How DO the other weapons work?
The game told me about them because of the engraving tutorial or whatever, but not how to get them.
I think my Framme has a staff from Micaiah now, but it didn't explain why that happened. Is it because of Rank 8? Can others use it now too, or is it only for Framme?
For most emblem you unlock emblem weapons at bond level 1, 10, and 20. If you put the emblem on someone else you need to raise the bond with that character to use the weapons with them. Additionally you gain emblem weapon upgrade slots for every character that reaches bond 10 but getting the gems to actually do the upgrades is super grindy, at least until post game.
Each character has a certain "bond level" with each emblem ring.
As a character's bond level with an emblem increases, they unlock various bonuses. That might mean that the emblems give a stronger boost in combat, that might mean giving "weapon proficiencies" that you can use to change classes, that might mean inheriting skills that can give your characters powerful abilities or that might mean unlocking powerful weapons that characters can use while engaged.
Micaiah gives staff access to everyone straight away, but other characters unlock different weapons as they level up
Early game? Decent, as a thief she can abuse Mercurius without wasting experience and level ups as a base class because lol Master Seal shortages and of course more avo. But when Marth returns she can't take advantage of Break Defenses or smash sword Lodestar Rush unless she reclass to Wolf Knight, which tops sword rank at B, she will be stuck with Steel Blades for the engage attack.
there's no saving those awful growths anon. Anyone who tried to use Merrin in maddening and didn't second seal her knows what i'm talking about. she has insane bases and good growths but they're all hidden by her awful class.
Cavs are probably the worst they've ever been in Engage, and thieves are just better in every way than wolf knight aside from the 1 movement. that 1 mov is not enough to make up for the classes pathetic .15 Str growth.
>Cavs are probably the worst they've ever been in Engage
Not even an anti 3H schizo but horses in that game are a million times worse because of the moronic speed penalties, the only horse classes worth a damm are bow knight and valkirie, with one being locked behind dlc
Anon, Wolf Knight has 5% Str growth and Thief has 10%. Realistically that's one whole ass point in 20 levels. A point you get simply by reclassing Thief into Wolf.
Wolf gains 2 Build 1 Movement and an entire weapon. which can be whatever works well with your engage skill of choice. Wolf also has Hobble which is more useful than Pass.
1 Str, Hobble, and 1 move sound like fine tradeback for 2 defense and losing the Covert type, depending on your need.
5 months ago
Anonymous
Do you not realize how huge covert bonuses are?
5 months ago
Anonymous
do you not realize how busted bonded shield is?
5 months ago
Anonymous
"Can" is the operative word. It can also be useless if you don't force it yourself, which is completely valid. But also know that enemies will not target you at all if thy reach 0% hit, defeating the purpose.
5 months ago
Anonymous
>But also know that enemies will not target you at all if thy reach 0% hit, defeating the purpose.
You know you don't have to give the Micaiah engrave to your thief right? The Sigurd Engrave is way better for them since it gives more might AND doesn't overcap your evade.
alright, so now lets hear what a faithful translation would translate "Yoropippi" as. I hate localization as much as anyone, but when you whine about actual innocuous shit like this you just give pro localization morons more ammo to show how stupid "translation purists" are.
5 months ago
Anonymous
maybe go back moronic homosexual.
5 months ago
Anonymous
Your image is just agreeing with what i'm saying, so i'm not sure how it pair with your post attacking me for saying it.
5 months ago
Anonymous
this isn't a real argument
on the same side of the coin it's just as easy to argue it's extremely easy to just leave it as-is instead of even trying to translate it exactly because if how innocuous it is
it proves troonlators just change shit to push their cultural imperialism agenda
alright, so now lets hear what a faithful translation would translate "Yoropippi" as. I hate localization as much as anyone, but when you whine about actual innocuous shit like this you just give pro localization morons more ammo to show how stupid "translation purists" are.
Isnt her dialogue basically gyaru speak?
What would a good alternative be?
5 months ago
Anonymous
it's not even gyaru speak, she just has this forced quirky cheerful image that she's trying to present as herself. It's all gibberish she made up that doesn't line up with any particular archetype.
5 months ago
Anonymous
>It's all gibberish she made up that doesn't line up with any particular archetype
NOOOOOOO SHE USES THE KANSAI DIALECT WHICH MAPS EXACTLY ONTO MIDWESTERN HICK YOU STUPID GAIJIN
Only I, an american mullato, truly understand the burden of translation
5 months ago
Anonymous
You're right, willy speak didn't have a direct translation so that makes removing 11 romance options and removing the mentions of men/women on supports completely ok
5 months ago
Anonymous
You sabotage your own argument when you complain about banal shit at the same time as things that are actually relevant
Being able to knock up anner is important, saying "hiya papaya!" instead of "yoropipi!" is completely inconsequential and if anything an accurate translation
5 months ago
Anonymous
It's complete made up gibberish.
It's probably even more fricking moronic than hiya papaya.
Based fem-General chad. Have some Wendy. This was a funny round of combat. Wendy hit one of the crits and, not to be out-done, Murdoch then decided to land that 19% hit.
Btw I want to clarify something. Her bush WAS massive until big brother made her trim it so he could lap up her perfectly presented hairless slit with his tongue at his pleasure.
>lady of the plains >has two massive mountains for a chest
what kind of false advertising is this!? they should be forced to change her name to "Lady of the Hills" at the bare minimum.
>they can't beat brigand wiener
Celica and Est beat brigand wiener all the time though? All the brigands around say that those two are in fact the best in the business when it comes to brigands and the beating of wieners.
Random thought, since they've already got Himukai, they should make a full Fire Emblem Etrian Odyssey game. Like Etrian Odyssey gameplay, but the classes and characters are all from or based on fire emblem ones.
Ah so like a return to EOV with the Legendary titles? where at level 20 you pick a promotion path for your base job and can get skills from that path after that point? >Dark Mage locked until halfway through the game
frick you, i want to be throwing out broken AoE poisons from the first stratum.
alright I'm the guy who compiled this image originally.
Here have this if you're gonna toss it around so people can at least see how the dots connect.
By the way, as a little extra: The scenario writers for Three Houses all are scenario writers for Dynasty Warriors and Samurai Warriors. the Lead writer also working on other warriors spinoffs like Hyrule Warriors and One Piece Pirate Warriors 4.
This is painfully evident in japanese since the whole name of the game is a chinese poem and a strong allusion to the Romance of the Three Kingdoms. Which is likely where the game gets the inspiration for the plot as it focuses on the war between three nations.
>Engage had the Fateswakening AND Revelation writers
Legitimately cursed. Do we know who wrote Heirs of Fate? I remember Sombron's motivation reminded me a bit of Anankos' in the DLC and I want to see if the writing staff was the same.
nope. Well at least not that I can find in youtube because most channels who uploaded the DLC cut off the bottom half of the screen during the credits.
Wouldn't be surprised it's all the same people, given the Synapse group was more involved in Revelations than in the main story.
realistically 3hrt is already just fates 2 but worse
they tried to go from 2 routes to 4 and it failed horribly resulting on 2 + 0.5 + 0.5 routes
they will either triple down and try to make 5 routes (and likely fail) or give up on the concept entirely and go back to awakening/engage as the formula
Ephraim doesn't even know what his penis is for, he just thinks it's a smaller weapon in case you lose your main spear since it only gets erect when he's fighting.
even on maddening you can just shove a master seal up yoropippi's ass so she can carry your own ass for the first third of the game and then you can just start rolling out your chosen combo to steamroll without any real grinding
Anons are giving this anon shit for this, but I think it's more probable you just had a brain fart. The real meme is suggesting Yunaka is good for anything besides offering her papayas at market for the men.
Is jade even better than louis? Jade can't hit for fricking shit on her intro chapter and is not going to get kills while Louis has been tanking for 5 chapter by now
5 months ago
Anonymous
She has a lot of his same problems, but yeah she's basically worse in all the important ways. Realistically both the armors have similar issues and are competing not just with each other, but with everyone else for deployment. General is just a shit class and they're unfortunately canonically balanced around it (low spd) but ultimately not all that unfixable, it's Engage after all.
Idk how you make a brain fart like that. To think you can master seal Yunaka, you'd have to believe she somehow promotes into a thief? Like wtf would she have been before?
She doesn't statistically feel that much like a promoted unit, really, and Thief has conventionally been the term for an unpromoted class. I could see how if you're on autopilot it's a mistake you might make.
5 months ago
Anonymous
louis has better stats overall but jade has axe proficiency instead of lances. Since both are slow you probably want axes over lances and personal proficiency bumping GK from B > A gives you silver great weapons. I'd still say louis is probably better.
not even going to correct it
i have been on this shithole long enough to know when you shit yourself is better to just dip out instead of doubling down
Idk how you make a brain fart like that. To think you can master seal Yunaka, you'd have to believe she somehow promotes into a thief? Like wtf would she have been before?
I think it's funny that everyone memes on Engage for everyone somehow escaping sombron on chapter 10 when the exact same thing happened in Houses after you side with Edelgard and Rhea becomes the immaculate one, except houses doesn't even give you a chase chapter for it, you just somehow escape along with your entire class
Crimson Flower is poorly written and contradictory to the point where it almost has to be considered non-canon to the rest of the game. Only edeltroons will disagree.
You are mistaken in believing the people with a hate-boner for Engage went in with an open mind and rationally concluded they didn't like the game after completing it for themselves. They first decided they hate the game for whatever reason (likely an eceleb they follow called it cringe or something) and then scoured the script looking for "proof" that it sucks. Any proof at all is good enough to solidify their opinion. If you go over past titles they claim to love with an equally pessimistic outlook you'll often find just as many "plot holes"/dumb moments if not quite a few more (FE7).
>dood, conquest is the best game in the series, dood. dood, it's so good, dood. dood, the story might be bad, but the gameplay is FIRE, dood.
ConquestBlack folk think that because the story is dogshit and the gameplay is mediocre, that the gameplay is among the best in the series, and birthrightBlack folk think that because their gameplay is dogshit and their story is merely bad, that the story is somehow acceptable.
Cop-out answer, and includes things like Radiant Dawn, Genealogy, and FE8. I would really like to hear you tell me how Radiant Dawn's gameplay is more interesting than Conquest's.
I was ignoring your previous bait, as it was general enough to be innocuous, but I have to interject here - why do haters of Conquest's gameplay always extremely shallow reasons for disliking it?
It's always some dumb pet peeve, like the lack of weapon durability or silvers being bad. Is Awakening a game than Conquest better because of weapon durability? Is Genealogy better because of repairable weapons? Is that it?
And is 3H bad because of lack of weapon triangle (another tard complaint, this time from the other side usually)?
Is weapon durability just an inherent "game with: good/game without: bad" button? No. Did this single decision cascade into a dozen other flaws with fates? Yes. Fire emblem is a strategy rpg series with resource management elements. The two biggest restricted resources of the series are weapons and exp. Fates becomes an absolute balancing mess due not entirely, but in large part, to this one decision that I find so poor that I have no qualms declaring it as a mistake.
homie, you're the one that responded with the lazy weapon durability meme
Fire Emblem has generally had pretty poor resource management elements. I'll concede that exp is a big important one, but in most games there's some easily replaceable big-dick generic weapon that costs 200g at an ordinary shop. Javelin, hand axe, nosferatu, whatever.
It's rich to criticize Conquest's resource management when, unlike the GBA or Archanea titles for instance, you don't get constant 20k gold infusions from benevolent kings just for playing the game. Other consumables like tonics and actually useful staves also eat into your funds.
I've just always found it to be a half-baked, poorly thought-through criticism. Weapon durability isn't inherently important, resource management is, of which Conquest has plenty.
5 months ago
Anonymous
Saying that removing durability altogether is a fix for OP weapons like killers and javs/hand axes being too cheap and easily available is like a store getting a shipment of broken bowls and instead of sending them back to get fixed, selling them as a new and innovative colander design.
5 months ago
Anonymous
What did he mean by this?
5 months ago
Anonymous
Fix broken things instead of taking a lazy shortcut that only makes things worse, while pretending it's somehow an alternative fix.
5 months ago
Anonymous
Why is no durability a "lazy shortcut"? When faced with the problem of not being able to just linearly increase stats with higher weapon tiers, they actually gave weapons interesting trade-offs and were forced to nerf some of the historically overpowered ones while still keeping a lot their utility (javs and hand axes). Why do they have to stick with weapon durability if not having it tends to make the games better? Just because historically it was a thing?
5 months ago
Anonymous
This homie really thinks 6 MT javelins and 7 MT hand axes are 'big-dick' weapons.
5 months ago
Anonymous
This is gonna shock you, but hand axes and javs are not considered good because of their offensive stats.
5 months ago
Anonymous
The big open secret with Fire Emblem is that the best shit is the shit you get early. In every game (no, you can't name an exception, don't try). It's always the most unassuming, boring thing that actually works. There is no Godkiller +1 sword. The aging ex-retiree on the horse with a battle-worn iron lance is actually as good as it gets. Use your stat boosters. Buy mass produced inferior throwing axes. It won't get better.
NTA but Radiant Dawn has top tier maps. Ledges add something to map design in both aesthetics and gameplay that other games seriously lack. It's tragic that they did away with them rather than fix the few easily addressable issues that they had.
I was ignoring your previous bait, as it was general enough to be innocuous, but I have to interject here - why do haters of Conquest's gameplay always extremely shallow reasons for disliking it?
It's always some dumb pet peeve, like the lack of weapon durability or silvers being bad. Is Awakening a game than Conquest better because of weapon durability? Is Genealogy better because of repairable weapons? Is that it?
And is 3H bad because of lack of weapon triangle (another tard complaint, this time from the other side usually)?
>another tard complaint, this time from the other side usually)
And I'll interject here - the lack of a WT or another mechanic to promote the utilization of multiple weapon types in 3H has cascading effects on class balance, enemy comp and the use of weapons themselves. Swords for example are completely outclassed and aren't worth investing in over the course of the game beyond dipping thief for an early base speed boost.
There's a lot of collective fantasy about the essentiality of the WT. It's really a sacred cow. But the fact is, it's never really done that much. It's sort of vaguely consequential early on (even then your Jagen ignores it), until your giga homies get up and running, then you ignore it entirely for the last 3/4 of the game. 3H has much more serious mechanical problems than +/- 10 hit.
5 months ago
Anonymous
>or another mechanic to promote the utilization of multiple weapon types
The implementation of WT varies and more often than not there's more in play than WT to promote use of the multiple weapon types like how Kaga gives everyone and their mother a good prf weapon. Fates in particular shuts off weapon rank bonus on the losing side of the triangle and weapon rank bonuses in Fates are substantial. Engage has the break mechanic, IS is clearly attempting to make it more relevant rather than removing it. The issue 3H has is bows and axes are dominant and everything else is either mediocre or garbage. There's no incentive to invest long term in sword rank. Even a minor implementation like +10/-10 hit would go far to keeping them relevant.
>No weapon durability? This isn't FE! It's only good if I can fill my units' inventories with killer weapons, hand axes, and javelins then enemy phase the entire map in like 3 turns!
You people seem to abhor having to think about things.
And there are multiple remedies to this problem that don't involve bringing back the bi-maply iron weapon/jav/hand axe restock >Give powerful weapons durability so they can still be powerful and not break the game >Balance the endgame (when you obtain these weapons) around the player having access to extremely powerful weapons
There are an innumerable number of ways to make the strong weapons strong without completely bringing back weapon durability.
[...]
Is weapon durability just an inherent "game with: good/game without: bad" button? No. Did this single decision cascade into a dozen other flaws with fates? Yes. Fire emblem is a strategy rpg series with resource management elements. The two biggest restricted resources of the series are weapons and exp. Fates becomes an absolute balancing mess due not entirely, but in large part, to this one decision that I find so poor that I have no qualms declaring it as a mistake.
>The two biggest restricted resources of the series are weapons and exp
And in conquest it's weapons, exp, and gold. I know for a fact that you didn't obtain all of the weapons you wanted because there's literally not enough gold in the game to do that and still afford things like seals and tonics.
5 months ago
Anonymous
>>Give powerful weapons durability so they can still be powerful and not break the game
That's why I was thinking, if they can keep durability for Staves, they could do it for Special and busted weapons.
>YOU MUST LIKE WHEN THING TAKEN TO OTHER EXTREME AND BECOME NEW PROBLEM!
What other impression am I supposed to get from what was said? That's exactly how almost all of the games with durability function when you play optimally, and you said that this was objectively better than having no weapon durability. The truth is both having and not having durability can work as long as the game is balanced well around that decision. So far, they really haven't pulled that off with having it, and the games that don't have it have been a lot more successful in making weapon choice interesting more than annoying.
Personally i think there could be a happy middle ground, like everyone has an infinite use iron or slim weapon based on their class and then anything better than that has durability.
People who sperg out about 3H not being FE ignore FE4
People who sperg out about Conquest not being FE ignore Thracia
People who sperg out about Engage not being FE have somehow forgotten Fateswakening
FE will never escape "if you like X game you're not a REAL fan" because everybody has a different idea of what FE is and its usually just whatever game they played first
Nobody "wants" Leif. Leif is like government cheese...gets the job done if there are no better options. Put him on your 5th- or 6th-string combat unit.
Someone who doesn't have any Build and is slowed down by weapons, also Leif's Engage attack does okay damage until you lose him.
