The problem with ubisoft games is that they're just too similar. I played FC3 at launch, and every one of their games I've tried after that seems like it's copying FC3's homework but with prettier graphics and somehow worse writing. AC games are the worst offenders of this. They used to be unique stealth sims, but now they're just TODO lists threaded together with mediocre narratives. People only liked black flag because there aren't very many good singleplayer pirate games.
This unironically but decent rather than good.
I feel like shitting on ubishit games is a kneejerk reaction more than anything these days, they're consistently always filled with bugs on launch and the writing team should face the wall yes, but more often than not they're decent fun. Not to say any of them are great especially at $60-70 but if you can get them on sale for $30-40 and under you'll certainly get your moneys worth
The exception here is the NuAssassins Creed games. I don't know how you can say they're fun
Dogshit game. You have to stare at the ground to get a playable framerate. It gets so bad it's hard to hit even stationary objects like a bridge without coming to a complete stop in a game where snipers outside the draw distance can blow you up with a single shot if you are unlucky.
It has been confirmed by independent fact checkers that Rod Broward and Todd Howard are two entirely different people
I will be requesting the site Janitors to remove your post
Timeshift is a legit 9/10 singleplayer FPS. as a game it's better than Half Life 2 (a true 8/10). it never got the recognition it deserved. what would become of the studio behind it is even more tragic.
I recommend the medium difficulty on first playthrough because in the first few hours of the game enemies are a little too bulletspongy considering how inaccurate your main gun is. after the first few hours you get better guns and the difficulty is perfect though.
any way you play it it's a power fantasy, no jackal sniper moments in this game. the physics are fantastic, and the brief puzzles are way better than what HL2 did with the gravity gun and floating barrels. plus all the story stuff, barring the tutorials early on, is pleasantly skippable so that adds to the replayability and general pace of the game. it's truly a diamond and not one in the rough either, especially once you get the sniper rifle and other guns. I find it absolutely insane how it was overlooked and critically panned for vague and dumb things every other comparable game gets a pass for. the late 2000s must have had a real shooter fatigue for reviewers so they became unreasonably cruel and dismissive to a game that objectively is just better than basically every other 2000s shooter. every feature is competent, the whole thing is more polished than comparable games and way, way better than the shit that came out after 2010.
Rage 2, unironically an amazing FPS and nails the feeling of progression and constant tool utilization that Doom Eternal wishes it had
you just have to make sure to play on the hardest difficulty and avoid all of the vehicle content
I enjoyed how it experimented with mechanics that are common to shooters and stealth-action games and put them into more of a survival-based context. It has much in common with old survival-horror games of which I am a big fan. It's not a polished game surely, but I felt that a game about war where you are meant to help survivors was a breath of fresh air.
it actually got decent reviews until the moron manchild avgn dragged castlevania 64 across the mud after being filtered. ever since both 64/LoD are seen as shit games
luckily the few people who actually take the time to play them realize how fricking good they were/are.
True, the game is actually pretty good. I don't know why there weren't more 3d castlevania games other than lord of shadow
>Bimmy made a bunch of normies hate a game because he is too moronic to understand how to play.
Spore. Molyneux hyped it up to be some kind of universe simulator, but that's not really what it is. It's a sandbox. If you or someone you know is good at 3d modeling, it's honestly a fun party. I met my current gf at a pool party where someone had spore hooked up to a big monitor in the living room. She made a disgusting fleshy cat monster with a big fat pussy and twenty nipples. The game is practically an egosurfing toy for right-brained people.
But you wouldn't get that from any of the reviews. Especially at launch, the major complaint is that the game doesn't excel at any of the genres it emulates. People who say this don't understand why Spore is still popular. Nobody's playing in instead of Civ or Starcraft. They're playing it to make dumb creatures and show them off to their friends. That's the selling point.
Xena from PS1 is what comes first to mind. >the labyrinth >hell or whatever Greeks call it
Those who played them as kid became men when they overcame those levels.
disco elysium
people give it shit for playing and being assigned a fascist when the facism route uncovers an entirely different angle to several characters and the circumstances for the murder
Does fortnite count? It's genuinely the best BR game. It has the most content, devs who care about the meta without solely catering to either casuals or tryhards, and it's probably the only game I've ever played that uses a battle pass system properly. The only reason people on here don't play it is because >ew, pastels >ew, pop culture >ew, children
If you can get past that, it's a very fun game. The build meta is fun too as long as you don't hate yourself enough to try playing competitively and instead just have fun with it.
