GamePass developers are fricked because of the unity deal

Gamepass bross....

We lost....

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  1. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Gimme a QRD on John Riccitielo because his name isn't ringing any bells for me.

      • 9 months ago
        Anonymous

        It should, mate. It should.

      • 9 months ago
        Anonymous

        you may remember him as the primary antagonist of No More Heroes III

        • 9 months ago
          Anonymous

          Holy shit, his name is even Damon Riccitiello, I forgot how on the nose it was.

      • 9 months ago
        Anonymous

        He was the CEO of EA between the years 2007 and 2013.

      • 9 months ago
        Anonymous

        jfc lurk Black person, lurk

      • 9 months ago
        Anonymous

        electronic arts, of all companies, fired him for being too greedy

      • 9 months ago
        Anonymous
      • 9 months ago
        Anonymous

        John Ravioli tried to bump up game prices to $100 back in the 7th gen.

      • 9 months ago
        Anonymous

        honorary gentile

      • 9 months ago
        Anonymous

        Don't forget the used game pass bullshit
        >pay 10 bucks to unlock multiplayer in your used game you bought from GameStop

      • 9 months ago
        Anonymous

        He killed Westwood, Bullfrog, Origin studios. 90% of the shark behavior goes back to him and his mentor. He wanted to make bullets a DLC in Battlefield, no joke.

        • 9 months ago
          Anonymous

          90% of the EA shark behavior*

    • 9 months ago
      Anonymous

      The asset store is the best part of Unity though?
      >Unity makes moronic decision
      >Some nerds fix it

      I'll glady pay for 200$ worth of plugins just so i don't have have to fricking use visual scripting as a programmer, like why the fukcing am i forced to use blueprints lmao frick Unreal

    • 9 months ago
      Anonymous

      >John Riccitiello is the CEO of Unity
      Now this all makes sense.

    • 9 months ago
      Anonymous

      >Buying an as company
      Merging with an Israeli ad company

  2. 9 months ago
    Anonymous

    >seling your soul to the devil
    >get punsihed
    KEK

    • 9 months ago
      Anonymous

      ..You know the Fate gacha is also made with Unity, right?

      • 9 months ago
        Anonymous

        Technically it's a website with unity wrapper, something you see done on Steam Client. FGO can be change to another engine without harm. This is why no one is able to leak future content because it's server side.

    • 9 months ago
      Anonymous

      >Willingly get in bed with the Devil.
      >Act surprised when you get fricked.

  3. 9 months ago
    Anonymous

    >every unity game is going to be xcloud exclusive to save on installs
    kek

    • 9 months ago
      Anonymous

      About that...

      • 9 months ago
        Anonymous

        So how does it get counted? Every time you fire up a stream of the game?

        • 9 months ago
          Anonymous

          That's hilarious

        • 9 months ago
          Anonymous

          >Stream myself installing and uninstalling the game repeatedly on 5 VMs plus my actual PC
          >$0.20 per install + $0.20 per game boot
          The power is in the hands of the people.

          Streaming as in playing the game through a streaming service you fricking idiots

          • 9 months ago
            Anonymous

            Yes, but what does Unity count as an "install" when you play on a streaming service?

        • 9 months ago
          Anonymous

          >clear cookies
          >F5
          >clear cookies
          >F5
          >clear cookies
          >F5
          >clear cookies
          >F5

        • 9 months ago
          Anonymous

          It's kind of like how the RIAA started counting X number of song streams as an album sale.

      • 9 months ago
        Anonymous

        HAHAHAHAHAHAH

      • 9 months ago
        Anonymous

        >Stream myself installing and uninstalling the game repeatedly on 5 VMs plus my actual PC
        >$0.20 per install + $0.20 per game boot
        The power is in the hands of the people.

      • 9 months ago
        Anonymous

        Are they trying to kill indie developers on purpose?

        • 9 months ago
          Anonymous

          This is the only explanation that makes sense

          • 9 months ago
            Anonymous

            It really does seem that way. Would make sense if some big players want to choke out anyone who isn't part of the AAA system. Gotta suppress freedom of speech.

      • 9 months ago
        Anonymous

        >be unity dev
        >get gamepass
        >stream every unity game on the service for 1 minute each
        >profit

        • 9 months ago
          Anonymous

          yea what the frick. That's a pretty big exploit they need to address. What's stopping Unity from making gamepass bot farms?

        • 9 months ago
          Anonymous

          I don't even understand how this works, legally and technically.

          Unity would have to get download statistics of Gamepass from, Microsoft? And MS would just have to comply, because? And that data can be 100% verifiably based on individual users, by? And Unity themselves can't use Chinabots to exploit this themselves like , because?

          • 9 months ago
            Anonymous

            Unity has spyware that reports back to their servers bundled with every game, i.e. "telemetry"

        • 9 months ago
          Anonymous

          yea what the frick. That's a pretty big exploit they need to address. What's stopping Unity from making gamepass bot farms?

          Streaming as in stadia/onlive, not livestreams

      • 9 months ago
        Anonymous

        Are the Unity devs fricking stupid?

        • 9 months ago
          Anonymous

          yes they are

        • 9 months ago
          Anonymous

          no, they are just some of ~~*them*~~

        • 9 months ago
          Anonymous

          >uh dur dur dur they dumb!
          these people have no attachment to these companies and do not care for the future, they are slashing and burning like usual for what little profit they can eke out for themselves before hot potatoing it to the next moron until its withered and dry

          this is shareholder capitalism

        • 9 months ago
          Anonymous

          Always have.

        • 9 months ago
          Anonymous

          Just the ones making the most important decisions

        • 9 months ago
          Anonymous

          not necessarily the devs, but someone higher up whose calling the shots

      • 9 months ago
        Anonymous

        I'm not one to root for Microsoft and Nintendo lawyers shitting on people but I hope they fricking bury John Riccitiello for this one

        • 9 months ago
          Anonymous

          I really want to see a shitshow involving Microsoft against EA

  4. 9 months ago
    Anonymous

    Holy frick, what type of israelitery is this?

    • 9 months ago
      Anonymous

      the israeli kind

  5. 9 months ago
    Anonymous

    so you are telling me you can frick with moronic unity devs when pirating the game?

    • 9 months ago
      Anonymous

      So you can bankrupt a dev by installing their game a gorillion times?

      What happens when the game goes on discount? Total israelite rape on the developers? How is this shit legal?

      yes, you can frick a developer by just pirating his game now.

      • 9 months ago
        Anonymous

        Oh yeah I just re-read the post.

        The frick is this israelitery? Piracy is included as well? Does Unity just wants to die or something?

        • 9 months ago
          Anonymous

          >israelitery
          Cool it with the antisemitic remarks

        • 9 months ago
          Anonymous

          look up the track record of the people that bought unity, lmao

        • 9 months ago
          Anonymous

          I half think it is so they can look "good" if they tone down some of the more extreme stuff (but still hbutffrick the devs), y'know haggling tactics, but that is just me being a optimist.

      • 9 months ago
        Anonymous

        >pirate copy 10000000 times
        >dev goes bankrupt
        Lol it's become real

        • 9 months ago
          Anonymous

          >not spoofing the install packets to unity servers from 1000000 AWS instances 24/7

  6. 9 months ago
    Anonymous

    So you can bankrupt a dev by installing their game a gorillion times?

    • 9 months ago
      Anonymous

      Holy based. I hope Epic does the same thing with Unreal Engine

      • 9 months ago
        Anonymous

        they did the exact opposite and gave money to unity's competitor

        • 9 months ago
          Anonymous

          Epic only did this so they can point the finger at that whenever a court accuses them of becoming a monopoly.

          >here see - we help the competition - we are not evil
          >ignore the fact that we basically control 90% of the AAA market and buy out all the development software forcing young devs down the epic pipeline no matter what

          • 9 months ago
            Anonymous

            there's a million different options for game devs, stop pushing that moronic line
            https://en.wikipedia.org/wiki/List_of_game_engines

            • 9 months ago
              Anonymous

              An engine existing doesn't mean you can use it.

              Take Frostbyte, Luminous or RE-Engine for example. EA, SE and Capcom use those for internal development. They are not licensing it out for third party developers - Unless you join those companies you will never work with them.

              And old engines not support on current systems fall out of the radar as well.
              So what remains?
              RPG Maker?
              Gamemaker?
              Godot?
              Monogame?

              If you ever took a look at those engines you would see how limited they are. Unity is the go to option for many start up developers cause it can do a lot of shit, is well documented and easy to learn.

              If you are autistic enough you might be able to make a platformer with RPG Maker but this isn't really something you wanna be forced to do.

              • 9 months ago
                Anonymous

                moron no shit there's a category that tells you if you can use it on that page

              • 9 months ago
                Anonymous

                Nothing Unity does can't be replicated on other engines. The only difference is the ease of access and the amount of documentation.

          • 9 months ago
            Anonymous

            they did the exact opposite and gave money to unity's competitor

            Epic only gives megagrants to whoever ask for it (and has the requirements). So Linietski had to apply for it before actually getting the money from Epic. That israelite homosexual likes to trash commercial software, but when it comes to money will bend the knee.

      • 9 months ago
        Anonymous

        Nice cope. Timmy could never.

    • 9 months ago
      Anonymous

      yep

    • 9 months ago
      Anonymous

      >retroactively change a contract to where a successful game you've already released is charged every time someone downloads it to a new device
      This shit can't be legal

      • 9 months ago
        Anonymous

        It's not, but in corporate hell America it doesn't stop them to try. If they succeed dev paying by play hours is next.

      • 9 months ago
        Anonymous

        In the section of Hell commonly known as "America", the most outrageously immoral and illegal acts of corporate frickery happen because said corporations "win" court cases by attrition, they simply pay to get their way.
        What's even more concerning is that they have to use spyware to track installs.

        • 9 months ago
          Anonymous

          This isn't even dicking over some random mom and pop sandwich store or something. The gacha corporations whose horse they're touching won't take this lying down and they have equal or more lawyer resources

        • 9 months ago
          Anonymous

          But in this instance a corporate evil is threatening the profits of a bunch of other corporate evils. Genshin and Pokemon use Unity, and Microsoft won't like it if Gamepass is called into question.

      • 9 months ago
        Anonymous

        You know how everyone always says that subscription services are incredibly anti-customer?
        Those devs all use Unity on a subscription license basis. So Unity can infact legally do this. This is why people say sub based services are cancer.

        • 9 months ago
          Anonymous

          I wonder if this is going to pressure companies to switch to open-sourced stuff now.

