Find a flaw.

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Mike Stoklasa's Worst Fan Shirt $21.68

  1. 8 months ago
    Anonymous

    Impossible, there is none.

    • 8 months ago
      Anonymous

      Some mission are an absolute chore to S rank.

      • 8 months ago
        Anonymous

        Michigan can go and suck the biggest wiener in all of Rubicon.

  2. 8 months ago
    Anonymous

    Too short.

    • 8 months ago
      Anonymous

      Maybe I just suck, but I'm 8 hours in and I'm still on chapter 3, and given that this has NG+ and NG++ content, this is easily going to give me 30 hours at least. That's perfect game length.

      • 8 months ago
        Anonymous

        I got 40 hours but I like to think a good chuck of them is struggling against bosses

    • 8 months ago
      Anonymous

      This moron didn't do the NG+ and ++ content. Imagine not doing half the missions, arena, and story

    • 8 months ago
      Anonymous

      It's not short if you take your time. There are also a lot more content in ng+. I appreciate the ng+s in this game since they are not garbage like in most souls games.

      • 8 months ago
        Anonymous

        >It's not short if you take your time.
        doing what exactly?

        • 8 months ago
          Anonymous

          making mechs, s ranks, and pvp.

    • 8 months ago
      Anonymous

      this
      also the stagger system
      still a 9/10 game cuz of zero ESG points

  3. 8 months ago
    Anonymous

    The escort and defense missions are lame. Also too short and totally unbalanced. Still a 10/10 though

    • 8 months ago
      Anonymous

      >gaysoft simps actually defend putting shitty escort missions in a game
      >"I love restarting a mission over and over"
      worst fanbase in the biz

    • 8 months ago
      Anonymous

      What escort mission?

      • 8 months ago
        Anonymous

        it's a NG++ mission, iirc.

  4. 8 months ago
    Anonymous

    Have to go back to ship every mission. At the start of the game that is like every 3 minutes. Annoying as frick. Mission should be at least 15-20 minutes long

  5. 8 months ago
    Anonymous

    the game revolves too much around the stagger, which makes the fights very one dimensional and bland

    • 8 months ago
      Anonymous

      Needs more parts and needs to spread them out. Only 2 tetrapods? Only 3 tanks? You get 1 explosive shoulder weapon after chapter 1 and don't get another in the shop until after chapter 3. Bipedals could also get some more variety tbh but tetra and tank were shafted.
      Too short. Could use more missions, arena fights, anything. Doesn't need to be more story.

      these

    • 8 months ago
      Anonymous

      Use energy weapons then

    • 8 months ago
      Anonymous

      This is probably the real biggest flaw. Stagger is just so good there is no point in building around anything else. Once you make a stagger build you'll never need to change your AC parts ever again

    • 8 months ago
      Anonymous

      [...]
      these

      This is probably the real biggest flaw. Stagger is just so good there is no point in building around anything else. Once you make a stagger build you'll never need to change your AC parts ever again

      morons.

  6. 8 months ago
    Anonymous

    Needs more parts and needs to spread them out. Only 2 tetrapods? Only 3 tanks? You get 1 explosive shoulder weapon after chapter 1 and don't get another in the shop until after chapter 3. Bipedals could also get some more variety tbh but tetra and tank were shafted.
    Too short. Could use more missions, arena fights, anything. Doesn't need to be more story.

    • 8 months ago
      Anonymous

      You get more missions and arena fights in the ng+ and ng++ cycles

    • 8 months ago
      Anonymous

      These aren't unreasonable. More variety is almost always better. Though I do believe you unlock a bunch more arena fights in NG+ and new events occur in missions which change things up. Also they should make the Karasawa better.

  7. 8 months ago
    Anonymous

    I can’t
    It’s mecha ludokino
    Anyone hating is just being moronic
    10/10. Deserved too.

  8. 8 months ago
    Anonymous

    >Find a flaw.
    highly customizable core gameplay that remains shallow no matter your customization
    uninspiring story
    basic enemies are an utter joke and might as well not exist
    forgettable soundtrack
    there's just too little of the game for an AAA title from the darling developers of the 2020s
    looks and plays like a ps4 game from the early 2010s that comes bundled with the console

    • 8 months ago
      Anonymous

      also forgot
      stagger
      and reusing levels for the sake of filler way too much

    • 8 months ago
      Anonymous

      >highly customizable core gameplay that remains shallow no matter your customization
      uh.... how far did you get because you can basically make it into a completely different game

      • 8 months ago
        Anonymous

        Not him but one whiff of the cheese completely disabled my ability to play anything else and my ability to do any other playstyle than "Roll around enemy on wheels with full auto and rockets"
        I even manage to suck ass with dual zimmers that way.

        • 8 months ago
          Anonymous

          Whose fault is that anon?

          • 8 months ago
            Anonymous

            Yours

    • 8 months ago
      Anonymous

      I can smell the reddit on you.

    • 8 months ago
      Anonymous

      >basic enemies are an utter joke and might as well not exist
      This has been the case for every single AC game, it's the entire point of MTs existing, to be fodder for the player to casually blow away without thought or difficulty.

      Everything else you said was gay and wrong and you suck wieners in gay homosexual hell

      • 8 months ago
        Anonymous

        Doesn't make it any less of a flaw. You can have fodder enemies that you slaughter by the dozens but still make them dangerous if you're too careless

        • 8 months ago
          Anonymous

          It's not a flaw, you are just gay and stupid. This conversation is over. You've never once convinced anyone of any of your opinions, and you never will.

    • 8 months ago
      Anonymous

      >basic enemies are an utter joke and might as well not exist
      This is a good thing. The game has plenty of demanding sequences that push cognitive load to extreme levels that it NEEDs down time where you can turn your brain off.
      Being cracked to succeed is fun, but exhausting without rest.

      • 8 months ago
        Anonymous

        That's true, a lot of people don't understand this kind of pacing very well

  9. 8 months ago
    Anonymous

    Not enough contrast in the UI. Especially the ACS reticle ammo indicators. Shit just blends with the environment every time something moves an inch or explodes

    • 8 months ago
      Anonymous

      Yeah the overheat/ammo indicators are nearly invisible in combat on the reticle. Also there's no way to tell what melee weap I have in my hand on the left if I'm running 2 melee weaps

  10. 8 months ago
    Anonymous

    Just plop me into a map and let me shoot bad guy robots for at least 30 minutes dammit

    • 8 months ago
      Anonymous

      This. Give a free dlc that's just a nightmare endless mode that spawns enemies in waves and bosses then multi bosses after a number of waves and you just kill until you die.

  11. 8 months ago
    Anonymous

    It’s my GOTY
    don’t care about slopfield and homosexuals gate or DLC of the Kingdom

  12. 8 months ago
    Anonymous

    hes standing on it

    • 8 months ago
      Anonymous

      Mechwarrior V is better

    • 8 months ago
      Anonymous

      Oooh i get it, because flaw sort of sounds like floor

  13. 8 months ago
    Anonymous

    Mechwarrior V is better

    • 8 months ago
      Anonymous

      hes standing on it

  14. 8 months ago
    Anonymous

    Not baldurgate3

  15. 8 months ago
    Anonymous

    still waiting for the balance patch to make rifles not suck dick

  16. 8 months ago
    Anonymous

    -Parts in the same ballpark as 4 Answer which already didn't have as much
    -Not as much diverse weapons as older games
    -Bosses with one hit kill attacks
    -No known requirements to S rank missions other than vague stuff like "use as little ammo/AP as you can" & it changes between missions
    -Game is a bit more rigged against lightweight mechs it feels like in comparison to heavier weight builds with how they get worn down over extended missions you can't resupply in
    -Didn't like the mystical elements of the story & would've preferred a story more inline with the series like it was in the first half of the game

    • 8 months ago
      Anonymous

      Still had a lot of fun with the game, I beat it to NG++, just wish there were more weps to mess around with, AC4 machineguns my beloved

    • 8 months ago
      Anonymous

      >-No known requirements to S rank missions
      I replayed a mission recently, uncovered all the secrets and got a D rank even though I didn't die. That was moronic.

    • 8 months ago
      Anonymous

      Wait, there are legit 1-hit kills? Haven't seen any yet, though I just recently started NG++ so maybe that's the issue.

  17. 8 months ago
    Anonymous

    really solid game
    i hope we get dlc

    • 8 months ago
      Anonymous

      Didn't get one for Sekiro, don't get your hopes too up.d8wtp

  18. 8 months ago
    Anonymous

    >too short
    >have to play the game 3 times through to get all content
    >abysmal weapon balance
    >only 1 heavy and 1 light treads
    >meanwhile there are millions of biped legs
    >many weapon types missing altogether
    >can't frick Ayre, Carla and Kate

    • 8 months ago
      Anonymous

      >>can't frick Ayre, Carla and Kate
      They're voice lines, dipshit. You don't actually see them.

      • 8 months ago
        Anonymous

        No shit moron, that's a major flaw

        • 8 months ago
          Anonymous

          >moron Black person with no imagination can't imagine what his tulpa wife looks like
          lmao this game filters npcs with no inner thought, frick off.

  19. 8 months ago
    Anonymous

    It's a fromsoftware game

    • 8 months ago
      Anonymous

      >flaw

      • 8 months ago
        Anonymous

        What the frick

      • 8 months ago
        Anonymous

        Mashing dodge and firing randomly isn't gameplay.

      • 8 months ago
        Anonymous

        It's that infamous black clower episode!

      • 8 months ago
        Anonymous

        posting infinite energy regulation gameplay is dishonest at best
        but i still respect your point

      • 8 months ago
        Anonymous

        >yfw AC6 was just the foot in the waters to see if they can get away with a 4A remake

      • 8 months ago
        Anonymous

        to be fair PVP is not like this anymore. This was a meme battle during when regulations basically had no EN consumption.

      • 8 months ago
        Anonymous

        I am glad they toned down the speed in AC6. AC4/FA were really shit in this regard.

        • 8 months ago
          Anonymous

          You're commenting a fake video.

      • 8 months ago
        Anonymous

        That's my biggest gripe with AC6. 4A allowed for mechs that didn't have to touch the ground once unless you wanted to. AC6 feels much more restrictive in that regard.

        • 8 months ago
          Anonymous

          >oh no let me play the ez mode with no downsides!!!

        • 8 months ago
          Anonymous

          That sorta shit in 4A is like dual zimmies, stun needles, and treads. A crutch.

