>go to san francisco
>breaks the game
Why do we like Fallout 2?
reminder, talking deathclaws
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>go to san francisco
>breaks the game
Why do we like Fallout 2?
reminder, talking deathclaws
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>Why do we like Fallout 2?
talking deathclaws
I enjoy how nobody ever has problem with other talking animals in this game. Oh wait you didn't know there are others? Might be because you've never played Fallout 2.
Except a bunch of anons already brought them up and debated about them multiple times ITT
Goris looked cute in his robe
Memes aside, Fallout 2 really is a low point for the series. F1 and NV are way better.
NV is troony game. FO3 is a superior transition into 3D than even Ocarina of Time.
>NV is troony game. FO3 is a superior transition into 3D than even Ocarina of Time.
>NV sucks
>>do linear main story with barely anything else to do
>or
>>go north to the strip
>>1, 2 and NV
>1 + 3
>and
>2 + NV
>*
>1 & 3 > 2 & NV
>Simple As.
>If you ever even played FO1 you'd know Fallout fans hated FO2 you zoomer. The creator of FO1 quit during development. But he loved FO3.
Man the anon that called Bethesda astroturfing was right. Why the frick do they invade F1/2 threads? It's not like they on average play them
funny no one replied to my game screenshot, why do you lack self awareness
So you beat F1. Congrats, you're the exception to the rule. Doesn't mean that the rest of these shitposting tards ever touched the game.
*shrug*
He's only saying what everyone else has in previous threads. These threads get filled with tons of people (mostly Indians, notice that the spam is getting worse now that it's morning in India) trying to screech about how NV is a troon game. Some of them are just normal Ganker posters who have a reactionary hatred of anything troons like, but none of it is genuine.
Don't forget the immigrants from the sharty, I've noticed a lot of jaks have been used as of late with this astroturfing
elite level bait
>FO3
>Good.
How is this troll still going? Do discord trannies have nothing better to do?
You keep replying to them. Unironically, just stop responding to them and they will go away.
We've been having this "FO3 > Everything" shitpost for 8 years now.
Clearly, they're going to stop... its totally not autism fueled.
Mm no NV threads dominated Fallout discussion on Ganker unimpeded until just recently (2-3 years) when trolls and morons from the indian subcontinent started riling up thin-skinned NVgays who take the bait every time.
>I think 3 > nv
>I dont think 3 > nv
>HAHA YOU TOOK MY LE EPIC BAIT
fallout 3 is for cishets, NV is our game sis
Dilate.
Friendly reminder that not even TV show normies want to touch Fallout 3
Good.
because fallout 4 is just a direct upgrade from FO3. There is no reason to play it instead of FO4. As to FNV that's a different story
>because fallout 4 is just a direct upgrade from FO3
its a completely different game, but ok Todd
name ONE reason to play FO3 instead of FO4 and FNV
>peaked at #35 during recent sale
gaslighting xisters, our response?
It's dead, give it up.
FO2 is the highest point the series ever reached
Fallout 2 has:
Lore ruining shit like talking deathclaws, ghosts, porn stars
Terrible writing with 30 year old pop culture references being dropped constantly
Boring NPCS
Boring quests
Terrible combat balance
A lack of talking heads compared to the first game
Nonsensical and lame main story that the player doesn't care about. Not once does the game even try to make you care.
Thematically jarring areas like New Reno and San Fran that don't even feel like they belong in the same game next to cities like Klamath and Modoc
Sorry that you saw a joke once every 3 hours of play, it must have been a very scarring experience but that doesn't make the game bad.
>Lore ruining shit like talking deathclaws
they're enclave experiments. they're moronic, but not lore ruining
>Lore ruining shit like porn stars
Wow it's amazing how incredibly wrong one post can be.
Frick off Chris, talking deathclaws are rule of cool and no one gives a shit about your bible.
It's cringe
You forgot
>quantity over quality
>trickle of unnecessary sidegrades to armor/weapons
>slaver compound in The Den takes five hours to clear out because every bum and hobo npc has a turn
>cool villain replaced by dumb ones
pornstars and jet are the only good thing about Fallout 2
They hated him for speaking the truth
People never mention the town covered in shit
>Fallout 2 really is a low point
You have never played Bethesda Fallous.
These are just a myth
You never played fallout 1 or 2.
Yeah and you can beat Fallout 1 in six minutes if you know how to meta-game. But what of it? No one does this on a first try, you could never do it by accident, and it's a non-issue. It's good that this is possible because it gives advanced players a shortcut and some new possibilities to explore. I personally don't enjoy it, I think it's boring as frick to start with power armour, but there is no harm in including the option.
no you cant
and I did it on my first try, btw.
all you do is head south into san fran, that's all you gotta do.
Believe it or not, there was a time when clearing a game without the handholding of a guide or walkthrough was the norm, zoomie.
Not even. You still have to fuel up the tanker, get the FOB from Navarro and the comm parts from Vault 13. It's roughly the same amount of dangerous stuff you need to get past to speedrun the game.
I have no clue what you're talking about, I wasn't aware there was some speedrun route for FO1.
Isn't much of this solved for you if you have 1 INT? Or is that just one component
Only annoying part is waiting for his robe off/on animation to finish before yo can start/end combat
Yeah it's for this reason that I don't take Goris anymore, but he was a neat novelty on my first playthrough. Slow animations are a problem with most of the new assets, like Myron and the 50s mobsters.
so don't look up guide next time dumbfrick, everyone totally believes you that on your first blind playthrough you savescummed or attack-cheesed all the enclave and floater/centaur patrols which were clear sign you're going wrong way at the low level because they fricking destroyed you in one shot otherwise
nta but I did the same thing. I only ran into a few packs of fire geckos on the way there but I just ran from them
you can absolutely make it to navarro by "accident" on your first try. my first playthrough of the game back in 98 involved me heading west then savescumming south along the coast to see if san francisco was in the game, and I hit navarro on the way. I had no idea at the time that it was this super endgame area that speedrunners would exploit in the future to cheese the game.
>but there is no harm in including the option.
Well in era of classic Fallout games it was no harm. But in the year 2024 when online guides exist and many players are using them it needs better gatekeeping and game progress checks.
why
1 > 2 >>> NV >> 3 > 4 >>> 76
76 is the first in the timeline
You forgot to put tactics after 2 and an ever bigger powergap between 2D>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>3DPD
76 and 4 is the best, you fat pieces of shit.
broccoli head
Wasteland series=1>>>>>2, 3, 4, NV, Tactics, BoS, 76
I like for the stuff before san francisco
What's wrong with talking deathclaws? The game explains they were experiments by the enclave and Goris is cool.
I think it's because they're part of a trend for animal whimsy in the game. In Fallout 1 you've got Dogmeat and that's it. In 2 you've got the talking deathclaws, the talking molerats, the scorpion who plays chess, a new Dogmeat and two (or was it three?) robo-dogs. I don't mind this stuff, but it makes some people seethe.
