>he hates it
it's joever, I always know the posters praising this game were just paid shills
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
>he hates it
it's joever, I always know the posters praising this game were just paid shills
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
>Make game with the ugliest artstyle in recent memory
>Be surprised people hate it
the character design is so shit even he complained about it lmao
You know you fricked up when even that guy hates your game lmao.
He didn't hate it. He said he liked it but that it wasn't really worth the price and that it felt like it needed a longer dev time while pointing out some games that are 1) cheaper and 2) better.
He even commented that he didn't really like the design and the levels were ugly lol.
It's the first piece of media in a long time where I have legitimate trouble making out what I'm looking at. Every picture of it is like that stroke-victim AI generated art picture where nothing is an actual identifiable object but looks like it should be.
The game's color palette is awful for "readability" with foreground objects blending in with the background constantly. Characters are often just a bouncing pile of indiscernible shapes that I can't make out a lot of the time. There's so many times when I have no idea wtf I'm looking at and then 10 seconds later it's like, oh that's the torso and those are the arms.
People don't get that art style matters, even if you go low fidelity on your graphics. These "3D saturn style" games always end up looking like ass. Devs would be better off copying the Dreamcast or model 3 arcades if they have to ape Segas 3D visuals.
>3D saturn style
no, toree 3d and Lunistince look amazing. penny is intentionally unappealing
Lunistice is also kind of ugly but the game is fun so I give it a pass. I'll give you toree, but even then its hard to sell the style to normalgays.
>even then its hard to sell the style to normalgays.
no one cares about normalgays
all the business people do
they already gave up 3d platformers. 3d platformers belong to indies and autists now
What in your opinion is wrong with pennys art style?
I think most people ITT agree the character design is uggo, but I mean more about the environments and levels themselves.
James mindwashed them in his clickbait review to dislike what he dislikes
Pizza tower has worse visibility issues. Yet no one complained.
>Pizza tower has worse visibility issues.
moronic, Pizza Tower's artstyle is infinitely more appealing than Penny's Big Flop and I never experienced visibility issues when P ranking every level
>Infinitely more appealing.
Yes.
>Never experienced visibility issues when p ranking every level
Yeah, I bet you never had any issues telling apart background flying decoration and dancing pigs from enemies.
>telling apart background flying decoration
When? Never.
>dancing pigs from enemies
The first time I played that level, yes, and not after. The dancing pigs are sovl so it's excused.
On a side note
Is the halloween level any good?
Thinking about waiting or changing my clock
It's ok. You have to go get the pumpkins in every level so you basically have to do the whole game again for a mid-level. It's not bad, maybe go do a noise run if you haven't
>2 achievements left
You didn't beat it
They are both halloween locked
Hated when Cave Story+ did that shit
Certainly not preferable here but whatever
watch the video
the world doesn't feel like a real place, just a series of objects stuck together. other people complain about the color palette, but I like the color palette. Penny's gross eyes are hideous tho
Nothing wrong with 3D Saturn graphics, the characters just have to look appealing
But enough about Pizza Tower
Everyone liked Pizza Tower.
Ah yes all those people hating on the universally beloved game Pizza Tower
Pizza Tower is funny, not ugly.
NTA and I don't really have a dog in this race but I think Pizza Tower looks great. I mean the art style is so iconic you have a new generation of games coming out completely ripping it off.
>make game with art that looks perfectly fine
>homosexuals on Ganker hate it because they have to actually play the game to find something else to attack
you act like I wanted to hate Penny, when I wanted to love it
This. People need to realize because you can make a Scrimblo Bimblo character doesn't mean it will be praised.
the art style itself isn't the problem, it's the fact they fumbled the execution of it horribly because of a lack of cohesion and limited resources. a game that has the style of the old sonic promo arts and similar to a 3D mania could look fricking incredible, but they got way in over their own heads with what they had to work with which resulted in a visual clusterfrick.
penny's design itself is shit though, you can tell she was just designed to look "mascoty" without any real additional thought put into her beyond that.
This. The game looks so fricking flat and lifeless.
Oh my lord this is the worst fricking art I've seen here in a good bit.
I just think color palette is bad, There is no red, just some dumb vaporware magenta so blues and greens don't pop at all. Add red and the graphics start looking acceptable.
>cartoonish ugly piece of shit with giant proportions on everything
>tiny realistic hands
why
damn I didn't watch it yet. it looked promising and he's usually pretty lenient on most games.
>Praises when a game he played as a kid has shitty cutscenes and jokes
>Loathes when a new game has shitty cutscenes and jokes
I remember his comments about the "sea of snark" in the new Ratchet and Clank in his Neopets video and I genuinely had no idea what he was talking about.
Shitting on modern Ratchet is incredibly based, but even I must agree "too much snark" isn't a good reason for that. If anything it's the opposite, these games are incredibly sanitized
he also hates symphony of the night so that says a lot about his taste.
>Tendie youtuber reviewer hates kino
Yep, that sounds about right.
he mainly talks about pc games tho
SOTN IS overrated. Like it's cool but it's piss easy and is very much the sort of game that's style over substance. Anyone rating it as an alltime great is just blinded by nostalgia.
I'm a Metroid gay who tried out Vania with it and Bloodstained, beat them once, and had no further interest.
It's literally not. It might not be as perfect as everyone says it is but it's still undeniably a damned good game.
If anyone does not like SotN then I immediately stop taking them seriously because their taste is downright atrocious. Huge red flag.
The issue with SOTN is that it's more of an action game with really nice visuals than an exploration kino like Super Metroid
like how could you hate SOTN unless it's because of difficulty being so easy?
castlevania 64 won. sotn lost.
My only complain complain about SoTN is it's difficulty as well, I've beaten the game at least 30 times now so knowing exactly what to do next makes it even easier now, there is a hard difficulty mod but I find it to be stupidly difficult.
It's either easy as frick or stupid difficult there's no in-between.
yeah my opinion of him has just gone down the drain at this point.
He prefers furry platformers.
I mean who wouldn't?
I mean... can you blame him?
How much does her ass weigh
Knowing the athletic types? A healthy but hefty amount.
Got won over recently, good goat/rabbit.
mfffph~
>a quick jam game gets better reception than big years-spanning project, because the protagonist is hot instead of deliberately ugly/quirky
I hope indies learn from this.
also the game feels better to control. i played corn kidz after pseudoregalia and i had a hard time adjusting to wall sliding next to ledges
>because the protagonist is hot
This deserves a long winded reply telling you you're wrong and your preferences are broken but it isn't worth the effort.
She hot tho.
But aye, there are hot chicks in games that don't sell
>penny
>hot
Orbo is not a furry.
well he's a leaf anyway
Been meaning to pick it up. The movement in the footage I've seen looks really good.
Pseudoregalia is a legitimately amazing platformer though. It could have a protagonist as hideous as Penny and I'd still play it. It's a shame that the dude that made it isn't the one with a huge indie team behind him so we could have gotten a huge 60 hour game instead of the extended tech demo it ended up being.
He loves troony games about depression
Everyone knows he's pozzed but he seems to be passionate enough about the scrimblo platformers to not bring that shit up while discussing how good the jumping is.
