>bro lets just redo the entire engine stapling a shitty vehicle movement system ontop of it just for a single cutscene
this is the reason why games are bloated, nobody needs this shit
that's like asking a movie set to build an entire space ship instead of individual rooms and clever camera angles
fallout 3 was developed in parallel with oblivion so yeah it was done by devs of the old times
or do you think they just dissapeared on january 1 2000?
There's nothing wrong with this. No one even realized until it was presented like this.
People who don't know anything about game development are always shocked when a game world actually isn't an incredible high detail simulation. Look at when players discovered rainboxes are in Starfield, it had to be explained to people that rain just surrounds you in 99% of games. And then one person asked "If the rain is only around you, how come other objects far away from you look wet???"
I'm glad i'm not alone in feeling the 2011-2013 internet was far better than what we have now. I think those years get some unjust shit because the centralization of the internet was happening behind the scenes at the time. Not so sure about 2014 and 2015 though, maybe if you went to the right places; some sites held out for longer than others did.
In retrospect, it was more of a transitional period where you had vestiges of the old internet still kicking and lingering in people's minds but you could see where things were at a crossroads and certain trends that would rear its ugly head. Tumblr is a very memorable example, which is amusing when that image claims their homosexualry was only 2016 after when it was very evident from 2012/2013 if you had the misfortune of ever dealing with them.
poniesmarked the twilight (no pun intended) years of the old internet for me. it started out really funny but it set the stage for the homosexualry of the 10's.
I'm glad i'm not alone in feeling the 2011-2013 internet was far better than what we have now. I think those years get some unjust shit because the centralization of the internet was happening behind the scenes at the time. Not so sure about 2014 and 2015 though, maybe if you went to the right places; some sites held out for longer than others did.
2005 were best time for me.
all these posts are made by the same cuckllenial who thinks the old internet was better because CP was easier to find
>all these posts are made by the same cuckllenial who thinks the old internet was better because CP was easier to find
t. glowiw baiting someone into saying CP is easier to find nowadays
>anyone born after 100 years ago is LE bad
amazing take boomer, by the way most people who started browsing Ganker were teenagers in 2005 and not some boomers
ahhh the internet, my first true love. ever since I was a kid I was fascinated by it and would stay up at night. I remember also playing The Sims 1 and my mind blown at this game, I didn't even understand english but I would observe what happened
somewhere I ran into a photo of a very early meme format that said something along the lines of "dont tell anyone about /b/" so obviously I looked it up, saw it had porn, gore and a bunch of random shit I should not be seeing in middle school and I got scared and turned it off. Still seeing the amateur porn got to me and I came back... before high school I mentioned /b/ to a friend and we spent the whole fricking summer riding bikes, playing company of heroes 1 online (we loved Vire River Valley) and spent our nights posting on /b/. I discovered many of the other boards later as politics and shit didnt interest me nor could I even understand it
and years later here I still am, been on Ganker on and off but I always come back. I guess in a sad way you guys are also like a true fren... thanks for reading my blogpost
>2015 is "old Internet"
I hate how the "good times" keep moving up. It's like how the "golden age of Cartoon Network" once ended around 2000-2001 and now Toonami and Foster's Home for Imaginary Friends are solidly "good" Cartoon Network era. Within the next few years we will see nostalgia for CN Real.
>2005-2015 >old internet
as someone that has been online since y2k
this is false, it died around the time w. bush completed his last term and around when obama got elected
>2015 is "old Internet"
I hate how the "good times" keep moving up. It's like how the "golden age of Cartoon Network" once ended around 2000-2001 and now Toonami and Foster's Home for Imaginary Friends are solidly "good" Cartoon Network era. Within the next few years we will see nostalgia for CN Real.
that's literally how nostalgia works
Yeah and 2015 wasn't good either. Also the whole wojak pepe nonsense was from 2008~2012 and degraded from there
>yes, I know indie devs are an exception
Bullshit. Indie devs create the least optimized games out there. PS1 looking shit that requires a 3080 just to hit 30fps at 1080p (and it still stutters) is the norm for indies these days.
>top first one is a unicorn >second one, .kkrieger, is also a unicorn >shareware was a product of its time, demos still exist >minimum requirements were always a thing
>bottom first is a thing since atari >3D era started in the late 90s and blew up file sizes because of textures, cutscenes and higher quality audio >bad optimization was a also a thing that came in the late 90s with the 3D era, games like Gothic or Ultima XI are prime examples >legit criticism, earliest morons who pulled this off were EA and Blizzard
because nobody on the entire planet wants to be a old woman
acceptable main characters: >boy >girl >young man >young woman >middle-aged man >old man >cartoon character >animal >robot/construct >car
there is not a single successful game with an old woman main character >b-b-but there is this one game where you play as a grandma and-
falls into cartoon character territory. there is no """serious""" grandma game, just like there is no serious grandpa game.
