>First time going to Dark Bramble

>First time going to Dark Bramble
Name a scarier moment

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  1. 2 years ago
    Anonymous
  2. 2 years ago
    Anonymous

    Falling into the black hole in Brittle Hollow for the first time not knowing what the frick would happen

    • 2 years ago
      Anonymous

      the first time I fell into I died so I assumed that was what would happen for a very long time

      • 2 years ago
        Anonymous

        So you died immediately after falling in? Like you ran out of air or something?

        • 2 years ago
          Anonymous

          If you go into it while another entity is falling into it at the same time it kills you. or you get crushed by the other entity I guess. it happened twice so I know it's true
          a chunk of the refuge town that I happened to be inside fell into it and I died.

          • 2 years ago
            Anonymous

            Huh, I wonder if that's a glitch or something, because I'm sure that I've rode objects down into it before. That's how I did the quantum tower

            • 2 years ago
              Anonymous

              the second time it happened was when I thought I had solved the quantum tower puzzle. I was inside the tower chunk as it fell and it killed me. I had to wait for the tower to fall through then go through myself seperately and then fly around like a madman looking for where the tower floated off too

  3. 2 years ago
    Anonymous

    It's kind of funny that a game where you know your character can't die is so scary. You would think the immortality would make the danger less concerning but somehow it just doesn't

    • 2 years ago
      Anonymous

      Only in the beginning. Once you start getting used to the game and how little dying sets you back you start getting braver and more reckless.

      • 2 years ago
        Anonymous

        I love this. They manage to nail the "progression" of a Groundhog Day scenario. You die to dumb shit while clumsily exploring in the beginning, and by the end you're flinging yourself across planets with practiced confidence.

        • 2 years ago
          Anonymous

          Works in the DLC as well
          >spend majority of time in the dreamworld sneaking around terrified of getting spooked by the owlc**ts
          >learn what happens when you drop your lantern and walk away
          >now scout the entire area to speedrun and juke every owl you come across

          • 2 years ago
            Anonymous

            The dlc was kino but man the dreamworld stuff got annoying after a bit, I wish you didn't have to go so far from your lantern to see the real world

    • 2 years ago
      Anonymous

      somewhat a bummer that there's no punishment whatsoever for dying when ash twin project is off

      • 2 years ago
        Anonymous

        It makes sense though, the game's progression is built on the player's own knowledge, even if it wiped your save you'd know exactly where to go and what to do without really having to go through all that trouble again.

        • 2 years ago
          Anonymous

          it should blow up your pc and kill you in real life

          • 2 years ago
            Anonymous

            KOJIMA

          • 2 years ago
            Anonymous

            If it did that it'd truly be art

          • 2 years ago
            Anonymous

            God I wish

  4. 2 years ago
    Anonymous

    entering ur mum

  5. 2 years ago
    Anonymous

    Giant's Deep was worse. Crashing through the gas straight into the ocean with a crazy looking lightning core in the middle and then popping up to see a bunch of tornadoes launching islands made me shit bricks.

    • 2 years ago
      Anonymous

      This is it for me. I have a fear of both tornados and water so Giant's Deep was a nightmare.

  6. 2 years ago
    Anonymous

    Tied with going into Gian's Deep core, really scary for a bunch of [spoiler]nothing. [/spoiler]

    • 2 years ago
      Anonymous

      you can't enter the core by flying into the planet as fast as possible

      This was the only moment in the game I thought was genuinely bullshit, the game revolves around logic/physics puzzles and it just happens to be the only one where that doesn't apply

      • 2 years ago
        Anonymous

        The current is too strong which is why you need to use the intended solution.

      • 2 years ago
        Anonymous

        There's an achivement for doing just that moron

        Shark fins clearly typed this post. Frick off shark.

        Shut

      • 2 years ago
        Anonymous

        >you can't enter the core by flying into the planet as fast as possible

        You can. You just need to go ridiculously far away, and go unreasonable fast.

      • 2 years ago
        Anonymous

        I mean I'm pretty sure you can get past the current via brute force but you can't get into the core itself since it's some weird electrical field.

