Grabbed myself an eshop card off play-Asia and downloaded Labyrinth of Touhou 2 on the switch.

Grabbed myself an eshop card off play-Asia and downloaded Labyrinth of Touhou 2 on the switch. Frick man, it’s not a stand-out title but it’s got what I wish bigger devs would understand. Think “Etrian Odyssey” made by fans for fans of the labyrinth genre.

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  1. 2 years ago
    Anonymous

    It's one of my favorite games. I can't wait for Labyrinth of Touhou 3 to come out.

  2. 2 years ago
    Anonymous

    It absolutely is a standout title. It's even a strong competitor for the title of best DRPG of all time.

    • 2 years ago
      Anonymous

      >Labyrinth of Touhou 2
      Is there a way to play in english on the switch or do i have to man up and deal with the runes

      It’s a sleeper title for sure and goes under the radar just like Luna Lights did.

      should you play the first first?

      Yes? I mean story-wise none of it’s canon since they’re fan games but you should play 1 before 2 because you’d feel less motivated to play 1 after 2.

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        nope shit atmosphere

        Fans of dungeon crawlers would disagree with you. Addicting gameplay and ongoing reward keep it interesting. Yeah it’s weab touhou shit but that makes it better since it’s not held back by the usual shit large companies pull with their games. In other words, people like it because it’s good.

        • 2 years ago
          Anonymous

          fans of dungeon crawlers like games with actual dungeon crawling

          • 2 years ago
            Anonymous

            Labyrinth of Touhou has dungeon crawling. You spend 99% of the game exploring a dungeon or fighting monsters trying to stop you from exploring the dungeon. The traps aren't as nasty as the ones in Wizardry and the third person overhead perspective isn't all that immersive, but it still has plenty of dungeon crawling.

            • 2 years ago
              Anonymous

              >it's bad but its good

              • 2 years ago
                Anonymous

                The exploration is 75% as good as games like Wizardry and EO and the combat is 20x better. Labyrinth of Touhou wins unless you don't give a shit about combat, in which case you shouldn't play DRPGs because combat is half of what you do in them.

              • 2 years ago
                Anonymous

                what sets crawlers apart from typical rpgs is the crawling you fricking moron

              • 2 years ago
                Anonymous

                Settle down, autism-kun. Combat is one of, if not the most important part of a dungeon crawl. Wizardry, EO, etc's dungeons would be bland as frick if there weren't monsters trying to stop you. The puzzles and traps are nice but they're secondary. And it's not like LoT doesn't have those puzzles and traps, they just take a back seat to the boss fights where the games truly excel. Nothing wrong with playing to your strengths.

              • 2 years ago
                Anonymous

                you're arguing in circles, it's extremely clear the guy is seething a weird animu weaboo game is being called better in any way than the game he got told was the best dungeon crawler by westoid ecelebs

              • 2 years ago
                Anonymous

                yep its a dungeon crawler alright

        • 2 years ago
          Anonymous

          fans of dungeon crawlers like games with actual dungeon crawling

          FYI westoids have never made a good dungeon crawler

    • 2 years ago
      Anonymous

      nope shit atmosphere

      • 2 years ago
        Anonymous

        Combat is the most important part of a DRPG and LoT's destroys 99% of the genre.

        • 2 years ago
          Anonymous

          There are those that value the exploration/dungeon aspect more
          Personally I'm also on the combat/partybuilding side of things, don't care about mapping, puzzles etc., but other types of JRPGs don't offer similarly challenging combat as LoT or EO

        • 2 years ago
          Anonymous

          Yeah but it doesn't beat EO and EO also has better exploration.

          • 2 years ago
            Anonymous

            >Yeah but it doesn't beat EO
            It does by far
            >and EO also has better exploration.
            That's true

  3. 2 years ago
    Anonymous

    >Labyrinth of Touhou 2
    Is there a way to play in english on the switch or do i have to man up and deal with the runes

    • 2 years ago
      Anonymous

      I don't know about Switch, but it's on Steam in English under a slightly different name.
      https://store.steampowered.com/app/1131920/LABYRINTH_OF_TOUHOU__GENSOKYO_AND_THE_HEAVENPIERCING_TREE/

  4. 2 years ago
    Anonymous

    should you play the first first?

    • 2 years ago
      Anonymous

      2 is a lot more polished and the story of the games have nothing to do with each other.

