Great Ace Attorney

So this shit is on sale but many reviews are saying it's as badly paced as Umineko with 100+ hours required to beat both games due to the insane amount of repeated dialog and some of the most drawn out cases in the series. How true is that?

For the record, I've played AA1-4 + the first Kenji game and mostly liked them although the novelty has certainly worn off.

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  1. 11 months ago
    Anonymous

    >already played Kenji 1
    then play Kenji 2 first you absolute buffoon

    • 11 months ago
      Anonymous

      I actually finished the first case of Kenji 2 and it felt as badly paced as the final one of Kenji 1 so I figured "I'll get back to this shit later" but I never did. These games are pretty easy to burn out on, hence me being hesitant about GAA.

      • 11 months ago
        Anonymous

        If you could beat AA1 then I have no idea how any of these games can be too badly paced for you. That game almost killed my interest in the series until I found out they (mostly) cut back to 2 investigations and trials in the later games instead of 3 each. Anyway, I don't remember GAA being any worse pacing wise than the other games. The issue is GAA1 just kinda sucks because it's clearly all set up and the actual payoff happens in GAA2, which is why people suggest to look at the series as one big 10 case game instead of two separate games.

      • 11 months ago
        Anonymous

        >I actually finished the first case of Kenji 2 and it felt as badly paced as the final one of Kenji 1 so I figured "I'll get back to this shit later" but I never did
        are you me?
        Since we share the exact same opinion of AA you should play GAA because its the only entry in the series i enjoyed since AA4. I stalled out on GAA2 but ill get back to it at some point.

      • 11 months ago
        Anonymous

        AAI2 is the most plodding, slow, slog of an entry I played. AAI had the novelty of being the first Investigations game and some fun references to carry you through, but I couldn't stomach the second one. Didn't play AA5 and AA6, but since it's the same writer, I assume there's a similar excess. I was told by someone in at least the case of AAI2 that it was because the writer wanted every case to feel like a finale.

        • 11 months ago
          Anonymous

          If what you're saying is true, then it's really puzzling how so many people keep shitting on AAI1 and jerking off AAI2. I thought 2 was straight up slower and also less exciting since it's ultimately a retread/more of the same, so I stopped playing.

          • 11 months ago
            Anonymous

            only case that felt slow was the beginning of the third one, and the cast is so high quality that i don't honestly know how you could have this opinion

          • 11 months ago
            Anonymous

            I don't disagree with you. I think those things I mentioned acted as a sort of buffer for frustration personally, but the big difference in reception from some users here that played AAI2 is odd to me as well, but I don't think much on it. AAI wasn't among my favorite entries, but it was decent for a single playthrough.

  2. 11 months ago
    Anonymous

    >How true is that?
    Eh kinda. The last part of the second game is pretty well paced, but you have one entire half basically act as set up with like one good case.

  3. 11 months ago
    Anonymous

    It's shit. Don't play it. It's so fricking boring.

    • 11 months ago
      Anonymous

      The waifus look cute though.

      • 11 months ago
        Anonymous

        >Waifus

      • 11 months ago
        Anonymous

        >Waifus
        >More than one

      • 11 months ago
        Anonymous

        she's underaged

        • 11 months ago
          Anonymous

          So was Maya.

          • 11 months ago
            Anonymous

            The animators of the anime wanted Maya and Phoenix to be together so goddamn bad.
            This is only slightly less ship-baiting than the scene at the start where Phoenix shows he went to like 30 different agencies trying to find a defence for her.

            • 11 months ago
              Anonymous

              >Phoenix shows he went to like 30 different agencies trying to find a defence for her
              that was a really cute scene

              I didn't get far into the anime but it seemed OK from what I've seen, plus I heard they made 2-3 less shit

              • 11 months ago
                Anonymous

                >that was a really cute scene
                Honestly it was probably one of the best highlights.
                When it deviated it honestly seemed better, but that might just be because I've replayed the games and know them in and out. Plus all the goofy wind shit when objecting was fun.