        • 9 months ago
          Anonymous

          For nu devs. If you don't want to get fricked in the future, choose an engine which source is available. They won't easily israelite you because the required license will be fundamentally different to something like Unity's subscription based trash.

        • 9 months ago
          Anonymous

          >So Unity can infact legally do this
          Changing the yearly one-time fee on a subscription service is a different matter from claiming that every download of already released and already purchased games can now be charged more at your discretion. And with no real safety net for games released via streaming services, or bots fricking around with re-installations.

    • 9 months ago
      Anonymous

      yeh so big corpo can kill the competition.
      Brought to you by the ex ceo of EA who called developers idiots for not forcing mtx in their games

  7. 9 months ago
    Anonymous

    Sounds like w unity problem and not a game pass problem. They want 25 million people to have access to their game. Game pass makes Ganker seethe

  8. 9 months ago
    Anonymous

    What happens when the game goes on discount? Total israelite rape on the developers? How is this shit legal?

  9. 9 months ago
    Anonymous

    So the pirate game = -$60 meme has become reality

    • 9 months ago
      Anonymous

      [...]
      [...]
      yes, you can frick a developer by just pirating his game now.

      wait how does this work?
      How would unity know?

      • 9 months ago
        Anonymous

        It has code to phone home when installed bundled with it

        • 9 months ago
          Anonymous

          every time you install a game and launch it, unity runs unitycrashhandler64.exe and other shit that connects to the web with info about your install

          >allowing anything you pirate to access the internet
          I dont think I'll be hurting any unity devs anytime soon.

      • 9 months ago
        Anonymous

        every time you install a game and launch it, unity runs unitycrashhandler64.exe and other shit that connects to the web with info about your install

    • 9 months ago
      Anonymous

      Meme magick

    • 9 months ago
      Anonymous

      And they'll use it as a justification to crack down on piracy I'm sure.

  10. 9 months ago
    Anonymous

    >CEO selling thousands of shares all throughout the year
    >continue to use his engine
    these morons deserved it

    • 9 months ago
      Anonymous

      >Been using the engine for the last 4 years when none of this was even remotely a concern
      >Forced to quit and start over from scratch somewhere else, make your whole team learn a new program and frick up all release contracts because someone got greedy somewhere.

  11. 9 months ago
    Anonymous

    >Virtamate 2 uses Unity

  12. 9 months ago
    Anonymous

    I'm going to bankrupt the Ooblets devs all by myself
    Buying a 13900k was the right choice, imagine how many times that bad boy will install the game in a day with spoofed IDs

  13. 9 months ago
    Anonymous

    if you don't like it make your own unity it's a free country

  14. 9 months ago
    Anonymous

    i wonder what happens now with sony and ms both running services that now indirectly frick the devs using the engine

  15. 9 months ago
    Anonymous

    .

    • 9 months ago
      Anonymous

      >a free game
      ahahahahahahahahahahahhahahahahahahhahaha

    • 9 months ago
      Anonymous

      oh shit
      tencent is gonna frickin buy unity just to clown on this restriction and probably frick everyone else

    • 9 months ago
      Anonymous

      genshin can pay the fees. this is designed to specifically frick over indies and AAs.

      • 9 months ago
        Anonymous

        miHoYo has to pay a lot more after this.

      • 9 months ago
        Anonymous

        other way around. its designed to extract money from big games like genshin that get installed tons of times. but it ends up fricking over indies and aa because its an idea cooked up by diversity hires.

        • 9 months ago
          Anonymous

          miHoYo has to pay a lot more after this.

          again, mihoyo can pay the fees no problem. its literally the cost of doing business for these AAAs. it's indies and AAs that can't do this business.

          • 9 months ago
            Anonymous

            Indies and AAs won't get enough installs for this shit to matter unless they manage to make a hit like the next FNAF or god knows what.
            Unity wants more of the big gacha bucks.

            • 9 months ago
              Anonymous

              >Indies and AAs won't get enough installs for this shit to matter unless they manage to make a hit like the next FNAF or god knows what.
              and thats exactly it. if you make it okay but not big enough, you still have to cough up and it can make or break you as a small company.

      • 9 months ago
        Anonymous

        >genshin can pay the fees
        genshin made 2B in it's first year, ignoring all other costs that means it will turn unprofitable after 20B installs. let's say we coordinate it on Ganker and get say 10,000 people running an install script, to get 20,000,000,000 installs divided by 10,000 people divided by 365 days we only need to install it 5000 times per day or 200 times an hour which will be incredibly easy to achieve especially when advanced scripts get made that don't actually install the game but repeatedly send the install confirmation packet to the unity servers

        • 9 months ago
          Anonymous

          its per device install not per user. good luck spoofing per device. you have to abuse emulators but at that point unity games would just block them.

          • 9 months ago
            Anonymous

            anon its already confirmed that its per fresh launch on the same device, you can just copy and paste a game as much as you want to cost the devs money

          • 9 months ago
            Anonymous

            They haven't mentioned per device anywhere have they? Every time they just say per install, and pretty sure they clarified that yes reinstalls by the same user count separately.

          • 9 months ago
            Anonymous

            wrong, someone already asked unity and its per fresh install
            i myself installed master duel 10+ times rerolling accounts in the past couple days

            • 9 months ago
              Anonymous

              >i myself installed master duel 10+ times rerolling accounts in the past couple days
              Is it already in effect?

              • 9 months ago
                Anonymous

                Retroactively applies

        • 9 months ago
          Anonymous

          >genshin made 2B in it's first year, ignoring all other costs that means it will turn unprofitable after 20B installs
          The fee goes down depending on which package the dev has and how many installs are recorded. Past 1m or so installs the fee drops to $0.001 per install for the Enterprise package.

          • 9 months ago
            Anonymous

            China is an emerging country, divide by 10.

        • 9 months ago
          Anonymous

          >ignoring all other costs that means it will turn unprofitable after 20B installs
          It hasn't even passed a quarter of a billion installs

          • 9 months ago
            Anonymous

            *reinstalls the game 1 million times*

        • 9 months ago
          Anonymous

          moron bro they can literally buy the engine, wipe their asses with it and throw it back.

        • 9 months ago
          Anonymous

          I have a feeling that if this were to happen, people would go to jail

          • 9 months ago
            Anonymous

            for what? There's nothing illegal about uninstalling and reinstalling a program.

            • 9 months ago
              Anonymous

              There will be by 2031

            • 9 months ago
              Anonymous

              The israelites will find a way

        • 9 months ago
          Anonymous

          >genshin made 2B in it's first year, ignoring all other costs that means it will turn unprofitable after 20B installs
          The fee goes down depending on which package the dev has and how many installs are recorded. Past 1m or so installs the fee drops to $0.001 per install for the Enterprise package.

          >Companies don't invest money
          Genshit made 2B in revenue, not profit. Don't think for a second they're happy with these changes.

        • 9 months ago
          Anonymous

          That sounds liek a plan

          • 9 months ago
            Anonymous

            don't be moronic, there's zero chance a chinese company will bend the knee to israeliteery like this.

            • 9 months ago
              Anonymous

              Well, join us in the script fun and let' see what happens
              Either way we will be entertained

        • 9 months ago
          Anonymous

          The math is pointless cause gacha games are exempt in the first place. FGO and Genshin devs could not care less about this change.

          • 9 months ago
            Anonymous

            Why are gacha games exempt?

            • 9 months ago
              Anonymous

              Have you seen Genshin or Honkai fans?
              They've literally spammed voice actors for saying "I love burritos"(not quite word for word) which isn't in character for that character when talking about their own life

              If you thought league of legends fans were bad then you haven't seen modern gacha fans

              • 9 months ago
                Anonymous

                I dont think that would deter an Israeli company from trying to wring money of out Mihoyo. If Mihoyo owe the money under the new contract they will absolutely charge the unity tax.

          • 9 months ago
            Anonymous

            They will be if Unity doesn't consider them gambling

          • 9 months ago
            Anonymous

            They will be if Unity doesn't consider them gambling

            Gacha games skirt the gambling designation to get around age limits and they don't want to be legally classified as such. Wtf are people smoking. This random anime coomer game that teens can download is not legally designated gambling, quite the opposite

        • 9 months ago
          Anonymous

          I'm with israeliteCast(ComCast) so I have a datacap now. I'll be with you in spirit.

      • 9 months ago
        Anonymous

        Can doesn't mean the same as wants to

    • 9 months ago
      Anonymous

      whatever the fees are these will be peanuts for mihoyo

    • 9 months ago
      Anonymous

      This is exactly why they are doing it. They don't give a frick about small indie studios, they are after big gatcha money. Wouldn't surprise me if they backdown and make the payments thing to be mobile only.

    • 9 months ago
      Anonymous

      >Mihoyo now owes Unity a minimum of 1.4 million a month
      lol
      lmao

    • 9 months ago
      Anonymous

      gamblers DESERVE to DIE not even remotely joking

    • 9 months ago
      Anonymous

      I thought one of the fine prints mentioned any kind that has a kind of real money gambling mechanic is excluded. Gacha is a gambling mechanic.

      • 9 months ago
        Anonymous

        No it's not. Purchasing ingame currency is not legally a gambling mechanic. What you're thinking of is poker apps.

      • 9 months ago
        Anonymous

        Gacha is not real money gambling. If it were, all of them would be forced to follow gambling laws.

        • 9 months ago
          Anonymous
          • 9 months ago
            Anonymous

            Most people don't know, but this is the episode where the famous unfunny meme comes from.

      • 9 months ago
        Anonymous

        >Gacha is a gambling mechanic
        Agreed but I don't think it's categorized as such in most legal systems because you're guaranteed shit or whatever loophole they use to avoid gambling regulations.

  16. 9 months ago
    Anonymous

    How is this legal exactly?

    • 9 months ago
      Anonymous

      >How is this legal exactly?
      It's their engine they can do whatever they want with it sweatie.

    • 9 months ago
      Anonymous

      Pretty much anything goes in contract law short of murder, sex trafficking, or drugs. They could charge a fee every time a user boots up a game if they wanted to, and then charge a per-minute fee for each minute they play.

      In reality, this is a desperation move by Unity due to not being profitable.

