This, games by their nature are a form of play and play is supposed to socialize us or prepare us for certain tasks.
However, videogames have no real life crossover so anything learned can't be transferred.
So many people are teaching themselves skills through play that they normally can/will never use. It's sad really.
>However, videogames have no real life crossover so anything learned can't be transferred.
I've been scamming people in TF2 for ages and this helped me get over my social anxiety.
>However, videogames have no real life crossover so anything learned can't be transferred.
Immersive Sims/Engineering games have a lot of generalized problem solving that's not tied to weird video game logic puzzles
>However, videogames have no real life crossover so anything learned can't be transferred.
Writing skills, problem solving skills, general knowledge and trivia. I assume you've never played games considering how you couldn't think of these things. Pathetic loser.
The 'CRPG Addict' who plays all these old hardcore RPGs and solves all these unbelievable tough puzzles on his own and is also well opinionated said he never learned anything playing video games.
I'm tired of pushing the boulder bros
I help others push their boulders but nobody ever helps me with mine
I can do it myself but man it's just so fricking tiring
why don't I just fricking quit and let it roll right over me
In the last chapter, Camus outlines the legend of Sisyphus who defied the gods and put Death in chains so that no human needed to die. When Death was eventually liberated and it came time for Sisyphus himself to die, he concocted a deceit which let him escape from the underworld. After finally capturing Sisyphus, the gods decided that his punishment would last for all eternity. He would have to push a rock up a mountain; upon reaching the top, the rock would roll down again, leaving Sisyphus to start over. Camus sees Sisyphus as the absurd hero who lives life to the fullest, hates death, and is condemned to a meaningless task.
Camus presents Sisyphus's ceaseless and pointless toil as a metaphor for modern lives spent working at futile jobs in factories and offices. "The workman of today works every day in his life at the same tasks, and this fate is no less absurd. But it is tragic only at the rare moments when it becomes conscious."
Camus is interested in Sisyphus's thoughts when marching down the mountain, to start anew. After the stone falls back down the mountain Camus states that "It is during that return, that pause, that Sisyphus interests me. A face that toils so close to stones is already stone itself! I see that man going back down with a heavy yet measured step toward the torment of which he will never know the end." This is the truly tragic moment when the hero becomes conscious of his wretched condition. He does not have hope, but "there is no fate that cannot be surmounted by scorn." Acknowledging the truth will conquer it; Sisyphus, just like the absurd man, continues pushing. Camus claims that when Sisyphus acknowledges the futility of his task and the certainty of his fate, he is freed to realize the absurdity of his situation and to reach a state of contented acceptance. With a nod to the similarly cursed Greek hero Oedipus, Camus concludes "The struggle itself towards the heights is enough to fill a man's heart. One must imagine Sisyphus happy".
>New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again >New battlepass Season Starts: push the rock >Season ends: rock goes down again
>New season: Get that Platinum/Diamond! >Season ends: Rank reset >New season: Get that Platinum/Diamond! >Season ends: Rank reset >New season: Get that Platinum/Diamond! >Season ends: Rank reset
Can pushing a boulder be put up to interpretation? like for example: fighting against the controls of those really physics based schemes of movement and it's just really hard to play because of it? I'd nominate Examina as being the best example of that and actually being quite decent, albeit unfinished and 8 years in early access and counting, probably abandoned. And then there's just the meme games like Happy Wheels, Bennett Foddy's Getting Over It and Guts & Glory
>playing through the game for the first time >reset day if an agent dies
It is a hell of my own making, but I've managed to beat Geburah's suppression so far
I remember some of the rolling balling mechanics in Super Mario Galaxy being really annoying and just seemed like it could have been more polished, the controls felt slippery and that's no pun intended. Galaxy 2 felt much tighter than the first game, but playing 1 might give you the experience of pushing the rock. I'm not sure, your experience may differ from mine and you may not have the problems that i did. It was just a personal observation and i felt like this was the most annoying parts of the game. Everything else was fine.
