Game from 2022 made by a giant studio with 20 years of gamedev experience

Game from 2022 made by a giant studio with 20 years of gamedev experience

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  1. 9 months ago
    Anonymous

    >giant

    • 9 months ago
      Anonymous

      Over 500 people worked on this game, anon.

      • 9 months ago
        Anonymous

        less than pokemon clover devs.

    • 9 months ago
      Anonymous

      do you have any idea how much gf outsources
      look no further than one of their game's staff roll animations

  2. 9 months ago
    Anonymous

    Now post a screenshot of Legends: Arceus.

    • 9 months ago
      Anonymous

      It would look exactly the same, anon. Get over your victim complex. It's very unappealing.

  3. 9 months ago
    Anonymous

    Preasu understando

    • 9 months ago
      Anonymous

      Clearly Ohmori is the problem, none of his games have been good.

  4. 9 months ago
    Anonymous

    Honestly that dialogue always felt like bait or a total lack of notion...

    • 9 months ago
      Anonymous

      Same, I just couldn't help but laugh when I saw that

  5. 9 months ago
    Anonymous

    >20 years of gamedev experience
    Irrelevant because Game Freak has been contractually obligated to shit a new game out every 1.5 years since 2009. They've never had a chance to get good at 3D game development because they've always been moving on to the next game.

  6. 9 months ago
    Anonymous

    They are probably the best in the industry at shitting out the smelliest most poisonous profitable poos at record speed

  7. 9 months ago
    Anonymous

    They really felt it necessary to make these big scenery shots when the game looks like that.

  8. 9 months ago
    Anonymous

    But is Haz Sovl and reminds me of my chilihud.

  9. 9 months ago
    Anonymous

    [...]

    >point out bad game is bad
    >blame the white boogeyman

  10. 9 months ago
    Anonymous

    >WiiU game with no previous hardware experience, no reused assets, first HD game, and first time going open world

    • 9 months ago
      Anonymous

      >sequels from the same company proceed to drop the openworld completely
      very cool very cool i'm only a little upset

  11. 9 months ago
    Anonymous

    >Pokemon games look like shit
    Old news bud

    • 9 months ago
      Anonymous

      >we'll never get the alternate timeline where pokemon was a psx rpg

      • 9 months ago
        Anonymous

        why would that be better

    • 9 months ago
      Anonymous

      >i-it was always shit!
      Galar babby...

      • 9 months ago
        Anonymous

        >Galar out of nowhere
        kek out of all boogeyman you choosed the most pathetic one

      • 9 months ago
        Anonymous

        >>i-it was always shit!
        Correct. You just afraid to accept that simple fact, since it is painful to you to acknowledge what franchise what you loved always was subpar at best and will always remain just like that.

    • 9 months ago
      Anonymous

      The left is actually better due to the colours and readability. Try again

      • 9 months ago
        Anonymous

        cope

    • 9 months ago
      Anonymous

      The very tileability of the Gen 1-6 maps always sat well with my autism.
      Yes, I am part of the problem.

    • 9 months ago
      Anonymous

      Theres nothing wrong with both. But right hurts my eyes a little with my lack of depth perception, makes it hard to know whats accessible

    • 9 months ago
      Anonymous

      DOESNT COUNT

    • 9 months ago
      Anonymous

      Why does this board have so many annoying contrarians who spend the entire day looking for threads to be obnoxious in.

      >OH YOU THINK A 2022 MAINLINE GAME MADE BY A MULTIBILLION DOLLAR COMPANY SHOULDN'T LOOK LIKE A ONE MAN INDIE PROJECT IN UNITY?? COPE IT WAS ALWAYS SHIT THAT'S WHY I'M HERE POSTING ABOUT POKEMON 24/7

    • 9 months ago
      Anonymous

      Left is comfy soul, right is corporate cashgrab

    • 9 months ago
      Anonymous
      • 9 months ago
        Anonymous

        LGPISS is shit though

    • 9 months ago
      Anonymous

      Color me surprised, the zoomer doesn't know that things are supposed to get better, not stay the same

  12. 9 months ago
    Anonymous

    >giant
    Smarr indie company size that stays small in order to reap more profits for the higher ups by not having to distribute as much to the grunts, actually.
    >20 years
    Actually, barely any experience at all developing a fully 3D platform, never mind an open world game.

  13. 9 months ago
    Anonymous

    >20 years of gamedev experience
    They primarily worked on shitty portable consoles on a 2d overworld games, so I am not surprised they couldn't really deliver.

    It's like someone having 20 years of Javascript/php programming experience, then being shocked as to why they can't do systems programming in C++.

    This is not me defending game freak, this is just me clarifying that there are some really shitty programmers with a lot of "experience".

    • 9 months ago
      Anonymous

      High end companies know the importance of keeping up with new technologies and either paying to train their workers on the latest tech, hiring people fluent in it, or both. Yes, I get they're in a time crunch, but taking even two months off from development to study modern engines and libraries would do wonders for them. In conjunction with guidance from experts they could probably make a halfway decent game, and they'd be able to use the experience of making that game in the one after it to make an actually good game.

  14. 9 months ago
    Anonymous

    Nobody who works for gamefreak that has been there 20 years actually develops the game

  15. 9 months ago
    Anonymous

    Has there ever been a worse transition to 3D on the big screen then Pokemon?

    • 9 months ago
      Anonymous

      Literally even worse than sonic somehow. MegaMan is probably worse looking at x7&x8.

      • 9 months ago
        Anonymous

        X8 isn’t that bad

  16. 9 months ago
    Anonymous

    Game Freak has been active for about 30 years, actually

  17. 9 months ago
    Anonymous

    Looks great

  18. 9 months ago
    Anonymous

    Technology truly is amazing!

  19. 9 months ago
    Anonymous

    [...]

    >We want GF to make better games
    >SHUT THE FRICK UP IT SOLD WELL

  20. 9 months ago
    Anonymous

    SV was big step foward imo(aside from lag). Switch has its limits so very understandable, GF knows that and expanded the game a lot compared to SW/SH, only issue was woke agenda and lag imho, lore wise 10/10 character wise 02/10

    • 9 months ago
      Anonymous

      >big step foward
      and massive steps back

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