      • 9 months ago
        Anonymous

        Thats not how contract law works (there are plenty of limitations) but "pay per install" is hardly testing the limits

      • 9 months ago
        Anonymous

        anything illegal, no matter how small voids a whole contract

    • 9 months ago
      Anonymous

      Legality is about what you can get away with
      Plenty of "legal" things that ended up being not legal after someone fought it in courts
      Vice versa is true as well, especially if it goes unchallenged

    • 9 months ago
      Anonymous

      This is explicitly illegal in Japan, if the Japan coporates learn of this, and they will, games ran on Unity will not be legal to sell in Japan.

  17. 9 months ago
    Anonymous

    theyre definitely going to roll back that change. its so stupid that it must have been a diversity hire that made it up.

    • 9 months ago
      Anonymous

      step 1: make unreasonable demand
      step 2: move it back to a point that is more than you would have accepted from the get go but looks now reasonable

      • 9 months ago
        Anonymous

        Contract negotiations 101.

  18. 9 months ago
    Anonymous

    >have been on and off working on a feature-complete Unity game for several years, just polishing
    >this happens
    Welp. I guess thats what I deserve for not releasing it earlier. My only hope is that the thresholds are high enough that I'll never have to worry about it. I wonder how hard itbwould be to convert to Godot at this point. Fug.

    • 9 months ago
      Anonymous

      coding is 10% of the cost of game being made.

      Since you can reuse your assets, It be a bit of a pain, but you could pretty much use godot and have it import your prefabs.

      Will be a bit of a pain in the ass, but is better than be fricked later by israelitery.

      • 9 months ago
        Anonymous

        I had thought of doing this a while back. It will definitely be a huge pain and take many months since I'm doing it by myself. Especially since I used some tools to import things like tile maps from Tiled to Unity. At this rate the game is never coming out. I wonder if the license change applies to older versions of Unity, cuz I really don't want to have to do all that shit. Next game is on Godot or something else though for sure.

        • 9 months ago
          Anonymous

          my advice is to make a new game, and reuse as much assets as you can.

          • 9 months ago
            Anonymous

            The game is practically done at this point. The idea of scrapping it just sounds like I'll slend up sticking with my boring current software dev job. Its playable start to finish. Maybe I'll just rush it out the door to collect a small amount of money until they start doing this shit and then pull it. Then work on something else.

    • 9 months ago
      Anonymous

      unless you're heavily relying asset store code it shouldn't be too bad

      • 9 months ago
        Anonymous

        I'm not using pretty much any asset store items, but I used some free tools to import things into Unity objects from other applications, those things and ancient Unity specific hacks that I had to do to accomplish certain things are the main things I'm worried about.

  19. 9 months ago
    Anonymous

    >piracy is actually stealing money from devs for real now
    holy based

  20. 9 months ago
    Anonymous

    All video game developers deserve to suffer. Especially any that make deals with Microsoft. Hope these losers go bankrupt :^)

  21. 9 months ago
    Anonymous

    what game?

    • 9 months ago
      Anonymous
    • 9 months ago
      Anonymous

      Going Under and Another Crab's Treasure

      Notice how the dev states they will rather leave unity than game Pass...

      Yes and?

      • 9 months ago
        Anonymous

        >Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups.
        Like pottery

      • 9 months ago
        Anonymous

        OP says gamepassbros lost somehow when the dev rather drops unity than the gp deal.

  22. 9 months ago
    Anonymous

    >highly anticipated game
    >Another Crab’s Treasure
    Literally fricking who? No one is anticipating that reddit sounding shit.

  23. 9 months ago
    Anonymous

    anyone else notice they keep making every service less and less developer and creator friendly?

    what the frick is going on?

    • 9 months ago
      Anonymous

      The global world hegemony has kicked the devil's machine into overdrive in order to keep the sheeple at bay but they don't realize the cracks in the cave are showing and the apple doesn't fall far from the tree

    • 9 months ago
      Anonymous

      A bunch of suits saw that the gaming industry was one of the largest grossing industries out there and infiltrated it years ago. We're now entering the end game.

    • 9 months ago
      Anonymous

      They can't control smaller entertainment industries so they'd rather not have them.

    • 9 months ago
      Anonymous

      jews
      Every single time, they want you to have your ID linked to every online service, Russia already did this

    • 9 months ago
      Anonymous

      elon musk just explained that ADL threatens companies and even countries if they dont give in to their demands about banning certain people and certain content. this is the cancer that has always been with us, theyve been doing this for a century in america and longer worldwide.

    • 9 months ago
      Anonymous

      We've reached the point where the line won't go up anymore so every company gets driven into the ground so they can be bought.
      Thankfully there's nothing built into the system to stop this and it even rewards CEOs like Raviloi with nice golden parachutes when his company gets acquired!

      • 9 months ago
        Anonymous

        The first non-moronic answer. It's because cheap credit is over so everyone is cash grabbing and penny pinching.

    • 9 months ago
      Anonymous

      because the stock market is speculative and a lot of companies are massive because of investor expectations of them being profitable in the future, and not in the present
      but eventually investors want to see some progress towards that stage

      • 9 months ago
        Anonymous

        Yup. Loads of companies have bluffed for years now about infinite growth and kept their books with their specific numbers closed off from investors and the public as much as they can, in order to fabricate the most opportunistic and desirable image for their company possible for investors to see. This isn't just a vidya issue - it's affecting or about to affect tons of industries. The TV/movie industry is especially going to be a shitshow now due to being compounded by the strikes; writers/actors/artists/etc are demanding more money from their companies' value... money that - fricking oops! - doesn't actually exist due to it being speculative.

    • 9 months ago
      Anonymous

      >anyone else notice they keep making every service less and less developer and creator friendly?
      No because I use the Unreal Engine™, the best engine on the market.

      • 9 months ago
        Anonymous

        You just have to hope Valve doesn't go on record anywhere about disapproving what Unity did

        • 9 months ago
          Anonymous

          >Valve
          >doing a thing

          • 9 months ago
            Anonymous

            Not that anon, but valve has step in when things got too bad.
            NFTs being one of them when they were obvious scam

            Few cases in the past with other games too.
            I imagine Valve would step in with unity and offer few indie developers chance to develop under source.

          • 9 months ago
            Anonymous

            All I know is that Tim always does the opposite of whatever Valve does

    • 9 months ago
      Anonymous

      The real answer is that interest rates are not 0 anymore and so any businesses that relied on free money need to become profitable ASAP. Expect this to continue and for lots of companies funded by VCs on unsustainable freemium models to collapse over the next 5 years.

      • 9 months ago
        Anonymous

        When the frick is spotify going to go under? Any accounting gays have an eta?

        • 9 months ago
          Anonymous

          depends on what the resolution for the hollywood's writer strike will be
          if they are forced to show how much they actually make its fricking OVER for literally every single "pay 5$ and have thousands of music/games/movies" on the market

  24. 9 months ago
    Anonymous

    Isn't it after you make a certain amount of money AND certain amount of installs? I doubt this shit dev is going to meet both of those requirements.

  25. 9 months ago
    Anonymous

    Notice how the dev states they will rather leave unity than game Pass...

  26. 9 months ago
    Anonymous

    >genshit impact is on unity
    >other top gachas too
    Chinks will obliterate this israeli CEO and his puppet company.

    • 9 months ago
      Anonymous

      >Force the chinks to buy out your company so that you get a gigantic payday

    • 9 months ago
      Anonymous

      Chinks do stuff on their own territory because their government won't do shit. They will lose to israeli lawyers when its not on their home turf.

      • 9 months ago
        Anonymous

        They'll simply not pay.

        • 9 months ago
          Anonymous

          >accept new terms
          >get financially buttfricked
          or
          >break contract
          >get sued to oblivion

          I can't decide what outcome I'm more excited for these shit devs to experience

          • 9 months ago
            Anonymous

            You misunderstand, anon. Chinks developing their products in China -- even if ultimately used abroad (like Genshin Impact) -- are free to openly laugh at Unity with impunity as there's frick all Unity can actually do to them in China. Have you ever seen how China treats foreigners who storm into their courts demanding money from Chinese nationals? They raff them right out of court.

            • 9 months ago
              Anonymous

              >Chinks developing their products in China
              Only if they limit themselves to Chink market. Nut outside of that Unity can quickly frick them and "outside" means legal juro presence elsewhere, which is vulnerable

    • 9 months ago
      Anonymous

      Chinks already work with Unity China, they don't have to deal with the bullshittery of main Unity.

  27. 9 months ago
    Anonymous

    No more hentai games in unity, back to rpg maker

  28. 9 months ago
    Anonymous

    This might be the most moronic decision a company has ever made.
    What's the hidden angle, assuming the moronic premise isn't taken at face value?

    • 9 months ago
      Anonymous

      kill AA and indie gaming because they make the AAA scene look bad.

    • 9 months ago
      Anonymous

      Unity CEO sold 2500 shares a few weeks ago. Short unity

  29. 9 months ago
    Anonymous

    This is a ploy to tank the company stock, so Microsoft can buy it up for cheap and "un-frick everything".

    • 9 months ago
      Anonymous

      If that's the case, he could be in deep shit for insider trading

  30. 9 months ago
    Anonymous

    Why is google reverse search so fricking dogshit useless nowadays? I cannot even find where the frick this picture originates because it does this moronic image recognition shit instead of just checking for matches.
    Where was this originally posted?

    • 9 months ago
      Anonymous

      Probably Twatter, which Google can't index.

    • 9 months ago
      Anonymous

      https://twitter.com/AggroCrabGames/status/1701691036832309260

    • 9 months ago
      Anonymous

      Google's reverse image search is complete dogshit now yeah.

      Your search intuition is shit though, literally just google "aggro crab".

      https://twitter.com/AggroCrabGames/status/1701691036832309260

    • 9 months ago
      Anonymous

      It seems to have pivoted to a clothes recognition tool to allow women to impulsively buy clothes that they see a jpg of. Yandex has the best one that I've found.

  31. 9 months ago
    Anonymous

    Does this prove that GamePass pays less than $0.20 per install? Or at least not significantly more?

    • 9 months ago
      Anonymous

      if they rather leave unity than gamepass it should pay more

  32. 9 months ago
    Anonymous

    >they made the "pirate game 1,000,000 times, devs go bankrupt" meme into a reality

  33. 9 months ago
    Anonymous

    >considering abandoning our wealth of unity expertise
    they think they are the shit but they can't learn to use a different engine or make their own

  34. 9 months ago
    Anonymous

    >xcucks say gamepass is good for the industry
    >developers can't even sustain 0.$2 install cost

    • 9 months ago
      Anonymous

      >0.$2
      Couldn't decide if you wanted the dollaridoo at the beginning or the end?

