all they need to do is >add easy mode with early porta-potties and auto-pilots and maybe chain melons or digiseabass at the store for absolute moron crybabies >fix glaring glitches (ogremon fortress glitch in non-English versions, drill tunnel glitch if you beat ogremon before recruiting everyone in the tunnel, giromon's jukebox, sukamon evo disabling stat gains from evos until you restart the game and reload, digimon are unable to learn techs from combat depending on typing for some reason) >add explanations for shit (type effectivity chart, fatigue, care mistakes, keep happiness high, etc.) >fix item spawn frequency (I saw only 1 gold acorn and 1 pinecone in 5 playthroughs) >fix the rigged slots (either tell the player that they're more effective despite being occasionally rigged, or just make them always work) >tune the alternate gyms. they're less efficient than the forest gym so there's no reason to use them >give the player a reason to fight strong enemies (stat gains are pitiful, bits are better off earned via fishing, and any battle counts the same towards evo requirements) >fix the moronic evo priority algorithm (when multiple evos are possible, the game's algorithm favors certain evos over others) >add the cut content back (panjamon, metaletemon, gigadramon, weregarurumon, etc.) >give better bonuses for restaurant food to make it worth using
hell, if they're feeling adventurous and want to mess with shit, they could do something about nearly uninterruptible high tier moves like ice statue and thunder justice, or bug, which can hit 2~3 times, or poison, which is permanent slow+fixed %HP damage
namco should learn from palword, the game iz more like digimon becauze digimon already uze weaponz and gunz, what a wazte of ip
frick your craftshit.
Some of Ash's sidekicks were also the trainer of the new gen.
yeah, but they were companions, not the MC.
People say that, that it was Pokemon's marketing, but I really think it was Pokemon Stadium that sold it.
That was like your Fortnite/Roblox in 1999 so to speak. A hub-like game that pulled in all the concepts and games into it.
Firmly stand by that if Pokemon Stadium 1 & 2 didn't exist, Pokemon might have faded out.
digimon had something similar to stadium in digi grand prix (nipland only). you could bring your mons from a pocketstation or wonderswan and see them fight automatically or whatever.
It's not that man. It's just a Pet-Raising adventure RPG isn't a solidified genre, so there's a natural aversion to it simply out of a want for familiarity.
We're fine, because we played Monster Rancher and World 1 on the PS1 days, but others just can't stomach the game design concepts used, not because they're bad, but simply because they're unfamiliar, like a cuisine from Pakistan an American has never had at T.G.I Fridays.
>digimon had something similar to stadium in digi grand prix (nipland only). you could bring your mons from a pocketstation or wonderswan and see them fight automatically or whatever
This is what the real appeal of these monster collector games are, in that you're building an ecosystem for people to trade, talk, compete.
Digimon has an opportunity to link all their mediums and products together in the way that Tamers did. As it stands, everything is too separate. You won't find anyone playing the TCG, games, virtual pets and watching the anime, same with the other franchises.
Are you talking about Next Order? Because if you are it's like saying Dark Souls is a Demon's Souls remake. Completely different game, story and locations. How the frick can you call it a remake when it's a completely different game.
"Yeah Megaman X is a Megaman 1 remake"
Are you moronic?
It's a hypothetical, you autist. He's saying "if a remake came out you'd say it's not the same".
And he's right, it would never be the same, they would never use prerendered backgrounds or crunchy sounds, they would update it to "modern" visuals and every World 1 fan would hate it.
You have to let World 1 go.
Why are people still comparing Pokemon to Digimon because they are fundamentally different other than evolution. Digimon is hardly about the collectathon that Pokemon is. Yokai Watch is much closer to Pokemon than Digimon ever was.
Digimon never had a set identity outside out being Pokémon but edgier. Early on there was an emphasis on raising Digimon (since the franchise started as digital pets), but that was also inconsistent. In the early anime shows the Digimon only evolved to the late stages temporarily. Then the fourth show had the main characters transforming into fricking digimon.
The games were also weird and inconsistent . The first one was all about raising a digimon from scratch to Ultimate stages, but you could frick up the training, and they also died after a while, so it was kinda like a roguelite. And I think the third game was a full blown roguelike.
anon the mon genre is well established in japan. digimon started as tamagochi pets, then got an special then an anime series.
the most consistent beats and gameplay elements is the evolution tree being more flexible
you're answering to a secondary who's never even bothered to pick up a game. the fact that he claims "digimon doesn't have an identity" should be clue enough that you're wasting your time.
That homosexual isn't even aware of Tamagotchi, it takes effort to be that stupid
4 months ago
Anonymous
You are not old enough to have owned one of those.
4 months ago
Anonymous
Please sign here for your moron award, sir!
4 months ago
Anonymous
>the franchise started as digital pets
4 months ago
Anonymous
>pokemon but edgier
4 months ago
Anonymous
Its literally edgier than Pokemon. The first enemy in the first anime is fricking Satan.