Every Bethesda game feels like I have to install 1000+ mods to make them run well and have features expected from games made by somewhat normal human beings, and yet IT IS NOT ENOUGH TO MAKE ME WANT TO KEEP PLAYING.
camus is hella based fr fr. I know high brow philosophy gays love to shit on this guy as entry level garbage but his stuff has had more cultural impact than hegel's absolute spirit of the world tree gay sex or whatever
live service games
all games
you'll understand when you're older
This, games by their nature are a form of play and play is supposed to socialize us or prepare us for certain tasks.
However, videogames have no real life crossover so anything learned can't be transferred.
So many people are teaching themselves skills through play that they normally can/will never use. It's sad really.
>However, videogames have no real life crossover so anything learned can't be transferred.
I've been scamming people in TF2 for ages and this helped me get over my social anxiety.
>However, videogames have no real life crossover so anything learned can't be transferred.
Immersive Sims/Engineering games have a lot of generalized problem solving that's not tied to weird video game logic puzzles
>However, videogames have no real life crossover so anything learned can't be transferred.
Writing skills, problem solving skills, general knowledge and trivia. I assume you've never played games considering how you couldn't think of these things. Pathetic loser.
The 'CRPG Addict' who plays all these old hardcore RPGs and solves all these unbelievable tough puzzles on his own and is also well opinionated said he never learned anything playing video games.
I hope you dont believe rpgcodex is a sane place of well-adjusted individuals
Using Ganker is an even bigger waste of time than playing video games.
Living itself
You'll understand when you're mature enough (may not happen)
this... i wasted my whole youth playing all games... i did not frick any women and they're not virigns anymore... i understand now
Hades, ironically
All of them, but only if you are self aware enough.
Getting Over It with Bennett Foddy
Vampire Survivors type games when they have bad progression
Tactics Ogre (SNES)
I'm tired of pushing the boulder bros
I help others push their boulders but nobody ever helps me with mine
I can do it myself but man it's just so fricking tiring
why don't I just fricking quit and let it roll right over me
I don't think you quite understand what pushing the boulder means
>I'm tired of pushing the boulder bros
>I help others push their boulders but nobody ever helps me with mine
livestream it
this homosexual thinks that pushing the boulder is an allegory for jerking other guys off, what a gay
your backlog
Any MMO
>Weltorv Estleia
Did they come up with this by just having an intern smash their keyboard?
Lobotomy Corporation
Become a friendless NEET then browse this site from sun up to sun down while sleeping and eating at erratic intervals.
Literally any roguelike
Rimworld
who cares just let the boulder go down, let it crush a unsuspecting person or destroy a whole town. it literally is not my problem
Dota/LoL/CS:GO/Valorant/Apex/Fortnite
Any game with ranks, really.
Destiny
any gatcha game
Yeah and both of them are free, so enjoy i guess.
https://gprosser.itch.io/sisyphus
https://store.steampowered.com/app/1634190/SISYPHUS/
In the last chapter, Camus outlines the legend of Sisyphus who defied the gods and put Death in chains so that no human needed to die. When Death was eventually liberated and it came time for Sisyphus himself to die, he concocted a deceit which let him escape from the underworld. After finally capturing Sisyphus, the gods decided that his punishment would last for all eternity. He would have to push a rock up a mountain; upon reaching the top, the rock would roll down again, leaving Sisyphus to start over. Camus sees Sisyphus as the absurd hero who lives life to the fullest, hates death, and is condemned to a meaningless task.
Camus presents Sisyphus's ceaseless and pointless toil as a metaphor for modern lives spent working at futile jobs in factories and offices. "The workman of today works every day in his life at the same tasks, and this fate is no less absurd. But it is tragic only at the rare moments when it becomes conscious."
Camus is interested in Sisyphus's thoughts when marching down the mountain, to start anew. After the stone falls back down the mountain Camus states that "It is during that return, that pause, that Sisyphus interests me. A face that toils so close to stones is already stone itself! I see that man going back down with a heavy yet measured step toward the torment of which he will never know the end." This is the truly tragic moment when the hero becomes conscious of his wretched condition. He does not have hope, but "there is no fate that cannot be surmounted by scorn." Acknowledging the truth will conquer it; Sisyphus, just like the absurd man, continues pushing. Camus claims that when Sisyphus acknowledges the futility of his task and the certainty of his fate, he is freed to realize the absurdity of his situation and to reach a state of contented acceptance. With a nod to the similarly cursed Greek hero Oedipus, Camus concludes "The struggle itself towards the heights is enough to fill a man's heart. One must imagine Sisyphus happy".
