle and therefore made no post-victory plans because they all expect to die) are probably more willing and able to satisfy kyros edict than his own generals. And then you get to enjoy killing them all which is satisfying after putting up with their shit.

      Kinda have to agree about the characters though. Barik and verse play into that "lawful evil vs chaotic evil only both are moronic and only able to get by cause superpowers" conflict as grunt level minion caricatures. But instead of growing out of it once everyone begins to realize how the entire tiers conflict was an excuse to round up all the short bus factions and kill them off they stay the same caricatures. Which was a bit dull. Sirin and Lantry were alright tho

  32. 2 years ago
    Anonymous

    It's the third in Obsidian's triptych of half-busted masterworks - Sith Lords, New Vegas, Tyranny. It's unfortunately the least loved too. Both by the company and by its intended audience.

  33. 2 years ago
    Anonymous

    I thought the title was troony. Gotta get new glasses.

  34. 2 years ago
    Anonymous

    I've got no problem with neither Verse or Barik. Their characters come off perfectly fine and have no real reason to develop beyond what they are, considering both willingly save their particular faction and are at best neutral towards Kyros' overall situation.
    They feel neither forced nor more aware than any other cRPG characters I've been exposed to, and I've played everything from downright shovelware of old to current time cringefests.
    I genuinely think some of you might be looking too much into it just for the sake of it.
    Specially considering all three initial party members have extra DLC development dedicated to them and that gives them more than enough conclusion in terms of their own mindset if that is what you are out for.

  35. 2 years ago
    Anonymous

    My only issue with Tyranny is that dialogues are clearly unfinished and done too quickly without options anywhere outside the main quest.
    Like the DLC quest for Barik where you HAVE to break the law to continue, so Barik keeps b***hing at you for breaking the law to help him.
    It doesn't account for anything other than Barik's basic character; not his loyalty, or fear, or anything.
    I might have maxed Barik's Fear and the b***h still has the gall to go "see?! these forged are so much more loyal than you. you suck. trololol" and my character is given no chance for an input whatsoever.
    They clearly half-assed a lot of it.

    • 2 years ago
      Anonymous

      That I agree with. Loyalty tends to keep people in line dialogue wise (not always - to your point about the Barik quest). But the whole idea of fear that made it unique is that it isn't low approval where they don't like you. It's supposed to be that you can make your subjects love or fear you and either way they are loyal. But there are few dialogues (one noticeable exception being the "teach me your magic or else" dialogue where fear is more effective than loyalty) where fear compels them to shut up and do as they are told without mouthing off.

      Interestingly for Barik, his happiest ending is not removing his armor. With high loyalty he ends up accepting it and becoming a legend with the troops who take care of his armor and clean out his plumbing for him. The removal ending has him loyal but confused and uncertain. Which is interesting. It's like how Eder in Deadfire ends up happier if you fail his companion quest. That's kinda fun. Mindless completionism sometimes isn't the best outcome.

      Idk how obsidian keeps getting in the situation where they almost make a masterpiece but fail not because of lack of divine inspiration, but because they didn't polish enough. It's hard to be inspired but you'd think just saying "right next time we "finish" a game, we automatically add one more year for polish." Sure they'd miss a deadline but if Sith Lords or Alpha Protocol or Tyranny had been perfected they'd have all the investment funding they'd ever need. Can't believe I'm saying this but hopefully Microsoft fixes this

      • 2 years ago
        Anonymous

        I dunno man, uncertainty seems better than eternal chastity with the praise of some nobodies. Specially considering he clearly very much still gets blue balls in there.

        • 2 years ago
          Anonymous

          That's what I would have thought too - especially after he mentioned blue balls. But the ending slides make it sound like he's not quite content without the armor and doing weird compulsive shit like digging up bodies in his spare time. Whereas the other one has him content and happy. It also mentions that they somehow managed to get the smell inside the suite to significantly improve.. so if they can clean down there maybe they can do something else down there. Who knows lol

  36. 2 years ago
    Anonymous

    >finally get to the cool part
    >the game ends
    I do think more games should explore things from the "bad guys" perspective though. It was fresh and should be given another shot.