        • 2 years ago
          Anonymous

          >you can't enter the core by flying into the planet as fast as possible

          You can. You just need to go ridiculously far away, and go unreasonable fast.

          There's an achivement for doing just that moron
          [...]
          Shut

          I know you can "technically" get in that way, but the fact that you have to go unreasonably fast (like literally cross the entire solar system to build up speed type of fast) and that its not even a valid solution is just lazy and bad design.

          • 2 years ago
            Anonymous

            I don't think it's bad design perse. They sure as hell made sure that you couldn't get in any other reasonable way.
            It's not *meant* to be a viable solution, that's why it's so difficult. Everything you're supposed to be able to do is reasonable if you know how to do it.

            This game doesn't hold your hand, but if you pay attention enough, it points you to all the right doors to walk through. You just have to accept that you can't do the thing you want to in that particular situation.

            • 2 years ago
              Anonymous

              I strongly disagree. Pretty much every major puzzle in the game can be solved before you're "supposed" to know how to solve it, by thinking critically about how the physics of the in-game universe work in relation to real world physics.

              By all accounts, it SHOULD be a viable solution, because just from a basic physics standpoint it's what makes sense and in every other physics puzzle in the game, what makes sense logically is what works 99% of the time.

              The fact that they even added in the ability to do it by going to the most ridiculous extreme speed possible is like the developer giving you the middle finger

              • 2 years ago
                Anonymous

                Disagree, the average player should be aware that in the context of real world physics, water would slow down the vast majority of objects before they could breach the current, especially one as light as your ship.

              • 2 years ago
                Anonymous

                Brainlet take

              • 2 years ago
                Anonymous

                You lost

              • 2 years ago
                Anonymous

                No you're just moronic

              • 2 years ago
                Anonymous

                Different anon moron. Was a shame seeing to lose so hard.
                Don't respond.

              • 2 years ago
                Anonymous

                I'm responding what are you gonna do about it

              • 2 years ago
                Anonymous

                I cant see your post so it doesnt matter

  7. 2 years ago
    Anonymous

    >hit a tornado in Giant's Deep
    >instead of catapulting you into the atmosphere like normal, it sends you 8000 feet straight down into the pitch dark ocean

    • 2 years ago
      Anonymous

      The ocean is like 50 meters deep and not pitch dark at all you giant pussy.

    • 2 years ago
      Anonymous

      The ocean is like 50 meters deep and not pitch dark at all you giant pussy.

      yeah the ocean is probably the most peaceful place like homie you see jellies floating in and out, and nothing else, not even something like a shark

      • 2 years ago
        Anonymous

        Yes but it's the ocean
        And sharks are based, they're basically just water cats

        • 2 years ago
          Anonymous

          Shark fins clearly typed this post. Frick off shark.

  8. 2 years ago
    Anonymous

    It was especially scary for me
    I found the skeleton thing and saw that they came from Dark Bramble. So I went there expecting to see more skeletons, I sent a probe in and just saw teeth so I continued on, then one jumped out and ate me and I literally screamed

  9. 2 years ago
    Anonymous

    >decide to explore the timber hearth caves first
    >after a while some weird tune starts playing
    >seconds later get zapped by some blue mist
    got me good the first couple of times since i didn't now the sun was blowing up

  10. 2 years ago
    Anonymous

    >trigger anglerfish in Dark Bramble
    >barely make it to the portal I came from by going full throttle in reverse
    >go back inside
    >expect them to have reset to their starting positions
    >they're still right at the portal they chased me to and instantly eat me

  11. 2 years ago
    Anonymous

    Going into Endless Canyon in the dream world, wandering around alone and seeing the owl watching slideshows in the dark

    • 2 years ago
      Anonymous

      Yeah this for sure

      In the main game, Id have to say getting lost in the caves of the rocky twin while it fills up with sand. Way scarier than meme ocean shit.

