>the hard content >shitters
go spam the same 3 weapons every single invasion vs players who arent even set up for pvp. its no wonder you homosexuals are hated by everyone the pvp is the LEAST skilled part of the game. Some gay using magic pressing one button at max distance from a boss takes more skill than you pvp homosexuals. Its always hilarious watching a red shitter get absolutely dicked on by a guy whose actually pvp ready.
Maybe at SL10 when you have endgame rings and full estus.
But most invaders hang at SL80-120 because that's where the activity is.
5 months ago
Anonymous
>fighting 3 people who have no friendly fire and 2 of which are overleveled is easier than fighting a single person of same level, upgrades and scaling
What are you smoking
if you arent destroying pvekiddies easily even when out numbered your just not good at pvp.
>fighting 3 people who have no friendly fire and 2 of which are overleveled is easier than fighting a single person of same level, upgrades and scaling
What are you smoking
5 months ago
Anonymous
He's roleplaying as the mythical honest invader that only wants cool fights.
It's a cope they employ when who they are is being judged and laughed at.
All evidence points to there being 0 honest invaders that want cool fights, it is all twinks griefing.
5 months ago
Anonymous
Then why are there soo few invaders at the wall?
5 months ago
Anonymous
Because invaders have mostly dropped ER since it is designed to bully them.
Then why the hell do you defend a literal easy mode mod in the first place? For a game that has it's whole appeal being that it doesn't hold your hand and actually provides a challenge?
how hard is it for you to conceptualize generalities and how they apply to individual concepts
why are you so angry
if the whole point of the game is being hard, and is designed around being hard, then people modding it to make it easy are cheating themselves out of the product they paid for. if they're cheating but still having fun then it means the game was badly designed since it means the difficulty isn't part of what makes the game rewarding. if your mad because people don't want to fight against you then it's the developers fault for making the game rely on having you interact with people that don't want or have to interact with you.
Why don’t eldengays just play an actual fighting game
they want a fighting game but with no ranking system so the no life autists can crush noobs all day long
I am upset because said mod splits the multiplayer playerbase on PC, making the intended multiplayer a slog to engage with.
5 months ago
Anonymous
The people playing Seamless co op wouldn't be online anyway you stupid c**t. Ive veen playing souls since the original demon's and co op has ALWAYS SUCKED ASS. Sucked least in dks2, but still sucked. Pvp has been consistently gs
Arbage. I have 3 friends I play it with at different times and we do a lot of pvp as well except not with meta c**t builds, so it's actually enjoyable.
Since my connection is infinitely better than frog's homosexual ass servers, both pvp and Co op are objectively a better experience. cry about it more though.
5 months ago
Anonymous
Yes they would be online because they want to play coop. Consoles are evidence to this. >cries about the pvp
You sound like a sore loser that is desperate to protect his ego with an easy mode.
5 months ago
Anonymous
>Pvp has been consistently gs Arbage
Works on my machine.
5 months ago
Anonymous
I don't even play this game and PvP psychopaths like you crying makes me happy
I feel extreme joy knowing that people can play in peace without evil scum like you torturing and harassing them
get fricked, I cannot ever feel any empathy for psychopaths like you, you are no different from a serial killer or a child rapist >mod splits the multiplayer playerbase
This is always and inherently a good thing as it means people can choose who they interact with, only subhuman griefers like you think it's bad as you lose access to your helpless victims
have a nice day
5 months ago
Anonymous
>I don't even play
Doubt, since you sound like a butthurt sore loser
>if they're cheating but still having fun then it means the game was badly designed
What the frick am I reading?
5 months ago
Anonymous
that's the idea behind other things like speedrunning, having fun without being restrained by the vision's developer. badly designed means that the developer oversaw some problems, but problems themselves don't make a game less fun. An easy example are BLJs in Mario64. BLJ is a valid mechanic in itself, as in "it could have been intentionally designed", but it becomes bad design (as in, unintended by the dev) when you use it to skip doors in the game, that's an oversight. If mario 64 was well designed and BLJ was intended, then you'd have levels that could be designed around it. But no, as BLJ isn't intended, mario 64 can be considered well designed as the level design is centered around the intended movement mechanics.
Because then the other guy is actually ready to fight you.
Invaders just want to run up behind you and haymaker you while you're distracted, they flee from any other form of conflict.
Nope. On average any given invader is going to be more well equipped than the host. The invader is always at least as far as the host is in game, and often much further because they intentionally minmax before invading.
Invader will have more stats, more talisman slots, more weapon options, more ash options, more armor options with ingrained effects.
Almost every time. It is intentional and it is how red man shit in his own cereal and ruined his own fun.