I'm almost certain most of the larger/sizeable Youtube reviewers are part of a clique
Even Gamingbrit has ties with Sphere Hunter now
>Even Gamingbrit has ties with Sphere Hunter now
that disgusted me, to be honest
>Even Gamingbrit has ties with Sphere Hunter now
qrd?
12 seconds in
>Gamingbrit has ties with Sphere Hunter now
is he plowing that bussy?
I hope not, SphereHunter looks like an actual goblin
I think its referring to when he was talking Sphere in this video and the comment
So yeah, they've been talking to each other
/ourguy/ has fallen
It's what happens when you stare at other dudes asses for 6 hours a day
Rememeber when gaming brit was a Gankeredditor? Crazy how things change
Remember when he deleted his video on heartbeat cause the devs lesbian gf hated trannies
I don't understand the hate for trans people.
Newton's third law: the more groups that have been ridiculed in the past start demanding to be respected, the more equal opposite resistance they'll find from those that don't believe their claims.
Shouldn't we just accept them as good Christians?
Lesbians hate MtFs because of rape, abuse, and the fact that most only transition to date gay chicks
Scenarios that people have just made up?
Trannies are crazy enough to where i can believe they beat up and rape dykes
just because you believe in fairy tales doesn't make them true
>fairy tales
like being born the wrong gender? I agree
women exist, your god isn't real
yes, women exist. you are either born one or not my dude
you can be born in a body that doesn't reflect your gender
nice fairy tale gay lmao
it's true, unlike your god
Don't hate them except the ones that are trying to get into girl's sports. Do hate that its like walking on eggshells interacting with them and friends who are zealously protective of them creating a narcissism loop
If you're a woman, you should be allowed to compete as a woman.
Agreed. And if you're not one, you shouldn't be.
Trans women are women.
The adjective you needed to add suggests otherwise.
It's to clarify it for mentally stunted people like yourself. Normal people are able to accept it without spoonfeeding.
quit feeding ez bait, anon
It is funny to me that the sports situation puts a wrench into the idea that gender are sex are separate. They really aren't that consistent on that philosophy if they're arguing over sports that are unquestionably sex specific.
I think you should keep your asinine musings to yourself and let experts deal with the difficult topics.
Transwomen competing in sports alongside cis women kind of misunderstands the purpose of women's sports and treats it like every other Title IX entity, completely ignoring the physical component. Everything relating to gender/ sex (even pronouns) now has to be an exercise in affirmation. Their mission is to have even stuff like pronouns go from a quick, intuitive means of communicating information to being no better than a nickname.
People are mixed on this topic because they understand that it is (on some level) moronic to have them competing side-by-side. Even among Democrats who tend to have no problem with trans people. Why?
Well, the issue with trans identity politics is that they fricking refuse to acknowledge that there is a medical component to their identity except when it comes to getting gibs for the "heckin' epic girl pills :3". We don't let trans women compete alongside cis women in sports for all the same reasons we don't have dudes who are missing a leg competing alongside dudes who have two.
That is not an ableist position. Allowing the two to compete with one another is unfair to both parties due to stark, medical differences. Hormones can't fix everything. Sometimes, when you are receiving treatment for something (like gender dysphoria) you just don't get to do certain things.
Boo fricking hoo. Let's get people with cataracts or bipolar fly our fighter jets next.
I don't care, and honestly I think people like you should be silenced. You're a detriment to polite society, nothing but a burden.
>gee i wonder why lesbians hates trannies
What's your point?
Lesbians, by definition, like girls, not men.
Doesn't explain why they dislike trans women.
>men in wigs invade their place
>"Hurr durr why are they upset?"
Disingenuous
Where's the men?
>I will just act like a moron until they give up so I can claim victory
Are you israeli by chance?
It was a picture of women. You're the only one that is dishonest here.
>using dating apps
Isn't it how modern world operates? With lesbians it might be even mandatory because it's much harder for them to find each other.
zachary knows exactly what he is doing
Grim
Cuz they gross and dumb.
Much like everything else there's always some level of nepotism at play. You got to know somebody who knows somebody
OH NO BROS HE SAID THE OTHER TEAM'S WORDS!!!
HE'S NOT BASED
HE'S NOT BASED
REPEAT WE CANNOT TALK ABOUT HIM HERE HE IS THE ENEMY!!!!!!
I mean... Yeah if you buy into that shit, you're supporting an ideology that destroys thousands of minors lives per year. It shows your moral character is flawed and you can't be trusted in a lot of fundamental matters. I guess your game reviews can still be good, though.
>Ganker
>In charge of having morals
this but unironically
was actually going to watch his video but now I won't
I mean, he just put out a vid complaining about money
coinedence? I think not
What rights do troons not have?
Theyre never able to answer this.
Well recently some muslims banned the flag and depictions of LGBT stuff or something in parts of michigan
So there's that now I guess
Not really since LGBT ban all sorts of depictions and symbols themselves. This is just fair game, when they lose it.
In gays vs muslims Id bet on media supporting the gays
>YOU AIN'T FROM MICHIGAN IF YOU NEVA DONE THIS BEFO *beheads troony*
Being accepted as equals like everyone else.
But they are accepted as equals. That's why their disgusting shameless display of sexual perversions in public and obsession with mind and body raping and castrating children is met with less immediate death than when performed by any other group.
You're imagining things again anon.
Why does a simple true statement make Ganker so mad?
>Canadian
It's par for the course, acting like this is some sort of revelation
>Kino platformer that's actually difficult
>Kino soundtrack
Simple as.
>Likes pseudoregalia's furry bait
>Likes cornkidz literal nothing design
>Dislines Pennys because uh... The eyes
Well his favorites are Mario and Rayman. I’m pretty he just likes things that are easy to distinguish. While I like Penny, there’s definitely a lot going on with her design
its so funny that even he had to draw the line at penny's design of all characters
This guy is the most mild mannered kid friendly scrimbio reviewer out there how fricking bad did you game have to be for this guy to make a negative review
It's an difficult scrimblo based on momentum and speed where the game is merciless if you're not going fast and chaining tricks together as you'll just get swarmed by the Penguins if you're slow. Doing the Dilemmas and Show Pieces is hard while having to juggle going fast but the game feels designed more like a 3D Donkey Kong Country where it's reccomended you do the level first and you can just go back and do the optional objectives later.
It's refreshing to see a 3d platformer game that's actually not easy on a regular play through before you get to the bonus objectives. But your average youtube scrimblo reviewer is just going to cry because it's difficult
The main issue with the game is that it doesn't know if it wants to be Mario 64 or 3D Sonic. It has all these fun little quirky worlds full of npcs and off the beaten path areas but it doesn't want you walking around and exploring it wants you blazing through the levels with autism speed combos.
He was actually looking for any reason to shit on the game subtly
But I guess Startropics is a flawless game with no bugs
>game I grew up with is a masterpiece
>new game sucks
Ah the Ganker spirit
ive seen plenty of this guy vids and like his content but hes been way more positive and optimistic with midcore shit like ty and kao the kangroo then this game like he comes acrosses as annoyed throughout the review like he dosent like how this game got decently popular and got a vid from dunky
Guy just didnt wanted to play it and made the video for easy views
And it shows
Might've been more disappointed with this due to the dev's pedigree.