    • 9 months ago
      Anonymous

      Assuming that 5 million goypass users download your game - thats 1 million USD you gonna pay up in a month. For an indie dev thats an instant death sentence.

      • 9 months ago
        Anonymous

        >5 million sales
        >can't pay 1 million dollars

        • 9 months ago
          Anonymous

          >sales
          We are talking about gamepass installs.
          You ain't getting sale money from that.

      • 9 months ago
        Anonymous

        Devs gonna release gamepass exclusives on $199,999.99 Microsoft contracts.

      • 9 months ago
        Anonymous

        do you think devs put their games on gamepass for free?

        • 9 months ago
          Anonymous

          Of course not.
          But that compensation isn't gonna be equal to sales. That would be not feasible for MS.
          Some get hard cash no matter how it performs - Others get paid by hour played. According to Phil Spencer there is no set guideline for this. So if you are one of the developers who get paid by hours you are automatically fricked here. Cause hours increase over quite a long time and Unity charges are monthly.

  35. 9 months ago
    Anonymous

    Epic dick licker homosexuals from discord are flooding Ganker with this made up shit

  36. 9 months ago
    Anonymous

    If you were using unity engine and you didn't immediately jump shit when it was sold to the greediest frickers on earth, you have no one to blame but yourself.

  37. 9 months ago
    Anonymous

    what was the previous shitty policy unity implemented that resulted in a bunch if unity is dead posts? i don't remember the specifics

    • 9 months ago
      Anonymous

      Unity merged with an israeli malware company (not making this up) in order to add phone-home tracking to all Unity games. Its this tracking that enables the israelitery we are seeing with this change today

  38. 9 months ago
    Anonymous

    why is this a bad thing again?

    • 9 months ago
      Anonymous

      We are going back to the time where devs put in that cancerous "3 installs before the game gets removed from your account" DRM

      • 9 months ago
        Anonymous

        Pretty sure that still happens today. Like with games sold by Johren

    • 9 months ago
      Anonymous

      Because I'm not too keen on eating bugs and living in a pod.

    • 9 months ago
      Anonymous

      we won.

    • 9 months ago
      Anonymous

      RIP Unity. You don't change the course of the ocean like this.

    • 9 months ago
      Anonymous

      unity going to be exclusive for consoles for free!

    • 9 months ago
      Anonymous

      it's not, in some ways
      bundles and giveaways are exempt from this rule so this guy is uninformed
      updates being risky is a net positive because it compels devs to release complete fricking games that have been tested properly

    • 9 months ago
      Anonymous

      bundles are exempted tho

      • 9 months ago
        Anonymous

        How the frick is that even going to work?

        Bundles just give you Steam keys or DRM free copies. And those would obviously be tracked.

      • 9 months ago
        Anonymous

        CHARITY bundles

      • 9 months ago
        Anonymous

        >you can literally crash and burn a company by redownloading the game
        That's fricking insane.

      • 9 months ago
        Anonymous

        This is absolutely insane. How is this shit even allowed?

    • 9 months ago
      Anonymous

      >Rammit Inmahassol
      Holy fricking shit, I'm gonna die laughing here

  39. 9 months ago
    Anonymous

    Or, and here's an idea, stop fricking using unity

  40. 9 months ago
    Anonymous

    >Pirating games can now ACTUALLY make devs lose money

  41. 9 months ago
    Anonymous

    This won't change anything except harm the players. Devs will fall in line because their experience is with unity and they will pass the costs along to the buyer.

    • 9 months ago
      Anonymous

      They CAN'T
      If people stop buying the devs will still have to keep paying for pirated installs

  42. 9 months ago
    Anonymous

    *takes a deep breath*

    AHHAHHAHAHAHHAHAHAHHAHHAHHAHHAHAHAHHAHHAHHAHHA

    frick your stupid ass crab game.

    • 9 months ago
      Anonymous

      This applies to every Unity game ever made, retroactively.

      • 9 months ago
        Anonymous

        I am ok with this. I don't play games made on unity.

  43. 9 months ago
    Anonymous

    >release game on gamepass
    >$5m stolen
    >bill uses it to buy more farmland and mosquitos

  44. 9 months ago
    Anonymous

    This unironically threatens Microsoft's attempt at monopolizing the videogames industry.
    Don't be surprised if they end up buying out Unity to prevent developers from fleeing Game Pass.
    You can cap this if you wanna.

    • 9 months ago
      Anonymous

      >Don't be surprised if they end up buying out Unity to prevent developers from fleeing Game Pass
      don't be a moron, worst case they'd strike a deal with Unity to add an exception for Gamepass

      • 9 months ago
        Anonymous

        How's it moronic? This is Microsoft we're talking about. The company who bought out Activision Blizzard for the shy sum of SEVENTY BILLION (that's a B) US DOLLARS.
        Unity is not even worth 15bn in market capitalization at the moment. It'd be more moronic to strike out a deal with them and pay them rent instead of buying out Unity Technologies and turning it into an Xbox affiliate.

        • 9 months ago
          Anonymous

          Lesser of two evils situation I feel like microsoft would buying and just ousting ravioli would be more beneficial from a business standpoint. As, much as I get enjoyment watching unity devs seethe I'd rather not have a case where actually "good" unity devs eat shit

  45. 9 months ago
    Anonymous

    Surely Microshaft will simply make some sort of single lump payment deal with Unity to waive the fee for any game distributed via game pass, right?

  46. 9 months ago
    Anonymous

    They need to boycott unity and fast before this takes hold and spreads to other tools.

  47. 9 months ago
    Anonymous

    What the frick, what if you install the game from the disc? Is that also going to cost money to the developer? Fricking fund Palestine please, these guys need to be stoned to death.

    • 9 months ago
      Anonymous

      >what if you install the game from the disc? Is that also going to cost money to the developer?
      ye, remember they've had stealth malware attached to Unity for years now in preparation for this, they covered their bases

    • 9 months ago
      Anonymous

      >what if you install the game from the disc? Is that also going to cost money to the developer?
      yes.
      If you download an install file for a game a single time, then install it and uninstall it 1000 times in a row, you just cost the game developers 200 USD

  48. 9 months ago
    Anonymous

    >WAHHHHHH! WE USED PROPIETARY SOFTWARE AND NOW THE OWNERS ARE HOLDING US HOSTAGE INSIDE THE WALLED GARDEN WE HELPED CREATE!

  49. 9 months ago
    Anonymous

    >use meme engine
    >get memed
    unreal was always better. Thats what they deserve for being contrarian subhumans

  50. 9 months ago
    Anonymous

    >gachas will now cost money to instal
    LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

  51. 9 months ago
    Anonymous

    >Apple walled garden
    >no one cares
    >Android walled garden
    >no one cares
    >Unity walled garden
    >everyone freaks the frick out
    ???

    • 9 months ago
      Anonymous

      I don't remember Apple charging a per install app fee

    • 9 months ago
      Anonymous

      One of the gardens is full of weeds.

  52. 9 months ago
    Anonymous

    Fricking morons have no idea how this works.
    >Company announces extremely greedy changes that frick over everyone
    >Everyone rages
    >Company dials back to moderately greedy changes that frick over everyone
    >Thanks for listening to the community, Company, we're so glad to have your support
    And you morons fall for it every single time. You are literal livestock.

    • 9 months ago
      Anonymous

      why does the whole world shake every time she moves?

      • 9 months ago
        Anonymous

        She's on a bed bro, it's bouncing. Look closer, the background isn't moving.

    • 9 months ago
      Anonymous

      i don't care, I have 0 stock in this engine and I wish people would stop using it

    • 9 months ago
      Anonymous

      >tranime picture
      >absolutely moronic post
      like pottery

    • 9 months ago
      Anonymous

      ah yes, anon, you basically told every smaller developer to eat a big BBC and frick off and eat shit.

      Clearly a genius move.

    • 9 months ago
      Anonymous

      The issue is the complacency after the runback, not the anger at the red herring. People just need to STAY angry, but there's way too many things to get angry about every day.

    • 9 months ago
      Anonymous

      how would they even dial it back?

    • 9 months ago
      Anonymous

      >we realized that the per install thing was dumb and removed it. all the price changes stay though
      >YAY GUYS WE SAVED GAMING
      Yup, I can definitely see this happening this week already.

    • 9 months ago
      Anonymous

      This feels different from EA loot boxes being too stupidly expensive and the average consumer being too complacent to care. This tells devs choosing what engine to use on their next project that Unity can never be trusted moving forward.

    • 9 months ago
      Anonymous

      no new dev is going to learn unity ever again idiot
      doesn't matter if they rollback it fully 100%, unity will never ever be trusted anymore because of this. Tim unironically completely won because of this move.

    • 9 months ago
      Anonymous

      The throatfricking in this video is next level.

      • 9 months ago
        Anonymous

        Yeah, you'll have to back such claims with a sauce.

        • 9 months ago
          Anonymous

          Boku no Pridot

  53. 9 months ago
    Anonymous

    What's the best non-gacha, non-porn game made on unity? All I know is that it's the engine of choice for all those dogshit asset flip cashgrabs

    • 9 months ago
      Anonymous

      Hollow Knight

      • 9 months ago
        Anonymous

        Silksong cancelled

        • 9 months ago
          Anonymous

          This had to happen a mere months before Silksong released uh? That is some fricking luck.

          SILKSONG IS GETTING DELAYED FOR 3 MORE YEARS

          I was patient I was loyal

          Tell me they'll roll it back bros

      • 9 months ago
        Anonymous

        This had to happen a mere months before Silksong released uh? That is some fricking luck.

      • 9 months ago
        Anonymous

        SILKSONG IS GETTING DELAYED FOR 3 MORE YEARS

      • 9 months ago
        Anonymous

        UOOOH I'M REINSTOOLING

      • 9 months ago
        Anonymous

        Yugioh

        KSP

        Hollow Knight, Cult of the lamb.

        Pathfinder: Wrath of the Righteous

        I said good games

        • 9 months ago
          Anonymous

          no such thing

        • 9 months ago
          Anonymous

          No you didn't, senileanon.

        • 9 months ago
          Anonymous

          That was going to be your response no matter what game they said

    • 9 months ago
      Anonymous

      Yugioh

      • 9 months ago
        Anonymous

        Literally the only way Master Duel makes any money is from people paying to buy gems to open their loot boxes. It's gacha but with cards instead of anime girls.
        And the fact that there's incidentally also a card game minigame is irrelevant, every gacha has some minigame to use the crap you pull from their lootboxes.