      • 2 years ago
        Anonymous

        >the story of the games have nothing to do with each other.
        objectively wrong but basically nobody would care about the story either way

    • 2 years ago
      Anonymous

      It doesn't really matter. They're both good. 2 is a lot prettier and has more complex character building. Both have some of the best boss fights in the RPG genre.

    • 2 years ago
      Anonymous

      The first should be played for how batshit insane some of its design choices are.

  5. 2 years ago
    Anonymous

    Is there an English translation for the first game and Arcanum Knights?

  6. 2 years ago
    Anonymous

    I mean yeah it's pretty much EO except not shit and a hundred times better.

  7. 2 years ago
    Anonymous

    English localization from steam on Switch when

  8. 2 years ago
    Anonymous

    Wait you guys seriously think this game better than EO? What the frick. The only thing that this game outshine EO is how it encourages juggling characters, plus if you already familiar with 2hu games.

    • 2 years ago
      Anonymous

      once you play more games you realize fatlus shit, just like square and nintendo games, are exceedingly mediocre and simple because they have to pander to the lowest common denominator

      • 2 years ago
        Anonymous

        And yet the only game that's agreed to be better combat wise than EO is LoT, other than that you usually get laughably moronic answers like fricking Experience games or games that are sidegrades at best like the Potato one

        • 2 years ago
          Anonymous

          >And yet the only game that's agreed to be better combat wise than EO is LoT,
          On EOP and normalgay sites maybe, most westerners never play anything beyond square, atlus and nintendo.

          • 2 years ago
            Anonymous

            >Still doesn't mention a single game

            • 2 years ago
              Anonymous

              I could mention stuff like genius of sappheiros but you will most likely move the goalposts and cry >not a drpg, so why bother?.

              • 2 years ago
                Anonymous

                Seems like an interesting game and I might check it out, but I personally don't think the Saga games outside of Scarlet Grace have all that interesting/challenging combat, the unit progression is just very different from other JRPGs
                Still so far we only have two Touhou fangames, I could also mention MGQ Paradox as a pretty good JRPG, but I'm wondering if there really are no "official" turn based games with challenging combat / extensive partybuilding

              • 2 years ago
                Anonymous

                nta but i have played plenty of stuff you could call challenging like eushully games, which can have decent challenge even if they are porn games
                the thing is turn based games don't tend to get translated officially to english or get much publicity because even japan knows westoids are brainlets and hate turn based games, if it's not from the big 3 don't expect it to get an official en release or it to be well known at all
                this goes double for hard turn based games, there's a lot, but don't expect them to be well known in english

              • 2 years ago
                Anonymous

                I like the genre, but I'm not learning moonrunes just to play them, people went fricking wild over shit like Trails (Crossbell) and when I played them translated I didn't get the hype
                The only thing by Eushully I played was Kamidori and that seemed way easier than any FE game I ever played
                It's just really strange that the big 3 you name shy away so much from making challenging stuff, imo EO and Bravely Default (original and Bravely Second at least, 2 is really easy) are pretty close to what I want and they can just make different modes

              • 2 years ago
                Anonymous

                >I like the genre, but I'm not learning moonrunes just to play them
                your loss, but don't complain you don't get good games then

              • 2 years ago
                Anonymous

                >It's just really strange that the big 3 you name shy away so much from making challenging stuff,
                If that means square-atlus-nintendo, maybe the obvious thing, because they are normalgay companies meant to pander to the lowest common denominator in the west, and westeners are well known for their moronation?.
                EO and BD aren't even hard or that complex either.

        • 2 years ago
          Anonymous

          >And yet the only game that's agreed to be better combat wise than EO is LoT
          Potato Flowers in Full Bloom

          • 2 years ago
            Anonymous

            Oh whoops you mentioned it whoops. Well it sure as shit isn't a sidegrade. Random encounter tier enemies are more in Potato Flowers are more interesting than bosses in EO.

            • 2 years ago
              Anonymous

              You can still wipe them pretty easily

              • 2 years ago
                Anonymous

                You generally can but also you generally need to pay attention and adapt to what they're doing. In EO you cast buffs, then your attackers spam their best attacks and you cast heal when someone is at risk of dying and that's all you have to do for 99% of the game.

        • 2 years ago
          Anonymous

          It's only your opinion. I personally think the combat and character progression are better in EO. Both are fine games tho.

