>Knights >Mounted combat >Rocket launchers that can chamber multiple rockets and fire them in a spiral >Wall jumps >Gritos >Endless survival mode >A singing boss fight >Cute wolf girls
Serious writing, hire a real gooba who can tell a proper story and write believable characters, if you know some nerd that DMs DnD that might be a start. Oh, and don't let mindvirus troon shit infest your game.
Spirtual Successor to the first two Def Jams.
In game style not so much you need Rappers and shit.
Looking back this style of fighter makes for another form of casual friendly fighting game that isn't another Smash Bros clone. ACtually I haven't played a wrestling game in forever, are there any that are basically Def Jam nowadays?
Im going to ask for something more relatively simple, OP.
I want to see you making a Coriolis The Third Horizon RPG, at least the shortest, free adventure as a trial. >The frick is Coriolis Anon?
Some Swedish and obscure TTRPG that its basically Arabs with Call of Ctulhu in SPEEESH.
Game its neat, rules aren't to complicated or to light, and concept seems neet.
We even have space wizards, can create your own ships, become a wageslave to pay off said ships, fight teleporting enemies, and turn a bunch of shitty space arabs into a space SWAT team.
Doesn't matter if its a text adventure game as long as you do the system alright.
Heres the free trial adventure.
https://www.drivethrurpg.com/m/product/204702
RTS with delayed communication, starting the mission you choose a rank within the line of command and you can send orders and information up or downstream depending on you rank; you can't both micro and macro at the same time. You can change your rank one step up/down with a cooldown.
Why add extra steps to a system that allows you to efficiently control all aspects of your army? Imagine you see a squad of tanks coming and you have to jump through 3-4 hoops with cooldowns before you can command your anti-vehicle units to come back to base or to get your own vehicles built in time to counter.
I mean both players would have to play around that so I think it would be fun and balanced, it's just a broad idea, I think it could be polished into something good.
open world crafting survival with far left ideology, a black female protagonist who is also trans and disabled, a dog that you can pet but does nothing else with 3 different weapons that do the same thing
An action-RPG with a simple low poly style like Graven >pseudo-open world overworld that just servers as hub for dungeons and has just a few encounters and secrets >grid inventory >a small town market with interesting items that you cannot find anywhere else >tons of different weapons and spells, maybe even some kind of upgrade system for both
God Hand spiritual successor, or an Okami one
a video game without any form of a living creature
So, robots.
Why did this have to get cancelled
Imagine the porn that we could have gotten
A game where you play as a mischievous force of nature that drives people to suicide.
make a game that YOU want to see instead
"If I had asked people what they wanted, they would have said faster horses"
cute furry boys
That Blame! game finished
Never ever dude. You'd need a No Man's Sky INTERIOR generation + a core gameplay that's fun enough to traverse said distances.
Starcraft but it's actually a fps and you click on whichever unit that you want to morph ino
I want a cute e-girl character please. Doesn't have to be the main character.
>Knights
>Mounted combat
>Rocket launchers that can chamber multiple rockets and fire them in a spiral
>Wall jumps
>Gritos
>Endless survival mode
>A singing boss fight
>Cute wolf girls
make a game about monkey friends
>Making my own games
>What should I make for you?
Make your own games, I want to see what you want to make.
Serious writing, hire a real gooba who can tell a proper story and write believable characters, if you know some nerd that DMs DnD that might be a start. Oh, and don't let mindvirus troon shit infest your game.
Spirtual Successor to the first two Def Jams.
In game style not so much you need Rappers and shit.
Looking back this style of fighter makes for another form of casual friendly fighting game that isn't another Smash Bros clone.
ACtually I haven't played a wrestling game in forever, are there any that are basically Def Jam nowadays?
Door to Door salesman roguelike
Concentration camp management where you have to allocate your limited resources to burn dissident as fast as possible.
Im going to ask for something more relatively simple, OP.
I want to see you making a Coriolis The Third Horizon RPG, at least the shortest, free adventure as a trial.
>The frick is Coriolis Anon?
Some Swedish and obscure TTRPG that its basically Arabs with Call of Ctulhu in SPEEESH.
Game its neat, rules aren't to complicated or to light, and concept seems neet.
We even have space wizards, can create your own ships, become a wageslave to pay off said ships, fight teleporting enemies, and turn a bunch of shitty space arabs into a space SWAT team.
Doesn't matter if its a text adventure game as long as you do the system alright.
Heres the free trial adventure.
https://www.drivethrurpg.com/m/product/204702
RTS with delayed communication, starting the mission you choose a rank within the line of command and you can send orders and information up or downstream depending on you rank; you can't both micro and macro at the same time. You can change your rank one step up/down with a cooldown.
That sounds neat on paper, but it sound really irritating in practice
why do you think so?
Why add extra steps to a system that allows you to efficiently control all aspects of your army? Imagine you see a squad of tanks coming and you have to jump through 3-4 hoops with cooldowns before you can command your anti-vehicle units to come back to base or to get your own vehicles built in time to counter.
I mean both players would have to play around that so I think it would be fun and balanced, it's just a broad idea, I think it could be polished into something good.
just add some furries and you will 100% make a profit
game where i am a monkey who swings on vines and rapes other monkeys
give us a
open world crafting survival with far left ideology, a black female protagonist who is also trans and disabled, a dog that you can pet but does nothing else with 3 different weapons that do the same thing
dicky escape
something with momentum-based movement that lets you go crazy fast
An action-RPG with a simple low poly style like Graven
>pseudo-open world overworld that just servers as hub for dungeons and has just a few encounters and secrets
>grid inventory
>a small town market with interesting items that you cannot find anywhere else
>tons of different weapons and spells, maybe even some kind of upgrade system for both
nvm, I think I just described dark souls minus the grid inventory