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  1. 11 months ago
    Anonymous

    Done.

    • 11 months ago
      Anonymous

      >classic 80s action hero
      >bad

  2. 11 months ago
    Anonymous

    It's Japanese and I'm racist

  3. 11 months ago
    Anonymous

    Offline MMO
    Shit music
    Bland party
    Bad combat
    Story is a total rip-off of Star wars + LOTR

    • 11 months ago
      Anonymous

      this, you know a game is bad when it comes with its own bot so you're discouraged from actually playing the game
      everyone played it for 2 days before just going back to XI

    • 11 months ago
      Anonymous

      tpbp
      Art is shit too

    • 11 months ago
      Anonymous

      >Story is a total rip-off of Star wars + LOTR
      I only played up until you return to the starting city after a... temple, iirc? But I don't understand how it's rip-off of SW.

    • 11 months ago
      Anonymous

      >Shit music
      pretty remarkable for a mainline ff game

    • 11 months ago
      Anonymous

      >Offline MMO
      people say this all the time, but what does it mean?
      I play MMOs consistently and I don't see anything in XII that is MMO-ish. I guess hunts, maybe? But that's entirely optional content.
      the rest is just shitflinging, shit music? Bland party? Fran and Balthier are some of the most iconic FF characters in the entire series.
      the OST has the single most unique and recognizable soundscape of any RPG, anyone who played any Ivalice games can instantly recognize it as "Ivalice music". https://youtu.be/zNk_sfbyIkM
      it's megabased and megasovl

      • 11 months ago
        Anonymous

        >but what does it mean?
        MMO-like combat

      • 11 months ago
        Anonymous

        The "automatic" aspect of the combat does remind me of how MMOs play.

        • 11 months ago
          Anonymous

          what MMOs are automatic aside from Runescape? Mabinogi?
          When XII came out WoW was already a thing and that was never automatic, neither were Everquest or Asheron's Call.
          Also this might be just me, but I never bothered with the gambits. They cost money to unlock and I can just do the same thing manually, and it's more fun and engaging that way too.
          The only actual use for gambits is making overnight mob farming setups for the post-endgame. I can't imagine someone voluntarily going out of their way to automate their videogame and then watch it play itself, I don't think that's how most people experienced it.
          I only see gambits mentioned on Ganker, but if I talk to people it seems like nobody really bothered past making some auto-ether setup.

      • 11 months ago
        Anonymous

        FFXI but offline

      • 11 months ago
        Anonymous

        In terms of grind, FFXII seemed like the biggest jump or transition that I've ever seen in the series.
        >really obscure and esoteric methods of obtaining items/encountering monsters
        >don't touch this one specific treasure chest if you want the super weapon
        >.00001% drops

        Of course the whole series had low rate drops, but like I said, it seemed like this game took a jump

        • 11 months ago
          Anonymous

          but that's all post-game optional content
          nobody who just plays the entire game would encounter that, or bother with the zodiac spear or the postgame hunts
          that's like judging XIII by the postgame which actually lets you pick your team and upgrade characters how you want, while obviously the entire rest of the game never lets you do that and even locks your crystarium

          • 11 months ago
            Anonymous

            I don't know about you, but tons of people care more about the post game or spend more time on the postgame than the campaign.

            But don't get me wrong, I'm not necessarily complaining, the grind isn't even really required, but I'm just saying it all contributes to it feeling like an MMO

        • 11 months ago
          Anonymous

          Confirmed 7+10bab. Even setting aside things like ff9 excalibur or ff11 drops, have you ever actually tried to get things like adamant armor in ff4? FF12 has some serious issues with endgame items, like improperly translated hints in NPC dialogue or the phon coast chest hint for zodiac spear being entirely lost in translation, but none of them have to do with drop rates.

      • 11 months ago
        Anonymous

        It is tab target combat. The animations are MMO tier as well.
        The zones looks like an MMO.
        The characters are as poor as an MMO too.
        Hence, it is like an MMO.

        • 11 months ago
          Anonymous

          It's not tab target at all, what the hell are you smoking?
          You can't just add "MMO" to anything and pretend like that makes sense. MMOs are extremely varied. WoW is nothing like XIV, XIV is nothing like BDO and BDO is nothing like PSO2.
          so what do you actually mean? That there's map traversing that takes time? I genuinely don't understand why everyone keeps saying it, it's such a spurious connection to make

          • 11 months ago
            Anonymous

            Bro it literally plays like XI

            • 11 months ago
              Anonymous

              that just makes you sound like you've played neither
              idk how you could have that opinion

              • 11 months ago
                Anonymous

                ok

              • 11 months ago
                Anonymous

                I haven't played XI, but after watching a quick video, it's absolutely apt.
                >battle log constantly keeping track of every mundane happening
                >character auto attacking with unnatural animations where you strafe around while attacking almost like your upper and lower bodies are detached
                >you have to be kind of close for the attack to happen, but even if you are too far away, or you separate during the attack animation, it magically connects anyways
                >quickly jumping in and out of "combat mode" with zero pomp and circumstance

                I don't know how the in depth battle mechanics may differ, but you are being willfully ignorant if you can't draw parallels between the feel of the two.

