No, while it does some things that are admittedly neat ATLUS can't help itself and proceeded to cut some content, off the top of my head: >can't switch weapon types on MC >can't break S. Links >club variants removed >some anime cutscenes are missing or have been replaced with in-engine ones >no tired mechanic >tactics options themselves are less in-depth now but direct party control has been added >no The Answer by default but it's coming as paid DLC
Some stuff was changed around too: >new ENG VAs for the main cast (but the old ones are still in the game, for example you'll hear Akihiko's old VA voices the police officer that sells you weapons now) >new soundtrack that remixes old tracks with no option to use the original BGM instead >the night timeslot has been made more valuable by adding more activities you can do, though old stat activities are made obsolete by the fact that the new activities are much better value >fusion spells have been thrown into a limit break style mechanic that no longer requires you hold the involved Persona in your party anymore, just registered to the compendium
People are overall oddly lenient towards a game that not only removed stuff but also charged full price, came with day 1 DLC and will charge a premium for The Answer. Shame because there are some good ideas in there too, but the lack of those elements hold it from being some definitive edition.
Jealously, Tactics, Fatigue, Player's ability to wield any weapon type.
These could of been really fun. Jealously in FES is a lot like bombs in Tokimeki (if you play that) and could easily been balanced.
Fatigue as well. Fatigue in FES had me experiment with other party members.
[...]
Compare to the people b***hing about the dub or graphics?
If you like the gameplay of 3 then no. If you liked 5's then yes.
But, for me it's just P5 with P3's story.
The game plays like 5 and does nothing new with it.
Worse, all the mechanics unique to 3 are gutted/removed instead of being improved or at least balanced.
I never wanted a remake of 3 and this is not one that I would want.
Can't wait for a remake of 2 where they remove the rumor system.
Jealously, Tactics, Fatigue, Player's ability to wield any weapon type.
These could of been really fun. Jealously in FES is a lot like bombs in Tokimeki (if you play that) and could easily been balanced.
Fatigue as well. Fatigue in FES had me experiment with other party members.
decent bait/10
Compare to the people b***hing about the dub or graphics?
At certain points, female social links will get jealous if hang out with with other girls.
Jealously occurs when you don't hang out with them for a long time, cancel on them or pick certain choices.
Girls will be able to be jealous at different points in their link. This usually happens when you're half way or more on the link.
With Fuuka's happening around rank 7 or so. Yukari's being 6 and Chihiro being at rank 5.
I'm pretty sure jealously only occurs when you reached the point the game tells you that you're in a relationship with them though.
I just read an article that said Jealousy is still in the game. I dont know if it worked differently in the original but the article stats its still there if you cheat on a girl. >Tactics
In a turned based game this mechanic makes no sense I want to be in control of what im doing at all times. >Fatigue
One of my least favorite mechanics in any game is where it forces you to stop playing for no good reason at all. If I wanna stop playing cause im low on supplies or whatever else ok but if the game is like "Youve been here for a half hour time to quit" Frick you thats stupid let me play and risk it for the biscuit if I want. >Weapons
Yea that does suck
Take my opinion though as someone who has never played p3 in any form.
>One of my least favorite mechanics in any game is where it forces you to stop playing for no good reason at all.
Fatigue doesn't forces you to stop. Fatigue stops being a big problem as the game progress and there's items to help with Fatigue.
>Fatigue stops being a big problem as the game progress
Then why is it even in the game if it won't even commit to the concept? It's also redundant because the game already has challenging and punishing SP management, so it makes no sense to even be there. >and there's items to help with Fatigue.
No there isn't, not while you're in Tartarus. There's a doctor that can help with Sickness but that's it.
4 months ago
Anonymous
>No there isn't, not while you're in Tartarus.
There is a item but, it's only in portable.
4 months ago
Anonymous
Portable doesn't have the Fatigue mechanic. You gonna embarrass yourself even further, shazam?
3 months ago
Anonymous
It does have it, it just works differently. Only affects you when you're done grinding in Tartarus.
4 months ago
Anonymous
>Then why is it even in the game if it won't even commit to the concept?
Play FES on hard and compare it to Portable or Reload where you just spam AoE that doesn't punish you for missing with a full party.
3 months ago
Anonymous
SP was not an issue in FES since you could recover hp and sp for free. Sp being the gatekeep to progress started with 4 (and was backported to the awful p3p ofc). And it's a lot worse than fatigue was as a way to do it.
3 months ago
Anonymous
>And it's a lot worse than fatigue was as a way to do it.
Hard disagree. Also it wasn't an issue in P3P because you could just use the clock for full heal for cheap
3 months ago
Anonymous
Yeah and that made p3p a joke. SP gatekeep isnt fun. Gotta love leveling up and getting move I cant have fun with. Fatigue is better in universe and as a mechanic. Make you run with only one ally, switch the party around, etc which was a unique and fun approach. It had a lot more potential than sp limit will ever have.
3 months ago
Anonymous
>Gotta love leveling up and getting move I cant have fun with.
What are you even going on about. Also the thing about Fatigue is that it just stops being an issue like 1/3rd of the way in even on FES.
3 months ago
Anonymous
SP also stop being an issue in P4 once you have a few levels with the fox link. Neither in P5 where you can finally reliably get SP heals in off dungeon time.
How do they deal with it in P3R (haven't played it yet)?
3 months ago
Anonymous
>How do they deal with it in P3R (haven't played it yet)?
SP have the same limitations and healing ways than FES, except that doesn't heal by returning to the first floor.
3 months ago
Anonymous
It's also why physical skills were ludicrously OP in P4, and only became even more OP in P5. Why spend SP doing magic when physical skills use HP which you can use your SP or easier to acquire items to restore.
I just read an article that said Jealousy is still in the game. I dont know if it worked differently in the original but the article stats its still there if you cheat on a girl. >Tactics
In a turned based game this mechanic makes no sense I want to be in control of what im doing at all times. >Fatigue
One of my least favorite mechanics in any game is where it forces you to stop playing for no good reason at all. If I wanna stop playing cause im low on supplies or whatever else ok but if the game is like "Youve been here for a half hour time to quit" Frick you thats stupid let me play and risk it for the biscuit if I want. >Weapons
Yea that does suck
Take my opinion though as someone who has never played p3 in any form.
> If I wanna stop playing cause im low on supplies or whatever else ok but if the game is like "Youve been here for a half hour time to quit" Frick you thats stupid let me play and risk it for the biscuit if I want.
Finally. Someone else with a fricking brain in this community.
I appreciate your speaking out against these P3 spergs, anon. Just wanted to let you know.
>Jealously, Tactics, Fatigue, Player's ability to wield any weapon type.
Oh, yeah and they removed the being able to chose clubs, reversed social links and the ability to split party members up.
Which I used a lot in FES. It made Tartarus a goddamn breeze.
Yeah, I wonder why they turned splitting up into losing a party member for a bit and getting some items afterwards. It's odd, and you can't even do it at will, you have to wait for them to offer to do so.
>Jealousy
I loooooove reversing my progress, so FUN and definitely not FORCED >Tactics
It's still in the game, as well as it was in every Persona since 3, you just have the option for direct commands which is superior and you clearly use it too, you double faced frick >Fatigue
This one doesn't make sense, you are going in within a 25th hour and you can still sleep normal time each day. Adding into that, you grow stronger every time so you should get less tired by the time it should theoretically set it, yes? Also, not fun and dogshit lol. >Weapon switching
Only valid point, but to counteract this, weapon weakness is so fricking rare and you can have a Persona with every physical damage damage type so after the first 2 time in Tartarus it doesn't matter what weapon you physically hold.
>I loooooove reversing my progress, so FUN and definitely not FORCED >my actions shouldn't have consequences, everyone should always suck my dick
Absolutely epic
>my actions shouldn't have consequences, everyone should always suck my dick
yeah nah, everyone including you would load a save and go back to a point before you fricked up to fix it, don't act like you ever actually lived with consequences in a video game.
4 months ago
Anonymous
Gotta love how your only rebuttal is an assumption you have no way of proving. Just because you can't deal with not optimising your playthrough doesn't mean everyone else plays the same way. Do you use a guide to max out all the social links too?
Even if you were to load up a save it would still mean something, however. Having choices that can backfire on you means you have to think about what you're saying instead of a system where dialogue choices mean nothing beyond getting more or less quavers
>It's still in the game, as well as it was in every Persona since 3, you just have the option for direct commands which is superior and you clearly use it too, you double faced frick
4 and 5's AI tactics is different and is shitter than 3's you moron.
Never said its better or worse, just said it's still in the game. Try reading before responding so you don't look like a nig nog next time.
4 months ago
Anonymous
Shit still doesn't have the full list of options.
3 has about ten list of commands.
The games onward only has five.
Even if it's still "in there", it's not the fricking same.
>Fatigue in FES had me experiment with other party members.
I just ignored it and powered through as if the fatigue system wasn't there, they never outright FORCED you to stop using tartarus when tired.
>No the answer >Censored >Localized for "modern audience" >Butchered half the OST, a terrible downgrade from the original >Cut content like the other 2 clubs you could get in >No sexy Yukari scene washing her cute body >Probably no e-girl social link >Probably no recordings or most got censored
Nah. Frick modern atlus.
Play Classic Catherine of just regular FES for a good ATLUS experience.
Worse thing is, he is very cute, I hated it when I found it. On the other hand I was relieved because I didn't miss out on 'her'.
I din't know why ATLUS did it, they literally had the perfect game and they decided it was a good idea to make the Vincent a gay for a change.
Trap=/=transsexual
A trap is a transvestite. You can identify as a dude and still wear a dress.
>Worse art style >Recast with Black folk and E-Celebs >No FES >No Answer >Ruined OST
Yeah no
Definitely not the definitive edition. I don't care for race swaps, but I'm curious if they did it for the J release as well, or if it's just for us westoids.
I just read an article that said Jealousy is still in the game. I dont know if it worked differently in the original but the article stats its still there if you cheat on a girl. >Tactics
In a turned based game this mechanic makes no sense I want to be in control of what im doing at all times. >Fatigue
One of my least favorite mechanics in any game is where it forces you to stop playing for no good reason at all. If I wanna stop playing cause im low on supplies or whatever else ok but if the game is like "Youve been here for a half hour time to quit" Frick you thats stupid let me play and risk it for the biscuit if I want. >Weapons
Yea that does suck
Take my opinion though as someone who has never played p3 in any form.
I have not noticed jealousy in the game, but for some reason I haven't even established social links with any females from the main cast.