              • 11 months ago
                Anonymous

                the anime was pretty bad, but the second opening was so good that it balances out

              • 11 months ago
                Anonymous

                >they even got moe's 2 frame laugh right

                Kino as frick. It's really that bad though? I know it was low budget as all hell

              • 11 months ago
                Anonymous

                They made the circus case not terrible.

          • 11 months ago
            Anonymous

            When you think about it there is no real real why Nick shouldn't frick Mystic Maya.

            • 11 months ago
              Anonymous

              Pearls we talked about this

              • 11 months ago
                Anonymous

                It wasn't me, Mr. Nick!

        • 11 months ago
          Anonymous

          she would've been considered an adult at the time the game takes place

        • 11 months ago
          Anonymous

          out of 10

  4. 11 months ago
    Anonymous

    I beat both in 74 hours back when it released, and that's with me examining everything and pressing every statement.
    I can't see how you'd ever get over 100 unless you're an insanely slow reader.

    • 11 months ago
      Anonymous

      84 hours and i'm slow as frick and examine every area like 3 times over to not miss anything

      • 11 months ago
        Anonymous

        I beat both in 74 hours back when it released, and that's with me examining everything and pressing every statement.
        I can't see how you'd ever get over 100 unless you're an insanely slow reader.

        I beat it in 78 and reading the whole thing out loud to my bf

  5. 11 months ago
    Anonymous

    There's no repeated dialogue in Umineko.

  6. 11 months ago
    Anonymous

    >many reviews are saying it's as badly paced as Umineko with 100+ hours required to beat both games
    what kind of moron would you have to be to read this slow holy shit

  7. 11 months ago
    Anonymous

    I'm on the last case in the first game, I think, and it does feel kind of like a slog. I really hated the case on the ship that was stupid from basically all angles, too.

    • 11 months ago
      Anonymous

      >I really hated the case on the ship that was stupid from basically all angles, too.
      Oh yeah its a contender for bottom 3 cases in the series. Honestly GAA had a good overall plot but the minute to minute gameplay wasn't always great. Honestly most of the cases were mediocre at best.

    • 11 months ago
      Anonymous

      The worst part about the ship case is its literally intentionally bad and makes no sense GAA2 spoilers Specifically so they can asspull Kazuma being alive later. Its easily one of the worst in the series.

  8. 11 months ago
    Anonymous

    >100+ hours
    How the frick? Took me like 30 hours at most.
    Anyways it was far better than anything put out after Apollo Justice

  9. 11 months ago
    Anonymous

    The first one is a slog to get through.

  10. 11 months ago
    Anonymous

    >How true is that?
    Partially true. It's obscene how long it is. At least 40% of the text should've been removed.

  11. 11 months ago
    Anonymous

    >insane amount of repeated dialog
    BS on its face. The LACK of ridiculous repetition even means that you might forget important details later into the experience, but the designers actually don't penalize you in recognizing that it might not be easy to remember in the few cases it comes up. The pacing is different, deliberate, and slower that the original trilogy, but it's not that way as a fault or because of meandering or repetition. There's a progression for the characters and setting that actually carries through as you progress instead of getting reset between cases. Both games will take less than a 100 hours to beat, but they are long enough to approach around 70 hours combined for the normal progression. These games have 5 cases a piece as well.

    Not flawless and not necessarily your cup of tea, but I'd say none of what you've said is true. Cases can be long, but you'll find that they don't run a full 3 days as standard like prior entries.

  12. 11 months ago
    Anonymous

    >Japan exclusive VN is considered this amazing masterpiece that everyone's dying to play
    >English version comes out, the game is shit now, it was never good etc
    Why does this happen every time?

    • 11 months ago
      Anonymous

      It's really just the first game. It takes until the third chapter to get interesting and the fourth is kinda mediocre.

      People always overhype JP exclusive games because they feel special for playing them.

    • 11 months ago
      Anonymous

      The honeymoon period doesn't dissipate proper because people fawn over it and no one else plays it to push back. If the lovers stop talking about it, the negative reception seems nonexistent. That's what I think AAI2 experienced, frankly.

    • 11 months ago
      Anonymous

      because the english version retroactively ruins it with its shittiness

    • 11 months ago
      Anonymous

      Moonreaders are gays who hype up shit to make sure that people get let down when its actually translated

    • 11 months ago
      Anonymous

      I remember people talking about how the japs hated the first game and that it sold like trash. Now I understand why.