Being honest, a good Skill Ring is more useful than Leif if you have them.
Not joking, Leif's engage attack hits with 4 weapons, and only 1 of them is his shitty Mag scaling sword. Put him on a unit with good Str and his engage attack will oneshot pretty much any boss. I think there's a meme build that abuses Momentum with it to get even more overkill.
Fun fact: Sword Power boosts every hit in Leif's Quadruple Hit even though he only uses the Light Brand in one of them. Sadly Sword Power is expensive to inherit but you can pull off massive Quadruple Hits if you want.
5 months ago
Anonymous
I assume ONLY Sword Power works, and Axe/Lance Power probably do nothing for Quadruple hit, Right?
5 months ago
Anonymous
No idea.
Actually, let me boot up my endgame save and find out.
5 months ago
Anonymous
It'd be really funny if you could stack 2 different powers for +80 damage quadruple hits, but i'm guessing it's just coded as a "Sword attack".
vantage is good enough to equip him just for that on some units
Arms shield is pretty good for tanky units and I'd say he's probably the second best emblem for damage tanking not counting hector from the dlc. Though having 2 GK/general on your team is perhaps excessive. I turned the royal knight you get at the end of the game into a GK and that worked okay for me considering I had no one better to deploy.
>Though having 2 GK/general on your team is perhaps excessive.
How do I get Great Knights?
I was told to promote Louis to one, but he doesn't have Axe Proficiency, which I'm guessing is from Ike?
You only need to be Armored at base and then have 2 weapon proficiencies (Lance/Sword or Lance/Axe for Louis).
Leif has Axe proficiency if you want it, otherwise inherit Sword from Marth/Roy/Sigurd.
leif has it at level 7 or so
bond fragments are very plentiful so unless you wasted them all on gacha you should be able to buy pretty much any bond level you want below 10.
Leif, Ike, Edelgard, Camilla, Hector. So if you don't have DLC it's either Ike or Leif. Leif in particular gets Axe prof super early at Bond level 2, so it costs like one rubbing session to get it from him.
Okay, sick.
Based on what you guys said about who Leif is for, it sounds like I should give him to my Louis anyways!
leif has it at level 7 or so
bond fragments are very plentiful so unless you wasted them all on gacha you should be able to buy pretty much any bond level you want below 10.
Leif, Ike, Edelgard, Camilla, Hector. So if you don't have DLC it's either Ike or Leif. Leif in particular gets Axe prof super early at Bond level 2, so it costs like one rubbing session to get it from him.
The best Leif i managed to make was a hero Merrin with engraved hand axe and levin sword, which prevented switching to leif's terrible weapons and it was still worse at tanking than ike or hector
Leif's Axe is fine though, it's a spear and sword you want, although if you're using a Levin sword then i'm not sure what your issue with Light Brand is.
The lightbrans is much weaker than the levin sword and you are "forced" to use it so i may as well give it to someone with decent magic and str that isn't a buildlet
>The lightbrans is much weaker than the levin sword
not really. It's like -2 Mt for 20 crit and +10 Lck. Most of the time i'd prefer the Light Brand over the levin sword.
Leif's better at vantage than tanking imo. Bond 9 strats are really powerful, but it has it's issues and if not doing that I'd rather just use him as a build fixer.
Lapis. Of the first 6 emblems the ones that synergyze better with her are Marth>Leif>Roy>Sigurd, even better if she inherits Sword Power 2/3 for Quadruple Hit nukes (or Lodestar Rush with a smash sword).
Unless you didn't give her canter for whatever reason and gave her speed +3/4 as well, inheriting build +3 is worse in every way than speed +3. A point of build can never increase your attack speed more than a point of speed would have, and it's the same SP cost.
5 months ago
Anonymous
clapis is already fast but the levin sword slows her down by several points, she joins right before Leif, who gives build +3 dirt cheap...
5 months ago
Anonymous
Lyn gives speed +3 like a couple chapters later, and as explained here
But 10% more build is strictly worse than 10% more speed (this is the difference between warrior and berserker). A point of build is only a point of speed if you're wielding a weapon that requires that entire build stat, while a point of speed is ALWAYS a point of speed.
, build is a strictly less valuable stat than speed, because it's just speed that sometimes doesn't count.
5 months ago
Anonymous
lyn is 4 (four) chapters away and build +3 means PLAPis gets 3 more speed immediately so she can one round things and get more exp and sp, besides there's no reason no to stack both until you get enough sp for something else
5 months ago
Anonymous
>besides there's no reason no to stack both until you get enough sp for something else
Yes there is. You shouldn't be spending any SP before losing your rings because you should be trying to get canter before sigurd is gone. Build +3 is not good unless you have a unit who really needs both speed +x AND build +x.
5 months ago
Anonymous
not everyone needs canter
5 months ago
Anonymous
Look at it this way: Berserker has 20% more strength, about even in speed due to the difference in Build and Speed growths, way more HP and is about even in defenses . You're free to make him a warrior if you'd rather be using bows from the get go, which is actually a solid reason to make him a Warrior.
Forgot to mention warrior also gets 10% more res, so warrior is ALSO strictly better defensively against all enemy types.
5 months ago
Anonymous
make him a warrior, then Jesus. Jeez, it was just an idea. I made mine a Wyvern Lord
5 months ago
Anonymous
canter is unironically a pointless crutch for shitters that can't position
If you want to make suboptimal decisions, just admit you're making them because you find them fun. There are very few units in the game that make sense to not have canter on, and Lapis definitely isn't one of them.
5 months ago
Anonymous
>There are very few units in the game that make sense to not have canter on
if that's how you cope over being a crutch shitter more power to you
5 months ago
Anonymous
>t. uses the ancient well and/or dlc
5 months ago
Anonymous
mage knight doesn't need canter, there's just no point...and i could just give lapis sigurd since he comes back the earliest anyway, so she'd have +3 spd from the class skill +3 spd from lyn and +3 build from earlier preventing speed loss, waiting for canter is not a big deal
5 months ago
Anonymous
>mage knight doesn't need canter, there's just no point
How can you actually think being able to move 2 extra spaces almost every turn is not valuable? You'd rather spew complete moronation than admit you maybe messed up with inheritance - it's laughable. And giving sigurd to a mage knight you could have easily gotten canter on prior to ch 11 is even dumber.
5 months ago
Anonymous
>and Lapis definitely isn't one of them
If you're trying to do something like Mage Knight Lapis (which is where I think the Build+ on Lapis argument started) you can definitely make the argument for Build +4 over Canter. She'd have 6 build and only a 5% growth so an engraved Bolganone weights her down by 4, but since her magic's low she really wants Bolg to secure kills. Running build and speed is way better for her combat.
5 months ago
Anonymous
canter is unironically a pointless crutch for shitters that can't position
5 months ago
Anonymous
>inheriting build +3 is worse in every way than speed +3
While it's true in a vacuum that SPD+ has more value than BLD+ as an inherit, this overlooks the availability factor. You get Leif at chapter 9 and you can get build+4 at bond level 6. You get Lyn at chapter 12, and you can get speed+3 at bond level 9, while +4 is locked behind paralogue completion, and bond level 16. There are definitely buildlets who might want both anyway, though I really don't like doing that.
On one hand he’s not helping his case when he says favoritism. But on the other hand I understand the frustration back in the 3H days when everyone dicksucked Lysithea’s damage, whule I learned how busted cutting gale and darting blow where together.
Favoritism is how everyone plays these games (even though people think they're not showing favoritism to Kagetsu or w/e), it's how you ultimately beat them with ease, there's no shame in it. The only problem when is when you don't understand how to allocate favoritism in an effective way.
Like spending all your gold on Venomous obviously a dumb instance of favoritism
>people think they're not showing favoritism to Kagetsu or w/e
This is why I'm tired of people swallowing the Solm homosexuals spermies so much. I get it, they have good bases and growths. But literally every single "broken" Solm unit starts on one of the worst classes in the game. You NEED to spend at least a second seal to get them on to something good and HEY, guess what? That's called INVESTMENT, something you claim the early units are bad for needing.
For me it's more about comparing early game units, but what annoys me is when people are complete hypocrites about investment. Like the Clanne dickriders who will give him a ton of favoritism (often at Alear's expense) to get him to promotion very early, give him all the spirit dust and forges so he can actually keep up and talk about how amazing he is, but will shit of Anna non-stop for wanting Marth/Micaiah for a map or two even though she's one of the least greedy units after that. Or again with Anna, people hold her needing a master seal and ideally a second seal against her, even though almost every early game unit really wants one of both of those as well.
I didn't even know Clanne had dickriders.
To add on to your point, I think people tend to lump in all kinds of investment into a bucket, when that's not necessarily appropriate depending on the game.
Engage gives you Marth with Mercurius and Miccy with Great Sacrifice for the early game, and unless you're doing a challenge run, you should use the tools you're given. Of course we should take into account when units require investment but you don't get bonus points for throwing resources you could have invested in units in the trash.
5 months ago
Anonymous
Making the 10% magic growth unit actually do things makes people feel clever I guess.
I think people tend to neglect who units are competing with for resources, especially when it's time-limited stuff like Mercurius/Micaiah that you can't just save for later units like a stat booster. A common thing people will say when boosting a "bad" unit is that you could give those resources to someone who's already good, but in the case of Engage's early game you don't actually have a lot of those and the exp formula means your best units will plateau at a certain point once they get too high leveled anyway.
>Or again with Anna, people hold her needing a master seal and ideally a second seal against her, even though almost every early game unit really wants one of both of those as well.
The thing is that in maddening you have leniency for 1 or 2 outliers and out of all of them Anna is one of them that does have a return for the investment.
It's true that Pandreo is better as a mage, however you don't have many speedy mages in Engage and having Anna as a second best helps a lot. She is by no means necessary however as Ivy and Pandreo are easily all the magic you need, depending on how squishy you want your team to be in the long run.
Jean is also similar to them, however Jean has greater returns than anyone else when it comes to earlygame investment if you promote him into the right classes. However, like you said, it's all in the investment that can go to other people
5 months ago
Anonymous
>Jean is also similar to them, however Jean has greater returns than anyone else when it comes to earlygame investment if you promote him into the right classes. However, like you said, it's all in the investment that can go to other people
Fun fact, Anna is still a better Sage than Jean even with his passive. Mind you Jean can do literally anything else better, and he's still a good Sage too, so I'm not saying Jean is bad
5 months ago
Anonymous
Jean's slightly better than Anna at 10/1 in Sage/Mage Knight, Anna's slightly better as the game goes on, but Jean needs more grinding to hit 10, doesn't have the gold personal (which is more fun than anything but it's better than nothing) and has a worse speed cap. Griffin vs Griffin is more interesting since Jean ends up being faster while Anna has better magic. And then there's physical Jean which is just awkward because either he needs to have 9 levels with doubled magic/res growths or wait until chapter 9 to start leveling, neither of which feel good.
I really wish his paralogue gave a second seal. I don't hate the concept of him but it completely fails because his gimmick doesn't really work because he has to wait if he wants to reclass. Effectively putting two magic villagers in the same game was just weird.
5 months ago
Anonymous
Yeah it's really weird that Second Seals aren't available until so late in without abusing the tower. ESPECIALLY for a character with a gimmick like Jean's
5 months ago
Anonymous
Jean glows a lot more if you do him physical instead. As a Berserker he can have a whopping 80% Strength growth and 25% Build growth and you can then pass him over to Wyvern Lord. An expensive endeavor but he can do alot thanks to the way his passive works.
We must have played very different Engages if Diamant can "function" with that Berserker tier dex of his.
If you can promote him ASAP he far outclasses anything else that can weild an axe until you... get to Solm. There's nothing wrong with ditching him once he outlived his usefulness. Even Chloe and Louis aren't essential in the long term.
>Timerra has a better weapon and isn't fragile as frick
lol, Timerra can't even lift the weapon she deploys with.
>Timerra powercreeps Piss
come on now anon lol
Chloe and Lapis are almost identical physically, except Chloe has the option to do magic. It's a thing but let's not seriously hold seal cost too much against a unit. Most units want to hop into another class and seals are not terribly rare by Solm. >Diamant
is not even better than Boucheron, sheesh, compare their stats at equivalent levens. They're weirdly similar, except Diamant needs out of his garbo prf class, which you already held against Lapis. Yunaka's just bad long term. >optimally
None of what you're describing is optimal, that's the issue. It's all very "feelsy" type stuff to be honest, and it sort of just seems like you don't want to think too much, as your main argument. Don't use Bouche if you think he's an omega shitter. But throwing away the entirety of the early cast with a few arbitrary exceptions is extremely wasteful and no "optimal" playthroughs do it.
Timerra literally is about as strong and fast as a Wyvern Lord lapis and has the same build, with the exception she actually has good defense and you don't need to level her nor reclass her you only need to give her the master seal you got the prior chapter.
Also Chloe has a stronger weapon than Lapis so she's dealing way more damage than her
>sheesh, compare their stats at equivalent levens
That's the thing. They're not Bourcheron comes level 4 and you really have to go out of your way to get him to level 10 given his atrocious start, all to promote him by the time you get Diamant. Diamant only needs you to dump the master seal after he's done showing off how Roy works.
They're not the same, stop pretending they have equal oportunities
>Yunaka and Diamant >good
Feels like a reddit post
hey, she can land her hits in the first 10 chapters, kill her targets and double. That's way better than what Alfred is doing.
5 months ago
Anonymous
>stop pretending they have equal oportunities
you're right, Boucheron has like a 6 chapter lead on Diamant, if you decide to use him he'll be way ahead of him.
5 months ago
Anonymous
I mean, yeah enjoy feeding him the 40 kills at 15 exp per pop or so he needs to level to 10 with his frail slow ass and awful accuracy.
But hey if you give him Micaiah you can speed the process up :^)
5 months ago
Anonymous
>But hey if you give him Micaiah you can speed the process up :^)
yes, why are you acting like this is some kind of smug "gotcha"? The point your moronic ass seems to miss is, that XP is just going to waste if you don't give it to Framme, Clanne, Boucheron, Etie, Alfred, Celine, Anna, or Jean. you can pretty much pick any 2 of those eight and give them Marth/Micaiah to catch them up and make them good in the early chapters without it costing you anything. Alear, Louis, Chloe, and Yunaka will be leveling up just fine without those emblems
5 months ago
Anonymous
>XP is just going to waste
noob talk
There's no such thing as lost experience. Literally everything and everyone that you mentioned is expendable and unnecessary. You gain nothing of value from strengthening them and even if you do chances are they will be worse than whatever will come afterwards.
You can literally just play to the best of your abilities in the map at a given moment, promote Alear, and whoever gets something immediately and ditch them later and you'll be fine and you did not lose anything of value.
5 months ago
Anonymous
>There's no such thing as lost experience
Spoken like someone who has no clue how experience works in engage.
5 months ago
Anonymous
And you speak clearly as someone who didn't understand me.
It doesn't matter if you exp abused ad got everyone you wanted to internal level 15, promoted, skills, yadda yadda.
Even if you didn't you can just grab Kagetsu, Ivy, Zelkov, Pandreo, Fogado, Merrin, Panette, Timerra, Goldmary, Hortensia, Seadall, and have a solid team of 12 units perfectly good to beat the whole game on maddenning.
Whether you made the most of the earlygame or blitzed through it is inconsequential.
5 months ago
Anonymous
Fricking GOLDMARY???
Why can't you just admit you're too big a brainlet to invest in a unit that doesn't come prepackaged with a bow? Goldmary, Jesus...
You'd be amazed at how easy Engage can be if you actually started playing it
5 months ago
Anonymous
Yes, fricking Goldmary. She comes 200 SP and 2 levels away from Brave Assist chain attacks with Dual Assist+. You know, a play that shaves 20% of every enemy's HP in the vicinity for every single other encounter.
She also has the one of the highest natural defenses so she is outright better than Louis as a Great Knight or General.
And she doesn't need you to abuse Sacrifice in order to be a functional unit 😉
5 months ago
Anonymous
>an unironic Dual Assist+ gay
you're hopeless
The beauty of Engage is that lots of things work, in fact that's all I'm trying to get you to understand, is that you're missing out on a lot by thinking in such narrow terms of raw base stats, while ignoring every other pertinent consideration. But hey knock yourself off Goldmarygay
5 months ago
Anonymous
>The beauty of Engage is that lots of things work
I mean sure if you dump everything into the well and get thousands of SP into the well you, Get Sword/Lance/Axe Power 6 to anyone and beat the whole game with overpowered skills.
You can also be a total lameass, make everyone a cavalier or a flier and spam bonded shield and watch everything die enemy phase.
Hell you can grind relay trials and farm master seals, stat boosters and second seals early in the game.
You can download the Fensalir and the Noatun and ignore Weapon Weight for axes and lances for two units completely.
If it's about everything you "can" do, it goes well beyond you can possibly imagine.
5 months ago
Anonymous
I'm glad you understand all that. Now are you able to separate what's actually effective from your personal preferences? Because that's what we've been talking about, if it wasn't clear - what it makes sense to do. Not what you "like" to do.
If you're not using the well, you certainly are not playing effectively. Again, feel free to do what you like, it's just that you can't seem to separate your preferences from the picture.
5 months ago
Anonymous
That's not being effective, that's paying DLC to win. I'll give you the well, however it's sad that players will no longer experience Maddening like it was on release. >it's just that you can't seem to separate your preferences from the picture.
