>"Have you tried playing DnD?"
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>"Have you tried playing DnD?"
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Yeah, it pissed the DM's wife off so much that she kept mixing up the rules that we went back to it basically midway through the second session
>wife
>doesn't play DnD
How fat was she.
Yeah it's fun. I wish there was more opportunity to play other games, but its nice to know that I won't have to look hard to use it as a social lubricant to meet new people. Frick that though I don't have time to run a DnD game I'm too busy not painting my Necrons completely.
I tried, and it didn't live up to its hype.
Turns out, it is nothing beyond its hype.
Tried it. It's shit. Like really actually shit. Like how the frick did this pass basic QA and did they playtest it at all? In terms of sheer game design alone, this is like Fallout 76 levels of shit. I honestly can't understand why anyone except complete newbies with no experience or frame of reference would play DnD 5e.
Funniest part is that they playtested 5e for years. They ran huge events at GenCon where they were running hundreds of games per hour. They were putting a ton of work into gathering and implementing feedback from players... and at the last second they scrapped most of it and made the 5e we have now.
Why the frick did this happen anyways. I remember the DnD Next playtests being extremely well received
If there's ever been an explanation, I haven't read about it, but WotC is nothing if not fricking moronic.
Pretty clearly demonstrated by both the OneD&D playtest and their ill-fated attempt to steal every IP that's ever been made with d20.
I don't like 5e because I find it pretty boring but Jesus christ anons like are so obnoxious about hating it
Imagine being filtered by such a basic opinion.
>How dare they dislike the thing I pretend to dislike!
>5e
There's your problem
Anyways, the same reason why random crits are still in TF2: your tastes are shit and you cannot enjoy fun things, so other people don't follow your moronic standards
Yeah, it was pretty bland but chilling with the bros made it tolerable
It was awful. 5e is something that alive solely thank to brand recognition. The system is so bad, it makes everything worse no matter how you run or play it.
>hates 5e
How would you fix it?
Well, 5e is something that requires rewriting from a scratch to be good. You can't just fix it, it is far beyond repair. It has problems with action economy, combat initiative, bounded accuracy, d20 swinginess due to low modifiers, class balance, spell balance, fake progress, resource management that usually just hand-waved, lore that constantly raped by woke, endless splat books with player options, and awful modules that encourage you to play the game like a video game on the paper with no player agenda or DM interference.
But if I would be a WoTC exec with the goal to stop feed consumers shit in the long run:
1. Add official optional rules to make all rolls player-facing to speed things up.
2. Add official optional rules that work like lucky dice rules that OSR DMs usually use.
3. Add official optional rules for team initiative in combat and how you can tactically interact with your teammates and opponents by default with bonus actions, reactions and free actions.
4. Rewrite the rules the way it has no ubiquitous "up to DM" bs on every corner. There should be elegant, play-tested (not by fricking email and polls) procedures for exploration, and social interaction that are not just limited by d20 roll, actually useful tables with prices for everything in the world, for how much XP what earns you, and of course functional CR. And there is must be no bullshit, like prices for magical items are offered somewhere in the Xanathar's.
>bounded accuracy
Why? So we can go back to infinite scaling like 3-4e?
As someone who thinks Bounded Accuracy is not the devil everyone says it is, and actually likes how it allows even weak monsters to pose a threat beyond a single level's difference, I don't like what had to happen to skills and character growth to allow Bounded Accuracy to work as intended.
The scaling in 3.x was a little much, sure. I'd like there to be something between no growth and too much growth, but I suppose middle grounds don't exist anymore. When at war, the middle ground tends to be the first torn to ribbons and ashes.
>How would you make a dog turd into a palatable meal.
I would just cook something else. DnDogshit can't be fixed without redoing so much of it that you're basically making a new game.
I played 2nd ed. I don't like the current system or the player culture that's grown around it. There are other games I enjoy, and since the d&d crowd is scared of trying other rulesets our paths don't cross much.
PF is almost betterbim every single way. Hell PF is even better at DnD at being a snowflake OC creator
Yeah. System really encourages moronation by lacking anything in the way of challenge.
Used to, now I play Talislanta 4E in a traditional fantasy world.
Have you tried not being threatened by D&D?
>"Have you tried playing DnD?"
Of course not. I'm comfortable with my assigned gender.
Yes. It is (arguably) better than Pathfinder 2e but I still don't like it much. But I play TTRPGs to hang out with the bros and do adventur stuff so I try not to get too bent out of shape over it.
After about 3 campaigns we got tired of missing most checks and having the combat be a boring slog and 1h lecture or a sentence long turns depending on whether you're a caster or a martial.
I like that youtube channel.
I did for many years, then I played better games. Thanks for asking.
Blud thinks he's him.
t. Amnesia haver
yeah and I was blown away at how horrible it was
4th Edition good
>no it bad
Cope
>"NOOOOO IT FEELS LIKE MY FIGHTER IS CASTING SPELLS"
>write the same ability as a plain block of text
>"Ahhh that's better :)"
"Know thy enemy"
She a cute
I am a straight white male who is capable of common sense, I am not the target audience.