        To consumers Master Duel may appear to be a card game, but to the people making it, Master Duel and Genshin and Team Fortress 2 and slot machine distribution platforms.

        • 9 months ago
          Anonymous

          There's Duel Links and you can make decks without opening a single gacha pack. They sell straight up cars box sets and you can earn the skills/cards through gameplay.

          • 9 months ago
            Anonymous

            >Buy gems
            Look at this moron
            Gems are free with hacks and if you get banned just make a new account

            every successful gacha is designed so that the vast majority of users pay zero dollars and then a tiny fraction with gambling addictions and disposable income spent thousands of dollars every month.
            I personally play Master Duel without spending a penny but that doesn't change the fact that the entire point of the game, from the perspective of the people making it, is getting people to buy gems and open their loot boxes. The players that never pay are important as advertisement and so that the whales have someone to "show off" to.

            • 9 months ago
              Anonymous

              The entire point of the digital games is to shill the real card game. You can't pirate real Yu-Gi-Oh cards because they get shut down at actual tournaments. You can still pirate gems and play with others or play locals with whatever shit.

              • 9 months ago
                Anonymous

                If they wanted people to transition from Master Duel to the physical card game they wouldn't have their weird custom banlist that warps gameplay around Maxx Sneed and makes skills completely untransferable. That definitely is a factor in Master Duel's design though, particularly the fact that Master Duel is kept way behind card releases for that reason, but Master Duel as a program is still first and foremost a gem selling program. By itself, and not even factoring any hypothetical transfers to the TCG or OCG, Master Duel made Konami over 130 million dollars last year based on the first google result

              • 9 months ago
                Anonymous

                and the fact still remains you can play all mobile yugioh games without spending a gem because they cards can be earned or you can hack whatever since there's no anti cheat. if you get banned its a f2p game who cares. its a different story irl with the card game but the plot is the same where the digital games and show are meant to shill the real card game. hence the digital games have zero care for balance and anti cheats while the real game does at tournaments they have security and rules up the ass.

              • 9 months ago
                Anonymous

                the point I was making that started this reply chain is just that Master Duel is a gacha game. I agree that master duel is a better deal than the cardboard game.

        • 9 months ago
          Anonymous

          >Buy gems
          Look at this moron
          Gems are free with hacks and if you get banned just make a new account

    • 9 months ago
      Anonymous

      KSP

    • 9 months ago
      Anonymous

      Hollow Knight, Cult of the lamb.

    • 9 months ago
      Anonymous

      Pathfinder: Wrath of the Righteous

    • 9 months ago
      Anonymous

      cities skylines

    • 9 months ago
      Anonymous

      Cuphead

  54. 9 months ago
    Anonymous

    Feels like a israeli trick to try and persecute pirates for real monetary harm.

  55. 9 months ago
    Anonymous

    >Oy, do you have a loicense to install that game a second time?

  56. 9 months ago
    Anonymous

    But Unity isn't an installation tool. Increasing the blanket price of use is one scummy thing to do, but on what fricking planet do they think they can get away with saying that a game can be charged multiple times per user for every installation?

    • 9 months ago
      Anonymous

      what are people gonna do, port their games to another engine?
      It's a short sighted thing to do I guess but I also have no doubt other engine vendors will follow suit

      • 9 months ago
        Anonymous

        It's a potential death sentence for Unity if too many future projects and developers are too distrusting to bank on using it

  57. 9 months ago
    Anonymous

    genuinely don't see the problem with this. It's not affecting your average shitty game dev, this is only for the big fish with successful games (aka less than 0.0001% of all games)

    • 9 months ago
      Anonymous

      The problem is that "tracking installs" is vague as frick and boils down to Unity going trust me bro
      Another problem is that they just removed Unity Plus subscription plan and forced everyone to a far more costly Pro plan

      • 9 months ago
        Anonymous

        >Another problem is that they just removed Unity Plus subscription plan and forced everyone to a far more costly Pro plan
        again, this doesn't affect any dev or game worth playing

        • 9 months ago
          Anonymous

          I know Ganker doesn't play videogames you don't have to tell me that

        • 9 months ago
          Anonymous

          It affects any dev who wants to remove the "Made in Unity" splash screen (See: Any self-respecting developer)

          • 9 months ago
            Anonymous

            Hard to sell shit when you look like a poorgay. It's like buying your bread from some indigent looking hobo instead of a respectable bakery.

    • 9 months ago
      Anonymous

      What's stopping bots from spam installing/reinstalling if the only defense measure against it is self-reporting?

      • 9 months ago
        Anonymous

        again, how is that a bad thing for us?

        • 9 months ago
          Anonymous

          Some of us like video games and want indie devs that aren't leashed to shitty AAA publishers to not get fricked over

        • 9 months ago
          Anonymous

          This gives a concrete financial incentive for every moderately succesfull game dev that used Unity to pull their past catalog out marketplaces.

          • 9 months ago
            Anonymous

            Frick. Cuphead was amazing, God damn it.

            • 9 months ago
              Anonymous

              >Cuphead was amazing
              lol no

              • 9 months ago
                Anonymous

                Frick you

              • 9 months ago
                Anonymous

                Go watch your gay little netflix cartoon and cry homosexual.

              • 9 months ago
                Anonymous

                No.

          • 9 months ago
            Anonymous

            you realize they would still be making money, just a little less? no user is going to install cuphead 10000 times and cost the dev more than he paid for

      • 9 months ago
        Anonymous

        Self reporting doesn't matter. The only thing that matters is unity "trust me bro" telemetry because backups are legal and sales don't measure installs.

    • 9 months ago
      Anonymous

      >lol just dont make a sucessful game bro

      lmao

    • 9 months ago
      Anonymous

      Okay shill, it's like this. It's testing the waters. If they can pass this through then they can just lower it later.

      Also free-to-play games are going to be forced to put Unity ads in their games to offset the fees.

    • 9 months ago
      Anonymous

      >it is not retroactive
      they literally fricking said it is

    • 9 months ago
      Anonymous

      Even if it does work as advertised, which I doubt, Unity is going to learn the hard way why you can't tax the rich.

    • 9 months ago
      Anonymous

      >the world gets just a little bit worse yet again
      >"but how does it affect me? I don't see the problem"
      You homosexuals are unironically evil

    • 9 months ago
      Anonymous

      >Today, a large majority of Unity Editor users are currently not paying anything

      Yeah, cause Unity is free to download, and it's a way to frick around, and learn some basic game dev stuff. There's a huge gap between Genshin levels of income, and "I got streamers playing my game for an hour, and now I'm doing okay." Those types of games can absolutely clear the 100k download mark, and get fricked because of this.

  58. 9 months ago
    Anonymous

    https://twitter.com/cultofthelamb/status/1701715971663425897
    >cult of the furry too

    • 9 months ago
      Anonymous

      can you not fricking read?

      • 9 months ago
        Anonymous

        >Anon being stupid
        It's literally on his twitter page and rule34

      • 9 months ago
        Anonymous

        I gave him permission

  59. 9 months ago
    Anonymous

    That is what you get when you use shit like Unity. Use Unreal like a real developer.

  60. 9 months ago
    Anonymous

    That should only apply to games made with unity after that policy change

  61. 9 months ago
    Anonymous

    >indie deve start outshining AAA devs
    >lobby is pushed to Unity to kill indie devs
    With israelites, you lose.

  62. 9 months ago
    Anonymous

    >have to clear space on your HDD
    >Can't because you're not allowed to download a game again
    >have to buy a new HDD
    I was ready to just move to music anyway

  63. 9 months ago
    Anonymous

    >please stop pirating and support us indie devs! coding is a lot of work and we deserve to get paid!
    >....what?? engine makers now want to get paid if we're using their code????? that's not fair!!! that's capitalism!!!

    • 9 months ago
      Anonymous

      They already pay unity anon. Unity wants more and is changing contracts to do so. Developers, especially smaller ones, are trapped- the resources required to move to another engine will kill them.

  64. 9 months ago
    Anonymous

    Sounds like a nightmare come to life for devs

  65. 9 months ago
    Anonymous

    >the dumb pirate a game a million times to bankrupt devs meme is now fricking real

  66. 9 months ago
    Anonymous

    how is agdg taking this

    • 9 months ago
      Anonymous

      I don't give a shit as I don't use unity

    • 9 months ago
      Anonymous

      schadenfreude, even in calmer times the place is a nonstop engine battleground

    • 9 months ago
      Anonymous

      they actually have a functioning brain

      • 9 months ago
        Anonymous

        that's fricking moronic though. If I make a game I have to pay fees on the installs ad infinitum. That's ludicrous. Payment per sell, yes, payment per install? Insane.

      • 9 months ago
        Anonymous

        Thinking that 200k is a hurdle for an even a mildly successful game isn't really sign of a functioning brain

        • 9 months ago
          Anonymous

          >Thinking that 200k is a hurdle for even a mildly successful game
          Name 1 (One) Unity indie game that had those sales numbers.

          • 9 months ago
            Anonymous

            >Cuphead
            >Death's Door
            >Tunic
            >Rimworld
            >Hollow Knight
            I'd name more but you're just gonna say they're all "exceptions" or that they "aren't indie"

            • 9 months ago
              Anonymous

              >Rimworld
              oh no, I forgot it was made in unity

            • 9 months ago
              Anonymous

              This is Blapshemous 2, released 2 weeks back

              • 9 months ago
                Anonymous

                not him but what website is this?

              • 9 months ago
                Anonymous

                https://steamdb.info/app/2114740/charts/

              • 9 months ago
                Anonymous

                thanks i didnt know it has twitch metrics

          • 9 months ago
            Anonymous

            risk of rain

        • 9 months ago
          Anonymous

          The average indie game literally just dies without making even 50k in revenue.
          You are actually moronic, a nodev, or just both.

          • 9 months ago
            Anonymous

            I didn't use the word average

            • 9 months ago
              Anonymous

              If you cross the 200k line you can just upgrade the license and it bumps the line to 1M.
              This seems like a ploy to force devs to upgrade their licenses (which is 99% useless) than anything else.

              • 9 months ago
                Anonymous

                >This seems like a ploy to force devs to upgrade their licenses (which is 99% useless) than anything else.
                dev plus licenses got upgraded automatically

              • 9 months ago
                Anonymous

                According to their website about these updates, this shouldn't be true. The options are either to keep using Plus till it expires, upgrade to Pro for the cost of Plus for one year (maybe that's what this guy is saying?), or do nothing and the account should automatically switch to Personal.
                >Current Unity Plus subscribers may:
                >Upgrade to Unity Pro for the price of Unity Plus for one year (limited time offer available from October 16, 2023 until December 31, 2023); or
                >Continue to use Unity Plus (and add or remove seats until March 27, 2024); or
                >Renew Unity Plus for one additional year, by March 27, 2024. If no action is taken by this date, the plan will switch to Unity Personal at the end of your current term.