Hehehe, rich coming from someone who is going THIS far for Boucheron of all units.
But since you use the cheat online stuff: If you have the Fensalir then Timerra literally doesn't have a weakness, she gets her full effective speed which is superior to Lapis, superior defense, far stronger set of weapons, backup and chain attack support, synergy with Sigurd, synergy with a -Dodge engraves due to her personal passive (Camilla Engrave killer lance), and burst damage from Sandstorm.
Which is better than +10 Hit/Avoid and -10 Crit
5 months ago
Anonymous
Who said anything about DLC?
I'm not a Bouchegay, he was an example. I already said if you don't like him, bench him, whatever who cares. The overarching point is to not waste the ~10 or so maps of no-stakes piss easy cannon-fodder enemies being a lazy gay and refusing to invest in units that will pay off in heaps soon. It's not like you can't mix some Solmiggers in with your early invested dudes for a very strong team. >Timerra spoiler
Eh, sure. I'm not actually a Timerra hater, I definitely think she doesn't hold a candle to almost any of the early units on availability alone but whatever, it's not such a big stinking competition
5 months ago
Anonymous
>. The overarching point is to not waste the ~10 or so maps of no-stakes piss easy cannon-fodder enemies being a lazy gay and refusing to invest in units that will pay off in heaps soon.
and MY overarching point is that you don't have to micromanage and overconcern yourself with setting units up in the long term when everything you have early on can be easily replaced with nothing substantial really lost. You can invest all you want as a personal preference, but whatever advantages you can get in the earlygame are quickly diluted as every single meaningful resource arrives during the solm arc along with strong units.
For instance, at best early on you can get someone Sword Power 2 from Roy if you spend everything you have into the well and funnel that into a, say Lapis to get her +4 damage per attack. Well guess what, Kagetsu raw has +4 Str on a trained Lapis, there's your Sword Power 2. That master seal, that precious experience, those skill books down the drain unless you keep adding more life support to the vegetable girl.
Look this is going nowhere. It's clear that you couldn't convince me in the last hour so we've been at it, and I couldn't convince you. Let's just agree to both play however we like.
5 months ago
Anonymous
Cope as you may, Canter is a game defining skill. Memegetsu can't get it for a while. I won't agree to disagree on that, but sure, we can be done with this tomfoolery. Up to you.
5 months ago
Anonymous
>Canter is a game defining skill.
For you low skill ass, perhaps, I can into position. It's not even gone the whole game either, and the hardest part of the game happens well after you get Sigurd back. Either ways you can only promote like 4 units or so, so realistically your midgame team will still have mostly units without Canto anyways.
5 months ago
Anonymous
>I can into position >muh canter is about escaping danger, not pushing aggressively forward and setting up 4-way refreshes
Ah, the endless cry of the 'tard. Saw it coming.
5 months ago
Anonymous
>the endless cry of the 'tard.
rich coming from someone who can't be aggressive or defensive without crutching on canto. Try playing Shadow Dragon, it'd do you well to learn to play without skills and actually learn to solve your problems with your pieces on the board and not through skills.
Anyways, it's clear now that you're beneath me in terms of strategy games, I'll take my leave. Don't bother replying anymore.
5 months ago
Anonymous
Wold and Sedgar are a crutch, shitter.
5 months ago
Anonymous
Really?
Wolf and Sedgar?
That's what you think the crutch is in Shadow Dragon? Prepromotes with dogshit bases but meme growths?
5 months ago
Anonymous
Did you use them? Did you get them then immediately reclass Sedgar to General and Wolf to Hero? If so, you didn't beat the game. Also if you used any ballisticians you didn't beat the game. They're a crutch for people who want to attack enemies without worrying about positioning or putting their units in enemy range.
5 months ago
Anonymous
Anon
I didn't used a picture of Caeda for no reason.
Unironically, go look up the most broken clutch in the game.
I find it weird that you immediately think of wolf and sedgar for being broken and ignore the single most busted mechanic in shadow dragon.
5 months ago
Anonymous
Well to me it was just a given that someone as prideful as yourself would never stoop to the level of forging wing spears or other effective weaponry. That'd be even more embarrassing than actually using ballisticians.
Anyways you are in a moronic purity spiral where you arbitrarily decide certain vanilla-game assets are "crutches" and you are somehow better for not using them. But there's no doubt you use many other extremely powerful features that someone else may argue the same thing for. You are not better than someone for choosing to do a self-imposed challenge that they haven't chosen to do.
5 months ago
Anonymous
And it seems to me like you just haven't played Shadow Dragon and is working off word of mouth.
Fun fact: there was an online shop that sold brave weapons which doesn't exist in the game normally.
Honestly go play it, it's fun. It's a very good formatice experience if you want to get better at the games.
5 months ago
Anonymous
I accept your concession. New mystery is better, too.
5 months ago
Anonymous
Concession to what? We are not having an argument.
Also I agree, new mystery is better, but I do believe you should start with shadow dragon first.
5 months ago
Anonymous
>l-l-last words h-haha totally not gonna read anymore from u
I've played Shit Dragon on H5. Let me guess, you refused to use Warp in that because it's a "crutch," right? Did you also refuse to forge? Do you really take so much pride in not using useful, intended features? Ok, feel free to be moronic.
Nevertheless, Warp...Canter...the Well...these are undeniably resources that enhance aggressive play. You can't win this. You aren't playing as aggressively as you could be by not using these features. As long as you can accept this incontrovertible fact, it's all fine.
5 months ago
Anonymous
>grind trials
Since you brought it up, has anyone here ever actually tried to use the tower in a lunatic run to grind at all? Is it even feasible for exp? I've never even looked at it.
5 months ago
Anonymous
frick no
5 months ago
Anonymous
you don't keep any exp from the tower on maddening. The second seal/master seal thing is just that it unlocks at chapter 6 (IIRC) and has a low chance of dropping them, so you can do it over and over to try and get early class changes.
5 months ago
Anonymous
>grind trials
Since you brought it up, has anyone here ever actually tried to use the tower in a lunatic run to grind at all? Is it even feasible for exp? I've never even looked at it.
you do get VERY little experience and only low chances to drop SP skills and minimal ammouts of crystals to forge emblem weapons (like you get 2-3 and you need 20-30)
Maps are very hard due to high volume vs your units and in classic your units permadeath even on the tower I believe. The maps are all the same, too, and it's not very fun.
Relay Trials are much better if you want to farm stuff since you only really need to be present to gain stuff and the things you get are potentially game changing if you do it in the early maps.
5 months ago
Anonymous
I assumed you meant relay trials since they unlock way ealier. The offline one definitely sucks to play on maddening unless you lower the level.
Well shit, because my Alear has 12 STR after using the energy drop, despite being level 16.
there are other ways to patch up str than energy drops. You can switch to a class like warrior and use the higher base damage axes while having higher str growth to help out long term or you can switch to thief/wolf knight and use daggers since they get +2 damage from each up grade level.
5 months ago
Anonymous
you don't keep XP, i did do a run where i farmed the tower for second seals ASAP so that i could class change everyone for an all thieves meme run. sadly i got bored of that run before i got far enough to have any worthwhile stories about it.
5 months ago
Anonymous
how long did that grinding take. Is there no limit to taking over missions or did you have to wait for daily tickets at all?
5 months ago
Anonymous
there's no limit to taking over missions.
5 months ago
Anonymous
Oh i didn't answer how long it too. It was probably a few hours of playtime total, i don't remember it being that bad but i was doing other things at the same time so i might be completely off on how long it took. i told myself it was worth it because i kept a version of the save that hadn't used the second seals in case i wanted to do other different meme runs.
5 months ago
Anonymous
You don't get second seals in the tempest trials, only in the relay trials. there are some tricks to relay trials.
5 months ago
Anonymous
that's so disingenuous i'm not even sure i should bother with a reply. Like yes it's possible to beat the game with just a lategame team, just like it's possible to clear the game with nothing but early game units. there's basically no point in discussing anything with you if you're metric for "consequential" is "does this need to be done to finish the game at all".
Zelkov, Fogado, Timerra, and Goldmary are all units you can easily outclass with a properly leveled earlygame unit like Chloe, Louis, or even Boucheron, like it's not even hard to make them better than the later ones by the time they join.
5 months ago
Anonymous
>are all units you can easily outclass with a properly leveled earlygame unit like Chloe, Louis, or even Boucheron
because why bother?
5 months ago
Anonymous
You're literally forced to deploy chloe, Louis and Boucheron for most of the early game, you're acting like you have to go out of your way to use them, the only early game units with that issue is Lapis mainly because unlike Citrine, jade and amber she needs a second seal to really hit her stride
5 months ago
Anonymous
>most of the early game
You literally can ditch Boucheron after chapter 6, which is after you can power grind with Micaiah.
You ignore the fact that by the time chapter 7 rolls Bouch and the firene squad is likely going to be level 7+/- and still in need of a boost to promote, while everyone alcryst onward can begin to promote as they come which is a huge advantage.
So you can keep doubling down on Boucheron or wait two chapters and promote Diamant instead. It doesn't matter either ways both will be outperformed as axe users by Panette or Hero Kagetsu.
5 months ago
Anonymous
This applies to almost every other FE game btw, we literally have an archetype for 11th hour broken units that can solo the game from their recruitment onwards, so pretending this is an issue with Engage's early game units and not just the reality of the franchise is dumb
5 months ago
Anonymous
Dude you're not convincing anyone with this faux efficiencygayging, while sucking off Timerra and Diamant of all units. We all get that you can lowman FE and win, but you have to be an absolute moron to not train up a couple going into Solm. A serious twit. It's just so easy to do and the benefits are so plainly obvious.
5 months ago
Anonymous
homie, just promote Diamant and ditch him after 12~13 or so, why is that so hard for you to understand? Use him as he's viable and then ditch him, why in the world are you arguing this?
I am not saying you should BFF Diamant the whole damn game, I'm saying he's a way better expense in the moment of your master seal than a useless axe user that needs to be babied for six whole levels when you get less than 15 experience every kill.
But you know what, you do you. Fricking give Micaiah to the bouch, powerlevel him, get a worse diamant that you have to commit to making a mage knight for the rest of the game for a sunk cost fallay.
5 months ago
Anonymous
>waste one of the 4 early master seals to use Diamant for 2 maps >not le heckin 6 levelrinos though on a unit that's forced deployed for several consecutive maps!! never that!
You genuinely just don't understand the basic incentive of the game. This ain't Rekka no Ken, homie. That's why I'm asking you to cut out the efficiency larp. You're attacking efficient strategies that, and instead suggesting horribly inefficient strategies that specifically don't work in Engage.
EXP is not an overly precious commodity early on in Engage, as long as you're not incompetent and know where to look for the right opportunities.
5 months ago
Anonymous
>waste one of the 4 early master seals to use Diamant for 2 maps
yes, it's whatever. >not le heckin 6 levelrinos though on a unit that's forced deployed for several consecutive maps!
I'd honestly rather bring Clanne, who can chip with 100% accuracy or Vander who can actually take hits. By chapter 6 he hit the bench, he doesn't even get to see Micaiah.
> I'm asking you to cut out the efficiency larp
I'm not being efficient I'm being effective. There's nothing really worth being efficient over in the earlygame, instead play to your immediate needs. Simple as. >EXP is not an overly precious commodity early on in Engage
No it is not, but there's also not really much to gain from it either.
5 months ago
Anonymous
>No it is not, but there's also not really much to gain from it either.
Yes there is, Black person, again - these units are the only ones who can use very potent skills until the lategame. You can pretend this isn't a valuable trait, but you're throwing away tons of utility by being lazy, this is inarguable.
5 months ago
Anonymous
why does everyone hate diamant? he is a decent tank candidate with a prf class that lets him use almost every sword and axe in the game >inb4 dex cap
you can easily fix that
5 months ago
Anonymous
That S rank sword comes near the end of the game, although it is good on him since it has high hit.
You don't need to tank because you can just use bonded shield but even if you ignored that, Diamant sucks at it because his str/spd/def are all just average on top of bad dex.
5 months ago
Anonymous
I don't get your thing with thinking Solm units categorically mog non-Solms. Timerra is "about as strong and fast as Lapis", except she joins later, also needs to be reclassed, and doesn't have access to as many skills? Yet Lapis is "bad" and Timerra is "good"??? What's your beef, anon? How do things work in your head?
Furthermore, Chloe can be trained to be a Lapis clone, and this is good, and Boucheron can be trained to be a Diamant clone, but this is bad? Make it all make sense for me, I'm struggling over here
5 months ago
Anonymous
Huh? Timerra doesn't need to be reclassed. Her base class is perfectly fine, unlike Lapis who wants to fly. >doesn't have access to as many skills?
Huh? She has access to everything she needs from Ike, Lucina or Lyn. The only one thing Lapis may have on her is Canter which Timerra doesn't need because she actually can enemy phase.
>Yet Lapis is "bad" and Timerra is "good"
Yes, unit who needs to get dragged across a section of the game where she's underpowered, needs limited resources, even at max investment she's worse than both your other available options and the things you eventually get, and doesn't get anything unique for the effort is worse than a Unit that's good from the start, has plentiful resources to improve from base SP to availability of seals, and a unique and powerful niche is better.
Context matters.
5 months ago
Anonymous
>Timerra >can enemy phase >Canter is for enemy phasing >???
Timerra's garbage at base, bro. No one wants to drag a foot unit with mediocre bases and no niche around Solm. Your opinions are wildly inconsistent and probably based on who you want to sex the most. I'm genuinely trying to come up with a better theory than that, none of it makes any sense.
5 months ago
Anonymous
>As a Berserker he can have a whopping 80% Strength growth and 25% Build growth
Warrior gets better speed, defense, and dex. It's pretty much strictly better than berserker seeing as build is a point of build will never be more valuable than a point of speed (at least until he literally caps speed).
5 months ago
Anonymous
*seeing as a point of build will never be more valuable than a point of speed
5 months ago
Anonymous
for Jean he actually gets a lot off the Build growth, specially in fixed mode since 25% build means a ping every 4 levels versus 15% which is a ping every 7 levels.
5 months ago
Anonymous
But 10% more build is strictly worse than 10% more speed (this is the difference between warrior and berserker). A point of build is only a point of speed if you're wielding a weapon that requires that entire build stat, while a point of speed is ALWAYS a point of speed.
5 months ago
Anonymous
Look at it this way: Berserker has 20% more strength, about even in speed due to the difference in Build and Speed growths, way more HP and is about even in defenses . You're free to make him a warrior if you'd rather be using bows from the get go, which is actually a solid reason to make him a Warrior.
5 months ago
Anonymous
>way more HP and is about even in defenses
You're trying to double-dip the hp advantage here. Berserker only has 10% more hp growth on Jean, which is almost inconsequential, especially when you consider warrior gets 10% more defense. Berserker's ONLY advantage is higher strength, and its bad dexterity means Jean will be less accurate than in warrior. It's pretty clearly a worse deal even without consider the bow access.
5 months ago
Anonymous
Yunaka gets powercrept really hard without a lot of favoritism and using a thief lategame isn't worth it with other stronger classes you could be using.
She's actually in a bad spot where midgame units completely outclass her and other earlygame units can at least promote/reclass once they hit level 10 to fix their combat or act as support while she's just stuck as a Thief for a long time.
5 months ago
Anonymous
This dude doesn't know what he's talking about, don't bother lol
5 months ago
Anonymous
Yunaka is kind of an Oifey. Really strong when you get her and can carry for a bit, but slowly gets outshined by the rest of your army as the game goes on. Use her while she's useful and drop her once she isn't.
5 months ago
Anonymous
You can use 1 thief at lategame no problem because forged steel daggers are bonkers.
5 months ago
Anonymous
>Yunaka gets powercrept really hard without a lot of favoritism
then ditch her for Zelkov.
Not because you invest into them early game means they have to stay the whole game.
5 months ago
Anonymous
Zelkov sucks too kek. Neither are worth using past the mid-game.
I think the situation changes a lot between Hard and Maddening. Hard has more experience gain and the Area, so even without the option to grind you can get a ton of pre solm units to a level high enough to promote
In Maddening you gain so little experience that units that get to you below level 10 struggle a lot to promote at all, so you don't even get the opportunity to invest in them properly. Other than Micaiah spam you can hardly powerlevel one single unit and many of them have unflattering starts.
And then the worst come that some pre Solm units you can invest a lot in them and have them still be worse than solm units reclassed.
Like, yes it's true Kagetsu, Panette and Pandreo need to be reclassed to make them most out of themselves but it's not the same to pop a second seal on them and them being good to go as it is to grind them over the first half of the game only to be stat for stat worse than a unit you just got raw.
I usually bring 3-4 10/1+ promoted units into Solm playing in a mildly LTCgay tryhard kind of way...not sure why people find it so hard, outside of a blind run. The emblems make everyone so moronicly good, it feels like there's no excuse not to do that much at least.
5 months ago
Anonymous
It's because what's the point in investing resources on, say, Boucheron, Citrinne, Lapis, etc when you're about to get the exact same performance but better in Panette, Ivy and Merrin?
It's not that you can't and it's not that it's "hard". It's that the investment return isn't there.
And you say "3-4" units well I know for a fact 3 of those are Alear, Louis and Chloe whom are well known overperformers in the earlygame. The exception, not the rule.