Microshit pajeets have been constantly spamming threads trying to stir up a conflict between Fallout 1 and 2 fans (these groups are a 99% overlapping Venn diagram btw) ever since the Amazon show dropped
It's truly pathetic
people have always been critical about fallout 2, but those criticism were levied with the understanding that it's an amazing game on par with 1. somehow that second part was lost to the people repeating things without having played the games and now the narrative is "fallout 2 is reddit trash"
Yeah, it's basically a long game of internet telephone, no one knows the original context. I think we see similar things with how people compare 3 and NV, I do expect 5 more years down the line to people ramp up how much they praise 3's world design and NV's choices with the person saying it not playing either.
You wouldn't get it.
>Letting Goris live
NV sucks
>do linear main story with barely anything else to do
or
>go north to the strip
I like that the player is a native moron and not a vault homosexual also frank Harrigan mogs all other fallout villains
Frank and the Enclave in general are lame as frick compared to The Master.
the master is literally moronic
he's still a good villain
people simply aren't overly critical for the sake of shitposting
I think thats where FO2 fails. The enclave had so much potential as the self entitled successors of america but instead they were turned into generic le evil nazis who kill all humans who arent enclave for no good reason. You arent even given the option to join them. Even fallout 4 which has a more cartoonishly evil faction gives you the option to join the institute
I think joining the Enclave would have been dumb. Why would you willingly help join a faction that hates everything about you? It's one thing to join for your benefit which is why the Chosen can get Navarro gear but helping Dick Richardson genocide the world and you is stupid. It's not the same as the Vault Dweller helping the Unity or the Courier helping the Legion.
choosing to side with the Master in FO1 is basically a fail state, the game ends as soon as you tell the mutants where the vault is
>for no good reason
There is legit set up that humans outside of vaults are not pure stock, it's a key reason the master wanted vault 13's location. They do have a precedent reason for considering all outsiders as mutants.
I suppose evil nazis were the only kind of villain not already represented elsewhere in the game. You have Vault City, who are like Enclave-lite, enslaving instead of murdering. You've got every kind of raider and drug-pusher, all present and correct. So what's left for the Enclave but the old Hitler routines? And if the Enclave weren't overtly villainous, they would look to must of us like the saviours of the world. Pre-war tech without the Brotherhood's bullshit, and democracy without the NCR's backwardness.
Fallout 4 would have actually been a good opportunity for joinable Enclave considering the MC is a pre nuke soldier.
not being able to work with the enclave is fine in 2.
but it's really moronic how you cannot properly work with their more progressive members in 3.
not only can you not side with Autumn in 3, the game lets you go along with President Eden's plan to poison the purifier
>but instead they were turned into generic le evil nazis who kill all humans who arent enclave for no good reason
>cartoonish evil faction are boring fak... ACK!
That's a high bar. The Master is one of the best villains in video game history. There are great games out there with great villains that don't have as good villains as The Master.
You never even hear of this guy before getting down to his vault. He's barely in the game
i bet your zoomer ass would have loved if he was just hanging out at the bar throwing r*ddit tier quips :O yoo the mastaaah. thats fire
yeah Frank Horrigan was a much better villain because he actually appeared in the game (even if it was only like 3 times)
Frank Horrigan was not the mastermind behind a mutant invasion
you are a tone deaf idiot
Yeah, he was a brainlet henchman and also a better villain than The Master, who has virtually no presence in his game.
Factually untrue. He's spoken of by several characters as rising to power alongside the Children of the Cathedral. Even Set laments that he has a foothold in Necropolis. By the time you get to him, he's been well built up.
It's somewhat true if you bumble around like a moron and murder everyone. He gets mentioned in passing a few times but it's entirely possible to get to the Master without ever knowing who or what he is. If you take the key from the Lieutenant and go straight to the basement of the cathedral it's possible to kill him without ever meeting him.
Didn't he ever find it weird how there were zero tiny super mutants running around in the Wasteland? How did it take him until you shove the autopsy report in his face to notice that super mutants cannot reproduce at all?
no he lived in a basement and never got off his gamer chair
He left that part of his plan to his subordinates. There were several mad scientists working on the FEV2 implementation, and even the Lieutenant mentions it. The Master was more of a big picture kind of guy.
Plus, he wasn't building his army for very long by then. Sure, any time is enough time to have a baby, but it's not like anyone would reasonably expect a whole nursery of super mutants to suddenly pop up. Especially since most of them were dumb apes who would have trouble finding their dicks with both hands.
You don't even need to show him the autopsy report with a high enough speech. It's a pretty funny dialogue.
>lol your mutants are sterile
>nuh uh
>don't believe me? call the lieutenant.
>k, one sec
>wait....NONE of the females? you sure bro?
>welp time to kys myself. good luck
It's kinda impressive that Lou managed to keep the lie going for that long in the heart of the whole operation despite the Master having psychic powers and being part computer.
When you're Tony Jay you can get away with lying. That voice is at minimum 9 Charisma. Just ask Raziel.
I think you can also tell him to ask the female mutants if the Lieutenant is dead with the same results. If you tell him to ask Lieutenant he'll get pissed that you killed him and attack.
>Tries to adapt humanity to the reality of post-apocalypse
>villain
He never once pondered the fact that the viral sludge that turned him into a schizoid silly putty monster would also make humans sterile before he started killing thousands of people.
Honestly, in hindsight, there's no real reason as to why co-existence isn't an option. The Master and subsequently intelligent supermutants like Lou can control less intelligent supermutants to guard humanity from harshness of post-apocalypse. Humans guarded by them can choose to become supermutants, or it could be punishment for crimes or failing or refusing to breed.
It's at least feasible within the logic of the game itself, you can't really make an argument that "well, what if punished supermutants will rebel" when all supermutants were made forcefully in the game, so control is implied.
They were using the children of the cathedral to control the human caste via a proxy religion.
Well if we compared every villain to the Master most would be lame. NV was largely smart to not have a "main" villain in the same degree because of this.
It also helps that the main antagonists of Fallout 1 are voiced by genuinely great voice actors with serious talent, Tony Jay and Jim Cunnings respectively. They're memorable. Michael Dorn pulled his weight with Frank Horrigan but I can barely remember anything about President what's-his-face.
?si=qgZJQeWFa9soqiD7
Tony Jay's voice gets me fricking wet.
IT'S A SHAME THE SUPER MUTANTS HAVE NO NUTS
Dorn did it far better with Marcus, I could listen to that man talk about the philosophy of the Master and reflect on things for hours. Really I'm a bit surprised at his character looking at it today since he's basically the equivalent of a nazi being like "yeah I still think we were right but we just didn't win no hard feelings we have all moved on" and thinks about how great of a mutant his friend would make. It's interesting to think about.
my shock when i found out her angel voice is from Louis CKs side kick chick
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in the 90s even xir butch lesbians had feminine voices
Yep, ol' Bobby Hill herself.