  37. 2 years ago
    Anonymous

    Should I feed someone to the voices of Nerat to gain control of him? I learned of it through unfortunate spoilers, and I am thinking of making Lantry into him, as he is literally the only not garbage individual in the whole ensemble, Eb included.

    • 2 years ago
      Anonymous

      You can only do that in the Chorus path.
      But it's up to you really. Verse is the ONLY companion that can actually take over the voices of Nerat. All the other characters require +4 loyalty and in the epilogue they end up losing their mind anyway.
      Lantry is happy becoming the voices of Nerat so if you're doing the Chorus path you can feed him.

      if you're not then the only one you can feed to Nerat to make him kneel is Verse.

      I personally prefer to kill both Ashe and Voices though.

      • 2 years ago
        Anonymous

        Guess killing him sounds more agreeable, though making a friend into an archon feels like a gesture, specially Lantry that's gonna flop any day soon.
        Do you get like, a playable Voices for the small amount of time the game is left? Or is the character just gone?

        • 2 years ago
          Anonymous

          >, a playable Voices for the small amount of time the game is left?

          Nop. Really pissed me off because when you feed someone to Voices, Voices model for a second changes into a green model of the companion you fed, but then goes back to his hideous body, Verse even complains about being in a male body.

          >Or is the character just gone?

          Yup. It's the end of the game though, literally all you have left is Tunon's trial by that point (And Ashe's fortress if you haven't killed him yet) so you don't really need the companion, but you lose them (and they turn into buttholes refusing to help you anymore and instead go full powerhungry "REE THE CHORUS IS MINE! Sure we'll bend the knee BUT I'M NOT YOUR PETTY COMPANION ANYMORE")

      • 2 years ago
        Anonymous

        >I personally prefer to kill both Ashe and Voices though.
        based, me too. Kill them, united the tiers and serve as their archon united with Kyros or against her

    • 2 years ago
      Anonymous

      Sirin isn't that bad once she drops the b***h act and opens up. Ends up being absurdly loyal and helpful. But that's after dealing with the teenage crap

      >I personally prefer to kill both Ashe and Voices though.
      based, me too. Kill them, united the tiers and serve as their archon united with Kyros or against her

      Based. Too bad you can only get best archon with anarchist path. Having him and tunon as vassals while going rebel would make for a strong alternative to kyros. But without him it's probably best to do rebel loyalist

  38. 2 years ago
    Anonymous

    >I, Tunon, voice of justice bring to you my centuries of service towards Kyros and judge you for all of the things that have taken place. How do you excuse yourself, Fatebinder?!
    >"I literally have no idea what the frick am I doing lmao"
    >Good point, my beliefs are shattered because you did an okay job as a law student and I guess you didn't immediately genocide everyone. Let's kill my god.
    Man, people weren't kidding about just how unfinished the last stretch of the game is.

  39. 2 years ago
    Anonymous

    I feel like the only reason to go to Bastard's Wound is to wipe the place out immediately.
    What a shithole. Not a single redeemable character in there.

  40. 2 years ago
    Anonymous

    The prose and dialog are sophomoric and the combat is a repetitive affair of waiting on cooldowns. The strength of its concept is bitterly betrayed by writers that are just out of their depth with this idea, and devs that do not have the means to make more enemies than human models and fart clouds.
    PoE has its issues, but it's much better realized than this, tho I can understand appreciating the potential of Tyranny more (however unrealized it ended up being).

    • 2 years ago
      Anonymous

      Did you really have to go out of your way to write this like you are actively proud of how far you can anally pleasure yourself with your own head?

      • 2 years ago
        Anonymous

        it's just how I write, sorry it makes you irrationally angry

        • 2 years ago
          Anonymous

          It's fairly rational to get turned off by someone's conveyed attempt at faux intelligence through parroting of buzzwords. When your post reads like you ran it through a syllabus to make it sounds "smort", your communication skills are lacking.

          • 2 years ago
            Anonymous

            anon some people just have a larger vocabulary than you in their day to day speech and I swear we're not looking down on you for it, it's okay

    • 2 years ago
      Anonymous

      it's just how I write, sorry it makes you irrationally angry

      Based. Frick brainlets who can't be arsed to look up a word they don't understand and instead b***h about it.