4 months ago
Anonymous
>edgier
And Mewtwo is a DNA engineered killing machine
4 months ago
Anonymous
You are like a little baby.
4 months ago
Anonymous
>The first enemy in the first anime is fricking Satan.
this... is satan? wow
4 months ago
Anonymous
To be fair on that anon, Kuwagamon is a scary bloody digimon, especially if after meeting a bunch of foot-tall bouncy happy digimon the next digimon you see coming towards you is a blazing red 12ft murder-death-kill stag beetle.
4 months ago
Anonymous
I imagine he meant the first major villain, Devimon. But you probably knew that.
4 months ago
Anonymous
Kuwagamon is underrated. I loved this dude's design. Okuwamon too. GranKuwagamon? Not so much, it looked like a fuse of mosquitos, and some other bugs and the colour reminds me of wienerroaches.
4 months ago
Anonymous
>fricking Satan is a champion level digimon
lol lmao
I don't know how the two blew up in Japan, but in the west it went like: >pokemon games massive hit, anime comes out and solidifies it as a cultural phenomenon >digimon virtual pet comes out, huh, is that like another tamagochi? who cares I'm getting another tamogochi, anime comes out and gets huge instant classic
Basically Pokemon was successful BECAUSE of the games while Digimon was known only because of the anime.
>Basically Pokemon was successful BECAUSE of the games
pokemon was successful because it had a well-coordinated, consolidated multimedia strategy along with an aggressive marketing campaign. every single product played off each other which made it easy to jump from one to the next.
digimon had it much rougher with completely different products that were isolated from each other (v-pets work one way, the games work another and share nothing in common with each other, the anime has nothing to do with either, the card game has nothing to do with the DW or the v-pets, etc.). plus digimon's card game got fricked 6 ways to sunday by upper deck entertainment in the west. that said, it's not all bad since the lack of a long-running continuity means any point is a valid entry point for a fan.
>digimon's card game got fricked 6 ways to sunday by upper deck entertainment in the west
I'm referring to the old digi-battle card game or whatever the frick it was called, not the 2020 one.
>every single product played off each other which made it easy to jump from one to the next
Then why were we stuck with Ash for like twenty years instead of switching to new protags like the manga did?
4 months ago
Anonymous
I'm talking about the first years.
also ash was basically an icon. you couldn't just replace him. besides, the anime's objective was to shill the current mons and people. there's no need to switch protagonists and waste episodes introducing a new protag and their character arc if they're gonna have the same goal (become a pokemon master).
4 months ago
Anonymous
>ash
It's satoshi you gay
4 months ago
Anonymous
Some of Ash's sidekicks were also the trainer of the new gen.
Pokemon is now a Digimon clone >pokemon stole breeding from Digimon in Gen2 >pokemon stole mega evolution from Digimon in Gen6 >pokemon stole regional variants from Digimon in Gen7
I tried to play this but at a certain point I had to wonder if it was worth continuing so I stopped. There really isn't enough to it.
The translation is absolutely fricked, especially for things that aren't the main story where you have things like broken text select options and nonsensical sentences.
>the psp digimon sequel that released on psp
next order is the one that's on steam homosexual. and you should be playing decode instead of plain re: digitize anyway.
i finished the first one but couldn't bother finishing the hacker's memory sequel, it gets old really fast, hopefully their third one gets a better combat system, if they ever do.
hagurumon, the one and only choice. raise him into a shitmon for massive xp gain, combine with tactician USBs to max out your mons in no time. you can get the mons you want by scanning them
More like they just didn't bother to change any of the story or dialogue between the male and female MC, so the result is an autistic lesbian who gets into fist fights.
I'm playing it right now and I enjoy all the collection autism, the characters and the main story? not so much, people hyped me up that chapter 10-11 would change everything and would be awesome and while it did in a lot of ways I still think it's a sidegrade because the previous and now new characters remain bad
>Mastemon
I was so disappointed after finally getting it, her signature move sounded pretty cool on paper but it kind of sucks in practice, at least lilithmon and rosemon BM absolutely destroy shit with their INT penetrating moves
>Digimon Wold
Open world with real time battles and semi permadeath. >Digimon World 2
Dungeon crawler similar to the mystery dungeon games. >Digimon World 3
Basically a Pokemon clone. >Digimon Wold 4
Literally a Diablo clone meant for multiplayer.