    • 2 years ago
      Anonymous

      Better combat, better party building, more interesting character types and you get like 50 of them instead of like 10.

      • 2 years ago
        Anonymous

        being CTB on it's own is enough to make it better than EO, STB just doesn't work unless you can do the usual STB bullshit abuse that is an strategy on it's own at this point like you can on experience games

        • 2 years ago
          Anonymous

          Labyrinth of Touhou has better combat than Etrian Odyssey primarily because it has better defensive mechanics than Etrian Odyssey. Character swapping is seriously a brilliant mechanic, useful for offense, defense, and turn manipulation. Among other things it allows you to manipulate who takes hits similarly to a tanking mechanic, but has vastly more depth than any other game's tanking mechanics despite being very simple and intuitive. I like CTB better than round-based turns too but I'm also sure that character switching could be adapted to make an awesome STB game. I also like EO but its combat is far from the pinnacle of round-based turns.

          • 2 years ago
            Anonymous

            >Character swapping
            >manipulate who takes hits similarly to a tanking mechanic
            yeah but it's not like lot invented that
            for some reason i have seen people that think it invented CTB itself too, just because they can actually see the turn delay values as numbers instead of a timeline

            • 2 years ago
              Anonymous

              >yeah but it's not like lot invented that
              I don't know of any game that does it even 1% as well. The execution is, I believe, unique to the developer if not the concept.

              • 2 years ago
                Anonymous

                Zaku Zaku Actors does it better, in my opinion. Nobody here would know that game though. JP only, free, unfortunately made in rpg maker.
                The catch here is that you have 8 chars and 4 fight. At the beginning of the turn you can swap as many you want for as many you want. For free.
                The game also has a system where the stronger the enemy, the stronger are you. Every char has TP maxing at 100, that is used for most abilities (other than just basic spells that only use MP), 100 are needed for the ulti as well. You get TP largely by taking damage, and it's not disappearing when dying. One key character is MC, who has an ulti that revives the entire active party, buffs them so they don't die immediately again (damage reduction for a turn) and stun herself for a while.
                So, the more the boss pushes, the more can you push. Normal encounters however are a lot easier, yet not really as you don't have the TP. In fact, starting TP are somewhat randomized, forcing you to adapt and not just spam the same shit. It can get pretty furious and has tons of unique characters with their own ulti and special passive. Also has hidden secret bosses.

                That said, another one that might actually be known: When the battle is well balanced (aka almost never due to the nature of the series), Atelier Shallie. Insanely good battle system that has a hard time shining, because alchemy decides most battles. But if you are lucky and have a good battle you don't just lose or win.. it's awesome. You can follow up attacks with backrow chars, chain enough and you get a special follow up. You can also use them to tank an attack instead of the target, usually with special effects. Utilizing this system in tandem with more or less ATB (just not real time) including plenty of knockback abilities and insanely powerful other tools, and it can get wild.
                Mana Khemia 1+2 have a bit of a less good version of it, but these games are generally too easy to make it shine. Regardless of alchemy.

  9. 2 years ago
    Anonymous

    It's actually not very good. Bosses are largely boring RNG fests and by far the worst part of the game. Later dungeons are also just artificial. Wouldn't be that bad if there'd be anything to look forward to. But given the extremely low quality of bosses, there really isn't.

    Strawberry Bose did this much better in their main trilogy. Not nearly as RNG heavy, with some small exceptions that sucked, but still aren't as bad as what this game here pulls.
    Feels like it's largely a grind game anyways. Win by overpowering.

    • 2 years ago
      Anonymous

      >Bosses are largely boring RNG fests and by far the worst part of the game.
      Skill issue. You should be able to win consistently at the recommended level of you prepare and play correctly. Bosses like Yuyuko who can wipe your party with a good dice roll are the exception not the rule, and you can rule out that possibility with equipment anyway.

    • 2 years ago
      Anonymous

      >Bosses are largely boring RNG fests
      Imagine being bad at RPGs.

    • 2 years ago
      Anonymous

      >Bosses are largely boring RNG fests
      EOtards, everyone.

      • 2 years ago
        Anonymous

        EO is even worse. Absolutely horse shit linear dungeons. And EO3, the one I played, is also buggy in a "boring RNG bosses" way. It has good music, but that's the only thing I liked.