    • 2 years ago
      Anonymous

      >The prose and dialog are sophomoric
      Not sure why you think so. Tyranny isn't the worst example of pretentiousness.
      >The strength of its concept is bitterly betrayed by writers that are just out of their depth with this idea
      You'll need to elaborate on this part. What exactly did the writers do wrong?
      >and devs that do not have the means to make more enemies than human models and fart clouds.
      Pillars had a fairly decent enemy variety. Not sure why the opted for just those two for Tyranny. Granted, you also fight Beastmen, but they are extremely rare. Maybe it's because of the low fantasy setting. I didn't mind fighting humans, but frick the fart clouds, they were annoying.

      • 2 years ago
        Anonymous

        >pretentiousness
        if that was my issue, I would have said so. Tyranny's writing reads like the first attempts of someone with an underdeveloped imagination that cannot deliver on the tone it promises. The intro cutscene presents the archons as mysterious powerful rulers with arcane origins, and your first exposure to them is Ashe and the Voices bickering like schoolgirls and talking like, well, very human individuals with not a single hint of their conceptual supernatural grandeur making it into their actual character. It only gets worse when you meet Bleden Mark, a literal *nothing personel kid* edgelord that could only sound cool or impressive to a teenager. These characters are not the forces of nature I was promised, they are MCU characters desperately trying to be cool with the kids. It's actually pretty revealing that the only archons that feels convincing in her part is the literal teenage girl.
        >You'll need to elaborate on this part. What exactly did the writers do wrong?
        Exactly what I just said, the concept promised high concept villainy under the wings of unknowable superwizards, but you barely get a satisfying intrigue between two bickering military leaders. It's boring and mundane, and the shoehorned chosen one subplot finalizes the betrayal.
        Granted, a lot of that was also an issue in their self admitted inspiration, the black company, where characters just don't quite live up to their hype, and it would be fine if the story was trying to make a point about exagerations and legends, but it doesn't, that is never really articulated or emphasized. I would expect an evil megalich composed of the tortured minds of thousands of people to be a little more impressive than what I can only describe as a bargain bin joker.
        >Pillars had a fairly decent enemy variety. Not sure why the opted for just those two for Tyranny.
        That's actually because, if you followed the development of both of those games, obsidian pretty transparently cannibalized (cont)

        • 2 years ago
          Anonymous

          (cont)
          Tyranny's budget to prolong PoE's development and finalize it. That's the reason why there'll never be a tyranny 2 made by obsidian, Paradox knows what they did, knows they sabotaged the game to make their own IP shine brighter and essentially stole their money.

        • 2 years ago
          Anonymous

          >These characters are not the forces of nature I was promised
          I think that was kind of the point. Build them up as forces of nature, only to tear them down and show just how human they truly are. Kyros is the same. The more you go through the game, the more you learn that this supposedly omnipotent and omniscient force is actually just a fallible as the rest of us. Sirin's story of nearly driving Kyros to suicide with her powers is an example of that. That's why the likes of Tunon tries to hype up Kyros as a larger than life figure. In the Bastard's Wound DLC we even learn that history itself is slowly being rewritten Orwellian style in other to prop up Kyros as always having been there, even if the Overlord only appear 400 years ago, and Tyranny has at least 3000 years worth of history that we know of. And while it's debatable of how well Obsidian managed to pull that one off, I personally think they did a decent job. I mean, these complains almost remind me of how people bash Pillars for having fake Gods and not actually real ones.
          >That's actually because, if you followed the development of both of those games, obsidian pretty transparently cannibalized Tyranny's budget to prolong PoE's development and finalize it. That's the reason why there'll never be a tyranny 2 made by obsidian, Paradox knows what they did, knows they sabotaged the game to make their own IP shine brighter and essentially stole their money.
          So where are the actual sources for these claims? People keep repeating this but never show evidence. If Obsidian were dumb enough to diverge resources from Tyranny to Pillars behind Paradox's back, they would be sued into oblivion. There's no fricking way they would let this go with just a "you're never getting a sequel" kind of deal.