          • 11 months ago
            Anonymous

            >Why do people say that bloodstained plays like castlevania. Like what does that even mean?! Is it because they both jump? Because they both attack enemies? Are you saying that mario odyssey also plays like Castlevania?

            • 11 months ago
              Anonymous

              Bloodstained and Castlevania are literally the same game, made by the same dude.
              XII still plays nothing like an MMO.
              You control a party of 3 characters and coordinate them to win by giving them commands through an ATB system.
              Besides the visuals, XII and VII play the same, with the addition of range in a 3D space reminiscent of the tactics games.
              Nobody says VI or VII play like an MMO though.
              It's 3 homies in a row ATB, with summons and limit breaks.

              I think you're just blinded by some visuals that remind you of MMOs? Maybe the UI?

          • 11 months ago
            Anonymous

            MMO-Black person, go home
            You are too stupid to discuss anything with

      • 11 months ago
        Anonymous

        Most of the combat in this game revolves around mmorpg-like auto attacks. Then it becomes even more auto because the game is built around you configuring a priority list of if statements for your party. You could technically do everything manually, but that ruins the flow of the game.

        • 11 months ago
          Anonymous

          >You could technically do everything manually, but that ruins the flow of the game.
          That's how I played the game. I loved it

        • 11 months ago
          Anonymous

          >You could technically do everything manually, but that ruins the flow of the game.
          I think spending 20 minutes setting up your gambits every 2 hours ruins the flow of the game
          selecting commands like in every other FF game feels natural

          • 11 months ago
            Anonymous

            >20 minutes
            LOL
            Usually you just need to add in an extra step to prioritize attacking a flying enemy that exists in that area.

            What ruins the flow of the game is the characters constantly queuing up the wrong attack, and you have to pause everything to select the right attack.
            >BUT EVERY OTHER GAME HAS YOU SELECT ATTACKS!
            The enemies in 12 have way more HP and take longer to kill. having to select "fire" over and over and over is not how the developers intended

            • 11 months ago
              Anonymous

              I always play it with minimal or no gambits at all and it's perfectly fine
              just select fire dude
              like how are you going to set up all your gambits and then complain the game feels like runescape? Just play the game. Gambits cost gil too so you're going out of your way to get those instead of armor or weapons or spells, just to complain after.

      • 11 months ago
        Anonymous

        It means floaty animations, slow default move/attack speeds, and enemy variety. There, saved you paragraphs of bullshit.

    • 11 months ago
      Anonymous

      >shit music
      All the rest i can forgive you but the music is top tier

    • 11 months ago
      Anonymous

      same case with DA Inquisition.

    • 11 months ago
      Anonymous

      >Shit music
      You clearly have a severely underdeveloped taste regarding art. I suggest working on that.

  4. 11 months ago
    Anonymous

    Fran stats are not that good.
    MCH job is shit.
    besides that it's soul

    • 11 months ago
      Anonymous

      >Balthier is the worst gun user because his attack animation is too long and he has decent STR, which is wasted on guns

  5. 11 months ago
    Anonymous

    Not enough Fran. Whole game should've just been a Viera breeding simulator.

  6. 11 months ago
    Anonymous

    Doing the fun world/hunts/side quests causes you to completely outstrip the game's level pacing and make it to easy.
    Same problem with Dragon's Dogma.

  7. 11 months ago
    Anonymous

    give this a remake like ff7 and you will see these people say its the best ff game

    • 11 months ago
      Anonymous

      7 was never good. It's overhyped because it was babbys first jrpg back in the day. It's not hard to surpass it.

      • 11 months ago
        Anonymous

        It's still the best of the PS1 era. 8 and 9 are painfully slow and have no respect for your time in battles.

      • 11 months ago
        Anonymous

        7 characters are objectively better and it’s not even close.

      • 11 months ago
        Anonymous

        I agree with this.
        10 was by far much better. Tho no disrespect on people who like 7. It was probably a great time to play as a kid.
        But it was just ok to me. The characters were great tho.