>Open world
more like adventure rpg. there's no hub or "wild area" or whatever >with real time battles
the only thing you got right >semi permadeath.
the frick does that mean? your town progress and upgrades remain, along with your tamer rank, techs, card collection, inventory, money, etc. it's not like terraria's mediumcore at all, and lifespan >Dungeon crawler similar to the mystery dungeon games.
not at all. mystery dungeon games are roguelikes. it's just a loading screen sim- I mean dungeon crawler >Basically a Pokemon clone.
maybe the prologue. the whole win badges to enter a tournament arc gets completely hijacked by the story after you get 3/4 badges. even the post-game quest where you need to gather all the legendary weapons is different from pokemon. plus the combat doesn't resemble pokemon's at all (you can get multiple turns, no type chart, etc.) >Literally a Diablo clone meant for multiplayer.
reminds me more of gauntlet
They weren't, aside from World 1. The rest were just, "Ah so, so. Naruhodone. Naruhodo. Hai, hai Pokemon, hai."
Actual transcripts of Bandai office calls in 2000.
I'm replaying World 3, holy shit it's bad. >training is RNG >Strength and Speed is king >all the constant back-tracking >have to constantly check when the fricking auction is happening
I still love the game's world, and the segments with Submarimon is kino. Still sucks that Amaterasu server and Asuka Server is basically identical. But also, understandable because it's just a different server, not an entirely different area. Still, when I was a kid I was so fricking hyped when we crossed the server for the first time, only to find the layout is basically the same.
Here's my idea for digimon world 5. >can have more than 1 digimon >have a farm that breed and raise digimon >can buy & sell digimons to make money >When you get a strong digimon, you can bring it out and go on an adventure & progress story >As the game progress you unlock more features to make your farm management easier
so you just re-invented digimon world championship and fused it with monster rancher (expeditions ruin exploration, etc.)
Anon, File City is literally the hub and only town.
>hub
hubs levels are central areas with gates to every other area. file city is surrounded by a forest (and mt. infinity, but that's literally the endgame dungeon).
anyway, open world games have this huge principal area with warp gates leading to every level. DW requires you to go through some areas to reach others (e.g. jungle->canyon->freezeland), so it's not quite the same.
I usually see hub towns as being this sort of singular base of operation that's the focus of the game. But I do get you. The most recent example of your definition of hub town is the Hideaway in FFXVI. I think yours might be more accurate.
Digimon also has to rely in shitty human transformations since the designers really didn't knew how to make interesting or memorable monster designs other than going full edge or cringe. There is a reason why most Pokemon despite being simplistic are recognized as a Pokemon while no one outside the digimon fanbase could recall a single monster. it's also the same funny case with Ash being far more iconic than any of the edgy or emo "not pokeMON" protagonists despite Ash barely having a personality.
It has a 70:30 translation. The main story is translated very well and is honestly commendable considering its usage of Japanese idioms, sans some "Bakemon" translation errors.
The rest of the side content seems to basically be machine translated, such as npc one off dialogue, Digimon dialogue, some quests, etc.
Digimon was the only 90s kid series that pushed its narrative design forward. There is no Digimon Survive and The Beginning for Yugioh or Thundercats or Sailor Moon or anything.
As much as I love Pokemon, I know it'll never be anything more than what they did in Sun/Moon and Legends Arceus. That's the limit of the series in terms of story.
Of all the childhood series, Digimon has been the only one to keep up that sort of push.
Man, I loved the first MHS so much, such a great game. I was so happy when they announced 2 but I haven't gotten around to playing it due to its poor performance on snitch.
Let's be real for a minute. Visual Novels are the best genre of gaming.
We're all kidding ourselves by saying that we want these Platinum games battle systems and Dark Souls backflips.
But did Dark Souls make you cry like Katawa Shoujo? Do you quote Automata daily or do you quote Unlimited Blade Works nightly?
Exactly.
>Let's be real for a minute. Visual Novels are the best genre of gaming.
based
Let's be real for a minute. Visual Novels are the best genre of gaming.
We're all kidding ourselves by saying that we want these Platinum games battle systems and Dark Souls backflips.
But did Dark Souls make you cry like Katawa Shoujo? Do you quote Automata daily or do you quote Unlimited Blade Works nightly?
Games haven't really figured out how to merge gameplay and story, except in the absolute exceptions like MGS3 and Dark Souls.
Something like Mass Effect 2 or Chrono Cross is really just a string of gameplay events connecting cutscenes, even if both elements separately are good.
>Go to the counter to get Digimon survive >1 diimon survive please >who? >digimon survive >one moment I'll bring him out >no it's a- >walmart mom goes out the back, starts screaming someone's name >this middle aged man comes out >yes? >do you have digimon survive >sorry is that an electronic kids toy? >it's a game >on the nintendo? >yes but i want it on the playstation four >let me go check >walks over to the ps4 rack where i could have just gone >looks in the S section instead of D >I can see the Digimon Survive copy in the corner of my eye, say nothing, too embarrassed >Sorry, I don't think we have it >Ah that's alright. Thanks >Walk out because didn't have the metal to pick up the game as he was walking away >bought it the day after
It's jank-junk. 6/10 title that almost feels like it's made by a different studio that the Re:Digitize guys.
