Much like other Persona games, I hated the dungeons, press turn is a boring braindead system, most of the game is revisiting the same locations over and over with almost no changes whatsoever to engage in VN elements, the characters are extremely grating teens I cannot relate to, and it was basically 10 hours worth of content stretched over 100 hours. Also Skies of Arcadia is the peak of jrpgs.
I'm playing through the game again and on the second playthrough, I think I'm starting to get it a lot more. It's not that the story is bad or anything but the way they put it together and all of the dialogue writing gets fricking stupid so the plot can easily be miscommunicated. I think all in all, it's a good message to start off with, but the writers don't really give you a solution to the question it asks. >Society will always force evil people >To change society, you must break the shackles of society to induce change
well yeah sure but if you think about Kamoshida's case, how would a real person actually go about it? Start a petition? Get kicked out of school? Get fricked out of life because he went against the wrong guy?
The common thread across all villains in the game is that they are benefitting from a system of omerta. So yeah, making noise and bringing awareness. Breaking the silence.
>well yeah sure but if you think about Kamoshida's case, how would a real person actually go about it? Start a petition? Get kicked out of school? Get fricked out of life because he went against the wrong guy?
Persona 5 was written/released in 2016. A whole year before #MeToo.
The Kamoshida storyline doesn't make any sense at all in a post-#MeToo world. Men like that do not get away with such a prolific level of abuse anymore. If Persona 5 took place in the 2020s all that would need to happen is Shiho or Ann publicly accusing him of assault and his career would be instantly destroyed without the Phantom Thieves needing to do anything.
I adore this game but the difficulty isnt there like I want it to be. I'm used to dozens and dozens of minibosses like SMT4, everything in this game is a pushover
I wish it had more stealth options, imagine if the battles were super hard but you could do Metal Gear Solid or Splinter Cell Chaos theory style shenanigans to make them easier instead of just clicking x with the button prompt
>>good art >>good gameplay >>good story that goes sharply downhill after the first palace and only recovers in the optional final palace >>good music
I guess it is...
Despite the whole conspirational nonsense being a detriment to the story overall, futaba's palace is a high point in the writing of the game in my opinion considering it sets up a pretty good payoff for her awakening, emotionally speaking.
The music is so good that the devs are deathly terrified of turning it off.
In persona 3 and persona 4 there were segments where the music cut off completely or was replaced with some ominious droning ambience (e.g p4 fog music). That combined with the general vibe PS2 games had made the experiences of the older games feel way more mysterious and compelling as it always felt like there was going to be some new plot point or revelation that you didnt expect
p5 fails in this regard, and the repetitive story structure that p4 started where you meet some new character and go into a new dungeon to rescue them makes the game feel to predictable
For me is 4, persona since persona 3 is a comfort food type of game isn't mean to be a deep thing so judging persona purely as what intends to be I think P4 it's the best one in being a comfy game
It has none of those things. Well okay the music's pretty cool. The story sucks ass though. If you can even say it has a story at all.
Much like other Persona games, I hated the dungeons, press turn is a boring braindead system, most of the game is revisiting the same locations over and over with almost no changes whatsoever to engage in VN elements, the characters are extremely grating teens I cannot relate to, and it was basically 10 hours worth of content stretched over 100 hours. Also Skies of Arcadia is the peak of jrpgs.
I'm playing through the game again and on the second playthrough, I think I'm starting to get it a lot more. It's not that the story is bad or anything but the way they put it together and all of the dialogue writing gets fricking stupid so the plot can easily be miscommunicated. I think all in all, it's a good message to start off with, but the writers don't really give you a solution to the question it asks.
>Society will always force evil people
>To change society, you must break the shackles of society to induce change
well yeah sure but if you think about Kamoshida's case, how would a real person actually go about it? Start a petition? Get kicked out of school? Get fricked out of life because he went against the wrong guy?
you're regarded
>you're regarded
thanks I guess?
The common thread across all villains in the game is that they are benefitting from a system of omerta. So yeah, making noise and bringing awareness. Breaking the silence.
>well yeah sure but if you think about Kamoshida's case, how would a real person actually go about it? Start a petition? Get kicked out of school? Get fricked out of life because he went against the wrong guy?
Persona 5 was written/released in 2016. A whole year before #MeToo.
The Kamoshida storyline doesn't make any sense at all in a post-#MeToo world. Men like that do not get away with such a prolific level of abuse anymore. If Persona 5 took place in the 2020s all that would need to happen is Shiho or Ann publicly accusing him of assault and his career would be instantly destroyed without the Phantom Thieves needing to do anything.
>good story
It lacks the most important thing. Being a good game.
But yes, the music is pretty nice. Aesthetics are boring though, and have grown really stale.
>Is Persona 5 unironically the peak of jrpgs?
LMAO it's not even the best Persona
I preferred the serial killer plot of Persona 4. Also the characters were more rounded in 4.
Yes
I adore this game but the difficulty isnt there like I want it to be. I'm used to dozens and dozens of minibosses like SMT4, everything in this game is a pushover
This franchise is balanced as shit, is literally more difficult a Clean Save on Normal than a NG+ on Hard
I wish it had more stealth options, imagine if the battles were super hard but you could do Metal Gear Solid or Splinter Cell Chaos theory style shenanigans to make them easier instead of just clicking x with the button prompt
>It has almost no flaws
Did we play the same game? The entire Okumura arc sucked ass.
>>good art
>>good gameplay
>>good story that goes sharply downhill after the first palace and only recovers in the optional final palace
>>good music
I guess it is...
Despite the whole conspirational nonsense being a detriment to the story overall, futaba's palace is a high point in the writing of the game in my opinion considering it sets up a pretty good payoff for her awakening, emotionally speaking.
The music is so good that the devs are deathly terrified of turning it off.
In persona 3 and persona 4 there were segments where the music cut off completely or was replaced with some ominious droning ambience (e.g p4 fog music). That combined with the general vibe PS2 games had made the experiences of the older games feel way more mysterious and compelling as it always felt like there was going to be some new plot point or revelation that you didnt expect
p5 fails in this regard, and the repetitive story structure that p4 started where you meet some new character and go into a new dungeon to rescue them makes the game feel to predictable
>>good art
Yes
>>good gameplay
No
>>good story
No
>>good music
Yes
>Is Persona 5 unironically the peak of jrpgs?
No
>It has almost no flaws.
Wrong
For me its Persona 3.
For me is 4, persona since persona 3 is a comfort food type of game isn't mean to be a deep thing so judging persona purely as what intends to be I think P4 it's the best one in being a comfy game
Overrated, not up to standard for the 8 years of development. Solid 7/10, can't comment on Royal.
P5 has my favorite JP voice cast. It has 2 of my favorite male and 2 of my female seiyuus.
>The PEAK is still just simply "good"
Grim
>good story
AHAHAHAHAHAHAHAH