    • 11 months ago
      Anonymous

      please no
      if they "remake" it they'll do some moronic shit like add XIV's fake male viera, retcon them as "asexual and agender until 10 years old" (they really pulled this shit) and do some moronic gay ass time travel, multidimension garbage involving characters from TA and TA2
      I hope to God they stay the frick away from all Ivalice games, Nu-Square doesn't deserve to touch them

      • 11 months ago
        Anonymous

        After XVI I want an modern Ivalice game
        Imagine a sex scene between Bangaa and Nu mou

        • 11 months ago
          Anonymous

          a modern*

    • 11 months ago
      Anonymous

      Don't see how you can think this. The only people who like 7r are drooling compilationtards who want to clap when they see sephiroth. There's no overlap with 12's audience

      • 11 months ago
        Anonymous

        Different anon, but I like both. They’re both up there among my favorite FFs.

  8. 11 months ago
    Anonymous

    I love XII, loved it before the revisionists all did a u-turn and made out the game they'd been shitting on for years was all of a sudden great. It's a great game but there are flaws. To make out this game is perfect is stupid. I hate hate hate the way this game boots you back to the title screen when you lose. Sure, a lot of other FF games also do this but it IS a flaw. Take me back to the last saved state, don't waste my time by booting me back to the menu.

    • 11 months ago
      Anonymous

      I’ve played this game multiple times and got the platinum but didn’t know this because I never lost. Sounds like a skill issue. :^)

      But yes, it has flaws, despite being great.

      • 11 months ago
        Anonymous

        You mean to say in all the times you played it you never dashed ahead to a level that was beyond you? Looks like a pretty timid playstyle to me.

        • 11 months ago
          Anonymous

          No, I’m exaggerating. I got wrecked when the game first came out on PS2 as I was ridiculously underleveled. I just don’t remember this issue.

  9. 11 months ago
    Anonymous

    No party chatter
    You can go several hours of playing the game without the party member interacting with each other

  10. 11 months ago
    Anonymous

    Vaan and Penelo are along for the ride and not really part of the story, just there to be cute and 'relatable'

    • 11 months ago
      Anonymous

      >cute and 'relatable'
      Missed opportunity.
      Should be cute and funny.

  11. 11 months ago
    Anonymous

    There isnt a single Moogle, Nu Mou, Garif, Bangaa, or Seeq party member. What a fricking waste, there was no point in using Ivalice if they were just going to ignore all the races.

    • 11 months ago
      Anonymous

      Trying to hard to be Star Wars
      I feel like the story could do without Penelo and Larsa. Its been some time since I last played it but IIRC they don't serve much of role in the game.
      also these

      Not long enough.
      Penelo's story being cut.
      No unique costume for jobs.
      No if/else gambit.
      It's either no exp gains or piss easy enemies.
      Piss easy enemies.

      I also wish they would expand the bounty hunter system, I really enjoyed that one.
      I enjoyed helping other anons with cure manipulation (still works btw) many many years ago, was fun.
      Even though the game has some very apparent flaws, its still a great experience nonetheless

  12. 11 months ago
    Anonymous

    Entire game outside of Basch and Balthier

  13. 11 months ago
    Anonymous

    Not long enough.
    Penelo's story being cut.
    No unique costume for jobs.
    No if/else gambit.
    It's either no exp gains or piss easy enemies.
    Piss easy enemies.

  14. 11 months ago
    Anonymous

    MMO combat

  15. 11 months ago
    Anonymous

    Is there a wiki anymore that details all the cut content in this game along with all the weird stuff in the code that doesn't make sense?
    Would love to know since I unironically like this game a lot and would love to look more into it.

  16. 11 months ago
    Anonymous

    Females aren't naked

    • 11 months ago
      Anonymous

      theres an entire village of bunny girls who wear basically nothing

      • 11 months ago
        Anonymous

        >therealfunk
        have a nice day

  17. 11 months ago
    Anonymous

    I beat this game and barely remember anything about it

  18. 11 months ago
    Anonymous

    Every time I try to get into this game and start a new file, I ALWAYS either get filtered or bored by the time I reach the tomb dragon/moving wall boss.

    >turn-based combat pretending to not be by allowing you to move characters
    >literally pointless
    >Gambit system isn't a bad idea but now my game time is taken up by something that plays the game for me
    >too convoluted and should have had "set" behaviors rather than a gorillion individual parameters

    The story seems like it will pick up and will be fun even though it's very political in the beginning. Someone tell me why I should try again (other than delicious Fran).

    • 11 months ago
      Anonymous

      >Someone tell me why I should try again

      you like the cool looking world. thats pretty much the only reason to play it tbh.

    • 11 months ago
      Anonymous

      The wall demon is the Margit of FF12. You just need to grind a bit more

  19. 11 months ago
    Anonymous

    The license board/customization. OG version was best, but no matter how you it, it's just a troublesome skilltree. I'm not saying "use the FF5 job system", but a system where you can create a mechanically complex, varied and viable team is worthy of striving for. In that regard, we've pretty much only got 5, Bravely games, tactics, and tactics advance 2.

