Godotbrethren... Things are starting to look mighty good for us

Godotbrethren... Things are starting to look mighty good for us

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  1. 9 months ago
    Anonymous

    I'm honestly pretty surprised it wasn't Unreal the one that ended up trapping everyone in the end. Fly high godotchads.

    • 9 months ago
      Anonymous

      epic has a horrible track record with not abusing power so everyone just guesses they're only nice until establish themselves as *the* game engine and everyone is dependent on them

      • 9 months ago
        Anonymous

        >with not abusing power
        with abusing power*

      • 9 months ago
        Anonymous

        >with not abusing power
        with abusing power*

        in fact i wouldn't be surprised if this was somehow epic's move behind the curtains. they have enough money to pay off unity devs to kill their engine

        • 9 months ago
          Anonymous

          and this is such a much better way than an acquisition

      • 9 months ago
        Anonymous

        Yup, allocating the majority of users to a single tool almost never goes well for the users in the long run.

  2. 9 months ago
    Anonymous

    >dropped Unity and started learning Godot over a year ago
    Feels specially good today

    • 9 months ago
      Anonymous

      Good call. Anything in the works?

      • 9 months ago
        Anonymous

        Eventually

  3. 9 months ago
    Anonymous

    why does it not work on some intel hardware? I wanted to use it to get into gamedev but it doesn't work on my machine.

  4. 9 months ago
    Anonymous

    Willing to bear with Godotgays if it means being not being a slave at least.

  5. 9 months ago
    Anonymous

    what are the best godot games?

    • 9 months ago
      Anonymous

      Im only aware of Cruelty Squad

    • 9 months ago
      Anonymous

      That one sonic game that gave people seizures when it glitched out.

    • 9 months ago
      Anonymous

      Cassette Beasts

    • 9 months ago
      Anonymous

      Halls of Torment
      The Case of the Golden Idol

    • 9 months ago
      Anonymous

      Project Nortubel

    • 9 months ago
      Anonymous

      games? godot is all about declaring how queer of a dev you're the world.

    • 9 months ago
      Anonymous

      Cruelty squad, ex zodiac (demo), jackie chan.

    • 9 months ago
      Anonymous

      Brotato
      Halls of Torment

      • 9 months ago
        Anonymous

        Halls of Torment was godot? I never would have guessed.

  6. 9 months ago
    Anonymous

    It's so fricking over holy shit

    • 9 months ago
      Anonymous

      How is this even legal
      >from now on I decided you gave to pay me a gorillion dollars, lmao
      Seems like unilateral breach of contract

      • 9 months ago
        Anonymous

        >How is this even legal
        They will make it legal.

  7. 9 months ago
    Anonymous

    >Godot as game engine
    >Blender as a 3d modeler
    >Reaper as music creator
    The holy trinity for indie devs. This is all you will ever need

    • 9 months ago
      Anonymous

      as music creator
      never heard of it, can I get a qrd?

      • 9 months ago
        Anonymous

        It's a well made, minimal DAW with a small footprint. You're gonna need to bring your own VSTs though.

        >Reaper as music creator
        doesn't seem free from reading up on the site?

        It'll nag you to buy but a keygen will solve that. I'll pay for my license when I start actually making money from it.

    • 9 months ago
      Anonymous

      >Reaper as music creator
      doesn't seem free from reading up on the site?

      • 9 months ago
        Anonymous

        it's like winrar, after 30 days you get a message telling you to purchase a license that you can just close

      • 9 months ago
        Anonymous

        It's "free" as in it has a free trial that you can use forever with no drawbacks except a pop up window on startup. I think I clocked around 2000 hours on that free trial before I legitimately felt bad about it and just paid the $60 because it's fricking awesome.

      • 9 months ago
        Anonymous

        as music creator
        never heard of it, can I get a qrd?

        It is essentially a "free" DAW, considering the only difference between free and paid version is 5 seconds of splashcreen you see upon launching it

      • 9 months ago
        Anonymous

        It's not officially free, they technically have a trial that doesn't stop working but they do want you to buy a license after 60 days.