    • 11 months ago
      Anonymous

      I always thought the same with AAI2 and GAA, that they were overhyped just to feel special for liking something exclusive. But when I finally got to playing them I could finally understand why everyone loved them. AAI2 and the GAA duology (they should count as one tbh) are in my top three along with AA3. It's a shame that AAI2 got a really vocal hater around these parts recently

      • 11 months ago
        Anonymous

        I just finished Ghost Trick so I'm going to finally go replay AAI now, first game is going to be painful but I'm looking forward to the second

        • 11 months ago
          Anonymous

          for me AAI1's latter half is pretty good. I hated the first three cases (tutorial, plane and amusement park), but the flashback case and finale I enjoyed. And the plane case isn't as bad as the other two, but not as good as the final two either

          • 11 months ago
            Anonymous

            Interesting that you enjoyed the final case of AAI1, I thought it was universally agreed that it's one of the worst in the series. The villain is basically laughing in your face and going "proofs pls" and then you have to complete some shitty mini-investigation, present evidence, he'll laugh again and say it doesn't count, and it goes on and on for hours.

    • 11 months ago
      Anonymous

      FOMO (FF Type-0, Trails Crossbell Arc, AAI2, every untranslated ‘kamige’ VN ever) where the idea of a game is the thing shaping public perception of the game in the west until we actually get the game in our hands. It isn’t that the games are actually ‘bad’, just that people are a lot more objective about them after actually playing them instead of just following hype. GAA is kino though, although I’ll actually say that the Scarlet Study fan tl mogs the capcom one.

      • 11 months ago
        Anonymous

        >I’ll actually say that the Scarlet Study fan tl mogs the capcom one
        How so?
        >inb4 they changed some names I liked so it sucks

        • 11 months ago
          Anonymous

          Certain characters (Van Zieks, Gina) have a lot more personality, and yes the character names are better, especially because they kept the names of the japanese characters intact.

    • 11 months ago
      Anonymous

      They were niche games to begin with, that's why they weren't translated before. Most people can't appreciate them.

  13. 11 months ago
    Anonymous

    I'd put it around 40-50 hours

  14. 11 months ago
    Anonymous

    >as badly paced as Umineko
    There will literally never be a VN thats as badly paced as that. Answer arc was pure cancer. GAA is kind of a slog in the first game, but the 2nd game is pretty good.

    • 11 months ago
      Anonymous

      You have never read a book in your life and you also didn't read Umineko.

  15. 11 months ago
    Anonymous

    >So this shit
    Your life is "shit". have a nice day, troony.

  16. 11 months ago
    Anonymous

    Don't look at pace, look at quality. I haven't played it but I read a lot of people claim it's their favorite or that it matches the original trilogy, which is a fricking lot considering AA4 and the 3ds trilogy were nowhere near the original and you'll see plenty of people with that opinion, AA fans don't really eat any shit given to them and most seem to enjoy Great AA

    • 11 months ago
      Anonymous

      >which is a fricking lot considering AA4 and the 3ds trilogy were nowhere near the original and you'll see plenty of people with that opinion
      It helps that Shu Takumi was directly involved again, and unlike with AJ he wasn't told by Capcom what to do with it. I really hope they just let him make a new VN again, cause he always knocks it out of the park when they let him.

      • 11 months ago
        Anonymous

        They only things they told him to do were to have Phoenix in it somehow and to involve the new legal system changes that were coming about. This was before a script or a concept was even established. Takumi wasn't even intending to write the game or direct it at that point. Things just sort of ended up that way. When the game was announced, they didn't have anything notable done.

  17. 11 months ago
    Anonymous

    Pace is fine. People need to slow down and just enjoy shit.

  18. 11 months ago
    Anonymous

    I'm not saying speedread but the text crawl in these games is always dogshit slow. I recall there was an option to let you get the whole line out instead of waiting, greatly improving the pacing.

    • 11 months ago
      Anonymous

      You can adjust the text speed, yeah. Other things as well.