    The last one is worth mentioning again, cause it doesn't just use 5's system, it uses both 5's AND 9's, to great effect.

    15 had an interesting, but poorly used, idea of making you combination of royal arms your class/job. I guess 7R tries the same, but with even less success (I love them both though).

  20. 11 months ago
    Anonymous

    Van

  21. 11 months ago
    Anonymous

    Ashe isn't sitting on my face.

  22. 11 months ago
    Anonymous

    No HBO style sex scene with nudity. I have no time for kiddy FF.

  23. 11 months ago
    Anonymous

    I love this game but there are definitely flaws. How about having the lamest final boss in the series? Who thought roiding out Vayne was a good idea? Anyone?

  24. 11 months ago
    Anonymous

    >it was all a dream
    Imagine defending this slop

  25. 11 months ago
    Anonymous

    It has no main character and basically no fricking story.

    • 11 months ago
      Anonymous

      >filtered by semi-complex fantasy geopolitcs story replacing interpersonal soapopera story for women
      kek

  26. 11 months ago
    Anonymous

    absolute shit treasure chest system that was probably devised to sell strategy guide

  27. 11 months ago
    Anonymous

    >Dude what if we made literally half the cast be inconsequential to the story
    >Dude what if we made multiple cutscenes where the main character has no idea what's going on and just stands in the background while people who matter speak
    >Dude what if we made a character who's literally just a random girl off the street with no important qualities outside of an extremely large ass
    >Dude what if we made a character with an interesting and nuanced backstory and then only let the player use him in one dungeon, at the end of which he dies
    >Dude what if we made a villain who has zero emotional connection to the heroes and doesn't even meet them until the last ten minutes
    >Dude what if we took an established setting with a million interesting species and then only included humans and bunny humans as playable characters
    >Dude what if we gave the narrator a comical Apu accent
    >Dude what if we made a complicated political plot and then ruined it by turning it into standard ancient god shenanigans halfway through
    >Dude what if we made a plot where the heroes have almost no impact on what happens until 95% of the way through the story, and they spend their time tromping from one ancient temple to the next
    >Dude what if we took everything 100% seriously and had zero levity outside of Balthier and Cid
    >Dude what if we wrote all of the dialogue to sound like a Renaissance Fair
    >Dude what if we we had no overworld and all travel was handled by a menu or floating teleport crystals
    >Dude what if we made a battle system where you set everything up in advance so that you don't actually play the game
    >Dude what if we made a level-up system where all of the characters become literally identical in function
    >Dude what if we made summons useless except for opening doors
    >Dude what if we put all of the interesting and unique content in sidequests
    >Dude what if instead of having fun side games like the motorcycle chase and Triple Triad we had nothing

  28. 11 months ago
    Anonymous

    Physical abilities fricking suck so you end up doing nothing but basic attack the whole game.

  29. 11 months ago
    Anonymous

    I was actually thinking of playing this for the first time and I see this thread
    Is FF12 a good entry point into the series?

    • 11 months ago
      Anonymous

      >Is FF12 a good entry point into the series?
      hell no

    • 11 months ago
      Anonymous

      No. Play 6, 7 or 10. Alternatively 4 is good for beginners if you've never played a JRPG.

    • 11 months ago
      Anonymous

      12 is the best of the series but it won't give you the FF experience, just play one of the popular ones like 6, 7 or 10.

  30. 11 months ago
    Anonymous

    No Nu Mou/Bangaa/Moogle party members.

  31. 11 months ago
    Anonymous

    It's not XVI

  32. 11 months ago
    Anonymous

    >finally using programmable parties after tales did it ten entire years prior
    that said i frickin loved it and played right thru it. the forced hollywood shit is gay but charming god damn i hate Ganker but otherwise felt incredible using Bashch to bash and tank everything, girl jailbait for hasting/buffing/healing and boy jailbait for cleansing/stealing/megadeeps. honestly tho i wouldnt have finished it if i couldn't have sped it up by four times. overpowered option, really great. reminds me of emulator farming pokemon.

  33. 11 months ago
    Anonymous

    no Fran sex

  34. 11 months ago
    Anonymous

    >Another XII thread
    Reminder that Vayne Solidor did many things wrong and could've done better if he co-operated with his brother and father.

    • 11 months ago
      Anonymous

      when I first played I though Larsa was a girl and fell in love...

  35. 11 months ago
    Anonymous

    Nothing will ever surpass Ivalice, simple as that.

  36. 11 months ago
    Anonymous

    why would invest my time in a game with 10+ versions and they'll just release a new one next year, rendering all my progress obsolete?

    • 11 months ago
      Anonymous

      Just play the original, is more challenging and the licence board is overhated.

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