The level design is poor, difficulty curve is ridiculous (if you do play the game you basically have to play it on Turbo-Easy mode on the Switch only) and progression feels 'cheap' in a way, hard to explain. Basically the progression feels like a Unity fan project, with Mons standing around, not doing anything, dry text, asset flip locales.
OST is Sonic Team levels of stellar https://www.youtube.com/watch?v=w1Jqisb3_wQ and the story has some kawaii~ characters.
>digigay are angry because another monster collection game has become more relevant than them
maybe if digimon designs were not dogshit and more enjoyable games and not fricking generic visual novel
>"We got your back with dis team of lawyers on the wing."
That means jack shit if they don't also send a security teams to the devs' homes to protect them from nintendo's kneecappers.
Watch Digimon Adventure and Our War Game (subbed, never dubbed, dub is cancer) and play Digimon World 1 to understand the two main entry vectors that causes these 30 year old men to desperately cling to the hope of a big comeback.
Would like to play it on steam but scampco removed the nip language for whatever reason.
All other ports of the game have it so they actually had to go out of their way just to remove a language. I still dont understand what the frick is scamco's problem with letting you select the language you want in their games.
It's a thing multiple Japanese devs/publishers do. They probably want to corral the JP audience into the Switch and PS4/5 because they get more money from that than PC sales.
Sure, just let me file your post straight to Bandai, they'll start work on it immediately.
I mean they weren't going to before, but now that you finally brought it up, they kinda have to.
Once they'll release the digimon world remake (the only true digimon game and not a pokemon wannabe) on PC I will
>Release Digimon World remake
>eeehhhhh it's just not the same
Every time from remake apologists.
all they need to do is
>add easy mode with early porta-potties and auto-pilots and maybe chain melons or digiseabass at the store for absolute moron crybabies
>fix glaring glitches (ogremon fortress glitch in non-English versions, drill tunnel glitch if you beat ogremon before recruiting everyone in the tunnel, giromon's jukebox, sukamon evo disabling stat gains from evos until you restart the game and reload, digimon are unable to learn techs from combat depending on typing for some reason)
>add explanations for shit (type effectivity chart, fatigue, care mistakes, keep happiness high, etc.)
>fix item spawn frequency (I saw only 1 gold acorn and 1 pinecone in 5 playthroughs)
>fix the rigged slots (either tell the player that they're more effective despite being occasionally rigged, or just make them always work)
>tune the alternate gyms. they're less efficient than the forest gym so there's no reason to use them
>give the player a reason to fight strong enemies (stat gains are pitiful, bits are better off earned via fishing, and any battle counts the same towards evo requirements)
>fix the moronic evo priority algorithm (when multiple evos are possible, the game's algorithm favors certain evos over others)
>add the cut content back (panjamon, metaletemon, gigadramon, weregarurumon, etc.)
>give better bonuses for restaurant food to make it worth using
hell, if they're feeling adventurous and want to mess with shit, they could do something about nearly uninterruptible high tier moves like ice statue and thunder justice, or bug, which can hit 2~3 times, or poison, which is permanent slow+fixed %HP damage
frick your craftshit.
yeah, but they were companions, not the MC.
digimon had something similar to stadium in digi grand prix (nipland only). you could bring your mons from a pocketstation or wonderswan and see them fight automatically or whatever.
It's not that man. It's just a Pet-Raising adventure RPG isn't a solidified genre, so there's a natural aversion to it simply out of a want for familiarity.
We're fine, because we played Monster Rancher and World 1 on the PS1 days, but others just can't stomach the game design concepts used, not because they're bad, but simply because they're unfamiliar, like a cuisine from Pakistan an American has never had at T.G.I Fridays.
>digimon had something similar to stadium in digi grand prix (nipland only). you could bring your mons from a pocketstation or wonderswan and see them fight automatically or whatever
This is what the real appeal of these monster collector games are, in that you're building an ecosystem for people to trade, talk, compete.
Digimon has an opportunity to link all their mediums and products together in the way that Tamers did. As it stands, everything is too separate. You won't find anyone playing the TCG, games, virtual pets and watching the anime, same with the other franchises.
>You won't find anyone playing the TCG, games, virtual pets and watching the anime
it's not 1998 anymore
Sounds like they arent very apologetic then are they moron?
Are you talking about Next Order? Because if you are it's like saying Dark Souls is a Demon's Souls remake. Completely different game, story and locations. How the frick can you call it a remake when it's a completely different game.
"Yeah Megaman X is a Megaman 1 remake"
Are you moronic?
It's a hypothetical, you autist. He's saying "if a remake came out you'd say it's not the same".
And he's right, it would never be the same, they would never use prerendered backgrounds or crunchy sounds, they would update it to "modern" visuals and every World 1 fan would hate it.
You have to let World 1 go.
>You have to let World 1 go.