    • 2 years ago
      Anonymous

      If you shine your flashlight on his screen he freaks out

  12. 2 years ago
    Anonymous

    It's like you didn't almost shit yourself when you were on brittle hollow, looked down, saw that black hole and realized that if you made one misstep, you'd end up spaghettified.

    Then you missed a jump.

    • 2 years ago
      Anonymous

      I was in a grav lift thing when a huge piece of debris came and knocked me down into the hole

  13. 2 years ago
    Anonymous

    Getting stuck inside of ember twin and getting eventually crushed by sand was pretty scary

  14. 2 years ago
    Anonymous

    >outer wilds
    i wanted to like this game so badly but the controls are too floaty. i kept overshooting planets after i'd disengage the auto pilot and then my guy would spin into space and die as i missed my landing. had to return the game but couldn't help but feel like i missed out on a great game because of the messy controls.

    • 2 years ago
      Anonymous

      filtered

    • 2 years ago
      Anonymous

      >controls are too floaty
      My man the controls are realistic, you have to learn to counter your momentum and match velocities with planets and objects instead of simply stopping on a dime.

    • 2 years ago
      Anonymous

      Unironically filtered
      Learn to decelerate or just use the autopilot

    • 2 years ago
      Anonymous

      this might be one of the worst filters I've ever seen on here in awhile

      "the controls are too floaty in a game where you're in space"

    • 2 years ago
      Anonymous

      >i kept overshooting planets after i'd disengage the auto pilot
      Why disengage the autopilot then? The autopilot should handle deceleration for you if you just leave it on, or alternatively just don't use it and fly at a speed that you know you can stop at.
      Of all the complaints about the game, this is honestly the weirdest one I've read.

    • 2 years ago
      Anonymous

      the controls are babby's first spaceflight tutorial
      of all things that people complain about in Outer Wilds I will never ever understand that one. Go play something like Elite Dangerous without flight assist if you want to experience something that is actually "floaty" and difficult to learn

    • 2 years ago
      Anonymous

      There's a match velocity button for shitters like you. Did you skip the tutorial in the 0G cave?

    • 2 years ago
      Anonymous

      Bro the spaceship shit is barely a factor. Even if you suck ass at navigating with it the majority of the content is just exploring the worlds and learning about it

  15. 2 years ago
    Anonymous

    Talking to a girl IRL

  16. 2 years ago
    Anonymous

    had a long term childhood fear of anglerfish so dark bramble was like the cumulative moment of all of that anxiety

  17. 2 years ago
    Anonymous

    >Guy on some forum crying about how "bullshit" dark bramble is
    >Turns out he isn't using the signal scope at all, and was just flying around randomly "exploring"
    You can count your entire tool set on like one hand but still there are some people that ignore them...
    To me outer wilds spoke a very clear language game design wise.

    • 2 years ago
      Anonymous

      >didn't fully get the giant's deep temple lesson
      >spammed my camera to enter the moon like a moron, somehow worked
      >only in hindsight did I realize I only needed one picture

      • 2 years ago
        Anonymous

        >spammed camera to enter the moon
        I did this too. Honestly, a still image of the moon in the past keeping it in place in the present doesn't really make any sense.
        If it were a live video feed it would make sense, but not just a picture.

        • 2 years ago
          Anonymous

          Its literally heisenbergs uncertainty principle
          You either know the momentum or the place of a quantum object, never both

          • 2 years ago
            Anonymous

            But with a still image you know neither.

            • 2 years ago
              Anonymous

              You do for a moment. Idk man I just watched a doc that I thought I understood but I guess Im even too brainlet for that

  18. 2 years ago
    Anonymous

    Dark Bramble, but it's one part terror, another maddening frustration to me.

    I put of Dark Bramble as long as I could, and eventually was told point blank that I had to go into the mist to progress in the game.

    But frick flying blind, I decided to use my tiny monkey brain for once. I shoot a probe into the Timber Hearth portal, manage to get it snagged on part of the Skelly, and then I follow the signal through.

    While ordeal is a shaking, white knuckle experience. I fricking hate the feeling of being a small critter in the wrong ocean, especially when monsters lurk about. But I go, slowly but surely, following my trusty little scout signal through the mist.

