FOR THOSE OF YOU WHO HAVE PLAYED IT, what would you rate this game out of 10? Personally, I give it a solid 7.5
Shopping Cart Returner Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
FOR THOSE OF YOU WHO HAVE PLAYED IT, what would you rate this game out of 10? Personally, I give it a solid 7.5
Shopping Cart Returner Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
Yeah I’d agree 7.5/10, I’m not comfortable giving it an 8 since it’s boring at times but it’s well put together
4/10. Highly mediocre game, always fall asleep halfway through I'm not really sure how someone could find this game great unless they literally never played an rpg before.
Scratches the Baldur's Gate itch.
It really doesn't. Baldur's Gate 2 is my favourite game of all time and I couldn't stand Pillars of Eternishitty.
3/10
You're a nostalgiagay though so your opinion can be handily disregarded.
6 I guess. Theres nothing really terrible about it, it was okay and okay only. Not bad for one playthrough, but so forgettable, I I don't even remember what the game was about, I know there was Durance, I really liked him as a character. Also that blonde dude of "strong bro fighter" archetype, and the player character was The Seeing One or something. This is all I remember about the game
>nostalgiagay
why? some older games being simply better than modern ones is a fact, not a meme
It helps if you install the mod that removes the names from all the backer npcs and gives them generic NPC descriptions, so they're less distracting. Can more easily play through the game if you're the type that has to feel that they're not "missing content"
a 7 probably. I enjoyed my time with it. Obsidian writing seems a little too masturbatory of its own "brilliance" though, they could use someone to let their setting and characters have just an ounce of levity to them.
sounds about right. i like the companions and the watcher gimmick a lot but don't much care for vancian casting tied to a arbitrary carry limit on camp supplies and the way stats like str affect spell damage is plain goofy
It is kind of goofy because the stat is “power” since it’s supposed to be universal, but then it gets used in dialogue as strength.
But I like it better than the DND system where there’s zero reason for a fighter to have an ounce of brains beyond slight padding against mindflayer tentacles
7
It's a hard 7. Good druid play
7, it's good
I'd rather play divine divinity
That feels about right. The second is better mechanically. Both have pretty stupid stories.
Funny, I hated the second one's mechanics.
frick that stupid crystal dragon
you can solo this game with a ninja
What build are you going with to make a ninja?
do you just stealth through everything?
6.8
Why did he do it, bros?
a hopeless gilf enjoyer
He was literally the king of atheists
>king of the atheists
lol
Couldn't accept that his life's work was for moronic reasons
>two thousand year old immortal is a bit of a c**t
He projected his own doubts and weakness onto kith. Funny that being trapped in his own prison is the one fate that he truly fears.
The fedora tipping at the center of this game was so insane.
Bethesda was doing meta commentary about nonbelief in fantasy deities being equivalent to premise-denying nihilism in 2003. To have Obsidian comment on the same topic with 99% less nuance a decade later was just embarrassing.
*2002, inb4 the corrections department
It was more than just fedora tipping, it was extreme fedora tipping
>gods are real (post fact that gods were created by ancient man)
>they're all giga-buttholes
>literally nothing good came from gods
>they're all giga-buttholes
I sided with Hylea for the end game and she was fine.
The whole premise is pretty stupid.
>Engwithans try and find mathematical proof of God
>They don't find it
>Immediate panic as they fear total moral collapse resulting from their inability to prove God exists
>Destroy the vast majority of their own population to generate psychic gestalts in the form of frequently-occurring cultural icons
>Wage a massive crusade to convince the rest of the world said gestalts are God
>One idiot spends the next two thousand years committing the most abominable acts of cruelty and depravity in history, in the firm belief that doing so is the only way to protect the world from cruelty and depravity
Iirc wasn't the problem that there were too many "gods" resulting in the vast majority of kith forming these little cults where they would do depraved shit in the name of their religion? I seem to recall mention of shit like flayings and throwing babies into a bonfire. The sacrifice of the Engwithans was to create empirical gods with a clearly defined moral code so that kith can't do barbaric acts and say that "god told me so".
Part of the plan for establishing the Engwithan pantheon was to prevent religious conflict via a universally-accepted basis of worship and accompanying moral code, yes. Though given the existence of the storm-men beyond Ondra's Mortar, it's clear that the Engwithans weren't as successful as Thaos liked to pretend.
I hated it at release. Thought 2 was okay. Redownloaded 1 a few days ago and it's still fricking terrible.