5 months ago
Anonymous
nta but some units aren't that bad and people act like it's Rutger/Miledy vs. Sophia/Wendy.
5 months ago
Anonymous
>I know for a fact 3 of those are Alear, Louis and Alear, yeah. Louis and Chloe, nope...
>what's the point in investing resources on, say, Boucheron, Citrinne, Lapis
Citrinne is unironically borderline broken early/midgame with an instant promotion
Lapis has similar stats to Chloe, another odd example
Bouche is on the lower end but still serviceable. I'm using him as a Mage Knight in my current run (this was not hard/costly to do, obviously it's a meme, but if you can't something physical with him while I'm over here making this dumb shit work something is very wrong with your strategy)
Why use them? Because they're all you got for a while, why in god's name would you not take advantage of that when it's easy to do so and they have exclusive access to powerful emblem skills you won't see until Ch. 17?
5 months ago
Anonymous
Alear, yeah. Louis and Chloe, nope...
*didn't mean to greentext that part
5 months ago
Anonymous
I'll give you Citrinne if you want, but she's recruited far too close to Ivy in my opinion.
>Lapis has similar stats to Chloe
Yeah but less movement, is not flying restictions, and a way weaker weapon. She needs to promote to achieve what Chloe is doing without promotions. And after she does she gets powercrept in petty much every chapter afterwards by Kagetsu, Merrin and Timerra except Timerra has a better weapon and isn't fragile as frick
>but if you can't something physical with him while I'm over here making this dumb shit work something is very wrong with your strategy
Why would I? That's the part that you don't seem to understand. Yes he's among what I got but you know who I also got? Diamant.
Promote him and I got an axe user that actually can frontline.
I have Yunaka who's very functional and she never needs to reclass in the whole game.
Not because you can invest in shitters and still get functional units means it's a good idea to do so.
Like don't get me wrong, I am not saying it's impossible and that there's no value to you playing around. Hell here's me Oogling Warrior Etie's abs, but I'm also realistic and can acknowledge that needlessness of this all and I'm not about to chastise people for having eyes, avoiding needless complications and wanting to play optimally.
5 months ago
Anonymous
>Timerra has a better weapon and isn't fragile as frick
lol, Timerra can't even lift the weapon she deploys with.
5 months ago
Anonymous
We must have played very different Engages if Diamant can "function" with that Berserker tier dex of his.
5 months ago
Anonymous
>Yunaka and Diamant >good
Feels like a reddit post
5 months ago
Anonymous
>Timerra powercreeps Piss
come on now anon lol
Chloe and Lapis are almost identical physically, except Chloe has the option to do magic. It's a thing but let's not seriously hold seal cost too much against a unit. Most units want to hop into another class and seals are not terribly rare by Solm. >Diamant
is not even better than Boucheron, sheesh, compare their stats at equivalent levens. They're weirdly similar, except Diamant needs out of his garbo prf class, which you already held against Lapis. Yunaka's just bad long term. >optimally
None of what you're describing is optimal, that's the issue. It's all very "feelsy" type stuff to be honest, and it sort of just seems like you don't want to think too much, as your main argument. Don't use Bouche if you think he's an omega shitter. But throwing away the entirety of the early cast with a few arbitrary exceptions is extremely wasteful and no "optimal" playthroughs do it.
>But literally every single "broken" Solm unit starts on one of the worst classes in the game.
ENTER
There's a fair amount of Solm units who I never bothered to reclass either. Pandreo, Panette, and Merrin I didn't reclass. Timerra, Fogado, Bunet I didn't use. Goldmary is the only one I got around that period who I had to spend a second seal on.
High priest is way worse than sage, especially if you don't have tome proficiency. Still bad if you do but at least the better caps gives it some niche. But Pandreo losing Bolganone is way worse for him than a couple of speed points. It's not like S staves matters at all.
High Priest -> Mage Knight is especially hilarious if you don't care about his healing. Immediately gain 3 speed, 2 build and access to Bolg plus eventual Chaos Style in exchange for 1 magic.
5 months ago
Anonymous
On the run I used him, I made him go Sage for various reasons, but yes, Mage Knight is actually more optimal for him because of his -1 SPD cap. He needs that Chaos Style for some endgame mobs. Incidentally on the subject of Solm units, Merrin actually makes a really good sage, and that's what I did on the following run.
unironically that's not even the problem, the real problem is the mobaBlack person mentality of NEEDING to be "optimal" but only exactly how guides say you can be opimal, and literally nothing else
The series innovates quite a lot, but the core gameplay of "build an army, move on a grid, level up stats and fight enemies to complete chapters" has remained intact since FE1. It's been incredibly consistent with the core. With Zelda, the 3D ones appeal to me, with Metroid the 2D ones do. Then there's Pokemon which innovates too little and just gets stale.
Thinking about potentially making an FE style game if I get into game development, though unsure what mechanics I would add/change to make it my own and not a carbon copy
just make a carbon copy. Fire Emblem style games are actually surprisingly few in number. Most TRPGs are closer to the Final Fantasy Tactics style that i personally don't like anywhere near as much.
>Most TRPGs are closer to the Final Fantasy Tactics style
Nah if I'm doing this type of game I'm doing it FE style, I personally do not like FF tactics
you will frick it up by changing something you shouldn't
make a carbon copy then figure out how to innovate on your sequel if you even get that far
I get that concern but I don't thinking making a carbon copy into changing for sequel is a good idea, would alienate a fanbase
>I get that concern but I don't thinking making a carbon copy into changing for sequel is a good idea, would alienate a fanbase
do you even realize which fricking series you're talking about
I agree she has a 10/10 design but she's a damn gimmick character >muh trash
and unfortunately she's not the only wolfgirl so we have examples of wolfgirls without Fates writing
>one of the worst written characters in a game with already shitty writing
I think just Birthright foxes are done dirty in comparison to Conquest wolves.
Out of the gate as an overview of the class Foxes naturally gain Avoid and a tiny bit of crit while Wolves gain Hit instead. This means that while Foxes are supposed to bank on inconsistent dodgetanking Wolves' gameplan is to be consistent attackers. Moreover in guard stance Foxes only pass 5 speed in pair up and 3 of the L*k stat while Wolves give 4 Speed and 4 Str. This means that you can get a lot more out of a pair with a wolf than a pair with a fox.
Individually talking about the parents themselves. Kaden for some godless reason only comes with a Beastone which is the equivalent of an Iron Sword that you cannot forge, while Keaton starts with the Beastrune which buffs his already high defenses massively as well as having mt adequate for his join period.
Keaton also adds Defense and Strength to his pair up stats with supports meaning his wife will have bonuses for all physical stats and his daughter is a welcome addition to deploying a god-tier backpack. Kaden only adds speed and flip flops between res and l*k which is not all too useful meaning you have to fight hard to marry him off as Hoshidan mothers don't have speed issues.
Finally in the context of the children, Selkie will struggle to find pair ups that boost her strength enough as she's too noodle armed to pierce through Nohrian's superior defenses even with inheritance bonuses and stronger moms like Hana. Not to mention she will still lack a natural Beastrune unlike Velouria who comes ready to fight from the get go.
Overall foxes themselves are fricked in Birthright while Wolves are balling in Conquest
Are you projecting something?
I just got off of Engage after playing it for 2 hours.
The fact of the matter is that artists dropped this game once it turned out that Chloe was a food character.
5 months ago
Anonymous
>potential for gokkun left on the table
A modern day travesty.
You guys realize the FE4 remake will fricking suck because they'll feed the need to add the moronic fanfic shit from Thracia like Arvis's super duper secret son and "muh petrification spell"
With the rumors that Switch 2 is gonna be PS4 tier do you think IS should ramp up the graphic quality of the next FE game and have "realistic" graphics with face modelling and all that or stick to the typical anime aesthetic
SWITCH ONLINE????
HELLO???
WHERE THE FRICK IS IT?
IM GETTING SENT TO THE MOUNTAIN WARFARE TRAINING CENTER AND I CANT EVEN PLAY THIS BECAUSE I LOST MY GAMEBOY SP 15 YEARS AGO FRICK OFF NINTENDO
All my games are back home. I only brought my Nintendo 64. It’s over fellas. Btw that sacred trilogy looks amazing im gonna play that ASAP. Please tell me I can have sex with my sister.
I genuinely don't understand how Normal/Classic is too much for anyone, I'm only just getting into FE myself and Engage was fun but not too stressful, and considering it's a game where you can just rewind turns, having any deaths at all is kinda crazy
no no anon, that means you followed the instructions correctly. Yunaka and Celine are tied with the best Onahole stat in the army, so you made the right play.
When speed capped. Otherwise no, not really.
Actually it's even sadder than that, the one time they made a skill related to build (Emblem Hector's Heavy Attack), it actually PUNISHES YOU for having too much Bld.
Heavy Attack is dogshit. Like it's okay as a freebie for the person using Hector, but they have to have comically low Bld like Timerra to even benefit at all. Also Eirika's Gentility gives the same +5 damage without the need to suffer a -5 speed penalty to get it.
When you don't have to choose. For instance when you equip Sigurd on a low build unit.
While it's true speed is always better, there are not many instances where you have to choose between getting more speed or getting more build besides whether to inherit Build+3 from Leif or Speed+3 from Lyn.
Ephikagay here.
I’m the moron responsible for the last 7 FE threads (hence the Ephika OPs). I’m going to be busy soon. I won’t be able to make the next threads. A brave soul just carry the torch.
Go forth my friends. Let us blanket page 1 in eternal incest
It'll be interesting to see how the Engage characters stack up against each other. Don't have much else besides that Nintendo Dream poll and the reddit/twitter poll to go off of.
whoever wins will get a boost in fanart in a few months, so if you like that it can be worthwhile. Otherwise it's just for anyone dumb enough to still play FEH.
Adoption is the process of taking animals home with you, the key point is you have to do so without their previous owners noticing until you're gone.
Also all dogs are equally good at mining. the important thing is just that you keep a full 5 dog mine going all game.
All dogs are the same sans fur color. That's it. If you can use mods then it doesn't matter you can make every animal drop steel and silver ingots without the useless iron ones. Maps with dogs: chapter 4, chapter 6, Jean's paralogue, Anna's paralogue, Tiki's paralogue, if you don't have the DLC your last 5th dog is at chapter 12.
I can't condone Casual ever. it's just waaaay too much of a powerboost for your playstyle. being able to do strategies like "I'll sac these 3 guys to the boss to get the kill" will just make the later difficulty a joke.
Like more power to you if you have fun playing that, but I'd respect a Hard/Classic run way before i'd ever acknowledge a maddening/casual run.
You look at - for example - Diamant. You go "he's cool", right? He's supposed to be. Then you remember, he lets Alear rail his ass with his wiener and also drinks Alear's cum. No matter what happens, Diamat is a wienersucker and therefore is not cool. Same with all the other guys. Maybe you go - "Well, Alear is a major gay so maybe he's a bottom" (submissive homosexual). No. The religious, worshipful attitude that the characters in Engage have towards Alear precludes them from being the active partner in the relationship.
Vander, the loyal old Knight? Sort of like Jagen ... except he takes it up the ass
Clanne, loyal retainer indeed! A replacement for Flora or the other b***h. Takes it up the ass.
Boucheron - all those muscles. Kind of reminds me of Rapheal from 3H. Uses Alear's cum as a protein drink.
Louis likes watching girls, but he likes being fricked by other men even more.
Jean, poor Jean. Groomed by Alear (then takes it up the ass).
Switch the O and the A because Fogado is gay, Bunet should be called Bumet (that's where he gets penetrated) and Pandero would consider it a Holy Duty to suck off Alear.
Kagetsu? Would bring him much honor to "make friends" with Alear (by being fricked by him).
Lindon is a cleric, so it's usually him giving it up the ass to other guys (young guys, see: Jean) but this time ...
Mauiver is as loyal to Alear's wiener as he is to Veyle.
Alfred, Alcryst, Amber (gay name btw), Seamendall, Rosado? We already knew they took it up the ass.
On release with no dlc I lamed maddening by using yunaka and Louis to block chokepoints and ground down enemies with canter thunder ivy and hort. I was too small brained for bonded shield abuse
you can use whoever you want if you if put effort into them. She's pretty fast but has low str so you just need to work with what you have. The main thing is that in engage it's much easier to patch up low speed than low str.
Well, axes are better on her if she uses Marth, Leif or Lyn, otherwise her low build (7 at instant promote and reclass) is better suited to double with lances.
I feel the same way about things like randomizers, there's no real reason devs couldn't toss one of those in games with very little effort, but they choose not to.
A forced Ironman mode would be super easy too, and could probably be implemented in less than an hour of dev time.
5 months ago
Anonymous
An official randomizer would be cool, but I feel they'll make it pretty limited because playtesting and balancing that can take way too much time, or they won't care and we end up with something not properly playtested like Awakening Lunatic+
5 months ago
Anonymous
Randomizers might be hard, but it IS surprising the closest you can get to an official Ironman mode is just doing Classic Maddening.
5 months ago
Anonymous
an official randomizer would be moronic because there's always a possibility of a softlock. it's different when you're doing it with a free mod instead of a mode in a paid for product. >inb4 hurr pirate
you know what I mean.
Yunaka with Emblem Marth.
Y/N?
she wants more avoid anyways so might as well get marth rank.
It's a perfectly fine choice, particularly if you aren't on maddening and don't care about the xp from Mercurius
How DO the other weapons work?
The game told me about them because of the engraving tutorial or whatever, but not how to get them.
I think my Framme has a staff from Micaiah now, but it didn't explain why that happened. Is it because of Rank 8? Can others use it now too, or is it only for Framme?
For most emblem you unlock emblem weapons at bond level 1, 10, and 20. If you put the emblem on someone else you need to raise the bond with that character to use the weapons with them. Additionally you gain emblem weapon upgrade slots for every character that reaches bond 10 but getting the gems to actually do the upgrades is super grindy, at least until post game.
Each character has a certain "bond level" with each emblem ring.
As a character's bond level with an emblem increases, they unlock various bonuses. That might mean that the emblems give a stronger boost in combat, that might mean giving "weapon proficiencies" that you can use to change classes, that might mean inheriting skills that can give your characters powerful abilities or that might mean unlocking powerful weapons that characters can use while engaged.
Micaiah gives staff access to everyone straight away, but other characters unlock different weapons as they level up
seems pretty dumb but marth emblem works on basically anyone so it's not exactly bad
>strengthlet with an emblem that's barely in the fricking game
If he's playing on Hard, it just werks.
Early game? Decent, as a thief she can abuse Mercurius without wasting experience and level ups as a base class because lol Master Seal shortages and of course more avo. But when Marth returns she can't take advantage of Break Defenses or smash sword Lodestar Rush unless she reclass to Wolf Knight, which tops sword rank at B, she will be stuck with Steel Blades for the engage attack.
>reclass to Wolf Knight
don't do that, ever. Wolf Knight is a dogshit class.
>t. shitter
there's no saving those awful growths anon. Anyone who tried to use Merrin in maddening and didn't second seal her knows what i'm talking about. she has insane bases and good growths but they're all hidden by her awful class.
>cav move dagger
>shit
Cavs are probably the worst they've ever been in Engage, and thieves are just better in every way than wolf knight aside from the 1 movement. that 1 mov is not enough to make up for the classes pathetic .15 Str growth.
>Cavs are probably the worst they've ever been in Engage
Not even an anti 3H schizo but horses in that game are a million times worse because of the moronic speed penalties, the only horse classes worth a damm are bow knight and valkirie, with one being locked behind dlc
Anon, Wolf Knight has 5% Str growth and Thief has 10%. Realistically that's one whole ass point in 20 levels. A point you get simply by reclassing Thief into Wolf.
Wolf gains 2 Build 1 Movement and an entire weapon. which can be whatever works well with your engage skill of choice. Wolf also has Hobble which is more useful than Pass.
1 Str, Hobble, and 1 move sound like fine tradeback for 2 defense and losing the Covert type, depending on your need.
Do you not realize how huge covert bonuses are?
do you not realize how busted bonded shield is?
"Can" is the operative word. It can also be useless if you don't force it yourself, which is completely valid. But also know that enemies will not target you at all if thy reach 0% hit, defeating the purpose.
>But also know that enemies will not target you at all if thy reach 0% hit, defeating the purpose.
You know you don't have to give the Micaiah engrave to your thief right? The Sigurd Engrave is way better for them since it gives more might AND doesn't overcap your evade.
There is also nothing wrong with rape
Will the madlads add the otome manga stuff into the inevitable remake?
You will get pozz by troonhouse
>hiya papaya was added
>implying that it wasn't basically the same in japanese
it was yoropippi or something like that not like your moronic EOP ass knows
you're a pp
alright, so now lets hear what a faithful translation would translate "Yoropippi" as. I hate localization as much as anyone, but when you whine about actual innocuous shit like this you just give pro localization morons more ammo to show how stupid "translation purists" are.
maybe go back moronic homosexual.
Your image is just agreeing with what i'm saying, so i'm not sure how it pair with your post attacking me for saying it.
this isn't a real argument
on the same side of the coin it's just as easy to argue it's extremely easy to just leave it as-is instead of even trying to translate it exactly because if how innocuous it is
it proves troonlators just change shit to push their cultural imperialism agenda
Isnt her dialogue basically gyaru speak?
