Gen 1 is the best because it started the whole concept and introduced great Pokemon designs.
Gen 2 is the best because it added items and shinies, and Johto is a comfy ancient Japan region.
Gen 3 is the best because it added natures and abilities.
Gen 4 is the best because it added needed evolution lines and introduced the physical/special split.
Gen 5 is the best because it added triple battles, great Pokemon designs, and a great region layout.
Gen 6 is the best because of the EV reset punching bag, and added horde battles and megas.
Gen 7 is the best because um, um Z moves and Mimikyu?
Gen 8 is the best because um, um gigantamax?
You see, there is no argument for gen 7 or 8 being the best, but there are legitimate ones for gen 1-6.
Ape Out Shirt $21.68 |
>Gen 6 is the best because of the EV reset punching bag, and added horde battles and megas.
No, Kalosperm. Your failed generation is as bad as 7 or 8
Gen 6 is tremendously disappointing.
The first Gen where you legitimately can’t catch them all without hacking, No 3rd game or remake that usually fixes or expands on the first game, ORAS being worse than Emerald when HG/SS exists.
You probably can’t call it the worst gen but you definitely can’t call it the best.
What pokemon other than mythicals can't you catch in Gen 6?
>The first Gen where you legitimately can’t catch them all without hacking
Sometime I wonder whether these posts are false flags. Gen 6 is far and away the EASIEST Gen for completing the Dex.
"Generation VI is the only generation in which:
It is possible to import Pokémon from previous generations, but is not required in order to complete the National Pokédex (excluding Mythical Pokémon)."
And they even did a 20th anniversary giveaway of all the remaining Mythicals near the end of Gen 6.
>Gen 7 is the best because
it's the only gen with a remotely well written story or any iota of difficulty
>Gen 8 is the best because
they finally made team building without hacking not moronic and put OW encounters in the game
both are more valid reasons than whatever you had to straw grasp for gen 5. Like "great region layout"? Seriously?
>t's the only gen with a remotely well written story or any iota of difficulty
Pretending that USUM is difficult because the LAST POKEMON you face is "big" is moronic, go back
it's more difficult because
1. the boss battles have are 2v1 instead of 1v1
2. the bosses get a free stat boost
3. the bosses have EVs
4. the bosses have items and movesets that are actually useful
yeah it's fricking funny when people need to force themselves to praise gen 5 just so they can fit in instead of simply admitting it's bad.
>Can't greentext properly
>Boss battles are piss easy, even with EV's
>There is not human way to lose a single Pokemon against a trainer posterior to the first trial
You should well, Git Gud
>>Can't greentext properly
not an argument
>>Boss battles are piss easy, even with EV's
it's still more difficult than other games
is not human way to lose a single Pokemon against a trainer posterior to the first trial
it's still more difficult than other games
>having focus on more than one character means the story isn't well written
huh?
>Reddit spacing
>More difficult besides being a game that has more cutscenes than possible battle time
>Subjective and wrong opinion about difficulty
You were worked with huge shiny objects (Ultra-Necrozma) because you have the neural activity of a fish.
spacing
not an argument
>>More difficult
correct
and wrong opinion about difficulty
it's not subjective, it objectively has the most difficult singleplayer campaign of all mainline pokemon games.
>because it incentivizes grinding
What? No it doesn't.
>There's no pressure
yeah I sure feel pressure from having to click the run button
>one of the lowest leveled E4 + Champion in the whole saga
>D-DIFFICULTY OBJECTIVELY SEE HOW BIG NECROZMA IS
????
>>one of the lowest leveled E4 + Champion in the whole saga
1. levels are relative so this point is completely meaningless
2. you're ignoring all the boosts totem pokemon get compared to any of the garbage gym leaders in the other games
>1. levels are relative so this point is completely meaningless
No argument
>2. you're ignoring all the boosts totem pokemon get compared to any of the garbage gym leaders in the other games
OMG IS THAT SHITMON BUT BIGGER? OMG WHAT AM I GOING TO DO?
>OMG IS THAT SHITMON BUT BIGGER? OMG WHAT AM I GOING TO DO?
Still more than literally any Gym leader ever had.
nope, objectively wrong. a Bigger Lurantis is still walled by Torracat.
You should GIT GUD
In SM it summons a Trumbeak and in USUM a Kecleon, both of them have Rock moves.
>Both Shitmons
?????
They're both more than decent for the point in the game at which you fight Lurantis.
>More than decent
So this is now the synonym for "shitmon"
I'm speaking specifically of OW encounters in general. I said Pokemon already kind of avoids that because trainers are your main source of experience anyways. But a lot of these games make it braindead to avoid these encounters. So the experience curve isn't very tight, you can't really deduce an average of how many fights the player will get into on the way to the next goal, meaning players will have to go out of their way to get into fights so they don't become underleveled.
>making fun of someone who didn't greentext """"properly""""
Are you moronic? You WISH you were well-adjusted enough in the real to not seethe over incorrect 'typing etiquette'. go touch some grass.
>Go touch some grass
As you post the layout for gen 8 in your image. And overworld encounters was a mistake
Overworld encounters are shittier than random encounters if done poorly. It's one of the things I dislike about a lot of newer DQ games, the overworld encounters are ridiculously easy to avoid, and it's hard to gauge whether you're underleveled or overleveled.
>Overworld encounters are shittier than random encounters if done poorly
Nope. Even poorly done OW encounters are better than any kind of random encounters.