              • 9 months ago
                Anonymous

                This makes sense.
                So what is unity getting out of this specifically? It looks like they want $1k annually from any succesful dev, per project?
                This doesn't seem unreasonable.
                Fees affect you after making $200k in 1 year. So you pay $1,000 per year for the plus membership or stay a freemium casual and get bonked for isntall fees.
                I guess this makes sense for pumping more money out of devs that have some success. I'm assuming they didn't figure the headlines would be this crazy though.
                Am I missing anything? This is a little funny since a large developer would still only be paying for a $1000 membership per year? That won't be any kind of issue I think.

              • 9 months ago
                Anonymous

                I think you nailed it.
                Under $200k - they don't care.
                Between $200k and $1m - they want you to pay $2k per person for licenses or face exorbitant install fees.
                Over $1m they want $2k licenses and 2 cents per install or enterprise licenses and 1 cents.
                In effect they're forcing successful small teams into buying higher tier licenses than they would have needed.

                Any disincentive effect that the install number fees have would primarily affect those aiming for or at the highest tier.

        • 9 months ago
          Anonymous

          200k$ is 20k sales at 10 bucks. Installs are literally nothing because most people install games multiple times.

      • 9 months ago
        Anonymous

        >oh yeah? well the shitpost games we speedrun for attention arent affected that means its a good thing!
        bravo trannies!

    • 9 months ago
      Anonymous

      Most of agdg isn't even at the publishing stage yet. They're still prototyping. They can swap engines if they arent low IQ or running a static team

    • 9 months ago
      Anonymous

      >how is agdg taking this
      about as well as you'd expect

    • 9 months ago
      Anonymous

      Seeing as all of us use Godot, Raylib, and our own custom engines, we're hanging pretty tight.

    • 9 months ago
      Anonymous

      I use godot and get money through patreon
      I'm comfy

  67. 9 months ago
    Anonymous

    >make incorporated company
    >make game
    >sell 100 000 copies for $14.99
    >give money to mother
    >declare bankruptcy
    >UNITY Black folk can't collect to a non-existent company anymore
    >make new company
    PROBLEM UNITY Black folk?

    • 9 months ago
      Anonymous

      selling 100,000 is an impressive feat for an indie so if you are confident you can continue to do that then good on you but what if you could have sold 2 million copies and you pulled the plug early? Amogus didn't blow up until way later.

      • 9 months ago
        Anonymous

        Then I make the exact same game under a different name or even the same name, what am I going to do? Sue myself for plagiarism?
        PROBLEM UNITY Black folk?

    • 9 months ago
      Anonymous

      You'd need to actually off yourself, you'll still be subject to collectors.

      • 9 months ago
        Anonymous

        Nope, no money on me, all money in mother's name like that soccer player.

        >“Player Achraf Hakimi’s wife filed for divorce and wanted more than half of the Moroccan footballer’s property and fortune,” French Magazine First Mag tweeted on April 13.

        >“He is one of the highest paid players in Ligue 1, he receives more than a million euros per month.

        >“The ex-wife therefore would have had the jackpot.. But when they arrived in court, they realized that Achraf Hakimi had no property and that the bank had none either.

        >“Achraf Hakimi had put his entire fortune under his mother’s name a long time ago.”

        PROBLEM UNITY GOLD DIGGERS?

  68. 9 months ago
    Anonymous

    Who cares? They shouldn’t swear in their cry for sympathy, makes them sound like women.

  69. 9 months ago
    Anonymous

    Good indie games will disappear due to this, leaving only slop and triple A, exactly as planned.

  70. 9 months ago
    Anonymous

    yfw everybody pushing their games out before the New Year and then switching to Unreal or something

    • 9 months ago
      Anonymous

      From what I understand it goes live for anything released Jan 1 2024. So yeah I can see people release before New Years and patch anything fricked afterwards.

  71. 9 months ago
    Anonymous

    SAVE US TIMMY

  72. 9 months ago
    Anonymous

    just increase the cost of the game by $0.2, problem solved.

    • 9 months ago
      Anonymous

      it would be more, because it's not factoring in piracy.
      That means legit players will be picking up the fee

  73. 9 months ago
    Anonymous

    This is so dumb. There is no way he thinks this can work. He is trying to kill the company on purpose.

    • 9 months ago
      Anonymous

      I HAVE A PURPOSE NOW

  74. 9 months ago
    Anonymous

    You all made fun of Todd. Who's laughing now?

  75. 9 months ago
    Anonymous

    GODOT BROS!
    THE WAIT IS OVER!
    OUR TIME HAS COME!

  76. 9 months ago
    Anonymous

    Unity is such a floaty piece of shit, if it kills the engine I approve this deal

  77. 9 months ago
    Anonymous

    >download free itch.io demo
    >random schmuck goes into debt
    Holy kino

    • 9 months ago
      Anonymous

      >old version of furry porn games such as beat banger is on unity
      >You can make furries lose money

    • 9 months ago
      Anonymous

      >old version of furry porn games such as beat banger is on unity
      >You can make furries lose money

      Would be funny but sadly not how it works.

      Unless you go over the threshold you are not paying any fees. So free furry demos will never lose the devs money. The only people getting fricked by this are the top 5-10% Unity developers who make money with it. Like the crab game people, AMOGUS or Team Cherry with Silksong.

      There is also an exception for gacha games - those games are not paying either cause Ricotelli doesn't wanna get murdered by a mindless Genshit fan for killing his waifu game

      • 9 months ago
        Anonymous

        You realize basically all the good indie games fall in the danger zone and will be punished for making good games?

        • 9 months ago
          Anonymous

          Thats what i said yes.
          The people who should get punished (WEG devs, furries, asset flip scammers) will not lose any money through this cause they never passed the threshold in the first place.

          Only people making good Unity games will suffer.

      • 9 months ago
        Anonymous

        You realize basically all the good indie games fall in the danger zone and will be punished for making good games?

        Thats what i said yes.
        The people who should get punished (WEG devs, furries, asset flip scammers) will not lose any money through this cause they never passed the threshold in the first place.

        Only people making good Unity games will suffer.

        I believe there quite few furry games that barely pass that threshold on steam.

  78. 9 months ago
    Anonymous

    any dogshit unity games i can automate installing and uninstalling to frick over shit devs?

  79. 9 months ago
    Anonymous

    OH frick I didn't think about Gamepass
    Microsoft is going to frick Unity so hard next week it's not funny
    They may just buy them outright

  80. 9 months ago
    Anonymous

    You would be stupid if you don't even consider abandon Unity even if they rollback. They can't be trusted anymore.

  81. 9 months ago
    Anonymous

    >arbitrary moronic unjustified charges tacked onto something purely for the purpose of extracting money
    The quickest way to piss off your slaves. Why the frick would you even try this?

    • 9 months ago
      Anonymous

      Because they know the slaves have no other choice

  82. 9 months ago
    Anonymous

    >wall of text by literal who
    >look up "Aggro Crab"
    >as expected, indieshit dev with whopping 3 games under belt
    >not even good indieshit
    lmao i hope this gay is forced to get a real job and gradually stops making shit altogether.

  83. 9 months ago
    Anonymous
  84. 9 months ago
    Anonymous

    How will this affect tech support in game discords? Let's say I have a problem that requires reinstalling the game, what will they do? They will be reluctant to recommend reinstalling the game, but if they don't tell you to reinstall it so the game gets fixed you might refund the game due to it being broken.

    • 9 months ago
      Anonymous

      how do they calculate this threshold? considering they can just change the TOS whenever they want they could just claim patreon money counts as sales revenue and tell them to pay it up

  85. 9 months ago
    Anonymous

    WHATEVER YOU DO
    DO NOT LOOK UP INFO ON THE UNITY MERGER
    DO NOT LOOK UP WHO THEY MERGED WITH
    DO NOT DO IT

    • 9 months ago
      Anonymous

      >ironSource - turning apps into scalable businesses
      >ironSource Ltd. is an Israeli software company
      I think I've had enough

      • 9 months ago
        Anonymous
        • 9 months ago
          Anonymous

          >ACK Investment Management

  86. 9 months ago
    Anonymous
  87. 9 months ago
    Anonymous

    >A fee regardless of how that copy was obtained
    Pirates can finally kill the gaming industry now.

    • 9 months ago
      Anonymous

      Have EA, Ubisoft or Activision ever released a unity game?

      • 9 months ago
        Anonymous

        Hearthstone

  88. 9 months ago
    Anonymous

    indie devs are so done

    • 9 months ago
      Anonymous

      Time to pay the piper

    • 9 months ago
      Anonymous

      Those games are both free and one of them has microtransactions. If they're somehow making over $200k revenue then Unity are just forcing him to pay to upgrade to Unity Pro which has a higher threshold.

  89. 9 months ago
    Anonymous

    How to avoid paying this bullshit fee:
    >Set up a script that creates a VM, installs then uninstalls the game (AWS is free and infinite)
    >Have it install your game on a RAM drive to reduce the instal time to seconds
    >when your game launches just run the script 24/7on like 10 second hand laptops
    >Unity now has to explain to a judge why they are owned 30 trillion USD by a random indie dev

    • 9 months ago
      Anonymous

      If it's an American judge he will make them pay it

      • 9 months ago
        Anonymous

        american judges can be uninformed but they're not that moronic

        • 9 months ago
          Anonymous

          some of them are

        • 9 months ago
          Anonymous

          Citation needed

    • 9 months ago
      Anonymous

      >judge has a small hat
      >unity ends up winning the case
      >end up having to work on the unity coal mines in israel for the rest of my life

    • 9 months ago
      Anonymous

      >the court finds that anon mcchucklefrick in fact does not owe unity 30 trillion USD, rather, anon mcchucklefrick owes approximately 2 million USD based on our findings, we hereby sentence anon mcchuclefrick to 200 years in debtor's prison, which when the sentence is completed will be sentenced to immediate death, amen

  90. 9 months ago
    Anonymous

    It's times like these that I'm thankful that my favorite autistic devs just cobbled together their own engines out of spaghetti code.

  91. 9 months ago
    Anonymous

    They kept screaming "gamebryo limits you" "gamebryo is shit" "gamebryo is trash", who's laughing now?