Yeah it is. Fes has its own charm but Reload just feels like a better “game” overall. To an extent though, Reload was aimed at not just P5 fans but people who felt like P3 was mechanically outdated in general. Meaning if you didn’t view the original as outdated, it may feel unnecessary
Its just the same game but prettier and some quality of life improvements
Its missing The Answer but its getting that in DLC, which will give it parity with FES.
I like it a lot better than FES. Tartarus is slightly less unbearable with slightly more map variety, more treasure chests, breakable objects, and the ability to run. I like that you don't have to click a menu to go up stairs. But its still Tartarus at the end of the day, and that means a lot of randomized dungeon layouts for 200ish floors.
First Persona game I've picked up since FES thirteen years ago, and I remember why I dropped it then.
I STILL hate the stupid social links. I don't want to hang out with any of these people and listen to them talk to me about their stupid life problems.
Yes and watching people twist into pretzels their reason for liking an expansion that was near-universally hated for almost 15 years is hilarious. It has serious character assassination that only Yukarigays defend, it displays EVERYTHING wrong with the combat by being 90% combat, 10% story and 0% social stuff, it has no compendium so it makes you basically play in roguelike mode, and it spits on door-kun's sacrifice
No, while it does some things that are admittedly neat ATLUS can't help itself and proceeded to cut some content, off the top of my head: >can't switch weapon types on MC >can't break S. Links >club variants removed >some anime cutscenes are missing or have been replaced with in-engine ones >no tired mechanic >tactics options themselves are less in-depth now but direct party control has been added >no The Answer by default but it's coming as paid DLC
Some stuff was changed around too: >new ENG VAs for the main cast (but the old ones are still in the game, for example you'll hear Akihiko's old VA voices the police officer that sells you weapons now) >new soundtrack that remixes old tracks with no option to use the original BGM instead >the night timeslot has been made more valuable by adding more activities you can do, though old stat activities are made obsolete by the fact that the new activities are much better value >fusion spells have been thrown into a limit break style mechanic that no longer requires you hold the involved Persona in your party anymore, just registered to the compendium
People are overall oddly lenient towards a game that not only removed stuff but also charged full price, came with day 1 DLC and will charge a premium for The Answer. Shame because there are some good ideas in there too, but the lack of those elements hold it from being some definitive edition.
I won't have that much of problem with the remake if they didn't throw away all the elements of P3 that wasn't present in 5.
Like why even remove club variants or social links breaking? Oh right 5 didn't have it so, the b team can't do it. Even P4 had reversals and clubs to chose from. This isn't modernizing 3 it's putting 3 through the P5 template.
Wasn't Ai the only S.Link in P4 you could reverse? It was definitely less prevalent.
But yeah, Reload definitely feels like P5 with a P3 coat of paint, which is lame, but I do like being able to hang out with SEES more
>Wasn't Ai the only S.Link in P4 you could reverse?
Nta but no, there was ONE specific way to do it, basically you had to have 2 girls romanced at the same time before either is rank 10
How much of a budget did Reload have to go around, anyway? In some ways it feels cheapish, while on the other hand it expanded the voice work a fair bit.
It's also odd that a game that's stylised to begin with is relying more on higher quality assets to carry it over a stronger art direction.
Captcha: AD0G
>People are overall oddly lenient towards a game that not only removed stuff but also charged full price, came with day 1 DLC and will charge a premium for The Answer.
That's literally because it's Persona. They could probably piecemeal you a third or a fourth of a game in a "new episodic model" like they're fricking Telltale or Cyber-Connect, marginally drop the price while filling it to the brim with DLC, and if it had the Persona brand and was on mainline consoles people couldn't get enough of shoveling the shit down their throat.
Never played earthbound too. I was always a Final fantasy/Tales of guy. A lame casual. Played some other JPRGs sprinkled here and there, but never enough to say "I'm a fan of the franchises" like I did with those two.
Anyway, I did play Nocturne on PS2 and really enjoyed it. Wanted to play SMTV but my PC can't handle the emulator. I'm also unemployed for a long time so I can't really buy games.
You're not missing a ton, just watch the VN shit of your waifu of choice on Youtube
anyone who thinks FES is better than the remake is actually fricking moronic, holy shit. how can you actually think that? i actually can't understand it. if you'd rather play a shitty janky dated PS2 game with its bogged down gameplay than this kino masterpiece of a remake you seriously need help.
>aspie mad that people with sense are moving on from his beloved PS2 """"""masterpiece""""""
get help, Reload is better.
ps2 P3 was held back extremely hard by ps2 limitations.
some things were cut, but a lot more things were added or made better.
you're just gonna have to cope tard sperg
All those buzzwords only to say nothing. Impressive.
Don't you have more horrid remixes of P3 music to listen to?
Reload OST is amazing, what the frick shit are you on? moron
I'm an oldgay and it's hilarious to read all the zoomers who emulated FES once for epic Ganker gigachad cool guy points praise it for shit like the tactics menu and fatigue system, annoying trash mechanics that everyone who actually played P3 back in the day absolutely despised or, at best, thought was a cool charm but ultimately not very fun. There's a reason that shit was taken out in P4 and never talked about again.
I wonder if these morons would also say that they "removed" random skill inheritance as though that was a feature and not just shitty annoying game design that hindered the RPG's ability to be a fun RPG. The way they spin the IMPROVEMENT of mechanics to be "gutting" or "removing" something bad is a level of mental gymnastics not previously thought possible, but I guess anything goes when you're a 22 year old pretending to be a hardcore gamer online.
>I wonder if these morons would also say that they "removed" random skill inheritance as though that was a feature and not just shitty annoying game design that hindered the RPG's ability to be a fun RPG.
No they already got that out of their system when they b***hed about Nocturne HD.
Ganker often tries way too hard to fit in by shitting on games they haven't played in defense of games they also haven't played. Some people enjoy hating.
In my case I played Fes in 2007 or 2008 when I was around 16, so it was perfect for me. I've beaten it 3 more times since then over the years. My only main gripes with Reload aside from minor nitpicks are the cutscenes being far worse in every way and the dorm looks ugly. I like most of the old vas more but that's just my preference, aside from ken and fuuka.
You are strawmanning. The main complaint from people who love the original game is that this remake has a myriad of aesthetic downgrades (music especially, art direction, cutscenes), which is correct. This is a very big deal considering this is basically a VN where aesthetics are 90% of the experience. The marginal quality of life improvements do not make up for this, especially given the price tag. You are a moronic homosexual.
>They didn't.
NTA, but yes they did.
P3R contains every single feature from FES except for TA (which datamining confirmed will come as DLC), and every single update and feature from P3P except for the FeMC.
First of it doesn't contain cut content, second the combat mechanics are copy pasted form Persona 5.
3 months ago
Anonymous
>First of it doesn't contain cut content >P3R contains every single feature from FES except for TA (which datamining confirmed will come as DLC) >except for TA (which datamining confirmed will come as DLC)
>second the combat mechanics are copy pasted form Persona 5.
The combat mechanics have been 1 more since P3, moron bro.
What they did is to port over the improvements from P5, but that is hardly a bad thing, and even if it was it's hardly related to the statement that you quoted ("P3R contains every single feature from FES").
3 months ago
Anonymous
>improvements
What you call improvements is actually qol casualization from Persona 4 onward that Portable also had. Missing an enemy with AoE will grant you a 1 more in portable, and this dogshit. You don't have to wait a turn to get up.
3 months ago
Anonymous
>What you call improvements is actually qol casualization from Persona 4 onward that Portable also had.
The ability to switch to a different party member (though it's only available if you exploit the 1 more system) is an improvement.
The ability to command the party members however I want them like in any other JRPGs released in the past 30 years is an improvement.
The problem with these sort of changes is that HP pools, damage values and the like need to be adjusted according to your (read: ATLUS') desires based on how hard you want the game to be.
Anons mentioned in past threads how Merciless is well balanced in P3R, so if you want to make full use of the game's mechanics and get a decent challenge out of it, that is what you should play.
What you're calling "casualization" here is a complaint about ATLUS' decision of designing the difficulty levels to prioritize the majority of the people that plays these games nowadays; casuals who loathe the dungeon crawling side of Persona and have only given the series the time of the day for the wish fulfillment or anime-like side of it that wasn't a thing before P3.
3 months ago
Anonymous
Webm is an amalgamation of every Persona fan fr fr
I like a lot of things about Reload, I really do, but as an overall package it's way worse than FES. Anyone who thinks otherwise is a homosexual with no taste
Wait, does the game not Game Over if your MC gets knocked out? Kinda hard to do since your MC is hard to kill but thought that would stay in-game since it was in P5, 4 and 3 as well.
Wait, huh? I had some unlucky crits kill my MC and my options were go back to the title screen or go back to the last time I was in the Tartarus entrance, losing any progress after that. I never saw and option to retry the fight
answer wasn't that bad...
I mean, I found it hard when I was in high school and couldn't beat it but after a few years, I went back and tried to do it and it was easier than I thought
>Now there's no downside to staying awake during class
You get courage for staying up. These segments are now a decision between a +1 to academics or a +1 to courage. Why do you Black folk post so much about this game when you haven't played it?
You need like 200+ points of knowledge to max it while you only need 80 points for courage, and you can get a free one at the infirmary everytime you got to tartarus
There's no reason at all to not stay awake
You're actually beyond moronic. I can't tell you one time I slept in class because of being tired in FES because iyt basically non-existent beyond the first month. I've slept more in class in Reload than I did FES. Stop pretending like you actually played FES.
>no answer, no femc, this is redundant dogshit and it will flop >alright it's selling pretty well and a lot of people love it, but what do you expect? atlus fans are tasteless gays, also it's censored and pozzed and stuff >okay it does a few cool things but it still sucks because it doesn't have all of the content possible >FINE, it's a better gameplay experience overall but FES has more soul/content/ludo so if you have REAL taste you'll play that
YOU ARE HERE >j-just download the party control mod! FES plays just like this game as long as you have that, and it has more soul and stuff! p-please stop having fun they haven't ported this to switch yet...
And even the graphics are worse in some ways when you start looking at the animations. Reload is 100% a shitty cash grab and fanboys fell for it hook, line, and sinker.
If the FES party control mod didn't exist, then yeah, reloaded would have been better. Unfortunately, the remake came out a decade too late
>Inb4 noooooo the game is far more fun if you control the characters directly via the tactics menu than actually controlling the characters directly via the battle menu!!!
I like playing with tactics. But, I have no problem with direct controls.
If Reload kept the complete tactics system, and got rid of direct controls, I wouldn't like it.