I agree. I actually think infinite would translate well to a BR, but I don't know if 343 has any idea what they're doing. They'd have launched with forge and co-op if they did.
it actually got decent reviews until the moron manchild avgn dragged castlevania 64 across the mud after being filtered. ever since both 64/LoD are seen as shit games
luckily the few people who actually take the time to play them realize how fricking good they were/are.
I think a big problem with this game is how legitimately horrible it controls with anything that isn't a Nintendo 64 controller. Both this and Hybrid Heaven just do not work with anything but the Nintendo 64 layout and can't be emulated without using the real controller.
I still don't think it's great, but good lord is it serviceable.
I took a game dev class in college, and we had to group up to make an educational game within six months. I mostly did engine stuff, ignoring the level design. That was one guy's job. When it came time to beta test, it turns out he made the levels quite challenging. You had to make pixel-perfect shots to win certain levels. We didn't find out until it was too late and our beta build was in the kids' hands. Basically nobody beat the third level. It's not that it was impossible, but why would kids play some battletoads-tier game when they can simply play another teams' game that had levels designed for kids, not the one adult making them. I think about that when I think about the N64 castlevania games. They just didn't explain themselves in several ways, and discovering the secrets wasn't satisfying. I've never seen avgn's review, but I can't imagine he was just an idiot and didn't do something obvious. LoD is a decent game held back by poor difficulty testing.
>but I can't imagine he was just an idiot and didn't do something obvious
go watch it, he literally got filtered because he was too moronic to press the right c button. Yes that's what made him ragequit the game and slander it's name that has given 64/LoD such bad rep despite being received well upon release.
[...]
True, the game is actually pretty good. I don't know why there weren't more 3d castlevania games other than lord of shadow
[...]
holy shit kek
why is he so fricking autistic?
there was 2 PS2 games, but there were basically the igavania games but in 3D as opposed to the 64 games that are classic vania/Rondo but in 3D
i personally though both PS2 games had their moments but were vastly inferior to the N64 games
There is legitimately no excuse for how the largest media franchise in the world with unlimited funds could only come up with something that could run on the PS2 in 2022.
This game is more recent and it's heading to console. But holy frick did people shit on this because you had to have some form of challenge in an SARPG game and whine that it is not easy like Fire Emblem is(even though some of the people from older Fire Emblem staff are on it). It has a lot of cool team combos, it actually makes you have to prioritize your moves more, and also it's a good AA game for what it is. Only thing i can understand is people not wanting to pay full price.
>bad reviews by users
Most of those people didn't play the game. There's some silly shit in tlou2's story, but the first game is literally a wish fulfillment dad game mostly enjoyed by cringe white collar workers with a low T complex. The only difference between part 1 and 2 is that 2 also caters to cringe women. Thematically, it's very similar. >buhhh buhhh duh game makes me do a bad thang then tell me it wuz bad :~~*(
So did TLoU1, constantly, and I don't remember people shitting their spine straight out over that.
The guy who made it isn't given enough credit. He's got good ideas and is clearly capable of making good stuff, but YIIK is a slog to get through, the story is bullshit, the voice acting is trash, etc. He's a George Lucas. He needs to be surrounded by people who know better so that they can squeeze out all his good ideas and deflect every moronic one he suggests. He can't make a game that ambitious on his own.
This was like if you asked someone who doesn't know what a megaten game is to make one based only on Dalle-mini generated images of "SMT and Persona games". It doesn't help that that all of the characters are bland as shit personality-wise. It even has a similar art style to hoe-girlve v-tubers
New Vegas. It gets shilled here enough, but people don't remember how poorly it was received because of its state at launch. Not even a month later, most of that was fixed, and we were well on our way to getting the DLCs that would turn it into the best 3d fallout game made up to that point or since. Also, contrarians and schizos always counter "i like NV" by gushing from every orifice about 3, which is a form of poor reception, I guess. The same is true in reverse, but in my experience, it's becoming more popular to pretend NV is bad because of that video essay dissecting both game's mechanics in a way that nobody really would when playing either.