What would a good alternative be?
it's not even gyaru speak, she just has this forced quirky cheerful image that she's trying to present as herself. It's all gibberish she made up that doesn't line up with any particular archetype.
>It's all gibberish she made up that doesn't line up with any particular archetype
NOOOOOOO SHE USES THE KANSAI DIALECT WHICH MAPS EXACTLY ONTO MIDWESTERN HICK YOU STUPID GAIJIN
Only I, an american mullato, truly understand the burden of translation
You're right, willy speak didn't have a direct translation so that makes removing 11 romance options and removing the mentions of men/women on supports completely ok
You sabotage your own argument when you complain about banal shit at the same time as things that are actually relevant
Being able to knock up anner is important, saying "hiya papaya!" instead of "yoropipi!" is completely inconsequential and if anything an accurate translation
It's complete made up gibberish.
It's probably even more fricking moronic than hiya papaya.
I couldn't help but think of Joseph Joestar going HAPPY UREPPI YORUPIKU NE whenever she said it.
>goldmary acting femenine [sic] and homely [sic]
>Add the kino manga to the remake
I fricking hope so.
we dont need a general
There's like 5 generals on Ganker everyday
Fricking "efficiency" autists. I will use Amelia and I will take the armor path.
Based fem-General chad. Have some Wendy. This was a funny round of combat. Wendy hit one of the crits and, not to be out-done, Murdoch then decided to land that 19% hit.
Oh.... I'll take my leave then
you can stay
We lost the one in /vg/, we are taking new land.
The pure hearted twincest of Eirika and her loving dear brother will cleanse this place of its putrid and filth.
wait really? fricking kek
>We lost the one in /vg/, we are taking new land.
Discord raids+incompetent Mods
A deadly combination
/feg/ zionists go home
Bro, you are in the /feg/ refugee camp, you are the one that shouldn't be here.
Some people seem to like it
I like echoes girls
I don't think i have any Welsh blood in me, but i want to frick this sheep.
Ivy
Iverated
Canonically, who sports a bigger bush?
Eirika’s blue bush is canonically massive.
Btw I want to clarify something. Her bush WAS massive until big brother made her trim it so he could lap up her perfectly presented hairless slit with his tongue at his pleasure.
frederick
Ilyana for sure. A hobo like her probably doesn't even think about trimming the hedges.
let's be realistic. considering her MASSIVE hair, and the fact that she's french i don't think anyone else could remotely compete at this.
I wanna smell Celine!
a royal bawd having an untamed bush makes it even hotter
Why is she so flat?
A better question is why is she flat in her default class but not flat otherwise
no FE after 10 is worth playing
I love my sniper wife Brigid!
Lyn!
>lady of the plains
>has two massive mountains for a chest
what kind of false advertising is this!? they should be forced to change her name to "Lady of the Hills" at the bare minimum.
False advertising
😀
is made for brigands
All FE girls are literally made for them. They can beat ancient dragon gods or old demon kings, but they can't beat brigand wiener
>they can't beat brigand wiener
Celica and Est beat brigand wiener all the time though? All the brigands around say that those two are in fact the best in the business when it comes to brigands and the beating of wieners.
I want FE 7 remake, with playable Mark
kill yorself
Nah. I'll stick to life, just in case they make it.
NTR and it's consequences have been a disaster for the human race
You could say the same for Fire Emblem, but everybody still buys that shit. Even me.
Random thought, since they've already got Himukai, they should make a full Fire Emblem Etrian Odyssey game. Like Etrian Odyssey gameplay, but the classes and characters are all from or based on fire emblem ones.
Why did this alt made reddit seethe?
Himukai is too good for FEgays.
Something something looks like a child muh lucina
I'd love one focused on Awakening, Fates, or Engage.
Classes > Class Paths
>Lord > Lodestar / Great Lord
>Cavalier > Paladin / Great Knight
>Knight > General / Halberdier
>Mercenary > Hero / Swordmaster
>Fighter > Warrior / Berserker
>Archer > Sniper / Bow Knight
>Thief > Assassin / Trickster
>Flier > Wing Knight > Dark Flier
>Mage > Sage / Grandmaster
>Cleric > Bishop / Strategist
>Secret Class 1: Dark Mage > Sorcerer / Dark Knight
>Secret Class 2: Manakete > Fire Dragon / Divine Dragon / Fell Dragon
Ah so like a return to EOV with the Legendary titles? where at level 20 you pick a promotion path for your base job and can get skills from that path after that point?
>Dark Mage locked until halfway through the game
frick you, i want to be throwing out broken AoE poisons from the first stratum.
What artist would you pick to do the art for the next game? No returning artists allowed
Wada Arco.
Consequences of cumming inside ANner...
Does she charge extra for pregnancy?
With how she holds Alear in higher regard than cash, for him, it's on the house.
After a fifteenth of so child, though, she might start to charge.
>When your game is out of print and its barely one year old.
>its
I'M ENGAGING
So we're definitely getting 3H 2 right?
you mean 3HRT with Senran Kagura writers with extra iron fist from israelitetendo policies?
yeah sure.
alright I'm the guy who compiled this image originally.
Here have this if you're gonna toss it around so people can at least see how the dots connect.
By the way, as a little extra: The scenario writers for Three Houses all are scenario writers for Dynasty Warriors and Samurai Warriors. the Lead writer also working on other warriors spinoffs like Hyrule Warriors and One Piece Pirate Warriors 4.
This is painfully evident in japanese since the whole name of the game is a chinese poem and a strong allusion to the Romance of the Three Kingdoms. Which is likely where the game gets the inspiration for the plot as it focuses on the war between three nations.
>Engage had the Fateswakening AND Revelation writers
Legitimately cursed. Do we know who wrote Heirs of Fate? I remember Sombron's motivation reminded me a bit of Anankos' in the DLC and I want to see if the writing staff was the same.
nope. Well at least not that I can find in youtube because most channels who uploaded the DLC cut off the bottom half of the screen during the credits.
Wouldn't be surprised it's all the same people, given the Synapse group was more involved in Revelations than in the main story.
Fates 2.
IS will try to do a similar thing but wont work as Houses was basically another RotTK that Koei has been doing for decades.
realistically 3hrt is already just fates 2 but worse
they tried to go from 2 routes to 4 and it failed horribly resulting on 2 + 0.5 + 0.5 routes
they will either triple down and try to make 5 routes (and likely fail) or give up on the concept entirely and go back to awakening/engage as the formula
>Three Houses 2
Some sort of definitive edition seems more likely.
I want to frick Seth.
We know, Eirika.
Eirika’s womb is for brother anon
Eirika’s womb is for anon(me), brother
Ephraim doesn't even know what his penis is for, he just thinks it's a smaller weapon in case you lose your main spear since it only gets erect when he's fighting.
>Beruka levels up
>+1 HP
>+1 Magic
I hate this stupid b***h so much
>finish a Skirmish
>two more pop up
>want to go do them because it's more fun gameplay and helps me grind out SP
Frick.
What is the point of grinding for SP when you aren't playing on maddening? You don't even need skills at all to steamroll those difficulties.
Cause they made a bunch of skills that I wanna try out, and you can't try them out without buying them.
Did the anon say he wasn't playing on Maddening?
No, but if multiple skirmishes keep spawning like that it means he isn't
even on maddening you can just shove a master seal up yoropippi's ass so she can carry your own ass for the first third of the game and then you can just start rolling out your chosen combo to steamroll without any real grinding
>you can just shove a master seal up yoropippi's
No you can't lol. Thief is already an advanced class.
>Master Seal
>Yunaka
what the frick are you talking about?
>gay that literally never played the game trying to pretend he knows what the gameplay is like though the shitposts he sees here
Grim
Which one is worse, that or the 999h 3H casual gay?
>engage larpers
Wow
Anons are giving this anon shit for this, but I think it's more probable you just had a brain fart. The real meme is suggesting Yunaka is good for anything besides offering her papayas at market for the men.
>TFW nobody goes the easy route of Jade carries.
Is jade even better than louis? Jade can't hit for fricking shit on her intro chapter and is not going to get kills while Louis has been tanking for 5 chapter by now
She has a lot of his same problems, but yeah she's basically worse in all the important ways. Realistically both the armors have similar issues and are competing not just with each other, but with everyone else for deployment. General is just a shit class and they're unfortunately canonically balanced around it (low spd) but ultimately not all that unfixable, it's Engage after all.
She doesn't statistically feel that much like a promoted unit, really, and Thief has conventionally been the term for an unpromoted class. I could see how if you're on autopilot it's a mistake you might make.
louis has better stats overall but jade has axe proficiency instead of lances. Since both are slow you probably want axes over lances and personal proficiency bumping GK from B > A gives you silver great weapons. I'd still say louis is probably better.
not even going to correct it
i have been on this shithole long enough to know when you shit yourself is better to just dip out instead of doubling down
Idk how you make a brain fart like that. To think you can master seal Yunaka, you'd have to believe she somehow promotes into a thief? Like wtf would she have been before?
Do you guys think the mods will ever realize what OPs picture is?
Something something video essay ports.
Something something oboro sexo theory.
>oboro sexo theory
not familiar with this one, i thought it was an established fact that Oboro is SEXO.
Which FE girl would you sexo in theory only?
The Ephika poster has been taking over recently. Based
Sacred Stones is an otome.
>its a shojo magical girl incest manga
ftfy
Why is Ganker obsessed about Eirika?
Best FE girl-lord and it’s not even close.
Ahem.
How do the little zoomies on Ganker even know about this girl. Isn't she from a Japan only SFC fire emblem that was never released in English.
Are you baiting right now?
Brother is always on little sisters mind.
What is Elusia supposed to represent?
I think it's funny that everyone memes on Engage for everyone somehow escaping sombron on chapter 10 when the exact same thing happened in Houses after you side with Edelgard and Rhea becomes the immaculate one, except houses doesn't even give you a chase chapter for it, you just somehow escape along with your entire class
Crimson Flower is poorly written and contradictory to the point where it almost has to be considered non-canon to the rest of the game. Only edeltroons will disagree.
You are mistaken in believing the people with a hate-boner for Engage went in with an open mind and rationally concluded they didn't like the game after completing it for themselves. They first decided they hate the game for whatever reason (likely an eceleb they follow called it cringe or something) and then scoured the script looking for "proof" that it sucks. Any proof at all is good enough to solidify their opinion. If you go over past titles they claim to love with an equally pessimistic outlook you'll often find just as many "plot holes"/dumb moments if not quite a few more (FE7).
Mind you this isn't even exclusive to engage, westoids do this shit all the time to anything anime.
Wonder why the "coomers never talk about gameplay" people are never around these hours.
beats me
Nice
>dood, conquest is the best game in the series, dood. dood, it's so good, dood. dood, the story might be bad, but the gameplay is FIRE, dood.
ConquestBlack folk think that because the story is dogshit and the gameplay is mediocre, that the gameplay is among the best in the series, and birthrightBlack folk think that because their gameplay is dogshit and their story is merely bad, that the story is somehow acceptable.
who are you talking to
Didn't ask, all Fire Emblems are good. There's a reason "Fire" is in the name.
Which titles have better gameplay than Conquest? Interested to see if you have any real reasoning for calling it mediocre.
Just about every single one that has weapon durability.
Cop-out answer, and includes things like Radiant Dawn, Genealogy, and FE8. I would really like to hear you tell me how Radiant Dawn's gameplay is more interesting than Conquest's.
Is weapon durability just an inherent "game with: good/game without: bad" button? No. Did this single decision cascade into a dozen other flaws with fates? Yes. Fire emblem is a strategy rpg series with resource management elements. The two biggest restricted resources of the series are weapons and exp. Fates becomes an absolute balancing mess due not entirely, but in large part, to this one decision that I find so poor that I have no qualms declaring it as a mistake.
homie, you're the one that responded with the lazy weapon durability meme
Fire Emblem has generally had pretty poor resource management elements. I'll concede that exp is a big important one, but in most games there's some easily replaceable big-dick generic weapon that costs 200g at an ordinary shop. Javelin, hand axe, nosferatu, whatever.
It's rich to criticize Conquest's resource management when, unlike the GBA or Archanea titles for instance, you don't get constant 20k gold infusions from benevolent kings just for playing the game. Other consumables like tonics and actually useful staves also eat into your funds.
I've just always found it to be a half-baked, poorly thought-through criticism. Weapon durability isn't inherently important, resource management is, of which Conquest has plenty.
Saying that removing durability altogether is a fix for OP weapons like killers and javs/hand axes being too cheap and easily available is like a store getting a shipment of broken bowls and instead of sending them back to get fixed, selling them as a new and innovative colander design.
What did he mean by this?
Fix broken things instead of taking a lazy shortcut that only makes things worse, while pretending it's somehow an alternative fix.
Why is no durability a "lazy shortcut"? When faced with the problem of not being able to just linearly increase stats with higher weapon tiers, they actually gave weapons interesting trade-offs and were forced to nerf some of the historically overpowered ones while still keeping a lot their utility (javs and hand axes). Why do they have to stick with weapon durability if not having it tends to make the games better? Just because historically it was a thing?
This homie really thinks 6 MT javelins and 7 MT hand axes are 'big-dick' weapons.
This is gonna shock you, but hand axes and javs are not considered good because of their offensive stats.
The big open secret with Fire Emblem is that the best shit is the shit you get early. In every game (no, you can't name an exception, don't try). It's always the most unassuming, boring thing that actually works. There is no Godkiller +1 sword. The aging ex-retiree on the horse with a battle-worn iron lance is actually as good as it gets. Use your stat boosters. Buy mass produced inferior throwing axes. It won't get better.
NTA but Radiant Dawn has top tier maps. Ledges add something to map design in both aesthetics and gameplay that other games seriously lack. It's tragic that they did away with them rather than fix the few easily addressable issues that they had.
I was ignoring your previous bait, as it was general enough to be innocuous, but I have to interject here - why do haters of Conquest's gameplay always extremely shallow reasons for disliking it?
It's always some dumb pet peeve, like the lack of weapon durability or silvers being bad. Is Awakening a game than Conquest better because of weapon durability? Is Genealogy better because of repairable weapons? Is that it?
And is 3H bad because of lack of weapon triangle (another tard complaint, this time from the other side usually)?
>another tard complaint, this time from the other side usually)
And I'll interject here - the lack of a WT or another mechanic to promote the utilization of multiple weapon types in 3H has cascading effects on class balance, enemy comp and the use of weapons themselves. Swords for example are completely outclassed and aren't worth investing in over the course of the game beyond dipping thief for an early base speed boost.
There's a lot of collective fantasy about the essentiality of the WT. It's really a sacred cow. But the fact is, it's never really done that much. It's sort of vaguely consequential early on (even then your Jagen ignores it), until your giga homies get up and running, then you ignore it entirely for the last 3/4 of the game. 3H has much more serious mechanical problems than +/- 10 hit.
>or another mechanic to promote the utilization of multiple weapon types
The implementation of WT varies and more often than not there's more in play than WT to promote use of the multiple weapon types like how Kaga gives everyone and their mother a good prf weapon. Fates in particular shuts off weapon rank bonus on the losing side of the triangle and weapon rank bonuses in Fates are substantial. Engage has the break mechanic, IS is clearly attempting to make it more relevant rather than removing it. The issue 3H has is bows and axes are dominant and everything else is either mediocre or garbage. There's no incentive to invest long term in sword rank. Even a minor implementation like +10/-10 hit would go far to keeping them relevant.
>No weapon durability? This isn't FE! It's only good if I can fill my units' inventories with killer weapons, hand axes, and javelins then enemy phase the entire map in like 3 turns!
You people seem to abhor having to think about things.
The only problem I have with no durability is that S-Rank weapons get kneecapped because of it.
In Engage I think I ever only used Nova.
And there are multiple remedies to this problem that don't involve bringing back the bi-maply iron weapon/jav/hand axe restock
>Give powerful weapons durability so they can still be powerful and not break the game
>Balance the endgame (when you obtain these weapons) around the player having access to extremely powerful weapons
There are an innumerable number of ways to make the strong weapons strong without completely bringing back weapon durability.
>The two biggest restricted resources of the series are weapons and exp
And in conquest it's weapons, exp, and gold. I know for a fact that you didn't obtain all of the weapons you wanted because there's literally not enough gold in the game to do that and still afford things like seals and tonics.
>>Give powerful weapons durability so they can still be powerful and not break the game
That's why I was thinking, if they can keep durability for Staves, they could do it for Special and busted weapons.
>You no like problem? HAHA, YOU MUST LIKE WHEN THING TAKEN TO OTHER EXTREME AND BECOME NEW PROBLEM!
>YOU MUST LIKE WHEN THING TAKEN TO OTHER EXTREME AND BECOME NEW PROBLEM!
What other impression am I supposed to get from what was said? That's exactly how almost all of the games with durability function when you play optimally, and you said that this was objectively better than having no weapon durability. The truth is both having and not having durability can work as long as the game is balanced well around that decision. So far, they really haven't pulled that off with having it, and the games that don't have it have been a lot more successful in making weapon choice interesting more than annoying.
Meh, I would happily get rid of all but basic weapons if it meant no durability
Personally i think there could be a happy middle ground, like everyone has an infinite use iron or slim weapon based on their class and then anything better than that has durability.