        • 8 months ago
          Anonymous

          4A had even worse balance than AC6

        • 8 months ago
          Anonymous

          4A is the ONLY game in that regard dude. The game isn't meant or designed for permaflight either

          • 8 months ago
            Anonymous

            you could always build permaflight acs in the PS2 games, 4A just lets you do it without sacrificing most of your speed, durability and firepower.

            • 8 months ago
              Anonymous

              You can do that with tetrapod legs.

        • 8 months ago
          Anonymous

          You can absolutely make mechs that never have to touch the ground, try using coral generators.

      • 8 months ago
        Anonymous

        Besides how disingenuous this webm is, the high speed and flight times of ACs in 4/FA basically meant there was no level design. It's cool in its own way cuz all the levels were really large and wide open, but after a while it became glaringly obvious that the vast majority of levels were just a giant, dull plain with maybe some buildings meaninglessly scattered about.

  20. 8 months ago
    Anonymous

    This fricking homosexual Balteus is just stripping away all the fun I had reaching this point. This is the same fricking problem Sekiro had. Basically endless trial and error until you finally push through. This is simply bad game design. It's the same director so not a surprise.

    • 8 months ago
      Anonymous

      You literally boost into him & blast him with everything you got how are you struggling so much

      • 8 months ago
        Anonymous

        I have his health down to 10% now. It's just a matter of time before he's dead. But just like Sekiro, this has gone on for longer than I will enjoy the reward. This is something Miyazaki understands but his hack subordinates don't. Don't push this trial and error shit too hard.

        • 8 months ago
          Anonymous

          Except for the body explosion at phase 2 there’s literally nothing Balteus can do to you that should take you by surprise. For fricks sake the AC dings when it anticipates oncoming fire.

  21. 8 months ago
    Anonymous

    its nu-fun

    • 8 months ago
      Anonymous
      • 8 months ago
        Anonymous

        It's a most moronic contraband pic that I had seen in a while, congrats.

      • 8 months ago
        Anonymous

        now let's see some examples of "funfun"

        • 8 months ago
          Anonymous

          Coming right up.

    • 8 months ago
      Anonymous

      >game is designed and built around PS2 level and mission philosophy
      >zoomer morons who weren't alive during that console generations cry "Nu-fun"

      You are the loads your mothers should have swallowed.

  22. 8 months ago
    Sean of Advice

    I love it but:
    Can only have sword on one arm
    Janky
    Legs not experimental enough
    Not enough missions but dlc can fix this

  23. 8 months ago
    Anonymous

    The fact that so many weapons stop you in your tracks when you fire their charged variants

    • 8 months ago
      Anonymous

      If you make a quad this does not happen.

      • 8 months ago
        Anonymous

        Yes unless you're in hover mode

  24. 8 months ago
    Anonymous

    >enemy tries to do a melee attack
    >you just fricking kick them away
    Get fricked nerd

  25. 8 months ago
    Anonymous

    Terrible marchmaking and unbalanced weapons, but aside from that's basically the most well-made AC game.

  26. 8 months ago
    Anonymous

    The levels are boring and too easy

    A couple of the bosses are shit

    Pretty good overall though

  27. 8 months ago
    Anonymous

    Do you guys like my emblem

    • 8 months ago
      Anonymous

      it needs some adjustments but other than that it's ok

    • 8 months ago
      Anonymous

      I suggest changing the wear to a see through mask.

    • 8 months ago
      Anonymous

      is this a reference to the suicide kings from freespace?

      • 8 months ago
        Anonymous

        Damn, all the Freespace squadron emblems would look on an AC

  28. 8 months ago
    Anonymous

    Woah bro you having fun trial and erroring these dumb as shit bosses?

    • 8 months ago
      Anonymous

      >dodge missiles and lasers
      >shoot boss until it dies
      Whoah that was very hard

    • 8 months ago
      Anonymous

      >trial and erroring
      This dumb motherfricker changes his ac based on the mission.
      Laugh at him. You'll never be a real pilot.

  29. 8 months ago
    Anonymous

    There isn't enough of it
    I NEED MORE PARTS AND MORE WEAPONS AND MORE MISSIONS AND MORE BOSSFIGHTS

    I kind of dislike how easy the game can be outside of the designated boss fights. Could have done with more Michigan style missions where MTs are attacking in high enough quantities to actually threaten you. Seriously, just take some of the non-boss focused missions and turn up the enemy density by 400%.

  30. 8 months ago
    Anonymous

    woah bro you're having fun fighting the hardest boss in the game, the camera?

    • 8 months ago
      Anonymous

      skill issue

    • 8 months ago
      Anonymous

      By the time I was fighting the S rank arena opponents I had to turn my look sensitivity up to 8, and then finally 10 by the time I was fighting Ibis. You shouldn’t be hard locking anyway, so your inability to track your opponent is on you.

      • 8 months ago
        Anonymous

        Set sensitivity to 10 and you can follow anything, including IBIS and Ayre, any other issues is all you buddy.

        How are you supposed to use the camera? Am I actually supposed to be turning right stick instead of just tapping it here or there? I don't have enough fingers for this

        • 8 months ago
          Anonymous

          you don't have enough fingers unless you use a mouse

    • 8 months ago
      Anonymous

      Set sensitivity to 10 and you can follow anything, including IBIS and Ayre, any other issues is all you buddy.

  31. 8 months ago
    Anonymous

    Pvp only multiplayer, honestly I was very disappointed at the lack of co-op.

    • 8 months ago
      Anonymous

      Agreed but also at the same time half the bosses aren't designed to have an ally with you and as soon as you have one the fight becomes trivial.

      • 8 months ago
        Anonymous

        >half the bosses aren't designed to have an ally with you and as soon as you have one the fight becomes trivial.
        Souls games in a nutshell frankly
        It would just be fun to boost around with your buddy

      • 8 months ago
        Anonymous

        COOP versions of all the missions/bosse as a DLC would be cool.
        Maybe even some missions where you can get invaded.

      • 8 months ago
        Anonymous

        sometimes you just want to have fun and help others instead of smashing your dick with a rolling pin
        most of my friends are not very good at videogames and remain walled by balteus or the spider, i'd love to be able to help them beyond verbal part recommendations

        i can't even play versus with them until they reach an arbitrary point of the story, at least let me help push them that far

      • 8 months ago
        Anonymous

        So? I can equip 2 zimzams and the fight becomes trivial. Also multi bosses are fun, have you considered whether is fun rather than trivial?

    • 8 months ago
      Anonymous

      Same, I think there will be a mod to ad co-op play though like Elden Ring's seamless co-op mod

  32. 8 months ago
    Anonymous

    Weapon balance is atrocious forcing you to handicap yourself to not make the entire game braindead easy. Also, my favorite game of 2023.

    • 8 months ago
      Anonymous

      Nah, you just need to not use x2 Zimm and x2 Elec Needle

      • 8 months ago
        Anonymous

        >Weapon balance is atrocious forcing you to handicap yourself to not make the entire game braindead easy.
        >Nah you just have to handicap yourself you not make the entire game braindead easy
        Thank you for proving my point, moron-kun

  33. 8 months ago
    Anonymous

    This boss, i think he is the most blatant exemple of the AI being moronic.

    • 8 months ago
      Anonymous

      This level in particular- has something off
      My potato laptop chugged like fricking hell when trying to fight him
      I lost a few tries even as a result

  34. 8 months ago
    Anonymous

    Has anyone here played AC2 recently? I changed the controls to use the analog sticks but I’m not getting any input at all. I don’t get it.

    • 8 months ago
      Anonymous

      Help me homies please, one of you mfs must’ve played replayed this in anticipation for 6 and I KNOW you didn’t actually play this on the dpad

      • 8 months ago
        Anonymous

        I did play it on dpad, get used to it.

      • 8 months ago
        Anonymous

        Butch I played AC3 on the fricking PSP and didn't know you could rebind buttons in that

      • 8 months ago
        Anonymous

        did you adjust the in-game controls too?

    • 8 months ago
      Anonymous

      I had movement on the dpad and turning on the face buttons. That's how I played every PS2 ac.

    • 8 months ago
      Anonymous

      set your game to run with the control set

  35. 8 months ago
    Anonymous

    The MGSV structure of the game just menu - select mission - finish mission - menu is bad, but it's not a deal breaker really.

    • 8 months ago
      Anonymous

      There shoud've been a character creation with face and everything but you can only use your avatar to walk around the hangar and look at your AC, read emails and briefings.

      • 8 months ago
        Anonymous

        Play Mechwarrior 5

        • 8 months ago
          Anonymous

          Play Chromehounds.

          • 8 months ago
            Anonymous

            God I fricking wish it was alive and I had a 360 on hand to play it

          • 8 months ago
            Anonymous

            This slow paced gameplay is way more up my alley. Can we please have more games like this?

            • 8 months ago
              Anonymous

              Sure just go play the very successful new chromehounds game that everyone wants to play.

              Oh.

          • 8 months ago
            Anonymous

            >ADS in a mech game
            jesus fricking christ have a nice day

      • 8 months ago
        Anonymous

        frick no

  36. 8 months ago
    Anonymous

    >Find a flaw.

    No PVE co op mode.
    Very uneven and massive difficulty spikes.
    Weapon balance and part variety is meh.
    Too many mild girls.

    Other than that I'd still give it a 8.5/10, really good and glad to have another AC game but I think there's room for improvement.

  37. 8 months ago
    Anonymous

    Can I color specific parts so I can just have a red shoulder instead of it coloring in parts of the forearm too

    • 8 months ago
      Anonymous

      Yes, use a red decal in whatever shape covers the part you want painted.

      • 8 months ago
        Anonymous

        Depends on the arm you pick if it’s gonna be easy, but worst case you can use custom decals and some effort to color it however you want.

        Thank you, that works perfectly!

    • 8 months ago
      Anonymous

      Depends on the arm you pick if it’s gonna be easy, but worst case you can use custom decals and some effort to color it however you want.

  38. 8 months ago
    Anonymous

    Ok I just killed Balteus. Is this whole game going to be this unfun bullshit?

    • 8 months ago
      Anonymous

      No one cares if you keep playing or not anon. Stop if you want to.

    • 8 months ago
      Anonymous

      Balteus is only hard because you don't have the equipment available to make him easier. There are bosses that are of his difficulty and harder later on but you have a bunch more available equipment to problem solve with.

      • 8 months ago
        Anonymous

        I'm fighting him right now how tf do I beat him?