Hypothetical, Anon. Hypothermia.
this game is shit
Hacker's memory is better but only slightly, even then they're both shit
>gets beaten by someone else at being a pokemon clone.
the state of digimoners
Why are people still comparing Pokemon to Digimon because they are fundamentally different other than evolution. Digimon is hardly about the collectathon that Pokemon is. Yokai Watch is much closer to Pokemon than Digimon ever was.
digimonstory is a monster catching game.
Digimon never had a set identity outside out being Pokémon but edgier. Early on there was an emphasis on raising Digimon (since the franchise started as digital pets), but that was also inconsistent. In the early anime shows the Digimon only evolved to the late stages temporarily. Then the fourth show had the main characters transforming into fricking digimon.
The games were also weird and inconsistent . The first one was all about raising a digimon from scratch to Ultimate stages, but you could frick up the training, and they also died after a while, so it was kinda like a roguelite. And I think the third game was a full blown roguelike.
Not even the end of January and you already managed to win most moronic post of year
You sound underage.
Come to the stage, anon, accept your award!
Now you sound like an underage autistic homosexual.
Don't worry, anon, your award will be mailed to your home if you're too much of a gay to come up on the stage <3
I used to be normal
anon the mon genre is well established in japan. digimon started as tamagochi pets, then got an special then an anime series.
the most consistent beats and gameplay elements is the evolution tree being more flexible
you're answering to a secondary who's never even bothered to pick up a game. the fact that he claims "digimon doesn't have an identity" should be clue enough that you're wasting your time.
the answer is for any moron that would enter the thread and think he's right
Don't they fight ghost Digimon in the latest anime?
No ghost game is just what if Digimon were ghouls but not really. Digimon just got sucked into the real world and made mischief as holograms.
>what if urban legends were the result of digimon fricking around in the real world
So ripping off Yokai Watch.
I dunno, bruh. I never touched Yokai Watch and never will.
What happened with Yokai Watch? It seemed very popular for a hot second then it completely banished.
Level5 ran it into the ground by milking it too much.
>rogue galaxy sequel never
No, that's Appmon
That homosexual isn't even aware of Tamagotchi, it takes effort to be that stupid
You are not old enough to have owned one of those.
Please sign here for your moron award, sir!
>the franchise started as digital pets
>pokemon but edgier
Its literally edgier than Pokemon. The first enemy in the first anime is fricking Satan.
>edgier
And Mewtwo is a DNA engineered killing machine
You are like a little baby.
>The first enemy in the first anime is fricking Satan.
this... is satan? wow
To be fair on that anon, Kuwagamon is a scary bloody digimon, especially if after meeting a bunch of foot-tall bouncy happy digimon the next digimon you see coming towards you is a blazing red 12ft murder-death-kill stag beetle.
I imagine he meant the first major villain, Devimon. But you probably knew that.
Kuwagamon is underrated. I loved this dude's design. Okuwamon too. GranKuwagamon? Not so much, it looked like a fuse of mosquitos, and some other bugs and the colour reminds me of wienerroaches.
>fricking Satan is a champion level digimon
lol lmao
It wasn't established when the first two games came out. The first one in particular is really weird and it's also the best selling one.
>Digimon never had a set identity outside out being Pokémon but edgier
This post stinks of American.
Pokemon and Digimon were pretty big in the late 90s and early 00s and were often compared. You had to be there.
I don't know how the two blew up in Japan, but in the west it went like:
>pokemon games massive hit, anime comes out and solidifies it as a cultural phenomenon
>digimon virtual pet comes out, huh, is that like another tamagochi? who cares I'm getting another tamogochi, anime comes out and gets huge instant classic
Basically Pokemon was successful BECAUSE of the games while Digimon was known only because of the anime.
The first game sold well because it was in the middle of the craze. Also the first Digimon animes were better than the Pokemon one.
>Basically Pokemon was successful BECAUSE of the games
pokemon was successful because it had a well-coordinated, consolidated multimedia strategy along with an aggressive marketing campaign. every single product played off each other which made it easy to jump from one to the next.
digimon had it much rougher with completely different products that were isolated from each other (v-pets work one way, the games work another and share nothing in common with each other, the anime has nothing to do with either, the card game has nothing to do with the DW or the v-pets, etc.). plus digimon's card game got fricked 6 ways to sunday by upper deck entertainment in the west. that said, it's not all bad since the lack of a long-running continuity means any point is a valid entry point for a fan.
>digimon's card game got fricked 6 ways to sunday by upper deck entertainment in the west
I'm referring to the old digi-battle card game or whatever the frick it was called, not the 2020 one.
>every single product played off each other which made it easy to jump from one to the next
Then why were we stuck with Ash for like twenty years instead of switching to new protags like the manga did?
I'm talking about the first years.
also ash was basically an icon. you couldn't just replace him. besides, the anime's objective was to shill the current mons and people. there's no need to switch protagonists and waste episodes introducing a new protag and their character arc if they're gonna have the same goal (become a pokemon master).