The choice to play either way should be there.
even if it's not 1 for 1 the game still has massive improvements over the first one. not least of which updated assets, modern graphic settings, better localization and many QOL gameplay changes. frankly it's a far more compelling option than convincing someone to heavily mod the notoriously finicky PS2 emulator to get a less enjoyable experience. puritans can be safely ignored
>heavily mod the notoriously finicky PS2 emulator
I could figure out how to use it when I was 13, so can anybody else. And I was a moronic as a kid.
>I could figure out how to use it when I was 13, so can anybody else. And I was a moronic as a kid.
Suggesting that to the average person successfully configuring a PS2 emulator to run a game flawlessly with cheats enabled is ridiculous. Outside of the most extreme emulators like PS3/Xbox the PS2 is easily the the next in line for learning curve. You couldn't even make it compelling if you wanted to lol
>I just refuse to believe you're this moronic
A trip back to memory lane requires an old image to post. People who sucked FES's wiener for doing shit that P4 did away with have been praising it literally since P4's release.
>I just refuse to believe you're this moronic
A trip back to memory lane requires an old image to post. People who sucked FES's wiener for doing shit that P4 did away with have been praising it literally since P4's release.
And my image is fricked up, but I don't even care, we never bothered to fix that shit back in the day anyway. Regardless, people whose favorite persona was 3 have always, always, ALWAYS been this fricking obnoxious and I don't know how you weren't aware of it. >ugh, I hate how everyone in P4 are actually FRIENDS, they might as well be sucking the MC's wiener 24/7, not like 3 where they're all buttholes who can't stand each other, that's more REALISTIC >4 is so goddamn kiddy, not my DARK and MATURE 3 which feels more old SMT. No I've never actually played old SMT to confirm that, it's just a FEELING I have >3 is SO MUCH HARDER than 4, not because legitimately more difficult or anything, just that it has like 5 mechanics that all make things more tedious on top of your party AI being morons even when you set their tactics correctly
I have had to share the online space with this frickfaces since 2008
even if it's not 1 for 1 the game still has massive improvements over the first one. not least of which updated assets, modern graphic settings, better localization and many QOL gameplay changes. frankly it's a far more compelling option than convincing someone to heavily mod the notoriously finicky PS2 emulator to get a less enjoyable experience. puritans can be safely ignored
controllable player characters instantly makes it superior to fes. portable knew this. if it wasn't for all the other tradeoffs portable would be the obviously correct option.
>giving a shit about what changes have been made in social links, what's been cut or censored
every s.link goes in to fast forward mode just to get the through that slog faster so i can fuse better personas. i like that they got rid of the fatigue, i grinded to level 30 when i got fuuka in the party so that i could hold maximun amount of personas just to speed the process
Why does no one talk about the immense amount of new mechanics they added in tarturus to make it much less of a slog? The mini boss doors, greedy hands, clock room etc are all amazing additions.
Because no one really wants to honestly talk about these games.
These threads aren't worth asking what in or not in any of the games.
Honestly worse than Three Houses threads.
That's the thing with all these garbage threads, the only thing I've seen people complain about is shit they've read on here or stuff from the first 5 minutes of the game. The reality is that the gameplay loop in reload is MUCH MUCH better than FES and I'm someone who defends not being able to control your party members in the original. I'm about 40 hours on and this is the most fun I've had with a game in a while.
Play on merciless then and see how far you get homosexual. You don't have any idea what you're talking about and are just spouting bullshit that you've read in these threads. It's already been said before but most of the difficulty in FES is due to how obtuse it's mechanics and gameplay are.
So you don't like FES which gives you the hard mode with the good game mechanics that P4 gutted? Have fun spamming low-risk high-reward AoE with a full party that doesn't leave. You probably couldn't even figuere out how to abuse knowkdown mechanics in P3, let alone the dungeon crawling movement to skip everything.
Because no one really wants to honestly talk about these games.
These threads aren't worth asking what in or not in any of the games.
Honestly worse than Three Houses threads.
i didn't play fes or the original but from what i understand the inherited skills were random on those so its already a better game based on that fact alone.
Fusion used to feel rewarding even in vanilla P4, but they decided to remove that feeling when you get a perfect demon with all 4 skills that you wanted.
>when you get a perfect demon with all 4 skills that you wanted.
After spending 2 hours straight. I only did this in nocturne and i will never do it again, frick that
I swear to god, you morons will romanticize anything to push OLD GOOD, NEW BAD as hard as possible .
Fricking no one liked sitting there and backing in and out of menus for 10 mins to get the skillset they wanted
Stick to your skill card, gay. Bet you couldn't even figure out a fusion route to pass on every skill that you wanted. The modern fusion is one of the reasons why SMT IV felt kinda boring because all the demons ended up having the same skillset.
Just cope, anon. Fusion is the best thing about these games, and the modern fusion trivializes everything. This was one of my fusions in royal while I was in the bank, no DLC used.
NTA but you're literally the only person who I've seen defend random inheritance and I can only assume it's because you were either dropped on your head as a child or love snapping rat traps onto your testicles. I don't even know what to say to this. What you're essentially saying is you want your difficultly to come from literal dice rolls and it have nothing to do with planning.
i'm 15 hours in and I'm really enjoying it. I love FES and P3P too, so it was pretty much a given that I'd love this one as well. Can't wait to meet my wife on the beach
>There's 0 reason to do more than one single Tartarus trip now
Money farming.
Exp. farming to either level up the party or to learn new skills which gives you more skills to pass down via fusion..
Skill card farming.
So, stuff that I can do in one single Tartarus visit?
>people actually defending fatigue
Fatigue is an actual major mechanic. It makes you sacrifice important time that could be used to raise your links and social stats. Without fatigue I have no reason to not finish Tartarus in one day
It actually has a place in the game instead of the moronic lack of party control
This game needs the fatigue mechanic badly. What's stopping you from spamming low-risk high-reward Ma- offensive skills that reward you for missing all but 1 enemy with a full party that never leaves?
It was nerfed, and your party members couldn't get fatigued and leave. It's was as if you had 4 tired MCs, but you still had full party at your disposal.
> "We couldn't create actual dungeons like in P5 due to how Tartarus interacts with the story of P3, so using the power of Unreal Engine, we worked to build a more visually expressive Tartarus instead. There are visual effects, such as light shining through the window."
Imagine ""Remaking"" Persona 3 and not making Tartarus into an actual shape-shifting dungeon.
Frick this.
Anons, a question.
I heard there is a NG+ and how you can transfer some stuff into it, but apparently, you can't transfer stuff if you play on Merciless difficulty. My question is, is that true, or they meant "you can't transfer stuff into Merciless if you beat the game on lower difficulty"? Because my current run is on Merciless...
People that unironically are saying that FES if you install the Party Control Mod, didn't like FES in the first place. Real FES enjoyers we play FES without the mod
>remembering the time I tried VRchat as a joke and ended up going on a date with some awkward e-girl on a remote island stage while my avatar was Yukari
Does Reload reach this peak?
so, uh, if I have a persona aligned with their card(?) and still cant advance my rank after spending some with a contact, I assume I should wait for a call from them right? or do I have to commit two time slots for them?
also, are yellow "marks" relationship cumulative or encounter cumulative? as in, I realised phone calls have fail states and you can have a wide ranging total of yellow marks by the end of them, so for example is it like >you need 4 to get past this phone call encounter and rest doesnt matter
or >you need 4, but that extra 2 will count towards your relationship meter as well for future reference
same is true for pick-up meetings but I feel like they present less opportunities to rack up 2-3 yellow marks
any tips on relationships are welcome. I dnt want to minmax but I want to experience the most out of individual stories as they are kinda interesting
>People defending fatigue unironically
In Portable fatigue was a nun-mechanic, since you could do all the tartarus in one run only limited by your SP (just like dungeon crawling in P4 and P5), the dungeon crawling techniques in this game are more similar to P3P than FES
3R is based off P3P's MC Route and not FES. A lot of the changes from FES pretty much originated there like the functionally ignorable fatigue that they outright cut, Yukari's rewritten s link and MC being locked to 1H Swords + Mitsuru getting Rapiers.
Yes.
They removed unfun and stillborn gameplay mechanics that only existed in P3 because it was a trial run for the whole gameplay style and everyone hated them. Imagine wanting the fricking fatigue mechanics back, that's like saying "I wanted this normal game to have mobage style time gates because I hate myself and humanity in general".
They added a metric frickton of QoL improvements that put the game on par with Persona 5 gameplay-wise, easily putting both P3 and P4 with all their clunk to shame.
The visuals are beautiful and far more expressive, especially the artwork.
New music is great, remixes are up to your preference (way too many raging morons overreact to them).
There will be mods for further improvements.
It's missing The Answer for now, but that'll come later, and certainly will be vastly improved over the absolute garbage snorefest that the original The Answer was, shit was so bad people recommended others simply skip it.
Its only fault is Sega's moronic management asking 70 bucks for the game and selling DLC on top of it. That's bullshit, games should not cost that much, especially remakes. But P3R is otherwise an amazing game even by Persona 5 standards, while the original Persona 3 aged like milk even compared to P4.
You're shitting in Portable too? because Fatigue was nu-mechanic in that game, too. Since you could do Tartarus in one run without being worry for the fatigue
You can always simulate fatigue by sleeping in your bed and wasting time that way. Fun, amirite? Can't imagine why it was removed by Atlus right the frick away and never revisited again.
Without systems like Fatigue, you just do the thing in one night and unlike P4, SP isn't stingy at all so the work balance thing is thrown off
The whole point was always to do dungeons as fast as you can, and if you think shit's too easy, crank the difficulty all the way up. No need to subject others to this "stop having fun and go sit in a corner" bullshit.
all SMT games are bad homosexual, why do you think the series has been stuck in obscure mediocrity for so long while Persona exploded and dropped the SMT moniker from the title entirely lmao
>P4 with all their clunk to shame.
You're talking about P4 in general or only P4? because P4G wasn't clunky at all, that game is so rounded mechanically that doesn't even need a remake and the only mistake that they did was being a Vita exclusive
nta and I havent played the originals but compared to P5 I just focus on tartar sauce for 2 nights max, focus on grabbing as much cash as possible to upgrade gear, and frick around until full moon
life-shenanigans balance was more intense in P5, this feels like a sandbox, which is also cool, but still
Portable/Reload are unironically stingier with longer dungeon crawls than FES because you don't get automatically healed on visiting the first floor anymore.
Chump change for a fully party party recovey so you can go back to opening chests, and killing everything with ease on the highset difficulty. You sure showed me portablegay.
3 months ago
Anonymous
And FES fully heals you for FREE. Are you stupid?
3 months ago
Anonymous
Yeah, and your party members leave you while dungeon crawling so the cost in P3P is practically nonexistent.
3 months ago
Anonymous
Have you actually played FES? Tiredness is a non mechanic for most of the game and that's the only way people will leave you on returning to the first floor.