        • 8 months ago
          Anonymous

          Get in his face and stay there. The kick OS ability is really good. His missiles have that delayed lock-on like Sully, so wait to move until they really go after you, and they can't turn on a dime, so you can just rush through his opening volley. When he hits his second phase and starts swinging fire, remember you can go vertical.

      • 8 months ago
        Anonymous

        But already HAVE access to pulse guns at this point

    • 8 months ago
      Anonymous

      Well.. let's just say you're not going to particularly like IBIS

      • 8 months ago
        Anonymous

        or even Balteus Part 2

    • 8 months ago
      Anonymous

      Try getting gud.

      • 8 months ago
        Anonymous

        >getting gud
        >explosives up the ass and pilebunker
        You didn't beat the game
        Lightweight or bust is the skill ceiling

    • 8 months ago
      Anonymous

      you passed only the 2nd filter

      • 8 months ago
        Anonymous

        >tfw when you go back to Balteus with weapons you unlock after and whoop his ass like there's no tomorrow
        felt good, ngl

  39. 8 months ago
    Anonymous

    its not Silent Line nor Last Raven.

    its mid at best.

  40. 8 months ago
    Anonymous

    Fighting Balteus on NG+ and being able to absolutely trivialize him with the needle launcher and pulse gun is hilarious

  41. 8 months ago
    Anonymous

    Can we turn off the HUD ? i dont need it anymore and id rather just enjoy the scenery

  42. 8 months ago
    Anonymous
  43. 8 months ago
    Anonymous

    No walljumps

    • 8 months ago
      Anonymous

      miss VD movement and map design so much

  44. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous
  45. 8 months ago
    Anonymous

    kinetic weapons

  46. 8 months ago
    Anonymous

    the OST

    playing armored Core IV right now and every song is fricking sex in my ears

    • 8 months ago
      Anonymous

      >AC6's OST is wea-

      • 8 months ago
        Anonymous

        it has literally two good songs, rusty and baltheus, and then a couple of above average, but the rest is generic garbage

        • 8 months ago
          Anonymous

          Wrong again, idiot

        • 8 months ago
          Anonymous

          To be fair that describes the OST for pretty much every single AC game.

    • 8 months ago
      Anonymous

      AC3 has an even better soundtrack

  47. 8 months ago
    Anonymous

    I can't beat the big spider robot.
    I keep getting staggered by tiny laser spam and destroyed instantly afterwards.

    • 8 months ago
      Anonymous

      Get twin x8 vertical missle launchers, they're great for staggering that frickers.
      Also use melee and dash toward and under him when he tries to stomp.

      • 8 months ago
        Anonymous

        I got two shoulder grenade launchers and a bazooka, shooting all three staggers it instantly but it keeps shooting small lasers WHILE staggered.
        And every time i dash through the stomp i ram my AC into the spider and get knocked back.
        I am getting out skilled really badly.

        • 8 months ago
          Anonymous

          If you just want to brute force it, try the dual gatling/dual songbird tank build. Fairly braindead but it works fine.

  48. 8 months ago
    Anonymous

    I finally finished my first playthrough. Main nitpicks I have:

    >awkward difficulty curve, peaks at the end of chapter 1, starts to fall off at chapter 2, chapter 3 is smooth sailing, picks up slightly at the end of chapter 4 through to the end of the game
    >too many unskippable "walk and talk" segments in parts that you replay for hidden parts, S ranks, etc, kinda annoying at times
    >balance is pretty awful but that's expected, it's From/AC
    >UI looks nice but lacks clarity, I could never consistently rely on it to know when I was out of ammo so I was constantly glancing to the corner of my screens
    >criteria for S ranking is obfuscated for no reason

    Strong 8/10. Really excited to get into NG+ and NG++ for the additional content.

  49. 8 months ago
    Anonymous

    >No sniper so only missiles are relevant long range options. The whole game is just mecha sekiro, it's not even an ARPG or a mecha game, every build fights at the same range
    >Stagger and cooldown management are the only things that matter
    >Because of above, PVP is an absymal experience, worse than 5th gen
    >Stagger and ricochet are the most garbage mechanics ever introduced. They don't reward strategic plays, just force people to build for burst damage and stack as much stagger damage as possible then rush the boss
    >No advantage to lightweight builds because lol lock on and stats checks fights, get fricked
    >No aiming and barely any using cover as skillchecks
    >No kiting/baiting because 260 meters is considered "long range" in a fricking mech game
    >Dogshit build variety, among the worst in the series for sure
    >They brought back the fricking damage triangle
    >Only viable meta is shooting with main weapons at the enemy until you fill the stagger bar, then spamming your cooldown based arsenal and melee to make sure you capitalize on it
    >Every boss is also the same dps race also built around stagger and then chaining cooldown based attacks
    Somehow they made an AC game way worse than D×M, I kneel Yamamura

  50. 8 months ago
    Anonymous

    Mission design really sucks. Holding forward Wading through a thousand miles of fodder enemies feels like a waste of time when the game just pukes resupplies and checkpoints on you. If you're worried about the players having to redo 5 minutes of gameplay to get back to a boss then maybe those 5 minutes suck and should be culled in the first place?

  51. 8 months ago
    Anonymous

    Armored Bore

    • 8 months ago
      Sean of Advice

      You shut you're fricking mouth

  52. 8 months ago
    Anonymous

    The HUD becomes absolutely unreadable in the middle of heavy combat

  53. 8 months ago
    Anonymous

    >combat has no weight to it compared to AC1/2, everything is quick but less impactful
    >bosses disappear in thin air with no finisher animation
    >the real gameplay differences in customization are very limited
    >stagger system is very underwhelming and downright annoying compared to posture & poise of their other games

  54. 8 months ago
    Anonymous

    I wish there were more missions like the one that ends with the Smart Cleaner. It having a bunch of different routes and hidden fights is really cool.

    • 8 months ago
      Anonymous

      There are tons of missions with hidden fights and areas but that one in particular is probably the single biggest one that you can just wander around running into random enemies.

    • 8 months ago
      Anonymous

      Chapter 3 has a good number of those. The most memorable one for me was the stealth mission where you can spare the dude at the end and fight another, much harder AC in his place.

  55. 8 months ago
    Anonymous

    There's no woke messaging or transgender/POC pandering! Armored Core 6 is unacceptable! Play Baldur's Gate 3 or Starfield instead, stupid chud!

    • 8 months ago
      Anonymous

      >There's no woke messaging
      Armored Core has always been anti-capitalist leftist propaganda.

    • 8 months ago
      Anonymous

      Its funny that they tried to put one by putting Ring Freddie kek.

      • 8 months ago
        Anonymous

        >no woke messaging
        Father Dolmayan is officially at least bisexual since he has a male paramour/lover.
        Sure both of them are pretty side characters but still.

        >this only happen because Dolmayan turn away from the abyss (his coral waifu) and pay the price to being a gaygays
        >regret it when you kill him

    • 8 months ago
      Anonymous

      >no woke messaging
      Father Dolmayan is officially at least bisexual since he has a male paramour/lover.
      Sure both of them are pretty side characters but still.

  56. 8 months ago
    Anonymous

    I don't know if they're flaws per se but I would enjoy if they brought back leg turn speed and FCS lockbox instead of hard lock in the next game, but that's probably just me being an oldgengay. It would certainly make the game more difficult for newcomers though so it doesn't seem entirely implausible

  57. 8 months ago
    Anonymous

    Lack of MT variety which really could've helped differentiate the different corporations.
    Only one organic enemy
    Low amount of parts
    An OST which while it has a few standouts, most of it is rather bland
    No sniper rifles
    No extensions
    Generators recover too slowly while in the air
    Data logs don't show up on scans
    Story feels a bit too character driven.

    Loved the game but could've been better.

  58. 8 months ago
    Anonymous

    >launch the game
    >it's alright
    >get to the heli boss
    >die
    >try to save, I can't
    >beat the boss
    >game crashes
    >have to restart the whole game
    Too bad. It was pretty fun, but I'm not redoing all that shit. Refunded

  59. 8 months ago
    Anonymous

    the biggest flaw is that people are fricking idiots and blame the game for how god damned stupid they are. I still want that anon who said the logical strategy against shotguns is to get close to answer for his sins. Shotguns eat shit to long range and always have in everything. even in games with good ranged shotguns they cant do shit if they die before they get to you.

  60. 8 months ago
    Anonymous

    I don't hate the stagger system as much as a lot of people do but I feel a few of the bosses like the Smart Cleaner and Spider are too built around the mechanic

  61. 8 months ago
    Anonymous

    >Legs and weapons are the only customization that matters
    >And even then half of them are worthless
    >Lockon completely invalidates the faster bosses and ACs at the grand cost of having to wait .1 of a second longer before pulling the trigger
    >Gay worm boss that ruins 2 missions by making you wait around for long periods of time.
    >500 pointless slow opening doors that waste your time
    >Dying refills your health, ammo, and all other resources because casuals can't be trusted with a modicum of adversity.
    >Repair kits are pointless outside of making the already extremely busted burst damage weapons slightly better in niche situations.
    >The big finale of Rusty's arc is him fighting a recycled boss and then jobbing offscreen.
    >The the actual final boss of the NG++ route gets cucked by a some homosexual you've already beaten a dozen time. His support ACs die in 2 hits because casuals wouldn't be able to win otherwise even though its NG++.
    >Ayre is an annoying c**t who spouts the obvious and only exists because she's a maiden and FROM forgot how to make games without the same copy pasted characters
    Its a 7/10. I'd much sooner go back to any other gen except maybe 5.

  62. 8 months ago
    Anonymous

    >stagger system pushes you to use a group of 4-5 power weapons or else severely nerf yourself (and not in like a fun "this isn't optimized but it's still viable!" way, it literally feels like you're playing a different 10x easier game)
    >customization feels less like you're trying to find the right key for a lock and more like you're just figuring out the one kind of build that you can use to faceroll everything
    >no shoulder parts
    >OST objectively has less bangers than previous gens. Only mild flaw for me because it was clearly a decision to do more ambient stuff so they could integrate the OST into gameplay moments more (worm mission being the best example)

    10/10 GOTY for me

    • 8 months ago
      Anonymous

      >OST objectively has less bangers than previous gens
      It objectively doesn't.

  63. 8 months ago
    Anonymous

    remove stagger
    remove repair kits+buff AP
    remove hard lock
    buff projectile velocity
    add weapon arms
    add sniper cannons

    what else am I missing

    • 8 months ago
      Anonymous

      remove ricochet
      make ost chips special and not a thing to upgrade all options to full

    • 8 months ago
      Anonymous

      radars with old functionality

      • 8 months ago
        Anonymous

        That's whats been missing, thank you. I used to have my eagle vision and not the compass with a small red dot.