  19. 11 months ago
    Anonymous

    I don't see how you could dislike GAA if you like the original AA.
    People criticise GAA for:
    >Some annoying characters
    >Filler cases
    >Investigation sections & minigames
    As if the original trilogy didn't have those.
    Conversely, GAA has mostly good cases, an amazing OST, plenty of style/flair and a cute assistant, which is what people liked the original for.

    • 11 months ago
      Anonymous

      >Filler cases
      Do people really say this? I remember there being one filler case in the entire duology.

      • 11 months ago
        Anonymous

        I felt like the deduction sections were really fricking dumb, but the last one was so fricking kino
        >mfw herlock was merely pretending all along

        • 11 months ago
          Anonymous

          He kind of wasn't. I read in an interview that a part of his design was actually to always be wrong. As a part of his character. I took the bit where you learn that he wanted you to figure out the art of deduction to be referential to that particular round where he was out of the picture, as we see his future deduction(s) with another character include the same fudging we know him for.

  20. 11 months ago
    Anonymous

    It's no where near as bad as Umineko which had 4 episodes of filler

    • 11 months ago
      Anonymous

      Are you sure?

      • 11 months ago
        Anonymous

        Yes
        >Start new umineko episode
        >several hours of flashback
        >follow a new character just before they arrive on the island
        >re-do the island introduction that you've already done in every fricking episode so far
        >shitty conversations with random characters to throw more red herrings at you
        >murder finally happens after 5 hours of reading
        >actual story now begins
        >beatrice or lamda or whoever introduces some new rule for that chapter
        >battler crying.jpg
        >have to read through every single murder now and watch battler sperg out
        >everyone is finally dead
        >now start talking about the meta stuff around the gameboard
        >ending
        >repeat 8 times
        there's a reason why none of his new works have been successful so he decided to go ruin Higurashi as well

        • 11 months ago
          Anonymous

          To be fair, Umineko was episodical originally, hence all the flashbacks cause people would play 1 episode in months (or a year).

          • 11 months ago
            Anonymous

            i played it starting from episode 3's release onwards, even playing it as episodic it's padded as frick

            for me AAI1's latter half is pretty good. I hated the first three cases (tutorial, plane and amusement park), but the flashback case and finale I enjoyed. And the plane case isn't as bad as the other two, but not as good as the final two either

            I genuinely don't remember the latter cases besides the chinese agent or whatever and mr dick nose guy claiming political immunity
            I remember the tutorial was shit, the plane was actually okay since it introduced some interesting mechanics such as the political immunity issue and the amusement park was god awful with rape badger

            • 11 months ago
              Anonymous

              >the plane case
              It was memorable for one reason only.

              • 11 months ago
                Anonymous

                >It was memorable for one reason only.
                You're right.
                The scene when Edgeworth figures everything out from watching the fat foreign guy fall down.

              • 11 months ago
                Anonymous

                >bawd with perpetual bedroom eyes
                they knew what they were doing

  21. 11 months ago
    Anonymous

    Is it really shit? Sounds to me like it has all the makings of the original trilogy without the shit that led to all the issues with the so-called Apollo trilogy.

    • 11 months ago
      Anonymous

      >Is it really shit
      It's great.

      >my face when yujin starts tap dancing and herlock stops fricking around

      • 11 months ago
        Anonymous

        >tfw you stop pretending to be a moron and your best bud puts on his tap-dancing shoes

      • 11 months ago
        Anonymous

        Not gonna lie I wouldn't mind a spin-off similar to Investagtion with Herlock and Mikotoba spin-offs.

  22. 11 months ago
    Anonymous

    the start of Umineko Ch.2 alone feels longer than the entirety of GAA.

  23. 11 months ago
    Anonymous

    I have only played the first game and the first 2 episodes of GAA2. The last case in GAA1 was honestly a slog but I prefer the game overall to other AA games (not counting Investigations)

    • 11 months ago
      Anonymous

      imo, the third case in gaa2 was the best one (the one with drebber). The finale case had a strong start and some very memorable moments, but it kinda drags on towards the latter half

      Interesting that you enjoyed the final case of AAI1, I thought it was universally agreed that it's one of the worst in the series. The villain is basically laughing in your face and going "proofs pls" and then you have to complete some shitty mini-investigation, present evidence, he'll laugh again and say it doesn't count, and it goes on and on for hours.