>ash
It's satoshi you gay
Some of Ash's sidekicks were also the trainer of the new gen.
Also because you can just watch Tamers and ignore everything else.
People say that, that it was Pokemon's marketing, but I really think it was Pokemon Stadium that sold it.
That was like your Fortnite/Roblox in 1999 so to speak. A hub-like game that pulled in all the concepts and games into it.
Firmly stand by that if Pokemon Stadium 1 & 2 didn't exist, Pokemon might have faded out.
Yokai Watch is far more closer to DQM than Pokemon.
Pokemon is now a Digimon clone
>pokemon stole breeding from Digimon in Gen2
>pokemon stole mega evolution from Digimon in Gen6
>pokemon stole regional variants from Digimon in Gen7
I barely understand what's going on Cyberbawds. Something about the translation reads like something aliens would make.
I tried to play this but at a certain point I had to wonder if it was worth continuing so I stopped. There really isn't enough to it.
The translation is absolutely fricked, especially for things that aren't the main story where you have things like broken text select options and nonsensical sentences.
Is it anything like Digimon World?
the psp digimon sequel that released on psp is on steam where you raise 2 mons at once. ruined the overworld in my opinion
>the psp digimon sequel that released on psp
next order is the one that's on steam homosexual. and you should be playing decode instead of plain re: digitize anyway.
>pokemon and palworld get video games
>digimon gets visual novels
>Survival streamer-core game
>games
It's like saying Pokemon Unite is a video game.
i finished the first one but couldn't bother finishing the hacker's memory sequel, it gets old really fast, hopefully their third one gets a better combat system, if they ever do.
I'd rather frick Digimon.
I can pretty much just hop into this with out to much digimon commitment right?
yea, its a standalone story, so, you'll be fine.
I started Digimon World Re:Digitize Decode english translation earlier today. I think it's pretty good
Locking Lilithmon until postgame was dumb
My favourite Devil Summoner game
What digimon can you start with?
Digimon Adventure.
Cybersleuth: Terriermon, Palmon, Hagurumon
Hackers memory: Betamon, Tentomon, Gotsumon
hagurumon, the one and only choice. raise him into a shitmon for massive xp gain, combine with tactician USBs to max out your mons in no time. you can get the mons you want by scanning them
Cyber Slueth is shit Yo-kai Watch 1 is better.
Ok tendie
Not yet. I have this game but I'm waiting to play it.
Didn't like this game, it was just a hallway simulator with random encounter. The world was incredibly bland.
I really like the story in hackers memory more than the main one
I liked how the main female character was a massive dyke.
More like they just didn't bother to change any of the story or dialogue between the male and female MC, so the result is an autistic lesbian who gets into fist fights.
The best way to handle translations.
Normal people happy.
Trannies happy.
Yurigays happy.
Why would you want to make trannies happy?
Isn't it the best when you snuff out their smiles?
I'm playing it right now and I enjoy all the collection autism, the characters and the main story? not so much, people hyped me up that chapter 10-11 would change everything and would be awesome and while it did in a lot of ways I still think it's a sidegrade because the previous and now new characters remain bad
>Mastemon
I was so disappointed after finally getting it, her signature move sounded pretty cool on paper but it kind of sucks in practice, at least lilithmon and rosemon BM absolutely destroy shit with their INT penetrating moves
Digimon games need more mature edgy story to contrast with Pokemon.
Cybetbawd is boring as hell.
Come back to Digimon World 1.
I love my wife Nokia Shiramine
>Digimon Wold
Open world with real time battles and semi permadeath.
>Digimon World 2
Dungeon crawler similar to the mystery dungeon games.
>Digimon World 3
Basically a Pokemon clone.
>Digimon Wold 4
Literally a Diablo clone meant for multiplayer.
What they were even thinking?
Apart from the Leader fights, World 3 isn't really that similar to Pokemon.
Wold 4
I have massive nostalgia for the first one, but the rest sound gay tbdesu.
Didn't mean to greentext
>Open world
more like adventure rpg. there's no hub or "wild area" or whatever
>with real time battles
the only thing you got right
>semi permadeath.
the frick does that mean? your town progress and upgrades remain, along with your tamer rank, techs, card collection, inventory, money, etc. it's not like terraria's mediumcore at all, and lifespan
>Dungeon crawler similar to the mystery dungeon games.
not at all. mystery dungeon games are roguelikes. it's just a loading screen sim- I mean dungeon crawler
>Basically a Pokemon clone.
maybe the prologue. the whole win badges to enter a tournament arc gets completely hijacked by the story after you get 3/4 badges. even the post-game quest where you need to gather all the legendary weapons is different from pokemon. plus the combat doesn't resemble pokemon's at all (you can get multiple turns, no type chart, etc.)