    • 8 months ago
      Anonymous

      Stagger's completely fine in PvE imo, atleast until the end of chapter 3
      Haven't tried PvP because I'm sailing the high seas

      • 8 months ago
        Anonymous

        Just so you know, if you do decide to buy it there's a save editor tool on nexus that can convert your pirate save to the proper save file for your steam account. I started with a pirated version and bought it a few days ago, swapped my save over no problems.

        • 8 months ago
          Anonymous

          I'll do that when the game goes on sale, thanks Gandalf

    • 8 months ago
      Anonymous

      >remove stagger
      No
      >remove repair kits+buff AP
      No
      >remove hard lock
      No, just encrease penalty
      >buff projectile velocity
      >add weapon arms
      >add sniper cannons
      Good.
      >what else am I missing

      • 8 months ago
        Anonymous

        hard lock is why people getting kicked in 3v3, kek. we need to wait for balance patches before pushing for sniper, I can already see boat Black folk staggering with long rang missiles and then one shotting with sniper

        • 8 months ago
          Anonymous

          I dont PvP. whats the deal with hard lock? I never use it in PvE because it sucks there. Does it suck in PvP too?

          • 8 months ago
            Anonymous

            people whine about hard lock because they're playing slow heavy AP tanks

        • 8 months ago
          Anonymous

          I dunno what is going on in 3v3, haven't seen anyone kicked in 1v1 for hardlock. It could stay, need tuning and made an option for mp lobby.

          • 8 months ago
            Anonymous

            by "kicked" I mean the assault boost kick. basically, the enemy player is hard locked on some teammate and you get a free drop on them with the assault boost kick to start a stunlock combo. it also has an accuracy penalty if they're hardlocked on someone QBing around

  64. 8 months ago
    Anonymous

    boost sucks and stagger

  65. 8 months ago
    Anonymous

    The stagger system makes certain weapons way too good to not take. Every enemy is trivialized once you unlock the stun needles you can just stick in their face until they pause to do some big move and then wipe out 75% of their health.

  66. 8 months ago
    Anonymous

    Dual miniguns + hard lock make campaign way too easy.
    About only "flaw" i can think of.
    But i'm only in the middle of ng+.

  67. 8 months ago
    Anonymous

    Does weapon damage type also helps melee weapons?

    • 8 months ago
      Anonymous

      You mean the OS tuning? No, only the melee modifier helps melee weapons regardless of damage type.

  68. 8 months ago
    Anonymous

    You're welcome

    • 8 months ago
      Anonymous

      joel probably isnt even going to play this game on stream again anyway with his reputation

  69. 8 months ago
    Anonymous

    Regular stages too easy and irrelevant.
    Bosses tunnel you into specific layouts (should have learned from their Souls success and made all builds viable)
    Nonexistant/forgettable OST
    Somehow still has inferior controls to ZoE

    Still a comfortable 7/10 but far from perfect.

    • 8 months ago
      Anonymous

      I actually really liked the ost I have it saved they just never play the songs they made for some reason.

  70. 8 months ago
    Anonymous

    Remember when Armored Core used to be fast?

    • 8 months ago
      Anonymous

      this is the outlier in the franchise. also this is during regs which energy was basically infinite.

    • 8 months ago
      Anonymous

      Yeah, and mosquito boostshit gameplay sucked. I'm glad we're past that shit.

    • 8 months ago
      Anonymous

      Yeah for like two games and that was it

    • 8 months ago
      Anonymous

      >infinit energy.
      Yeah, no.
      Into the trash.

      • 8 months ago
        Anonymous

        Skill issue

        • 8 months ago
          Anonymous

          it didn't take any skill and you didn't play AC4 pvp

  71. 8 months ago
    Anonymous

    >get to fight Handler Walter at the end
    >still have pulse guns, Javelin Beta, and a Pile Boonker from the previous fight
    >insta stagger him with the Javey and uppercut his shit
    >literal 1HKO in under 10 seconds
    >no phase 2
    Did I uh, miss out on any cool dialogue? I know he's supposed to say he can see Ayre following us

    • 8 months ago
      Anonymous

      >I know he's supposed to say he can see Ayre following us
      That and Ayre begging you and Walter to stop fighting.

      • 8 months ago
        Anonymous

        Oh right, I got spoiled on that previously but I guess it still would have been cool to hear in person. I wasn't sure how his health was supposed to work since he seemed to have infinite shield regen. Oh well, guess I can always watch the 'proper' fight on yewchewb or something

  72. 8 months ago
    Anonymous

    moronic difficulty spikes.
    The game goes from piss easy to HOLY SHIT HOW DO I BEAT THIS THING at random intervals.
    Otherwise I'm loving this.

    • 8 months ago
      Anonymous

      I mean that's the mecha experience. Gundam is either trashing Zakus and other Zeon fodder or struggling against a newtype wunderweapon

  73. 8 months ago
    Anonymous

    No sniper rifles.

    • 8 months ago
      Anonymous

      This is my only real complaint in terms of gameplay. There's no real way to engage in longrange combat or stealth aside from vertical missile spam

      • 8 months ago
        Anonymous

        Honestly for me it's an aesthetic thing
        I really liked making Gundams from the few ones I watched and the lack of sniper rifles either for arms or shoulder means I can't recreate some of my favorites.
        It's dreadful.

  74. 8 months ago
    Anonymous

    I'm really gimping myself by playing a lightweight AC with sword and shield, Zimmerman and Songbird to compensate the lack of firepower.

    But god fricking damnit I love darting around and slaying shit. When it works, it WORKS.

  75. 8 months ago
    Anonymous

    I don't think they spent enough time fleshing out the companies and showing them to be scummy. It hasn't been as much a focus post gen 3 but I always loved missions where you'd realise how it was just some poor saps you were gunning down, just actual terrorism or a revenge mission for a factory you blew up. You touch on it a bit but past Ch1 you're on a fairly linear narrative. I get they want missions to be a bigger thing but maybe put in side jobs that are more simple yet flesh out the world.

    Also more varied back parts.

  76. 8 months ago
    Anonymous

    Social media has allowed people to optimize the fun out of a playthrough by just looking up "OP builds", hence the "too easy" criticism.

    • 8 months ago
      Anonymous

      Literally anyone could figured out what is OP, the disparity is way too high. Hell you have to use the wormzookas and will inevitably test out how well they work normally.

  77. 8 months ago
    Anonymous

    Just got the "Fires of Raven" ending. Final boss was okay. Honestly had way more trouble with "Intercept the Redguns", frick that mission.
    Dual Sweet Sixteens made the final boss easy. Didn't even plan on using it, I was having a bit of trouble with the Harris, Etsujin combo and decided to swap to it and give it a try, beat it on the second attempt.
    I assume the Fires of Raven is the median of the various endings? The others being helping the corpos harvest the Coral or helping Ayre set it free?

    • 8 months ago
      Anonymous

      All three endings are just more of "who do you agree with" more than anything else.

  78. 8 months ago
    Anonymous

    triple AAA slop

  79. 8 months ago
    Anonymous

    its not battletech

    • 8 months ago
      Anonymous

      I'd love a Battletech game where the mechs are like they are in canon literature, aka, not tall tanks, but capable of complex actions like kneeling/jumping/grappling/lifting/etc. I believe one pilot was able to a handstand in an Atlas. Make them feel like really big and heavy infantry with tons of inertia.

      • 8 months ago
        Anonymous

        The books are a little wild with what you can do in mechs, but general calisthenics are completely possible. I remember in Grey Death Legion, of of the Legion's pilots does a full fricking Assassination maneuver in their mech that I really can't trust to being totally possible.

        • 8 months ago
          Anonymous

          Battlemechs use myomers (artificial muscles) to move and are commanded, at least partially, by reading the pilots brainwaves. We've already made artificial muscles that are over 100 times stronger than human ones in labs, it's pretty reasonable that mechs would be able to do that if you got a fusion reactor to power them.

          https://www.technologyreview.com/2012/11/15/181605/nanotube-muscles-bench-50000-times-their-own-weight/

          • 8 months ago
            Anonymous

            The neurohelmet is much more for balancing than commanded movement. Mechs are still described and shown as primarily using HOTAS and pedals for their actual movement. This guy runs up in his mech, smashes a laser arm, does a fighting game leg sweep, and then a literal karate chop into a mech head. It's all just listed off way to fast for everything.

  80. 8 months ago
    Anonymous

    I love this fricking game. If I had to have a gripe it's minor inconsequential UX shit mostly with the shop and inventory.
    Other than that, I'm about to kill Ibis for the third time and go see the last ending. Need only 4 more logs but only S-ranked chapter 1 so far minus its NG++ missions. Gonna do that shit though most likely.
    I am having such a fricking blast holy shit.
    I went in thinking it'd probably be mediocre like DxM. Instead its my game of the fricking year.

  81. 8 months ago
    Anonymous

    S-ranks are either piss easy or basically designed to waste your time with no inbetween.

  82. 8 months ago
    Anonymous

    Its not a sekiro 2

  83. 8 months ago
    Anonymous

    >no 4th ending where you kill Snail and then join back up with Walter to burn the coral
    >no Ayre and allmind double team final battle

    • 8 months ago
      Anonymous

      >Kill Snail and the burn the Coral
      How? Xylem is fricked at that point, no way to point it at the Coral.

  84. 8 months ago
    Anonymous

    not a hate post but fromsoft really cant help themselves to add mystic stuff and 'maiden' type waifu in their game now huh

    • 8 months ago
      Anonymous

      Every AC game has had your female handler, this is not new.

      • 8 months ago
        Anonymous

        yeah but every game post-ps3demonsouls got it even deracine

      • 8 months ago
        Anonymous

        Somewhat. Ac6 outright give you a waifu, both mentally and physically

        • 8 months ago
          Anonymous

          God it's so ugly.

          • 8 months ago
            Anonymous

            I really hate the Ephemera parts. Mostly because they have stats I actually want on top of being weird looking.

  85. 8 months ago
    Anonymous

    >fighting the ACTUAL Raven
    Kino
    It wasn't an easy fight for my moronic self, so conquering the guy felt good
    Also what the frick is the Ice Worm fight
    I've never cared for S rank homosexualry, but how are you expected to S rank this
    >Iguazu can't wrap his head around the fact that 621 pulled through
    lmao no wonder you guys make fun of him

    • 8 months ago
      Anonymous

      You can get get a shot in right at the start because he opens in the same spot every time. The next 2 get more random.