I genuinely belive he just upset that this game got more attention than corn kidz which he talks about alot like its the peak of 3d platforming
He outright said in his channel update video that he didn't want to cover it since he wants to give attention to more obscure platformers that no one's talking about and it didn't look like the type of thing he would like
he must live in a bubble, because nobody bought penny
Nobody bought it =/= nobody heard about it.
Penny was one of THE biggest shilled kickstarter games for years. But the problem with how long it's been in development for is that we've had numerous AAA and indie flops since its announcement that have scared normalgays away from getting hyped about a game until they actually know it's good. Coasting off of the whole, "Hey, we're bringing back a style of games from the good ol' days, guys!" trend isn't going to work anymore, because the industry is flooded with that shit now. Nostalgia bait is losing its potency.
>Nostalgia bait is losing its potency
naw, nostalgia bait is stronger than ever. people are just playing actual old games, not new games that look old
>Penny was one of THE biggest shilled kickstarter games for years
Huh? There was no kickstarter, and the only thing we knew for years was that they were making a game, the silhouette of Penny was shown less than a year before the reveal
maybe that moron is confusing penny with hat girl
>for years
The game came out like seven months after the first trailer
He's been coming off as really bitter recently. Sucks that his channel is in decline but man it makes it hard to watch his stuff.
i dunno man, when a game like this is coming from the SONIC MANIA devs of all people, you're at least going to expect a better, more polished product.
Turns out making a game is pretty hard when you're not completely tracing the work of actually talented developers from 20 years ago
>Why no, I've never played Mania, how could you tell?
Mania's original level design (more than half of the game btw) is the most beloved, but admitting that would go against your narrative, you lying troony homosexual.
>more than half of the game btw
yes
aren't act 1's supposed to be the original levels?
The act 2s depending on the level.
In CD Mania’s level case I think they’re entirely rebuilt for both acts because CD stages only work in the context of finding generators.
Yes, acts with original layouts:
>Green Hill act 2
>Chemical Plant act 2
>both acts of Studiopolis
>Flying Battery act 2
>both acts of Press Garden
>both acts of Stardust Speedway
>Hydrocity act 1
>all three (four in Mania Plus) acts of Mirage Saloon
>Oil Ocean act 2
>Lava Reef act 2
>both acts of Metallic Madness
>both acts of Titanic Monarch
Since you're a moronic troony I'll even do the math for you, that's 19 (20 in Mania Plus) acts with original layouts from a game with a total of 23 (24 in Mania Plus) acts. Get dunked on, homosexual.
>"""""""""""""""""""""""original"""""""""""""""""""""""
>stopped posting layout comparisons
I guess they are original then
This is the last one and I have already posted enough to prove that Mania is a tracejob and it is harder to make a good game when you cannot steal the gameplay, graphics, level gimmicks, and characters made by people more talented than you
>Mania Chemical Plant act 1
What about act 2? Or the rest of these:
You didn't prove shit, besides how big of a disingenuous troony you are.
I proved it quite succinctly since Evening Shart jobbed when they had to stop riding off the success of 20 year old games made by other people. Most of those original levels just copy the gimmicks and mechanics of other Sonic games btw
>no image
Yeah I though so, go run away then, trannoid.
>I though so
Kek. I won.
show how chemical plant act 2 copies mechanics then.
What, the bigger homosexual than OP award?
>Verification not required.
Feel free to prove me wrong then, homosexual troony. You were so brazen with those other level map comparisons earlier, so go on, continue, plenty of thread left.
startropics is genuinely a flawless game with no bugs though.
Uh yeah.
Except for the softlock
And the softlock with the letter
And the fact it actually has bugs, and the deathtraps, and the bananas
How about that music bug where the triangle channel shits the bed?
Literally ever indie reviewer wants to like the game but can't and it's obvious why.
I want to like the game too, but it's hard to do
is nitro rad the definition of the word "milk toast"?
milquetoast is what you meant to say
I'd go with reasonable myself. He's not the guy to watch if you want some 30 min video dunking on some game you hate to use as bait in a thread (notice how OP had to straight up lie)
Reasonable still implies he has something of value to say. Every single NitroRad video can be boiled down to "yeah so this game is kinda good but it also has bad parts overall I'd give it a 7 out of 10"
It's almost like he has positive and negatives instead of just insisting it's the best thing ever or the worst thing ever...! Whoa...
you can't have nuance, everything has to be polarizing
Damn
When will this guy review chrono trigger and finally shit on it on a big youtube channel?
Kinda tired of everyone praising that mediocre shit mindlessly
poor attempt at rage bait
Are you calling bait at Chrono Trigger having flaws?
Lmao you became the person you were trying to shit on your original post.
Ez pz triggered gays
what post you talking about? It's not my thread. Chrono trigger is as close to a flawless game as it gets, sorry not sorry.
To say Chrono Trigger is flawless is a joke.
Game is unironically a movie game, the combat is so mindless and easy it might as well not even exist
>Combat is so fricking easy that you never even hear the battle theme get to the good part, just the shitty intro
>Overworlds are empty as shit and small too, you can walk entire continents in 7 seconds flat
>The game lets you explore a bunch of time periods, but going anywhere other than the main story just gets you overleveled / overgeared for the rest of the game making an already easy game piss easy
>You can very easily overlevel and get to op
>even if you don't the combat is mindless easy and you can destroy anything with iust regular attacks
>If you somehow struggle in combat just spam your techs which obliterate everything and have almost little to no MP cost
>Even if you run out of mp (unlikely) there are too many shelters that both fully heal and restore MP
>Dino chapter is a fricking slog
>the main theme is overplayed, more likely to hear it more than just the regular battle theme
>The best part is frog vs magus and that's only like 1 hours of the total 17 hours runtime
>no side content aside of giving money to poor family and the side quests at the literal last hour of the game
>characters are shallow as a puddle consisting of
>Engineer girl that likes tech and crono
>Caveman girl that likes fight and crono
>Princess girl that likes israeliteel and crono
>Robot
>Crono
>a frog and mage that actually have some story
>Bosses are mostly bad with 1 gimmick attack like COUNTER, COUNTING FROM 5 TO 0, and more
>The bosses are just damage sponges with 1 gimmick, they are either a joke or too long for their own good
>Time periods feel like an afterthought alongside the whole time travel sequence since the overworld is so small it could of easily worked the same with them just being different regions
>final boss is a rerun unless you crash the ship
I disagree
Didnt convince me with that one sadly.
We'll have to disagred
agred
he doesn't play jrpg's, so never
He seems like a nice guy. He’s a “put him on in the background while cleaning” sorta guy. Nothing wrong with that. Not like he’s pretending to be a serious critic or anything.
that would be antdude.
the dude has the most boring, "safest" opinions ever.
>ant dude couldn’t beat the arenas without amiibo
Some Kirby fan
You're kidding, right?
...right?
The Star Allies arenas at higher difficulties were too hard for him, so he just used amiibo each time he was about to die. Admitted to it in his review
this i remember seeing him make a long ass tweet thread were he gave a long list of hot contversial video game takes and none of his takes there were even contrvisal or unpopular and pepole there were even calling his list safe and boring and got salty about it that he started to come out and say fzero is a bad franchies only giving a real contversal opinion after pepole made fun of him for not having one
>Kirby fan
>Calling other franchises bad
Ayy
>but you don't understand dood kirby is one of the best franchise ever since he has a TON of games and none of them are bad game it doesn't matter if alot of them are mediocre or forgettable or he's never had a massively influential game like mario, zelda or the half life series he's superior to them since none of his games are bad
>it's only good if it's a trailblazer
you only like things because they are popular
>>it's only good if it's a trailblazer
>not refuting the point below
that wasn't a point, that was cope
>still not refuting it
I accept your implicit concession that you are a hypebeast and nothing else.
whatever you gotta tell yourself bro
Ditto.