Dating
Sometimes, very rarely, the French are alright
meaningless navel gazing nonsense
>analyzing and interpreting a story that stands as a pillar to western society is [insert pseud terminology]
Well the later zoomers have suddenly became rather enamored with it so you're gonna be seeing stuff about it a lot
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New battlepass Season Starts: push the rock
>Season ends: rock goes down again
>New season: Get that Platinum/Diamond!
>Season ends: Rank reset
>New season: Get that Platinum/Diamond!
>Season ends: Rank reset
>New season: Get that Platinum/Diamond!
>Season ends: Rank reset
Destiny
>guy has to push a boulder uphill forever
>name him "Sissy Fists"
god greek mythology lame
Any game with "dailies"
Can pushing a boulder be put up to interpretation? like for example: fighting against the controls of those really physics based schemes of movement and it's just really hard to play because of it? I'd nominate Examina as being the best example of that and actually being quite decent, albeit unfinished and 8 years in early access and counting, probably abandoned. And then there's just the meme games like Happy Wheels, Bennett Foddy's Getting Over It and Guts & Glory
Someone playing a game for the purpose of clearing their backlog and not just because they want to play the fricking game.
Rock of Ages 2
Rock of Ages is just about being the rolling ball, not the same concept. Otherwise I'd have mentioned Katamari Damacy.
conan exiles
Dyson Sphere Program
>bump a production chain up
>another suffers a deficit and needs bumping
Kino
Life
Noita is the only game where I feel like every moment I get ahead I am fooling myself into assuming that a single pixel isn't going to kill me.
Yeah I get what you mean
factorios mid game
any endless rougelike/lite
Runescape
Sisyphus is zoomer shit
You are not a master of your own fate
Tears of the Kingdom
lobotomy corporation
>playing through the game for the first time
>reset day if an agent dies
It is a hell of my own making, but I've managed to beat Geburah's suppression so far
all MMOs , but especially runescape , that "game" should be illegal
Don't Starve Together
>Together
Let me just teleport back 20 years and get some friends
Here's another one i came across. Also free.
https://love-from-tom.itch.io/sisyphus
what's stopping him from just... refusing to roll the rock?
Nothing else to do
Terraria until you get the right weapons.
>vtmb
when you open it. best ending btw.
>he opened it
Im facepalming so hard right now
Why have turbo normies suddenly found out about sisyphus? Was there a big youtube or tiktok video or something?
for me it was Albert Camus
why, my peanus weenus of course! 🙂
Age of Decadence
I remember some of the rolling balling mechanics in Super Mario Galaxy being really annoying and just seemed like it could have been more polished, the controls felt slippery and that's no pun intended. Galaxy 2 felt much tighter than the first game, but playing 1 might give you the experience of pushing the rock. I'm not sure, your experience may differ from mine and you may not have the problems that i did. It was just a personal observation and i felt like this was the most annoying parts of the game. Everything else was fine.
Every Bethesda game feels like I have to install 1000+ mods to make them run well and have features expected from games made by somewhat normal human beings, and yet IT IS NOT ENOUGH TO MAKE ME WANT TO KEEP PLAYING.
Resident Evil 5
All of the parts of Rare's games that their fans choose to ignore addressing.
Anon Rare is teh best they made Banjo!
any diablo-like, especially ones with seasons and leagues.
oh, also MMOs
one must imagine docktor happy
sisyphus more like sissybitch
camus is hella based fr fr. I know high brow philosophy gays love to shit on this guy as entry level garbage but his stuff has had more cultural impact than hegel's absolute spirit of the world tree gay sex or whatever
Episode 3 Zangestu solo is hell even with ultimate Zangetsu. But when you see that moon sliced in halve it's so worth it.
In today's episode, zoomers find out about sisyphus through memes