    • 8 months ago
      Anonymous

      >lmao no wonder you guys make fun of him

      The world we live in is Iguazus personal hell

    • 8 months ago
      Anonymous

      Raven's introduction was so cool I actually felt bad for ventilating him with my Songbird/Gatling caveman tank

    • 8 months ago
      Anonymous

      It has to be a speed thing. Just be really good at shooting the needle into his face and have a lot of burst while being able to avoid all his attacks

  86. 8 months ago
    Anonymous

    I can't have sex with ALLMIND

    • 8 months ago
      Anonymous

      >want to have sex with an actual bawd who try to NTR and catfish you

      • 8 months ago
        Anonymous

        I will fix her

    • 8 months ago
      Anonymous

      Based. But she exists for me and me only so frick off

      • 8 months ago
        Anonymous

        Allmind is for all mercenaries, cuckboy.

        • 8 months ago
          Anonymous

          I killed them all, and will continue to kill them until I am the only mercenary left

          >simping for ALLMIND when she tries to kill you at the end

          Real couples show their love through mortal combat

          • 8 months ago
            Anonymous

            This man’s love is too based for this gay earth.

            Godspeed, Don Quixote of LaRubicona.

      • 8 months ago
        Anonymous

        >simping for ALLMIND when she tries to kill you at the end

      • 8 months ago
        Anonymous

        lana nineball was better tbh, i wouldn't frick allmind's prostitute e-pussy with a 10 foot pole

  87. 8 months ago
    Anonymous

    Big, empty levels filled with trash leading up to a boss fight that takes no more than a minute or two if you’ve prepped for it. S-rank arena opponents you can kill in mere seconds on your first attempt. I used the starting sword with a shield on my left side and switched up my right side as needed, and you would have to be completely new to video games to not quickly realize the part balance is completely broken. They nailed the movement (because it’s no longer mech movement), but every other aspect was undercooked. Final chapter missions actually did have a bit of emotional impact which was nice, and the game is oddly cozy. But it’s unfinished in the extreme. First playthrough was under 15 hours, and NG+ is not really doing anything for me.

  88. 8 months ago
    Anonymous

    Not enough AC part variety

  89. 8 months ago
    Anonymous

    GOD FRICKING DAMN IT! I FRICKING HATE INTERCEPT THE REDGUNS MISSION! CONSTANT ENEMY SPAM BULLSHIT!

    • 8 months ago
      Anonymous

      Skill issue.

      • 8 months ago
        Anonymous

        its smooth sailing taking only 1 or 2 hits up until Liger Tail shows up and starts chasing me
        I cant deal with him AND the constant missile spam from the 10 other enemies Liger protects. GOD FRICKING DAMN IT. I'm doing it RN. I can't deal with this BS

    • 8 months ago
      Anonymous

      Took me 2 tries. Git gud

    • 8 months ago
      Anonymous

      just bring multilock missiles to clean up all the MTs

  90. 8 months ago
    Anonymous

    Soundtrack was a bit too boring for my tastes. Cries of Coral and Steel Haze are amazing though

  91. 8 months ago
    Anonymous

    I encourage mech/war loving anons to read Front Mission manga if they still haven't.
    One of the better descriptions of war, involving bi-pedal robots, that I witnessed.
    Utter war madness/despair kino.

  92. 8 months ago
    Anonymous

    >Stagger is a little overpowered/too important
    >Mouse + Keyboard implementation in the menus is really stupid

    Those are the only two beyond wanting more parts that I can think of.

  93. 8 months ago
    Anonymous

    Ibis fight is bullshit. Fixed with a tank treads + songbirds.

    Otherwise great game.

    • 8 months ago
      Anonymous

      is there a "right" way to do ibis that doesn't involve getting lucky with stuns + burst damage

      • 8 months ago
        Anonymous

        It has a couple moves where it stand still long enough that you can get a blow or two in, most obviously the one it always starts with, it shoots a fan of lasers then swoops you with blades, you can dodge the swords and it'll stay still for a second. Another is when it shoots the huge laser at you, if you can get close fast enough that's a lot of time it'll stay still.

  94. 8 months ago
    Anonymous

    >full missile build vs Riot shield PCA AC
    >getting shat on
    >replace one hand missile launcher with the starting pulse blade
    >play aggressively and keep close
    >>one try him
    Wait wtf, am I expected to change my weaponry accordingly for the mission

    • 8 months ago
      Anonymous

      >Wait wtf, am I expected to change my weaponry accordingly for the mission
      >>full missile build
      You went all in on one thing. If you play like that then you will have to tweak your build sometimes.

  95. 8 months ago
    Anonymous

    weapon ranges, with there being a heavy tilt towards close range

  96. 8 months ago
    Anonymous

    >Find a flaw.
    Here's three: Treads, Gatlings and Songbirds.

    Balance your game, Miyazaki. Just watched DSP of all people destroy Sea Spider in two attempts. Disgusting.

  97. 8 months ago
    Anonymous

    Why are basic ennemies so weak? Wad that Always a thing in Armored Core or is that New ?

    • 8 months ago
      Anonymous

      Always a thing. It's a giant robot power fantasy, the only things that should be challenging you are even bigger robots.

    • 8 months ago
      Anonymous

      >Why are basic ennemies so weak
      Cause you face large numbers of them across a mission. The structure has nearly always been about wearing you down then potentially throwing a strong opponent at the end. ACs are meant to feel considerably more powerful and that fantasy is balanced with you knowing its kinda unfair to be mowing down just random guys who are in an even shittier situation than you. Personally think it works better when the job are union busting but the radio chatter here is a nice addition.

      • 8 months ago
        Anonymous

        I have never been 'worn down' by enemies in AC6. They're not even a road bump. All that happens is that I get to the boss with a few less shots.

    • 8 months ago
      Anonymous

      I actually like the way they handle weaker units in this game. I remember specifically in AC4/FA that many small units were so weak as to be completely pointless. At least here they often have niche roles that they're occasionally effective at, like snipers or artillery that can hit you when you're distracted by other enemies

      • 8 months ago
        Anonymous

        Yeah. You generally don't have to worry until someone suddenly catches you with a volley of rockets or some canon. I think some people go in expecting to do the souls tango with every enemy but that would get tiresome in AC.

      • 8 months ago
        Anonymous

        I frickint love the stealth MTs. Some of the high end regular enemies are hardse than bosses in numbers like fricking Wheel Skeletons.

  98. 8 months ago
    Anonymous

    Can't headpat ayre

  99. 8 months ago
    Anonymous

    What happens when the coral "collapses" (explodes in population exponentially)?

  100. 8 months ago
    Anonymous

    Is it me or energy weapons are kind of underwhelming or plain suck compared to literally everything else?

    • 8 months ago
      Anonymous

      They trade impact for more raw damage and you can get some pretty good damage out of them with the right generator. It's just that ACS damage is too good and anything that doesn't have impact is worthless.

    • 8 months ago
      Anonymous

      They're supposed to do more damage than stagger but doing less stagger means doing way less damage.

  101. 8 months ago
    Anonymous

    I cant beat Balteus

    • 8 months ago
      Anonymous

      You have to break its pulse armor to inflict meaningful damage

    • 8 months ago
      Anonymous

      Reattach the trusty old Melee Pulse Blade back and keep close
      You can do it, 621

      • 8 months ago
        Anonymous

        ty, I believed in you and did it. I also listened to

        You have to break its pulse armor to inflict meaningful damage

        • 8 months ago
          Anonymous

          Well that was fricking quick homie
          You've earned your rest

      • 8 months ago
        Anonymous

        SHES SO CUTE

  102. 8 months ago
    Anonymous

    so many amazing tracks in this ost maan. this theme when an enemy AC shows up....OOOOOF

    • 8 months ago
      Anonymous

      and then this one usually when RCA appears

      simply too good

  103. 8 months ago
    Anonymous

    >have to kill Carla the saviour of the galaxy on the simp path

    I better not have to do it again in the ng++ path.

  104. 8 months ago
    Anonymous

    So what's the Smart Cleaner's deal? He's got dickloads of armour and unless you're a melee user you're kinda boned.

    • 8 months ago
      Anonymous

      By Cleaner, you mean Carla's "interview" right?
      You can melee it???
      I just used the Laser Rifle and slowly whittled it down from afar

    • 8 months ago
      Anonymous

      You're on the right track anon, he DOES have a lot of armor. But look for spots where there is NO armor and you can hit him hard.

    • 8 months ago
      Anonymous

      You can either shoot him in the giant glowing weakspot on his face or in the giant glowing weakspot inside his chimney.

    • 8 months ago
      Anonymous

      Shoot into his two holes.

      • 8 months ago
        Anonymous

        with what

  105. 8 months ago
    Anonymous

    Finding artist interpretations of the characters has been fun. Just about every artist that has done Carla believes she smokes.

    • 8 months ago
      Anonymous

      >Just about every artist that has done Carla believes she smokes.
      Because she does?

    • 8 months ago
      Anonymous

      So fricking gay. That’s not what Michigan would look like at all. This is way better.

      • 8 months ago
        Anonymous

        More from this artist. I like their Iguazu.

        • 8 months ago
          Anonymous

          Oh cool, an 621 that actually looks great, vague and not shitty.

          • 8 months ago
            Anonymous

            Yeah, I like that they made him look a little spooky. After the Fire ending I got this weird feeling of being creeped out by my own MC through my own actions, the drawing kind of reflects that creepiness.

      • 8 months ago
        Anonymous

        >Junkrat Sanchez Rummy

        Now all I can think about is Chatty turning to Carla and asking "What is my purpose?" and Carla saying "You pass butter."

    • 8 months ago
      Anonymous

      I personally don't like most takes cause it just turns into poorly disguised fetishes. But I think they accidentally hit a gold mine by not giving everyone faces, which is the norm but it must've been so tempting this time (probably why those blurred logs exist). Fandom fricking loves OCs though and now they can make OCs of real characters.

      • 8 months ago
        Anonymous

        I like the sketches, heres my interpretation on them. Altho Roku is not really a RLF

  106. 8 months ago
    Anonymous

    too short

  107. 8 months ago
    Anonymous

    Why can't I move the arms/legs around when using decals?

  108. 8 months ago
    Anonymous

    spread bazooka looks so cool why can't it shoot fast enough to hit acs that are staggered before they cheat and qb twice despite being acs red.

