>game is technically "solved" in the sense that there's almost always a correct way to play, but the skill ceiling is still unfathom...

>game is technically "solved" in the sense that there's almost always a correct way to play, but the skill ceiling is still unfathomably high
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  1. 11 months ago
    Anonymous

    Brood war

  2. 11 months ago
    Anonymous

    Classic WoW

    • 11 months ago
      Anonymous

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    • 11 months ago
      Anonymous

      Bot game for bot people

  3. 11 months ago
    Anonymous

    Chess is not a solved game, technically or otherwise.
    You don't know what "solved game" means.

    • 11 months ago
      Anonymous

      so I shouldn't feel dumb for not always knowing the best move? even grandmasters and super computers don't?

      • 11 months ago
        Anonymous

        Knowing the best move is not what solved game means.

      • 11 months ago
        Anonymous

        even computers can only estimate what the best move is, only positions with 8 or less pieces on the board have been solved by supercomputers

        • 11 months ago
          Anonymous

          That being said, Stockfish running on contemporary high-end hardware and long time controls could probably play against God (hypothetical 32-man tablebase) from the regular starting position and probably manage to draw most games. That you can't prove through exhaustive search or as a theorem 1. d4 is a drawing move (and that there are no winning moves), doesn't mean it isn't one among the equally good moves.

          Have you never watched chess engine tournaments?
          Do you know anything about chess?

          To be fair, most of those victories are from busted meme openings they are forced to play, such that either both engines win on their turn to play B/W, or that starting evaluation is at the precipice of being objectively convertable and one engine manages to win and then barely hold when defending, while engines playing the regular starting position would almost certainly just result in a draw. That being said, the top engines do from time to time (although very rarely) take games off each other from even positions as well. Clearly, they are by no means perfect, even if they're overwhelmingly superhuman.

          • 11 months ago
            Anonymous

            >meme openings
            a strat that works well is the opposite of a meme

            • 11 months ago
              Anonymous

              In this case, it's a meme opening because both players have their opening dictated by the tournament organizers in order to make the games more interesting. If either player were unshackled, the meme opening would never occur.

            • 11 months ago
              Anonymous

              Engines left to their own devices would play standard openings. What engine tournaments do to make for better games and more decisive results is make them play a new opening in each match (each player taking turns playing as White and as Black to make it fair), and some of them are quite standard, others not so much. For example, at the moment of writing this, the ongoing Computer Chess Championship game started from move 9 after Caro-Kann Defense: Advance, Tal Variation. The engines didn't pick the first 8 moves. Ideally, the tournament-organizers tend to aim to pick poor openings that are difficult but still possible to hold (one side making self-handicapping moves they'd never make themselves), so as to get decisive 1-½ or ½-1 game pairs (sometimes much stronger engine manages to win even from the handicapped position, but this very very rarely happens with evenly matched engines).

      • 11 months ago
        Anonymous

        A game isn't solved until you can force someone to play a certain way and cutting off every single option they have consistently for every match you play.

        • 11 months ago
          Anonymous

          does that mean chess is unsolvable? if an answer to that doesn't exist currently is it probable to assume that chess will.be solved at some point?

          • 11 months ago
            Anonymous

            Chess cannot be solved.

          • 11 months ago
            Anonymous

            no but there's so many possible variations that it might as well be at this point in time

            "It is estimated there are between 10111 and 10123 positions (including illegal moves) in Chess. (If you rule out illegal moves that number drops dramatically to 1040 moves. Which is still a lot!). "There are even more possible variations of chess games than there are atoms in the observable universe"

            • 11 months ago
              Anonymous

              copy paste didn't get the exponents right

              It is estimated there are between 10^111 and 10^123 positions (including illegal moves) in Chess. (If you rule out illegal moves that number drops dramatically to 10^40 moves. Which is still a lot!). "There are even more possible variations of chess games than there are atoms in the observable universe

            • 11 months ago
              Anonymous

              copy paste didn't get the exponents right

              It is estimated there are between 10^111 and 10^123 positions (including illegal moves) in Chess. (If you rule out illegal moves that number drops dramatically to 10^40 moves. Which is still a lot!). "There are even more possible variations of chess games than there are atoms in the observable universe

              lol that makes more sense. I'm like wtf this homie thinks there's only 1000 chess positions

          • 11 months ago
            Anonymous

            It can't be solved because there are more board states than atoms in the universe.

          • 11 months ago
            Anonymous

            we just don't know, why is it so hard to believe?
            it's an extremely complicated calculation, we' haven't found an answer yet

          • 11 months ago
            Anonymous

            op here. It's not solved. That's just a meme to trigger the elo-gays. Tic-tac-toe is solved, for example, because there's always a way to play to prevent a loss. Chess isn't because the middle game is too vast to be feasibly solvable. Endgame configurations are often considered solvable, but that doesn't count because you can only reach this point after someone makes mistakes that they didn't have to make.

          • 11 months ago
            Anonymous

            unsolvable? no
            is it current unsolved? yes

            • 11 months ago
              Anonymous

              FIDE's time controls and repetition = draw rules make it essentially close to being solved. Let's say you're at move 40 and there's a +0.2 advantage, the machine may see a path to winning but obviously the human would rather settle for a draw in an obviously (human perspective) drawish position.

              • 11 months ago
                Anonymous

                close to being solved is not solved

                even from many moves made that make humans want/forced to draw, there are different variations and timing at achieving such similar board states

              • 11 months ago
                Anonymous

                This is not relevant from a human perspective. If you have 5 minutes left on the clock and the position appears drawn, you settle for a draw. There's no point in mulling over the possibility of Stockfish or whatever engine finding a mate in 37.

          • 11 months ago
            Anonymous

            Solving Chess is clearly a computable problem. The way was described in Claude Shannon's 1949 paper: you just run min/max search to the end.

            Whether it's solvable IN PRACTICE is a more difficult question. Arguments like

            It can't be solved because there are more board states than atoms in the universe.

            don't matter because you can recompute part-solutions and reuse memory, you can solve Chess with very little memory in fact. So it comes down to speed, and it's in the territory where it can come out both ways depending on your exact assumptions: if you imagine a star system sized computer (Matrioshka brain) running as efficient computations as laws of physics are thought to allow (Landauer's limit etc), until the end of natural star formation, you might or might not have enough time. Quantum computing almost certainly doesn't offer exponential speedup (8-Chess is a PSPACE problem, and BQP ⊂ PSPACE, where BQP is the name of complexity class for problems that can be "efficiently" solved with a quantum computer), but it might provide some polynomial speedup similar to Grover's algorithm. Exact details don't matter, it reduces to the same kind of order-of-magnitude questions that make up the other assumptions. If Chess is solvable in the real universe, it's definitely very difficult indeed.