        >Bosses are largely boring RNG fests and by far the worst part of the game.
        Skill issue. You should be able to win consistently at the recommended level of you prepare and play correctly. Bosses like Yuyuko who can wipe your party with a good dice roll are the exception not the rule, and you can rule out that possibility with equipment anyway.

        Dude. There were a lot of them. Completely aside of that you basically just say what I said. It's a grind game. If you don't grind you don't have all those fancy accessories to protect yourself.

    • 2 years ago
      Anonymous

      EO is even worse. Absolutely horse shit linear dungeons. And EO3, the one I played, is also buggy in a "boring RNG bosses" way. It has good music, but that's the only thing I liked.

      [...]
      Dude. There were a lot of them. Completely aside of that you basically just say what I said. It's a grind game. If you don't grind you don't have all those fancy accessories to protect yourself.

      Rather than being an RNGfest, the game's problem is bad balance that results in Yuugi making the game easy by being able to punch every boss into the sun and the game being excessively difficult if you gimp yourself by not using her.

      • 2 years ago
        Anonymous

        Sounds like you just suck at the game but found an effective meme strategy.
        Yuugi isn't even the one that trivializes the game, in terms of OPness she isn't even that good, the most bullshit broken OP touhous in the game are Renko, Maribel, Nitori, Aya, Reisen and Eirin, in that order.

        • 2 years ago
          Anonymous

          How do I make Nitori good? Just got her.

          • 2 years ago
            Anonymous

            Started recently, kinda overwhelmed by character quantity and points to invest among them, been using the Hina Parsee as my meme strategy, any party recomendations?

            it's probably related to that double the equip bonus passive.

          • 2 years ago
            Anonymous

            Like the other anon said, it's all about her maintenance passive giving her absurd stats later on, so she's only really as good as your items are.
            That said while early on you will have MP problems to pull it off, super scope 3D is disgustingly op, the damage scaling on that thing is massive even with the plus disk nerf.
            Buff her ATK a little (preferably a lot), if you have the MP spam illusion waterfall to build up overheating stacks, then drop super scope for massive damage.
            Early on she may not seem that good, but after a few good ATK items and MP gems she will start to become OP.

        • 2 years ago
          Anonymous

          >the most bullshit broken OP touhous in the game are Renko, Maribel, Nitori, Aya, Reisen and Eirin, in that order.
          That matches my experience pretty well. Renko is really stupid and Maribel becomes really stupid with her awakening abilities, and they're completely ridiculous when you pair them together.

  10. 2 years ago
    Anonymous

    I just wish people didn't waste their time using this dogshit franchise for their games and could come up with original character designs, music and setting
    the game is probably good gameplay-wise but 2pooshit is off-putting

  11. 2 years ago
    Anonymous

    Is this the thread? How do I beat Mokou? I have tried everything I can think of but I can't get past her first phase without being wiped.

    • 2 years ago
      Anonymous

      elemental resistances and damage amplification is way more of a big deal than you think it is, get some fire resistance, especially on your tank
      if you are seeing blood red numbers when you get hit, you fricked up BAD

      • 2 years ago
        Anonymous

        Sure. Will try that. How do I tank attacks like EO? Is there a character who can taunt or guard the line? Or do I just put my tankiest character on the left side and pray that no one hits squishy Marisa on the right?

        • 2 years ago
          Anonymous

          in this game like a lot of dungeon crawlers, leftmost is the most likely to get hit, aoe hits everyone though
          i think taunts exist and work but honestly never used them
          use defense and magic defense buffs if you aren't already, you also may actually want your tank to defend instead of act

          • 2 years ago
            Anonymous

            Thanks anon. Time to start planning, grinding, and figuring out which elements Mokou is weak to. Hopefully I dont end up relying on Cirno and Nitori for offense.

  12. 2 years ago
    Anonymous

    Considering it was made by fans of Etrian Odyssey, it makes sense the combat is great. I don’t care for anything Touhou related and I still beat it.
    I don’t know why anons here try to pit EO against this game. That’s such a westerBlack person thing. You can enjoy both, just as the devs of the game you enjoy fellating.

  13. 2 years ago
    Anonymous

    >Think “Etrian Odyssey” made by fans for fans of the labyrinth genre.
    It's literally supposed to be a parody of"Etrian Odyssey" = Sekaiju no Meikyuu

    Touhou no Meiyuu / Sekaiju no Meikyuu, even the logo is meant to parody SQ's

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