That moron posting Odin and complaining about tiredness getting removed forgot that if you're strong enough to have Odin then there's no way in hell that anyone is actually getting tired before you blitz the block in the entire day.
3 months ago
Anonymous
>Tiredness is a non mechanic
In fricking portable. Play the game on hard, and compare the experience to the highest difficulty in Portable. My Odin is endgame fusion autism, you stupid homosexual
3 months ago
Anonymous
The threshold for tiredness is heavily based on character level. Stop pretending that it matters past Arqa in FES.
>SP isn't stingy at all so the work balance thing is thrown off
You didn't play the game, the SP doesn't recharge by going to the first floor like they did in FES, and the was of recover SP are the same as FES. Your Exploration is limited by the Grim Reaper and the SP just like P4
People that shits in Reloaded, are doing it by saying isn't like FES but conveniently omitting that Reloaded is more similar to Portable but without the FeMC
So did they let you just be friends with some girls at the end of their slinks or do you still have to harem to 100%? I remember having to avoid reversals by finishing slinks with some strategy, if they allow just be friends as a roleplaying choice it would be pointless.
I've never played any persona game before 5 and I'm enjoying 3R. I've heard that there were other versions of Persona 3 with more content and they chose the base version without any of the extra shit to remake. Are they just saving it as DLC or something? Or was it cheaper to remake the original since they were gonna charge full price regardless
That extra content is called The Answer, the epilogue chapter, which was part of Persona 3 FES. It will be released as DLC later.
There's also the female protagonist option from Persona 3 Portable, but only transsexuals care about it.
Femc will not happen, too much work
Answer won't happen, it was bad and too old school too
The other stuff FES added was minor weird fan service stuff like the spy cameras which I think are in reload
Why people are crying about the answer when literally two years ago all people shitted on the Answer saying that was shit and not worth of playing? I hope they never release the Answer and that shitfest of fanfic tier epilogue remains forgotten
Let me guess you're going to complain about Mitsuru siding with Yukari not making sense because you didn't pay attention to any of their persona evolution scenes.
Mitsuru didn't side with Yukari because she wanted MC back. She did it because she knew that if she left Yukari alone it could have ruined the relationship between SEES forever.
>Let me guess you're going to complain
Not, moron I going to complain that The Answer only if you ignore all the character development of all the characters besided Junpei which is the only sane man in the whole shitfest
At the potential cost of humanity, thats still selfish bro
Yukari wanted to go back
Aki/Ken wanted to go forward
Mitsuru knew that going back was stupid but she wanted to give Yukari a shoulder to lean on. Which is something that pre P3 Mitsuru would have never done.
Everyone else was undecided
If Aigis didn't shunt her emotions on to Metis due to massive coping, she would have easily taken her role as leader and made an actual decision instead of allowing shit to spiral out of control between two people.
Why do they shoot themselves in the head to use their power? Is this ever explained? Is there something more to it thematically or is it just to look cool?
>N-No you see killing off your self-insert in your dating sim is totally emotional and shit because of the themes and stuff. Just accept that you're going to die like a little b***h!
Was the original this bad in its storytelling as well? By the way some of you shilled Persona 3 I expected something a lot more mature, atmospheric and character focused
If The Answer remake is real, do you think they'll just have Metis refuse to leave the party or give a warning saying to grind her up before the split?
After looking at what they did with Shinjiro in P3R's TJ I'd expect them to stay mostly faithful to the original TA in its rermake in terms of story beats tbh.
I mean they can just have Metis say "I won't leave your side" if you try to take her out of the party and just leave it at that to avoid cucking people who take her out then have to grind her up with a half sized party.
>You can choose skills when fusioning?
Yeah, P3R has manual skill inheritance.
>In P3P you had to keep entering and leaving the fusion screen to get the skills you wanted
For whatever it's worth, the PC re-release has a mod to introduce manual skill inheritance to it.
https://gamebanana.com/mods/434312
that really answers my question
[...]
oh well frick, i remember starting the first one on a emulator but i always forget i'm playing those games and always "drop them" without noticing it
Don't worry about it, it's a different genre entirely.
People opinion of FES before Reloaded >Fatigue is a shit mechanic, SP gatekeeping is better! >Remember Savescumming Fusion in FES is meta, and you're a moron for not doing it! >Don't play the Answer is a shit slog fan fiction tier epilogue! You can skip it with no issue! >Not being able to control your party members is slog and non nonsensical since most Tactics are shit
People opinion after Reloaded >fatigue was the best mechanic in Persona 3! >Random inheritance was actually great since add tension to the fusion! >The Answer is the best epilogue in games history and you shouldn't skip it! >They removed Tactics which makes AI controlling party member (which is suddenly a great mechanic) a shit
>The Answer is the best epilogue in games history and you shouldn't skip it!
To be fair I always thought The Answer was good. Tartarus was a bit of a slog without the compendium but the music, added story and bossfights were absolute kino
I know it's typical Ganker behavior but they can be contrarian with another things instead that romanticizing the fricking things that people unanimous hated from FES back then. I fricking remember when FES was released people here said that Save Scumming the Fusion WAS COMPLETELY NECESSARY and probably those anons that supported save scumming are the same morons that are defending the random inheritance now
Fatigue was a good idea to get you to rotate party members at least, but I just don't remember it being an issue you really need to engage even in FES. I don't think they had the balls to make it harsh enough to be impactful so they cut it
It was an issue at the start of the game. Same as SP pool only being an issue in Yukiko's Castle in P4.
FEStards try to pretend people didn't attempt to go through sections of Tartarus in one go as for P4/5 dungeons, and succeeded past the beginning.
Anon is worse than that, 15 years ago when FES was released Ganker unironically defended save scumming while Fusion and now those anons are revisionist saying that random skill inheritance and higher rate of fusion accidents were indeed great mechanics
I'm late to the party.
While I think some of the gameplay and mechanic changes are somewhat understandable, the only mechanic that I personally still wanted to be in Reload is the fatigue system, because, lore wise, it makes sense.
In P3, the way they summon their persona is (mainly) using the Evoker, a pseudo-"kys" gun that imitates a suicide attempt or a near-death experience that evokes 'extreme stress' emotion from its user, thus being able to summon their personas as a means of self-defense. More or less. That 'extreme stress' would be the main cause of fatigue that they got, thus why it makes sense that there's a fatigue system.
In P4 and P5, they don't have a fatigue system anymore because summoning their persona is easier than before, although they had to go for a "trial" first to actually obtain one for themselves. Most of them, at least, because some even receive theirs from greater powers.
No.
>Worse art style
>Recast with Black folk and E-Celebs
>No FES
>No Answer
>Ruined OST
Yeah no
Other than the answer, what from FES is missing?
see
Persona 4 and it's consequences have been a disaster for the 3D Persona games.
Not yet, the fes dlc its on its way for another 60 bucks
If you like the gameplay of 3 then no. If you liked 5's then yes.
But, for me it's just P5 with P3's story.
The game plays like 5 and does nothing new with it.
Worse, all the mechanics unique to 3 are gutted/removed instead of being improved or at least balanced.
I never wanted a remake of 3 and this is not one that I would want.
Can't wait for a remake of 2 where they remove the rumor system.
What mechanics unique to 3 were gutted or removed?
Jealously, Tactics, Fatigue, Player's ability to wield any weapon type.
These could of been really fun. Jealously in FES is a lot like bombs in Tokimeki (if you play that) and could easily been balanced.
Fatigue as well. Fatigue in FES had me experiment with other party members.
Compare to the people b***hing about the dub or graphics?
>Main character can only wield swords to be consistent with his cameos on later games
>>Main character can use Orpheus or Thanatos to be consistent with his cameos on later games
I just like having options in combat.
DA
MAN
>Jealously, Tactics, Fatigue, Player's ability to wield any weapon type.
Jesus fricking christ I didn't know they removed all this stuff
Jealously... what is that? Do you mean the social links going backwards?
At certain points, female social links will get jealous if hang out with with other girls.
Jealously occurs when you don't hang out with them for a long time, cancel on them or pick certain choices.
Girls will be able to be jealous at different points in their link. This usually happens when you're half way or more on the link.
With Fuuka's happening around rank 7 or so. Yukari's being 6 and Chihiro being at rank 5.
I'm pretty sure jealously only occurs when you reached the point the game tells you that you're in a relationship with them though.
>One of my least favorite mechanics in any game is where it forces you to stop playing for no good reason at all.
Fatigue doesn't forces you to stop. Fatigue stops being a big problem as the game progress and there's items to help with Fatigue.
>Fatigue stops being a big problem as the game progress
Then why is it even in the game if it won't even commit to the concept? It's also redundant because the game already has challenging and punishing SP management, so it makes no sense to even be there.
>and there's items to help with Fatigue.
No there isn't, not while you're in Tartarus. There's a doctor that can help with Sickness but that's it.
>No there isn't, not while you're in Tartarus.
There is a item but, it's only in portable.
Portable doesn't have the Fatigue mechanic. You gonna embarrass yourself even further, shazam?
It does have it, it just works differently. Only affects you when you're done grinding in Tartarus.
>Then why is it even in the game if it won't even commit to the concept?
Play FES on hard and compare it to Portable or Reload where you just spam AoE that doesn't punish you for missing with a full party.
SP was not an issue in FES since you could recover hp and sp for free. Sp being the gatekeep to progress started with 4 (and was backported to the awful p3p ofc). And it's a lot worse than fatigue was as a way to do it.
>And it's a lot worse than fatigue was as a way to do it.
Hard disagree. Also it wasn't an issue in P3P because you could just use the clock for full heal for cheap
Yeah and that made p3p a joke. SP gatekeep isnt fun. Gotta love leveling up and getting move I cant have fun with. Fatigue is better in universe and as a mechanic. Make you run with only one ally, switch the party around, etc which was a unique and fun approach. It had a lot more potential than sp limit will ever have.
>Gotta love leveling up and getting move I cant have fun with.
What are you even going on about. Also the thing about Fatigue is that it just stops being an issue like 1/3rd of the way in even on FES.
SP also stop being an issue in P4 once you have a few levels with the fox link. Neither in P5 where you can finally reliably get SP heals in off dungeon time.
How do they deal with it in P3R (haven't played it yet)?
>How do they deal with it in P3R (haven't played it yet)?
SP have the same limitations and healing ways than FES, except that doesn't heal by returning to the first floor.
It's also why physical skills were ludicrously OP in P4, and only became even more OP in P5. Why spend SP doing magic when physical skills use HP which you can use your SP or easier to acquire items to restore.
I just read an article that said Jealousy is still in the game. I dont know if it worked differently in the original but the article stats its still there if you cheat on a girl.