            Well, that's assuming you are looking for a strong solve. There's no principled reason why there couldn't be some neat proof that relies upon arguments about symmetries, copying moves, or such like. For example, in that aforementioned paper, Shannon points out that if the rules were subtly different and you could pass your turn, you could prove as a theorem White can at least draw (if first-mover wins, White can make their move, if second-mover wins, White can pass, else it's a draw).

            Also, it is quite conceivable that you could have such good heuristics that there's no position where an engine would draw a winning position or lose a drawing one. It's just that you couldn't PROVE you have such an engine, without solving the game.

            • 11 months ago
              Anonymous

              Try that again, in English this time

              • 11 months ago
                Anonymous

                There is a known algorithm that can definitely solve Chess (checking all possible games). The question isn't if Chess is solvable in principle (it is), but if it's solvable in practice. It's definitely not solvable with a desktop PC. It's definitely not solvable with a supercomputer (as of now it has been solved for positions with 7 pieces or fewer, and some select 8-piece positions, and the difficulty keeps skyrocketing as you increase the number of pieces, and solve would require all 32). Or a quantum computer (Quantum computers aren't "faster" than classical computers in the sense of having higher clock speeds or whatever, but there are specific types of problems they can solve in fewer steps and Chess isn't one of those problems).

                But you could try imagining a star system or galaxy sized computers running until the end of the universe. Depending on what kind of computer exactly, and how long exactly, and how difficult the problem is exactly, it can come out both ways. Maybe Chess can be physically solved in this universe, perhaps not.

              • 11 months ago
                Anonymous

                >The question isn't if Chess is solvable in principle (it is)
                No it isn't. There's too many pieces for there to be one set of moves that guarantee a win regardless of what the opponent does.

              • 11 months ago
                Anonymous

                nta but if we ever come up with a solution to chess, it won't be a simple set of moves. It'll be an incomprehensively large decision tree that a player can traverse and force a win/draw every time regardless of opponent behavior. This is a question of computability, and that's a topic every cs major has to learn to graduate. Chess isn't magic. It can be described algorithmically, and there is a definitively finite number of possible board configurations, each with solution to win/draw. Just because the hardware doesn't exist to compute a solution doesn't mean it isn't computable.

              • 11 months ago
                Anonymous

                >It'll be an incomprehensively large decision tree that a player can traverse
                That's not solved.

              • 11 months ago
                Anonymous

                That's quite literally what the solution to a game is - an algorithm, a decision tree

              • 11 months ago
                Anonymous

                *each with solution to win/draw
                Let me correct myself here. Not every board configuration is solvable for both sides, but it's solvable for at least one, and starting out, there is necessarily a decision tree that can lead to a win/draw regardless of opponent behavior.

                >It'll be an incomprehensively large decision tree that a player can traverse
                That's not solved.

                It is. Why is tic-tac-toe solved? Because I have a (small) decision tree regardless of whether I'm x or o. No matter what the opponent does, I have a move that I know will force a win/draw. Chess is no different. It's just ridiculously resource intensive to compute a decision tree that large. I'd be surprised if it ever happens, but that doesn't mean it's not mathematically possible. Solved != solvable.

              • 11 months ago
                Anonymous

                >Because I have a (small) decision tree regardless of whether I'm x or o
                Wrong.
                Its because as the first person to go, you have very specific moves that force a draw.
                That's why Tic-Tac-Toe is solved.

              • 11 months ago
                Anonymous

                yes there is no one set of moves that guarantee a win regardless of what the opponent does, but there is a different set of moves that guarantee a win for every possible move the opponent can make.

              • 11 months ago
                Anonymous

                or there is no such set of moves and instead there is a different set of moves that guarantees a draw for every possible move the opponent can make

              • 11 months ago
                Anonymous

                or there is no such set of moves and instead there is a different set of moves that guarantees a draw for every possible move the opponent can make

                Solvable just means you can necessarily prevent a loss from the starting configuration. Chess is solvable. It just hasn't been and likely never will be solved because the search space for the middle game is too large for even all the computers buildable with all the silicon on the planet to compute before the heat death of the universe. If it's ever solved one day, it'll be because of advancements in mathematics and hardware.

                >Because I have a (small) decision tree regardless of whether I'm x or o
                Wrong.
                Its because as the first person to go, you have very specific moves that force a draw.
                That's why Tic-Tac-Toe is solved.

                You have a decision tree, which is a mapping from player (either you or the opponent) behavior to a new decision tree, each eventually resulting in a win/draw. If the opponent fricks up, you can force a win. If not, you can at least force a draw. I'm not going to argue computability with you. My senior thesis was on automata theory. You're just some random shitter whose self-image will be diminished for some reason if chess isn't a mythical game of cosmic proportions.

              • 11 months ago
                Anonymous

                Tic-Tac-Toe does not have a decision tree.
                You always make the same moves and you always get a draw.

              • 11 months ago
                Anonymous

                >tic-tac-toe doesn't have a decision tree
                >you just react to your opponent's moves when deciding what to do in order to force a draw
                Do you just not know what a decision tree is, or are you merely pretending?

              • 11 months ago
                Anonymous

                >showing board positions means there is a decision tree
                You are still making the same moves regardless of what the opponent is doing.

              • 11 months ago
                Anonymous

                Look back at the pic, anon. See those arrows? What do you think they represent? What about all the different game boards. What do those represent? Come on, man. You can't be this moronic.

              • 11 months ago
                Anonymous

                >It just hasn't been and likely never will be solved because the search space for the middle game is too large for even all the computers buildable with all the silicon on the planet to compute before the heat death of the universe.
                You sound insane. Almost like one of these fanatical religious people who claim the most ridiculous things. You do realize that right?

              • 11 months ago
                Anonymous

                Atheists are more fanatical than any religious organization on earth.

              • 11 months ago
                Anonymous

                That's an exaggeration, but ultimately a dumb comparison, since organizations can't be fanatical because they aren't people

              • 11 months ago
                Anonymous

                Atheists are more fanatical than any religious person on earth.
                There, happy?

              • 11 months ago
                Anonymous

                That's also false, since religious people are by default fanatical and the nature of atheism goes against fanaticism. If you mean fanatical atheists are c**ts, that's a different story.

              • 11 months ago
                Anonymous

                >religious people are by default fanatical and the nature of atheism goes against fanaticism
                You are fricking moronic.

              • 11 months ago
                Anonymous

                Point out what's insane about a long form version of
                >chess is solvable but it's too complex to feasibly solve
                Take all the time you need.