Tony Jay had an epic voice.
Richardson is voiced by gay pedophile Jeffrey Jones. It's entirely the point of the character and his casting that he's a plainspoken and unimpressive pedant little bureaucrat.
>Immediate run from Arroyo to the enclave base for free power armour
Its just that easy
there's a suspicious amount of people who think doing a navarro run doesn't require going to san francisco
It might be like that in modded versions.
>save scum for 20 minutes to break the game
wow so fun
Skill issue. I went there without running into a single enclave patrol. This game sucks ass.
who the frick is save scumming, you literally just go to sanfrancisco, and then to the gas station. at no point do you need to save load a lot at all
okay so you haven't even played the game
you never encounter them if you head right and then down you fricking morons. you encounter gekkos, and a cutscene with enclave that kill farmers and tell you off. like I'm doing to you. morons
>Enclave patrols and Master's Remnants don't exist
let me guess, you cheese every encounter by spamming the enter combat hotkey, that's why you don't have to savescum
what do you even mean, I have 10 agility, I just walk away from strong enemies when I need to. I almost got killed by a herd of deathclaws (wtf is even that) but I managed to get away. HP regenerates when moving on the world map. it's that simple
>who the frick is save scumming
People who doesn't want to get raped by enclave patrol or super mutant army remnants?
Much better game design than 1. Perks are actually choices unlike in 1.
Lots of good improvements in 2 and lots of game improvements and additions.
Yeah you can break the game in a couple ways, like stealing your way up to end game gear in San Francisco right at the start but so what? What's wrong with that being doable for ane experienced player?
it doesn't take an experienced player to do it, just curiosity.
I've never known a single person to do it on accident. I'm sure it's happened but the .01% of players that did it aren't representative of anything besides the possibility of it.
>reminder, talking deathclaws
I'm surprised we haven't seen them again
They're 100% extinct. Only two have a chance of surviving the game and both were male. I consider the controlled deathclaws we see the enclave using in 3 as the proper follow up for that project since they obviously wouldn't try the FEV on them again.
To be fair, the game does imply that the Gene for deathclaw intelligence was male specific and dominant, so they can basically rebuild their species, so long as they were willing to make with regular, unintelligent deathclaws.
>reminder, talking deathclaws
What is exactly wrong with Talking deathclaws?
OP probably hasn't even played the game and probably thinks they're some kind of joke rather than proper plot point
Talking deathclaws
Talking spore plants
Talking dogs
Talking mole rats
This shitty game sure loves talking animals. It's so dumb compared to the first game.
>Talking mole rats
The Rat God cult and side quests were kinda cool
Things like the Rat God make it seem like there is much to be said for the Enclave's final solution. Clearly these mutations are out of control.
The Enclave lose their moral ground when they let something like Frank Horrigan, a mutated freak literally the size of a super mutant behemoth, be in their organization.
Deathclaw is an FEV experiement
Dog is cyber enhanced
Mole Rat doesn't speak english and is also likely FEV exposure, same FEV that gave it psychic powers like The Master had.
The only one that might be dumb is the spore plant.
F1s Master says that FEV can increase intelligence in animals and with intelligences comes language development. Now stop shitposting.
>The only one that might be dumb is the spore plant.
He was also the product of a mad scientist specifically doing that kind of stuff. Telling the guy you replied to didn't mention the talking radscorpion from that questline.
Talking animas are a staple of CRPGs. You'd know this if you actually played them, faker.
All references in Fallout 2 are pure sovl
You just don't get it because you're not a boomer
>t. never played fallout games
way back when I was playing F2 at the start of every playthrough I just go straight to navarro, sneak past the guard, loot their armories and get geck
and then spent the rest of the game cruising wasteland in end game gear with the bros
good time
something i don't get about Ganker is how old are the people posting here? F1 came out in '97 so even if you were 27 you'd still be <1 yo when the game came out. Assuming you were 10 in '97 which is a reasonable age to be able to beat it, you'd have to be 37 now. I refuse to believe there are 37 yos here, so the board has to be full of secondaries LARPing as if they enjoy playing an old game from '97
23 and larping as gen x here
yes, I played F1 on release in 97
>I refuse to believe there are 37 yos here
Ganker was made in 2003
You're here forever
I'm 22 and I first played fallout 2 because my dad played it
My proper first fallout game was fallout 3 and I didn't like it. Dropped it around that vampire village
Then NV and I loved it beyond belief, still my favourite game to this day
Later on I finished original fallouts and they are alright, a bit dated even in comparison to the games that came out just 1-2 years after them
I only played 3 and NV but I'm mixed on Fallout. I enjoy the world and setting but the repetition of enter building > shoot up enemies > loot some same shit from same assets in every other building got old real fast for me. Granted I didn't try the original
Started with 3 here, loved it and took the time to actually go and play the originals back when they were on a disc. They kicked my ass to hell and back but I loved the games. They are a very specific vibe that resonated with me.
Lots of people play their dad's old games like the other anon said
Also a ton of people are playing F1 and 2 for the first time because of the show which is why you see so many threads bashing Fallout 2 for being shitty
Real gamers never quit, we always hit the continue button
My first Fallout game was New Vegas when it released, when 3 was releasing I didn't like the look of it, but the NCR veteran ranger on the NV cover looked cool. After that I got 3 but ended up not liking it for reasons I was too young to identify at the time. Then I played 1 and 2 which I liked a lot. I was only a little kid when those two released but they are much easier to get into and play than most people say.
35
But I didn't play as a kid.
I'm a zoomer who impulse-bought the classics a couple years ago after finishing NV for the first time.
>I refuse to believe there are 37 yos here, so the board has to be full of secondaries LARPing as if they enjoy playing an old game from '97
There are definitely 37 year olds (and older) here, but besides, are you saying that if you didn't play a game that came out in 97 on release, you can't enjoy it? That's bullshit.
A lot of people bounce off older games like Fallout because you were supposed to read the manual before getting started. Digital copies come with manuals but a lot of players won't look at them.
I played Fallout 1 before 4 came out and while 4 sucked wienered I loved Fallout 1. I haven't beaten Fallout 2 but I'll get around to it someday soon.
T. 26
I didn't play FO2 when it came out but it must've been close. Early 00's maybe. When you're a kid you have a bunch of free time and if you know how to pirate you work your way through a lot of games. I never played 1 because i didn't like the time limit (and still haven't played it)
patched fallout 1 practically has no time limit
the only way to realistically fail is by doing tons of caravan missions for no reason
31, started with 3, NV enlightened me, played 1 & 2 after. Didn't like 1 at first, but I pushed through the pain and got a good game. Never played 4, 76, Tactics, or BoS.
I don't get what's so mystifying about people being older than you, zoomer.
>I refuse to believe there are 37 yos here
I'm 50.
Don't AMA.