>Tactics
In a turned based game this mechanic makes no sense I want to be in control of what im doing at all times.
>Fatigue
One of my least favorite mechanics in any game is where it forces you to stop playing for no good reason at all. If I wanna stop playing cause im low on supplies or whatever else ok but if the game is like "Youve been here for a half hour time to quit" Frick you thats stupid let me play and risk it for the biscuit if I want.
>Weapons
Yea that does suck
Take my opinion though as someone who has never played p3 in any form.
> If I wanna stop playing cause im low on supplies or whatever else ok but if the game is like "Youve been here for a half hour time to quit" Frick you thats stupid let me play and risk it for the biscuit if I want.
Finally. Someone else with a fricking brain in this community.
I appreciate your speaking out against these P3 spergs, anon. Just wanted to let you know.
You forgot all the Portable shit from Persona 4.
>don't need to wait a turn when knocked down
>missing an enemy with aoe still grants you 1 more
>Jealously, Tactics, Fatigue, Player's ability to wield any weapon type.
Oh, yeah and they removed the being able to chose clubs, reversed social links and the ability to split party members up.
Which I used a lot in FES. It made Tartarus a goddamn breeze.
Yeah, I wonder why they turned splitting up into losing a party member for a bit and getting some items afterwards. It's odd, and you can't even do it at will, you have to wait for them to offer to do so.
>Jealousy
I loooooove reversing my progress, so FUN and definitely not FORCED
>Tactics
It's still in the game, as well as it was in every Persona since 3, you just have the option for direct commands which is superior and you clearly use it too, you double faced frick
>Fatigue
This one doesn't make sense, you are going in within a 25th hour and you can still sleep normal time each day. Adding into that, you grow stronger every time so you should get less tired by the time it should theoretically set it, yes? Also, not fun and dogshit lol.
>Weapon switching
Only valid point, but to counteract this, weapon weakness is so fricking rare and you can have a Persona with every physical damage damage type so after the first 2 time in Tartarus it doesn't matter what weapon you physically hold.
>I loooooove reversing my progress, so FUN and definitely not FORCED
>my actions shouldn't have consequences, everyone should always suck my dick
Absolutely epic
>my actions shouldn't have consequences, everyone should always suck my dick
yeah nah, everyone including you would load a save and go back to a point before you fricked up to fix it, don't act like you ever actually lived with consequences in a video game.
Gotta love how your only rebuttal is an assumption you have no way of proving. Just because you can't deal with not optimising your playthrough doesn't mean everyone else plays the same way. Do you use a guide to max out all the social links too?
Even if you were to load up a save it would still mean something, however. Having choices that can backfire on you means you have to think about what you're saying instead of a system where dialogue choices mean nothing beyond getting more or less quavers
>It's still in the game, as well as it was in every Persona since 3, you just have the option for direct commands which is superior and you clearly use it too, you double faced frick
4 and 5's AI tactics is different and is shitter than 3's you moron.
Never said its better or worse, just said it's still in the game. Try reading before responding so you don't look like a nig nog next time.
Shit still doesn't have the full list of options.
3 has about ten list of commands.
The games onward only has five.
Even if it's still "in there", it's not the fricking same.
>Fatigue in FES had me experiment with other party members.
I just ignored it and powered through as if the fatigue system wasn't there, they never outright FORCED you to stop using tartarus when tired.
You forgot about the ability to send party members to explore floors on their own.
Yeah but you can send one of your party member to the next floor now
It only happens randomly :^)
decent bait/10
>No the answer
>Censored
>Localized for "modern audience"
>Butchered half the OST, a terrible downgrade from the original
>Cut content like the other 2 clubs you could get in
>No sexy Yukari scene washing her cute body
>Probably no e-girl social link
>Probably no recordings or most got censored
Nah. Frick modern atlus.
Play Classic Catherine of just regular FES for a good ATLUS experience.
Catherine was great. How is full body?
Has Rin which is a trap. Haven't played it - never will.
Wait... trap as in transexual?
Yeah, it's a crossdresser. You get to be a homosexual now because fatlus always innovates with their rereleases.
Worse thing is, he is very cute, I hated it when I found it. On the other hand I was relieved because I didn't miss out on 'her'.
I din't know why ATLUS did it, they literally had the perfect game and they decided it was a good idea to make the Vincent a gay for a change.
Probably for the controversy.
What controversy?
Anon is in utter disbelief of the target audience.
Nope, trap without operation
trap as in it's not a fricking human, it's a bunch of aliens in a skinsuit.
Trap=/=transsexual
A trap is a transvestite. You can identify as a dude and still wear a dress.
Definitely not the definitive edition. I don't care for race swaps, but I'm curious if they did it for the J release as well, or if it's just for us westoids.
I have not noticed jealousy in the game, but for some reason I haven't even established social links with any females from the main cast.
Wasn't the entire fricking point to make men commit and breed? Even the troony was starting to see the dreams in the original.
e-girl social link is completely untouched btw therefore peak remake and it wins
probably from a gameplay perspective, but that doesn't say much in a series no one plays for the gameplay.
Yeah it is. Fes has its own charm but Reload just feels like a better “game” overall. To an extent though, Reload was aimed at not just P5 fans but people who felt like P3 was mechanically outdated in general. Meaning if you didn’t view the original as outdated, it may feel unnecessary
It's just overall a better experience but not in every aspect.
No.
They’re about even, reload has significant improvements but FES has slightly more of that 2000s soul
>is [demake] better than [original]
never was and never will be
if you're a "hire this man" graphiclet, yeah.
if you're a soul chad lover, no.
Its just the same game but prettier and some quality of life improvements
Its missing The Answer but its getting that in DLC, which will give it parity with FES.
I like it a lot better than FES. Tartarus is slightly less unbearable with slightly more map variety, more treasure chests, breakable objects, and the ability to run. I like that you don't have to click a menu to go up stairs. But its still Tartarus at the end of the day, and that means a lot of randomized dungeon layouts for 200ish floors.
It's awful. Either play FES or something else:
I just started P3P, it's pretty good. I wouldn't pay $70 for it though.
people are telling you no, so you know yes is the answer
First Persona game I've picked up since FES thirteen years ago, and I remember why I dropped it then.
I STILL hate the stupid social links. I don't want to hang out with any of these people and listen to them talk to me about their stupid life problems.
Isn't the answer terrible?
The Answer is just dungeom crawling the entire game. It's not bad, people just don't play Persona for the gameplay.
Also the story that's actually there feels like it shits on the original ending.
children that never played it pretend it's good now because evil atlus didn't put it in the remake.
Yes and watching people twist into pretzels their reason for liking an expansion that was near-universally hated for almost 15 years is hilarious. It has serious character assassination that only Yukarigays defend, it displays EVERYTHING wrong with the combat by being 90% combat, 10% story and 0% social stuff, it has no compendium so it makes you basically play in roguelike mode, and it spits on door-kun's sacrifice
Convinced a majority of people defending The Answer have never even touched it.
Yup. Guarantee you all of them are shazams.
No, while it does some things that are admittedly neat ATLUS can't help itself and proceeded to cut some content, off the top of my head:
>can't switch weapon types on MC
>can't break S. Links
>club variants removed
>some anime cutscenes are missing or have been replaced with in-engine ones
>no tired mechanic
>tactics options themselves are less in-depth now but direct party control has been added
>no The Answer by default but it's coming as paid DLC
Some stuff was changed around too:
>new ENG VAs for the main cast (but the old ones are still in the game, for example you'll hear Akihiko's old VA voices the police officer that sells you weapons now)
>new soundtrack that remixes old tracks with no option to use the original BGM instead
>the night timeslot has been made more valuable by adding more activities you can do, though old stat activities are made obsolete by the fact that the new activities are much better value
>fusion spells have been thrown into a limit break style mechanic that no longer requires you hold the involved Persona in your party anymore, just registered to the compendium
People are overall oddly lenient towards a game that not only removed stuff but also charged full price, came with day 1 DLC and will charge a premium for The Answer. Shame because there are some good ideas in there too, but the lack of those elements hold it from being some definitive edition.
I won't have that much of problem with the remake if they didn't throw away all the elements of P3 that wasn't present in 5.
Like why even remove club variants or social links breaking? Oh right 5 didn't have it so, the b team can't do it. Even P4 had reversals and clubs to chose from. This isn't modernizing 3 it's putting 3 through the P5 template.
Wasn't Ai the only S.Link in P4 you could reverse? It was definitely less prevalent.
But yeah, Reload definitely feels like P5 with a P3 coat of paint, which is lame, but I do like being able to hang out with SEES more
>Wasn't Ai the only S.Link in P4 you could reverse?
Nta but no, there was ONE specific way to do it, basically you had to have 2 girls romanced at the same time before either is rank 10
I don't entirely remember but isn't it the same guy whether you choose kendo or whatever the other club was? P4's clubs focus on different characters.
>cutscenes are missing or have been replaced with in-engine ones
Here's a comparison for those that want to see what changed
How much of a budget did Reload have to go around, anyway? In some ways it feels cheapish, while on the other hand it expanded the voice work a fair bit.
It's also odd that a game that's stylised to begin with is relying more on higher quality assets to carry it over a stronger art direction.
Captcha: AD0G
I actually like the in-engine cut scenes. I think the awakening and the first shadow were way better
>People are overall oddly lenient towards a game that not only removed stuff but also charged full price, came with day 1 DLC and will charge a premium for The Answer.
That's literally because it's Persona. They could probably piecemeal you a third or a fourth of a game in a "new episodic model" like they're fricking Telltale or Cyber-Connect, marginally drop the price while filling it to the brim with DLC, and if it had the Persona brand and was on mainline consoles people couldn't get enough of shoveling the shit down their throat.
yes. It's the definitive edition
I have never played a single Persona game.
You're not missing a ton, just watch the VN shit of your waifu of choice on Youtube
so you are basically an earthbound fan
Never played earthbound too. I was always a Final fantasy/Tales of guy. A lame casual. Played some other JPRGs sprinkled here and there, but never enough to say "I'm a fan of the franchises" like I did with those two.
Anyway, I did play Nocturne on PS2 and really enjoyed it. Wanted to play SMTV but my PC can't handle the emulator. I'm also unemployed for a long time so I can't really buy games.
Wakarimasen
Play devil survivor.