        I mean, you can buy a discounted license for $60 if your annual gross revenue doesn't exceed $20,000 USD. Over that threshold, a full commercial license is $225, which is still less than Ableton, Pro Tools or Cubase.

        https://www.reaper.fm/purchase.php

        • 9 months ago
          Anonymous

          I mean there's no way for them to know you used it in your game without paying though

  8. 9 months ago
    Anonymous

    I know it's still up for debate when it comes to 3D games, but is Godot basically best if I'm doing 2D?

    • 9 months ago
      Anonymous

      Yes, Godot was first designed as a 2d game engine first and foremost and with 3d capabilities in its arsenal. 4.0 has improved its 3d capabilities threefold

      as music creator
      never heard of it, can I get a qrd?

      >Reaper as music creator
      doesn't seem free from reading up on the site?

      I think its a decent music creator. As far as I know, it has "Winrar's infinite trial" so you are free to use it fully as long as you have the patience to close the "buy me" window every time the app starts. I cant think of a free music creator in existence at the moment

      • 9 months ago
        Anonymous

        It's "free" as in it has a free trial that you can use forever with no drawbacks except a pop up window on startup. I think I clocked around 2000 hours on that free trial before I legitimately felt bad about it and just paid the $60 because it's fricking awesome.

        It's a well made, minimal DAW with a small footprint. You're gonna need to bring your own VSTs though.

        [...]
        It'll nag you to buy but a keygen will solve that. I'll pay for my license when I start actually making money from it.

        Thanks for the info guys, i might jump into this since i've been making my shit in goddamn beepbox and it's about time i stop pretending the self imposed limitations are part of the charm just an excuse.

      • 9 months ago
        Anonymous

        >Godot was first designed as a 2d game engine first and foremost and with 3d capabilities in its arsenal. 4.0 has improved its 3d capabilities threefold
        seems queasy to make a 3d game in an engine that was made from ground-up for 2d, no?

        • 9 months ago
          Anonymous

          The 3D is lacking, but it's there. People have made some nice looking stuff with it but I'm not aware of any 3D commercial projects

          • 9 months ago
            Anonymous

            3D isn't lacking, its just obtuse, Godot doesn't use standard GLSL/HLSL/SPIRV languages it has it own shading language, and translating from places like shadertoy and blender back to Godot is honestly a pain in the ass.
            I would prefer the default HLSL shading language than the chimera Juan invented for Godot.

            • 9 months ago
              Anonymous

              >Godot doesn't use standard GLSL/HLSL/SPIRV languages it has it own shading language
              Well, not learning Godot then.

              • 9 months ago
                Anonymous

                Godot now supports OpenGL and Vulkan shaders
                but Vulkan is obviously better.

                the issue is: Does Godot is good as a Source Port engine?

              • 9 months ago
                Anonymous

                Its the worst part of Godot, I don't mind having a custom shading language, but I prefer to have alternatives.

              • 9 months ago
                Anonymous

                The latest updated added support for Vulkan and OpenGL shaders

              • 9 months ago
                Anonymous

                >The latest updated added support for Vulkan and OpenGL shaders
                Apparently
                https://godotengine.org/article/vulkan-progress-report-7/

        • 9 months ago
          Anonymous

          3d is now getting fleshed out on Godot so there are no completed 3d projects yet, except Cruelty Squad

  9. 9 months ago
    Anonymous

    Did I miss something?

    • 9 months ago
      Anonymous

      Starting next year, Unity is charging 0.20 cents per install on any game that either makes $200K or 200,000+ installs. With a little thinking you can see how easily this can be abused. Not to mention, the change also applies retroactively. It does not matter how old your game is, if it meets the current criteria, you're getting charged.

    • 9 months ago
      Anonymous

      unity demanding more money, people mad

  10. 9 months ago
    Anonymous

    They were always good.
    Why in the world would anyone pay for a spyware?

  11. 9 months ago
    Anonymous

    Looks like this homosexual was wrong yet again. Bet he feels dumb choosing Unity now.