              • 11 months ago
                Anonymous

                What's too complex about 32 pieces on a 64-square board that all the computers in the world can't solve before the "heat death of the universe" you fricking dumbass nerd?

              • 11 months ago
                Anonymous

                When your computer does something, how do you think it's doing it? Magic?

              • 11 months ago
                Anonymous

                You have no idea what you're talking about and you aren't owed an explanation from anyone.

              • 11 months ago
                Anonymous

                I genuinely think Ganker might be the most moronic double digit IQ board on this site

              • 11 months ago
                Anonymous

                How is that insane? To represent all of the board states you would need a complementary amount of bits.

                >showing board positions means there is a decision tree
                You are still making the same moves regardless of what the opponent is doing.

                That's literally a decision tree in the image you're responding to - you do know this right?

              • 11 months ago
                Anonymous

                Atheists are more fanatical than any religious organization on earth.

                What's too complex about 32 pieces on a 64-square board that all the computers in the world can't solve before the "heat death of the universe" you fricking dumbass nerd?

                seeing Ganker respond to simple acknowledgements of hardware restraints by seething made me remember why i make six figures for plugging APIs together. you morons are reason. thanks, genuinely

              • 11 months ago
                Anonymous

                but most of the moves are obviously bad moves, so those can be pruned, this reduces the search space dramatically.

              • 11 months ago
                Anonymous

                an "obviously bad" move might become a brilliant combination a few moves deeper.

              • 11 months ago
                Anonymous

                however for both human and machine, the key to reduce search space is just finding good heuristic to eliminate all the paths that have low probability of leading to winning

              • 11 months ago
                Anonymous

                pruning decisions that have a low probability to win won't solve chess. that's the question here, not whether pruning simplifies the problem at the cost of precision, which is trivially true because that's already how AI chess engines work.

              • 11 months ago
                Anonymous

                Not every problem can be solved with a greedy heuristic. A locally good choice might be ultimately incorrect. This is a basic concept in algorithm design.

              • 11 months ago
                Anonymous

                But they're "obviously" bad because of heuristics, not PROOF. Right, contemporary engines have pretty good heuristics and then they 100M-check there isn't some unexpected consequence 10++ moves down the line, or they have superhuman heuristics and they 10k-check the same, they will not be fooled by -2682/256 materiel from a Queen sacrifice and will happily sacrifice Queens if it's the winning move. Particularly recently, top engines sacrifice materiel like the old masters. But just like I can't spot all compensating factors for a sacrifice that Stockfish makes, there's no assurance that some move that seems bad at a glance (or after looking for a couple of million lines) doesn't in fact turn great in the long run. Engines can and do misevaluate positions: that's how they can win games off each other! Hell, I've seen games where Stockfish has found forced mate-in-30-something and the opposing engine (Lc0/Komodo usually) might not only win slower, or draw, but lose!

                Basically, the only way to DEFINITELY know there isn't any unexpected consequences to the move is to, well, check all moves. Of course, engines USUALLY make the best moves anyway. I'm pretty confident that Stockfish running on contemporary high-end single CPU would mostly draw 32-man tablebase. And I've checked that it can find the longest known mates (mate-in-549) without tablebases. But that it makes the winning moves most of the time isn't proof, or solve, of anything.

              • 11 months ago
                Anonymous

                Why do you need to check "all possible games"? Why not just solve the most common possible endgames? Like it's king and a pawn versus king, isn't that solvable/solved?

              • 11 months ago
                Anonymous

                >Like it's king and a pawn versus king, isn't that solvable/solved?
                That's not a position. It matters where on the board those pieces are located.

              • 11 months ago
                Anonymous

                In the case of fewer than some number of total pieces on the board (7? 8?), there are endgame tables where any position of the pieces is totally solved.

              • 11 months ago
                Anonymous

                They're fricking our (chess) pussies

    • 11 months ago
      Anonymous

      It is effectively solved. Two engines will always draw. The only way for super GMs to beat each other is either to intentionally get themselves in a weaker position to take their opponent out of theory, and trust themselves to be better in the scramble. Or to keep drawing and drawing until it gets to stricter time controls and trust themselves to be faster. Its a good board game for children but its ludicrous that it is still played professionally.

      • 11 months ago
        Anonymous

        >It is effectively solved
        No it isn't.
        >Two engines will always draw
        No they won't.

        • 11 months ago
          Anonymous

          Demonstrate a chess engine's victory over another equally advanced engine.

          • 11 months ago
            Anonymous

            Have you never watched chess engine tournaments?
            Do you know anything about chess?

            • 11 months ago
              Anonymous

              Personally no but you didn't say much more than that either.

              • 11 months ago
                Anonymous

                Because I actually assumed you weren't a moron. My bad.

                Idk anon, they actually explained their position plausibly and all you have in response is nuh-uh. It's pretty clear they're right and you don't know what the frick you're talking about

                Other people in the thread have explained everything. Why should I repeat it?
                see

                Computers being able to sometimes make an educated guess on what they think the "best" move is, based on terabytes worth of training data, does not make a game solved. Chess will only be solved when a strategy or series of strategies is found that guarantees a win regardless of what your opponent does

        • 11 months ago
          Anonymous

          Idk anon, they actually explained their position plausibly and all you have in response is nuh-uh. It's pretty clear they're right and you don't know what the frick you're talking about

          • 11 months ago
            Anonymous

            NTA, but they were just lies that offered no argument to be countered. Two engines will not always draw, and it is not effectively solved.
            >The only way for super GMs to beat each other is either to intentionally get themselves in a weaker position to take their opponent out of theory
            it's like claiming soccer players won't kick when there's a goalkeeper or something and then saying soccer is solved, you just kick when there's no goalkeeper

          • 11 months ago
            Anonymous

            Because it's full of falsehoods.
            >two engines will always draw
            There are actual tournament competitions between different extremely powerful engines where one engine will be victorious over the other. https://www.youtube.com/watch?v=9yoXlr8x5xg&list=PLDnx7w_xuguGOTrXZ_I26qCFA-VviWO21
            >The only way for super GMs to beat each other is either to intentionally get themselves in a weaker position to take their opponent out of theory, and trust themselves to be better in the scramble
            Wrong as well. GMs play all sorts of lines. They will not intentionally get themselves in a weaker position. That is how you lose. What they will play is unpopular lines to throw opponents off but matches quickly get away from book moves.
            >Or to keep drawing and drawing until it gets to stricter time controls and trust themselves to be faster.
            I don't even know what they mean here. There are many different time controls but in any formal tournament they are using classic time controls which mean games can easily run into multiple hours.
            You are stupid. You are a black gorilla moron redditor.