>decide to play a game >hmm I'll install this mod >some random Gankeredditor gets mindbroken and start crying as his only source of self-recognition in this world plummets to oblivion
unironically grow up lmao
Twink gays that go get a +18 weapon and mid to lategame gear to curbstomp new and low level players in Limgrave and Liurnia don't deserve to have fun anyway.
Oh my bad they just drop better talismans, dual wield unique weapons(one per NG cycle without duping/dropping) on a NG character, run to Altus for spells, AoW, OP consumables, etc. before they do instead.
Point being they deliberately get better gear than the majority of "normal" players would have for the RL they invade at(20-50) so they can have an advantage. It's never been about being able to PvP randoms, it's about trying to dunk on low level noobs.
You morons act like people who didn't want to engage with shitty metagay PvP before this game just didn't play in offline mode or avoid using humanity/embers/etc.
Let's not forget that chainsaw glitch still exists as well. Reds ruined past games with glitches and exploits and continue to do so.
>gear
Hosts do that much more often but it's okay because they're the poor innocent baby hosts, right?
Point is, gear doesn't buy you skill. >run to altus
Everyone can do that with no obstructions whatsoever, and everyone does that. >b-but low level!
Skills level of coop shitters in mountaintops of the giants remains the same as it was in limgrave because all that do is spam stagger everything in their path and get upset when reds don't willingly come into their 3 man blender.
>Point being they deliberately get better gear than the majority of "normal" players would have for the RL they invade at(20-50) so they can have an advantage
And this is wrong because...?
I have ~50 hours in elden ring
yet to be invaded by a player randomly
am I missing something?
pls no spoilers, im playing without looking anything up, but not facing other players is kinda weird
and also every time I boot up the game I have to agree to the online rules, is that related
redsissies don't like taunters tongue users because those people WANT to pvp
redgays want to gank some shitter with 1 hour in the game using their perfectly minmaxed build they saw on yuotube
Not at all, I want to 3v1 players at SL60+ when they far into the game and want to have interesting and close fights, even if I end up losing a bunch of them.
If I ever invade a solo host in DS3, I will try to beat them without using any heals.
5 months ago
Anonymous
>webm poster
kek
Invasions have always been broken. It's literally a game mode where 99% of the content and enjoyment is on the invader's side, held together purely by forcing people into it kicking and screaming. Never once has Miyazaki even thought "How do I make hosts want to be invaded", only "How do I make invasions tolerable enough so some players put up with it"
That's why elden ring letting the host opt in or out whenever they want makes them seethe so hard. When they opt in it is a 3v1 ganksquad the invader never wants to deal with even if they say they do.
5 months ago
Anonymous
Except it's almost identical to DS3 where invasions were 90% 3v1s because the system sends invaders to coop worlds to counter balance how easy the level mobs are with 3 players.
Of course, you have no way of knowing this since you havent played these games online.
5 months ago
Anonymous
I've played them all lol. Did thousands of hours of co-op.
People were shitting on invaders en masse in ds3 of course the system would be similar.
You people are represented in-game by dungeater, the devs hate you and intentionally make your life suffering knowing you are too dumb to walk away.
5 months ago
Anonymous
>webm poster
kek every time
Sorry about your iGarbage dissability phone.
5 months ago
Anonymous
webms have worked on iphone for years now moron. keep posting low skill content though. always get a chuckle out of watching the “muh 360 noscopez faze trickshot” of the fromsoft world.
Elden Ring isn't Dark Souls.
Invasion solely exists to challenge teamplay.
If PVP is what you desire, there are better ways to challenge other willing players
I want to be invaded as I go trough the level and fight hard enemies. Make the game feel like an actual hazard with constant danger, making you conserve resources and play tactically instead of rushing in.
DS3 did it best and they need to make it so having a great rune active would open you up to 1 solo invasions per continent/dungeon.
That way you don't have constant interuptions in the open world where invades keep spawning in and disabing your horse constantly.
Do morons in this thread not understand that people play seamless coop because it's a superior experience to the game's unmodded coop? And the fact that you can't be invaded is one of the negatives that players who play it wish didn't happen?
I don't think anybody actually gives a shit about not being invaded in Seamless Co-op, invaders were already b***hing about the system being effectively opt-in when the game released.
When people see that seamless coop doesn't have invasions, they think how lame that is, but the other features overcome that negative so they play it anyway.
>Never play multiplayer games because playing with other men is gay >Still give it a shot for elden ring >80% of the players just hide forever to farm runes >19% mix of meta scrubs playing shit like rivers of blood >1% good duels >confirm that people who crave multiplayer are mentally handicaped
Never again. There is something about low IQ people who cannot exist without social interaction, like those zoomers who cry when they go to the forest because there is less people.
elden ring is the easiest soulslike, you can cheese it with no spells, shields, summons and ashes. i beat it by pretty much using the biggest stick and clobbering everything to death pretty comfortably
the difficulty in these games is 90% the learning curve, once you know what you're doing it's smooth sailing through the entire series with some difficulty spikes here and there
Yes, but these cheese in the older games is so OP and so easy to pull off that it completely negates 90% of the mechanics and bosses.