>Literally a Diablo clone meant for multiplayer.
reminds me more of gauntlet
Anon, File City is literally the hub and only town.
They weren't, aside from World 1. The rest were just, "Ah so, so. Naruhodone. Naruhodo. Hai, hai Pokemon, hai."
Actual transcripts of Bandai office calls in 2000.
I'm replaying World 3, holy shit it's bad.
>training is RNG
>Strength and Speed is king
>all the constant back-tracking
>have to constantly check when the fricking auction is happening
I still love the game's world, and the segments with Submarimon is kino. Still sucks that Amaterasu server and Asuka Server is basically identical. But also, understandable because it's just a different server, not an entirely different area. Still, when I was a kid I was so fricking hyped when we crossed the server for the first time, only to find the layout is basically the same.
Here's my idea for digimon world 5.
>can have more than 1 digimon
>have a farm that breed and raise digimon
>can buy & sell digimons to make money
>When you get a strong digimon, you can bring it out and go on an adventure & progress story
>As the game progress you unlock more features to make your farm management easier
so you just re-invented digimon world championship and fused it with monster rancher (expeditions ruin exploration, etc.)
>hub
hubs levels are central areas with gates to every other area. file city is surrounded by a forest (and mt. infinity, but that's literally the endgame dungeon).
anyway, open world games have this huge principal area with warp gates leading to every level. DW requires you to go through some areas to reach others (e.g. jungle->canyon->freezeland), so it's not quite the same.
I usually see hub towns as being this sort of singular base of operation that's the focus of the game. But I do get you. The most recent example of your definition of hub town is the Hideaway in FFXVI. I think yours might be more accurate.
>Palword did something more relevant than digimon in 30 years lmao
The fricking state, no wonder digimon design are edgy cringe ocerdesigned mess
Not even Pokémon is that old.
How's your video essay going?
>Palworld shouldn't just be written off as a Pokemon clone, because it's so much more than that
Have literally heard this in every video on the game so far.
Yes, it's a generic survival slop with pokemon sprinkled on top.
Very groundbreaking.
Digimon also has to rely in shitty human transformations since the designers really didn't knew how to make interesting or memorable monster designs other than going full edge or cringe. There is a reason why most Pokemon despite being simplistic are recognized as a Pokemon while no one outside the digimon fanbase could recall a single monster. it's also the same funny case with Ash being far more iconic than any of the edgy or emo "not pokeMON" protagonists despite Ash barely having a personality.
This is peak character design however.
Mama mia
i would if it didn't have 50 hours of text to read, i hate that shit, i just want to PLAY video games.
But
There already was a Digimon thread up
frick yeah brother
Doesn't this game have a dogshit translation? I also heard if you play as the female character she is referred to as male
>Doesn't this game have a dogshit translation?
It has a 70:30 translation. The main story is translated very well and is honestly commendable considering its usage of Japanese idioms, sans some "Bakemon" translation errors.
The rest of the side content seems to basically be machine translated, such as npc one off dialogue, Digimon dialogue, some quests, etc.
when you make a good game
Play World's End Club it's basically Cyber Sleuth.
namco should learn from palword, the game iz more like digimon becauze digimon already uze weaponz and gunz, what a wazte of ip
This. Imagine Metalgreymon but with a gun arm instead of a robot arm.
You guys make sure to get your Angewomon to a toilet in time before she poops on the floor right?
I'll play it if you gift it to me on steam
>Ctrl+F
>Pokemon: 40 results
Errytime.
Digimon was the only 90s kid series that pushed its narrative design forward. There is no Digimon Survive and The Beginning for Yugioh or Thundercats or Sailor Moon or anything.
As much as I love Pokemon, I know it'll never be anything more than what they did in Sun/Moon and Legends Arceus. That's the limit of the series in terms of story.
Of all the childhood series, Digimon has been the only one to keep up that sort of push.
digifllooop,this is a palworld board now, and you always is going to flop if the next game is a turn bazed rpg , that shit is outdated
>if the next game is a turn bazed rpg , that shit is outdated
>what is Baldur's Gate
PULL UP THE CYBER SLEUTH SALES
PULL EM UP
Digimon World 1 is the 17th best game of all time.
Frick you Monster Hunter Stories is better
though I will give it a play in my Vita
This is an acceptable retort.
Man, I loved the first MHS so much, such a great game. I was so happy when they announced 2 but I haven't gotten around to playing it due to its poor performance on snitch.
>Let's be real for a minute. Visual Novels are the best genre of gaming.
based
Should I play survive?
Let's be real for a minute. Visual Novels are the best genre of gaming.
We're all kidding ourselves by saying that we want these Platinum games battle systems and Dark Souls backflips.
But did Dark Souls make you cry like Katawa Shoujo? Do you quote Automata daily or do you quote Unlimited Blade Works nightly?
Exactly.
You didn't answer my question.