>the overworld encounters are ridiculously easy to avoid
yeah having to waste 15 seconds going through a transition screen of my trainer throwing out the first pokemon and then clicking the run button is so much better
Poorly done OW encounters are shitty because it incentivizes grinding on top of removing any sort of tension. There's no pressure, no surprise moments that can frick you over, but at the same time you still gotta get your fights in so you can be at the appropriate level for boss. It feels more like filling in a quota. Pokemon kind of avoids that because trainers are your main experience source instead of random battles, but I still wouldn't call it an inherent positive.
They definitely don't. I played DQ11 and I was constantly underleveled. I get Veronica, she's 2 levels above my party. Sylvando is 4. And it keeps going and going. It's like the game is saying, go grind dumb shit, because the monsters are so fricking stupid they won't reach you unless you're cornered or make a mistake. I'm not going to grind because a victory feels unearned if I have to grind for it, and I never needed to in the end, but it still bothers the hell out of me.
>Nope. Even poorly done OW encounters are better than any kind of random encounters.
Only zoomers think this way. You probably think the battles should be real-time, too.
name a single advantage random encounters have. I'll wait.
>I NEED
>EVERYTHING
>SPOONFED
>ME SO YOUNG
Glad you agree random encounters are worthless.
Nope, keep enjoying your epic OWrino while you sip from that Travis Scott soda from your Travis Scott burger.
/dabs
Newer DQ titles handle overworld encounters a hell of a lot better than they ever did with random encounters.
>it's the only gen with a remotely well written story or any iota of difficulty
No, attempting to solve Lillie’s family drama every 3 minutes is not a well written story. You aren’t even the real MC of those games. Objectively, it’s the worst.
I will also add that gen 7/8 had way too fricking many cutscenes.
>pretending gen 5 even did anything with triple battles
>pretending a fricking railroaded hexagon is “good region design”
is this bait?
>Gen 3 is the best because it added natures and abilities.
removed day night cycle, cut off a lot of pokemon, first game to exclude the rest of the world
>region layout
i love gen 5 and dont even think the unova regions layout is that bad but come on
however i will say it had the best music and was the first generation to even remotely justify having 2 separate versions
Personally I really really like Gen 8, SWSH had the best world-building and characters out of all the games imo, especially by giving the rivals actual conclusions to their story and not just leaving them to rot in a cave
AhemWallyAhem-
>Gen 1 is the best because it started the whole concept and introduced great Pokemon designs.
Sure
>Gen 2 is the best because it added items and shinies, and Johto is a comfy ancient Japan region.
They added a lot of other things too, steel and dark types, breeding, day/night etc.
>Gen 3 is the best because it added natures and abilities.
Sure why not
>Gen 4 is the best because it added needed evolution lines and introduced the physical/special split.
Yes
>Gen 5 is the best because it added triple battles, great Pokemon designs, and a great region layout.
Triple battles suck. If i have to explain why you're beyond reason. The designs were the most divisive in the series and most were almost objectively not great.
Great region layout? Thats subjective.
>Gen 6 is the best because of the EV reset punching bag, and added horde battles and megas.
Sure. And amie, and the pss (which is still active), and the transition to 3d.
>Gen 7 is the best because um, um Z moves and Mimikyu?
Yea frick gen 7. Frick the dialogue dumps and the shitty main characters. Good point.
>Gen 8 is the best because um, um gigantamax?
Does anyone unironically have swsh as their favorites?
You see, there is no argument for gens 5, 7 or 8 being the best, but there are legitimate ones for gen 1-4 and 6
>Does anyone unironically have swsh as their favorites?
Yoo SWSH are my favorites unironically. They're the most fun to replay imo and I really like the characters, especially the rivals.
I don't believe you.
I literally cannot think of a way to prove it, I just really like SWSH.
Cinderace became my favorite 'mon after my first playthrough, Marnie, Hop and Bede are all high on my favorite rivals list (Silver is still number 1, yes I'm biased) and I don't love the idea of DLC but I loved the DLC content regardless, except for the fricking diglett hunting.
Hey more power to you I guess. I never bought em. First main series games I didnt buy since platinum. The dex fiasco was part of it but I could have looked past it if the games were good and the reasons they stated for said cuts were actually true. I was still wanting to give it a chance but watched a playthrough on youtube and I just couldn't. I'm sorry. Theres a lot wrong with them to name a few,
Exp share now forced.
Hop is just hau in a different outfit, same animations and all.
Leons stupid outfit.
Big pretty looking towns that are hollow set pieces a la the megalopolis.
The whole climax of the game where there are big dyna pokemon allegedly roaming about causing havoc, but they never show it, and instead of you roaming around fixing it they literally tell you to let the grown ups handle it. I guess it would have been too expensive to make that part of the game.
The rambling incoherent shit that rose spews.
The part when you have to chase the grunts in (not) london, then ride up a grey featureless elevator and battle like one grunt at a time. It was no silph co. Thats for sure.
And then they sold back most of the missing pokemon in dlc. I honestly cant tell if that was more shady marketing practice or they legitimately fricked up or just hate their fans. I dont give a frick anymore really. Im over gen 8. The only gen in all of pokemon I never played. Oh and Houndoom my all time favorite still cannot exist in galar. So frick that.
And as someone whos half English I found all the references condescending, cringy or just shallow and soulless, like masuda read an article on hot tourist spots in the UK and stopped there.
>triple battles
>
pokemon designs
>>>>>>
region layout
Nice try with the op image unovagay but not even feigned kneeling to kalos supremacy can hide your shit opinion
Also, it's:
>gen 7 is the best because it added regional forms, wild inhuman designs of pokemon through UBs, and was still able to focus on its npcs and dex entries to enrich the game world
>gen 8 is the best because it added much-needed accessibility features for competitive players such as team codes and seasons/ranking