I'm 24 and I went through the franchise the following way
1 > 2 > Tactics > 3 > NV > 4
I briefly played 3 when it was new at a friend's house but I wouldn't get a PC that could run it well for years.
I played both on release
been gaming since the atari 2600 days, my dad liked videogames so I grew up in a house with pinball machines, PCs and consoles since I was born
how long have you been using social media? how long have you had a streaming service subscription? how long have you been using youtube?
why do underagers have this weird idea that they'll abandon everything they enjoy once they turn 18 and """grow up""" to consume completely new and unrelated things?
Shut the hell up gramps
28, played the classic fallouts first after nv when I was 15, loved the shit out of them
was it one or two that had the super mutant who could just summon stuff out of a radioactive pool
That's Melchior and he's at the bottom of the military base in the second game.
Are there any mods for Fallout 2 that readds the Phaser and other cut content still in the code?
Does the Restoration Project not?
>breaks the game
How? I know you can buy lots of guns there, but you're not forced to. And if you've already gone to Navarro, who the frick cares what's in SanFran anymore?
>gone to Navarro, who the frick cares what's in SanFran anymore
basically this yeah
I'm all decked out
And if you've become friends with the Brotherhood of Steel, you also have the best weapon in the game.
I am friends? I own the base in San Francisco, but the weapons there seem not as good as I found at the Enclave base?
The pulse rifle is strong but certain monsters like floaters are almost immune to it so I'd rather use a turbo plasma rifle.
Well I still need to find that one, I was lucky enough to stumble on what I did in my opinion.
It's in one of the lockers in the San Fran BoS base along with Brotherhood armor and power armor.
Then I guess I already have it, maybe it's better than what I got at the Enclave.
The Pulse Rifle is the best you can get, as far as energy weapons go. Perhaps it's in one of the other two bases. I don't remember.
I've been enjoying FO2 so far. I just got the highwayman and I'm about to head to vault 15. I'm really curious to see what happened to 13
Also Tragic the Gathering cards are silly
>Also Tragic the Gathering cards are silly
Well MTG is silly. Did you get you Fallout(tm) cards yet anon?
I haven't played magic in a few years. Too much new product and my lgs group quit playing
I was going to get into MtG with the Fallout decks, but they cost an arm and a leg and an eye and a testicle. I'm gonna stick to Yu-Gi-Oh! and Poke'mon.
These threads feel like Bethesda astroturfing
We never had threads that were this fricking moronic before the show dropped
Sure some gays shat on the game even 10 years ago, but now it's always the same shit regurgitated over and over again
A lot of people are playing the original two games for the first time now
Yes and these people are very clearly not the ones making these threads coming up with moronic complaints about metagaming and being able to cheese the game
You would be surprised I reckon. It's a common tactic to get a thread started about a game you're enjoying, you post it with criticism or bait. it works
probably, they're using F1 vs F2 as a proxy for F3 vs NV. Probably why I keep hearing "reddit" and "rick and morty" come out of their mouths.
Which doesn't really make sense
1, 2 and NV is complete series that flows with and complements each other
>1, 2 and NV
1 + 3
and
2 + NV
*
A good sequel should complement, not just copy
Fallout 2 and NV are just like Terminator 2 while Fallout 3 is Terminator 3
Fallout 4 is Terminator Genisys and Fallout show is Terminator Dark Fate
Terminator 2 ruined the series. Terminator was a fantastic movie, but every.single.one. after it was worse. bad analogy
>Terminator 2 ruined the series
But it was good movie and great sequel
Do you really want same shit over and over again?
I enjoyed Dark Fate more. Having Arnold be a good guy was a massive miss for me. Afterwards they Just.Kept.Doing.It. and they just kept reintroducing a terminatorBUTBETTER. trust me the first one is a fantastic movie on its own, but every one after sucks.
That's objectively not true, but I can see why you would think that.
The whole thing where the robot is bonding with the kid was kind of hokey, especially after the no-nonsense original.
Terminator was a suspenseful horror movie, with an intriguing set up. Terminator 2 in your own words Hokey, is just a dumb action movie where the two robots fight each other. and then the next one was robots fight. and so on.
Terminator works because a killing machine goes back in time to kill a defenseless woman since she will birth the savior of humanity. it just Hits
Fallout 3 is Terminator Salvation in the sense that both gave to fans what they *thought* they wanted - Fallout in 3D and the Skynet future war - but did it without the original talent and in a way that left a bad taste in the mouth.
>Both are stupid action slop
Oh, that makes a lot of sense
Yeah
See, this is the pajeet astroturfing right here
Bethesda shitters trying to claim FO1 as "their" game (like Emil Pagliarulo recently tried with his Leaf Raker Nate faux pas) and shitposting about FO2 and NV constantly
1 & 3 > 2 & NV
Simple As.
If you ever even played FO1 you'd know Fallout fans hated FO2 you zoomer. The creator of FO1 quit during development. But he loved FO3.
I played FO1 and 2 on release, dumbo
NMA homosexuals were always annoying morons and nobody ever took them serious
This
All the devs of Fallout 2 said it was a pile of shit even Avellone
Prove it. I call bullshit on this. Tim Cain iirc was the one that came up with The Enclave in the first place. At most people said that the jokes were over the top which is what you hear today but no one but one autist hated F2.
Division is the name of the game in the modern internet. Once you have loyalty to [thing], you need to further divide that loyalty into [thing] vs [thing]. It wasn't even a thing you would see with Fo3 and NV back in the day, people would say that they both had their strengths over the other and that would be the end of it. But now you have to either love everything of fallout 3 and defend even the bad parts while shitting on every detail of new vegas or vice versa.
Console-wars mentality goes back before the internet.
Majora's Mask > Ocarina of Time
>Beta male takes centrist position by not choosing
"Le opinions, strengths and weakness", except NV is objectively better than fo3. Tell me what strengths does fo3 have over NV?
Ocarina of Time has no strengths over Majora's Mask.
>Tell me what strengths does fo3 have over NV?
I wouldn't really call it a strength but fo3 mostly excels at being a game of wondering the wasteland. It does have a vibe and for me at least is worth going back to experience it, since for some reason 4 doesn't give me that feeling. Sure as hell ain't playing it for the story, and playing the TTW version is an objective improvement. I won't disagree that NV is by far the better game, but I can and do still go back to 3 for that specific feel.
You weren't here last year when there was a few weeks of FO1 & 2 shittery.
Navarro Run
"Every game is good in its own way" standpoint is gay
Truth is born in argument
Why are enclavegays so criminally moronic? Do they really think you should be able to join the faction that wants to kill literally every conceivable player character?
>Why are enclavegays so criminally moronic?
They're Americans
The majority of them just think the armor is cool, because it is. The 2 / NV version of the Enclave armor is, anyway.
The Enclave is basically "ends justify the means" taken to its extreme conclusion. If you take the view that their version of the wasteland is the best one to live in, killing all the other characters is justifiable
I see a wojak I click hide, simple as.