I kinda think about Battlefleet Gothic Armada 2 where the game is incredible and indepth and run but got mostly positive with many reviews saying shit like >Its got no basebuilding >I want to have 300 more ships onscreen >Its too hard >I want less micro management >I want more micro management >I want to spam Honour of McCragge and doesnt let me >Tyranids OP
Tyranids UP >Campaign wants me to think and play the game >Campaign too long even though i can skip battles if needed and lower the difficulty/savescum
Its bizarre, but so are every "RTS fan" which are secondaries looking for city builders
>Wtf i cant bea tyranids! I get close and they frick me up!
Habe you tried NOT getting close to them? >No! Macro cannons deal damage up close! And my ships are too slow!
Have you tried NOT using Macro Cannons or slow as shit ships? >The game sucks 0/10
The game of love.
Vampire Rain.
Honestly? Anything from Ubisoft.
The only bad Ubisoft game I’ve played in the last 15 years was Watchdogs: Legion
corpogay
Actually have a nice day
The problem with ubisoft games is that they're just too similar. I played FC3 at launch, and every one of their games I've tried after that seems like it's copying FC3's homework but with prettier graphics and somehow worse writing. AC games are the worst offenders of this. They used to be unique stealth sims, but now they're just TODO lists threaded together with mediocre narratives. People only liked black flag because there aren't very many good singleplayer pirate games.
Far cry 5 and Assassins creed to me were almost indistinguishable, the nuking was cool though
This unironically but decent rather than good.
I feel like shitting on ubishit games is a kneejerk reaction more than anything these days, they're consistently always filled with bugs on launch and the writing team should face the wall yes, but more often than not they're decent fun. Not to say any of them are great especially at $60-70 but if you can get them on sale for $30-40 and under you'll certainly get your moneys worth
The exception here is the NuAssassins Creed games. I don't know how you can say they're fun
Ace Attorney
Dogshit game. You have to stare at the ground to get a playable framerate. It gets so bad it's hard to hit even stationary objects like a bridge without coming to a complete stop in a game where snipers outside the draw distance can blow you up with a single shot if you are unlucky.
Fallout 76 is arguably the best in the franchise the only game from that studio that can even surpass it is Skyrim
Todd, we know it's you
That's clearly Rod, anon. Just look at his name tag.
It has been confirmed by independent fact checkers that Rod Broward and Todd Howard are two entirely different people
I will be requesting the site Janitors to remove your post
All of them.
Always assume the opposite of reviews. Popular opinion is dogshit. Reviews will lie to you.
Earth Defense Force series.
Timeshift is a legit 9/10 singleplayer FPS. as a game it's better than Half Life 2 (a true 8/10). it never got the recognition it deserved. what would become of the studio behind it is even more tragic.
>released 6 days before CoD4
poor game never stood a chance
You've inspired me to finally play this game even though I bought it like 4 years ago, hope you're right about it anon
I recommend the medium difficulty on first playthrough because in the first few hours of the game enemies are a little too bulletspongy considering how inaccurate your main gun is. after the first few hours you get better guns and the difficulty is perfect though.
any way you play it it's a power fantasy, no jackal sniper moments in this game. the physics are fantastic, and the brief puzzles are way better than what HL2 did with the gravity gun and floating barrels. plus all the story stuff, barring the tutorials early on, is pleasantly skippable so that adds to the replayability and general pace of the game. it's truly a diamond and not one in the rough either, especially once you get the sniper rifle and other guns. I find it absolutely insane how it was overlooked and critically panned for vague and dumb things every other comparable game gets a pass for. the late 2000s must have had a real shooter fatigue for reviewers so they became unreasonably cruel and dismissive to a game that objectively is just better than basically every other 2000s shooter. every feature is competent, the whole thing is more polished than comparable games and way, way better than the shit that came out after 2010.
FFXVI is shit !
Accept it
Godhand ps2
Rage 2, unironically an amazing FPS and nails the feeling of progression and constant tool utilization that Doom Eternal wishes it had
you just have to make sure to play on the hardest difficulty and avoid all of the vehicle content
There are no shit reviews.
Journos rarely give games below a 7/10 because if they do, they risk getting their advertising pulled from the publisher.