            • 11 months ago
              Anonymous

              >What they will play is unpopular lines to throw opponents off
              If they were the strongest lines they would be popular, ergo weaker lines are indeed being played and that anon was right

              • 11 months ago
                Anonymous

                >If they were the strongest lines they would be popular
                You have no idea what you're talking about

              • 11 months ago
                Anonymous

                If you actually had a refutation you would have provided it. All you have is "nuh uh".
                The fact is that in any competitive endeavor, the strongest tactics and strategies are the most popular, because they are the strongest. If less popular lines were as strong as the most popular ones, they wouldn't be less popular.

          • 11 months ago
            Anonymous

            his explanation hinges on the acceptance of specific facts which are flat out false, "nuh uh" is perfectly a apposite response

    • 11 months ago
      Anonymous

      yes it is solved, an upper bound in possible board states is 13^64 or approximately 10^71, if a program evaluated each 1 million states per second it'd only take 10^57 years to solve chess

      • 11 months ago
        Anonymous

        That's not what solved means.

        • 11 months ago
          Anonymous

          yes it is because chess has no time limit so I can just wait that long for computer to finish running before I make that first move

          • 11 months ago
            Anonymous

            >chess has no time limit
            Wrong.

          • 11 months ago
            Anonymous

            I think the problem here is people conflate
            >this problem is solvable if given to a sufficiently powerful computer that has sufficient time to perform some super-universal task
            with
            >this problem is solvable within seconds from an app on my smart phone that I can pull out while I'm taking a piss during a break at a tournament

            • 11 months ago
              Anonymous

              If Chess engines solve everything why don't you go and become world champ?

              • 11 months ago
                Anonymous

                If AI-assisted weapons can hit a target with a nearly 100% accuracy rating, why don't you go and become the ISSF world shooting champ?

              • 11 months ago
                Anonymous

                Thanks for proving my point with a shitty analogy.

              • 11 months ago
                Anonymous

                What's your point? That you don't understand how a computer can be capable of solving problems ridiculously fast in the same world where competitions are usually limited to humans in a proctored environment in which it's considered cheating to use AI to win?

          • 11 months ago
            Anonymous

            ok pajeet, what is your definition of the game getting solved? Any position can be solved by any computer these days even phones in a matter of seconds. Chess can be solved , if a domestic computer has no trouble going depth 40.

            Magnus computer goes to 70+ in seconds, if this doesn't mean it's solved then you are correct, chess will never be solved cause pajeet is mad that the game is in fact solved.

            https://analysis.sesse.net/

            • 11 months ago
              Anonymous

              Engines investigate moves at such depth because they're only looking at duodecillionth of possible lines.

              • 11 months ago
                Anonymous

                You do realize that in order to solve any puzzle, you don't choose the incorrect solution to work the puzzle out right?

              • 11 months ago
                Anonymous

                Yes, but that comes down to the issue discussed some messages above: how the engines (well, αβ-engines, anyhow) prune the search tree. Not because there's mathematical certainty there's no winning moves in the discarded set, but because of heuristics, rules-of-thumb that can be wrong. In some cases the developers have DELIBERATELY picked evaluation functions that are empirically known to evaluate certain types of positions incorrectly (one example would be how Stockfish deals with fortresses) because it's faster and the engine is stronger on average without such consideration. In this case there's a Stockfish variant Crystal that specializes in correctly evaluating positions like fortresses, but it loses to regular Stockfish. And sometimes it just happens unintentionally.

            • 11 months ago
              Anonymous

              A solved game is one where every single configuration has been mapped. Tic Tac Toe is a solved game as is Connect Four. Chess is a game in which individual positions can be solved but to my knowledge it has not been solved yet despite computers being way better than any human player.

              • 11 months ago
                Anonymous

                >A solved game is one where every single configuration has been mapped
                No it isn't.
                A solved game is where there are certain moves you can play that win 100% of the time, regardless of what the opponent does.

              • 11 months ago
                Anonymous

                >moves you can play that win 100% of the time, regardless of what the opponent does
                Yes, and doing so would require you to find a game tree for which under each possible enemy move on each turn there is a subtree that leads to you winning. That hasn't been done

              • 11 months ago
                Anonymous

                ...Which is why the whole thread is people saying chess isn't solved.
                Can you read the fricking thread?

              • 11 months ago
                Anonymous

                you are acting stupid again. understanding each possible move should be a draw, not a win

              • 11 months ago
                Anonymous

                how the frick do you draw in chess, either you capture their king or they capture yours. Sorry you learned some snow falke everyone gets a participation trophy version of the game

              • 11 months ago
                Anonymous

                >how the frick do you draw in chess
                If you dont know anything about chess, why are you here in a chess thread?

              • 11 months ago
                Anonymous

                Stalemating is one of the first topics discussed in beginners books, and it's the goal of every player who's down by multiple pieces in the endgame since it's considered a draw rather than a loss. It's part of what makes the game fun.

              • 11 months ago
                Anonymous

                Reeks of soccer

              • 11 months ago
                Anonymous

                You'd also be getting called a moron if you joined a soccer thread and complained about the rules of the game there despite demonstrating a genuine lack of understanding about how the game plays at the most basic level.

              • 11 months ago
                Anonymous

                If someone intentionally stalemates they're a homosexual and not worthy of playing with
                Metagays kill everything, go back to taking BBC in your ass

              • 11 months ago
                Anonymous

                is there a chess version of scrubquotes?

              • 11 months ago
                Anonymous

                You've never played chess have you?

              • 11 months ago
                Anonymous

                no, that's why my opinion is more correct, I am unbiased

              • 11 months ago
                Anonymous

                >I came into a thread about a game i've never played. Lemme tell the GMs how to play.

              • 11 months ago
                Anonymous

                GMs intentionally stalemate. Most of them were better players at 5 than you'll ever be in your entire life.

              • 11 months ago
                Anonymous

                >I came into a thread about a game i've never played. Lemme tell the GMs how to play.

                >pro players know best
                Clearly you've never played any "balanced for esports" video game before. Why do you think nobody plays fighting games, they're for gays

              • 11 months ago
                Anonymous

                >noobs stalemate
                >intermediate players stalemate
                >IMs stalemate
                >GMs stalemate
                >"muh esports muh fighting games muh meta"
                God damn. I didn't think it was possible to be stupid because you don't play chess, but you're starting to change my mind. Playing a few games would do you some good. You think a game is bad because there's a rule that discourages sloppy mating patterns. It forces players, even beginners, to think about endgame strategies. When you see somebody looking at a chessboard for an hour, they're probably doing something like that. They're learning the game. You'd do it too if your IQ weren't in the basement covered in mildew.