>
I don't play pokeshit
>Only liking things because they are popular
Sooo.... Kirby?
Theres literally no reason to play it over any other game
>Get powers from enemies
Megaman
>Easy and for kids
Yoshi's Island, Rayman, Mario, Sonic, indies
>moronic edgy tryhard lore instead of a story
Has an entire genre dedicated to it
>Bland safe generic samey platformer ever since the NES game?
Thats kirby
Rayman is hardly ever an easy series dude. Had to correct you on that bit. That's it tho.
The goat you nimrod
Y’know the argument can easily be made that a person likes the way Kirby specifically does all of those things, right?
So give me the way kirby does it and why its "good"
Instead of just implying it.
>get powers from enemies
Kirby not gets powers from bosses, but normal enemies as well. Those powers also tend to have full movesets versus a single shot type
>easy and for kids
While this is subjective, Kirby’s world is a lot more “cute” than the other games you’ve mentioned. A kid could easily prefer that versus a Sonic or Rayman. Also his infinite flight can make things easier to play for someone who just picked up a game
>lore
Something that started picking up steam thanks to Return to Dreamland. It’s not important to the overall enjoyment, but it’s nice to have something else to sink your teeth into
>samey game since the NES
While arguments could be made for the RTDL to SA games, I’d be very hard pressed to say Adventure, Super Star, 64, and Amazing Mirror were the same game. That’s just my perspective anyways
Damn if it has that much stuff why doesnt it have a game above 6/10?
That would also be a matter of opinion. I think a lot of Kirby games are 8s with a select few being a 9
Well my opinion is that you need better standards.
Just my opinion tho! xD
cool goalpost shift, he said people might like that combination of aspects
>Yoshi's Island
>Easy
Huh?
He also defended that guy who did not provide the money for the donations he was asking for.
That guy gives me a strange feeling, I don't know why.
He comes off very insincere IMO.
considering his personality on Twitter is an butthole and his camera personality I think that's just his personality for the camera
he probably a pedo
Thank you. I was looking for this dude's name and that was EXACTLY the reason why. Was trying to recall the guy who was so vanilla and low power levwl his favorite character is kirby.
Lol reminder retsupurae of all things dunked on this guy back when he tried being a let's player
SomecallmeJohnny is the most npc reddit updoot person ever
you didn't watch the video. His opinion is actually one shared by a lot, if not the majority, of people who played this gam i.e it's a good game but there are glaring flaws and it needed more time in the oven.
My biggest surprise was him saying it was time to put Mario aside (as in stop putting the character on a pedestal, it's the movement that matters and 3D Mario games are a rare breed), which I thought was haram for anyone being >5% Nintendo fan.
He's 100% right in his closing speech, people really need to stop worshiping brands and should actually start focusing on the core of vidya, which is the gameplay.
Completely abandoning brand worship gets you neon vomit design and artwork like this game.
Any other examples?
Yooka Layley was a good example of how trying to ape the family friendly art style of gen 5 platformers doesn't work if your main characters look ugly and moronic
well true for them and the npcs the game also suffers from being too open and being too grindy overall
Damn really? He’s not too heavy on criticism usually so it must be shit.
He said he still liked it despite its flaws. You didn't even watch the video.
>Croc 2 is better than Croc 1
That's when I stopped believing in this guy, he also went too hard for the wholesome keanu chungus audience.
And yet, this game is better than the entire kirby franchise
this is the same gay that deleted his review of a lesbian RPG game because the dev made a troony joke.
what game?
i don't remember the name, but it was a game that went on sale with a 41% discount and everyone assumed it was a troony suicide joke.
I think it was called Heartbeat.
only thing I found when trying to look for it was people talking about him reviewing mogeko Castle but that seems to be an entirely different reasoning from everything I've read about the game. Even a reupload of the review he asked it to be taken down in the comments and it's still there untouched over year ago which is comedy gold though.
>its real
>the uploader just takes the opportunity to ask about a clip in the video
kek
power move
What an absolute dweeb
It's a game about rape and all kinds of horrible shit but years later he only dislikes it because of the creator? He was always a softie but come on man, pathetic and real immature.
For frick sakes, was this what really happened around the creator? Made some drawings and people got assblasted?
What a nothing burger, how does that warrant deleting a positive review of one of the creator's games?
It was tho. The dev confirmed it.
he never recovered after betraying his fans by reviewing deltarune poorly
Deltarune chapter 2 is genuine dogshit
Homestuck never left, it just transformed
And the fanbase is 3x as cancerous but zoomers dont even realize it
Deltarune won't live up to the hype and I'm saying this as someone who got deeply touched by Undertale.
I checked his review and he was completely fair to the game. He said it was pretty good, just not as good as Undertale. And...yeah, I think most people would agree with that. He also hasn't reviewed Chapter 2, and that's a lot better than 1 in terms of gameplay.
I don't really care about these games, but reviewing the first chapter of a complete package and comparing it to an actual game is moronic. He made a quick video to get views and got roasted.
You guys really like those quirky eb rpgs with discount demon negotiation huh?
Read the first part of my post again.
>let's make a platformer with an intricate combo system similar to Tony Hawk's Pro Skater and 400 different movement options
buy
>let's give it the saccharine, over-saturated art style of Fall Guys
sell
yep. there's just something off about the game. makes me not want to play it
Would it fricking kill you people to actually form your own opinions for once? Are you adult or not?
I did form my own opinions, and agree with everything nitrorad said about penny
i don't like this guy's game reviews much, never did, but garanikor is really fricking funny so at least he isn't a total homosexual.
It's an actual game?
Every time I saw threads in the catalogue I thought the image was some AI generated shit.
that's an insult to ai art. ai art actually makes hot women
eh, if you're into sonic you'll probably like this for what it is. the game has a demo as well which already puts it ahead of most other games but it's not for me.
Honestly?
This is just mario Oddysey but the challenge courses only.
Not the open world bits
Its like people calling Pizza Tower Sonic when its literally Wario Land Shake It but faster
then wtf is sonic if not challenge courses only? you spin around glued to fricking whoopy loop da poops and collect coins
sonic is more set pieces. like running from a killer whale, or running from a truck
penny doesn't give the same feeling of a sonic game at all
that's the thing. I love sonic but find this game hard to get into
It's ugly and the soundtrack sucks. Sorry.
I found this video really strange, because he ends it with this thesis that I don't necessarily disagree with but feels like it has nothing to do with his thoughts on the game.
The ending is 100% tacked on.
I think he was trying to say dont buy shit like sonic super stars, buy penny instead
Yeah, and again, I don't disagree. But he makes that argument after spending the rest of the video demonstrating that it's too flawed and unpolished to have the same staying power as say, the classic Sonic games
It ties back into the bit at the start and the mention of other notable indie games that are basically what people are actually asking for just not with Mario or Banjo tacked on. He's saying the games you want ARE out there and they ARE good.