For me, all I really care about in games is a good story and a soul-stirring OST.
I'll play a game entirely based on listening to a Japanese woman singing the main theme on YouTube.
I can't tell you what to do. (You) must follow your own heart (kokoro).
I'm not gonna follow my kokoro(tl note: kokoro means heart) if I have to pay for it!
Since you're posting derranged DeviantArt of green Agumon there, no, you shouldn't play Survive. I don't want it stained with your ilk.
>For me, all I really care about in games is a good story and a soul-stirring OST.
So you want a movie, not a game.
Games haven't really figured out how to merge gameplay and story, except in the absolute exceptions like MGS3 and Dark Souls.
Something like Mass Effect 2 or Chrono Cross is really just a string of gameplay events connecting cutscenes, even if both elements separately are good.
>Go to the counter to get Digimon survive
>1 diimon survive please
>who?
>digimon survive
>one moment I'll bring him out
>no it's a-
>walmart mom goes out the back, starts screaming someone's name
>this middle aged man comes out
>yes?
>do you have digimon survive
>sorry is that an electronic kids toy?
>it's a game
>on the nintendo?
>yes but i want it on the playstation four
>let me go check
>walks over to the ps4 rack where i could have just gone
>looks in the S section instead of D
>I can see the Digimon Survive copy in the corner of my eye, say nothing, too embarrassed
>Sorry, I don't think we have it
>Ah that's alright. Thanks
>Walk out because didn't have the metal to pick up the game as he was walking away
>bought it the day after
how is next order
It's jank-junk. 6/10 title that almost feels like it's made by a different studio that the Re:Digitize guys.
The level design is poor, difficulty curve is ridiculous (if you do play the game you basically have to play it on Turbo-Easy mode on the Switch only) and progression feels 'cheap' in a way, hard to explain. Basically the progression feels like a Unity fan project, with Mons standing around, not doing anything, dry text, asset flip locales.
OST is Sonic Team levels of stellar https://www.youtube.com/watch?v=w1Jqisb3_wQ and the story has some kawaii~ characters.
The real reason you play Digimon.
>omnimon
discarded and thrown in the trash
Who needs four flavors of Omegamon?
Who needs 16 flabours of Agumon
Who needs.... Pikachu in a Yukata...
>four
How long before Digimon apes on Fate
For me it's Slayerdramon.
the only Omegamon variant worth anything is the edgelord one
>the edgelord one
There is only one edgelord Omegamon. Just having pointy bits does not an edgelord make.
>digigay are angry because another monster collection game has become more relevant than them
maybe if digimon designs were not dogshit and more enjoyable games and not fricking generic visual novel
I don't really know what the appeal of Digimon is outside of Angewoman, Renamon, and dinosaurs with guns.
meicrackmon sexo
Its entire appeal can be surmised in one 30 second clip https://www.youtube.com/watch?v=3HgjaxuZjFo
You had to have grown up during the dial up internet era to get the appeal. It's a shame the internet is so soulless now.
take note digiflop and namco, this would have been you
If this gets sued to hell and back and devs are forced to take it down, will players get their money stolen?
>If this gets sued to hell and back
We assume it won't because Microsoft is backing them, meaning, "We got your back with dis team of lawyers on the wing."
>"We got your back with dis team of lawyers on the wing."
That means jack shit if they don't also send a security teams to the devs' homes to protect them from nintendo's kneecappers.
>Body type A-B
Nah I hope Bandai doesn't take notes from troon flavor of the month western goyslop
Bandai already does it anyway.
i have cybersleuth on vita but i dont really "get it" is this the wrong game to learn what digimon is about?
It's a standard JRPG. That's all there is to get.
What's not to get? Level the mons up, digivolve them, repeat.
Watch Digimon Adventure and Our War Game (subbed, never dubbed, dub is cancer) and play Digimon World 1 to understand the two main entry vectors that causes these 30 year old men to desperately cling to the hope of a big comeback.
This. Those entries are so good, you can't let them go. It's a dangerous drug.
Except Adventure. Adventure is just ok.
>words words words the game
No thanks
>reads words all day on Ganker
>Nah not playing game with words
Would like to play it on steam but scampco removed the nip language for whatever reason.
All other ports of the game have it so they actually had to go out of their way just to remove a language. I still dont understand what the frick is scamco's problem with letting you select the language you want in their games.
It's a thing multiple Japanese devs/publishers do. They probably want to corral the JP audience into the Switch and PS4/5 because they get more money from that than PC sales.
Tamers was mid
homie
You didn't like the episode where they fought a gorilla in a warehouse?
Tamers is good
impmon banana
I just want a digimon game that's just a 3d version of the vpets. Just raising a digimon and maybe fighting other players online. That's it.
Sure, just let me file your post straight to Bandai, they'll start work on it immediately.
I mean they weren't going to before, but now that you finally brought it up, they kinda have to.
They fricking better