Sir do not redeme terminator 2
daily troon meltdown because they can't colonize a game
They should make Fallout 2 mods
so is the agenda for Ganker just to praise fallout 3 and 4 now and frick the rest? what the hell is going on anymore?
What's wrong with talking deathclaws?
OP doesn't know. He just named them because he saw someone else complain about them in another thread.
It’s silly and doesn’t fit Fallout’s setting.
incorrect.
nothing
It was a stupid plot point that they introduced then immediately axed. Why even include them at all?
Why was it stupid?
Because the game attempts to give them backstory and lore but they're only present in the game for 30 minutes or so before they're killed off. The game implies that you're supposed to feel a sense of loss from this but the player couldn't give less of a shit. It's a wasted concept.
duality of wastelanders
>I can't have empathy for newfound intelligence because they didn't live long enough to invent the wheel
More like they didn't live long enough to get the player invested in their society.
Yet you're still talking about them over 20 years later.
They're the subject of the OP so I brought them up. I didn't make this thread.
If people weren't invested why is it still discussed?
Because it trolls idiots like you. That's why OP made this thread.
>discussing games is trolling
what a sad pathetic life you live.
People can mock something in a game without being invested in it. Are you moronic?
Are you?
did you get invested in the society of necropolis?
did you repair their water pump or did you just kill everyone?
I didn't want to have to start blastin' so I fixed the pump. simple as
This qualifies me as a good person in Fallout land.
SOVL
>enclave fricks with deathclaws trying to create super soldiers, accidentally goes too far and proceeds to genocide them all
literally nothing wrong with this plot point
how was it stupid?
That's part of the tragedy. They were a fledgling society who were only just getting their lives started. They had a mother and children with them. Seeing that giant motherfricker slaughter them was hollowing.
>Why even include them at all?
For the sake of bringing in the deathclaw companion, Goris, who has proven to be quite popular despite the grumbling.
Nothing
It triggered Chris Avellone's autism.
>What's wrong with talking deathclaws?
It turns the scariest nightmare monster in the wasteland into a joke. Tone deaf and sharting all over the wall like the whole game
I actually can't believe that I enjoyed Fallout 2 when I was a kid. The more that I replay it, the more that I realize Bethesda games are actually less goofy which is fricking sad. It's no wonder why Tim Cain hated Fallout 2's tone and writing.
>It turns the scariest nightmare monster in the wasteland into a joke.
How are they joke if they pack same punch as wild version?
Deathclaws in the first game were extremely dangerous cryptids who practically nobody knew anything about firsthand because most who encounter them don't live to tell the tale. Encountering one is the Wasteland equivalent of finding out that Bigfoot or Chupacabra were real all along.
Then the second game turns them into the butt of a bad joke.
>Encountering one is the Wasteland equivalent of finding out that Bigfoot or Chupacabra were real all along.
Not true I ran into them pretty often in Fallout 1.
Dissonance between gameplay and lore. Most characters in F1 don't believe they actually exist at all.
>most
Isn't it just one talking head in the hub that doesn't believe in them? This board overrates that 10 hour game so much it's crazy.
so far of the top of my head high elder maxson days they're a dumb rumor if asked about it. The guy in The Hub doesn't want to believe they're real but will with convincing.
Killian doesn't believe in them, either.
It seemed really silly to me that they're claiming mutants and deathclaws don't exist yet you can't go two steps on the world map without getting buttfricked by them. Did not a single caravan report about them?
I literally never ran into a deathclaw until I ran into the hive in the Boneyard. It's very possible to miss random encounters, especially if you're not just wandering the wasteland aimlessly.
Not really since deathclaw lore exclusively associates them with caravans that nobody ever saw again. But most people think the rumor to be bullshit because again deathclaws are the wasteland equivalents of bizarre bullshit cryptids that people claim to exist but never provide definitive proofs for.
Mutants we're never a myth iirc. Even your overseer acknowledge that they existed. What's myth is The Master himself, they never knew that he was not just a man. For deathclaws they are somewhat of a rare encounter on the world map and only found in the Boneyard in a location. On top of that one of the quests is related to finding a missing caravan from deathclaws. Most either never ran into them or made it out alive.
>Mutants we're never a myth iirc.
Don't you have to give proof to that guy in the hub and to the brotherhood?
Nah.
https://fallout.fandom.com/wiki/Ancient_Brotherhood_disk
the tape you give Cabbot is an old tape from a early-BoS expedition to the West Tek facility.
The brotherhood wants to know if they're militarized. They know they exist but need to know intentions. Thats why they send you to scout Mariposa.
The Brotherhood already knew, since they were killing mutants who got close. That's how they got the autopsies in the first place. You had to convince them that they were a threat to civilization to get them to invade the Mariposa base.
As for the caravan master, you just call him a pinhead and then he believes you about the mutants. He's one of the big deathclaw believers, and blames the whole thing on deathclaws.
They're not a joke though, bad idea maybe but Goris and friends are treated straight. And I get the idea of subverting expectations, that these deadly creatures suddenly expressing intelligence is meant to get sympathy out of the player.
Should I play the GOG version or the Steam versions? I have had both for a long time but the GOG version was added during a giveaway when Bethesda delisted the games for some time and I have no idea if the Steam version is still the European version.
The Steam version behaves oddly, if I alt+tab I need to open process explorer to bring it back to the foreground.
GOG and Epic gave them away for free. You only need the data files anyway. There's a PS Vita port for them now too.
Is gauss pistol the best? I'm detonating chinamen with every trigger pull for 2 AP. I don't even have Sniper perk and at this rate I'm not sure I'll get enough exp for 3 or 4 more levels before I'm all done. Been through every town I'm pretty sure just need to ender the boat/oil rig and clear out the enclave for the FOB
it's like 2nd or third best
I've also raised energy weapons to 100+ since maxing my tags. Might give them a shot now that I'm end game
It's arguably the best depending on the build. Take sniper and improved criticals
>thing suck
>b-but you'retalking about it sucking!
???
>say it has no impact
>still continues to talk about
weird how you tried to change the narrative
can you point out the impact, is it in the room with us now?
Why are Fallout 2 shitter so defensive about their moronic talking deathclaws and talking spore plants?
They cannot afford to lose any ground in this fight. The game is already on a strenuous thread.
Why do people who never played the game piss and shit themselves about it?
Because FO3 and FO4 are far more moronic and take themselves seriously while FO2 is constantly taking the piss.
having a game constantly wink-wink nudge-nudging you about how the writing is lazy and sucks doesn't make the writing good.
>we could put a quest in here that is compelling in some way
>OR we could just have the NPC make fun of (You) for doing such stupid shit for XP roflmao
>haha, the writing isn't actually a pile of shit because we were joking LEL
This. It's a copout.
Do I need to clear the rubble to enter the Military base?
Yes. Most of the tools you'll need to do so are near the rubble, too.
