>he steals the limeware plate
>he takes anything from the room after
>he uses scamp/mudcrab merchant
>he takes the Mentor's Ring
>he uses any form of fast travel
People that do any of these are playing the game wrong.
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>he leveled up
you didn't beat the game
The alternative is INT potions or glitching through a door, since you do eventually have to kill Dagoth Ur when playing normally.
What I can't take a fricking boat now? Am I supposed to be roleplaying as someone who is afraid of sailors?
OP thinks you should self insert
he happens to be a sperg who is scared of people and so is too afraid to catch a bus
then he should at least still use the propylon chambers
I like to get a little heavy into my role-playing...
Couldn't imagine a game more undeserving of this level of rping than Morrowind.
Literally the most static game world in rpg history.
You underestimate my autism.
How Soul Gems work.
Not even rping, you're just writing a diary about your gaming sessions lol
Anyway, check out this Imperial Expedition that I am leading
what mod
Tell me, what aspect of what I'm doing is not RP-ing?
>Literally the most static game world in rpg history.
wait until u see skyrim
You're supposed to take the stuff in the second room, you get tutorial popups and everything.
>he uses scamp
How and why would you not use the creeper, He is in an unlocked mansion in the second town you discover your would be lucky to not find him on your first play through.
>he right clicks to sort his inventory and equip items and spells
ngmi zoomie
You reek of the kind of homosexual that goes to todd test, gets everything there, trains skills exclusively within that room, and then quits the game after 2 hours without going anywhere.
You probably start the game with bloodmoon and tribunal off the bat too
Creeper's house is my crib though.
not bothered about the smell?
Morrowind is a terrible game and the only form of progression is finding ways to avoid as many of its mechanics as possible.
noob
This. Holy frick
>NPCs are almost completely static, if the Assassins attack you, City Guards don't even help you
>Alchemy is broken beyond belief
>Money is basically worthless after a certain point and will just collect dust in your inventory
>99 % of weapon types are useless, no point in using spears over halberds, no point in using broad swords vs long swords, etc.
>archery BREAKS the AI and you can literally cheese the entire game
>magic is straight up BROKEN
>gear progression is nonexixstent, iron armour my as well not even exist, medium armor is irrelevant
>you can cheese any fight with potions
It's fun for a while to break the game, but soon enough you'll find yourself getting tired of it.
And do not even get me started on hwo static and lifeless the world feels.
shit. game.
what the frick does that even mean
>walking is annoying because the map is fricking empty and full of copy-pasted 1 room dungeons with random loot
>lol just fly everywhere bro
>persuasion is broken and doesn't work half the time
>lol just use spells bro and overwrite bro
The whole game is like that, it's just taking the path of least resistance.
>he uses trainers
bro just use cheats then
>he uses any form of fast travel
You really think someone in the mage's guild wouldn't be teleporting around all the time?
Why are wrpggays like this? It's the same thing for Fallout 2 and Baldurs Gate where people just beeline for the most overpowered weapons/exploits and effectively turn the game on easy mode.