Zoomers are allergic to durability and resource management
Funny how conquest and Engage, the top 2 games with the best gameplay in the series don't have weapon durability
If you like annoying gimmicks, sure
>upkeep mechanics (weapon durability, hunger bars, etc)
>not annoying gimmicks
Engage seemed like a contender but I really miss the dual screens, there's something in Engage UI that doesn't convinces me.
There he is
People who sperg out about 3H not being FE ignore FE4
People who sperg out about Conquest not being FE ignore Thracia
People who sperg out about Engage not being FE have somehow forgotten Fateswakening
FE will never escape "if you like X game you're not a REAL fan" because everybody has a different idea of what FE is and its usually just whatever game they played first
>People who sperg out about 3H not being FE
ironically i don't see this that often
what it's more common is seeing people calling 3H shit normally
I now have Roy and Leif.
I'm letting Diamant keep Roy, but who the frick wants Leif?
I put Leif on Panette for Wrath/Vantage.
Nobody "wants" Leif. Leif is like government cheese...gets the job done if there are no better options. Put him on your 5th- or 6th-string combat unit.
Someone who doesn't have any Build and is slowed down by weapons, also Leif's Engage attack does okay damage until you lose him.
Being honest, a good Skill Ring is more useful than Leif if you have them.
>Leif's Engage attack does okay damage
It's one of the hardest hitting attacks in the game if you aren't a STRlet.
>if you aren't a STRlet
Lol.
Not joking, Leif's engage attack hits with 4 weapons, and only 1 of them is his shitty Mag scaling sword. Put him on a unit with good Str and his engage attack will oneshot pretty much any boss. I think there's a meme build that abuses Momentum with it to get even more overkill.
Fun fact: Sword Power boosts every hit in Leif's Quadruple Hit even though he only uses the Light Brand in one of them. Sadly Sword Power is expensive to inherit but you can pull off massive Quadruple Hits if you want.
I assume ONLY Sword Power works, and Axe/Lance Power probably do nothing for Quadruple hit, Right?
No idea.
Actually, let me boot up my endgame save and find out.
It'd be really funny if you could stack 2 different powers for +80 damage quadruple hits, but i'm guessing it's just coded as a "Sword attack".
Tested it, Axe Power does nothing.
vantage is good enough to equip him just for that on some units
Arms shield is pretty good for tanky units and I'd say he's probably the second best emblem for damage tanking not counting hector from the dlc. Though having 2 GK/general on your team is perhaps excessive. I turned the royal knight you get at the end of the game into a GK and that worked okay for me considering I had no one better to deploy.
>Though having 2 GK/general on your team is perhaps excessive.
How do I get Great Knights?
I was told to promote Louis to one, but he doesn't have Axe Proficiency, which I'm guessing is from Ike?
You only need to be Armored at base and then have 2 weapon proficiencies (Lance/Sword or Lance/Axe for Louis).
Leif has Axe proficiency if you want it, otherwise inherit Sword from Marth/Roy/Sigurd.
Okay, sick.
Based on what you guys said about who Leif is for, it sounds like I should give him to my Louis anyways!
unironically probably the best choice without going balls deep into meme builds
leif has it at level 7 or so
bond fragments are very plentiful so unless you wasted them all on gacha you should be able to buy pretty much any bond level you want below 10.
Leif, Ike, Edelgard, Camilla, Hector. So if you don't have DLC it's either Ike or Leif. Leif in particular gets Axe prof super early at Bond level 2, so it costs like one rubbing session to get it from him.
The best Leif i managed to make was a hero Merrin with engraved hand axe and levin sword, which prevented switching to leif's terrible weapons and it was still worse at tanking than ike or hector
Leif's Axe is fine though, it's a spear and sword you want, although if you're using a Levin sword then i'm not sure what your issue with Light Brand is.
The lightbrans is much weaker than the levin sword and you are "forced" to use it so i may as well give it to someone with decent magic and str that isn't a buildlet
>The lightbrans is much weaker than the levin sword
not really. It's like -2 Mt for 20 crit and +10 Lck. Most of the time i'd prefer the Light Brand over the levin sword.
Leif's better at vantage than tanking imo. Bond 9 strats are really powerful, but it has it's issues and if not doing that I'd rather just use him as a build fixer.
Lapis. Of the first 6 emblems the ones that synergyze better with her are Marth>Leif>Roy>Sigurd, even better if she inherits Sword Power 2/3 for Quadruple Hit nukes (or Lodestar Rush with a smash sword).
Every youtube worm said she sucked but just made her a mage knight, gave her a levin sword and +3 build and she deleted everything that wasn't a sage
>+3 build
Anon...
what?
Unless you didn't give her canter for whatever reason and gave her speed +3/4 as well, inheriting build +3 is worse in every way than speed +3. A point of build can never increase your attack speed more than a point of speed would have, and it's the same SP cost.
clapis is already fast but the levin sword slows her down by several points, she joins right before Leif, who gives build +3 dirt cheap...
Lyn gives speed +3 like a couple chapters later, and as explained here
, build is a strictly less valuable stat than speed, because it's just speed that sometimes doesn't count.
lyn is 4 (four) chapters away and build +3 means PLAPis gets 3 more speed immediately so she can one round things and get more exp and sp, besides there's no reason no to stack both until you get enough sp for something else
>besides there's no reason no to stack both until you get enough sp for something else
Yes there is. You shouldn't be spending any SP before losing your rings because you should be trying to get canter before sigurd is gone. Build +3 is not good unless you have a unit who really needs both speed +x AND build +x.
not everyone needs canter
Forgot to mention warrior also gets 10% more res, so warrior is ALSO strictly better defensively against all enemy types.
make him a warrior, then Jesus.
Jeez, it was just an idea. I made mine a Wyvern Lord
If you want to make suboptimal decisions, just admit you're making them because you find them fun. There are very few units in the game that make sense to not have canter on, and Lapis definitely isn't one of them.
>There are very few units in the game that make sense to not have canter on
if that's how you cope over being a crutch shitter more power to you
>t. uses the ancient well and/or dlc
mage knight doesn't need canter, there's just no point...and i could just give lapis sigurd since he comes back the earliest anyway, so she'd have +3 spd from the class skill +3 spd from lyn and +3 build from earlier preventing speed loss, waiting for canter is not a big deal
>mage knight doesn't need canter, there's just no point
How can you actually think being able to move 2 extra spaces almost every turn is not valuable? You'd rather spew complete moronation than admit you maybe messed up with inheritance - it's laughable. And giving sigurd to a mage knight you could have easily gotten canter on prior to ch 11 is even dumber.
>and Lapis definitely isn't one of them
If you're trying to do something like Mage Knight Lapis (which is where I think the Build+ on Lapis argument started) you can definitely make the argument for Build +4 over Canter. She'd have 6 build and only a 5% growth so an engraved Bolganone weights her down by 4, but since her magic's low she really wants Bolg to secure kills. Running build and speed is way better for her combat.
canter is unironically a pointless crutch for shitters that can't position
>inheriting build +3 is worse in every way than speed +3
While it's true in a vacuum that SPD+ has more value than BLD+ as an inherit, this overlooks the availability factor. You get Leif at chapter 9 and you can get build+4 at bond level 6. You get Lyn at chapter 12, and you can get speed+3 at bond level 9, while +4 is locked behind paralogue completion, and bond level 16. There are definitely buildlets who might want both anyway, though I really don't like doing that.
>the only FE games to have weapon durability after Awakening's release were Houses and Hopes
Haha, I really feel you there bro. I'm so fricking tired of listening to gayetsu dick suckers' gurgling noises.
On one hand he’s not helping his case when he says favoritism. But on the other hand I understand the frustration back in the 3H days when everyone dicksucked Lysithea’s damage, whule I learned how busted cutting gale and darting blow where together.
Favoritism is how everyone plays these games (even though people think they're not showing favoritism to Kagetsu or w/e), it's how you ultimately beat them with ease, there's no shame in it. The only problem when is when you don't understand how to allocate favoritism in an effective way.
Like spending all your gold on Venomous obviously a dumb instance of favoritism
>people think they're not showing favoritism to Kagetsu or w/e
This is why I'm tired of people swallowing the Solm homosexuals spermies so much. I get it, they have good bases and growths. But literally every single "broken" Solm unit starts on one of the worst classes in the game. You NEED to spend at least a second seal to get them on to something good and HEY, guess what? That's called INVESTMENT, something you claim the early units are bad for needing.
For me it's more about comparing early game units, but what annoys me is when people are complete hypocrites about investment. Like the Clanne dickriders who will give him a ton of favoritism (often at Alear's expense) to get him to promotion very early, give him all the spirit dust and forges so he can actually keep up and talk about how amazing he is, but will shit of Anna non-stop for wanting Marth/Micaiah for a map or two even though she's one of the least greedy units after that. Or again with Anna, people hold her needing a master seal and ideally a second seal against her, even though almost every early game unit really wants one of both of those as well.
I didn't even know Clanne had dickriders.
To add on to your point, I think people tend to lump in all kinds of investment into a bucket, when that's not necessarily appropriate depending on the game.
Engage gives you Marth with Mercurius and Miccy with Great Sacrifice for the early game, and unless you're doing a challenge run, you should use the tools you're given. Of course we should take into account when units require investment but you don't get bonus points for throwing resources you could have invested in units in the trash.
Making the 10% magic growth unit actually do things makes people feel clever I guess.
I think people tend to neglect who units are competing with for resources, especially when it's time-limited stuff like Mercurius/Micaiah that you can't just save for later units like a stat booster. A common thing people will say when boosting a "bad" unit is that you could give those resources to someone who's already good, but in the case of Engage's early game you don't actually have a lot of those and the exp formula means your best units will plateau at a certain point once they get too high leveled anyway.
>Or again with Anna, people hold her needing a master seal and ideally a second seal against her, even though almost every early game unit really wants one of both of those as well.
The thing is that in maddening you have leniency for 1 or 2 outliers and out of all of them Anna is one of them that does have a return for the investment.
It's true that Pandreo is better as a mage, however you don't have many speedy mages in Engage and having Anna as a second best helps a lot. She is by no means necessary however as Ivy and Pandreo are easily all the magic you need, depending on how squishy you want your team to be in the long run.
Jean is also similar to them, however Jean has greater returns than anyone else when it comes to earlygame investment if you promote him into the right classes. However, like you said, it's all in the investment that can go to other people
>Jean is also similar to them, however Jean has greater returns than anyone else when it comes to earlygame investment if you promote him into the right classes. However, like you said, it's all in the investment that can go to other people
Fun fact, Anna is still a better Sage than Jean even with his passive. Mind you Jean can do literally anything else better, and he's still a good Sage too, so I'm not saying Jean is bad
Jean's slightly better than Anna at 10/1 in Sage/Mage Knight, Anna's slightly better as the game goes on, but Jean needs more grinding to hit 10, doesn't have the gold personal (which is more fun than anything but it's better than nothing) and has a worse speed cap. Griffin vs Griffin is more interesting since Jean ends up being faster while Anna has better magic. And then there's physical Jean which is just awkward because either he needs to have 9 levels with doubled magic/res growths or wait until chapter 9 to start leveling, neither of which feel good.
I really wish his paralogue gave a second seal. I don't hate the concept of him but it completely fails because his gimmick doesn't really work because he has to wait if he wants to reclass. Effectively putting two magic villagers in the same game was just weird.
Yeah it's really weird that Second Seals aren't available until so late in without abusing the tower. ESPECIALLY for a character with a gimmick like Jean's
Jean glows a lot more if you do him physical instead. As a Berserker he can have a whopping 80% Strength growth and 25% Build growth and you can then pass him over to Wyvern Lord. An expensive endeavor but he can do alot thanks to the way his passive works.
If you can promote him ASAP he far outclasses anything else that can weild an axe until you... get to Solm. There's nothing wrong with ditching him once he outlived his usefulness. Even Chloe and Louis aren't essential in the long term.
Timerra literally is about as strong and fast as a Wyvern Lord lapis and has the same build, with the exception she actually has good defense and you don't need to level her nor reclass her you only need to give her the master seal you got the prior chapter.
Also Chloe has a stronger weapon than Lapis so she's dealing way more damage than her
>sheesh, compare their stats at equivalent levens
That's the thing. They're not Bourcheron comes level 4 and you really have to go out of your way to get him to level 10 given his atrocious start, all to promote him by the time you get Diamant. Diamant only needs you to dump the master seal after he's done showing off how Roy works.
They're not the same, stop pretending they have equal oportunities
hey, she can land her hits in the first 10 chapters, kill her targets and double. That's way better than what Alfred is doing.
>stop pretending they have equal oportunities
you're right, Boucheron has like a 6 chapter lead on Diamant, if you decide to use him he'll be way ahead of him.
I mean, yeah enjoy feeding him the 40 kills at 15 exp per pop or so he needs to level to 10 with his frail slow ass and awful accuracy.
But hey if you give him Micaiah you can speed the process up :^)
>But hey if you give him Micaiah you can speed the process up :^)
yes, why are you acting like this is some kind of smug "gotcha"? The point your moronic ass seems to miss is, that XP is just going to waste if you don't give it to Framme, Clanne, Boucheron, Etie, Alfred, Celine, Anna, or Jean. you can pretty much pick any 2 of those eight and give them Marth/Micaiah to catch them up and make them good in the early chapters without it costing you anything. Alear, Louis, Chloe, and Yunaka will be leveling up just fine without those emblems
>XP is just going to waste
noob talk
There's no such thing as lost experience. Literally everything and everyone that you mentioned is expendable and unnecessary. You gain nothing of value from strengthening them and even if you do chances are they will be worse than whatever will come afterwards.
You can literally just play to the best of your abilities in the map at a given moment, promote Alear, and whoever gets something immediately and ditch them later and you'll be fine and you did not lose anything of value.
>There's no such thing as lost experience
Spoken like someone who has no clue how experience works in engage.
And you speak clearly as someone who didn't understand me.
It doesn't matter if you exp abused ad got everyone you wanted to internal level 15, promoted, skills, yadda yadda.
Even if you didn't you can just grab Kagetsu, Ivy, Zelkov, Pandreo, Fogado, Merrin, Panette, Timerra, Goldmary, Hortensia, Seadall, and have a solid team of 12 units perfectly good to beat the whole game on maddenning.
Whether you made the most of the earlygame or blitzed through it is inconsequential.
Fricking GOLDMARY???
Why can't you just admit you're too big a brainlet to invest in a unit that doesn't come prepackaged with a bow? Goldmary, Jesus...
You'd be amazed at how easy Engage can be if you actually started playing it
Yes, fricking Goldmary. She comes 200 SP and 2 levels away from Brave Assist chain attacks with Dual Assist+. You know, a play that shaves 20% of every enemy's HP in the vicinity for every single other encounter.
She also has the one of the highest natural defenses so she is outright better than Louis as a Great Knight or General.
And she doesn't need you to abuse Sacrifice in order to be a functional unit 😉
>an unironic Dual Assist+ gay
you're hopeless
The beauty of Engage is that lots of things work, in fact that's all I'm trying to get you to understand, is that you're missing out on a lot by thinking in such narrow terms of raw base stats, while ignoring every other pertinent consideration. But hey knock yourself off Goldmarygay
>The beauty of Engage is that lots of things work
I mean sure if you dump everything into the well and get thousands of SP into the well you, Get Sword/Lance/Axe Power 6 to anyone and beat the whole game with overpowered skills.
You can also be a total lameass, make everyone a cavalier or a flier and spam bonded shield and watch everything die enemy phase.
Hell you can grind relay trials and farm master seals, stat boosters and second seals early in the game.
You can download the Fensalir and the Noatun and ignore Weapon Weight for axes and lances for two units completely.
If it's about everything you "can" do, it goes well beyond you can possibly imagine.
I'm glad you understand all that. Now are you able to separate what's actually effective from your personal preferences? Because that's what we've been talking about, if it wasn't clear - what it makes sense to do. Not what you "like" to do.
If you're not using the well, you certainly are not playing effectively. Again, feel free to do what you like, it's just that you can't seem to separate your preferences from the picture.
That's not being effective, that's paying DLC to win. I'll give you the well, however it's sad that players will no longer experience Maddening like it was on release.
>it's just that you can't seem to separate your preferences from the picture.
Hehehe, rich coming from someone who is going THIS far for Boucheron of all units.
But since you use the cheat online stuff: If you have the Fensalir then Timerra literally doesn't have a weakness, she gets her full effective speed which is superior to Lapis, superior defense, far stronger set of weapons, backup and chain attack support, synergy with Sigurd, synergy with a -Dodge engraves due to her personal passive (Camilla Engrave killer lance), and burst damage from Sandstorm.
Which is better than +10 Hit/Avoid and -10 Crit
Who said anything about DLC?
I'm not a Bouchegay, he was an example. I already said if you don't like him, bench him, whatever who cares. The overarching point is to not waste the ~10 or so maps of no-stakes piss easy cannon-fodder enemies being a lazy gay and refusing to invest in units that will pay off in heaps soon. It's not like you can't mix some Solmiggers in with your early invested dudes for a very strong team.
>Timerra spoiler
Eh, sure. I'm not actually a Timerra hater, I definitely think she doesn't hold a candle to almost any of the early units on availability alone but whatever, it's not such a big stinking competition
>. The overarching point is to not waste the ~10 or so maps of no-stakes piss easy cannon-fodder enemies being a lazy gay and refusing to invest in units that will pay off in heaps soon.
and MY overarching point is that you don't have to micromanage and overconcern yourself with setting units up in the long term when everything you have early on can be easily replaced with nothing substantial really lost. You can invest all you want as a personal preference, but whatever advantages you can get in the earlygame are quickly diluted as every single meaningful resource arrives during the solm arc along with strong units.