I wasn't able to figure out how to do that bit in my pre-internet days. I won't spoil it for you, I just want to say that it's a shit puzzle for a number of reasons.
anyone going to play fallout london?
was
fallout 1 and 2 suck because if you dont go small guns/lockpick/speech you literally cannot beat them
F1 I guess, F2 has more build variety though. There's a good reason to use Charisma this time and good enough to even cap Agility for.
I did fallout 1 unarmed/science/speech
I can second FO2, you can build and do any character type.
fallout 1 is comically easy.
fallout 2 essentially does not have a level cap so you can grind to level 99 if you're that moronic SPECIAL-wise
because bethesda le bad. yea, that's it.
I hope talking deathclaws return in future games. The sequel to Fallout Shelter retconned their supposed extinction. You meet one of Goris' female descendants.
I need that shit so badly in 5.
>they don't have vocal cords but use parrot-like mimicry to speak.
It would be grating. I love it
People meme about the jokes but it really is jarring when you replay it as an adult. As a kid, you don't notice how stupid the writing is.
This is a bad thing?
I guess if you're a wiki speedrun homosexual who doesn't play games blind the first few times this would seem like a design flaw but its vastly superior to the force linear follow the quest marker dogshit we get with most 'open world' games now.
>he needed a guide to get the loot
NGMI
Fallout's most effective humor is in the action, i.e. bloody mess and all the critical hit deaths; and the juxtaposition of the lighthearted vault/pre-war branding and advertising against the bleak and severe realities of the wasteland.
Fallout 2 lacked that oversight in development that could have reined in all of the dated pop cultural references and fourth wall breaks
The devs of 1 were mostly left alone by the big-wigs, then left the team during 2 BECAUSE of too much oversight. The proto-Redditors they left behind are responsible for the terrible writing.
I should say communication rather than oversight, I had read some Avellone post that said everyone went into their corner to write whatever quest or area they were assigned and just assumed they would be the rare comic relief since everyone else would be more serious. But they didn't communicate that and most of them did the same thing
I find it unbelievable that none of those guys talked about what they were writing during lunch breaks and shit. I think Avellone is full of shit.
They probably just kept it brief
>Hey I'm making New Reno, a town filled with mobsters
>That sounds cool, I'm making NCR, maybe we could get the Redding guy to make his town a conflict between the two.
All those in-game jokes never got brought up, and why would they when Interplay is expecting to get the game out door by Christmas.
I still find it hard to believe none of them were laughing about the jokes and references they were putting in the game with each other. It sounds like shit friends/coworkers would talk about. Also all of the advertising for the game bragged about how edgy the jokes were. That stuff was even on the back of the box (which was why I initially bought the game because it caught my attention).
I miss the edgy "don't let your mom see what you're playing!" era of advertisement.
Yeah, the back of the box said something like:
"This ain't your grandma's RPG. There ain't no elves or magic spells here! Get married and pimp out your wife. Pimp yourself out. Get addicted to drugs and become a boxing champion. Wind down with a few prostitutes. Hell, life is hard in the wastes and you gotta make money somehow."
As a kid, I wanted to see if all of that crap really was in the game and I wasn't disappointed.
It's a tragedy of the internet becoming ubiquitous that no game can offer those "whoa dude did they seriously put this thing in the game?" kinds of experiences anymore. Or at least make you believe that you're going to see crazy shit, because if there is in fact any crazy shit in a game you're going to be bombarded by the alogrithm with it on twitter or youtube. As bad as the "game mags and almost mandatory guidebooks" era was I think it struck a fair balance between information and mystery.
It was just wild for me as a kid to go from playing stuff like Super Mario World and Kirby to playing a game filled with prostitutes, slavers, and jet heads. Whoever was in charge of advertising Fallout 2 knew that it would have that effect on people, too.
That was just the 90s meta. Everything from games to movies and music was about generating hype through outrage.
I'm sure they were sharing a joke or two, but it's looking at the game as a whole that the jokes start to weight down the game. Fallout 2 was assembled piece by piece, it never had a full vision like F1 did, this is evident to almost everyone that played, even people like me that still prefer F2 over F1. Imagine that you just helped shipped out the first game and already your boss is demanding a bigger and better sequel by next year. And on top of that the head guy got frustrated and left to make Arcanum. Also advertising teams usually have hardly anything to do with the actual developmental teams. An example would be how Titanfall was advertised as "not your daddies mecha" which then got backlash by both people and the devs themselves. If Fallout 2 had a deadline by 2002 the game could have looked a whole lot different.
Not my Fallout 2. This is the real Fallout 2.
It's definitely more evocative of the game world more. You don't really deal with the Enclave until late game. For the most part you're just tribal larping.
You're basically cheating if you go to San Francisco early though
Dont tell me what to do
Yeah the thing is no one rational thinks 3 is better and I will not be directly replying your street-shitting post.
Give me character ideas
do a throw build.
hard mode: no grenades allowed
i am actually curious about its single target dps potential
Alright, give me a reason not to go at least 8 Agility here
you are the build maker. maybe there is a strat where you throw only once but hit hard. i have no idea. i only melted through the game with the punch build
Alright so far this is Ungle. He's a throwing chad that's charismatic and perceptive. Does this look like a worthy chosen one? Keep in mind that I've beaten F2 multiple times so I'm not looking to necessarily cheese the game.
Shit, I forgot the RP mod. I've been meaning to give it a go for awhile now.
btw any reason to go with the ammo re-balances in RP? Is Glovz's or YAAM any good or am I best to stick with the vanilla game?
idk, I figured if I'm refraining from grenades that my combat experience will be built around spears. You can still go after eyes with targeting in melee iirc.
does fast shot work with throwing?
Small guns
Speech
Lockpick
10 agility
8 perception
8+ intelligence
This will allow you to get through this crappy game as quickly and painlessly as possible.
kamikaze and high perception, low END for a sniper build
F1 has 1 viable build and its agi.
F2 has two viable builds agi and str
have fun
F2 has AGI and CHA.
Any combat build should have 10 AGI.
Lou says that the reason why the super mutants need vault dwellers is that the FEV mutated due to the radiation and most people living in the wasteland were exposed to tiny amounts of that mutated strain and therefore became inoculated against being transformed the way the FEV was meant to transform humans into intelligent super mutants. But how did the wastelanders become exposed to some airborne version of the FEV if the military base is the only source of FEV, and the FEV is kept in vats deep underground? Is it this airborne FEV that mutates humans into freaks, the radiation, or both? Did the FEV mutate after somehow getting leaked into the wasteland, or was it that prototype shit from The Glow?
Wastelanders are irradiated, so any FEV they take gets mutated by radiation and makes them dumb. Dwellers are clean so they retain INT after a dip
>"Why am I a prime human?"
>"The FEV was mutated by the war radiation. Those living in this desolate wasteland have been exposed to this mutant FEV, essentially inoculating them from the full effects. So, you're from a Vault and have limited exposure to this mutated virus. The original FEV in the vats should work quite well on you."
