>gives dragonborn wings and tail and removes the weird tentacle hair. >players love it

>gives dragonborn wings and tail and removes the weird tentacle hair
>players love it
>dm's screech at it and how unbalanced it is now

why is it always like this? "OH NO YOUR CHARACTER CAN FLY NOW THIS WILL BREAK THE GAME AND I WILL NOW TARGET YOU OUT OF SPITE EACH TIME YOU FLY FRICK YOU!"

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  1. 8 months ago
    Anonymous

    >why is it always like this?
    Because that's an halfdragon not a discount race of dragon people. If you want to play one you have to suck the level adjustment
    >Inb4 what?
    Oh, that's right, we're also playing 3.5e.

    • 8 months ago
      Anonymous

      In 3.5 you can literally take two feats to make a Kobold fly. Hell on feat makes them a better half dragon than a half dragon.

      • 8 months ago
        Anonymous

        It's been a moment, but don't you need three feats and be level 10-12 before you can actually fly unimpeded?

  2. 8 months ago
    Anonymous

    I feel like wings that big would be more of an disadvantage

  3. 8 months ago
    Anonymous

    I'm a player and I hate it.

  4. 8 months ago
    Anonymous

    >moron GM screech
    ftfy

  5. 8 months ago
    Anonymous

    Perma GM here although not playing D&Dogshit, so your experience may vary.

    I'd love to give my players more interesting abilities like flying, if I'm playing with a group that I know.
    When playing with other groups, in 90% of the cases the players will ignore the rules tied to such a mechanic and show absolute incopetence at using their ability in any interesting way.
    What will happen instead is them constantly trying to break rules in a power gaming way, or coming up with rules on their own e.g.
    >ignoring carrying capacity for flight and speed limits of a character
    >I should be able to do [insert bullshit number] of bonus actions because of flight, and get a bonus for [basically everything]

    Also prepare for autistic screeching, whenever the world reacts in a way that is not sucking off the PC.

    These things are not a big deal, whenever I play with a group of trustworthy people.
    If your GM won't give you stuff like this, you're most likely the reason.

  6. 8 months ago
    Anonymous

    >Giant frick-off wings
    >They're vestigial because the marysueborn weighs too much for them
    Problem solved for ya, OP

    • 8 months ago
      Anonymous

      >They're vestigial
      This. Wings on something humanoid size are impractical. Albatrosses have a nine-foot wingspan, but they only weigh twenty pounds. OP's stupid fricking wing pauldrons probably weigh more than that. Blue boi ain't getting in the air no matter how much his player whines about it.

      • 8 months ago
        Anonymous

        >Giant frick-off wings
        >They're vestigial because the marysueborn weighs too much for them
        Problem solved for ya, OP

        Gay homosexual troony explanation

        • 8 months ago
          Anonymous

          >No actual answer, just seething about trannies
          Lay off the porn and try developing a personality, anon. I know it'll be hard, but I believe in you.

      • 8 months ago
        Anonymous

        I guess flying dragons don't exist in this campaign either.

    • 8 months ago
      Anonymous

      >They're vestigial
      This. Wings on something humanoid size are impractical. Albatrosses have a nine-foot wingspan, but they only weigh twenty pounds. OP's stupid fricking wing pauldrons probably weigh more than that. Blue boi ain't getting in the air no matter how much his player whines about it.

      >shitty strawman realism argument

      • 8 months ago
        Anonymous

        you don't know what a strawman is.

        • 8 months ago
          Anonymous

          you don't either it seems

  7. 8 months ago
    Anonymous

    >he doesn't just ban Dragonborn entirely

  8. 8 months ago
    Anonymous

    >so you can use anything in the player's handbook for our campaign, if you're interested in anything else tell me
    >game night: "HEY SO I MADE THIS FLYING DRAGONBORN AND..."
    frick off

  9. 8 months ago
    Anonymous

    >bait thread
    >morons take it

    • 8 months ago
      Anonymous

      /thread

      Thread introduces a made-up problem that is solved by being an experienced player in a good group; what a shocker!

  10. 8 months ago
    Anonymous

    That's just a halfdragon, if anything this is a test to see if people actually know the lore behind dragonborn or only see dragon people and go "Oh my dad fricked a dragon hurr durr"

    Like seriously dragonborn in lore are nothing more than a slave race for dragons. Forcing anything not a kobold into a kobold like features and you can actually see this. The reason why they don't have a tail or wings is because it is a transformation but a limited one. Plus the fact new ones are being made means that dragons are getting stronger but whoever wrote that never thought past that so nothing can really be said.

    Like bro there are the inbred Dragonborn vs the new breed Dragonborn would be cool as frick as a module or something.

    • 8 months ago
      Anonymous

      Those are first and second generation Dray from 2E Dark Sun, City of Silt.
      But no one cared so both were compressed into the Dragonborn race in 4E, but kept the name Dray.
      If Far didn’t have that ridiculous obsession with changing the setting every edition, Dragonborn would just have compressed and been renamed as Half-Dragons but of course FR has to copy Points of Light because tradition.