      I liked the atmosphere I guess. On a mechanical level, it was pretty tedious like you said, but the scale of everything that was going on made it pretty memorable for me

  24. 11 months ago
    Anonymous

    So is she basically a Maya reskin or more of her own character? Are the prosecutors any good? There's more than one, right?

    • 11 months ago
      Anonymous

      The best way I can describe Susato is that she's very much a Japanese lady: prim and proper but rather firm. Much less spunky and more serious than Maya, but still has a sense of fun. Also a lot more intelligent than the typical AA assistant.

      There's only two real prosecutors, Barok and Auchi, and one of those is the obligatory tutorial bald asshat but they're both very funny and memorable so I don't care much.

      • 11 months ago
        Anonymous

        I still find it hilarious how well the name Auchi fit for the English version.

  25. 11 months ago
    Anonymous

    I would have liked GAA a lot more if the animations didn't take so God damn long every time. I'm at the part where some dude in white stole a plate from the pawn shop and it's been fun so far but holy shit does it take forever because everyone needs to do their 5 second animation when they say anything.
    Also that guy is just straight up from JoJo, even his face looks like he's from part IV on top of his excessive posing.

    • 11 months ago
      Anonymous

      You can speed up the transitions and I think skip anything with one setting, so animations would just end to cut to the next bit of text.

      • 11 months ago
        Anonymous

        Unfortunately skipping is finicky as frick in my experience, it's very easy to accidentally just blast through text.

        • 11 months ago
          Anonymous

          Oh, dude, just use the 'View History' button and you get a scroll of the stuff that passed for I think something like a few dozen lines- even if a chapter ends.

  26. 11 months ago
    Anonymous
  27. 11 months ago
    Anonymous
  28. 11 months ago
    Anonymous

    muh pacing
    if you’re enjoying the game, it’s not a problem

  29. 11 months ago
    Anonymous

    Played through most AA games and the first GAA and I can say that it holds up pretty well. The writing is on par with the other entries and it looks pretty good for one of the 3D installments. The thing that made it memorable for me is that it has some good twists on the series conventions. The jury system is a pretty fun gimmick that helps break up the standard press-present-repeat formula, and one of the cases bypasses having a trial entirely, which was pretty surprising. Also, the music goes pretty hard. As long as the deal is good I’d say it’s worth picking up.

  30. 11 months ago
    Anonymous

    sequel never

    • 11 months ago
      Anonymous

      APOLLO NO DONT STICK YOUR DICK IN THERE THAT'S YOUR S

      • 11 months ago
        Anonymous

        ECOND BIGGEST FAN

  31. 11 months ago
    Anonymous

    Game is fine, I'm enjoying it. The only downside is it made speak in a British accent

  32. 11 months ago
    Anonymous

    Jury gimmick is awful. Otherwise they're good games.

  33. 11 months ago
    Anonymous

    >but many reviews are saying it's as badly paced as Umineko with 100+ hours required to beat both
    No, even if you read the text out loud like I did, which takes far longer than just reading in your head, it's still like 60 hours for both games.

    The pacing being bad is more of a problem of the first game and it is greatly alleviated by the feature to allow for you to click through dialogue even on your first run of the game.
    That allows you to save a few hours by skipping the repetitive story beat of
    >Oh no, the prosecution has an easily disproven counter argument to my objection
    >I can't go on
    >like fricking four different characters tell you to push through
    >"Maybe they're right, if there was only some obvious piece of evidence I wasn't allowed to present earlier for no reason."
    >Present it
    >Every character reacts in shock for two minutes.

    When you skip that, (and that same plot beat happens all the fricking time) the pacing is so much better, it's unreal.

  34. 11 months ago
    Anonymous

    I've started reading the "feeling" of the lines in VNs instead of the actual text. I can basically predict what's going to be said so unless something subverts that I just speedread.

  35. 11 months ago
    Anonymous

    Alright, I think I'm gonna buy it, thanks everyone.

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