Which is a fair point for him to make in a video, but it would've felt less out of place for a game like Pseudoregalia rather than one he wasn't really sold on.
Pretty sure he keeps reiterating the same point about indie/AA game devs making the games people keep saying they're nostalgic for/miss playing. Like, I'm pretty sure he's made that point in his Pseudoregalia video, Corn Kidz 64 video, indie horror games video, etc.
Be he IS wrong
Mascot platformers live and die on the appeal of the main character. Sonic has one of the best cartoon character designs ever and that is how he continues to exist skating by on shitty games. The universal appeal of the Mario cast also cannot be understated.
These recent Sonic clones like Penny and Rolling Rascal are completely unappealing. They were probably designed by the game designers to complement the gameplay and weren't deeply thought upon otherwise. Penny has to be a weird yo-yo freak and Rascal has to have a pill for a head, because this is the gameplay conceit. It's autism. Donkey Kong Country's gameplay has little to nothing to do with the character design of Donkey Kong and it is still popular.
Theres also the fact that sonic HAD good games
A bunch of 5/10s, some 7/10s and then there stuff like 3&K which is one of the best platformers of all time.
Part of the point of being an indie that you don't HAVE to maximize market appeal if you don't want to. If you want to make a silly freak as your player character, there is nothing stopping you, even if you do end up selling fewer copies.
Sure but you don't have to go the toilet yet if you don't, you'll be covered in shit.
Good character design is the same, sure you don't have to but you'd be better off if you did
This is true, but typically when you're making an odd design you're have to make sure it has at least niche market appeal.
You can get away with some weird fricking character designs as long as there is group somewhere out there that will sign off on it.
Penny's design doesn't really have that, so the character has no fans willing to fight for it specifically.
One problem with reviewers like this (AVGN is a good example) is that part of their brand is their appearance, especially if they have a little .png fricker that represents them on thumbnails and shit.
This. The penny game doesn’t look that bad but I’m not touching it. Penny is just way way way too ugly.
The criticisms are that Penny is ugly and the gameplay is piss easy. These are both valid.
Penny's design is better than Sybil and Psuedoregalia looks like shit. No I haven't played either, besides the Penny demo.
>Penny's design is better than Sybil
I don't like furhomosexualry but Sybil is objectively more appealing
>t-thighs make a character design appealing you just don't get it
Sybil and Psuedoregalia as a whole are unironically more ugly than Penny
No, and kind of, but I'm right
Remove coom from Sybil's design and she is still superior to Penny. The design is simple and clean
It just looks dull, and I hate gold so the color scheme already pisses me off
I'd frick the tall furry mommy over penny any day of the week
>Penny's design is better than Sybil and Psuedoregalia looks like shit.
Christian, that you? Penny looks like shit dude
Penny's world is just bland, i know there is sonic/mario generic setting fatigue but when those games hit it really blows you away, Peach's castle, the ARK, most of Mario galaxy, The entirety of angel island.
Can you even name a setting in Penny? Bunch of boring fricking cities with lego people, what is happening?
It's dogshit, not surprised
>all the "criticisms" people have is just shallow grade-school level bullshit that has nothing to do with the GAMEPLAY
Holy shit this place sucks so much wiener
Gameplay is mid and the score system doesn't fricking work at all
>Unlocked the full scrap book that doesn't even let you zoom into the pictures
all the other stuff that isn't gameplay matters
>all the other stuff that isn't gameplay matters considerably less
ftfy
actually it matters more than gameplay. I've played 10/10 gameplay games but the story and art style were boring so I dropped them
Everybody said Cruelty Squad was amazing and I hated that shit too because it was ugly and disgusting
>his "opinion" is that he didn't play the game
this place sucks
The ugliness of cruelty squad is the point and it works for the aesthetic of a biopunk anarchocapitalist world
Penny is troonycore
Visuals are equally as important as gameplay.
Being able to tell where you are in a game, and whats ahead of you is about as important as gameplay
The rest matters less
And sadly Penny has issues with that
>Visuals are equally as important as gameplay.
Only morons explain that
>sonic image
Explains a lot tbh
Sonic > Kirby
Visuals yes. Graphics no. Same way that premise is important, not so much the story.
>says the board that jerked off Dwarf Fortress
Dwarf Fortress has good visuals for what it is. Part of the game's appeal is how impenetrable it is, it makes you feel like you are the smart chad genius looking down on the plebs when you know how to play it. And you can play ASCII DF in class and the morons around you will not recognize it as a game
NitroSAD has a bad take.
Who could have see this coming?
yeah good one dawg
game was alright but I probably won't ever play it again
I love Pseudoregalia
I love Penny's Big Breakaway
I love Sybil
I love Penny
What does this make me
an autistic furry
Accurate
It was a very uncharacteristic review for him. I played Penny's game and I liked it. Nothing too amazing but it's good when you give it some more time and learn the controls better. His point about there being "fake challenge" because he could skip over easy platforms was very strange because it's obviously put there for more inexperienced players and it's something I feel he would point out in other reviews, but not this one.
I agree
It was moronic considering that he literally praised the same thing in countless other platformers with SM64 inspired movesets. Hell I even used the sections that he complained of "being there" when I was new to the game because I was getting used to her yoyo moveset.
He pointed that out in the review
sir please do the sneedful and link the video
>it's joever
Black person zoomer die
Zoomer website.
Nitro enjoyed the game he just didn't like the glitchiness and certain aspects of the character and game design
yea, but the game seems tailor made for nitrorad and he didn't enjoy it that much
seems pretty damning
Are he and Alpharad the same guy?
Alpharad is dogshit
Nitro rad is mostly ok
Alphard fell off so hard after divorcing his wife to frick Jaiden animations
Does jaiden have nudes?
Why would you want to see that?
I am curious
Nope but she does live in a mansion with Alphard now as "Friends"
Damn, if that unfunny unlikeable alpharad dude can make big youtube bucks then even I can do it.
what a shame, she looks like a qt. she looks like it stinks like onions
For me, it's the voice. It sounded pretty before but now it's slightly deeper and more mature so I'd say aging has worked out in her favor. Must be the Asian genes at work.
QRD? I'm only familiar with their Mario Party videos
Alphard had a wife and used to mostly focus on smash content then he noticeably started doing a lot more videos with jaiden animations and came out as bi in a video. This later snowballs into him divorcing his wife and leaving to go to LA CALIFORNIA where Jaiden also hangs around.
He never made more smash AI stuff did he? I unsubbed so long ago.
Yeah anon that shit is dead as hell now alpha is busy doing Pokemon nuzlocke shit with jaiden and other YouTubers
That's a shame, he actually had a really good endless content farm he could've done if he kept up with it. I remember saving a fan art that was done looking forward to the next season that never happened. Shame I can't find it, as amateur as it was.
I feel like I saw a thumbnail for one of her videos that was about her being asexual.
Anon asexual people can still be in relationships and the fact that Alphard and jaiden are so close is extremely suspect
Sure but would a guy really divorce his wife just to be in a sexless relationship with another woman? But I digress, I wasn't really trying to cast doubt, I was genuinely asking if she actually is asexual, though I guess not since you said she's bi
Alphard came out as bi and conveniently divorced his wife right around the same time he was getting close with Jaiden is extremely suspect especially since he bought a place with her
>game needs to tell you where exactly to stand because players are so low iq that can`t read actual baby tier patterns
nice game you have there penny keks
You’re insulting the game more for its playerbase than the actual problem in the pic.