    Then I find it and let out the deepest breath I've ever half in. Like, there were almost tears from pulling myself through Problem though; my dumb ass decides to indulge in some idle chit-chat instead of actually searching the area, and soon enough I hear that familiar tune.

    I die, and my friend tells me the goal, the main reason I'd even fricking gone in, was literally dozens of meters away from where I'd died.

    I think that was the last time I picked the game up. So God damn frustrating.

    • 2 years ago
      Anonymous

      I don't even think there are any anglerfish that spawn when you're going to that guy, it's a special zone

    • 2 years ago
      Anonymous

      >I figured out exactly what I needed to do and where I needed to go and ran out of time before doing it
      >I could go back and easily get to where I needed to go without nearly as much of a problem or uncertainty
      >instead I dropped the game
      ???

    • 2 years ago
      Anonymous

      You can rotate the ship without aggroing the anglerfish, just glide until the nearest one is almost fully covered in mist
      That should save you from more frustration if you ever bother to play it again

    • 2 years ago
      Anonymous

      You can use the signalscope to follow portals to the guy playing his harmonica inside, there's no reason to overcomplicate it with the probe

      • 2 years ago
        Anonymous

        I completely forgot about marking locations so when I did the final run I actually went to the escape pod and followed the lights to get to the small portal that led to the ship and sent a Probe to it. I cut it absurdly close on time.

  19. 2 years ago
    Anonymous

    This game felt like a reddit-y /r/science walking simulator.

  20. 2 years ago
    Anonymous

    I found giants deep scarier just because I have an irrational fear of falling into a gas giant

    • 2 years ago
      Anonymous

      Shame there isn't a gas giant in the game then

      • 2 years ago
        Anonymous

        I was just thinking that. would've been neat.
        maybe in the sequel (NEVER EVER)

  21. 2 years ago
    Anonymous

    >giants deep islands lifted in the air, fall into the water
    >that moment where you are submerged on the island but can see the core for a moment

  22. 2 years ago
    Anonymous

    qrd of the dlc? Is it an entirely new campaign or attached to the original game?

    • 2 years ago
      Anonymous

      It's a completely separate location that seamlessly fits into the base game
      Totally worth it, it's just more of the good stuff

    • 2 years ago
      Anonymous

      Attached to the original game in a way that is both completely independent of the main story but also changes the context through with you view it
      Also, changes the main game's ending

    • 2 years ago
      Anonymous

      A little of both, actually.
      It's part of the original game and the story ties in to the main story, but the events of the DLC are all confined to the new planet and don't involve any of the other planets or locations at all.

  23. 2 years ago
    Anonymous

    yfw https://www.youtube.com/watch?v=XfB91VCpoqc

    • 2 years ago
      Anonymous

      >picking up that core and realizing exactly where it goes and where it will take you

  24. 2 years ago
    Anonymous

    Dark bramble? Get the frick out of here. It's obviously giants deep. Admit it, you shit yourself when you plummeted deep into the depths and saw that red ominous sphere

    • 2 years ago
      Anonymous

      For me the most intimidating part of Giant's Deep was actually spacewalking the outside of the Probe Cannon and looking down at the giant ass planet below me. Knew that it wouldn't kill me but triggered a sense of acrophobia all the same.

    • 2 years ago
      Anonymous

      For me the most intimidating part of Giant's Deep was actually spacewalking the outside of the Probe Cannon and looking down at the giant ass planet below me. Knew that it wouldn't kill me but triggered a sense of acrophobia all the same.

      the only part that unnerved me about giant's deep was chilling on an island one second and then the next second I'm in fricking outerspace with no ship

      • 2 years ago
        Anonymous

        but then i look to gabbro sill chilling on/floating above his hammock and everything is ok again

  25. 2 years ago
    Anonymous

    Stop shilling this garbage game.