              • 11 months ago
                Anonymous

                imagine you bought a ticket to the superbowl and they just decided the game was a draw halfway through because they didn't think they could get the ball futher. You would be pissed, because it's objectively bad game design

              • 11 months ago
                Anonymous

                Arguing in analogies shows how stupid you are.

              • 11 months ago
                Anonymous

                imagine if you were in rhetoric class and the teacher told you analogies were a completely legitimate form of argument. You would be pissed because you are a pseudintellectual moron

              • 11 months ago
                Anonymous

                >apples and oranges

              • 11 months ago
                Anonymous

                Black folk and israelites

              • 11 months ago
                Anonymous

                Hamburgers and Fries

              • 11 months ago
                Anonymous

                guys and gals

              • 11 months ago
                Anonymous

                >comparing a game where you can't draw to one where you can
                False equivalence. Nobody going to a chess tournament will be surprised when some games end in stalemates. That's how the game is played. If a football game ended that way, people would be mad because that's not the expectation people have when they take a week off work and pay $1000 for tickets for the super bowl. Are you just arguing to argue? I don't even understand what your point is anymore.

              • 11 months ago
                Anonymous

                so football fans have higher standards, understood, thanks for the concession

              • 11 months ago
                Anonymous

                Football fans expect playoffs not to end in a tie because it's literally impossible for that to happen. That's not how chess works, moron.

              • 11 months ago
                Anonymous

                yes because chess is worse, when john madden made football he was smart enough to make it that the game couldn't draw. Chess fans aren't intellectual enough to do that

              • 11 months ago
                Anonymous

                You jumped the shark.

              • 11 months ago
                Anonymous

                If you didn't realize 15 minutes ago it was already over

              • 11 months ago
                Anonymous

                >merely pretending for attention
                I hope you suicide isn't too hard on your parents, anon.

              • 11 months ago
                Anonymous

                >when john madden made football

              • 11 months ago
                Anonymous

                His point was because he doesn't play chess, he's more qualified to nitpick its rules than people who have been playing for their entire lives.
                He's an idiot.

              • 11 months ago
                Anonymous

                Anon, chess is a drawish game after the PCs solved the game

              • 11 months ago
                Anonymous

                >he thinks no one ever had draws in the centuries before computers

              • 11 months ago
                Anonymous

                >strawmaning already

                i accept the concession zoom

              • 11 months ago
                Anonymous

                >no argument
                I accept your concession zoom.

              • 11 months ago
                Anonymous

                I'm sure the only reason why that hasn't happened is because shit openings are not even considered by the computer, your tiny mind thinks that every garbage moves needs to be accounted for the game to be solved but that's not true, you don't solve puzzles by acting moronic and to increase the time it takes to solve it.

              • 11 months ago
                Anonymous

                There is actually a general theorem in Game Theory that when applied to Chess, states that there exists a winning strategy (sequence of moves) that guarantees a victory for EITHER white, black or a draw. But the game space is too large to compute the solution.

  4. 11 months ago
    Anonymous

    Computers being able to sometimes make an educated guess on what they think the "best" move is, based on terabytes worth of training data, does not make a game solved. Chess will only be solved when a strategy or series of strategies is found that guarantees a win regardless of what your opponent does

    • 11 months ago
      Anonymous

      >Chess will only be solved when a strategy or series of strategies is found that guarantees a win regardless of what your opponent does
      What happens if two unbeatable chess programs play against themselves?

      • 11 months ago
        Anonymous

        Then presumably White always wins because it goes first or every single match draws (ie tik-tak-toe)

      • 11 months ago
        Anonymous

        This happens all the time.
        Its called a chess engine tournament.

  5. 11 months ago
    Anonymous

    melee

  6. 11 months ago
    Anonymous

    There are only two possibilities:
    The game has a solution and one player is guaranteed to win.
    The game has no solution and the other player can always force a draw.
    Both of these situations make playing such a game a meaningless endeavour.

  7. 11 months ago
    Anonymous

    Chess is the TF2 of boardgames

    • 11 months ago
      Anonymous

      As in, nobody plays it except bots?

  8. 11 months ago
    Anonymous

    Counter-Strike is pretty much a simplified version of chess where everyone is a pawn that can randomly go Arnold Schwarzenegger mode

  9. 11 months ago
    Anonymous

    chess is not a solved game, otherwise it wouldn't exist anymore, delete this thread

  10. 11 months ago
    Anonymous
  11. 11 months ago
    Anonymous

    Basically any games? Is there anything thats the opposite where there isnt a correct to play

    • 11 months ago
      Anonymous

      Actually I have a perfect example: trying to get the lowest time on a reaction speed test
      The fastest time requires randomly guessing when to click a button, not reacting at all.

    • 11 months ago
      Anonymous

      Not every vidya is as theoretically rich as chess. In fact, I'd argue basically none are except certain simulation games and maybe competitive shit like cs. Saying pokemon yellow has an unfathomably high skill ceiling is disingenuous because you really only need to be as competent as a child who can understand rock-paper-scissors to be good enough to win. To win at competitive chess, you basically need to have been playing consistently for years, studying openings, strategies, combinations, and endgame configurations. The skill ceiling isn't even comparable. Again, very few games are that complex.

  12. 11 months ago
    Anonymous

    Of course chess is a solved game. It's pure math.

  13. 11 months ago
    Anonymous

    chess with only 7 pieces left is solved.

  14. 11 months ago
    Anonymous

    >Competitive and fun
    >Rewards pattern recognition
    >0 trannies

    Take the chess pill

  15. 11 months ago
    Anonymous

    Chess is "solved" in the sense that engines have ruled with almost 100% certainty certain openings are straight up losing so everyone starts with a limited set of tools which takes out much of the mysticism the game used to have. It's "solved" as far as humans are concerned for the first 10 moves or so. And as for the rest of the game, it doesn't matter if a machine can find a winning solution 50 moves from now on because humans will never see these exact combinations and settle for 3-fold repetitions aka draws.

    • 11 months ago
      Anonymous

      >game has a meta
      >means its solved

      • 11 months ago
        Anonymous

        It's an ever shrinking meta, which is the issue. For chess to be an interesting game to watch, the quicker players are thrown into uncertainty, the better. The more they converge towards a draw, the closer the game is to dying, from a human perspective.