Unlimited SaGa
the only good thing about that shovelware is the MGS art that baited people into buying it
elaborate please
I enjoyed how it experimented with mechanics that are common to shooters and stealth-action games and put them into more of a survival-based context. It has much in common with old survival-horror games of which I am a big fan. It's not a polished game surely, but I felt that a game about war where you are meant to help survivors was a breath of fresh air.
Quest 64
Agreed.
Terminator Resistance
smt 4
None, there are no good games.
when it works
Was going to post it
Trillion
Devil May Cry 2
Underrated gem
actual answer: cortex command
Castlevania 2
Castlevania (1999)
Castlevania Legacy of Darkness
God Hand
Metroid Other M
>Bimmy made a bunch of normies hate a game because he is too moronic to understand how to play.
True, the game is actually pretty good. I don't know why there weren't more 3d castlevania games other than lord of shadow
holy shit kek
why is he so fricking autistic?
>I don't know why there weren't more 3d castlevania games other than lord of shadow
you mean like lament of innocence and curse of darkness?
Earth Defense Force
Spore. Molyneux hyped it up to be some kind of universe simulator, but that's not really what it is. It's a sandbox. If you or someone you know is good at 3d modeling, it's honestly a fun party. I met my current gf at a pool party where someone had spore hooked up to a big monitor in the living room. She made a disgusting fleshy cat monster with a big fat pussy and twenty nipples. The game is practically an egosurfing toy for right-brained people.
But you wouldn't get that from any of the reviews. Especially at launch, the major complaint is that the game doesn't excel at any of the genres it emulates. People who say this don't understand why Spore is still popular. Nobody's playing in instead of Civ or Starcraft. They're playing it to make dumb creatures and show them off to their friends. That's the selling point.
no man's sky did a 360 moonwalk
Xena from PS1 is what comes first to mind.
>the labyrinth
>hell or whatever Greeks call it
Those who played them as kid became men when they overcame those levels.
brigador
>reviews are bad
>is good
Sounds about right
Since when did Brigador get panned?
when it first came out
disco elysium
people give it shit for playing and being assigned a fascist when the facism route uncovers an entirely different angle to several characters and the circumstances for the murder
People don't hate it for that, they hate it because the people who made it are communists
>disco elysium
Why are you pretending the reviews for this is bad? Journalists and normalgays love this game
Does fortnite count? It's genuinely the best BR game. It has the most content, devs who care about the meta without solely catering to either casuals or tryhards, and it's probably the only game I've ever played that uses a battle pass system properly. The only reason people on here don't play it is because
>ew, pastels
>ew, pop culture
>ew, children
If you can get past that, it's a very fun game. The build meta is fun too as long as you don't hate yourself enough to try playing competitively and instead just have fun with it.
Wouldn't mind if they had a similar BP to Halo: Infinite. As in, you can keep doing a battlepass after the season is over
I agree. I actually think infinite would translate well to a BR, but I don't know if 343 has any idea what they're doing. They'd have launched with forge and co-op if they did.
Pokemon Mystery Dungeon.
Any game that journalists hate can be assumed to be a 6/10 at worst.
it actually got decent reviews until the moron manchild avgn dragged castlevania 64 across the mud after being filtered. ever since both 64/LoD are seen as shit games
luckily the few people who actually take the time to play them realize how fricking good they were/are.
I think a big problem with this game is how legitimately horrible it controls with anything that isn't a Nintendo 64 controller. Both this and Hybrid Heaven just do not work with anything but the Nintendo 64 layout and can't be emulated without using the real controller.
I still don't think it's great, but good lord is it serviceable.
I took a game dev class in college, and we had to group up to make an educational game within six months. I mostly did engine stuff, ignoring the level design. That was one guy's job. When it came time to beta test, it turns out he made the levels quite challenging. You had to make pixel-perfect shots to win certain levels. We didn't find out until it was too late and our beta build was in the kids' hands. Basically nobody beat the third level. It's not that it was impossible, but why would kids play some battletoads-tier game when they can simply play another teams' game that had levels designed for kids, not the one adult making them. I think about that when I think about the N64 castlevania games. They just didn't explain themselves in several ways, and discovering the secrets wasn't satisfying. I've never seen avgn's review, but I can't imagine he was just an idiot and didn't do something obvious. LoD is a decent game held back by poor difficulty testing.