For instance, at best early on you can get someone Sword Power 2 from Roy if you spend everything you have into the well and funnel that into a, say Lapis to get her +4 damage per attack. Well guess what, Kagetsu raw has +4 Str on a trained Lapis, there's your Sword Power 2. That master seal, that precious experience, those skill books down the drain unless you keep adding more life support to the vegetable girl.
Look this is going nowhere. It's clear that you couldn't convince me in the last hour so we've been at it, and I couldn't convince you. Let's just agree to both play however we like.
Cope as you may, Canter is a game defining skill. Memegetsu can't get it for a while. I won't agree to disagree on that, but sure, we can be done with this tomfoolery. Up to you.
>Canter is a game defining skill.
For you low skill ass, perhaps, I can into position. It's not even gone the whole game either, and the hardest part of the game happens well after you get Sigurd back. Either ways you can only promote like 4 units or so, so realistically your midgame team will still have mostly units without Canto anyways.
>I can into position
>muh canter is about escaping danger, not pushing aggressively forward and setting up 4-way refreshes
Ah, the endless cry of the 'tard. Saw it coming.
>the endless cry of the 'tard.
rich coming from someone who can't be aggressive or defensive without crutching on canto. Try playing Shadow Dragon, it'd do you well to learn to play without skills and actually learn to solve your problems with your pieces on the board and not through skills.
Anyways, it's clear now that you're beneath me in terms of strategy games, I'll take my leave. Don't bother replying anymore.
Wold and Sedgar are a crutch, shitter.
Really?
Wolf and Sedgar?
That's what you think the crutch is in Shadow Dragon? Prepromotes with dogshit bases but meme growths?
Did you use them? Did you get them then immediately reclass Sedgar to General and Wolf to Hero? If so, you didn't beat the game. Also if you used any ballisticians you didn't beat the game. They're a crutch for people who want to attack enemies without worrying about positioning or putting their units in enemy range.
Anon
I didn't used a picture of Caeda for no reason.
Unironically, go look up the most broken clutch in the game.
I find it weird that you immediately think of wolf and sedgar for being broken and ignore the single most busted mechanic in shadow dragon.
Well to me it was just a given that someone as prideful as yourself would never stoop to the level of forging wing spears or other effective weaponry. That'd be even more embarrassing than actually using ballisticians.
Anyways you are in a moronic purity spiral where you arbitrarily decide certain vanilla-game assets are "crutches" and you are somehow better for not using them. But there's no doubt you use many other extremely powerful features that someone else may argue the same thing for. You are not better than someone for choosing to do a self-imposed challenge that they haven't chosen to do.
And it seems to me like you just haven't played Shadow Dragon and is working off word of mouth.
Fun fact: there was an online shop that sold brave weapons which doesn't exist in the game normally.
Honestly go play it, it's fun. It's a very good formatice experience if you want to get better at the games.
I accept your concession. New mystery is better, too.
Concession to what? We are not having an argument.
Also I agree, new mystery is better, but I do believe you should start with shadow dragon first.
>l-l-last words h-haha totally not gonna read anymore from u
I've played Shit Dragon on H5. Let me guess, you refused to use Warp in that because it's a "crutch," right? Did you also refuse to forge? Do you really take so much pride in not using useful, intended features? Ok, feel free to be moronic.
Nevertheless, Warp...Canter...the Well...these are undeniably resources that enhance aggressive play. You can't win this. You aren't playing as aggressively as you could be by not using these features. As long as you can accept this incontrovertible fact, it's all fine.
>grind trials
Since you brought it up, has anyone here ever actually tried to use the tower in a lunatic run to grind at all? Is it even feasible for exp? I've never even looked at it.
frick no
you don't keep any exp from the tower on maddening. The second seal/master seal thing is just that it unlocks at chapter 6 (IIRC) and has a low chance of dropping them, so you can do it over and over to try and get early class changes.
you do get VERY little experience and only low chances to drop SP skills and minimal ammouts of crystals to forge emblem weapons (like you get 2-3 and you need 20-30)
Maps are very hard due to high volume vs your units and in classic your units permadeath even on the tower I believe. The maps are all the same, too, and it's not very fun.
Relay Trials are much better if you want to farm stuff since you only really need to be present to gain stuff and the things you get are potentially game changing if you do it in the early maps.
I assumed you meant relay trials since they unlock way ealier. The offline one definitely sucks to play on maddening unless you lower the level.
there are other ways to patch up str than energy drops. You can switch to a class like warrior and use the higher base damage axes while having higher str growth to help out long term or you can switch to thief/wolf knight and use daggers since they get +2 damage from each up grade level.
you don't keep XP, i did do a run where i farmed the tower for second seals ASAP so that i could class change everyone for an all thieves meme run. sadly i got bored of that run before i got far enough to have any worthwhile stories about it.
how long did that grinding take. Is there no limit to taking over missions or did you have to wait for daily tickets at all?
there's no limit to taking over missions.
Oh i didn't answer how long it too. It was probably a few hours of playtime total, i don't remember it being that bad but i was doing other things at the same time so i might be completely off on how long it took. i told myself it was worth it because i kept a version of the save that hadn't used the second seals in case i wanted to do other different meme runs.
You don't get second seals in the tempest trials, only in the relay trials. there are some tricks to relay trials.
that's so disingenuous i'm not even sure i should bother with a reply. Like yes it's possible to beat the game with just a lategame team, just like it's possible to clear the game with nothing but early game units. there's basically no point in discussing anything with you if you're metric for "consequential" is "does this need to be done to finish the game at all".
Zelkov, Fogado, Timerra, and Goldmary are all units you can easily outclass with a properly leveled earlygame unit like Chloe, Louis, or even Boucheron, like it's not even hard to make them better than the later ones by the time they join.
>are all units you can easily outclass with a properly leveled earlygame unit like Chloe, Louis, or even Boucheron
because why bother?
You're literally forced to deploy chloe, Louis and Boucheron for most of the early game, you're acting like you have to go out of your way to use them, the only early game units with that issue is Lapis mainly because unlike Citrine, jade and amber she needs a second seal to really hit her stride
>most of the early game
You literally can ditch Boucheron after chapter 6, which is after you can power grind with Micaiah.
You ignore the fact that by the time chapter 7 rolls Bouch and the firene squad is likely going to be level 7+/- and still in need of a boost to promote, while everyone alcryst onward can begin to promote as they come which is a huge advantage.
So you can keep doubling down on Boucheron or wait two chapters and promote Diamant instead. It doesn't matter either ways both will be outperformed as axe users by Panette or Hero Kagetsu.
This applies to almost every other FE game btw, we literally have an archetype for 11th hour broken units that can solo the game from their recruitment onwards, so pretending this is an issue with Engage's early game units and not just the reality of the franchise is dumb
Dude you're not convincing anyone with this faux efficiencygayging, while sucking off Timerra and Diamant of all units. We all get that you can lowman FE and win, but you have to be an absolute moron to not train up a couple going into Solm. A serious twit. It's just so easy to do and the benefits are so plainly obvious.
homie, just promote Diamant and ditch him after 12~13 or so, why is that so hard for you to understand? Use him as he's viable and then ditch him, why in the world are you arguing this?
I am not saying you should BFF Diamant the whole damn game, I'm saying he's a way better expense in the moment of your master seal than a useless axe user that needs to be babied for six whole levels when you get less than 15 experience every kill.
But you know what, you do you. Fricking give Micaiah to the bouch, powerlevel him, get a worse diamant that you have to commit to making a mage knight for the rest of the game for a sunk cost fallay.
>waste one of the 4 early master seals to use Diamant for 2 maps
>not le heckin 6 levelrinos though on a unit that's forced deployed for several consecutive maps!! never that!
You genuinely just don't understand the basic incentive of the game. This ain't Rekka no Ken, homie. That's why I'm asking you to cut out the efficiency larp. You're attacking efficient strategies that, and instead suggesting horribly inefficient strategies that specifically don't work in Engage.
EXP is not an overly precious commodity early on in Engage, as long as you're not incompetent and know where to look for the right opportunities.
>waste one of the 4 early master seals to use Diamant for 2 maps
yes, it's whatever.
>not le heckin 6 levelrinos though on a unit that's forced deployed for several consecutive maps!
I'd honestly rather bring Clanne, who can chip with 100% accuracy or Vander who can actually take hits. By chapter 6 he hit the bench, he doesn't even get to see Micaiah.
> I'm asking you to cut out the efficiency larp
I'm not being efficient I'm being effective. There's nothing really worth being efficient over in the earlygame, instead play to your immediate needs. Simple as.
>EXP is not an overly precious commodity early on in Engage
No it is not, but there's also not really much to gain from it either.
>No it is not, but there's also not really much to gain from it either.
Yes there is, Black person, again - these units are the only ones who can use very potent skills until the lategame. You can pretend this isn't a valuable trait, but you're throwing away tons of utility by being lazy, this is inarguable.
why does everyone hate diamant? he is a decent tank candidate with a prf class that lets him use almost every sword and axe in the game
>inb4 dex cap
you can easily fix that
That S rank sword comes near the end of the game, although it is good on him since it has high hit.
You don't need to tank because you can just use bonded shield but even if you ignored that, Diamant sucks at it because his str/spd/def are all just average on top of bad dex.
I don't get your thing with thinking Solm units categorically mog non-Solms. Timerra is "about as strong and fast as Lapis", except she joins later, also needs to be reclassed, and doesn't have access to as many skills? Yet Lapis is "bad" and Timerra is "good"??? What's your beef, anon? How do things work in your head?
Furthermore, Chloe can be trained to be a Lapis clone, and this is good, and Boucheron can be trained to be a Diamant clone, but this is bad? Make it all make sense for me, I'm struggling over here
Huh? Timerra doesn't need to be reclassed. Her base class is perfectly fine, unlike Lapis who wants to fly.
>doesn't have access to as many skills?
Huh? She has access to everything she needs from Ike, Lucina or Lyn. The only one thing Lapis may have on her is Canter which Timerra doesn't need because she actually can enemy phase.
>Yet Lapis is "bad" and Timerra is "good"
Yes, unit who needs to get dragged across a section of the game where she's underpowered, needs limited resources, even at max investment she's worse than both your other available options and the things you eventually get, and doesn't get anything unique for the effort is worse than a Unit that's good from the start, has plentiful resources to improve from base SP to availability of seals, and a unique and powerful niche is better.
Context matters.
>Timerra
>can enemy phase
>Canter is for enemy phasing
>???
Timerra's garbage at base, bro. No one wants to drag a foot unit with mediocre bases and no niche around Solm. Your opinions are wildly inconsistent and probably based on who you want to sex the most. I'm genuinely trying to come up with a better theory than that, none of it makes any sense.
>As a Berserker he can have a whopping 80% Strength growth and 25% Build growth
Warrior gets better speed, defense, and dex. It's pretty much strictly better than berserker seeing as build is a point of build will never be more valuable than a point of speed (at least until he literally caps speed).
*seeing as a point of build will never be more valuable than a point of speed
for Jean he actually gets a lot off the Build growth, specially in fixed mode since 25% build means a ping every 4 levels versus 15% which is a ping every 7 levels.
But 10% more build is strictly worse than 10% more speed (this is the difference between warrior and berserker). A point of build is only a point of speed if you're wielding a weapon that requires that entire build stat, while a point of speed is ALWAYS a point of speed.
Look at it this way: Berserker has 20% more strength, about even in speed due to the difference in Build and Speed growths, way more HP and is about even in defenses . You're free to make him a warrior if you'd rather be using bows from the get go, which is actually a solid reason to make him a Warrior.
>way more HP and is about even in defenses
You're trying to double-dip the hp advantage here. Berserker only has 10% more hp growth on Jean, which is almost inconsequential, especially when you consider warrior gets 10% more defense. Berserker's ONLY advantage is higher strength, and its bad dexterity means Jean will be less accurate than in warrior. It's pretty clearly a worse deal even without consider the bow access.
Yunaka gets powercrept really hard without a lot of favoritism and using a thief lategame isn't worth it with other stronger classes you could be using.
She's actually in a bad spot where midgame units completely outclass her and other earlygame units can at least promote/reclass once they hit level 10 to fix their combat or act as support while she's just stuck as a Thief for a long time.
This dude doesn't know what he's talking about, don't bother lol
Yunaka is kind of an Oifey. Really strong when you get her and can carry for a bit, but slowly gets outshined by the rest of your army as the game goes on. Use her while she's useful and drop her once she isn't.
You can use 1 thief at lategame no problem because forged steel daggers are bonkers.
>Yunaka gets powercrept really hard without a lot of favoritism
then ditch her for Zelkov.
Not because you invest into them early game means they have to stay the whole game.
Zelkov sucks too kek. Neither are worth using past the mid-game.
I think the situation changes a lot between Hard and Maddening. Hard has more experience gain and the Area, so even without the option to grind you can get a ton of pre solm units to a level high enough to promote
In Maddening you gain so little experience that units that get to you below level 10 struggle a lot to promote at all, so you don't even get the opportunity to invest in them properly. Other than Micaiah spam you can hardly powerlevel one single unit and many of them have unflattering starts.
And then the worst come that some pre Solm units you can invest a lot in them and have them still be worse than solm units reclassed.
Like, yes it's true Kagetsu, Panette and Pandreo need to be reclassed to make them most out of themselves but it's not the same to pop a second seal on them and them being good to go as it is to grind them over the first half of the game only to be stat for stat worse than a unit you just got raw.
I usually bring 3-4 10/1+ promoted units into Solm playing in a mildly LTCgay tryhard kind of way...not sure why people find it so hard, outside of a blind run. The emblems make everyone so moronicly good, it feels like there's no excuse not to do that much at least.
It's because what's the point in investing resources on, say, Boucheron, Citrinne, Lapis, etc when you're about to get the exact same performance but better in Panette, Ivy and Merrin?
It's not that you can't and it's not that it's "hard". It's that the investment return isn't there.
And you say "3-4" units well I know for a fact 3 of those are Alear, Louis and Chloe whom are well known overperformers in the earlygame. The exception, not the rule.
nta but some units aren't that bad and people act like it's Rutger/Miledy vs. Sophia/Wendy.
>I know for a fact 3 of those are Alear, Louis and Alear, yeah. Louis and Chloe, nope...
>what's the point in investing resources on, say, Boucheron, Citrinne, Lapis
Citrinne is unironically borderline broken early/midgame with an instant promotion
Lapis has similar stats to Chloe, another odd example
Bouche is on the lower end but still serviceable. I'm using him as a Mage Knight in my current run (this was not hard/costly to do, obviously it's a meme, but if you can't something physical with him while I'm over here making this dumb shit work something is very wrong with your strategy)
Why use them? Because they're all you got for a while, why in god's name would you not take advantage of that when it's easy to do so and they have exclusive access to powerful emblem skills you won't see until Ch. 17?
Alear, yeah. Louis and Chloe, nope...
*didn't mean to greentext that part
I'll give you Citrinne if you want, but she's recruited far too close to Ivy in my opinion.
>Lapis has similar stats to Chloe
Yeah but less movement, is not flying restictions, and a way weaker weapon. She needs to promote to achieve what Chloe is doing without promotions. And after she does she gets powercrept in petty much every chapter afterwards by Kagetsu, Merrin and Timerra except Timerra has a better weapon and isn't fragile as frick
>but if you can't something physical with him while I'm over here making this dumb shit work something is very wrong with your strategy
Why would I? That's the part that you don't seem to understand. Yes he's among what I got but you know who I also got? Diamant.
Promote him and I got an axe user that actually can frontline.
I have Yunaka who's very functional and she never needs to reclass in the whole game.
Not because you can invest in shitters and still get functional units means it's a good idea to do so.
Like don't get me wrong, I am not saying it's impossible and that there's no value to you playing around. Hell here's me Oogling Warrior Etie's abs, but I'm also realistic and can acknowledge that needlessness of this all and I'm not about to chastise people for having eyes, avoiding needless complications and wanting to play optimally.
>Timerra has a better weapon and isn't fragile as frick
lol, Timerra can't even lift the weapon she deploys with.
We must have played very different Engages if Diamant can "function" with that Berserker tier dex of his.
>Yunaka and Diamant
>good
Feels like a reddit post
>Timerra powercreeps Piss
come on now anon lol
Chloe and Lapis are almost identical physically, except Chloe has the option to do magic. It's a thing but let's not seriously hold seal cost too much against a unit. Most units want to hop into another class and seals are not terribly rare by Solm.
>Diamant
is not even better than Boucheron, sheesh, compare their stats at equivalent levens. They're weirdly similar, except Diamant needs out of his garbo prf class, which you already held against Lapis. Yunaka's just bad long term.
>optimally
None of what you're describing is optimal, that's the issue. It's all very "feelsy" type stuff to be honest, and it sort of just seems like you don't want to think too much, as your main argument. Don't use Bouche if you think he's an omega shitter. But throwing away the entirety of the early cast with a few arbitrary exceptions is extremely wasteful and no "optimal" playthroughs do it.
>But literally every single "broken" Solm unit starts on one of the worst classes in the game.