  92. 9 months ago
    Anonymous

    Guess which other game is on Unity and coming to Gamepass........guess this is not coming out any time soon eh?

  93. 9 months ago
    Anonymous

    That's what you get for not using Unreal Engine

    • 9 months ago
      Anonymous

      end of discussion

  94. 9 months ago
    Anonymous

    >Company shares are sold in big stocks right before the announcement
    Hmmmmmmmmmmmmmmmmmmmmm....

  95. 9 months ago
    Anonymous

    >perfectly professional statement
    >has to add the cringe ass last line

  96. 9 months ago
    Anonymous

    BROS WAIT
    ARENT THERE UNITY GAMES MADE BY THE US GOVERNMENT?

    • 9 months ago
      Anonymous

      >run an install script
      >us treasury now belongs to Isreal
      Nothing changes

      • 9 months ago
        Anonymous

        My sides

  97. 9 months ago
    Anonymous

    Isn't it that you need downloads AND revenue in order for unity to claim their loicensing fee?

  98. 9 months ago
    Anonymous

    Doesn't Nintendo use Unity for a lot of its games? Do their lawyers finally have something useful to do?

  99. 9 months ago
    Anonymous

    How could they possibly make this retroactive to games that have already been released? And arbitrarily tying it to every single install per user? What legal team even tried to wrap their heads around that?

    It feels like they're farming outrage so they can announce a middle-of-the-road callback later, but I've never seen an announcement try to burn so many bridges with their core userbase all at once to do that.

    • 9 months ago
      Anonymous

      Remember when everyone said telemetry was cancer and it's not okay for games to spy on you?
      >bossman, we found this data of how many times all the unity games have been activated

    • 9 months ago
      Anonymous

      they have already backpedaled and said it will only apply to games released after 1 jan 2024

      • 9 months ago
        Anonymous

        No they said it would only apply to installs past that point

  100. 9 months ago
    Anonymous

    Thank God. Unity is trash and finally the push to move away from it is happening. UE is free up to 5 million earned revenue.

  101. 9 months ago
    Anonymous

    >we can steal money from Unity devs
    ENTER NEW AGE

  102. 9 months ago
    Anonymous

    Unity, while not a great engine was a pretty good way for people to get into game development and just have fun with it. This is actually genuinely sad to watch the entire company go down the shitter because of their own greed.

  103. 9 months ago
    Anonymous

    Check this out:https://www.msn.com/en-us/news/other/unity-clarifies-what-types-of-game-installs-count-toward-its-new-runtime-fee/ar-AA1gCuBw
    If you've made over $200k in 12 months you are subject to these bananas install fees.
    ">Picrel
    Somehow you manage to sell your tiny indie game when all the kids were out of school and the big releases were still 2 weeks away.
    Game dies 2 months later
    Now all the money you made is going to be slowly drained from your bank account.
    So you either wait for Unity to bankrupt you and pray another publisher sues, or sue them yourself and spend your remaining profits."
    This will happen lmao

  104. 9 months ago
    Anonymous

    but I just got myself to actually start learning unity to make vidya last week

    • 9 months ago
      Anonymous

      only zoomers like you pick unity

    • 9 months ago
      Anonymous

      jump ship to Unreal now

    • 9 months ago
      Anonymous

      Unity is just an API, the rest of your knowledge still applies and is relevant.
      You can switch to Godont anytime.

    • 9 months ago
      Anonymous

      Feel blessed that this happened now and not 2 years from now.
      All these devs are so fricked, either way at this point.
      Even if Unity goes back on it, this is like Creation Club-tier brand ruination. No one in their right mind would start a project on Unity now.

    • 9 months ago
      Anonymous

      why the frick did you even think about unity with all the red flags even before this.
      Even before this for an indie the Unreal license is much more appealing than Unity's and if you want to go industry, Unreal is the standard.

    • 9 months ago
      Anonymous

      Could be worse. You could be balls deep in a many year long development period due to procrastination like me and now be stuck with this. You're gonna be fine, just switch to Godot.

    • 9 months ago
      Anonymous

      Might as well continue. This stuff only matters if your game ends up being a success.

      • 9 months ago
        Anonymous

        it will sell trillions

  105. 9 months ago
    Anonymous

    Wouldn't it be Microsoft that would have to cover that?

    • 9 months ago
      Anonymous

      Most likely

  106. 9 months ago
    Anonymous

    I abandoned unity after they took DoD money to do weapons simulations, so I'm already well-adjusted to this new future.

    • 9 months ago
      Anonymous

      >I abandoned x because I'm a homosexual
      Ok?

      • 9 months ago
        Anonymous

        Yeah, because there's no gays on Navy ships and in drone bunkers, just strapping, brave young men, right?

  107. 9 months ago
    Anonymous

    After enough blowback they will back down on this but keep some things like jacked up price for developers. Or they implement DRM cancer into Unity.

    • 9 months ago
      Anonymous

      They already confirmed the editor will be always online from now on (likely to force you to accept the new TOS, lmao)

    • 9 months ago
      Anonymous

      >Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
      From the faq.

      • 9 months ago
        Anonymous

        Always. On. Line.

  108. 9 months ago
    Anonymous

    sus

  109. 9 months ago
    Anonymous

    How long until a dev simply refuses to pay? What the frick is Unity going to do about it?

    • 9 months ago
      Anonymous

      They can activate a kill switch that informs your playerbase that ur gay

  110. 9 months ago
    Anonymous

    >All these small studios coming out to say stuff
    How often do small devs hit that 200k in a year and 200k downloads thresholds?
    Especially if they are devs that are using like Enterprise where the threshold is 1 million of both?

    • 9 months ago
      Anonymous

      Not sure but it's a good thing everybody is speaking out.

    • 9 months ago
      Anonymous

      It's not "in a year," no? It's lifetime. And it's not purchases, it's installs. I absolutely can see plenty of indie devs hitting that number.

      • 9 months ago
        Anonymous

        >Be indie dev using Unity
        >Literally hope you don't have TOO much success, intentionally staying off of GamePass and other services that will lead to a lot of downloads
        Plus, if people don't get angry at this now they'll lower the threshold with time.

        There's some bad info going around with this. There's two thresholds with the same number but different meanings.
        >Game makes a profit of 200K in a 12 month period (or $1 million in a 12 month period if Pro/Enterprise)
        >Game gets 200K installs in total lifetime (or 1 million in total lifetime if Pro/Enterprise)
        >Fee applies to installs after passing BOTH thresholds
        >$0.20 per install after (less for Pro/Enterprise, scaling with how far past 1 million DLs you get)

        Overall, honestly, the system would be israeli, but reasonable IF they specifically were counting PURCHASES.
        The real issue here is the "install" language which is implying they can double charge or more if people have to or want to keep reinstalling a game. Especially since they include web streaming as an install which kills any WebGL options that reach the profit threshold.

        • 9 months ago
          Anonymous

          how would they even track what counts as ‘an install’ for streamed games?

          • 9 months ago
            Anonymous

            Every time the game is downloaded.

            • 9 months ago
              Anonymous

              i was under the impression that ‘streamed game’ means something like xbox cloud gaming, ps now, geforce now, shadow etc.

        • 9 months ago
          Anonymous

          This entire thing feels built in a way that they can ask for any amount of money to anyone that has ever used Unity to make a game.

      • 9 months ago
        Anonymous

        A total revenue of 200k (or 1000k) for the last 12 months and at least 200k (or 1000k) lifetime install, which encompass installs, reinstalls, demos, cracked copies that somehow didn't nuke the DRM bullshit and cloud streaming.
        Genuinely making a minimum of 17k per month average is enough to get a unity-certified prostate massage.

        They'll walk back on the change, god help us all if they don't because this would be the beginning of the videogame industry crash

        • 9 months ago
          Anonymous

          huh I remember someone saying that a crash was going to happen around the time the activision deal was announced. With embracer and this it looks like he was right,

          At the time I was ok with it because I just wanted things to go back to being niche and small.

    • 9 months ago
      Anonymous

      >Be indie dev using Unity
      >Literally hope you don't have TOO much success, intentionally staying off of GamePass and other services that will lead to a lot of downloads
      Plus, if people don't get angry at this now they'll lower the threshold with time.

    • 9 months ago
      Anonymous

      200k copies is you kissing $40k goodbye, and that's ignoring all the costs you have to deal with before and after the game is done.

    • 9 months ago
      Anonymous

      200k is not that much.
      You're not going to be making any sort of business if you aren't making 200k from a title unless you're routinely pumping out games like Spiderweb software or something.
      If you have only two people working on a game, and take two years to make it. You make 200k in the first year of release. That's only 50k per person per year of work. In revenue too, not profit.

      Put another way, 200k revenue is only 10000 sales of a $30 on steam. 60:1 is what I've heard as a vague metric for steam reviews to sales, which would put it at any game with 166 reviews on steam (on average, that shit varies wildly).

      You wouldn't be hitting 200k downloads with that metric though; it's the downloads which are the real threshhold. Imagine something like Unturned when it came out; the dev would be horrifically in debt to Unity.

  111. 9 months ago
    Anonymous

    >lease rental car for someone to drive cross country
    >once they get to the other coast say "actually you have to pay us $1 every time you roll the window down
    how could this possibly be legal?

  112. 9 months ago
    Anonymous

    a israeli company merged with Unity

    • 9 months ago
      Anonymous

      oy vey
      oy vay
      oy vey
      oy vay
      OY GEVALT!
      >bass boosted dance music plays

  113. 9 months ago
    Anonymous

    >gamepass
    Hmmm, o wpnder if microsoy will get involved if it tanks amount of gamepass subscriptions?

    • 9 months ago
      Anonymous

      >gamepass subscriptions
      Gamepass games, much worst.

      • 9 months ago
        Anonymous

        Yeah, thats why it will tank subscriptions

  114. 9 months ago
    Anonymous

    >tel aviv company makes a public mockery of itself
    >Ganker starts crashing and going on and off out of nowhere

    what a crazy coincidence

  115. 9 months ago
    Anonymous

    >paying 30% of your entire income to Valve/Sony/Microsoft/Nintendo simply for the privilege of hosting your game on their store
    >acceptable
    >paying 0.2% of your income for the development tools that powers your entire game
    >unacceptable

    • 9 months ago
      Anonymous

      >Imagine not knowing how to read and daring to write

    • 9 months ago
      Anonymous

      >Buy game that was mildly successful
      >Find which data packet is being sent to Unity that causes them to charge the developer
      >Create a script that sends this packet thousands of times per second
      >Gamedev now owes Unity millions

  116. 9 months ago
    Anonymous

    >nothing from Mobius Digital
    Surely there next project is/was in Unity?

