Hands-down the best GBA JRPGs, bar none.

Hands-down the best GBA JRPGs, bar none.

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  1. 1 week ago
    Anonymous

    Superstar Saga mogs

    • 1 week ago
      Anonymous

      I dont really consider mario rpgs as jrpgs, except for maybe the first. They have such a distinctive style they almost belong in a subcategory of their own.

      • 1 week ago
        Anonymous

        >I dont really consider mario rpgs as jrpgs,
        Let me guess, you're one of those idiots who think that dark souls isn't a JRPG.

  2. 1 week ago
    Anonymous
  3. 1 week ago
    Anonymous

    Ragnarok is the coolest skill in an jrpg.

  4. 1 week ago
    Anonymous

    Imo still one of the best jrpgs to date. One of the only jrpgs to actually do dungeons well

  5. 1 week ago
    OP

    sorry, i misclicked. i meant to post pic related

    • 1 week ago
      Anonymous

      Doubt.

      I don't care if it's easy
      It's still my favorite gba game

      When is Nintendo packaging all these games in a GBA games compilation and selling them remastered for pc?

  6. 1 week ago
    Anonymous

    Doubt.

    • 1 week ago
      Anonymous

      do you need to play the first one? is it also on GBA?
      i'm australian

  7. 1 week ago
    Anonymous

    >*filters you*

  8. 1 week ago
    Anonymous

    Does gba actually have any good games?

    • 1 week ago
      Anonymous

      yes

  9. 1 week ago
    Anonymous

    TLA is the best JRPG period, it's the perfect antidote to all the damage that Squaresoft did to the genre over the course of the 90s.

    • 1 week ago
      Anonymous

      >best jrpg period
      not with that writing it isn't

      • 1 week ago
        Anonymous

        Writing in what sense? The story is fine, and gets pretty good towards the end. The occasional overlong conversation is irrelevant.

        • 1 week ago
          Anonymous

          pretty much everything

          >half the dialogue is just people reiterating things they already know
          >Kraden alone makes the game take twice as long as it should due to a combination of redundancy and not shutting up
          >Kraden also routinely makes things worse by opening his fat mouth (see the meeting with Karst)
          >there is no strategy no battles 99% of the time - just press A to win

          mentions, not to mention that TLA only happened because everyone is a lobotomite in the last game (hasn't changed in TLA), and the ending leaves so many loose ends open it's genuinely surprising to see it not fall apart

          • 1 week ago
            Anonymous

            It's not a story-driven game, you play it for the gameplay. The story is basic save-the-world stuff, with the cool premise of alchemy and psynergy giving it additional flavor. You're assessing the game based on criteria that it isn't even trying to follow.

            • 1 week ago
              Anonymous

              it'd be one thing if the game had light or no story focus so your imagination could do the heavy lifting like, say, SaGa or EO, but golden sun's story is actively bad the entire way through, to the point that any suspension of disbelief left is thrown to the wind by the end of the first game. and it obviously wants to tell a story, in case the existence of saturos and menarti, alex, felix, kraten, and the main TLA party didn't make it obvious, but falls flat at every opportunity to tell something compelling. the twist of playing as the antagonists in TLA would've been so much better if golden sun wasn't the personification of contrived. hell, all of golden sun would've been a lot better if it tried to earn its narrative payoffs. there's so much to like about golden sun but it'd be so much better if anyone less deranged work on the stories, and maybe even the dungeons

              • 1 week ago
                Anonymous

                You're talking about the game like it's a novel, get a grip dude.

              • 1 week ago
                Anonymous

                >noooo you can't critique the story of a game that wants you to take it seriously!!!!!!
                i seriously hope not all golden sun fans are like this

              • 1 week ago
                Anonymous

                moron, the game is light on good writing, not story

              • 1 week ago
                Anonymous

                Sounds like like you copy pasted that from that one lp. The story/writing is not master class, but you're drastically exaggerating some of the flaws in your past.

    • 1 week ago
      Anonymous

      >half the dialogue is just people reiterating things they already know
      >Kraden alone makes the game take twice as long as it should due to a combination of redundancy and not shutting up
      >Kraden also routinely makes things worse by opening his fat mouth (see the meeting with Karst)
      >there is no strategy no battles 99% of the time - just press A to win

      • 1 week ago
        Anonymous

        >half the dialogue is just people reiterating things they already know
        >Kraden alone makes the game take twice as long as it should due to a combination of redundancy and not shutting up
        >Kraden also routinely makes things worse by opening his fat mouth (see the meeting with Karst)
        You're blowing something incredibly minor way out of proportion, the ratio of dialog to gameplay in TLA is extremely tilted in the favor of gameplay, you can go hours without a mandatory dialog exchange. Compare this to Square dogshit like Bravely Default, where every time you do anything you have to watch a cutscene of the one-dimensional characters exchanging anime cliches at great length, and yet barely anyone seems to complain about that.

      • 1 week ago
        Anonymous

        None of the dialog stuff is a problem in the Japanese version.

        • 1 week ago
          Anonymous

          well a chinga chonga chang
          (translation: I am not going to spend years learning Japanese just so I could experience the slightly better version of a crappy story)

        • 1 week ago
          Anonymous

          >none of the dialogue stuff is a problem in the Japanese vers-ACK!
          But I don't expect you to understand what is written here in this screenshot because you're are a dirty EOP scum.

  10. 1 week ago
    Anonymous

    I don't care if it's easy
    It's still my favorite gba game

  11. 1 week ago
    Anonymous

    What's so good about it? Genuinely asking because i don't know if i should play it after I'm done playing the game I'm currently playing or play something else.

    • 1 week ago
      Anonymous

      Best sense of adventure and exploration in the genre, fast battles and a combat system that sticks to what works while making a few smart changes to add depth, a simple but fun character customization system built around rewarding exploration instead of grinding. The second game is much better due to its nonlinear progression and the scope of its locations, crazy that more games in the genre haven't done the same thing.

  12. 1 week ago
    Anonymous

    Swordcraft Story is better
    MMBN2 is better

  13. 1 week ago
    Anonymous

    They lack replayability though.

  14. 1 week ago
    Anonymous

    I still don't get why these games had attacks missing targets if they'd already died when FF and DQ realized that was dumb back in the NES days

    • 1 week ago
      Anonymous

      To enforce strategizing. Making the player estimate how much HP a creature has and spreading your attacks to be as efficient as possible is something I wish more games did.

    • 1 week ago
      Anonymous

      >why didn't these games include a feature that encourages lazy mindless gameplay
      because they're good

  15. 1 week ago
    Anonymous

    [...]

    >If your characters suck you will fail in this genre
    Ah yes that's why Final Fantasy 1 and Dragon Quest 3 are bad games right? What a fricking moron you are.

  16. 1 week ago
    Anonymous

    This is only semi-related, but why were there so many RPGs on GBA that started out as N64 titles that got cancelled?

    >Golden Sun 1 & 2 (as one mega-game)
    >Fire Emblem 6
    >MOTHER 3

    Wouldn't it make more sense to move those projects to GameCube instead of GBA?

  17. 1 week ago
    Anonymous

    >nooo JRPGs have to all copy Final homosexualry's relentless focus on garbage narratives because.... they just do okay?!
    Squaresoft were a disaster for the JRPG genre

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