        • 11 months ago
          Anonymous

          The middlegame is too complex. Even analysis engines don't typically traverse a search space deep enough to possibly be able to predict the best move. Even when they can and doing so is computationally trivial, the only thing that will come out of it is that high elo chess theory will devolve into running AI engines and literally just memorizing board-configuration-to-moveset mappings. For the average chess player <2000 elo, this will never really matter.

      • 11 months ago
        Anonymous

        >meta

        Meta = What Magnus plays

        Magnus plays the Kalashnikov , suddnedly it's the best defense in the world
        Magnus plays the Catalan, the best opening in the world is the Catalan.

  16. 11 months ago
    Anonymous

    e4 or d4?

  17. 11 months ago
    Anonymous

    Not vidya but anyone ever wonder about bowling? like how the frick has nobody figured out how to throw a strike every time.

    I know all that shit about the oil patterns or whatever but surely someone should know how to knock over the 10 pins every time

    • 11 months ago
      Anonymous

      That is actually a good point.
      I wish someone could answer that.

    • 11 months ago
      Anonymous

      Bowling is a physical action. Even if you know you need to hit X board at Y speed with Z revolutions, that doesn't mean your body is physically capable of doing it every single time. Hitting a free throw is comparatively simpler and nobody has a 100% FT percentage.

    • 11 months ago
      Anonymous

      It's all about micro adjustments.

      You would think that you can just roll it the same every time, but air pressure matters and holes in the ball create enough of a disbalance that it's not achievable unless you have truly perfect posture, speed, and control. Even the players weight changing because they drank some water or started sweating can have impact on the balls performance. Additionally to this each lane while built to extremely strict controls are still not perfect down to the micrometer with a lane somewhere else. All of these differences are not visible or able to be felt by humans. There is just a bit a leeway when hitting a strike so players have to guess how much to adjust their next shot to keep their ball a strike based on how their ball previously went down the lane.

  18. 11 months ago
    Anonymous

    >I HATE THIS. I HATE THIS. PLAYING WHITES IS SO EASY. IT LITERALLY REQUIRES NO BRAINS OR SKILL TO PLAY WHITE. ALL THEY DO IS CHEESE ALL DAY.
    >LITERALLY 0 CHANCES TO COUNTERPLAY DURING ALL GAME. WHEN COULD I HAVE DONE ANYTHING? WHAT CAN I DO WHEN ALL THEY DO IS GAMBLE AND TAKE DUMB RISKS?
    >NO. I CAN'T TAKE HIS PAWN OR HE WAS GOING TO DEVELOP KNIGHT AND THEN FORK MY BISHOP- NO I CAN'T MOVE MY QUEEN SO EARLY TO TAKE A PAWN. YOU LITERALLY HAVE NO IDEA WHAT THE FRICK YOU ARE TALKING ABOUT. YOU DUMB 900 ELO APE. YOU ARE BANNED. GOODBYE.
    >"""HAHAHA YOU ARE JUST NOT TALENTED ENOUGH, ARTOSIS. MAGNUS WOULD HAVE OF WON, ARTOSIS.""" WELL, MAGNUS DOESN'T PLAY AGAINST STREAMSNIPPING APES. DO YOU THINK THIS IS GOOD PRACTICE? COIN FLIP AFTER COINFLIP? THIS IS SUCH A WASTE OF MY TIME. ARGGGHHHHH
    >""""HAHAHAH I GOT YOUR ARTOSIS. YOU WEREN'T LOOKING AT MY KNIGHT, YOU FOOL. LOOK AT ME. WOOOWWW. I CAN MOVE MY PIECE THROUGH YOURS. I AM THE KNIGHTMAN. LOOK AT ME HOP AROUND. NOW YOUR QUEEN IS GONE. GRANDMASTER RANK."""""
    >NO CASTLING. NO DEVELOPMENT. JUST FOOL CHECKMATE ALL GAMES. WHAT IF I MOVED PAWN TO F7 OR F6? YOUR QUEEN AND BISHOP WILL BE OUT OF POSITION. EZ FORK. EZ GAME. GG.
    >GREAT AND NOW ANOTHER RANDOM LAGGY BARCODE WHITE. FUUUUUUUUUUUUUUUUUUUUUUUUUUCK.

  19. 11 months ago
    Anonymous

    >two computers can play the game perfectly so that means its solved!!

    You aren't a computer moron

  20. 11 months ago
    Anonymous

    The higher powers of the reflective intellect are more decidedly and usefully tasked by the unostentatious game of draughts than by all the elaborate frivolity of chess.

    • 11 months ago
      Anonymous

      Shut the frick up moron

  21. 11 months ago
    Anonymous

    Fischer was right, the game died when computers solved it. Many morons ITT.

    • 11 months ago
      Anonymous

      >Fischer was right
      Careful now.

  22. 11 months ago
    Anonymous

    In chess where the pieces have different and bizarre motions, with various and variable values, what is only complex is mistaken (a not unusual error) for what is profound. The attention is here called powerfully into play. If it flag for an instant, an oversight is committed, resulting in injury or defeat. The possible moves being not only manifold but involute, the chances of such oversights are multiplied; and in nine cases out of ten it is the more concentrative rather than the more acute player who conquers

  23. 11 months ago
    Anonymous

    Enter

    • 11 months ago
      Anonymous

      *ahem*

  24. 11 months ago
    Anonymous

    What happens when two supercomputers play chess against each other?

    • 11 months ago
      Anonymous

      stockfish wins

  25. 11 months ago
    Anonymous

    >game is technically "solved" in the sense that there's almost always a correct way to play,
    thats not what "solved' means, mathlet. Are you a subcon, out of curiosity?

    • 11 months ago
      Anonymous

      Do you just not know what bait is, or do you actually feel special for having seen this conversation played out in earnest before?

  26. 11 months ago
    Anonymous

    Chess is only "solved" in the opening stages. After that it's all mindgames.
    GMs study each other for years and know all their moves in the opening.
    When a GM makes an unexpected move, it causes the other GM to sweat profusely as he tries to figure out what the frick is he trying to achieve. This causes stress and makes them prone to mistakes which is what makes chess so exciting to watch.
    Computers can solve everything obviously (make an AI that can aimbot and see through walls in CS.GO for example) but the human factor is what makes the sport exciting.

    • 11 months ago
      Anonymous

      >Chess is only "solved" in the endgame stages
      ftfy
      Chess openings are no where near solved.

    • 11 months ago
      Anonymous

      >When a GM makes an unexpected move, it causes the other GM to sweat profusely as he tries to figure out what the frick is he trying to achieve. T
      Not when each player has 2 hours plus increments to figure it out, lmao. And if the solution is to gradually decrease the time each player has, then that's just choosing another flavor of death.