>but I can't imagine he was just an idiot and didn't do something obvious
go watch it, he literally got filtered because he was too moronic to press the right c button. Yes that's what made him ragequit the game and slander it's name that has given 64/LoD such bad rep despite being received well upon release.
there was 2 PS2 games, but there were basically the igavania games but in 3D as opposed to the 64 games that are classic vania/Rondo but in 3D
i personally though both PS2 games had their moments but were vastly inferior to the N64 games
Pokemon Scarlet/Violet.
>Muh performance
There is legitimately no excuse for how the largest media franchise in the world with unlimited funds could only come up with something that could run on the PS2 in 2022.
What part of "On no! Anyway." did you not understand?
he probably didn't understand how someone could possibly choke on so much wiener without keeling over
I understood your lack of standards just fine.
everything else is shit too
You're so predictable. Anyway, what games got low reviews you liked?
how would I know when I don't look at reviews?
rain world
Forspoken.
This game is more recent and it's heading to console. But holy frick did people shit on this because you had to have some form of challenge in an SARPG game and whine that it is not easy like Fire Emblem is(even though some of the people from older Fire Emblem staff are on it). It has a lot of cool team combos, it actually makes you have to prioritize your moves more, and also it's a good AA game for what it is. Only thing i can understand is people not wanting to pay full price.
Kane and Lynch
Jeff Gerstmann deserved to be BTFO
tlou2
bad reviews by users
GOAT stealth gameplay. only ps4lets claim otherwise.
>bad reviews by users
Most of those people didn't play the game. There's some silly shit in tlou2's story, but the first game is literally a wish fulfillment dad game mostly enjoyed by cringe white collar workers with a low T complex. The only difference between part 1 and 2 is that 2 also caters to cringe women. Thematically, it's very similar.
>buhhh buhhh duh game makes me do a bad thang then tell me it wuz bad :~~*(
So did TLoU1, constantly, and I don't remember people shitting their spine straight out over that.
YIIK
>games name sounds like a cat vomiting
The guy who made it isn't given enough credit. He's got good ideas and is clearly capable of making good stuff, but YIIK is a slog to get through, the story is bullshit, the voice acting is trash, etc. He's a George Lucas. He needs to be surrounded by people who know better so that they can squeeze out all his good ideas and deflect every moronic one he suggests. He can't make a game that ambitious on his own.
Wildfrost
Had a blast with this game on very hard mode.
This was like if you asked someone who doesn't know what a megaten game is to make one based only on Dalle-mini generated images of "SMT and Persona games". It doesn't help that that all of the characters are bland as shit personality-wise. It even has a similar art style to hoe-girlve v-tubers
wario master of disguise
granted, the game didnt recieve shit reviews, but they were still more negative than the game deserved
every single playstation cinematic 'movie game' and every ubisoft game ever
Didn't like it at first, but once I got a bit into it I thought it was pretty fun.
New Vegas. It gets shilled here enough, but people don't remember how poorly it was received because of its state at launch. Not even a month later, most of that was fixed, and we were well on our way to getting the DLCs that would turn it into the best 3d fallout game made up to that point or since. Also, contrarians and schizos always counter "i like NV" by gushing from every orifice about 3, which is a form of poor reception, I guess. The same is true in reverse, but in my experience, it's becoming more popular to pretend NV is bad because of that video essay dissecting both game's mechanics in a way that nobody really would when playing either.
Sonic Unleashed.
I kinda think about Battlefleet Gothic Armada 2 where the game is incredible and indepth and run but got mostly positive with many reviews saying shit like
>Its got no basebuilding
>I want to have 300 more ships onscreen
>Its too hard
>I want less micro management
>I want more micro management
>I want to spam Honour of McCragge and doesnt let me
>Tyranids OP
Tyranids UP
>Campaign wants me to think and play the game
>Campaign too long even though i can skip battles if needed and lower the difficulty/savescum
Its bizarre, but so are every "RTS fan" which are secondaries looking for city builders
>Wtf i cant bea tyranids! I get close and they frick me up!
Habe you tried NOT getting close to them?
>No! Macro cannons deal damage up close! And my ships are too slow!
Have you tried NOT using Macro Cannons or slow as shit ships?
>The game sucks 0/10
Deadly Premonition