          • 2 years ago
            Anonymous

            >So where are the actual sources for these claims?
            The source is Chris Avellone, that had a huge falling out with Obsidian in 2018 and did a bunch of interviews and forum posts on the rpgcodex highlighting their practices.
            This should be a decent starting point if you wish to dig yourself :
            https://rpgcodex.net/forums/threads/rpg-codex-interview-chris-avellone-on-pillars-cut-content-game-development-hierarchies-and-more.121588/
            >I think that was kind of the point. Build them up as forces of nature, only to tear them down and show just how human they truly are.
            But they aren't, not in any real capacity. They are magical beings who's life experience is very thoroughly removed from humanity. Fallible, sure, petty, maybe, but not mundane, mundane is the last thing they should be, you do not write a character describing them as a tortured amalgamation of souls and then have them act as a pretty normal, if a bit of an butthole, dude. If you do, you're not making a point about the character magnification of legends, because this isn't about legends. This is about how somehow extraordinary, magical circumstances end up producing completely mundane beings with nothing really special going for them, which is at the very least a confusing anti-climax that should not be at the very beginning, of the story. I should have the time to be first in awe of these figures before slowly learning of their pettiness. But that's not what happened, which informs my opinion that the writer just couldn't pull it off.
            >how people bash Pillars for having fake Gods and not actually real ones.
            I do not see how, as pillars gods are (at least in pillars 1 pre-WM) convincingly characterized as magical, abstract beings. It's only with WM1's characterization of Ondra, and PoE2's characterization of... everyone, that they completely dropped the ball. It doesn't matter if they are "fake", they still are soul AIs that should act and think in a fantastical manner.

            • 2 years ago
              Anonymous

              >They are magical beings who's life experience is very thoroughly removed from humanity
              But they didn't start out that way, or did you forget that the Archons were human? Some still are, like Ashe, Sirin, and Mark. Only Tunon and Nerat have lost their "humanity", but that's more in a physical sense, that they no longer have corporeal forms and are just smoke and flame. They still are very much human in mindset and I don't think that ever goes away.
              >The source is Chris Avellone
              I'm a bit skeptical when it comes to trusting Avellone or rpg-codex, considering that most of that place is comprised of his fanboys. Guess I'll give it a read, but will take everything with a grain of salt.

              • 2 years ago
                Anonymous

                They were once human, sure, but they changed. Like I said, my problem isn't with their characterization in and off itself - I said Songs was convincing. My problem is how Nerat and Graven's characterization weirdly betrays their concept. Graven is an eternal warlord that fought along with his legion for more than a hundred years of strife. That should have marked him in some way, I should be able to see the alienating weight of this century of warfare in mannerism or character, or in his judgement and his decisions. At the very least I expect either a cold, unfeeling reason or a sad melancholy coming from him, anything that makes me think "yeah I can believe this guy lived through a century of war in service of a despot he once fought". Instead all I see is a pragmatic, down to earth old man just doing his job. I really don't think that was ever a calculated intent from the writers, as otherwise that anti-climax would at least have been aknowledged by the writing. But no, here's Graven, what you see is what you get.
                Nerat is even worse for reasons that should be obvious and I won't get into.
                I'll say this, Tunon is like Sirin, convincing. Sirin is convincing because she is young and still tender, her humanity makes sense as she is still torn between the mundane and the magical. Tunon is convincing because he is, or tries to be, detached and inhuman, a personification of the concept of law - and he has his failings in that performance, which is fine. But he is more like what an experienced archon should be, a distant, powerful wizard that has something distinctly inhuman in their character or way of life.
                Bleden is... Bleden is just cringe. I can't.

  41. 2 years ago
    Anonymous

    Aw, you are going to pretend to be moronic on top of it too. Guess it doesn't change much, the thread was dead anyways.

  42. 2 years ago
    Anonymous

    For rebel path - I'm doing forge bound (because the bronze brotherhood are moronic thugs and I'd rather have a the entire army properly equipped than an elite group of properly equipped veteran thugs) and unbroken cause without the brotherhood we need more manpower. But for the mages should I do sages or earthshakers?