    • 2 years ago
      Anonymous

      You haven't played it, shut up homosexual

  26. 2 years ago
    Anonymous

    >First time interacting with Quantum objects
    >Pretty much everything in the DLC

    • 2 years ago
      Anonymous

      I never found the DLC scary.

  27. 2 years ago
    Anonymous

    I found the Stranger unsettling, with the spooky portraits and the burned reels, and that’s not even counting the dream world

    • 2 years ago
      Anonymous

      The whole game has a very unsettling atmosphere, it really gets the creepiness of space down well

    • 2 years ago
      Anonymous

      I found it chill as frick until you get into the dream world and start fricking around. Some of the reels with the freaky music were a bit unsettling too. That raft music was goat though

  28. 2 years ago
    Anonymous

    One time I accidentally forgot to add my name to a post while arguing with myself as an anon and it really shook me.

  29. 2 years ago
    Anonymous

    Can someone give a hint on how to start the DLC after finishing the base game please

    • 2 years ago
      Anonymous

      1. Check the museum
      2. There should be a radio station on Timber Hearth. Look carefully at the pictures

      • 2 years ago
        Anonymous

        Thank you very much 🙂

  30. 2 years ago
    Anonymous

    >start dlc last october
    >play it up until the amnesia shit
    >too much of a pussy so i put it down
    >get the urge to play it and actually finish it since it was interesting
    >forget everything i've learned
    i'm gonna have to make a new save file and start from scratch aren't i

  31. 2 years ago
    Anonymous

    Bros, how do I enjoy this game if I know space is fake and gay and the earth is flat and stationary?

    I have seen countless laser tests that disprove the curvature of the Earth

    • 2 years ago
      Anonymous

      it's a video game, it's not real

    • 2 years ago
      Anonymous

      Link those laser tests my man

      • 2 years ago
        Anonymous

        FECORE

        Countless Black Swan observations

        • 2 years ago
          Anonymous
        • 2 years ago
          Anonymous

          >countless
          Sounds like some bullshit

    • 2 years ago
      Anonymous

      same way you enjoy games about dragons despite knowing that dragons aren't real, you colossal Black person

  32. 2 years ago
    Anonymous

    >Falling into the black hole
    >Everything about Dark Bramble
    >Teleporting quantum rocks
    >The OwlBlack folk in the DLC
    >That one fricking Anglerfish jumpscare on the Eye during the ending
    >Walking across the Eye during the quantum thunderstorm and seeing things materialize and vanish in the dark

    How does one game manage to tap into so many primal fears

    Its legit way more jarring than any horror game I've played

    • 2 years ago
      Anonymous

      >get to the eye of the universe
      >everything is black
      >"unidentified signal nearby"

      • 2 years ago
        Anonymous

        it was you

    • 2 years ago
      Anonymous

      First time I encountered quantum rock it was like a jump scare

      • 2 years ago
        Anonymous

        You and me both fren

        I don't care if its silly, shit moving when its not supposed to is really fricking scary to me

      • 2 years ago
        Anonymous

        >moon teleports every time you look away
        >"haha cute"
        >rock teleports everytime you look away
        >primal fear

        • 2 years ago
          Anonymous

          >rock teleports to the same space as my ship while I'm onside it as I explore the quantum moon
          >ship explodes
          >hear bone crushing sound
          >drop dead

          NOPE. j
          pg

          • 2 years ago
            Anonymous

            >his post tag teleports halfway down his reply

    • 2 years ago
      Anonymous

      The worst part about the DLC
      Your own imagination
      because they gave you that fricking prompt warning it was gonna be scary but you had no idea what that could mean so you spent the entire game terrified of every corner, every door, every dark room, every new thing which could potentially be scary enough to warrant a "this might be too spooky for you" prompt.

  33. 2 years ago
    Anonymous

    Waking up the sentries in Dreamland and then getting caught had me legitimately spooked

  34. 2 years ago
    Anonymous

    When you remove the ash twin generator because I had no clue if my death would have real repercussions.