>Cathrinegays larping that their based game was clean of trannies before Atlus added the "I frick men" option
Does yongyea voice anyone? I am thinking about buying this game and the answer will influence my purchase. Will buy if he does
He voices one of the social links
As that old comic said, "look we both know I'm only hanging out with you for access to Helel so let's just get this over with"
?si=VdxgD7qhwYkN3Oyg
for me? no. I hate they cut some SL just to add it back as DLC later.
anyone who thinks FES is better than the remake is actually fricking moronic, holy shit. how can you actually think that? i actually can't understand it. if you'd rather play a shitty janky dated PS2 game with its bogged down gameplay than this kino masterpiece of a remake you seriously need help.
You will never be a woman. Dilate, troony.
>aspie mad that people with sense are moving on from his beloved PS2 """"""masterpiece""""""
get help, Reload is better.
ps2 P3 was held back extremely hard by ps2 limitations.
some things were cut, but a lot more things were added or made better.
you're just gonna have to cope tard sperg
Reload OST is amazing, what the frick shit are you on? moron
All those buzzwords only to say nothing. Impressive.
Don't you have more horrid remixes of P3 music to listen to?
I'm an oldgay and it's hilarious to read all the zoomers who emulated FES once for epic Ganker gigachad cool guy points praise it for shit like the tactics menu and fatigue system, annoying trash mechanics that everyone who actually played P3 back in the day absolutely despised or, at best, thought was a cool charm but ultimately not very fun. There's a reason that shit was taken out in P4 and never talked about again.
I wonder if these morons would also say that they "removed" random skill inheritance as though that was a feature and not just shitty annoying game design that hindered the RPG's ability to be a fun RPG. The way they spin the IMPROVEMENT of mechanics to be "gutting" or "removing" something bad is a level of mental gymnastics not previously thought possible, but I guess anything goes when you're a 22 year old pretending to be a hardcore gamer online.
>I wonder if these morons would also say that they "removed" random skill inheritance as though that was a feature and not just shitty annoying game design that hindered the RPG's ability to be a fun RPG.
No they already got that out of their system when they b***hed about Nocturne HD.
Ganker often tries way too hard to fit in by shitting on games they haven't played in defense of games they also haven't played. Some people enjoy hating.
In my case I played Fes in 2007 or 2008 when I was around 16, so it was perfect for me. I've beaten it 3 more times since then over the years. My only main gripes with Reload aside from minor nitpicks are the cutscenes being far worse in every way and the dorm looks ugly. I like most of the old vas more but that's just my preference, aside from ken and fuuka.
You are right about everything else though.
You are strawmanning. The main complaint from people who love the original game is that this remake has a myriad of aesthetic downgrades (music especially, art direction, cutscenes), which is correct. This is a very big deal considering this is basically a VN where aesthetics are 90% of the experience. The marginal quality of life improvements do not make up for this, especially given the price tag. You are a moronic homosexual.
dilate tourist
If FES is so shit why did they remake it
They didn't. They just made portable again but P5 this time instead of P4 because that's the target audience for this demake.
>They didn't.
NTA, but yes they did.
P3R contains every single feature from FES except for TA (which datamining confirmed will come as DLC), and every single update and feature from P3P except for the FeMC.
>P3R contains every single feature from FES
You haven't played FES.
I have, both TJ and TA. Picrel.
First of it doesn't contain cut content, second the combat mechanics are copy pasted form Persona 5.
>First of it doesn't contain cut content
>P3R contains every single feature from FES except for TA (which datamining confirmed will come as DLC)
>except for TA (which datamining confirmed will come as DLC)
>second the combat mechanics are copy pasted form Persona 5.
The combat mechanics have been 1 more since P3, moron bro.
What they did is to port over the improvements from P5, but that is hardly a bad thing, and even if it was it's hardly related to the statement that you quoted ("P3R contains every single feature from FES").
>improvements
What you call improvements is actually qol casualization from Persona 4 onward that Portable also had. Missing an enemy with AoE will grant you a 1 more in portable, and this dogshit. You don't have to wait a turn to get up.
>What you call improvements is actually qol casualization from Persona 4 onward that Portable also had.
The ability to switch to a different party member (though it's only available if you exploit the 1 more system) is an improvement.
The ability to command the party members however I want them like in any other JRPGs released in the past 30 years is an improvement.
The problem with these sort of changes is that HP pools, damage values and the like need to be adjusted according to your (read: ATLUS') desires based on how hard you want the game to be.
Anons mentioned in past threads how Merciless is well balanced in P3R, so if you want to make full use of the game's mechanics and get a decent challenge out of it, that is what you should play.
What you're calling "casualization" here is a complaint about ATLUS' decision of designing the difficulty levels to prioritize the majority of the people that plays these games nowadays; casuals who loathe the dungeon crawling side of Persona and have only given the series the time of the day for the wish fulfillment or anime-like side of it that wasn't a thing before P3.
Webm is an amalgamation of every Persona fan fr fr
>If RE4 is so shit why did they remake it
>If MGS3 is so shit why did they remake it
>If FF7 is so shit why did they remake it
moron
No femc so no
it really depends on your taste
for me it's fes
I really don't get the point of giving Door a redesign when it's the exact same thing but with a slightly different jacket and bracer
THEY
CUT
HAND
HOLDING
I like a lot of things about Reload, I really do, but as an overall package it's way worse than FES. Anyone who thinks otherwise is a homosexual with no taste
>Reloadcucks don't get this
oh no anyway
Now that's the good shit right there
NOOOOOOO
the great homo
Is that supposed to be your name or something?
your one to talk gaylord fokker
She's definitely not going to fricking unseal you after that bro, you've fricked up
Is there reverse social links?
Is it game over if MC dies?
Yukari shower scene still in?
Wait, does the game not Game Over if your MC gets knocked out? Kinda hard to do since your MC is hard to kill but thought that would stay in-game since it was in P5, 4 and 3 as well.
I don't know, that's why I'm asking questions
It does, though instead of booting you back to the title screen it gives you the option to lower the difficulty and retry the fight.
Wait, huh? I had some unlucky crits kill my MC and my options were go back to the title screen or go back to the last time I was in the Tartarus entrance, losing any progress after that. I never saw and option to retry the fight
That's only on bosses afaik
>you can level up other characters instantly with the great clock
I don't know if I should be happy or annoyed...
If Answer had that it might have been bearable
answer wasn't that bad...
I mean, I found it hard when I was in high school and couldn't beat it but after a few years, I went back and tried to do it and it was easier than I thought
It's equal to FES.
It does plenty of things better than FES and it does plenty of things worse than FES.
It's biggest fault is that it made Yuko and Toriumi look like 5/10s and generic as frick anime girls when they were 8-9/10 girls in P3FES.
Replying to myself to say that the other thing the remake fricked up was removing the great/good/tired system.
Now there's no downside to staying awake during class and the bathrooms are pointless.
>Now there's no downside to staying awake during class
You get courage for staying up. These segments are now a decision between a +1 to academics or a +1 to courage. Why do you Black folk post so much about this game when you haven't played it?
tendie seethe is out of control for new game that isn't on their baby tablet.
You need like 200+ points of knowledge to max it while you only need 80 points for courage, and you can get a free one at the infirmary everytime you got to tartarus
There's no reason at all to not stay awake
You're actually beyond moronic. I can't tell you one time I slept in class because of being tired in FES because iyt basically non-existent beyond the first month. I've slept more in class in Reload than I did FES. Stop pretending like you actually played FES.
I don't remember Yuko being this annoying either. Could be the voice, maybe I'm misremembering but she was a pretty nice gal in FES
It's kind of like RE4 and RE4R. I'd happily play both but Reload is just more pleasant to play. They're both amazing.
Yes. Anyone who says otherwise unironically didn't play it and is just nitpicking based on screenshots and a handful of bad remixes of the old OST.
>no answer, no femc, this is redundant dogshit and it will flop
>alright it's selling pretty well and a lot of people love it, but what do you expect? atlus fans are tasteless gays, also it's censored and pozzed and stuff
>okay it does a few cool things but it still sucks because it doesn't have all of the content possible
>FINE, it's a better gameplay experience overall but FES has more soul/content/ludo so if you have REAL taste you'll play that
YOU ARE HERE
>j-just download the party control mod! FES plays just like this game as long as you have that, and it has more soul and stuff! p-please stop having fun they haven't ported this to switch yet...
>does a few cool things
No such thing Black person, everything except the graphics is worse, stop deluding yourself
And even the graphics are worse in some ways when you start looking at the animations. Reload is 100% a shitty cash grab and fanboys fell for it hook, line, and sinker.
The Answer is already confirmed to be coming as DLC
If the FES party control mod didn't exist, then yeah, reloaded would have been better. Unfortunately, the remake came out a decade too late
>Inb4 noooooo the game is far more fun if you control the characters directly via the tactics menu than actually controlling the characters directly via the battle menu!!!
I like playing with tactics. But, I have no problem with direct controls.
If Reload kept the complete tactics system, and got rid of direct controls, I wouldn't like it.
The choice to play either way should be there.
>heavily mod the notoriously finicky PS2 emulator
I could figure out how to use it when I was 13, so can anybody else. And I was a moronic as a kid.
>I could figure out how to use it when I was 13, so can anybody else. And I was a moronic as a kid.
Suggesting that to the average person successfully configuring a PS2 emulator to run a game flawlessly with cheats enabled is ridiculous. Outside of the most extreme emulators like PS3/Xbox the PS2 is easily the the next in line for learning curve. You couldn't even make it compelling if you wanted to lol
FESgays have to all be collectively baiting I just refuse to believe you're this moronic
>I just refuse to believe you're this moronic
A trip back to memory lane requires an old image to post. People who sucked FES's wiener for doing shit that P4 did away with have been praising it literally since P4's release.
And my image is fricked up, but I don't even care, we never bothered to fix that shit back in the day anyway. Regardless, people whose favorite persona was 3 have always, always, ALWAYS been this fricking obnoxious and I don't know how you weren't aware of it.
>ugh, I hate how everyone in P4 are actually FRIENDS, they might as well be sucking the MC's wiener 24/7, not like 3 where they're all buttholes who can't stand each other, that's more REALISTIC
>4 is so goddamn kiddy, not my DARK and MATURE 3 which feels more old SMT. No I've never actually played old SMT to confirm that, it's just a FEELING I have
>3 is SO MUCH HARDER than 4, not because legitimately more difficult or anything, just that it has like 5 mechanics that all make things more tedious on top of your party AI being morons even when you set their tactics correctly
I have had to share the online space with this frickfaces since 2008
even if it's not 1 for 1 the game still has massive improvements over the first one. not least of which updated assets, modern graphic settings, better localization and many QOL gameplay changes. frankly it's a far more compelling option than convincing someone to heavily mod the notoriously finicky PS2 emulator to get a less enjoyable experience. puritans can be safely ignored
meh. not really better. it's not a very fleshed out game still and i like the anime sequences and music in fes more.
controllable player characters instantly makes it superior to fes. portable knew this. if it wasn't for all the other tradeoffs portable would be the obviously correct option.