    • 8 months ago
      Anonymous

      Skill issue. I've used the spread bazooka extensively and have never had issues with landing it. It fires fast enough if you fire it right when they stagger. And even if you don't, one of the advantages of it is because it spreads it's much harder for them to dodge if you're close.

      You're also wrong about how ACS works. When the ACS gets broken and the enemy's staggered, they only get stunned for a couple of seconds. They're immobile during those couple of seconds, but afterwards they're able to move despite still having the red bar and taking extra damage because they're still staggered. This is exactly how it works for the player, as well. When you first get staggered your movement is locked, but then you can move around and dodge while still having the red bar.

  109. 8 months ago
    Anonymous

    Have to unlock shop parts

  110. 8 months ago
    Anonymous

    I need some wisdom as I've found out I'm clinically brain-dead.
    How should I approach pca warrant officer (the guys with shields that bash you) with melee?
    Is there a way to disable their shield?
    Or should I just avoid trying melee for that fight and use my range as the shield is good against melee?

    • 8 months ago
      Anonymous

      superior firepower or shoving a sword/piledriver is always the answer, anon. Every foe weakness in this game is the player being heavily aggressive

      • 8 months ago
        Anonymous

        PCA officer is one of the few enemies where being hyper aggressive will get you killed, I beat him with a sword mech playing more carefully and dodging his cannons and punishing his charges

        • 8 months ago
          Anonymous

          Thanks, I'll give that a shot then, in retrospect, I do think the main thing that was killing me against him was impulsively using the sword when I got close rather than respecting it.

  111. 8 months ago
    Anonymous

    Ricochet and Stagger

    • 8 months ago
      Anonymous

      >ricochet

      build better

  112. 8 months ago
    Anonymous

    Daily reminder if you put shotguns or grenade launchers on your mech you are now too heavy and slow to even get within engagement distance of me.

    Enjoy dying from the other side of the arena.

    • 8 months ago
      Anonymous

      Pussy.

      • 8 months ago
        Anonymous

        You're fat. I stay away from fats.

  113. 8 months ago
    Anonymous

    It ain't perfect but it makes normies seeth so I'm fine with it.

  114. 8 months ago
    Anonymous

    The one thing about this game that takes it from a solid 8-9/10 to 10/10 is the test mode. The last ac game I played was Another Age and I fricking hated the time spent loading up menus over and over again when I wanted to make adjustments. The ability to change parts while in test mode has become my time sink. I've had so much fun just swapping parts around to see what builds I can make, just for the fun of it, not for viability's sake.

  115. 8 months ago
    Anonymous

    >Original Raven uses Songbird
    they knew what they were doing aren't they

    • 8 months ago
      Anonymous

      Of course, even ring freddie has the wheelchair double songbird build. Only thing he's missing is the zimmies

    • 8 months ago
      Anonymous

      Ohhh so THAT was the Songbird cannon/missiles?
      They were rather easy to dodge as I was lightweight, but man did they fricking sting when they hit

      • 8 months ago
        Anonymous

        Yup, so in the hands of the player, who knows to bait with a weak weapon and then lay into enemies, they do stupid amounts of damage.

  116. 8 months ago
    Anonymous

    I like this game, I do, but it just didn’t grab me the way other from titles have, despite having played armored core in the past. Its just missing…. something, I don’t know what. Its a solid 8.5/10.

    • 8 months ago
      Anonymous

      Lol you're a child who has no idea what he wants.

    • 8 months ago
      Anonymous

      You’re probably losing interest in vidya

      • 8 months ago
        Anonymous

        Right, because I have a lukewarm reception to one game.

  117. 8 months ago
    Anonymous

    Not enough Walter, Ayre, or Michigan.

  118. 8 months ago
    Anonymous

    >Michigan stands up for Iguazu when MTs start bullying him about deserting

    • 8 months ago
      Anonymous

      >tell em mean old michigan suffered a BAD FALL

      • 8 months ago
        Anonymous

        I hope his war buddies in the retirement house get that bounty money.

    • 8 months ago
      Anonymous

      Michigan battle was high kino.

  119. 8 months ago
    Anonymous

    Let me see those heavy quad legs builds.
    I don't know how to build them without them being slow as shit

  120. 8 months ago
    Anonymous

    Are there any chests located in Chapter 1? Only seen them so far in Chapter 2 onwards

    • 8 months ago
      Anonymous

      No

    • 8 months ago
      Anonymous

      Chapter 1 has no hidden parts

  121. 8 months ago
    Anonymous

    My build doesn't work on Balteus

    • 8 months ago
      Anonymous

      whatever your build is just add a sword.

      • 8 months ago
        Anonymous

        What I really need is a driver mod

        • 8 months ago
          Anonymous

          linear rifle for medium range spam + sword + 2x small missile pads for effective long range pressure + offensive aoe OS upgrade it you got it

          when fight starts boost in and use the sword then immediately use the OS aoe ability. then spam linear rifle and missiles and keep medium distance, when hes about to get stunned start getting closer then use sword/kick.

          this is the totally not OP but good way to fight him. If you want to make some sort of OP tank build with all heavy weapons and a sword you can do that too.

          • 8 months ago
            Anonymous

            I really need to test the different missiles. I've been using 8x vertical pods because lots of missiles flying around is cool but they don't hit that often.
            Can I refund OS chips?

            • 8 months ago
              Anonymous

              You can reset your OS upgrades in the OS menu for a minimal cost.

              • 8 months ago
                Anonymous

                >Just a small fee, goyim

  122. 8 months ago
    Anonymous

    Stagger can be annoying when it happens to you sometimes.
    Some set ups can be rather limited in use or run into awfully hard counters in pve, enemies coming out of stagger with different timings feels incredibly unfair and breaks things like piledriver combos with no real indication of whether it's likely to happen or not before you're dead from missing your one shot to get a kill.
    Game could give you a few more laser options at first, close range is a little too dominated by shotguns, linear rifles and machine guns could use help.

  123. 8 months ago
    Anonymous

    Wish funnels were better but still gonna use them for my sazabi build why energy weapons ffs

    • 8 months ago
      Anonymous

      energy weapons are good and one of the viable midrange weapons

    • 8 months ago
      Anonymous

      Funnels are actually pretty underrated. They do a lot of damage if the person isn't paying attention and if you mix them up, like one charged, one uncharged it can throw them off a bit and they'll get smacked by a few shots. Probably works better with something other than a Zimmerman main weapon though.

      • 8 months ago
        Anonymous

        zimmerman is here for posture break but I am open for suggestions

  124. 8 months ago
    Anonymous

    Sold so badly that it'll end up tanking the studio.

    How a company can fall so fall after making a masterpiece like Elden Ring baffles me

    • 8 months ago
      Anonymous

      AC6 beat dark souls 3 peak on steam and likely sold more

    • 8 months ago
      Anonymous

      Can you be a tard somewhere else?

      • 8 months ago
        Anonymous

        Frick off back to /m/

        AC6 is already performing better than dark souls games. The fact that it lags behind elden ring is irrelevant.

        Anti fromsoft people will be on suicide watch for along time.

        I'm not anti-fromsoft. I love the company. But to see them make a game which has literally 1/10th the playerbase as their last game is disastrous. I'm seriously worried about the company.

        • 8 months ago
          Anonymous

          I've never even used /m/

          • 8 months ago
            Anonymous

            Why?

            • 8 months ago
              Anonymous

              Because I don't tend to play mech games that often, the last two I was into before
              ac6 were robotech battlecry and custom robo.

        • 8 months ago
          Anonymous

          *I love souls games
          That's like saying Sekiro tanked the company lol
          Don't worry the ER DLC 2 cash injection is coming soon

    • 8 months ago
      Anonymous

      >Sold badly
      Literally higher sales than any Dark Souls game

    • 8 months ago
      Anonymous

      AC6 is already performing better than dark souls games. The fact that it lags behind elden ring is irrelevant.

      Anti fromsoft people will be on suicide watch for along time.

  125. 8 months ago
    Anonymous

    >super fast anime laser sword and shield wielding fighter gets btfo in the arena
    >change to a rocket slinging AC with a gattling gun/grenade launcher combo
    >enemy AC annihilated

    So far I like the build diversity, it seems actually impactful which is refreshing

  126. 8 months ago
    Anonymous

    The game being balanced around stagger is such a moronic idea. What the frick.

  127. 8 months ago
    Anonymous

    >Link up with G6 on the MIA mission
    >he goes nuts and attacks you even after you save him from the automated defenses
    I dunno if ALLMIND would have let him out either way but I still felt bad.

  128. 8 months ago
    Anonymous

    >guns suck because fromsof cant do ranged combat
    >feels like playing as a robot in a cardboard mockup world

    • 8 months ago
      Anonymous

      the zimmerman isn't a gun?

    • 8 months ago
      Anonymous

      I didn't realize gatling guns weren't guns, weird naming convention.

  129. 8 months ago
    Anonymous

    AC6's world-building is way better than Starfield

  130. 8 months ago
    Anonymous

    Doing missions that end with bosses with a lightweight reverse joint + handgun is hard as frick but honestly a fun challenge.

  131. 8 months ago
    Anonymous

    Is the bomb thrower just trash? I can't find a single use for the vertical throw.

    • 8 months ago
      Anonymous

      3v3 team fights, good lightweight option for weapon bay lightweights

  132. 8 months ago
    Anonymous

    no split-screen

  133. 8 months ago
    Anonymous

    Two JVLN BETA's will wreck every single arena boss under a minute on first try

  134. 8 months ago
    Anonymous

    Nothing big really. I would adjust balancing by either making most weapons a bit stronger or by nerfing Zimmers and Songbirds a little.
    You want players to try different playstyles after all so having one that works like 90% of the time is counterproductive.

  135. 8 months ago
    Anonymous

    10/10 game of year for me. Zero bullshit, just a good old fashioned arcade style mission based mecha shooter with tons of secrets, great characters, good music and fun PVP.

  136. 8 months ago
    Anonymous

    badly designed bosses impossible to defeat without cheats

    • 8 months ago
      Anonymous

      As with every boss, its designed with an optimal build in mind. Just like Balteus is designed around bringing a pulse weapon to break its shield faster, this is designed around being a heavy hitting glass cannon that will go down in two staggers if you bring the right equipment. Bringing the right equipment has always been the essence of AC and this boss exemplifies it, I see no problems with it.

    • 8 months ago
      Anonymous

      You can beat him without cheats but I won't contest you on the badly designed part.

    • 8 months ago
      Anonymous

      IBIS is a frustrating boss, but he's easily beatable if you learn his attacks enough. You don't even need meme builds.