The working conditions of the games industry are common knowledge among new grads nowadays. Why would anyone competent work there instead of big tech? Until games starts trying harder to attract the best talent by improving working conditions and pay, the best people aren’t going to choose to work there. Apparently the industry is fine with churning and burning through new grads
industry pays too low compared to tech/finance where the skills needed for talented video game programming are much more useful and hiring managers rely heavily on quantity over quality
salaries for gamedevs should start at 100k+ and they shouldn't be hiring morons right out of college
the more profitable an industry becomes, the larger percentage of leadership in it becomes less people with technical competence and passion for projects, and more out of touch people with management pedigrees and nepotism hires
it's just the way of the market
>dude remember when you didn't have to upgrade and every game worked perfectly fine?
a zoomer made this. pc gaming is more convenient than ever. cheaper too
The person who made this seems to have forgotten that computers back then weren't as powerful as computers today. >minimum requirements? So long as your computer can turn on.
Load of fricking bullshit. I hate children so much.
Oh yeah, the devs of old were super geniuses
That's Bethesda slop
Name one thing wrong with this
Not having a game engine with working trains/vehicles
>bro lets just redo the entire engine stapling a shitty vehicle movement system ontop of it just for a single cutscene
this is the reason why games are bloated, nobody needs this shit
that's like asking a movie set to build an entire space ship instead of individual rooms and clever camera angles
>Having to redo the entire game engine to add vehicles into it
Theres your problem
not every game needs vehicles, I have two legs not four wheels
one nothing wrong with me
that's a great example actually. they just make things work instead of crying about how hard it is and throwing more and more money at it
Not even remotely close to the years that image is referring to zoomer.
>devs of old
>2008
fallout 3 was developed in parallel with oblivion so yeah it was done by devs of the old times
or do you think they just dissapeared on january 1 2000?
Zoomer nodevs always expose themselves with seething about this. You cannot tell in game.
If it's stupid and it works it ain't stupid.
the old game devs in the pic are obviously not referring to fricking todd lmao
There's nothing wrong with this. No one even realized until it was presented like this.
People who don't know anything about game development are always shocked when a game world actually isn't an incredible high detail simulation. Look at when players discovered rainboxes are in Starfield, it had to be explained to people that rain just surrounds you in 99% of games. And then one person asked "If the rain is only around you, how come other objects far away from you look wet???"
>DUUUHHH WOWIE THEY USED SHORT CUTS ON SHITTY GAMES AND THE ONLY WAY WE FOUND OUT ABOUT IT WAS NOCLIPPING THROUGH THE LEVEL
>fo3
>old
>2008
>old
this poster is underage
Come on, we got to move the limit past 2007 at SOME point
jews
*Peter Griffin voice*
OH MY GAHD, WHO THE HELL
CAAAARESSS
A child made this, PC games were very fickle with working back in the day.
competency crisis
>redditjak
have a nice day
2005 were best time for me.
man, 2004-2007 Ganker was absolute peak... I miss frames
I'm glad i'm not alone in feeling the 2011-2013 internet was far better than what we have now. I think those years get some unjust shit because the centralization of the internet was happening behind the scenes at the time. Not so sure about 2014 and 2015 though, maybe if you went to the right places; some sites held out for longer than others did.
In retrospect, it was more of a transitional period where you had vestiges of the old internet still kicking and lingering in people's minds but you could see where things were at a crossroads and certain trends that would rear its ugly head. Tumblr is a very memorable example, which is amusing when that image claims their homosexualry was only 2016 after when it was very evident from 2012/2013 if you had the misfortune of ever dealing with them.
poniesmarked the twilight (no pun intended) years of the old internet for me. it started out really funny but it set the stage for the homosexualry of the 10's.
Wojak is Ganker culture newbie
rage comics were Ganker culture until they got assimilated by reddit, what's your point
Yes, it's shitty, soulless election tourist culture.
So was Advice Dog. Doesn't mean that it's good.
2016 was a fricking mistake.
all these posts are made by the same cuckllenial who thinks the old internet was better because CP was easier to find
>all these posts are made by the same cuckllenial who thinks the old internet was better because CP was easier to find
t. glowiw baiting someone into saying CP is easier to find nowadays
>mad at doodles
At least I've known the best times.
>zwinky
kek thought i was the only one that remembered this shit, game was filled with emo and scene chicks
>2005-2015 is le old internet
Everything since '93 has been a wash. Go back newbies.
