Wild Arms series. It's one of the few JRPG series where you can inflict every status ailment on bosses and items to inflict/dispel them are worth using.
Poison is pretty good in the new lords of the fallen game. I'm about to finish it with a dedicated poison build and it's very good. (Albeit a bit simplistic.)
In FFXI, players and monsters received TP whenever they dealt or received damage, which they would then spend on powerful abilities, but DoTs didn't count since they basically did damage in the background and it'd be silly to have them constantly feeding the target TP, but most DoTs did initial damage on cast and that would deal TP - except Poison did not. Poison was simply a debuff.
So, if a player could prevent an aggressive monster from being able to hit it, such as being able to outrun it or mitigate all of its auto-attacks, they could simply keep it poisoned and it'd just slowly rot away without being able to do anything.
This was almost never done because most players could not simply prevent a monster from hitting them unless they were so much stronger than the monster that it'd be a hundred times faster to just kill it normally (or get your friends to help, it's a multiplayer game after all). But there were rare instances when it was a viable strategy.
>game has poison/debuff mechanic >not really worth using on low level enemies, since they die in a couple of hits anyway >boss enemies are immune to it
Diablo 2 poison Necromancer after the synergy patch.
single poison dagger stab will kill Baal on the hardest difficulty.
yeah if you can make it to him. Hardest difficulty has random double immunities on bosses, so good luck
It's really not that good unless it's grineer and infested and even then, only viral is good.
dark souls 2
Warframe
There is toxin damage, viral damage and gas damage types
you only use viral slash dumbo
Street Fighter.
Tavern Rumble
The binding of Isaac
dos2 as undead
Street Fighter V
Wild Arms series. It's one of the few JRPG series where you can inflict every status ailment on bosses and items to inflict/dispel them are worth using.
divinity original sin 2
Divinity Original Sin 2, especially if you play as an undead because poison heals you.
Guitar Hero 3
BEHIND THE BUSHES
slay the spire
Etrian Odyssey, 4 in particular
>Poison Circle
>Defend repeatedly
>Win
i will not apologize for the warcrimes my arcanist committed.
I want to dick a stick
Based. STICC girls are way too rare. I don't even have any great images of them they're so uncommon.
>poison circle
>not ns poison throw
lol lmao congrats on taking more than 1 turn to win
I'd rather use a build i can actually play the game with rather than one that doesn't work until ultra lategame.
True, but it's not the funnest way to play the game. Unfortunately the most based class is the last one that gets unlocked...
SaGa Scarlet Grace.
Path of Exile
Poison is pretty good in the new lords of the fallen game. I'm about to finish it with a dedicated poison build and it's very good. (Albeit a bit simplistic.)
In FFXI, players and monsters received TP whenever they dealt or received damage, which they would then spend on powerful abilities, but DoTs didn't count since they basically did damage in the background and it'd be silly to have them constantly feeding the target TP, but most DoTs did initial damage on cast and that would deal TP - except Poison did not. Poison was simply a debuff.
So, if a player could prevent an aggressive monster from being able to hit it, such as being able to outrun it or mitigate all of its auto-attacks, they could simply keep it poisoned and it'd just slowly rot away without being able to do anything.
This was almost never done because most players could not simply prevent a monster from hitting them unless they were so much stronger than the monster that it'd be a hundred times faster to just kill it normally (or get your friends to help, it's a multiplayer game after all). But there were rare instances when it was a viable strategy.
Poison worked on bosses in Yakuza 7, which puts it ahead of most games. Crystal Project was the same and poison was strong there too.
Pokemon :^)
Luca what the frick are you doing on Ganker
>game has poison/debuff mechanic
>not really worth using on low level enemies, since they die in a couple of hits anyway
>boss enemies are immune to it
>TBOI allows you to apply status/debuffs on bosses.
>SMRPG and Paper Mario have bosses weak to certain status ailments
Godly games
Etrian Odyssey and Slay the Spire
Pokemon
the south park RPGs
frick, the dot effects were so good in that game because you could stack them
variance there for the sake of it