    • 8 months ago
      Anonymous

      >Ibis gives me trouble on NG
      >Ibis gives me zero trouble on NG+

    • 8 months ago
      Anonymous

      Reminder that none of the other bosses you encounter up to this point have a fake-out death, nor do the ones after

      • 8 months ago
        Anonymous

        Ok? Also that's wrong, Rusty does in Chapter 5.

    • 8 months ago
      Anonymous

      My Mom's Qubeley is one of the best bosses in the game and I have no idea why people cry about it so much, each phase dies to a stiff breeze.

    • 8 months ago
      Anonymous

      >Ibis gives me trouble on NG
      >Ibis gives me zero trouble on NG+

      w-why does she have flying butt plugs bros?

      • 8 months ago
        Anonymous

        Why do you type like a tumblr homosexual

        • 8 months ago
          Anonymous

          Ganker is actually more strict in its rules than tumblr, homosexual.

        • 8 months ago
          Anonymous

          Ganker is actually more strict in its rules than tumblr, homosexual.

          And Reddit. There are so many subreddit that would get you ban instantly if you post that stuff here. Its actually infuriating when people say that Ganker is a spooky place but mention they visit reddit everyday.

  137. 8 months ago
    Anonymous

    Not enough parts
    Needs more weapons
    Too short

  138. 8 months ago
    Anonymous

    Stagger is objectively shit, sucks that the game i built around it.

  139. 8 months ago
    Anonymous

    + Incredible mech customization
    + Visually cool set pieces most levels
    + Voice acting is pretty good
    + Graphics are nice down to tiny details on mechs

    - Missions are bland and uninspired; zero challenge.
    - Story is an incoherent clusterfrick. No wonder you're called fried brain because you don't know shit about shit and any time you're called upon to make a decision it's unlikely you grasp the outcome or purpose of either choice.
    - Weapons and legs are balanced atrociously
    - Above results in neutered player creative freedom of build
    - Bosses require abuse of broken things or tunnel you to specific builds

    ~ Some nice boss tunes here and there but largely forgettable OST.
    ~ AI is kind of moronic; largely exacerbated by some broken weapons that cause them to sperg out.

    5.5/10. The bones are there but it has a long way to go to meet modern standards.

    • 8 months ago
      Anonymous

      >- Bosses require abuse of broken things
      just get good.

    • 8 months ago
      Anonymous

      If you're judging anything by "modern standards" I feel like I can safely discard your opinion.

  140. 8 months ago
    Anonymous

    >just remembered that carla's arena fight had a message
    anyone know what that was about?

  141. 8 months ago
    Anonymous

    one of the most pozzed games in existence and the only reason Gankertroons defend it is because over 87% of the "people" here are weebs that binge watch Japanese ramen reviews on youtube

  142. 8 months ago
    Anonymous

    >Find a flaw.
    need more waifus

  143. 8 months ago
    Anonymous

    Having a hard time with the final chapter 1 boss. Don't really understand what I'm doing wrong, my robot feels so weak.

    • 8 months ago
      Anonymous

      hard to say what you are doing wrong without seeing you play.
      my advice:
      >dont use hard lock on, if you actually lose track of him then just spam boost and get away from him to reorient yourself while looking at compass
      >get away from the ground when he does the missile that causes your system to beep, unless your AC is fast enough to boost dodge the full explosion
      >having a sword helps a lot, using OS abilities help a lot
      >mid range / long range build is strong vs him. shotgun build with hit and run tactics for stun abuse is good too. im not a fan of short range dps races vs him where you stay in close range just burning his HP

    • 8 months ago
      Anonymous

      Best advice is to stick close to him. Use the pulse blade (the first sword you start with) and some vertical missiles, can use a simple rifle in the right hand and just keep it shooting without thinking about it too much. The sword is excellent for breaking his shield or dealing good damage once he's staggered. Assault boost through the missile swarms and shank him in the kidneys.

    • 8 months ago
      Anonymous

      >assault boost at him whenever he does his huge missile attack
      >use the bubble gun
      >if you have OS chips, get hangar weapons and equip the starter laser blade to your shoulder to use when he's staggered
      >stay in the air when he starts spamming his fire bullshit

      I was consistently getting to his final phase and then getting owned one way or the other until I swapped in the bubble gun, then I won on my 2nd next try. Or "Pulse gun" or whatever it's called. Balteus is as hard as he is for so many people because most of them can't break his shield quick enough. Not being able to quickly pop his bubble drags the fight on to 2x or 3x as long as it would be otherwise. The bubble gun absolutely melts his shield. Makes a huge difference. A plasma or energy gun of some sort on your right side will also help break his shield while still doing good damage when it's down.

  144. 8 months ago
    Anonymous

    you cant join balam squad
    >ATTENTION GUN 13 YOU ARE READING THIS ON MY VOICE

  145. 8 months ago
    Anonymous

    The reason basic enemies not being a threat is all of a sudden a problem in 6 is solely because of the health packs. In older games if you were careless and got knicked a few times by basic enemies it didn't matter immediately but as you go through the mission it adds up to where you come across a harder enemy towards the end of the level and you're coming at him with half health because of all the added up little damage the basic enemies did to you because you were careless. In 6, once you come across that harder enemy you can just pop a health pack and its like the rest of the mission never happened.

    • 8 months ago
      Anonymous

      That's true, healing affords you the opinion to make individual encounters more meaningful and threatening, and less of a threat by long term attrition.
      But the games enemies aren't always designed like that.
      To be fair, the healing is pretty sparse, but the health checkpoints might be to blame there.

      • 8 months ago
        Anonymous

        They needed to tone down on the resupplies. Either have checkpoints or resupplies but not both unless the mission was an actual fricking ammo waste like if they put a mission immediately after the Michigan MT room or something

        • 8 months ago
          Anonymous

          if they did this then it would just make people feel like they "need" to break the game with meta builds even more.

        • 8 months ago
          Anonymous

          They're often a bit too much, healing wise.
          But I think they're extremely necessary ammo wise, maybe they should just provide one extra heal instead of a refill?

        • 8 months ago
          Anonymous

          I think they are important just for ammo alone, maybe they could make it so you could find ammo off of enemies?
          It would be kinda impossible to do some of the bosses with some builds since some missions can easily spend 70% of your ammo if you are trying to go for max cash in for extra destructables

    • 8 months ago
      Anonymous

      The repair kits are a non issue in the game's balancing, it's the same as every AC having an additional 15k AP. What

      That's true, healing affords you the opinion to make individual encounters more meaningful and threatening, and less of a threat by long term attrition.
      But the games enemies aren't always designed like that.
      To be fair, the healing is pretty sparse, but the health checkpoints might be to blame there.

      is getting at is right however, there's a checkpoint right before every boss that gives you a full resupply. However much damage and ammo you use up until that checkpoint/supply pod is meaningless besides the credit cost associated with it.

      That said, the era of "doing an entire level over from the start because you died" is long dead and will never come back. Part of AC6's success is because you can just keep ramming your head against a boss until you win, with the option to swap out parts for free. It would've sold worse and score lower if the game didn't have checkpoints and supply pods and expected you to go through, say, the entire opening segment of Wallclimber without making any mistakes, and then fight the giant tank butthole, all without taking too much damage or using too much ammunition. Expecting this of casuals and new players is too much. The game has to be enjoyable to play, not a grueling slog, to pull sales numbers, and making it manageable for people that aren't super good at dodging, aiming, or building an AC is part of that.

      >uuungh muh casuals uuungh

      You can just restart the mission to emulate the feel of older games if it's that big of an issue for you.

      • 8 months ago
        Anonymous

        I would not have bought this game if you had to clear the mission+boss in one go.

        • 8 months ago
          Anonymous

          I honestly don't blame you for that, considering how many people meet Balteus as a total brick wall.

          >have to take out two sets of MT squads and giant laser artillery
          >and fight an AC
          >AND face Balteus all in a single life

          You think the b***hing about Biblically Accurate Missile Platform is bad now, imagine what it'd be like if this was the case. Every retry on Balteus would require a 10 minute time investment, half of which would be doomed to failure before you even got to him. The game would be scoring worse than even the PS1/PS2 AC titles on review sites and 75% of all discussion would be b***hing about how it's impossible, with a large portion talking about how they're refunding it.

          It would basically be the final, and every preceding, nail in AC's coffin, there'd never be a sequel.

          In order to get S ranks in missions you have to do it in one go

          well there ya go you have your incentive to play the game like how it behaved back in the day. Meanwhile casuals and people who just aren't that good at making an AC or dodging or whatever can get the "you didn't beat the game" treatment from the people who S-ranked everything.

      • 8 months ago
        Anonymous

        Yeah I'm thinking it's time to bring back NORMAL and HARD MODE

      • 8 months ago
        Anonymous

        This is definitely a big contributor to the success of the game. You get the feeling that the developers wanted to give you a challenge, but they also really wanted people to actually finish the game so they do everything they reasonably can to facilitate and reward your willingness to keep trying. I absolutely would have given up on the game by now if I had to replay entire missions just to have one more go at a boss.

      • 8 months ago
        Anonymous

        In order to get S ranks in missions you have to do it in one go

      • 8 months ago
        Anonymous

        true but older AC games also were less bullet spongy and had refills anyway before big boss fights or long levels.

      • 8 months ago
        Anonymous

        I don't even see why it matters because you have to one shot levels for S-ranks anyway, and most of the time needing to resupply will frick you out of the S-rank anyway. Ibis is an exception but that one's pretty understandable.

  146. 8 months ago
    Anonymous

    >Beat Ibis with 142 hp left

    • 8 months ago
      Anonymous

      >Right after posting this phase 2

      • 8 months ago
        Anonymous

        'Scool just be exactly twice as good and you'll do it fine.

      • 8 months ago
        Anonymous

        No worries, you learn phase one well enough to do it with minimal damage at some point, THEN you get your ass beat by waves of shots and ultra-blade lasers. Seriously though, it's entirely learnable, but it IS hard. It's supposed to be.

  147. 8 months ago
    Anonymous

    Just 100%ed all the first generation games.
    Is it me or does AC2 play much more floaty?

    • 8 months ago
      Anonymous

      It does. It's *the* missile boat game

  148. 8 months ago
    Anonymous

    is this a good lightweight build

    • 8 months ago
      Anonymous

      no, melee is very committal and is almost hard countered by gatlings/zimmers. it's just youtube bait.

      • 8 months ago
        Anonymous

        >no because in PvP....

