Tell me the truth /vr/
Back in the day did you know anyone who finished from start to end completely blind?
I don't know if Im playing a game or bruteforcing a cryptographic password
UFOs Are A Psyop Shirt $21.68 |
Tell me the truth /vr/
Back in the day did you know anyone who finished from start to end completely blind?
I don't know if Im playing a game or bruteforcing a cryptographic password
UFOs Are A Psyop Shirt $21.68 |
This is on Steam sale now for like 2 euros. Should I get it?
Good luck finding anyone who played it period. It sold very poorly. I will admit I looked up the betting stub puzzle but that had two major design faults that made finding the date harder than it should've been.
Yes, as far as adventure games go this one is far more sane and not reliant on bullshit moon logic and cheap deaths (in fact, you can't die).
You can’t die if you’re already dead.
>he doesn't know
Some ended up in hell, others vanished entirely in a flower bed.
Word of God is that getting sprouted reincarnates you in the world of the living.
You can't die if you don't play the game either
I played it about 6mo after it came out. It was in the discount bin. I kept having DirectX issues, about 1hr of gameplay every time. I didn't get too far. I have a GOG copy, never played it.
Yes. It's arguably the best adventure game ever made.
If you are into adventures, then potentially yes. It is still a clunky piece of game. But has some iconic art design and dark humor.
>did you know anyone who finished from start to end completely blind?
No. Both myself and my friend (who even was the one who introduced me to walkthroughs) finished it with online guides.
>Back in the day did you know anyone who finished from start to end completely blind?
Yes me
Same here.
How did you "guess" the Petrified Forest Maze section?
The sign literally points towards where you need to plant it when you put it down, don't underestimate problem solving value of a kid's determination + their free time.
>Put the sign down, sign points
>Put it somewhere different, sign points
>Triangulate
frick this shit
Yeah the fact you can miss a major clue by talking to Nick before Max fricked up what should've been the best puzzle in the game.
It amazes me how this game is still considered a cult classic despite being a terrible game. It has a distinct cool factor sure, but the puzzles are terrible especially and nonsense and the writing falls apart after year 2. The inventory system also makes it a slog and the defense is usually that this is a product of its time but games like monkey island with a perfectly fine, fast, and functional inventory prove that's wrong. I guess monkey island just doesn't have that gripping cool aesthetic Grim Fandango has despite being a far better game, actually all of Tim Schafers other point and clicks may be better as well
It's just cool
Fully agree with you
What's wrong with the inventory system?
>Inb4 you expose yourself as being 60IQ for not realising there were hotkeys for items
Filtered
I did. It took me a while though and I wouldn't have bothered today. I just didn't have internet at the time.
Never got past Rubalcava as a kid, I thought that was the last area in the game. Replayed it years later and turns out there's way more content.
Overrated like most of these games. Puzzles in day of the tentacle also don't make any sense. Mediocre games, only goos thing about these are the art and unique aesthetics/gfx.
>Puzzles in day of the tentacle also don't make any sense.
Even if you didn't get the joke behind it raining once you wash the carriage, it's the only thing that makes sense to use the soap and bucket of water on.
Yeah, my mom. She didn't like video games but made an exception for point and click adventure games like Myst, later Zork games, israeliteels of the Oracle, The Neverhood, and others I can't remember.
I beat it completely blind, same with Day of the Tentacle.
seriously
people, whenever you want to complain about puzzles in Grim Fandango or Day of The Tentacle or anything else, remember the pic
Quando chego em algum porto
Jogo minha âncora assim
Ela é velha e enferrujada
Mas sempre volta pra mim.
Ó âncora enferrujada...
Jogada no fun-do do mar
Ó âncora enferrujada...
É hora de navegar.
There were a lot worse. Look up the completely illogical mustache puzzle from the last Gabriel Knight game. It was so bad that it pretty much killed off the whole genre.
https://en.wikipedia.org/wiki/Cat_hair_mustache_puzzle
i played it on release without guides. only part i got hard stuck on was the cat race puzzle. and maybe few other rubacava ones.
As a kid I got to the tar pit then got stumped, but picked up the remastered version as an adult and was able to pretty much get through everything minus getting hung up at the safe puzzle.
Game is a legit masterpiece.
Are there any games with similar visual style
Art deco? Bioshock.
Monkey Island 4 uses the same engine, I think. A lot of the visual style definitely feels similar.
I think I've finished every single LucasArts game without hints, but in the case of Grim Fandango, I accidentally solved the petrified forest the first time I played it.
I never finished any adventure game on my own, it's always the same old tired conundrum of self-deprecating humor wearing out its welcome, and the sheer range of inventorized half-gadgetry that can and will be made whole solely via trial and error. Screen after screen after screen you check if the pump works with the coin you rolled into spit and used it to plug the shoe that corrugated robot may or may not wear as a hat. Then you have the Myth gays who are grognards of the adventure game world, waxing poetic about their FMV-laden every frame a painting masterpiece where you play as an alien plumber that can never get the flow going. In between they let you see videos of people probably dead by now speaking some garbage chute prosody. Anyway adventure games were never good, they hail from an age where studios still had time and money to throw at animation and design departments so that the technical side may shine through the flawed base that stands under each and every title. There's no way around it, if you cut down on pickable items, the bruteforcing becomes too simple. And if you go sidewise into redundancy you get threads like this, 25 years after the fact that Grim Fandango killed the genre by proxy since no one actually cared to go through yet another Gen X quip-what-do-i-do-with-this-turnip bonanza. It's not as bad as Cyan's BMPs and Wagons but that doesn't mean it was ever good. Just by trying to ape Casablanca and Chinatown it relegated its own presence in the media sphere to a warped midget cackling on the sidelines.
MK1 and most of 2 are not like this at all and are objectively the peak of the genre because the creator knew exactly what you're saying