ENTER
There's a fair amount of Solm units who I never bothered to reclass either. Pandreo, Panette, and Merrin I didn't reclass. Timerra, Fogado, Bunet I didn't use. Goldmary is the only one I got around that period who I had to spend a second seal on.
High priest is way worse than sage, especially if you don't have tome proficiency. Still bad if you do but at least the better caps gives it some niche. But Pandreo losing Bolganone is way worse for him than a couple of speed points. It's not like S staves matters at all.
High Priest -> Mage Knight is especially hilarious if you don't care about his healing. Immediately gain 3 speed, 2 build and access to Bolg plus eventual Chaos Style in exchange for 1 magic.
On the run I used him, I made him go Sage for various reasons, but yes, Mage Knight is actually more optimal for him because of his -1 SPD cap. He needs that Chaos Style for some endgame mobs. Incidentally on the subject of Solm units, Merrin actually makes a really good sage, and that's what I did on the following run.
unironically that's not even the problem, the real problem is the mobaBlack person mentality of NEEDING to be "optimal" but only exactly how guides say you can be opimal, and literally nothing else
vowing to protect defect alear
for me, its gotta be the divine dragon
lueur unironically sounds cooler than the troonlation name
Probably just me but I always dislike name edits
Cute!
Fire Emblem threads are so cohesive even though the early games are nothing like the new games. Why can’t Zelda tendies act like this?
The series innovates quite a lot, but the core gameplay of "build an army, move on a grid, level up stats and fight enemies to complete chapters" has remained intact since FE1. It's been incredibly consistent with the core. With Zelda, the 3D ones appeal to me, with Metroid the 2D ones do. Then there's Pokemon which innovates too little and just gets stale.
Thinking about potentially making an FE style game if I get into game development, though unsure what mechanics I would add/change to make it my own and not a carbon copy
just make a carbon copy. Fire Emblem style games are actually surprisingly few in number. Most TRPGs are closer to the Final Fantasy Tactics style that i personally don't like anywhere near as much.
there's also a couple xcom likes as well
And they are all trash because xcom is trash.
>Most TRPGs are closer to the Final Fantasy Tactics style
Nah if I'm doing this type of game I'm doing it FE style, I personally do not like FF tactics
I get that concern but I don't thinking making a carbon copy into changing for sequel is a good idea, would alienate a fanbase
>I get that concern but I don't thinking making a carbon copy into changing for sequel is a good idea, would alienate a fanbase
do you even realize which fricking series you're talking about
huh, that does put things into perspective
you will frick it up by changing something you shouldn't
make a carbon copy then figure out how to innovate on your sequel if you even get that far
>Only FE foxgirl
>10/10 design
>one of the worst written characters in a game with already shitty writing
I hate IS(IS) so fricking much
she isn't that bad and her support with male kana is based af
puffy
Meanwhile, in Nohr
>Wolfgirl
>10/10 design
>10/10 personality
Why are wolf girls always so best?
I agree she has a 10/10 design but she's a damn gimmick character
>muh trash
and unfortunately she's not the only wolfgirl so we have examples of wolfgirls without Fates writing
At least Velouria doesnt frick birds.
>one of the worst written characters in a game with already shitty writing
I think just Birthright foxes are done dirty in comparison to Conquest wolves.
Out of the gate as an overview of the class Foxes naturally gain Avoid and a tiny bit of crit while Wolves gain Hit instead. This means that while Foxes are supposed to bank on inconsistent dodgetanking Wolves' gameplan is to be consistent attackers. Moreover in guard stance Foxes only pass 5 speed in pair up and 3 of the L*k stat while Wolves give 4 Speed and 4 Str. This means that you can get a lot more out of a pair with a wolf than a pair with a fox.
Individually talking about the parents themselves. Kaden for some godless reason only comes with a Beastone which is the equivalent of an Iron Sword that you cannot forge, while Keaton starts with the Beastrune which buffs his already high defenses massively as well as having mt adequate for his join period.
Keaton also adds Defense and Strength to his pair up stats with supports meaning his wife will have bonuses for all physical stats and his daughter is a welcome addition to deploying a god-tier backpack. Kaden only adds speed and flip flops between res and l*k which is not all too useful meaning you have to fight hard to marry him off as Hoshidan mothers don't have speed issues.
Finally in the context of the children, Selkie will struggle to find pair ups that boost her strength enough as she's too noodle armed to pierce through Nohrian's superior defenses even with inheritance bonuses and stronger moms like Hana. Not to mention she will still lack a natural Beastrune unlike Velouria who comes ready to fight from the get go.
Overall foxes themselves are fricked in Birthright while Wolves are balling in Conquest
Does anyone have anymore Ephika doujins? Doesn’t have to be H doujins but I want to see more of these two. Thanks
Why does she have so much hair?
So she can walk around completely naked, and cover herself using it
Where are the talented fanartists when you need them, this idea is golden.
>Where are the talented fanartists when you need them
Avoiding Engage.
Seriously anon, what did Engage do to you to make you so eternally butthurt? Did Sommie rape your mom and piss in your cereal or something?
Are you projecting something?
I just got off of Engage after playing it for 2 hours.
The fact of the matter is that artists dropped this game once it turned out that Chloe was a food character.
>potential for gokkun left on the table
A modern day travesty.
Already done.
Nice. This should be done with FAlear, Chloe, Unmedicated Veyle and Yunaka as well.
Oh, and Citrinne.
lovely, although with all that hair she could be doing a better job covering herself, almost like she wants people to see...
Alcryst fricks Ivy
Wow he's literally me
Ephraim is for L'Arachel and Eirika is for Lyon (he comes back to life when you get him in creature campaign and they live happily ever after)
So in the FE8 Remake.
Will you marry Eirika or be a cuck and fullfill your incest fetish?
Take a minute to chill with Sommie.
God, Engage is so comfy.
What the frick when does this play?
It's one of the Somniel themes, each nation has one. You can change the theme using the music box in the Cafe
I'm about to go watch Diamant's dad get no-scoped, and the only axe* unit I use is Louis.
What happened to the Bouch?
benchereon
His shoulders were too wide for his head, so he got stuck in a doorway on the Somniel.
Why doesn't Sommie wear pants...
he has no money to buy them
Sommie has more gold put together than all the nations of Elyos.
yeah but that's his gold he isn't spending it
The face of a man who got away with everything.
nice
it's ok, you'll get a few candidates. If you've been training up Etie she does fantastic as a warrior
Is wyvern knight even worth it in Engage? It feels like they're just worse griffons
Marriage with Marianne!
You guys realize the FE4 remake will fricking suck because they'll feed the need to add the moronic fanfic shit from Thracia like Arvis's super duper secret son and "muh petrification spell"
Also it'll be like this.
They spent quite a bit on random character intro cutscenes in Engage, so I wouldn't doubt it if they at least budget out certain important scenes.
let them drown in their delusions
Don’t forget the lore rape tying it to another game. In this case the Agarthans will be a sect of the Loptyrians.
nah enjoy the grima/sombron/feh/sommie cameo
>inb4 its le good
kys.
Implying Sommie showing up bump FE4 from a 6 to 7 and Thracia from 7 to 8.
Wifelicia my beloved
Why didn't Alear ride Sommie to Mordor to get the rings?
Tolkein already explained this in The Silmarillion, Sommie would have taken the rings for himself.
I just realized that Sommie probably actually can engage with Emblems, even without Alear.
There's so much he can do that he doesn't let on.
With the rumors that Switch 2 is gonna be PS4 tier do you think IS should ramp up the graphic quality of the next FE game and have "realistic" graphics with face modelling and all that or stick to the typical anime aesthetic
>With the rumors that Switch 2 is gonna be PS4 tier do you think IS should start shitting out westoid pandering goyslop
no lol
Can you try that again without using random buzzwords
go away no one likes you and gullshit owns your brain.
She's in there, shaking the pea-brain like it's a jar of jellybeans.
That miserable excuse of a human being will never leave or stop samegayging. Just filter it so you don't see the godawful shit it commissions.
>Sommie can ACKKKK
Nah, he's fine.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA my dwagon wives
How long was Sommie there?
I want a fire emblem game where units can be lost in certain scenarios and they return as enemy units
Jill can turn traitor in PoR in the right conditions
Otherwise you can get fallen units in FEH for your corruption fetish
nta but an evil route would be cool
Indeed. Evil route would be so cool, specially if it is hidden.
Like if you have the heroine lose to a certain villian, instead of a game over, you can continue playing, but as a fully brainwashed evil general.
Using your army of npcs to take down your former allies and get a new evil ending.
Eirika’s womb and royal eggs are for ____.
Long and multiple breeding sessions with me!
SWITCH ONLINE????
HELLO???
WHERE THE FRICK IS IT?
IM GETTING SENT TO THE MOUNTAIN WARFARE TRAINING CENTER AND I CANT EVEN PLAY THIS BECAUSE I LOST MY GAMEBOY SP 15 YEARS AGO FRICK OFF NINTENDO
play sacred trilogy you gay
I’m only gonna have a switch and I have the OLED. I can’t play these hacks on that.
not even in your fricking phone?
Phones are not allowed sir.
>older Fire Emblem games
Works fine on my Wii U
Bro... your ambassador 3ds?
All my games are back home. I only brought my Nintendo 64. It’s over fellas. Btw that sacred trilogy looks amazing im gonna play that ASAP. Please tell me I can have sex with my sister.
cute tiamo
Is this sacred trilogy?
?si=ql8IxC7UeqjLngm5
QRD???
I genuinely don't understand how Normal/Classic is too much for anyone, I'm only just getting into FE myself and Engage was fun but not too stressful, and considering it's a game where you can just rewind turns, having any deaths at all is kinda crazy
Cute!
Cordelia the prostitute is never allowed to be happy
>redhead morgan
Based. I fricked Anna.
seggs
GAMEPLAY FIGHT!!!
So am I leaving Yunaka as a Thief or not?
yes because you're ditching her for zelkov is a couple chapters anyways
Yes.
Yunaka's growths are almost identical to Celine's, so use that information however you want.
Instructions unclear, used yunaka as a backup onahole.
no no anon, that means you followed the instructions correctly. Yunaka and Celine are tied with the best Onahole stat in the army, so you made the right play.
>tfw citrinne will never hit a 192 (plus 2 chain attacks) on you
why live
Is there any point ever where speed isn't better than build?
if you're hauling around a mia ring for shove for some reason
Strength is the better weight reducer anyway.
When speed capped. Otherwise no, not really.
Actually it's even sadder than that, the one time they made a skill related to build (Emblem Hector's Heavy Attack), it actually PUNISHES YOU for having too much Bld.
Heavy Attack is perfect for Timerra. With a Lucina engraved spear she won't need any other lance for a while except like a brave lance.
Heavy Attack is dogshit. Like it's okay as a freebie for the person using Hector, but they have to have comically low Bld like Timerra to even benefit at all. Also Eirika's Gentility gives the same +5 damage without the need to suffer a -5 speed penalty to get it.
i made wolf autist a warrior and gave her hector... she ended up maxing build on top of the extra she gets from the emblem...
No, but you can inherit Build +3/4 and run that alongside Speed +3 if you'd rather have the extra speed/power over Canter.
When you don't have to choose. For instance when you equip Sigurd on a low build unit.
While it's true speed is always better, there are not many instances where you have to choose between getting more speed or getting more build besides whether to inherit Build+3 from Leif or Speed+3 from Lyn.
Ephikagay here.
I’m the moron responsible for the last 7 FE threads (hence the Ephika OPs). I’m going to be busy soon. I won’t be able to make the next threads. A brave soul just carry the torch.
Go forth my friends. Let us blanket page 1 in eternal incest
CYL day 2 vote is available for anyone that cares.
https://vote8.campaigns.fire-emblem-heroes.com/en-US/game-title/118/118008/
does anyone who's not engaging in fanbase wars care about this
It'll be interesting to see how the Engage characters stack up against each other. Don't have much else besides that Nintendo Dream poll and the reddit/twitter poll to go off of.
whoever wins will get a boost in fanart in a few months, so if you like that it can be worthwhile. Otherwise it's just for anyone dumb enough to still play FEH.
And I’m sure the winners will get more alts, just like Celica and Marianne did.
So how does Adoption work? Or rather, how does my Dog Farm work?
Is there an optimal dog type, or can it just be any dog?
I don't think it matters.
Adoption is the process of taking animals home with you, the key point is you have to do so without their previous owners noticing until you're gone.
Also all dogs are equally good at mining. the important thing is just that you keep a full 5 dog mine going all game.
All dogs are the same sans fur color. That's it. If you can use mods then it doesn't matter you can make every animal drop steel and silver ingots without the useless iron ones. Maps with dogs: chapter 4, chapter 6, Jean's paralogue, Anna's paralogue, Tiki's paralogue, if you don't have the DLC your last 5th dog is at chapter 12.
Can I be a gameplayCHAD if I play Maddening casual DLC?
I genuinely love the gameplay but never been good enough for max difficulty.
I can't condone Casual ever. it's just waaaay too much of a powerboost for your playstyle. being able to do strategies like "I'll sac these 3 guys to the boss to get the kill" will just make the later difficulty a joke.
Like more power to you if you have fun playing that, but I'd respect a Hard/Classic run way before i'd ever acknowledge a maddening/casual run.
You look at - for example - Diamant. You go "he's cool", right? He's supposed to be. Then you remember, he lets Alear rail his ass with his wiener and also drinks Alear's cum. No matter what happens, Diamat is a wienersucker and therefore is not cool. Same with all the other guys. Maybe you go - "Well, Alear is a major gay so maybe he's a bottom" (submissive homosexual). No. The religious, worshipful attitude that the characters in Engage have towards Alear precludes them from being the active partner in the relationship.
Vander, the loyal old Knight? Sort of like Jagen ... except he takes it up the ass
Clanne, loyal retainer indeed! A replacement for Flora or the other b***h. Takes it up the ass.
Boucheron - all those muscles. Kind of reminds me of Rapheal from 3H. Uses Alear's cum as a protein drink.
Louis likes watching girls, but he likes being fricked by other men even more.
Jean, poor Jean. Groomed by Alear (then takes it up the ass).
Switch the O and the A because Fogado is gay, Bunet should be called Bumet (that's where he gets penetrated) and Pandero would consider it a Holy Duty to suck off Alear.
Kagetsu? Would bring him much honor to "make friends" with Alear (by being fricked by him).
Lindon is a cleric, so it's usually him giving it up the ass to other guys (young guys, see: Jean) but this time ...
Mauiver is as loyal to Alear's wiener as he is to Veyle.
Alfred, Alcryst, Amber (gay name btw), Seamendall, Rosado? We already knew they took it up the ass.
On release with no dlc I lamed maddening by using yunaka and Louis to block chokepoints and ground down enemies with canter thunder ivy and hort. I was too small brained for bonded shield abuse
>grinding SP from well
im skipping all that nonsense
TMS is actually a decent MegaTen. It's similar to Digital Devil Saga in many ways. It's weird how SMT + FE = IM@S that plays like DDS
At the very least. TMS is a more competent game the dev teams later game SH2. What a frickup
What am I promoting Lapis to?
Hero?
bench warmer
A-are you sure?
She's kinda cool.
I was gonna bench Citrinne instead.
you can use whoever you want if you if put effort into them. She's pretty fast but has low str so you just need to work with what you have. The main thing is that in engage it's much easier to patch up low speed than low str.
Well shit, because my Alear has 12 STR after using the energy drop, despite being level 16.
bench knight
Bench hero
bench prostitute
bench warrior
Pegasus warmer.
Serious answer: sword/lance or sword/axe Wyvern Knight
Sword/Axe, lances suck.
Well, axes are better on her if she uses Marth, Leif or Lyn, otherwise her low build (7 at instant promote and reclass) is better suited to double with lances.
my lance power palapiss says otherwise.
Lance has like 6 build, I don't think she should be using Axes.
If I promote someone, they can't keep their old outfit, right?
Why did the outsourced game have good outfit toggles, but not this one?
Because IS is dumb.
Dynasty warriors devs have more experience with cosmetics and what people expect from them i guess.
Yeah, but with how quickly fans modded it in, you'd think IS would have implemented clothing toggles during the like 4 years the game was delayed in.
I feel the same way about things like randomizers, there's no real reason devs couldn't toss one of those in games with very little effort, but they choose not to.
A forced Ironman mode would be super easy too, and could probably be implemented in less than an hour of dev time.
An official randomizer would be cool, but I feel they'll make it pretty limited because playtesting and balancing that can take way too much time, or they won't care and we end up with something not properly playtested like Awakening Lunatic+
Randomizers might be hard, but it IS surprising the closest you can get to an official Ironman mode is just doing Classic Maddening.
an official randomizer would be moronic because there's always a possibility of a softlock. it's different when you're doing it with a free mod instead of a mode in a paid for product.
>inb4 hurr pirate
you know what I mean.
Only shit ones softlock you
and then i burst through the door and kill them both and rape both of their dead bodies and cry myself to sleep and then kill myself the next morning
Who cares, where's Severa
The frick is this image?
Canadian spammer.
Why is my bratty sister looking at me with that face?
she's making fun of you for using your engage attack so quickly. She can't believe you couldn't even last 4 turns.
Ceada's ass
Twins or roughly the same age > older sister / younger brother >= younger sister / older brother > normalcy > mom / son > dad / daughter