>giving a shit about what changes have been made in social links, what's been cut or censored
every s.link goes in to fast forward mode just to get the through that slog faster so i can fuse better personas. i like that they got rid of the fatigue, i grinded to level 30 when i got fuuka in the party so that i could hold maximun amount of personas just to speed the process
Why does no one talk about the immense amount of new mechanics they added in tarturus to make it much less of a slog? The mini boss doors, greedy hands, clock room etc are all amazing additions.
because this is a shit on the game thread anon
That's the thing with all these garbage threads, the only thing I've seen people complain about is shit they've read on here or stuff from the first 5 minutes of the game. The reality is that the gameplay loop in reload is MUCH MUCH better than FES and I'm someone who defends not being able to control your party members in the original. I'm about 40 hours on and this is the most fun I've had with a game in a while.
>The reality is that the gameplay loop in reload is MUCH MUCH better than FES
>Persona 4 and 5 causualization
Play on merciless then and see how far you get homosexual. You don't have any idea what you're talking about and are just spouting bullshit that you've read in these threads. It's already been said before but most of the difficulty in FES is due to how obtuse it's mechanics and gameplay are.
So you don't like FES which gives you the hard mode with the good game mechanics that P4 gutted? Have fun spamming low-risk high-reward AoE with a full party that doesn't leave. You probably couldn't even figuere out how to abuse knowkdown mechanics in P3, let alone the dungeon crawling movement to skip everything.
Reload is not a shit game. But, it's not what I want for a remake and I'm very disappointed.
There's a reason why they rereleased portable before this slop dropped.
Because no one really wants to honestly talk about these games.
These threads aren't worth asking what in or not in any of the games.
Honestly worse than Three Houses threads.
i didn't play fes or the original but from what i understand the inherited skills were random on those so its already a better game based on that fact alone.
Fusion used to feel rewarding even in vanilla P4, but they decided to remove that feeling when you get a perfect demon with all 4 skills that you wanted.
>when you get a perfect demon with all 4 skills that you wanted.
After spending 2 hours straight. I only did this in nocturne and i will never do it again, frick that
I swear to god, you morons will romanticize anything to push OLD GOOD, NEW BAD as hard as possible .
Fricking no one liked sitting there and backing in and out of menus for 10 mins to get the skillset they wanted
Yeah so rewarding that P3gays called the people that didn't savescumming in fusion morons
FESgays will still defend that, it's insane.
Stick to your skill card, gay. Bet you couldn't even figure out a fusion route to pass on every skill that you wanted. The modern fusion is one of the reasons why SMT IV felt kinda boring because all the demons ended up having the same skillset.
ahahahaha there's no way
you're not real
this is a fake post
Just cope, anon. Fusion is the best thing about these games, and the modern fusion trivializes everything. This was one of my fusions in royal while I was in the bank, no DLC used.
NTA but you're literally the only person who I've seen defend random inheritance and I can only assume it's because you were either dropped on your head as a child or love snapping rat traps onto your testicles. I don't even know what to say to this. What you're essentially saying is you want your difficultly to come from literal dice rolls and it have nothing to do with planning.
Gitgud at pressing OX for hours, homosexual.
you're right. these games are just too easy and convenient now.
there were limitations in place for a reason.
>i didn't play fes or the original
we can tell
Reloadgays are all secondary tourists
i'm 15 hours in and I'm really enjoying it. I love FES and P3P too, so it was pretty much a given that I'd love this one as well. Can't wait to meet my wife on the beach
P3 FES fatigue mechanic is incredibly irritating when grinding because the rate at which you get tired is directly tied to your level.
at low levels you get tired easily and not be able to grind.
You can solo grind after the 2nd tartarus boss for however long you want on hard.
>direct party control
of course. dumb normalhomosexual casuals. 2007 was a mistake
>Is it better than FES?
Frick no.
Looks like some waifu2x slop.
actual morons
>removed fatigue
What's even the fricking point of a calendar time limit system then? There's 0 reason to do more than one single Tartarus trip now
It's just like portable.
So, the remake is a literal VN then?
I'm obviously talking about dungeon crawling mechanics.
>people actually defending fatigue
>There's 0 reason to do more than one single Tartarus trip now
Money farming.
Exp. farming to either level up the party or to learn new skills which gives you more skills to pass down via fusion..
Skill card farming.
So, stuff that I can do in one single Tartarus visit?
Fatigue is an actual major mechanic. It makes you sacrifice important time that could be used to raise your links and social stats. Without fatigue I have no reason to not finish Tartarus in one day
It actually has a place in the game instead of the moronic lack of party control
all fatigue does is artificially gate progress for no particular benefit to the player
This game needs the fatigue mechanic badly. What's stopping you from spamming low-risk high-reward Ma- offensive skills that reward you for missing all but 1 enemy with a full party that never leaves?
Tired was never a problem past Arqa. Portable also doesn't have it kick in mid dungeon crawl so it was nerfed then.
It was nerfed, and your party members couldn't get fatigued and leave. It's was as if you had 4 tired MCs, but you still had full party at your disposal.
Please stop talking. I'm begging you.
Frick you, game. I spent 3 turns trying to find its weakness.
frick, the new in-engine cutscene looks so cheap.
> "We couldn't create actual dungeons like in P5 due to how Tartarus interacts with the story of P3, so using the power of Unreal Engine, we worked to build a more visually expressive Tartarus instead. There are visual effects, such as light shining through the window."
Imagine ""Remaking"" Persona 3 and not making Tartarus into an actual shape-shifting dungeon.
Frick this.
Anons, a question.
I heard there is a NG+ and how you can transfer some stuff into it, but apparently, you can't transfer stuff if you play on Merciless difficulty. My question is, is that true, or they meant "you can't transfer stuff into Merciless if you beat the game on lower difficulty"? Because my current run is on Merciless...
This is not SMT IV where you're give two different options for NG+.
Yes, it's the best Persona game get. P3R > P5R > P5
Sort of? Not really but it’s fun regardless
People that unironically are saying that FES if you install the Party Control Mod, didn't like FES in the first place. Real FES enjoyers we play FES without the mod
>remembering the time I tried VRchat as a joke and ended up going on a date with some awkward e-girl on a remote island stage while my avatar was Yukari
Does Reload reach this peak?
so, uh, if I have a persona aligned with their card(?) and still cant advance my rank after spending some with a contact, I assume I should wait for a call from them right? or do I have to commit two time slots for them?
also, are yellow "marks" relationship cumulative or encounter cumulative? as in, I realised phone calls have fail states and you can have a wide ranging total of yellow marks by the end of them, so for example is it like
>you need 4 to get past this phone call encounter and rest doesnt matter
or
>you need 4, but that extra 2 will count towards your relationship meter as well for future reference
same is true for pick-up meetings but I feel like they present less opportunities to rack up 2-3 yellow marks
any tips on relationships are welcome. I dnt want to minmax but I want to experience the most out of individual stories as they are kinda interesting
bros?
>People defending fatigue unironically
In Portable fatigue was a nun-mechanic, since you could do all the tartarus in one run only limited by your SP (just like dungeon crawling in P4 and P5), the dungeon crawling techniques in this game are more similar to P3P than FES
3R is based off P3P's MC Route and not FES. A lot of the changes from FES pretty much originated there like the functionally ignorable fatigue that they outright cut, Yukari's rewritten s link and MC being locked to 1H Swords + Mitsuru getting Rapiers.
Yes.
They removed unfun and stillborn gameplay mechanics that only existed in P3 because it was a trial run for the whole gameplay style and everyone hated them. Imagine wanting the fricking fatigue mechanics back, that's like saying "I wanted this normal game to have mobage style time gates because I hate myself and humanity in general".
They added a metric frickton of QoL improvements that put the game on par with Persona 5 gameplay-wise, easily putting both P3 and P4 with all their clunk to shame.
The visuals are beautiful and far more expressive, especially the artwork.
New music is great, remixes are up to your preference (way too many raging morons overreact to them).
There will be mods for further improvements.
It's missing The Answer for now, but that'll come later, and certainly will be vastly improved over the absolute garbage snorefest that the original The Answer was, shit was so bad people recommended others simply skip it.
Its only fault is Sega's moronic management asking 70 bucks for the game and selling DLC on top of it. That's bullshit, games should not cost that much, especially remakes. But P3R is otherwise an amazing game even by Persona 5 standards, while the original Persona 3 aged like milk even compared to P4.
>defending lack of fatigue
Persona 3 reloaded is literally just a bad SMT game now
FES was just a terrible SMT game.
You're shitting in Portable too? because Fatigue was nu-mechanic in that game, too. Since you could do Tartarus in one run without being worry for the fatigue
You can always simulate fatigue by sleeping in your bed and wasting time that way. Fun, amirite? Can't imagine why it was removed by Atlus right the frick away and never revisited again.
The whole point was always to do dungeons as fast as you can, and if you think shit's too easy, crank the difficulty all the way up. No need to subject others to this "stop having fun and go sit in a corner" bullshit.
I'm on merciless bro
I congratulate you, bro.
>just a bad SMT game now
>now
all SMT games are bad homosexual, why do you think the series has been stuck in obscure mediocrity for so long while Persona exploded and dropped the SMT moniker from the title entirely lmao
>P4 with all their clunk to shame.
You're talking about P4 in general or only P4? because P4G wasn't clunky at all, that game is so rounded mechanically that doesn't even need a remake and the only mistake that they did was being a Vita exclusive
P4 plays exactly like P3.
No it doesn't, PSPgay.
Without systems like Fatigue, you just do the thing in one night and unlike P4, SP isn't stingy at all so the work balance thing is thrown off
>Without systems like Fatigue, you just do the thing in one night
You mean just like Portable and the Post-Tartarus fatigue?
I didn't play portable because i'm not a FEMC troony who enjoys butchered content, i played FES then this and the difference is night and day
nta and I havent played the originals but compared to P5 I just focus on tartar sauce for 2 nights max, focus on grabbing as much cash as possible to upgrade gear, and frick around until full moon
life-shenanigans balance was more intense in P5, this feels like a sandbox, which is also cool, but still
Portable/Reload are unironically stingier with longer dungeon crawls than FES because you don't get automatically healed on visiting the first floor anymore.
>Portable
>stingier
You can infinitely grind with all party members, and the healing cost is virtually nothing.
Fatigue is a non issue for 75% of FES and you don't have to spend a single cent to heal. Spending any form of money is still stingier by default.
Chump change for a fully party party recovey so you can go back to opening chests, and killing everything with ease on the highset difficulty. You sure showed me portablegay.