  27. 11 months ago
    Anonymous

    Does anyone watch these supercomputer vs supercomputer matches? No? Then why do you gays act like it's relevant to anyone interested in chess rather than quantum mathephysicmagic?

    • 11 months ago
      Anonymous

      >Does anyone watch these supercomputer vs supercomputer matches?
      Yes. Chess fans.

  28. 11 months ago
    Anonymous

    Anyone wants to play a round right now? I'm bored.

    • 11 months ago
      Anonymous

      Post link

  29. 11 months ago
    Anonymous

    league of legends

  30. 11 months ago
    Anonymous

    Shmups by Cave, Raizing, and Takumi.

  31. 11 months ago
    Anonymous

    Chess is complex.
    We didn't solve it.
    We don't know if it's solvable.

    That's just it, why is there a debate about this?

    • 11 months ago
      Anonymous

      because it is 100% solvable

      • 11 months ago
        Anonymous

        Chess is not solvable.

        • 11 months ago
          Anonymous

          Explain why so many people win xhess games then? You're thinking about tic tac toe

      • 11 months ago
        Anonymous

        Chess is not solvable.

        and you're 100% morons

        • 11 months ago
          Anonymous

          i can put any combination on the board and the chess.com scuffed cloud computer will solve it with relative ease all the way to 40-50 depth, magnus computers goes to 70+depth in question of seconds. There ain't nasa computers and games hardly go beyond 70+ moves, specially once they get out of the opening.

          Chess is solved.

          • 11 months ago
            Anonymous

            You don't know what solved means.

            • 11 months ago
              Anonymous

              You are simply using your own definition at this point to defend the fact that at least the main openings can be solved entirely to a draw in matter of seconds.

              • 11 months ago
                Anonymous

                Openings are not solved. Endgame is.
                You can use google to actually find out what solved means.

              • 11 months ago
                Anonymous

                i understand your definition but i choose to not care about it cause i know it's wrong, people that live from chess are scammers and understand the dance.

                I can put any combination on the board and it can be solved, chess is solved, people are now playing computer lines from start to finish.

              • 11 months ago
                Anonymous

                >i choose to not care about it cause i know it's wrong
                Stopped reading there.
                have a nice day.
                Chess is not solved.

              • 11 months ago
                Anonymous

                It is, you simply choose to ignore it for your own benefit.

              • 11 months ago
                Anonymous

                Your the one ignoring the definition of "solved" because you think it is wrong.

              • 11 months ago
                Anonymous

                >i understand your definition but i choose to not care about it cause i know it's wrong
                Well, at least opening with this means the post can't get any more moronic. So there's that.
                >people are now playing computer lines from start to finish.
                No, wait, I was wrong. The reality is that people are in fact not "playing computer lines from start to finish" and with good reasons. Learn a little bit about Chess beyond "this is how horsey moves" and you'll begin to understand why. You don't even have to study for long to get it, so your brain won't melt. Promise.

  32. 11 months ago
    Anonymous

    Chess is the best board game, prove me wrong

  33. 11 months ago
    Anonymous

    csgo

  34. 11 months ago
    Anonymous

    Chess is not solved.
    Chess is not close to being solved.
    Stop spouting this misinformation.

  35. 11 months ago
    Anonymous

    >People that don't actually play Chess but rather watched that Netflix series thinking Chess isn't solved
    To get good at chess you will spend next 10000 hours memorizing the correct moves.
    Yes you heard it correclty, you will just be memorizing the correct moves.
    The part where you are learning tactics, strategies etc. passes really fast.

    • 11 months ago
      Anonymous

      >you will just be memorizing the correct moves
      Yes, and you won't win every game.
      Therefore chess isn't solved.

    • 11 months ago
      Anonymous

      >Yes, and you won't win every game.
      You will literally win every single game opponent deviated from the exact correct answer and fricked himself over by not memorizing as good as you did.
      The best of the best have memorized more than doctorate graduates or have a way of remembering the exact moves with pattern recognition.

      • 11 months ago
        Anonymous

        Programming enthusiast but not an expert here. Instead of trying to calculate the possible sequences of moves from start to finish, and then checking which ones end in a winning game, wouldn't it make sense to collect all possible winning configurations of boards and calculate each sequence of moves that can possibly lead to that board state? E.g. if in configuration 1 white wins and white has both rooks, can we rule out all move sequences where White's rook is taken by t3 or t4? Or would this not matter because the amount of calculation would still be incomprehensibly high?

        There is actually a general theorem in Game Theory that when applied to Chess, states that there exists a winning strategy (sequence of moves) that guarantees a victory for EITHER white, black or a draw. But the game space is too large to compute the solution.

        Basically you would compute the winning strategy is to map out all possible moves as a tree, then from the leaves of the tree (win/loss/draw), pick the optimal move that leads to your preferred outcome. Recurse upwards until you get the winning strategy.

        The theorem was every finite game with perfect information in extensive form has a pure nash equibilibrium. Since Chess is a perfect information game and has no random elements, and Chess is a finite game, then the theorem does apply.

  36. 11 months ago
    Anonymous

    The fact that opening theory has existed since medieval times really makes some people screech autistically.

  37. 11 months ago
    Anonymous

    For the game to be solved, white would have to be able to force a positive outcome no matter what black does. We don't know if it's solvable because we haven't run enough simulations yet. We would only know for sure if we wasted an insane amount of computing power trying to ruin a popular game. If there's a sequence of moves that causes victory 100% of the time, then it is. If at any point, the other player could make the right decision(s) and win, then we could at most boil it down to a rock, paper, scissors game.

  38. 11 months ago
    Anonymous

    ITT: guys who can't even know what fizzbuzz is try to explain to software developers how computability works

    • 11 months ago
      Anonymous

      >who can't even know what
      yes sir I great software engineer from mumbai university yes do not redeem the computer sir

  39. 11 months ago
    Anonymous

    Love how fricking CHESSBABIES think their shit isn't solved.
    A fricking machine can beat the world's best GO player, and that game is infinitely more complex.
    Chess is 0 IQ shit for morons.

    • 11 months ago
      Anonymous

      >Go
      >literally only has one piece compared to chess's 6
      >doesn't even have jumping mechanics like checkers
      Foolish weaboo.

    • 11 months ago
      Anonymous

      >go
      >complex
      You gotta make your bait less obvious, anon

  40. 11 months ago
    Anonymous

    Programming enthusiast but not an expert here. Instead of trying to calculate the possible sequences of moves from start to finish, and then checking which ones end in a winning game, wouldn't it make sense to collect all possible winning configurations of boards and calculate each sequence of moves that can possibly lead to that board state? E.g. if in configuration 1 white wins and white has both rooks, can we rule out all move sequences where White's rook is taken by t3 or t4? Or would this not matter because the amount of calculation would still be incomprehensibly high?