  35. 2 years ago
    Anonymous

    are there any good blind playthrough of this game?

    i liked joseph anderson's until he glitched the quantum moon puzzle and found solanum before figuring out all of the quantum rules

  36. 2 years ago
    Anonymous

    what are the best playthroughs to re-experience the game vicariously? i've already watched sovietwomble & vinesauce

    • 2 years ago
      Anonymous

      Thanks for showing me this sovietwomble guy he seems actually engage with the story. I watched Jerma playthrough and it was fun and all but he doesn't understand shit.

      • 2 years ago
        Anonymous

        god jerma was infuriating

        [...]

        th loop
        >jerma sees supernova
        >"huuuh? what's that?"

        • 2 years ago
          Anonymous

          Jerma is an actual brain dead moron who stopped being funny after he started "engaging" with his audience
          He's probably going to miss his 5th doctors appointment on the main channel despite a spider man game coming to steam

  37. 2 years ago
    Anonymous

    Such a cool game. I like how Dark Bramble is just this unexplained House of Leaves esque phenomena that makes no sense spacially.

    For me the scariest moments were trying to do something dumb with your ship in space and ending up outside of it with no way back.

    Not a fun way to die.

  38. 2 years ago
    Anonymous

    >seeing the deer watching his home movies
    Easily scarier.

    • 2 years ago
      Anonymous

      >when you spook him and he spooks you
      AAAAAAAAAAAAA

    • 2 years ago
      Anonymous

      Runner up is turning the lights off at Endless Canyon and hearing the owl howl.

      • 2 years ago
        Anonymous

        >hearing their music for the first time and seeing moving lights in the woods while helpless on the rails of a river raft ride

        • 2 years ago
          Anonymous

          On a sidenote, the owl's song is so fricking good. I feel like I've heard that tune before, does anyone know if it's based off an existing song?

  39. 2 years ago
    Anonymous

    there were some great ahah moments throughout the game. For me, the scariest moment was probably flying through dark bramble with the core in hand, not knowing what would happen if I died. Okay, that and almost falling into the black hole the first time. I was playing in VR and ended up spread eagle on the floor when I barely made it out

    Also, the DLC was fricking killer - the dream environments were beautiful and eerie to explore, and the stranger itself was jawdropping, especially the first couple raft rides

  40. 2 years ago
    Anonymous

    dlc spoiler
    When you find the secret passage behind the paintings and see the room full of skeleton owls I was creeped out. And then you rest at the fire, open your eyes, and all the fricking skeletons are gone. Legit froze with fear and pissed myself a bit.

    • 2 years ago
      Anonymous

      >and all the fricking skeletons are gone
      Felt a real tingle in the spine

  41. 2 years ago
    Anonymous

    >get friend to play game a few months after I complete it
    >he is in the sun station
    >hops up on a bench
    >game glitches and all the walls of the station turn invisible and all that remains the floor
    >full view of the sun as we whip around it in a gorillion mile an hour orbit
    >hypnotizing, feels like we are getting sucked in

    Honestly it was pretty cool, but it also made me feel anxious to stop and consider how incredibly fast we were going despite standing still, messed with me head a little.

  42. 2 years ago
    Anonymous
  43. 2 years ago
    Anonymous

    I always show up too late to Outer Wilds threads.

    I finished the DLC a few days ago and it reignited my love for the game. Yea, the spooky bits like hearing their music playing as you're tailing them into the fireplace house, or shining your light on a doorway and there's one popping out with their eyes lit up, or even watching the reels and the music gets more and more ominous

    Pic related was my favorite moment from the base game, had Goosebumps the whole sequence.

  44. 2 years ago
    Anonymous

    Bros I just want to re-experience this game again

    • 2 years ago
      Anonymous

      once i get dementia i'll replay the game every day for the rest of my life

  45. 2 years ago
    Anonymous

    >Remember everyone having a great time when the alpha came out
    >Years later the actual game came out after getting a paltry sum on Fig and it was amazing
    I'm so happy it turned out so well. The pressure's gotta be huge on the devs for their next game given how good this one was

    • 2 years ago
      Anonymous

      Last part of an edge article where they talk (a tiny bit) about what's next.

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