He's clearly not talking about the actual dipping.
picrel is me playing and enjoying bethesda fallouts!
F2 breaking so many homosexuals years after it's creation is glorious to see. Never would've imagined such sights 20 years ago.
Fallout 2's humor aged like shit, anon. It's immersion breaking nowadays.
uhh so I was playing Fallout Nevada and a cutscene happened calling me back to the Vault City, but the is in a different location now and trying to enter just spawns me in an empty map
Is that supposed to happen or did I break the game?
Sounds like something is fricked, if you get the cutscene to go back to vault city that means you've been to government vault right?
that's the one beneath the radio station right? I've been there, got some documents then went back to doing some side quests. But I did so many side stuff after that. My current main quest is still finding the overseer so I probably did some sequence breaking? I havent really been paying attention to the main quest stuff lol
This is how the map looks like right now, new location of the vault city doesnt work, the old one doesnt work either
No government vault is the one where you find the overseer, you have to go there by train from salt lake city. But you're right vault city should've been a bit down south and it's not supposed to ever change location so something weird is going on.
is there anything to do in that location? because that area was always lit up like I've been to there before since the start of the game
Which location do you mean? Salt lake or government vault or vault city itself? Answer is yes there's a ton of things to do in every location. The government vault is off the map it's the equivalent of going to enclave in F2.
where the vault city is right now
I don't know, I've never had it change positions and I've replayed the game like 5 times.
welp I just got out of the Government Vault and got the cutscene again but it's still bugged. Guess I'll just move on for now and do another playthrough in the future
Does anyone genuinely like the plot of fallout 2 and think it is good? The gameplay is alright but the story and world are terrible. Even Avellone and Cain admit that it sucks and is a step down from 1.
1 and New Vegas are the peak.
The main quest? it's fine. Not great but I don't understand it being a crime either. Fallout 2 is made up by it's great side content. Fricking around in Modoc, Vault City, Redding, New Reno, NCR Shady Sands, Sierra Army Depot, Gecko, even San Fran are all great.
I think a lot of people agree the main plot is weak and the arroyo and enclave parts of the game (except navarro) aren't very strong.
I think the construction of the main plot and how it takes you through almost all the major towns is good, however.
>me, an intellectual, nuking an entire band of highwaymen with plasma grenades
Fo2 is proto borderlands. Aka reddit before reddit. Cultural references outdated by now and lolsorandumb crap shoved in to what was a more grounded setting of fallout 1.
>a more grounded setting of fallout 1.
you sound like you got picked on like a bad booger when you were younger.
Fallout of Nevada is Fallout 2 if it was good.
I'll never forgot that one random encounter in the upper right corner of the map.
A place truly forgotten in time.
I played this once and it was unbalanced slavjank. I don't get the love for it.
>unbalanced
it's balanced as frick
It dragged on and on until I quit around Wind of War. It got really boring.
Luv me Turbo Plasma Rifle
Luv me Gauss Pistol
Luv me Highwayman
Luv me Vic
Luv me P90
Luv me Sulik
Luv me Gecko Skinning
Simple as.
>no Maracus
one job chosen!
Forgot about caravan running.
You encounter: Remnants of the Master's army
Were wanamingos literal aliens or was it yet another pop culture reference?
fallout bible has them as enclave experiments.
they're a complete mystery in fo2 proper. there's no lore or anything. just called aliens because they're xenomorph rip-offs.
Avellone said they were just old throwaway critters that were put in the game due to time constraints. Fallout 2 is a real mess in that regard.
They were aliens with flippers instead of claws. Take that as you will.
They're not literal aliens, just more FEV frickery.
ffs Fallout 2 is such shit. It's hilarious how people lost their shit over aliens in Fallout 3 when Fallout 2 was even more obnoxious about them.
>Fallout 2 was even more obnoxious about them.
play the fricking game.
fallout 2 is a dogshit game ruined by suits, but 3 is far, far worse
the aliens in 2 can just be blown off as fev mutants
>aliens are real
>aliens started the great war
>ruined by suits
Everything about the game sucks ass. Saying it was "ruined by suits" is a cope.
>people lost their shit over aliens in Fallout 3
nobody who played fallout 1 lost their shit over this.
Because they're non-canon in F1/2. The problem is that Mothership Zeta never made the distinction obvious. Otherwise F1 has timelords, godzilla, and aliens as canon. Don't even get started with F2.
That's an Easter egg that most people never encounter
Fallout 1 didn’t imply they launched the fricking nukes. Big difference.
How are there still organised remnants after 80 years?
Well, what choice do they have? Everybody hates them and they are all mutant freaks banned from most civilized towns.
>Well, what choice do they have?
Broken Hills, it's not perfect but is a progressive refuge for muties to not completely scare humans. I think the Remnants are purposely taking the zealots path.
>progressive
Master's Army forever, frick Woken Hills
most super mutants are not all there mentally. marcus is an exception to the rule.
How its mariposa still functional after getting nuked inside the fev vats?
Decent final boss that you cant talk to kill himself
This, it's something that is neat about Horrigan and The Enclave Oil Rig. Better than just going kill urself my dude. (Works for the Master, not for Eden)
Horrigan is the most generic villain ever. It's fitting for a shitty game like Fallout 2.
You again.
Why are there no female super mutants in the first two games? Or are they simply hidden in plain sight because all super mutants look and sound male.
The latter. With FEV fricking up the reproductive process. Mutants have no sexual dimorphism.
counterpoint
sexual dimorphism just means secondary sex traits I.E. big milkers. Mutants still retain their non-functional genitals.
Their peepee should work, I thought their problem was that they are all shooting blanks.
Lack of sexual dimorphism is like the prime reason why I would never want to become a super mutant in this sort of universe. Your options would be to either bang other mutants who look and sound exactly like you or to become an Ugly Bastard and prey on human women who you probably couldn't even have sex with safely and who would never want to sleep with you of their own volition.
At least some human females would probably be into big mutie wiener. I feel bad for female mutants as there's nothing attractive about them, at least to straight men.
Thats assuming you could even get close enough to most human settlements without being shot on sight. Muties have it pretty rough on all fronts. The smart ones out west are an endangered species, being hunted to extinction and are forced to move further and further east to escape human persecution while dealing with their schizo blue cousins, and the east coast muties are slackjawed cannibal morons.
never played new vegas? female mutants look same as male mutants
That's just an excuse to put a troony mutant in the game.
I thought it portrayed troons pretty well, they sought representation anyway.
There's at least one female mutant in broken hills.
Even if super mutants could reproduce, them being biologically immortal sounds like a recipe for sociological disaster, perhaps especially if they could reproduce. Imagine a society where nobody ever dies naturally and there is zero generational circulation.