Dudes been balding for like 8 years. Why doesn't he just get a more suitable haircut?
I find he usually has either safe or awful takes. I think the only time I agreed with his take was with the Anodyne games, which to be fair are fricking kino. Especially the second one.
Personally I hate platformers that want you to keep a combo throughout the whole thing, I find it distracting.
so don't do it
>Another one that will flop too because ugly character
His sister is sexo though, glad she's playable.
Remember when he wanted to change his channel name to "James Games"?
Atleast he's faring better than Scott the unfunny skits dude that doesn't know how to soundmix the Woz
I think it's weird he hates the name 'Nitro Rad', it's pretty endearing and I thought it was intending to be indicative of the era he's clearly nostalgic for.
I agree, I think he really wanted to be taken "seriously" and "artistically" at some point. Maybe even now.
>vidya foot thread up for 13 hours hit bump limit
>this eceleb advertisement has 243 replies and counting
When is Hiro selling the site to someone who gives a shit?
Yeah, I hate vidya threads on Ganker too.
>either of those
>vidya
Frick off.
>vidya fan art
>vidya reviews
Both related and above board. Keep coping and seething, Black person.
Can we turn this into an indie platformer rec thread? I just bought Psuedoregalia and I'm having ______fun______
Are there any other games like it?
>hbomberBlack personhomosexual
who watches this shit
That's not him though. Hbomberhomosexual needs to eat a truck, NitroRad is somewhat endearing but milquetoast
Too much hair to be HBomberGuy
Whomst?
>it's a great game as long as you completely ignore several aspects about it that are shit.
Wow, it really is a successor to 3D Sonic
>Momentum-based game
>You can constantly shift vectors
It's choppy and unfun. The ugly as sin main character would have been tolerable if not for every environment in screenshots looking like puke.
100%'d it.
It's fun, its colorful, its a good platformer, 8/10. The trick and scoring system is novel in that you can either play the game as intended or cheese it.
>I get all my opinions from Youtubers
why is nobody talking about this though? the demo was great but I haven't started the full game yet
This guy worships troons so if you defend him you are one
He deleted a review of a game from a PROBLEMATIC dev
Even before that he ranked Last of Us Part II very high on his best games of 2020 list and said Abby should be the protagonist of the next game.
He also was one of the biggest Yooka-Laylee lambaster back when it came out. James always had horrible takes.
Yooka-Laylee really is dogshit, though.
better than a hat in time and penny
Not as people blasted it back then though, it really felt just a hate bandwagon more than genuine critique. And James was all the more happy to jump in.
Yooka Laylee is a 6.5/10 game in a drought of collectathons at the time, Hat in Time came in at the right time to mog the frick out of it.
what dev?
He did a review for HEARTBEAT. The dev is a lesbian and not fond of trannies which people found out via her Twitter. They threw hate at her but instead of kneeling she put the game on a 41% discount. Word of this reach him and he deleted the video.
I never played the game, BUT some japs made a mod to translate it to their language, so take that as you will.
Let me guess, he spends 20 minutes for another rant where he repeats how he doesn't like double jumps and combat in platformers or something.
He does go into double jumps, yes
Of fricking course. I like that he tries to make an effort to put a spotlight on more unknown titles rather than chase a trend all the time like Pissed Pedro, but James is insufferable when it comes to discuss platforming mechanics.
His boner for walljumping is insufferable.
What the hell is wrong with double jumps? Genuinely one of my favorite platformer mechanics.
>not liking combat platformers
So this literal who is just a giga homosexual then, huh?
Low IQ crutch.
How the shit are double jumps a crutch? They fastly expand your movement options, since now you can start a jump in places along the virtical axis. This allows for more complex angles and in turn more complex obstacles. Calling it a crutch is bullshit
The original Castlevania games got jumping right. Everything else is just catering to low IQ toddlers.
Way to just completely fricking ignore everything I said. Only liking jumps that give you no fricking control is far more "low IQ" since they VASTLY limit the compelxity of the obstacles you can conquer. There's room for games like the classicvanias, but calling those higher IQ is flat out backwards. They are challenging, sure, but they are also extremely simple games.
Of course, because you're a fricking moron.
Explain how what I said is wrong, homosexual. Calissicvanias are fun but also really simple. What about them is "high IQ"
Shut the frick up moron.
Imagine thinking you are the one with "high iq" when all you can do is repeat the same fricking insult over and over. Utter disgrace.
You do whatever the frick you must to protect your fragile ego. I don't give a shit.
Black person, I'm the one attacking YOUR shitty opinions. You're the one being a defensive moron here.
I literally don't give a damn about your dogshit opinion. It's fricking stupid.
Bro, I get that reading comprehension is one of your biggest failures in life, but this isnt about my opinion, its about YOURS. I gave a reasons why your opinion was ass and ever since you've just been getting defensive and name calling. If you didnt fricking care you would have ignored me a long time ago.
Yes, you use reason to prove your point because you argue from a position of weakness.
That is the dumbest shit I've heard all day. You are staight up admitting that you cant even do basic reasoning. Christ what a moron
How about you just shut the frick up Copecrates?
>has a shitty opinion
>gets called out
>whines like moron
>admits to being incapable of reasoning
>somehow thats the high iq position
You are genuinely just embarrassing yourself now. Why the shit are you still posting?
Still waiting for you to make a valid point.
Do you want me to repeat the question you utterly failed to answer?
You're defending double jumps. You're completely failing to grasp that it's the restrictions that makes a game interesting. Not just tacking more shit on it and calling it a feature.
Then why shit should you even be able to jump in the first place? If more features automatically make something bad, why is there even jumping to begin with? You should just fycking walk everywhere because simplicity is the only valuable trait a game can have
Uh oh, he's having a melty now.
And you ignored my point again.
Do I need to remind you that it's because you're being a moron? You've made nothing but dumb arguments in this thread.
Answer my question then. If simplicity is the only thing that matters, why should a game even have jumping to begin with? You are such a goddamn dodgy motherfricker
I haven't argued for simplicity. You're the kind of baboon that would argue that someone would scoff at Ben & Jerry's and prefer a premium vanilla ice cream because he prefers "simplicity". The problem here is that you can't grasp certain concepts because you're a fricking midwit.
>restrictions makes a game interesting
No jumping would be a restriction. Why shouldn't we dotch jumping then?
bionic commando is kino, but this is a 3d platformer, moron
I'm genuinely fine removing jumping altogether, I fine with either extreme really, so long as it is done well. Same with double jumps. If you can design properly around them I don't see the issue
that's a strawman argument
How? You're agrument boiled down to "restrictions good, therefore double jumps bad", and I'm pointing out that some level of mobility is requiered to make a game fun. Your argument fails to explain why the line MUST be drawn past jumping but not before double jumping
See, this is why I don't care for arguing with you. You're acting like an emotional moron.
What the shit are you talking about, seriously? What was emotional about that post? Answer the fricking question. Why should the line be drawn past jumping but before double jumping?