>anyone born after 100 years ago is LE bad
amazing take boomer, by the way most people who started browsing Ganker were teenagers in 2005 and not some boomers
ahhh the internet, my first true love. ever since I was a kid I was fascinated by it and would stay up at night. I remember also playing The Sims 1 and my mind blown at this game, I didn't even understand english but I would observe what happened
somewhere I ran into a photo of a very early meme format that said something along the lines of "dont tell anyone about /b/" so obviously I looked it up, saw it had porn, gore and a bunch of random shit I should not be seeing in middle school and I got scared and turned it off. Still seeing the amateur porn got to me and I came back... before high school I mentioned /b/ to a friend and we spent the whole fricking summer riding bikes, playing company of heroes 1 online (we loved Vire River Valley) and spent our nights posting on /b/. I discovered many of the other boards later as politics and shit didnt interest me nor could I even understand it
and years later here I still am, been on Ganker on and off but I always come back. I guess in a sad way you guys are also like a true fren... thanks for reading my blogpost
no you're a homosexual
>2015
>old internet
lmao try 2012 and 2007 you newbies
right is funnier, especially the /qa/ shit
>2015 is "old Internet"
I hate how the "good times" keep moving up. It's like how the "golden age of Cartoon Network" once ended around 2000-2001 and now Toonami and Foster's Home for Imaginary Friends are solidly "good" Cartoon Network era. Within the next few years we will see nostalgia for CN Real.
Wait until the nolstagia for 2016 Ganker starts.
that's literally how nostalgia works
>2005-2015
>old internet
as someone that has been online since y2k
this is false, it died around the time w. bush completed his last term and around when obama got elected
>2015
TDS detected.
Yeah and 2015 wasn't good either. Also the whole wojak pepe nonsense was from 2008~2012 and degraded from there
Man I genuinely want to go back to 2015 since it genuinelly seems that everything went to shit once harambe frickin died.
everything went to shit when two towers fell
everything went to shit when the federal reserve started printing america's money
>harambe
shut the frick up zoomie
whatever you say, member of lost generation.
Man, the feds ruin everything.
Wanted to hide all the money they lost and now the internet is fricked.
Frickin feds
>minimum requirements? as long as your computer can turn on
t. someone who was still a sperm cell during the doom 3 and oblivion launches
>yes, I know indie devs are an exception
Bullshit. Indie devs create the least optimized games out there. PS1 looking shit that requires a 3080 just to hit 30fps at 1080p (and it still stutters) is the norm for indies these days.
Is bottom left something that actually happened at a AAA studio?
>top first one is a unicorn
>second one, .kkrieger, is also a unicorn
>shareware was a product of its time, demos still exist
>minimum requirements were always a thing
>bottom first is a thing since atari
>3D era started in the late 90s and blew up file sizes because of textures, cutscenes and higher quality audio
>bad optimization was a also a thing that came in the late 90s with the 3D era, games like Gothic or Ultima XI are prime examples
>legit criticism, earliest morons who pulled this off were EA and Blizzard
>wojakslop
Why don’t more devs make older women?
because nobody on the entire planet wants to be a old woman
acceptable main characters:
>boy
>girl
>young man
>young woman
>middle-aged man
>old man
>cartoon character
>animal
>robot/construct
>car
there is not a single successful game with an old woman main character
>b-b-but there is this one game where you play as a grandma and-
falls into cartoon character territory. there is no """serious""" grandma game, just like there is no serious grandpa game.
The working conditions of the games industry are common knowledge among new grads nowadays. Why would anyone competent work there instead of big tech? Until games starts trying harder to attract the best talent by improving working conditions and pay, the best people aren’t going to choose to work there. Apparently the industry is fine with churning and burning through new grads
To be fair anon, the people playing the games are moronic now as well.
industry pays too low compared to tech/finance where the skills needed for talented video game programming are much more useful and hiring managers rely heavily on quantity over quality
salaries for gamedevs should start at 100k+ and they shouldn't be hiring morons right out of college
the more profitable an industry becomes, the larger percentage of leadership in it becomes less people with technical competence and passion for projects, and more out of touch people with management pedigrees and nepotism hires
it's just the way of the market
>dude remember when you didn't have to upgrade and every game worked perfectly fine?
a zoomer made this. pc gaming is more convenient than ever. cheaper too
The person who made this seems to have forgotten that computers back then weren't as powerful as computers today.
>minimum requirements? So long as your computer can turn on.
Load of fricking bullshit. I hate children so much.
rangeban for wojakBlack folk fricking when
>coded in assembly
>so it can run on most machines
??????????????????????????????????????????????
>Yes, I know Indie game developers are an exception.
What did he mean by this?
>our single player game is always online
I hate this one so much
marketing > quality of a game