>HAHA, wouldn't it be funny if each zombie required 10 head shots to kill?!?
Wtf was Capcom thinking?
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>HAHA, wouldn't it be funny if each zombie required 10 head shots to kill?!?
Wtf was Capcom thinking?
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>Resident Evil 2 cgi intro
>Zombie instantly dies by headshot
>Resident Evil 2 Demake
>Zombie dies after 50 headshots.
Bro, these are undead corpses moving with the help of a virus produced in the labatiorum, you don't need a brain to live, read about the intestines which are the so-called second brain
>remove head via shotgun
>body drops
huh
This game is so fricking easy lol. Imagine how much worse it would be if people's moronic complaints like this were taken seriously
>Basic logic is easy mode now
>basic logic
>reanimated corpse
leon and claire have bite plot armor and zombies have headshot plot armor, simple as.
get your troony "realism" shit to tlou or wherever. we like games that are actually fun here
>wojack poster is a total moron
every fricking time
In the original Resident evil 2 it took a lot of ammo to down a zombie. Also Leon is using some bb pellet gun matilda or something in tje remake.
You can avoid nearly every zombie in the game, it's only worth clearing out the hallways outside the west side police office room and the stairways due to having to go through it a bunch. Sounds like you need to get gud
it's the adaptive difficulty. the less ammo and heals you have the higher the chances of headshots and resources you receive.
>RE4babbies still mindbroken over not being able to instantly stunlock an enemy and pressing X to kick
just play on easy mode if you're gonna be a b***h
i'm the weird one who likes remake of 3 the best.
i enjoyed 2 a lot though. 3 was less puzzles and less back and forth. more focused on combat and being out in the streetz. it was a more concise and focused experience.
my favorite modern re games:
3
8
2
4 remake
7
I'm trans btw. Forgot to mention it.
Sorry.
You have garbage taste
i feel like if resident evil is one of your favorite game series, then you have garbage tastes.
>Remake retains the puzzle game aspect of navigation, map awareness, resource and inventory management
Sounds awesome. You must be gay
Yeah, except that specific enemy is designed to have more health. Phil goofing it up, as usual.
that particular zombie in the morgue is extra spongy
it's 15 handgun bullets where as the og requires 9-12 for zombie.
consider that this specific zombie is extra tanky.
so basically, they're about the same, it only feels more because you have to wait for the reticle to shrink instead of spam-shooting.
>what was capcom thinking
>we have a relatively small number of slow moving melee enemies in an enclosed area with the PC having unrestrained fov and los, that doesn't work with single headshot gameplay.
while not perfect I think capcom justified it enough to be acceptable with how dynamically zombies duck and dive while shambling towards you and the different ways to stagger and demobilize them.
>shoot them twice in the legs
>run past everything
So difficult
tbh I don't think the rpd is that great of a vehicle for 2makes zombies. way too many instances where you can safely have your back to an exit and focus fire down zombies in front of you.it really needed something less segmented where you always had to consider zombies at your back and flanking you.
>RE2 Demake
Forgotten
>RE2 Original
Timeless
>boring and tedious so that it can be le spooky
>even if the health was lowered and the ammo was plentiful it would just be a mediocre action game
How did this franchise ever succeed?
>Shoot knee two or three times
>Run past the moron
>tasks too hard for most of Ganker
he never mentioned sex?
Ganker can be bad at multiple things.
This game is okay but as long as we are discussing Resident Evil, Code Veronica may be the most overrated video game ever created going by the Wikipedia section on reception
Use the shotgun then.