        • 8 months ago
          Anonymous

          you can build anything you like in PVE, why even resort to youtube

      • 8 months ago
        Anonymous

        the idea is to use it after you stagger the enemy though

        >no because in PvP....

        and yea I don't care about PvP

        • 8 months ago
          Anonymous

          >use it after you stagger the enemy

          both the stun needle/trueno have superior direct hit damage with no commitment

          >duh it's for PVE

          just fricking pilebunker lol

          • 8 months ago
            Anonymous

            what would be a good lightweight build then?
            I don't like testing making my own builds in games

            • 8 months ago
              Anonymous

              I beat the game before any meta shit by going dual laser handgun on a lightweight, it was pretty fun

              • 8 months ago
                Anonymous

                light speedy build with dual lazer handgun and dual sweet 16 on switch was how I S ranked the wall mission when i first started playing, yeah its fun

            • 8 months ago
              Anonymous

              Right now I'm doing a stun baton, Zimmerman, and dual songbirds
              Found this shit myself before the meta gayging came out.
              You can do a lot of mech parts, but I make sure I have the chicken legs equipped because jumping mobility is so fricking great on lightweight builds.
              I use the arquebes Corp generators, I think it's called a v01c? It's great regen and has great energy caps

            • 8 months ago
              Anonymous

              I've been testing a bipedal laser lance, laser rifle, laser drones. Pretty fun vs ACs in Arena. Can't wait til I unlock funnels.

  149. 8 months ago
    Anonymous

    No checkpoint in Eliminate the Enforcement Squads. And I gotta beat both freddie and the HC. I'm a goddamn shitter

    • 8 months ago
      Anonymous

      >mecha girls
      where the frick are they then because that for sure ain't one

    • 8 months ago
      Anonymous

      yeah when i got to chapter 4 i decided im probably too much of a shitter to S rank every mission and its not worth the stress

    • 8 months ago
      Anonymous

      they're so based for putting a secret AC fight in that mission too. I had a lot of fun trying to get the S-rank after malding just trying to originally beat it my first playthrough.

    • 8 months ago
      Anonymous

      That shit was really rough for me, too. Eventually beat it without needing to change my all plasma build much.

    • 8 months ago
      Anonymous

      This is fricking gay. I can't even remember how I beat this HC my first time through, now he's basically no-hitting me with back-to-back staggers. I thought pulse gun was for energy shields like his. Frick this

  150. 8 months ago
    Anonymous

    Found this coral generator called "aorta" and it makes all my engines deep red
    Uh, but it has really shit recovery speed so what good is it? I do a fast speedy jump build, but is the aorta good on tanks quad legs or tank treads?

    • 8 months ago
      Anonymous

      Coral generators will give you almost your full energy gauge back when you fully deplete it and are some of the better energy weapon generators. Honestly I find them to be the most fun generators.

      • 8 months ago
        Anonymous

        Found this coral generator called "aorta" and it makes all my engines deep red
        Uh, but it has really shit recovery speed so what good is it? I do a fast speedy jump build, but is the aorta good on tanks quad legs or tank treads?

        Focus on building the energy efficiency stat with Coral generator and the gap between empty to full shortens, you can do some nutty combos

      • 8 months ago
        Anonymous

        Wait what the frick? They insta refill you? I never tried going OUT of energy with it, maybe I need to boot it up and try it out again.
        The red fire looks cool as shit.
        Also I picked up the stun baton, and this thing is fricking awesome. Love being able to do a delayed explosion or just combo the frick out of overwhelmed enemies

    • 8 months ago
      Anonymous

      The Coral generators have really, really bad recovery speed but their post-recovery energy supply is fantastic. What that means is that if you completely use up all of your energy, it'll shoot back up to about 80% full after a couple of seconds, rather than having to slowly let it tick back up. So it encourages you to be really reckless and use up all of your energy without letting it recover.

      Every generator has a post-recovery energy supply like that, the Coral ones are just particularly focused on it.

    • 8 months ago
      Anonymous

      The gimmick is that you need to blow the entire bar for it to be worth it because of its insane regen but it annoyingly stalls out if you dont

  151. 8 months ago
    Anonymous

    I was kind of disappointed with the arena matches, especially them just being data.
    I thought it was awesome in the old games when you'd kill someone in the field and they'd be gone from the arena

  152. 8 months ago
    Anonymous

    It definitely has flaws for me, but i really like it for what it is.

  153. 8 months ago
    Anonymous

    Kind of short, no mission decisions except like once I think and even then the one you don't take gets killed by someone else anyway, builds all have to revolve around stagger. Other than that I still love it.
    I'd say it's not as good as For Answer but a hell of a lot better than 5

  154. 8 months ago
    Anonymous

    Needs pvp ranks so you can actually try to git gud after you unlock all the parts and beat the game three times.

  155. 8 months ago
    Anonymous

    I can't impregnate Ayre.

  156. 8 months ago
    Anonymous

    >all this complaining about basic enemies being weak
    AC is the only game that gets the fantasy of piloting an anime mecha right and normalgays will never understand it.

    • 8 months ago
      Anonymous

      Right? Its part of the power fantasy to be the anime mecha protag merking people left and right.

    • 8 months ago
      Anonymous

      I can understand why people jumping into AC6 are putoff but why the frick are people who have played the previous games saying it like its new? Did they want the equivalent of those AC2 floating alien things to be behind every door?

    • 8 months ago
      Anonymous

      AC is gritty merc mecha though not anime power fantasy.

      • 8 months ago
        Anonymous

        >Gritty merc mechas can't be power fantasies

        • 8 months ago
          Anonymous

          I guess taking easy missions is a thing but there should be more hard missions.

          • 8 months ago
            Anonymous

            Its an issue with pacing. Easy missions at the start of the game, harder ones at the tail end would be the ideal. Last Raven probably did it best with its branching paths. The other games avoided the issue by just unlocking all the missions for ranking up once you complete the main story. Having to do a whole replay in AC6 really hurts it here, especially when they don't even give you a ranking unless you use the mission replay.

            • 8 months ago
              Anonymous

              >especially when they don't even give you a ranking unless you use the mission replay.
              they really should rank you at least on NG+

  157. 8 months ago
    Anonymous

    AND THE ROCKETS RED GLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARE

    • 8 months ago
      Anonymous

      Nice tank.

    • 8 months ago
      Anonymous

      IT'SA ME, MARIO!

  158. 8 months ago
    Anonymous

    >hate how the light tetralegs look
    >hate how slow the heavy tetralegs are
    I'm a troubled soul...

    • 8 months ago
      Anonymous

      I've embraced the slow. I just wish I felt tanky.

      This is fricking gay. I can't even remember how I beat this HC my first time through, now he's basically no-hitting me with back-to-back staggers. I thought pulse gun was for energy shields like his. Frick this

      If you can, boost kick freddie into the corner and keep him there. I used pulse armor before I attacked him. Take no damage on the MTs. I usually go the PCA ST or whatever that flies around the most. Boost kick pilebunker, plasma all around. Inside I just take my time so I take no damage. Vertical plasma missiles are really good in here. You can kill all of the PCA MTs before the LT or whatever blows the door open and shows up. As for him, I stay in his face and just try to dodge the shield bashes. He'll sit in plasma AoEs and is always in range of an uncharged pilebunker or quick boost kick. Charged plasma rifle shot when he's staggered boost kick pilebunker.

  159. 8 months ago
    Anonymous

    Normal shotguns are so underwhelming after you use the zimmerman or other explosive/hard hitting weapons.

    • 8 months ago
      Anonymous

      The SPAS needs to be the fast firing shotgun with range, and the zimmers need their range half nerfed

  160. 8 months ago
    Anonymous

    Bow chicka bow wow

  161. 8 months ago
    Anonymous

    How many people do you think are taking screenshots of fake builds to pretend like they use non-meta weapons for cool points, and then switch back to zimms and songbirds as soon as they play a mission?

    • 8 months ago
      Anonymous

      Dunno man, I understand the meta and everything but I just find other builds more fun.

    • 8 months ago
      Anonymous

      im a bit insecure about the dj scratch disc on my chest

  162. 8 months ago
    Anonymous

    Where can I get codes of Corp images
    This is all I got

  163. 8 months ago
    Anonymous

    Full Rocket Spam is easier

  164. 8 months ago
    Anonymous

    GUN 13 RAVEN
    EJECT YOUR WEAPONS AND PUNCH THAT AC TO DEATH RIGHT NOW SOLDIER

    • 8 months ago
      Anonymous

      >eject your weapons
      so kill one enemy with dual miniguns? got it

      • 8 months ago
        Anonymous

        GUN 13 RAVEN
        EJECT YOUR WEAPONS AND PUNCH THAT AC TO DEATH RIGHT NOW SOLDIER

        frick i meant the machine guns. joke ruined.

  165. 8 months ago
    Anonymous

    why is there no dlss?

    • 8 months ago
      Anonymous

      Jap devs gonna Jap dev. We're lucky physics aren't tied to framerate.

  166. 8 months ago
    Anonymous

    there is a distinct lack in long range weapons,as linear rifles have too slow of a projectile speed and too high a damage falloff to compete with the snipers they're replacing, leaving missileboats as the only long-range build left. Aside from that the pvp is too centric on stagger instakills, turning otherwise fun matches into "who gets their instant kill combo first".

  167. 8 months ago
    Anonymous

    GIVE ME A SURVIVAL MODE WHERE I CAN JUST DESTROY EVERYTHING FOR AS LONG AS I WANT

  168. 8 months ago
    Anonymous

    Can someone spoonfeed me on how to optimize my FCS, Generator, and Booste choices? Im in NG++ and still feel like im missing something

    • 8 months ago
      Anonymous

      fcs
      >what range do you play at
      >do you use missiles
      >en load and weight
      gen
      >how heavy are you
      >how comfortable are you playing above your ideal qb weight
      >how much en do you need
      >en load and weight
      booster
      >how fast do you wanna be
      >how heavy are you
      >how much do you melee
      just read the tool tips. it explains what all the stats do, from there experiment with different parts.

  169. 8 months ago
    Anonymous

    621
    Shit yourself, now.

  170. 8 months ago
    Anonymous

    Is melee weapon against Ibis a good idea?

    • 8 months ago
      Anonymous

      It's doable but worse than guns. If you get lucky it's fine but ibis can just decide to fly away from you for extended periods of time and fully recover your stagger build up.

    • 8 months ago
      Anonymous

      you always have to stagger it first. Medium range and then when stagger BOOM you can melee the b***h.

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