  117. 9 months ago
    Anonymous

    So, are these morons working from Bongo Bongo where contracts can be retroactively amended without both parties agreeing to it, or what?
    How exactly is Riccitielo going to make you pay him when you didn't sign any contracts with him?
    >oh we changed our license so you owe us money now
    Some small-town judge is going to die laughing when the case reaches court.

  118. 9 months ago
    Anonymous

    im doing my part!

    • 9 months ago
      Anonymous

      Is Hearthstone really made with Unity?
      Unfortunately most Unity games aren't from truly evil companies.

      • 9 months ago
        Anonymous

        according to google it is

      • 9 months ago
        Anonymous

        Lots of big mobile games use Unity. Pokemon GO, Genshin Impact, FE Engage, CoD Mobile, Fallout Shelter, etc.
        This is gonna cause a pretty big shit storm because companies like Nintendo and Microsoft are not gonna put up with this level of bullshit and have the lawyers to back them up.

    • 9 months ago
      Anonymous

      >price gouges you for diablo immortal
      i'm about to make a chargeback

      • 9 months ago
        Anonymous

        half life 2 is source engine...

        • 9 months ago
          Anonymous

          yes but he's using steamcmd, if he can do it with hl2 he can do it with any game on steam

  119. 9 months ago
    Anonymous

    This explains why Escape from Tarkov recently increased their price of all editions of their game.
    It's runs on Unity but on the older version since they're going with the new Unity update they'll suffer hard for this.
    Might aswell find another engine before getting killed by some Tel Aviv israelites.

    • 9 months ago
      Anonymous

      I wonder if certain devs were told about this before hand? Illusion suddenly shutting down and ressurecting under a new name really makes sense now if you consider they don't need to pay royalties every time someone downloads a repack of their games when this shit hits

      • 9 months ago
        Anonymous

        Mimimi Games just shut down too, and they were using Unity Engine.

  120. 9 months ago
    Anonymous

    VRchat is fricked

  121. 9 months ago
    Anonymous

    Doesn't Genshin uses unity? If they count the lifetime of total uninstalls..

    • 9 months ago
      Anonymous

      Big companies have the luxury to make custom agreements.

      • 9 months ago
        Anonymous

        Big companies won't have clause that say the other party can change and charge you as they see fit anytime they want.

        I know it wouldn't put a major dent in them even if it the latter was an annual charge. It was wishful thinking on my part to see them suffer

    • 9 months ago
      Anonymous

      Big companies won't have clause that say the other party can change and charge you as they see fit anytime they want.

    • 9 months ago
      Anonymous

      Unity 2017, I wonder how it would even work when they probably have customized Unity pretty heavily. Couldn't corpo get more engine source code to customize it in the past?

    • 9 months ago
      Anonymous

      Pretty much every gacha use unity.

  122. 9 months ago
    Anonymous

    and thats a good thing

    Tax

    The

    Rich

  123. 9 months ago
    Anonymous

    AHAHAHHAHAHA

    • 9 months ago
      Anonymous

      >don't even have to pay Tim and the license still works
      lmao, that's nuts. What's the drawback, that they won't let you get a new license after your game is a hit?

      • 9 months ago
        Anonymous

        Nah you can just move to newer version/upgrade

  124. 9 months ago
    Anonymous

    Why not just take the games away from gamepass?

  125. 9 months ago
    Anonymous

    If this means that game devs can't afford to raise the wages of the strikers then I'm riding with Unity

  126. 9 months ago
    Anonymous

    So how long until someone makes a script that will take any Unity game and Install x100 -> Delete -> Reinstall x100 -> Repeat and leave it overnight sending some random Unity dev into life ending debt over the course of 1 week.

    • 9 months ago
      Anonymous

      hope it happens, zoomer unity devs deserve it for being dumb annoying zoomers

    • 9 months ago
      Anonymous

      You don't even have to do that. The only thing you have to do is find out which data packet is being sent to Unity's servers and write a script that spams that packet to them.
      This method could emulate thousands of installs every single minute.

  127. 9 months ago
    Anonymous

    Wait they want to kill all indie, small devs, hobbyists so there will be nothing buy 100% goyslop on the market?

  128. 9 months ago
    Anonymous

    I'm sorry, but even with our hopelessly fricked """""justice"""""" system, there's no way going lol you now owe us millions because we say so is legal. Especially since this is hitting other big players who can afford the big name megaisraelite lawyers to fight it, this won't work.

    • 9 months ago
      Anonymous

      >there's no way going lol you now owe us millions because we say so is legal
      They gave you warning, that if you continue to distribute their product these are the new terms.
      Better have a lawyer to fight that.

      • 9 months ago
        Anonymous

        I hear Nintendo has a few

    • 9 months ago
      Anonymous

      they will only start counting installs after 1 jan 2024

      • 9 months ago
        Anonymous

        >remove telemetry
        Nothing personal.

        • 9 months ago
          Anonymous

          Pretty sure their TOS says devs can't do that. Which means they could get the dev's game pulled from the store and maybe they could even sue the dev.

  129. 9 months ago
    Anonymous

    I warned you.
    Come to UE5 white man, you only need to pay fees for actual sales and only if you make like a million a month or some shit like that.

    • 9 months ago
      Anonymous

      gib bug gf

    • 9 months ago
      Anonymous

      Unironically he might win in the end. They just have to find a way to get devs onto their platform that is lucrative enough to keep making business in the long run.

  130. 9 months ago
    Anonymous

    Goodbye Unity h games

  131. 9 months ago
    Anonymous

    >unity went from engine beloved by all
    >to becoming a meme to the point of a game that used it was automatically considered bad
    >to now completely killing itself
    amazing

  132. 9 months ago
    Anonymous

    Get ready for devs to start charging the user per install.

  133. 9 months ago
    Anonymous

    this feels like they are going exclusively after the gacha market, most gachas use unity

    • 9 months ago
      Anonymous

      >buying gems happens outside the engine
      >free game now makes 0 revenue
      :^)

    • 9 months ago
      Anonymous

      What gacha's don't use it?

    • 9 months ago
      Anonymous

      They're going for everyone, mate.

      • 9 months ago
        Anonymous

        no moron they are not and can not

      • 9 months ago
        Anonymous

        they want that sweet free 2 play money anon, and they know those f2p gachas are downloaded by the millions

  134. 9 months ago
    Anonymous

    Unitroons are acking left and right LMAO its a genocide as Hitler installs their games thousands lf times a second

  135. 9 months ago
    Anonymous

    I will personally create a "game installed" bot that pings Unity billions of times a second saying I installed a game.
    But only if they add gay characters to said game.

  136. 9 months ago
    Anonymous

    this only affects the rich. thank you based unity

    • 9 months ago
      Anonymous

      right until it goes up from .20 to few $
      and it will

    • 9 months ago
      Anonymous

      Anon, a rich evil CEO is the one profiting from this

  137. 9 months ago
    Anonymous

    I'm curious.
    >Hypothetically, say Unity did all this shit, but specifically limited it to only Purchases.
    >Say they want 20 cents per purchase if you used their engine and the game sold well (enough to suprass the $200k revenue and 200k purchases).

    Do you think there'd be as much backlash? I honestly don't think there would be. It'd be shitty, but people would accept it as a cost of use or some shit.
    It seems to ENTIRELY be this "installs" wording they're using to try and charge multiple times for a single purchase that's making this so over the top absurd.

    • 9 months ago
      Anonymous

      >Hypothetically
      no need to hypothesize, that's literally the model they've used before they switched to this install based model

      • 9 months ago
        Anonymous

        Really? I had never heard of them charging per purchase.
        I only knew about them limiting Personal and Plus accounts to 100k profit and then if you made more you had to buy the Pro or Enterprise which cost more.

        Push the door approach might be the case here. I.e. propose some bs just to roll it back. I thought it's moronic at first, since just as you said it, devs will be likely to accept royalty model anyway. However, remember that discontinuation of Unity Plus is just as contentious, meaning ~~*they*~~ would like to mask it somehow by an even bigger scandal.

        That's more what I was thinking. They specifically are also removing the 100k profit limit, so you could theoretically just use Personal forever but you'd be plagued by the Splash Screen. It'd just be "balanced" out by a higher royalty to push devs into the higher cost subscriptions.

    • 9 months ago
      Anonymous

      Push the door approach might be the case here. I.e. propose some bs just to roll it back. I thought it's moronic at first, since just as you said it, devs will be likely to accept royalty model anyway. However, remember that discontinuation of Unity Plus is just as contentious, meaning ~~*they*~~ would like to mask it somehow by an even bigger scandal.

  138. 9 months ago
    Anonymous

    I fricking hate how corporate this shitty country is. Actually, I hate how corporate this whole industry has become, it's depressing.

  139. 9 months ago
    Anonymous

    Doesn't this mean devs make less than 20 cents per game on gamepass and they previously thought it was lucrative? lmao

  140. 9 months ago
    Anonymous

    who fricking cares about oy vey pass

  141. 9 months ago
    Anonymous

    lmfao

  142. 9 months ago
    Anonymous

    Really curious how a company that prints money like Mihoyo that makes their games in unity will handle this. This could be one of the biggest lawsuits in history

    • 9 months ago
      Anonymous

      All they'd have to do is shut the game down for a day and leave a statement saying it's because of unity, and Unity HQ would be bombed within the afternoon, and several smelly, fatfrick whales would be videotaped out front beheading the CEO and shareholders.

      • 9 months ago
        Anonymous

        holy shit square is so fricking fricked even more. Barry just keeps on winning.

  143. 9 months ago
    Anonymous

    This would never happen under communism.

    • 9 months ago
      Anonymous

      Because there would be no game engine, right?

      • 9 months ago
        Anonymous

        No we'd have tetris

      • 9 months ago
        Anonymous

        shut the frick up capitalistic swine

  144. 9 months ago
    Anonymous

    I WILL NOT DOWNLOAD AND INSTALL EVERY UNITY GAME ON GAMEPASS

    NO I WILL NOT PLAY A SINGLE ONE FO THEM

    • 9 months ago
      Anonymous

      >NOT
      NOW*

  145. 9 months ago
    Anonymous

    l;.;lm;

  146. 9 months ago
    Anonymous

    In what world does this cost not just simply get passed on to the consumer like fricking everything else?

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