You're not being reasonable. You're having a melty over the fact that I pointed out that adding too many features ruins your design space, and now you're sperging about removing everything because of that.
Answer the fricking question you dodgy motherfricker. I can't make this any more simple to you.
Shut the frick up moron.
Answer the fricking question.
*past double jumping BUT before double jumping
You never have to worry about messing up jumps since you can course-correct in midair.
That is only true in situations where the double jump is required. You mght as well fricking say moving in midair during a jump is also a crutch becuase it also allows you to correct midair.
Not him, but aerial movement is one of the most important aspects of a platformer, and having a double jump sacrifices areas for potential uniqueness in design by having a cookie-cutter, universal solution instead.
Why not give the character a jetpack and have a fuel/ hover system?
Why not allow the character to bounce if they perform a simple task?
Why not give the character a bungie cord or a rope to swing with?
Why not give the character the ability to soar like a flying squirrel?
Why not give the character the character an arsenal of guns that allow the player to navigate tight spaces using the recoil?
None of those are particularly unique, but all of them can give the game a lot of character compared to their peers. Not only that, but a more mechanics-driven approach to aerial movement/ correction will typically allow for a tighter integration into platforming challenges and gimmicks.
Pressing A, and then A again to go slightly higher isn't really doing anything interesting.
Nothing is wrong with having those things either, but I fail to see why that makes double jumps somehow bad. You cqn have both, or either or. How is double jumping not a "mechanic driven" movement option?
I do consider double jumping to be mechanics-driven because it is literally a game mechanic, it's really more that the other things I mentioned are just a bit more driven by the potential other mechanics of the game.
And you absolutely can have both, but having just the one mechanic (unless the additional double jump is very underpowered) allows for much tighter designs because the designer is able to craft an experience around a less variable toolkit.
This is all subjective though, and it's not particularly difficult to imagine a game where you can have both just fine.
It kind of does and doesn't. My points were more general. Where it applies to penny is that the character has a couple of aerial moves that allow smaller-to-medium sized sections to be skipped.
There isn't much in the game that isn't beaten by the jump, hop, swing and then dash combo. If Penny could only dash or something, she'd touch the ground more often. Contextual hazards and platforming gimmicks are important because they create their own flavors of peril that texture the experience and require unique solutions instead of having the player just chain a couple of moves together.
Although, I think Penny is better about it than his video and some of the anons in this thread are implying.
It's really more that its lack of complexity prevents interesting experiences to be designed around it. It's not that the mechanics are flashy, its that they function both as a double jump and as a core mechanic. Sometimes an actual double jump is required to support those mechanics I listed if they're unruly enough, but sometimes the two end up competing for space so it's better to go with the more interesting one.
Although I'll acknowledge that that isn't always the case.
If you haven't played a game that had interesting manuevers with a double jump you have played a game with double jumps
Adding a second jumpy is already infintely more interesting than a single jump, since it now alows for more prescision in the vertical direction. You might as well say basic jumping is boring too. I really don't see what's so bland about it.
Surely adding a third and a fourth jump would make it even more interesting then.
I don't see that as an issue so long as you can still make good obstacles around it. Celeste built good platforming around adding a second dash too. Adding a third jump DOES at notably less though, since there isn't another axis being introduced, which DOES happen when you add a double jump.
Often times it just feels obligatory, and their game has the potential to be a lot less bland if they have a stronger core mechanic. Gaining vertical speed is the single most important mechanic in any platformer, let loose and do something weird lol.
All of the examples I gave before have the designers asking more questions and that's the important part. I don't hate double jumps or anything.
Kind of, lol. You could definitely design a game around that.
Yes, that game is called Kirby. If more jumps are inherently interesting you might as well let the character fly to make it really good.
The problem with kirby is the level design. You could easily make a challenging game around infinite jumps. I kind of want to see it now actually
No, the problem is that you've made the design space dogshit by making the character too powerful. Stop coping you moron.
You are flat out wrong. A game's movement is only as broken as its levels allow them to be.
You don't understand the concept of design space.
Explain to my why making a game with infinite jumps is impossible to make interesting
That wasn't the argument you fricking moron.
How is it not? You said that making a character too poweful (i.e., infinite jumps) is the problem, while I said the ultimate problem is that the level design needs to match the abilities of the character. I'm not saying every game needs to be the same, there's no variety in that, but there's nothing wrong with picking a spot in the middle (or at either extreme), so long as you can design around it properly. Under your reasoning, why is a single jump not "too much"? What makes double jumping "too powerful" but single jumps not? Ultimately, it comes down to how well the levels are design around the mechanics. Hell, I'd argue that a game that requires precise double jumps is harder than a game that requires precise single jumps
If you don't ultimately have an issue with double jumping, you just think they are less interesting than alternatives, than I don't really have an issue. I don't completely agree with it, but its not "hurr durr double jumps bad because they are too easy" that the homosexual in ops video is spouting
Yeah that's just about what I'm saying.
It's a balancing act.
nta but I'm confused about how this all relates to Penny. She has a "double jump" that's really more of an air stall. Her actual "double jumps" are a swinging mechanic which can be used to grab ledges and an air dash
It sounds like you just hate double jumping because it isn't flashy. Everything you mentioned it essentially a variation of the double jump just with "muh interesting idea" behind the mechanics.
Here you go baby https://youtu.be/JyPY3yX3wNU?si=1y65DSXKdpzbNLMe&t=277
>I don't want to watch the video I'm complaining about!
I'm not transcribing a whole minute of video
>"I can't play A Hat in Time anymore because double jumps make it too easy"
Wow, what a b***h.
Learn to speak for your fricking self, not through some homosexual israelitetuber's opinion. His complaints feel like more one about level design, not the mechanic itself. Moving in midair also lets you "correct" mistakes, but I don't hear this homosexual complaining about it either.
I didn't say it was my opinion, dumbass.
>this YouTuber doesn't like double jumps
>wow why?
>here's his own explanation on why he doesn't like double jumps
>wow fricking lazy e-celeb wienersucker get your own opinion
Jesus then why the frick were you shilling his video in the first place? The person I was responded to made it sound like this was a consistent complaint he had, and was only guessing about the video in question. I didn't want to hunt through hours of videos from a homosexual when the person I was responding could answer within minutes. Jesus, calm the frick down.
If you don't care about the e-celeb's opinion on double jumps, then simply don't click the timestamp on the e-celeb's opinion on double jumps.
Follow the fricking thread. I never asked for a time stamp on the penny video. The guy I was responding to made claims that he has an opinion on double jumps OUTSIDE of the penny video. All l I asked was a simple fricking explaintion to what his arguments were in previous videos. Jesus
>asks why e-eceleb doesn't like double jumps
>wow why are you linking to an e-celeb?
>asks why e-eceleb doesn't like double jumps
He didn't say that
>whines about spoonfeeding
>while linking an e-celeb
Is this supposed to be a joke?
>not liking combat platformers
That's a fine opinion because most platformer's combat is fricking shit
literally who
Canadian hipster that's eternally pissed the government didn't let him become the next Spielberg by giving him money to go to filming school and became a vidya-related e-celeb that spends a lot of time complaining about double jumps.
>so screw it, let's talk about Penny's BIG BUTTHOLE
wtf I like NitroRad now
Be honest fellas, are double jumps really that bad?