7.5 to 8
>pros
Well put together overall, stylistic complete
Good characters, Eder, Durance, Aloth, Mother woman
Overall good gameplay and combat balance (until you play PotD)
Endgame stuff is interesting (with DLC)
>cons
Overall, the setting is interesting but heavily drops the ball in tone and interest later on
Loredrop.scroll in every conversation
Cheesy combat encounters
Relatively poor stat-based roleplay until the DLC
It's good if you like CRPGs, but I think most people will have more fun with original sin 1 and 2. As far as for a "spiritual sequel to Baldur's Gate 2" really just replay BG2 or planescape, way better games than PoE
9/10 for me. It was my first CRPG and after dropping it many times, I finally stuck through it and learned how the combat system worked.
While obviously not a masterwork, I think it is easily the best CRPG to start with. I'm playing through the second one currently (pic related) and I really do miss the environment and peoples of the first game. Otherwise Pillars 2 is still fun, even if I don't enjoy the writing as much.
Zahua and Durance and extremely based and I really wish they brought over more companions into Pillars 2.
>It was my first CRPG
terrible place to start, imo.
It's a decent place to start IMO. Modern enough to get familiar with RTWP, good graphics, and enoug QoL to innoculate you into the genre. From there you can play older and more clunky or obtuse games with a loy more ease and familiarity.
This comes up directly in Aloth's quest in 2, yeah.
10/10
My first CRPG and I was completely enthralled by the lore and setting of the place. It's technically NOT my first CRPG (DA:O counts, right?) but it was my first classic-style top down CRPG.
POE 2 was a 9.5/10 to me.
DA:O was a CRPG but it was made in the wake of WoW and it was a step back in a lot of ways. Killer gambit system though. More games are missing that kind of party battle plans .
Combat sucks. They should have done turn based combat. It's the reason why i stopped playing when i got the castle.
But the rest is decent. Serious, dark, gritty, atmospheric. I liked everything what i saw until the castle. Better than Divinity for sure. RPG, Writing, Lore, Characters: 8/10.
Combat: 5/10
With better combat it would be 9/10.
9. Loved the setting and atmosphere. Story was good too as were the characters and writing. combat could be fun too after you really get a handle on it.
That's a good score. It's comfy and the combat is fairly well designed, I loved the setting, and the plot is pretty good ,but the game is a slog to complete
Anyone here played Tyranny? How would you say it compares?
Weaker visuals, weaker plot (concept is cool though), weaker class identity since spells are alacarte where classes share a lot of magic, much weaker ending.
Hold on I might be mistaking it, is tyranny the Bronze Age crpg with slavery as a core concept?
Yeah. The games major factions are between Lawful Evil and Chaotic Evil. That's the core moral axis. I think you can pull off a true neutral ending though
I liked it well-enough at the time, but I don't remember much of it to be honest. Still haven't played the sequel.
The sequel got a bad rap but I think it polished out most of my gripes from PoE, even if it introduced new ones
It's 4/10 for me, the classes and gear is engaging and environments make for good theorycrafting, but everything else comes up short. I haven't played any of the dlc content but I have tried to replay for it many times.
PoTD is too tedious, but Hard is too easy so you can't ever get a good feeling difficulty, it's a hack and slash or watching two parties Miss for 5 minutes. Status effects aren't intuitive in the slightest.
Core plot twist doesn't land because it's not a focus of the main story's themes. It sort of feels like if at the end of Skyrim you found out Talos was actually an Elf, sure it's a big detail but what does that have to do with Dragons?
The second act is such a slog narratively that it kills any repeat playthroughs. Going from an aggressive revolt against a corrupt and grief-madden lord to a bunch of private-eye busywork is a massive step down. All of your agency is completely stripped away from you and the whole sequence feels anachronistic. It also hurts the final act because Twin Elms and that area feels like going backwards in terms of environmental storytelling instead of forward: going from the countryside > to the city > back to the countryside.
The sequel was a much, MUCH better game, but the well is poisoned because Obsidian have crafted a metaphysically shallow world that strips any sense of mystery away from the inner workings of the fantastical elements of the fantasy setting. EVERYTHING is explained with soul energy which narrows the scope of the setting massively. Want to know what the cause of the conflict in Avowed will be? A batch of bad soul gas. Want to know the motivations of every faction in Avowed? Getting more Soul juice. It's boring.
Best Barbarian class in any game though
Classes and gear are good for theorycrafting and environments are pretty* Captcha gives me 60 seconds to proofread and I still frick up.
>I haven't played any of the dlc content but I have tried to replay for it many times.
White March in Pillars 1 is giga kino, and easily my favorite part of the game, outside of the Adra Dragon. I really enjoyed the story and character there's far more than the base game, and this is coming from someone that usually hates snowy areas in videogames.
I'm trying but like I said it's really hard for me to get into it because of act 2 and nowadays I struggle to even make a character for the pillars setting because the Soul energy thing leaves me nihilistic and at a creative dead end.
6-7 for the main campaign however I really enjoyed White March, which I'd give an 8-9