Did anyone else have a TV with extremely shit geometry growing up? Mine was something like this. Playing tales of symphonia it cut off part of the battle results screen it was so bad.
Did anyone else have a TV with extremely shit geometry growing up? Mine was something like this. Playing tales of symphonia it cut off part of the battle results screen it was so bad.
I played games on whatever department store special set my parents had in the living room at the time.
If the geometry was fricked, it'd either get adjusted or the set would be replaced because they used it too.
As a child I'd often buy old console TVs because they were dirty cheap. They were shitty in just about every way. But fine for whatever games were available at the time.
I used my older brothers old Commodore and Amiga monitors, those had easily adjustable geometry pots.
I played SNES on whatever the stock settings of the TV were, with a layer of snow over the image because the RF pin was broken off to the side.
Older CRTs have better geometry than flatscreen CRTs.
For me the geometry was fine since I was using old 13" hand me down bubble tubes. But they were RF only and had crazy overscan.
not that bad
I always remember retro games looking super dark because my parents bought me a half-broken TV for my room. At 100 brightness, I often couldn't see dark objects and especially had trouble seeing room exits on the sides of the screen in RPG games.
>he thinks this is bad geometry
Lol mine looks worse, but its still better than my previous tv
There's a thing called "safe area" which is intended to account for this somewhat. You'll still get distortion, but properly designed games should not display essential image data outside of the safe area.
https://en.wikipedia.org/wiki/Safe_area_(television)
In your picture, the geometry actually looks pretty decent for a consumer flatscreen CRT. The convergence looks quite a bit off at the sides though.
The picture I posted was someone else's tv. Mine was a cheapo citizen flatscreen and it must have been worse. On my TV the text would cut off halfway through time on this screenshot.
we got some later flat sony trinitrons in the early 2000s that all developed some shitty geometry. the big panasonic we had was fine, the flat toshiba with a dvd player/vhs installed was fine, the sony's kinda blew. Also had an xbr960 for a longer time that got way out of whack but I didn't play many games on it.
I played through an RF-only TV, had to transcode PS1 composite through RF on a VCR. Once a week I'd have to degauss the centre of the screen with a small magnet — to fix colour impurities
Lmao holy frick that's wild
Had more fun back then, than on my OSSC+OLED today though.
>composite through RF on a VCR
I completely forgot that this was a thing I had to do as well.
i never had any edge warping but there was a small fold in the middle that would be really apparent on horizontal scrolling
Wasn't actually my TV, but I spend a lot of time at my relatives as a kid and I remember one of my aunt's had a CRT with just ridiculous red light bleed. Like I swear a red pixel would smear like 1/5 across the screen. I didn't understand wtf was wrong with the TV but it made her NES look fricking weird.
I don't remember any problems with any other CRT I used as a kid though.
The TV we had growing up was ancient and most likely garbage, but it was like 12, I didn't notice shit like that.
I only noticed it when important parts of the image were actually cut off.
Damn, that TV looks like its blacks were practically white
It's screwed up. Wish I never learned about this stuff because now I notice it all the time and I'm too smooth brained to fix it
Put a on a magnetic strip to push in the bottom-right corner, adjust the lower pin, and you should be good.
The TV has a service menu you can make adjustments with, but I don't know where to begin with making changes. I wish I could call someone who did this for a living back in the day to fix it up
Always right down the numbers before messing with them
Write ffs
just need to adjust the parabola setting. should be easy to look up anon its really not hard. thats really close to perfect
I still have my little Magnavox.
Yeah, the small TV in my bedroom cut off a bunch on each side, so games with a UI on the outside were hit or miss. Then the one we had in the living room was extremely dark, even after the display settings were changed to bright. Darker games like Silent Hill and Siren were impossible to play so I wouldn't even bother renting a game if I thought I couldn't play it.
who the frick notices shit like this as a kid let alone remembers it 30 years later
>who the frick notices shit like this as a kid
>who the frick notices that chunks of the game's text and UI are cut off as a kid
Literally anyone of any age group, if they're not moronic.
>let alone remembers it 30 years later
I could hardly play Zelda on the NES because parts of the UI were cut off. I always thought the legend of dragoon map screen said "mouth of serdio" instead of south because it was cut off. There was a big warping in the bottom right corner as well, so any side scrollers that were too low to the screen's bottom were nightmare mode by default. It's normal to have memories of your childhood.
My parents had a pos Mitsubishi (?) projection tv for as long as I could remember until I was like 23. I remember playing oot was complete ass, the colors were so dark in some dungeons you could hardly see what was going on. Me and my childhood best friend still always reference how bad but nostalgiac it was.
I remember being unable to see the HUD in Ducktales because the overscan cut it off.
I had a B&W TV for my Vic20. Later upgraded to an amber mono monitor for my c16.
I wouldn't know about it's geometry, but between 1992 and 2009, my family had this pretty terrible Teac. It was originally the TV the whole family used, but when I got my PS1 in 2000, it was given to me.
It allegedly once had a remote, but I never saw it. It would have been 20", It was mono, and it only had one AV input. There was a switch I had to flick on the back to change it between RF and AV.
The speaker frequently cut off, and get it back on, it'd either require percussion maintenance, or for it to be turned off and back on.
Eventually, after buying a 360, I bought a monitor with HDMI and we got rid of the Teac.
While I don't want it back, I wish I still had a model number, or even an old photo, so I could identify it.
an aged CRT is like leather patina
You're supposed to enjoy it
Wtf even is this screen? I see it all the time on numerous crt brands here but I don't think I've ever had a tv that has this feature or function.
It's the 240p Test Suite, a ROM for various consoles that contains a variety of test patterns.
Probably. There were always scores or lives getting cut off on the top of the screen.
>Did anyone else have a TV with extremely shit geometry growing up?
lel the CRT I have in my bedroom right now that was fished from a dumpster has worse geometry than that. As a kid I never remember being bothered by geometry even though my early vidya years were on an RCA set with RF only up until I got an Xbox in 2002.
But in general, the only time a CRT pissed me off was the last one I had as a teenager. It was a Toshiba set that had the most obnoxious whine, loud enough that you never got used to it. Eventually I tossed it for my first personal HDTV, a shitty Sanyo that maxed out at 1080i I regret throwing them both out. The Toshiba was annoying but it was actually lightweight to move for a CRT it's size, and the Sanyo had S-video and VGA inputs.