    I was going to do sages cause they are more versatile and have all sorts of cool info for rebuilding. But that means not lifting the edict of stone over azure. And apparently half the population and most of the tiers farmland was there. So strategically lifting that edict is much more important than the edict of fire over just the library. The thing is I warned the sages during the conquest instead of saving half gate so I may lose some bonuses there. But warning them still means you get to recruit sages for the spires. And I guess I could always turn bastards wound into the new library. Idk

    Also anyone else annoyed by how sirin always uses her fear greeting even if loyalty is maxed out? She's grown on me the last playthrough. Plus having an archon like her loyal means thrall armies if needed which is cool. Would just have to stay as daddy figure instead of go nerat mode

  43. 2 years ago
    Anonymous

    Its a bit tame and safe considering its supposed to be sword and sorcery. Not breasts, no dinosaurs, no queens ion see through dresses etc.

    But its a cool game.

  44. 2 years ago
    Anonymous

    I guess like Immersive sims, crpgs are kind of a cursed genre in the end.
    I will never get Arcanum 2.

    I know its just shittalking but I really feel obsidian is a bit sanitized these days. Outer worlds is an example.

    Tyranny is really supposed to be Heavy Metal Dark Sun type of stuff but it feels like a saturday morning cartoon.

    • 2 years ago
      Anonymous

      I kind of agree, tho I wouldn't say the problem is that it's "sanitized". I think they just gave the reigns to a new generation of writers that just didn't grow up with moorwiener, Cook or Martin, and instead read webcomics, comic books and blizzard games, and just don't have much imagination to contribute to a work besides romcom drama.

  45. 2 years ago
    Anonymous

    Did anyone do anarchist path? If so, who garrisons your conquered areas? The game implies you crushed all the potential vassals and rule directly. But idk where you would get your troops to keep the other armies from just marching in once you frick off

    • 2 years ago
      Anonymous

      >But idk where you would get your troops to keep the other armies from just marching in once you frick off

      You don't have troops. The epilogue makes sure to bash you on the head over and over how alone you are. It's just that nobody dares challenge you because you killed or made submit all the other archons.

    • 2 years ago
      Anonymous

      So sentinel keep is empty and the crossing has no garrison?

      • 2 years ago
        Anonymous

        Yeah. Anarchy path is about gathering the 4 main artifacts so you grow more powerful. When you do it, you leave. You don't have to end edicts or do anything, and you can't recruit armies or be good. If someone stands in your way, you have to kill them or make a deal so they give you the artifact and you leave.

        • 2 years ago
          Anonymous

          Oh I get that. It just seems rushed. Cause the disfavored and chorus have the numbers to exploit any vacuum you leave. But the ending slide makes it clear you have armies at your disposal so I didn't get it

          • 2 years ago
            Anonymous

            >But the ending slide makes it clear you have armies at your disposal so I didn't get it

            When?
            https://tyranny.fandom.com/wiki/Tyranny_endings

            This are the two anarchy slides:
            > Anarchist ending: With none left in the Tiers to challenge your claim, you fortify your grasp on the war-torn realm.

            > From your perch atop the ancient Spire, you can see hints of the Northern Empire just beyond the mountains. At your command, horns shout a triumphant cry across the valley - heralding the end of one long campaign and the beginning of another.
            > Without allies, the winds are especially cold atop your Spire. You await Kyros' inevitable advance, brooding over the decisions that led you to this point. Though the Tiers are a friendless place, they are indisputably your new home.

            Do you mean the "at your command horns sound"? Because that doesn't mean you have armies, just one of the several people serving you at the top of the spire, like the blacksmiths, merchants, nerds, medics, etc.

            It's just someone blowing a horn to announce you won.

            • 2 years ago
              Anonymous

              Well its impossible to hold a region without an army so those trumpets must be coming from your troops. Its lonely cause you have no vassals other than an archon who lives in shadows and tunon who is busy and less a person (per sirin) than a manifestation of justice

  46. 2 years ago
    Anonymous

    I dont get POTD in both POE games, it does not feel like they over buff the health of even defences compared to your characters, deflection feels similar. What are they doing exactly more enemies per encounter?

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