Air stalls are ok, double jumps or air dashes tend to be boring
if there's no need to ever fully commit to a jump or if you can just gain instant speed/height on a whim the platforming just sort of becomes stale and repetitive
also if the game expects you to double jump all the time it will just arbitrarily space platforms out and expect you to do it every time which is annoying
I always felt that air dashes mad for better combat and boss fights, since it gives you better control over where you can dodge to.
I don’t think so, especially when you have platforms that require you to space the double jump in a way that you’re able to go far as possible. Nitrorad’s opinion saying that they limit level design is silly when there’s a ton of games that have great level design despite having it
Kinda, air floating is much better.
Depends on the importance/ emphasis of level design in that particular game and the potency of the obstacles in general. Also depends on how much room there is in player expression with regards to moving in the air specifically.
The best platformers with double jumps allow you to skip challenges (because you kind of have no choice at times) but find ways to force the player to do the challenges anyways.
Mario Odyssey is a game that gets away with having a double jump because the game offers many kinds of challenges and is on the Mario 64-end of the platforming spectrum compared to something more linear. A linear game has a hard time getting away with double jumps.
yes. they are lazy
How do you cope with the fact that some of your family and friends are gay/bisexual? With the troony ones and weird alphabet letter ones, there’s no shame in calling them mentally I’ll since you want to help them realise the error of their ways, but with the normal gay ones it just seems like bullying.
>How do you cope with the fact that some of your family and friends are gay/bisexual?
my whole family is straight, sorry about yours
It's okay, it's not fantastic. I had a lot of fun when I got good at it.
People said the Switch version got a 60FPS update, but I tried the demo and selected performance and in the intro alone it felt like it was dipping a lot and just generally felt kinda shit. Does the Demo still run at 30?
Who cares about that, is there any WOKE stuff in it??? I can't play it if there's WOKE stuff in it
Reduce resolution to 720p on the Switch TV settings and the framerate will stay locked. Penny actually lowers the render resolution based on the setting itself which I found funny. No other Switch game can do that.
lol
kind of shocked that he didn't want to cover it because it was "too popular", when some of the smaller indies he mentioned sold wayy more copies
Nitrorad gives off a gay vibe.
Sonic Won
I bought this game solely on the good will that Evening Star had bought with me thanks to Sonic Mania.
And it was fun. Soundtrack was great too
For me it's balearic birds
cool cool
but what does cybershell think about it
I am actually surprised he hasn't put out a video on it.
Well not that surprised actually because that would mean releasing a video
he's a communist and should shut the frick up
>just paid shills
How did they aford them? asking for a friend who looks like me and happen to be making a game.
they made highly sucesfull sonic mania and got money and lemmings that way
Well shit, guess my friend has to strike gold right away.
100% they're going to go crawling back to Sega right?
Why does Nitrorad dress and act like your best friend in middle school in 1997.
I don't know what this game is but that character looks horrible, her small hands with even shorter and slimmer fingers look disgusting and out of place compared to her body made out of simple shapes.
Bro what the frick. This dude needs to shave his head asap.
Pennybros we got too wienery.
I hate that indie games like this, Pizza Tower, and AntonBlast are desperately chasing the speed runner audience. Games that are solely/mainly designed around speed running feel like chores to play, when I just want a simple adventure. But, people call it shit level design when you can't skip the level in 5:32 seconds.
I guess it's easy way to make the game feel challenging for no-life neets for us while not sacrificing all casual audience by making the basic gameplay too hard.
>good gameplay is now bad
Ganker always needs something to whine about huh
Pizza Tower did well too.
Tbf most Point A and Point B Platformers always offer the option to go as fast as you can at your own leisure but I see what you mean. These games don't obviously play like Rayman, Mario, Kirby, Crash, Spyro, DKC and etc where you have to engage carefully with the diverse environment and enemy variety as you play along. One thing that's easily noticeable in those indie games is the enemy difficulty is pretty much nonexistent so the only peril you'll face is at your own expense from either yourself or the obstacles the devs put.
The only reason Pizza Tower changed it's design for that is because McPig noticed that's how the playtesters and demo players were playing the game in his early demos so he changed the level design to accommodate it
It was a good move because the design was made in response to what the players were naturally doing in the game environment which is why it's gameplay works well
that's why you hire normal people as playtesters and not speedtroonys
Pizza tower is very clearly meant for that kind of playstyle and its what the people who actually play it desire, there's still indie platformers that follow more traditional structures and levels but those aren't exactly popular. So they don't get made often
i one day hope to make a game solely so morons can seethe over it having 'yikes' material to which i can respond with 'get cancer'
is corn kidz really as good he loves to shill it alot in his videos and treats it as one of the best in the genre
>Those eyes on main character
>when he cried for like 10 minutes about Penny's
???
Now I am convinced he just wanted to shit on the game
He's canadian, he's used to be forced to appreciated shitty animated character designs.
Corn kids is cute
Penny isn't
Simple as
Penny's eye design is clearly different to the Corn Kidz one
Corn Kidz is just the standard cartoon monoeye, Penny has a teardrop shape with that weird diamond shape on the lower eyelid
I think the problem with Penny's design is that her hair style + color makes her look like an old hag.
it's nostalgic
for something he calls a "new banjo game" there's essentially only a single world, not counting the tutorial or secret bonus level; you could finish the core content in 2 hours but I clocked in 15 somehow
good for 5 bucks
I'm playing through it right now and it's fun as hell and feels really good to play and figure shit out. The visuals and music are great too. The only thing is there are only 4 areas and one of those is just the parking lot hub. I hope it gets a dlc or something. Amazing game for cheap.
>let's talked about ..PENNY'S BIG BUTTHOLE!
Unironically, what did nitro rad mean by this?
This kills me. It makes me cringe really bad to see some shmuck on Youtube making some half winced face juxtiposing themselves next to [franchise character or title] like they are about to have a deathbattle or debate with them. The youtuber in question always looks like some guy from your high school or community college, maybe 10 years older but still giving that vibe.
Look, I don't need every youtube critique to be done by some Hollywood A list actor or a Pulitzer Prize columnist, but the fact that some autistic greasy person thinks they have the personality of a character like the AVGN, or worse, think their irl personality suffices for being some quirky character makes me upset.
To be 100% fair, this is somewhat projection. I do have a bit of a showman attitude and know the desire to appease a crowd and get my thoughts out there to be heard and echoed in the conversations of the future for the topic, but perhaps I'm cringing so much because I would feel embarrassed if I wanted to have my face plastered as the poster of my own channel, my own identity as... this.
If there's anything the internet has taught me is that I'm not alone, but I'm also not unique or special. There are thousands of neckbearded nerds such as myself willing to pontificate and drone about game design or speculations of franchises, and likewise with the advent of everyone having cameras so too are those frickers making youtube channels only to regurgitate already talked about opinions at best and just read a plot summary with little shitty jokes spewed along the way Doug Walker style. What more to the table could you bring? Not presentation or originality, hopefully you make good points worth listening too.
But perhaps the worst offender here is the vanity. Again, pot calling kettle black, but I feel like I get the kind of person you have to be for your ugly mug to take up half the thumbnail, the same amount of space the game you're reviewing, the subject of the video.
>Nitro Rad is now the age I was when I started watching him