    • 9 months ago
      Anonymous

      whodat

  12. 9 months ago
    Anonymous

    after sonic no one reputable will use this shit engine

  13. 9 months ago
    Anonymous

    Unity being unusable doesn't make Godot less shit.

    • 9 months ago
      Anonymous

      Give it time. Eventually we might see Godot evolve into something like Blender, where everyone uses it.

  14. 9 months ago
    Anonymous

    I'm making a game in godot. It works when the engine doesn't get in the way, but when it does it's a piece of shit. In retrospective I should have made the engine myself since it's a 2d game.

  15. 9 months ago
    Anonymous

    Is Godot good for people who don't know how to program? The most I did was frick around with powershell scripts and made some basic login page with javascript
    and fricked around with gamemaker or whatever it was like 8 years ago

    • 9 months ago
      Anonymous

      Not necessarily. It's harder to learn than GameMaker, but it's pretty intuitive when you get the hang of it. You can use C# or their bespoke language GDScript, which is python-like and brain-dead easy to learn.

      • 9 months ago
        Anonymous

        I think you should know the fundamendals in order to use it properly. If in any case coding isnt for you, you can make a virtual novel on renpy engine. Its free and it requires the absolute minimum in terms of coding knowledge

        Honestly I just want to my myself a shooter game, probably like space invaders with random enemeis each level
        Like g-darius with the enemy capture but each level is random and lasts like 5-10 minutes at most

        • 9 months ago
          Anonymous

          I think thats possible with godot since it sounds like a simple project

        • 9 months ago
          Anonymous

          I would recommend Godot then simply because it's free. GameMaker would probably be still be easier, but that's such a simple concept and there are so many tutorials for stuff like that in Godot already. It's worth learning how to use it just to avoid the subscription fee.

    • 9 months ago
      Anonymous

      I think you should know the fundamendals in order to use it properly. If in any case coding isnt for you, you can make a virtual novel on renpy engine. Its free and it requires the absolute minimum in terms of coding knowledge

    • 9 months ago
      Anonymous

      It is good for 2D but you have to know your linear algebra and trigonometry well for 3D. Unity. You also have to know about shaders

  16. 9 months ago
    Anonymous

    why has the patreon fallen off a cliff in the last year?

  17. 9 months ago
    Anonymous

    No serious game uses Godot, only unfinished toy projects from NEETs. Switch to Unreal.

    • 9 months ago
      Anonymous

      Unreal is not ideal for 2D games.

      3D yes, but not 2D.

  18. 9 months ago
    Anonymous

    I don't want to work on my game today, not feeling it, finished some GUI stuff, happy with the results.

  19. 9 months ago
    Anonymous

    learn ue5 or unity, don't waste your time with godot

    • 9 months ago
      Anonymous

      >learn unity

      • 9 months ago
        Anonymous

        >unity
        good goy

        wait what happened

        • 9 months ago
          Anonymous

          read the thread

        • 9 months ago
          Anonymous

          As of the past couple hours:
          >You now have to connect to the internet every 3 days to open the engine
          >Unity plus is removed, price of pro was drastically stealth increase a month ago
          >You must now pay 20 cents per install (not purchases) on your game after it hits 200k installs (again, not purchases). This goes in to effect January 1st and applies to games published even before this change was announced.

    • 9 months ago
      Anonymous

      >unity
      good goy

  20. 9 months ago
    Anonymous

    Still deciding on what Dialogue plugin to use, any suggestions?

    • 9 months ago
      Anonymous

      the black guy did it

    • 9 months ago
      Anonymous

      are those dangans?

      • 9 months ago
        Anonymous

        Yes Anon.

        the black guy did it

        Not decided, yet.

  21. 9 months ago
    Anonymous

    >it's pronounced g'do not go-dot

    well frick dyslexiaa

    • 9 months ago
      Anonymous

      it's french

    • 9 months ago
      Anonymous

      Problem?

  22. 9 months ago
    Anonymous

    >unity merges with mobile ad company
    >unity's biggest market segment is f2p mobile games
    Really activates my almonds.

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