    • 11 months ago
      Anonymous

      As I understand it, endgame tablebases (you can search for more detail using that term) are created by working going backwards from legal final positions. Doing this in a real-time game isn't useful not least because the engines can already utilize the tablebases that use a clever indexing scheme to read win/lose status of the given position. Currently there are complete tablebases for positions for 7 or fewer pieces and select positions with 8 pieces, although 7-man tablebase is some ten terabytes and due to latency involved reading it from mass storage (since it tends not to fit in RAM), it might not be worth using. Anyway, Stockfish is particular is really good at reducing a position to a solved one.

      But crucially, they don't calculate all possible lines but discard lines not worth investigating. The core algorithm for optimizing the exhaustive min/max search is known as αβ-pruning (https://en.wikipedia.org/wiki/Alpha%E2%80%93beta_pruning https://www.chessprogramming.org/Alpha-Beta), but the engines use all other kinds of trickery to make this pruning more efficient, like iterative deepening (the idea is to first look at all moves at depth of n=1, then n=2, etc: this requires you to recalculate lines at each iteration, but it guarantees that all refutations at lower depth are discovered, allowing more efficient pruning at greater depth, when almost all moves being investigated are at maximum depth), or storing already evaluated positions in a hash table where they can be looked up if the same position can be reached in multiple ways, and a plethora of other more advanced techniques.

  41. 11 months ago
    Anonymous

    chess vidya

  42. 11 months ago
    Anonymous

    Skyrim

  43. 11 months ago
    Anonymous

    Melee

  44. 11 months ago
    Anonymous

    >Ganker trying to discuss complex math terms
    I would correct a lot of you frickers but I'm fricking exhausted, so call me based or moronic as you see fit

  45. 11 months ago
    Anonymous

    backgammon

  46. 11 months ago
    Anonymous

    >it's solved
    >BECAUSE IT ISNT OK

    • 11 months ago
      Anonymous

      The devinition of solved (simplified version) is that we know what the perfect game looks like. A game wherein each player plays the exact best move where every other possible move is objectively worse.
      The fact that chess has multiple openings alone proves chess is not solved. If it was there would be only one opening, which is perfect, and one defence, which is perfect. We don't know which opening and defence are perfect, so it's not solved.

  47. 11 months ago
    Anonymous

    Chess is fun as long as you stay below 1400

  48. 11 months ago
    Anonymous

    NetHack comes to mind. In some sense it's a legendarily difficult game: some people have been playing it on and off for decades and hundreds upon hundreds of hours and aren't even close to ascending. However, NetHack is also beatable by good old-fashioned AI techniques.

  49. 11 months ago
    Anonymous

    Solved game
    Play Mahjong instead

  50. 11 months ago
    Anonymous

    Here's your solved game.

  51. 11 months ago
    Anonymous

    >game is bad if you're top 0.001% player

  52. 11 months ago
    Anonymous

    most people who like chess just want to jerk themselves off because they play chess. hardly anyone is any good at it.
    i'm not saying fricking anything before you greentext me i'm just saying that. most people just egogay chess

    • 11 months ago
      Anonymous

      >most people just egogay chess
      Isn't this why most people do anything competitive? What's special about chess?

  53. 11 months ago
    Anonymous

    has someone the webm of the two chess pros who look like their soul left their bodies at the end of the game?
    Dude was looking directly into the crowd grabbing onto random things playing against the chinese dude who also looked like he had enough of chess for the next 10 years or so

    nvm found it lol amazing webm

    • 11 months ago
      Anonymous

      The amount of autism in this single webm is insane, Ganker could never compete

    • 11 months ago
      Anonymous

      what's happening here?

      • 11 months ago
        Anonymous

        >They've just finished playing 14 games of Classical chess where they each had like, 90 minutes in their bank.
        >So probably over 30 hours of chess.
        >ended in a tie
        >this goes to rapid (10 minute games) to decide the winner
        >Chinese man starts winning
        >Italian man realizes he's not becoming the world champion, and this may or may not be his only shot over
        >no way he can come back
        >has a bit of a dissociative episode
        >Chinese man is obviously happy to won, but just too physically exhausted to do anything but hold his head in his hands
        Most physical athletes will never be this tired

        • 11 months ago
          Anonymous

          Sorry even worse, they had 120 minutes, with 60 being added after 40 moves, and 15 being added if the game goes over 60. Some of the games went up to 80+ moves.

        • 11 months ago
          Anonymous

          man
          Italians aren't smart enough for Chess, guy is Russian

          • 11 months ago
            Anonymous

            >Italians aren't smart enough for Chess, guy is Russian
            You're right, I should know this.

        • 11 months ago
          Anonymous

          >Italian man
          Nepo is russian you moron.

  54. 11 months ago
    Anonymous

    >Chess
    >Skill

    lol

    I’m assuming you’re rated under 2k ELO if you think that.

    Everyone knows you only get above 2k ELO by memorizing as many openings and variations as the computer says. It’s not about skill, it’s about memorizing what a computer says are the best moves.

    • 11 months ago
      Anonymous

      >im assuming you're not in the top 0.01% of ranked players
      How'd you guess?

  55. 11 months ago
    Anonymous

    Chess has the potential to being solved. There's no guarantee we can get enough computing power to actually run the algos we need to count for every possibility.

    All that menas is that if the computer power is enough then yes, it can be solved.

    To put this into an easier to understand scenario

    X = unknown value
    X = amount of computer power needed

    solving chess means solving X
    We cannot achieve the value of X because we lack the resources

  56. 11 months ago
    Anonymous

    Mahjong Soul, but it doesn't always goes your way even if you play perfectly, which keep things excitings.

  57. 11 months ago
    Anonymous

    Check with rook check with queen mate with queen?

  58. 11 months ago
    Anonymous

    melee

    • 11 months ago
      Anonymous

      >high skill ceiling
      >smash bros
      Nice joke.

      • 11 months ago
        Anonymous

        Just because there is always a right thing you should do doesn't mean more than 3 people on the planet can actually do it. I would call that a high skill ceiling.
        Smash Bros other than Melee is substantially easier though, yes, with the less fricked up movement options.

        • 11 months ago
          Anonymous

          Why do smash gays think their shitty simplistic game is so deep?

      • 11 months ago
        Anonymous

        You can hate Melee, but claiming it takes no skill is low effort bait.

        • 11 months ago
          Anonymous

          It takes no skill.

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