And FES fully heals you for FREE. Are you stupid?
Yeah, and your party members leave you while dungeon crawling so the cost in P3P is practically nonexistent.
Have you actually played FES? Tiredness is a non mechanic for most of the game and that's the only way people will leave you on returning to the first floor.
That moron posting Odin and complaining about tiredness getting removed forgot that if you're strong enough to have Odin then there's no way in hell that anyone is actually getting tired before you blitz the block in the entire day.
>Tiredness is a non mechanic
In fricking portable. Play the game on hard, and compare the experience to the highest difficulty in Portable. My Odin is endgame fusion autism, you stupid homosexual
The threshold for tiredness is heavily based on character level. Stop pretending that it matters past Arqa in FES.
>SP isn't stingy at all so the work balance thing is thrown off
You didn't play the game, the SP doesn't recharge by going to the first floor like they did in FES, and the was of recover SP are the same as FES. Your Exploration is limited by the Grim Reaper and the SP just like P4
>especially the artwork.
People that shits in Reloaded, are doing it by saying isn't like FES but conveniently omitting that Reloaded is more similar to Portable but without the FeMC
I hated P3P, but I'm enjoying the Remake.
So did they let you just be friends with some girls at the end of their slinks or do you still have to harem to 100%? I remember having to avoid reversals by finishing slinks with some strategy, if they allow just be friends as a roleplaying choice it would be pointless.
You can friendzone the girls now, so isn't necessary do a 3D chess planning to avoid the reversal
Due to the censorship woke localization and lacking the answers: no
If we do get the answers and the localization is patched: yes
Yes. Easily.
Can you frick any teacher or adult women?
It’s a remake that just added a bunch of trans and anti white shit.
I've never played any persona game before 5 and I'm enjoying 3R. I've heard that there were other versions of Persona 3 with more content and they chose the base version without any of the extra shit to remake. Are they just saving it as DLC or something? Or was it cheaper to remake the original since they were gonna charge full price regardless
That extra content is called The Answer, the epilogue chapter, which was part of Persona 3 FES. It will be released as DLC later.
There's also the female protagonist option from Persona 3 Portable, but only transsexuals care about it.
am I a troony if I enjoy playing as hot anime girls?
Yes, because playing as the feMC doesn't let you date any of the girls, only men. Do you want to date girls, or only be a girl?
Femc will not happen, too much work
Answer won't happen, it was bad and too old school too
The other stuff FES added was minor weird fan service stuff like the spy cameras which I think are in reload
BABYBABYBABYBABYBABYBABY
Why people are crying about the answer when literally two years ago all people shitted on the Answer saying that was shit and not worth of playing? I hope they never release the Answer and that shitfest of fanfic tier epilogue remains forgotten
Let me guess you're going to complain about Mitsuru siding with Yukari not making sense because you didn't pay attention to any of their persona evolution scenes.
No it makes sense it's just incredibly selfish lmao
Mitsuru didn't side with Yukari because she wanted MC back. She did it because she knew that if she left Yukari alone it could have ruined the relationship between SEES forever.
At the potential cost of humanity, thats still selfish bro
>Let me guess you're going to complain
Not, moron I going to complain that The Answer only if you ignore all the character development of all the characters besided Junpei which is the only sane man in the whole shitfest
Yukari wanted to go back
Aki/Ken wanted to go forward
Mitsuru knew that going back was stupid but she wanted to give Yukari a shoulder to lean on. Which is something that pre P3 Mitsuru would have never done.
Everyone else was undecided
If Aigis didn't shunt her emotions on to Metis due to massive coping, she would have easily taken her role as leader and made an actual decision instead of allowing shit to spiral out of control between two people.
>open thread
>doomposter posting fake info once again
WHAT DID YOU DO YOU c**t
I took this from the other thread, i guess anon tried to hold hands
Nah this homie tried to kiss her
Holding hand is fine with chihiro
Why do they shoot themselves in the head to use their power? Is this ever explained? Is there something more to it thematically or is it just to look cool?
>N-No you see killing off your self-insert in your dating sim is totally emotional and shit because of the themes and stuff. Just accept that you're going to die like a little b***h!
Was the original this bad in its storytelling as well? By the way some of you shilled Persona 3 I expected something a lot more mature, atmospheric and character focused
You picked the canon option, right?
yes
>Not engaging with the dating sim in your dating sim disguised as an RPG
Why
I don't care.
If The Answer remake is real, do you think they'll just have Metis refuse to leave the party or give a warning saying to grind her up before the split?
After looking at what they did with Shinjiro in P3R's TJ I'd expect them to stay mostly faithful to the original TA in its rermake in terms of story beats tbh.
I mean they can just have Metis say "I won't leave your side" if you try to take her out of the party and just leave it at that to avoid cucking people who take her out then have to grind her up with a half sized party.
No FeMC. No buy
>troony troony troony troony troony troony
rent free
>playing as a female in games with romance option
gay
>I want to stare at twink ass instead of fertile school girl ass when I'm dungeon crawling.
ur gay
HOMO
yes
But does Reload have Skill Cards or like P3P?
Obviously.
You can choose skills when fusioning? I might play if so. In P3P you had to keep entering and leaving the fusion screen to get the skills you wanted
>You can choose skills when fusioning?
Yeah, P3R has manual skill inheritance.
>In P3P you had to keep entering and leaving the fusion screen to get the skills you wanted
For whatever it's worth, the PC re-release has a mod to introduce manual skill inheritance to it.
https://gamebanana.com/mods/434312
Yes it has skills cards
I playing Person III: Festival in which block of the Tartarus I start to make Gazillion of money? I'am in May 25 broke as frick
I don't think so, better than the portable one for sure
why didn't they started with the first one?
frick 3 didn't even need a remate just a remaster
They lost the FES files bro, thats why
Atlus lost all their PS2 code, thus why Nocturne HD is a remake in Unity.
>Atlus lost all their PS2 code
So no remaster for Growlanser?
>why didn't they started with the first one?
Frick off.
that really answers my question
oh well frick, i remember starting the first one on a emulator but i always forget i'm playing those games and always "drop them" without noticing it
>why didn't they started with the first one?
First one? What do you mean, you silly goose? Persona started with 3!
>Persona started with 3!
And that's a good thing.
Don't worry about it, it's a different genre entirely.
morons like this act like pissbabys if you dare suggest a persona game without dating mechanics, that's why
All it needs is a translation, and you remakegays can frick off with your goyslop consumerism.
It already got a re-release on psp you moron
And it sucked.
>psp
>tiny shit handheld
so its fricking nothing
Eh, i'll take it for now
Hopefully there's a proper mods by this week
What Persona 3 needs is leaving the protagonist at the Tartarus door and climbing using the SEES members
Holy fricking god Eternal Punishment is a real slog compared to Innocent Sin
Is IS actually good? I played 1 on hard and got filtered by the rat, too much grinding
>1 on hard
>too much grinding
The game's a joke. I finished it on hard with level 50 something.
Innocent Sin is good but Eternal Punishment is a real slog compared to IS.
Should I play vanilla P3 on PS2 or FES on PS2?
FES
You can skip The Answer
FES is objectively better, thus why vanilla never gets included in version wars.
Reload and then play the Answer in Ps2
Even if you don't play The Answer, FES still serves as a balance patch + dating Aigis.
Vanilla P3 has borderline useless physical skill.
By leaps and bounds. Too many fricking Nintendo tards lying to everyone on this board. Just watch a video of the gameplay on YouTube.
Yeah its better. Or at least true to its successor.
How do i fuse OP personas? I'm just slamming random shit together
Its pretty much FES but with better gameplay mechanics. So yes
It's literally Portable in 3D
People opinion of FES before Reloaded
>Fatigue is a shit mechanic, SP gatekeeping is better!
>Remember Savescumming Fusion in FES is meta, and you're a moron for not doing it!
>Don't play the Answer is a shit slog fan fiction tier epilogue! You can skip it with no issue!
>Not being able to control your party members is slog and non nonsensical since most Tactics are shit
People opinion after Reloaded
>fatigue was the best mechanic in Persona 3!
>Random inheritance was actually great since add tension to the fusion!
>The Answer is the best epilogue in games history and you shouldn't skip it!
>They removed Tactics which makes AI controlling party member (which is suddenly a great mechanic) a shit
>The Answer is the best epilogue in games history and you shouldn't skip it!
To be fair I always thought The Answer was good. Tartarus was a bit of a slog without the compendium but the music, added story and bossfights were absolute kino
>Gankerermin being contrarian just so they can complain about new thing
Stop the presses
I know it's typical Ganker behavior but they can be contrarian with another things instead that romanticizing the fricking things that people unanimous hated from FES back then. I fricking remember when FES was released people here said that Save Scumming the Fusion WAS COMPLETELY NECESSARY and probably those anons that supported save scumming are the same morons that are defending the random inheritance now
Persona 3 Reload is without question the best Persona game ever, even blows P5R out of the water
Fatigue was a good idea to get you to rotate party members at least, but I just don't remember it being an issue you really need to engage even in FES. I don't think they had the balls to make it harsh enough to be impactful so they cut it
It was an issue at the start of the game. Same as SP pool only being an issue in Yukiko's Castle in P4.
FEStards try to pretend people didn't attempt to go through sections of Tartarus in one go as for P4/5 dungeons, and succeeded past the beginning.
I am convinced the reminiscing about fatigue, random skill inheritance and similar inconveniences is falseflagging.
Is Maya Lv10 timegated?
its kind of funny how everyone modded in party control for FES and still think its the better game
Anon is worse than that, 15 years ago when FES was released Ganker unironically defended save scumming while Fusion and now those anons are revisionist saying that random skill inheritance and higher rate of fusion accidents were indeed great mechanics
I wouldn't replay Dynasty Warriors 3 without direction lock removal mod either, or play vanilla Skyrim at all for that matter.
So?
>Give it to me straight? Is it better than FES?
yes because of manual control for your party members
I'm late to the party.
While I think some of the gameplay and mechanic changes are somewhat understandable, the only mechanic that I personally still wanted to be in Reload is the fatigue system, because, lore wise, it makes sense.
In P3, the way they summon their persona is (mainly) using the Evoker, a pseudo-"kys" gun that imitates a suicide attempt or a near-death experience that evokes 'extreme stress' emotion from its user, thus being able to summon their personas as a means of self-defense. More or less. That 'extreme stress' would be the main cause of fatigue that they got, thus why it makes sense that there's a fatigue system.
In P4 and P5, they don't have a fatigue system anymore because summoning their persona is easier than before, although they had to go for a "trial" first to actually obtain one for themselves. Most of them, at least, because some even receive theirs from greater powers.