  11. 8 months ago
    Anonymous

    Fly speed reveals to even shitters that melee is worthless in 5e so it causes them to have a meltdown that optimizer chads already went through years ago

  12. 8 months ago
    Anonymous

    That's because the dm is also lazy as frick instead of rewarding team works

  13. 8 months ago
    Anonymous

    Isn't Dragonborn flight level 5+ and only lasts a minute? Do /tg/ GMs really have a total brain shutdown over balancing around that?

    • 8 months ago
      Anonymous

      If you want the full details, just post about your opinion on flying races in the /5eg/.
      To summarize though, no. At most you see bans on races with at-will like like Aarakocra, which people will then complain is unfair because you can just solve it by giving all enemies arrows which knock targets prone, introducing strong winds, or adding hoards of flying enemies to get them out of the sky.
      Which obviously still fulfills OP's complaint of "target you out of spite each time you fly", because if you actually follow through with the advice to add in countermeasures to flight, a the player with the flying race is going to think you're punishing them.

      I've never seen anyone complain over short duration flight, especially past low levels though.

      • 8 months ago
        Anonymous

        >just post about your opinion on flying races in the /5eg/
        This whole thread should have been a discussion in /5eg/ anyway.

    • 8 months ago
      Anonymous

      No Mike, you dont get to play your Lizard-Fursona at the table I already told you.

      I wouldnt even mind Furgays at the table if they didn't continuously try to bring the worst characters ever-written to the game and some of the players latter telling me that there is literally the same character with the same very unique name with an F-List account.

  14. 8 months ago
    Anonymous

    DMs don't want to deal with Races that can fly because now that's extra stuff you have to prep and balance out which is why DMs don't normally bother with Races that can fly

  15. 8 months ago
    Anonymous

    >replaces dragonborn with Alley Dragons, a weaker but very intelligent species about the size of lions
    >fulfills what people want from dragonborn with no concessions
    >worldbuilders who want dragons to be city wreckers that never even appear in a game screech
    >dms who worship RAW and "balance" screech
    >furries screech
    You are all weak and autistic. Afraid to let someone play anything but a human in a rubber mask. Afraid to break from the templates set out for you by someone else.

    • 8 months ago
      Anonymous

      Supposedly there'll be dragonets in Shadow of the Wierd Wizard that are just these. They can only fly if they haven't taken damage, and whether or not that's based I've yet to decide.

    • 8 months ago
      Anonymous

      Honestly this. Frick trying to make some humanoid dragon as a compromise, just make a small dragon.

    • 8 months ago
      Anonymous

      True

  16. 8 months ago
    Anonymous

    >OH NO YOUR CHARACTER CAN FLY NOW THIS WILL BREAK THE GAME AND I WILL NOW TARGET YOU OUT OF SPITE EACH TIME YOU FLY FRICK YOU!"
    people have been banning Avariel and other flying races for literal decades. You can play one but you're getting the Aerie treatment and we'll see how invested you still are.

  17. 8 months ago
    Anonymous

    Cute feet

  18. 8 months ago
    Anonymous

    >Let players play flying characters
    >Make sure every dungeon and location has a ceiling too low to actually fly in
    >Any encounters outside will have archers and casters out the ass
    Modern problems, modern solutions.

    • 8 months ago
      Anonymous

      This but hell even less mean. It's not fricking difficult to just add something that can shoot someone from far away, flying doesn't make someone immune to that. Add on that there's plenty of monsters that can fly (such as, I don't fricking know, the dungeon dragons for example) and suddenly it stops being this impossible thing to deal with someone who uses their movement on the z axis

      That or make encounters that reward flying players AND grounded players, but I guess the majority of DMs are too dumb or cowardly to do that

      • 8 months ago
        Anonymous

        >flying doesn't make someone immune to that.
        it absolutely can, it's a total straw man argument. all you need to do is fly just outside the reach of melee characters, you don't need to be 100 feet in the air, being just ten or fifteen feet up trivializes every medium and large melee only monster. If you're outside you can fly up into a tree or on top of a rock or whatever and use the terrain as cover just as effectively as someone without flying, it's never a downside and is only ever a positive.. similarly, in encounters with ranged enemies and melee enemies you can simply kill the ranged attackers and then fly, or simply fly up out of reach of th melee enemies and then drop prone on top of something tall (or if you have spoderclimb like dhsmpirs lay flat on the side or upside down on something) so their attacks are disadvantaged.

        It's like arguing that someone with Earthglide isn't OP because hurr you don't always wanna be underground in full cover. So then don't use it in those situations, it's still incredibly powerful and a permanent bonus that's way more valuable than the opportunity cost of a single feat should be.

  19. 8 months ago
    Anonymous

    I just replaced dragonborn with lizardfolk.
    None of my players misses dragonborn.

  20. 8 months ago
    Anonymous

    >dragonborn
    Opinion discarded

  21. 8 months ago
    Anonymous

    Yeah, you're not getting into any dungeons, caves or even most buildings with those

  22. 8 months ago
    Anonymous

    Dragonborn brainbroke this board so effortlessly, I'm starting to think it was done on purpose.

    • 8 months ago
      Anonymous

      You sound like you tardbroke all by yourself.

  23. 8 months ago
    Anonymous

    Draconians did dragonborn better.

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