I don't think they're biologically immortal, just able to live in the harshness of the wasteland. You'd likely go insane far more if you were ZAX/Skynet/Calculator or any one of the other Neural Net Computers.
Iirc their quadruple helix DNA is constantly repairing itself.
Which is the reason why they can't breed. The sex cells are being "repaired" into a state that makes it so conception isn't possible.
Do you mean their chromosomes? Those don't need to be repaired, if anything the reason why women are prone to fewer hereditary diseases is that they have two X chromosomes.
Every time I play Fallout 2 it feels worse paced
And I'm avoiding skipping shit and trying to play it as intended, going to locations as I discover them
>And I'm avoiding skipping shit
Don't, Playing F2 is best by just going where you want.
getting the car asap is better
the usual path I take is arroyo > klamath > toxic caves > den > modoc > ghost farm > vault city > gecko > back to den to pick up car > whatever I feel like from here
2>NV>4>1>3>76>Tactics
You know i’m right
1 > NV > 3 > Tactics > 4 > 2 >76
Is there any point to keeping this scumbag as a companion when Lenny does everything better?
You should dump them both and take the cybernetic robobrain instead. Give it a guass rifle and it's better than Marcus
Nah, Myron is just a shitty kid that tries to hit on you if you're female. My guess is that they kept him around as a companion for evil characters.
>Myron rapes your character if you’re female and have low intelligence
Props to Black Isle for making the most detestable companion in vidya. Even Dean Domino wasn’t this bad.
He makes meds that's about it.
The best Fallout by far
FO2 is p garbage compared to the original, it's more like a fan game than a sequel well i guess the mechanics are still solid in it but everything else is trash
is it ever explained why some smart super mutants are well spoken while some smart super mutants still talk like cave men?
In what game? NV? I remember that the higher IQ mutants in F1 and F2 just talked like regular people to james bond villains
Yes, in 1. It has to do with how irradiated you are when you are turned into a super mutant.
a bit more then that in F1 context. FEV escaped into the wild during the bombing as the original labs were in West Tec research facility (the glow). The tanks ruptured and was dispersed to the surrounding areas. That is how the ghouls in bakersfield came to be as they got the full dosage of fallout and diluted fev at the same time.
The radiation and small influence of wild FEV is why wastelanders either turn into morons or outright ghouls when exposed in Mariposa. While uncontaminated individual turn into the lieutenant or (theoretically) master like biomass if they overdose on it. Richard floated for weeks inside the tanks before he crawled out of them
>reminder, talking deathclaws
This is like bringing up Fallout 1 and saying
reminder, intelligent mutants
No one has a problem with intelligent mutants because humans are already intelligent. A point of contention with F1 would more so be Psychic Mutants.
No it isn't, frickwit. Mutants are hyper evolved human beings. Deathclaws are fricking pet lizards dipped in FEV. Their entire existence revolves around the US government wanting to breeding giant aggressive monsters to unleash in China.
>inch size lizard turned into death machine by targeted genetic engineering and breeding: GOOD!
>Death machines gaining intellect by targeted genetic engineering and breeding: BAD!
super mutants are still a human being with human intelligence (unless they were contaminated by radiation thus turned into morons by the fev)
deathclaws are jackson's chameleons, them being intelligent and talking is fricking moronic disneyshit
You do know they themselves say that Deathclaws are talking like parrots, right? It's also lore-accurate that FEV can make anything intelligent, and you might even develop psychic powers.
>It's also lore-accurate that FEV can make anything intelligent
Not only that but F1 still has logs related to the cut talking raccoons that were going to be in the game.
https://fallout.fandom.com/wiki/S%27Lanter
In someways I wish they kept them so that I can stop hearing morons shitting their pants over the later games.
pretty much all of the old fallout devs agree that talking disney animals are dumb when asked
furries go away
Don't do this, the denizens of this place can't handle that level of rule of cool. Not in this age of "I only play m rated games for mature gamers"
Fallout 1 had a lot of cut shit that was only implemented in Fallout 2
Like, all these vault experiments have been planned since F1
implement sex claws and then we will talk
jackson's chameleons are tiny harmless lizards them being mini Godzillas is fricking moronic disneyshit
humans are tiny harmless primates them being jolly green giants is fricking moronic disneyshit
>talking deathclaws
>actual ghosts
>talking plants
>le pop culture references
>chess playing radscorpion
>le republican villain
Pure Reddit shit, the game.
Lel. Now that I think about it, Fallout 2 is literally Rick and Morty in the desert. Anti New Vegas shitposters are describing the wrong game.
What's funny is that Fallout 2 was always hated in fan communities until Fallout 3 released. After that happened, those same people started loving Fallout 2 just to spite Bethesda even though it has always sucked ass.
I also love making up shit on the internet for a modicum of attention.
There are threads on RPG Codex right now filled with people that created the Fallout 1 and 2 overhaul mods shitting on Fallout 2.
3 is much more reddit. And much worse written in every way.
I liked fallout 2 but now that that I think about it, it really is reddit shit... But the game has it's moments.
Fallout 1 was great and 2 was more of that while it also expanded the world big time, it was downright awe-some and made you fantasize about where the franchise could go in the future.
This revisionist is pissing contest is perpetuated by newbies, shitposters and the occasional ancient grognard who to be fair, at least played the games they have been shitting on for the past two decades.
This is just another worthless troll thread shitting up the catalog.
Yeah I'm pretty sure it's just one anon samegayging and shitposting. A lot of these posts don't feel natural. Even if you bring up stuff like what makes F2 good or that F1 does references as well it just gets glossed over. Wouldn't be surprised if it's the same moron that keeps posting F3 gigachad edits.
You can't have a sincere Fallout thread on Ganker anymore, it is what it is, sometimes you forget that this is just a containment board for a reason.
Fallout 2 is bad.
fallout 2 sucks it breaks lore a lot its literally Rick & Morty in the desert.
Alright lets see those S.P.E.C.I.A.L scores. You can survive encountering THREE deathclaws, right anon?
the og deathclaw design looks so much better than those skyrim dragons in 4 and im tired of pretending it doesnt
>3
>4
>4
>6
>5
>6
>5
I'm ngmi.
our heroes
I always sell the tribal, frick you vodoo schizo Black person
Sulik is a fricking bro. also you're a tribal yourself dumbfrick. You will never join the Enclave.
Gonna build a mountain
From a little hill
Gonna build me a mountain
'Least I hope I will
Gonna build a mountain
Gonna build it high
I don't know how I'm gonna do it
I only know I'm gonna try (yeah yeah)
Gonna build me a daydream (yeah yeah)
From a little hope (yeah yeah)
Gonna push that daydream (yeah yeah)
Up the mountain slope (yeah yeah)
Gonna build a daydream (yeah yeah)
Gonna see it through (yeah yeah)
Gonna build a mountain and a daydream
Gonna make them both come true (yeah yeah)
seems like the fev was worse than the nukes
FEV is part of what got nukes flying in the first place.