Strong cheese in ER requires tons of min-maxing and being a glass cannon while in DS1 you're just bulldozer that can R1 mash and chug with a blindfold on.
They build their selfworth entirely on beating games they perceive as difficult, so making that game easier to beat in any way feels like a personal attack.
>come across tomb in a cliffside >it's walled off with fog >have to close co-op and 66% of the group has to walk back to the tomb before we can enter it
yeah nah the base game's co-op is shit
Four out of my first five online interactions in DS1 were people doing instant transmission on me and one hitting me for million hp damage. One just stood still with infinite health hack on and emoted at me after which he one hit killed me. That's all i ever needed to never touch online with "people" playing From games.
>going on an adventure with the boys >some gay moron invades MY game >gets destroyed by the protagonists >blogs about "gankers" after invading MY world
moronic.
They don't want to even PvP, they want to kill someone who is inferior in skill to them. They cry and shit their pants because they have to fight against a pool of like-minded sweaty PvPers who are probably superior to them in skill and know how to squeeze out every exploit and flaw in the game engine to a mathematical equation showing that they've "gotten good".
I ask again, why are they are they such fragile fricking pussies and why do they think other people care?
They're just cowards. That's all there is to it. You can measure the character of a man by how willing they are to play 1v1 genres like RTS or fighting games. I've never met anyone who shirked those who wasn't incredibly insecure.
I didn't give you permission to reply to me, but I see that you're agitated. Play a fighting game and lose the ego. It'll help you in all walks of life. Goodbye.
You must be talking about DS1 invaders where the weapon upgrade system was completelyt unfair and broken as frick.
And invaders after that game were completely shafted with constant 3v1 to the point that hosts have a 80% win rate, carried by phantoms, auto-summoned blues and even the ability to make the PvE attack them via giant seeds.
Having more skill by playing the game does not even remotely compare to having advantages like 2 extra players, x2 more heals, 30% base HP advantage.
The only place where invaders have an advantage is the very early game like Wall of Lothric where they can use elemental damage at low levels and really out DPS hosts hard.
And most don't even ember up at the start of the game because those parts and bosse are easy, that's why the most active invasion zones are between SL60-SL120.
Souls pvpkeks are the biggest pissbaby homosexuals in video games, they cry and whine and stamp their feet at the slightest inconvenience and then call anyone who laughs at them a pussy
same mindset as everyone complaining about skill based matchmaking in shooters being bullshit because they don't want to have to "sweat" in all their games
The only areas where gear is totally unfair is early game Limgrave with status effects like Madnes and Rot.
Those weapons should come pre-upgraded to +3 somber, so they won't show up vs new players at the very start, but once you get a weapon to +8, it's fair game.
Only the level matters and everyone has the exact same access to all the gear the moment they get a horse.
5 months ago
Anonymous
They'll just ganksquad you if you try twinking on them so it doesn't matter. If you kill their gankers (you wont) they'll just d/c on you to shit in your mouth.
Thanks for the free wins, kings!
Sorry but you have to kill the host to win. Anything else is the failstate for you.
5 months ago
Anonymous
>sent 3 people to the loading screen >sent host to a longer loading screen since he is relaunching the game >just by existing, without lifting a finger
Yeah I'm counting that as a win
ROB sucks ass now, Limgrave invasions would be free wins even with a longsword, ppl are just awful at the game.
And let's not forget there's tons of garbage password COOPers at RL300+ in Limgrave, like this dude.
You can tell what level he was by the amount of runes I got for the kill, that's 5% of his last level up cost, making him ~RL350+
DS3 and ER does not allow this.
You can only match with gear within +/-3 upgrade levels in both PvP and COOP.
Because shameless twinks ruined both COOP by instantkilling bosses in 1 hit, when most players looking for COOP just wanted some "slight help" and an extra target for the boss.
Souls pvp is only worthwile for maybe 2 weeks after release, when it's still chaotic and nobody knows what they're doing.
The moment some kind of "meta" emerges, it goes to shit forever. These games are not built to handle any kind of meta.
The start of it is fun but it's even better after a year of balance patches where you go back to no longer having 1-2 lame metas and generally have 20+ solid and viable builds even at the most tryhard level.
I'm so glad that elden ring embarrassed red man so bad that he never recovered and died.
Me and the boys will still fire ER up on weekends just to play the disconnect game.
>look at all these wins >none of them are actually wins
kek
the real issue is fromsoftware doesn't know how to create an enjoyable multiplayer environment anymore >make twink builds and one shot metas easier than ever >remove all risk and reward from using humanity/effigy/ember by having the rune arc only give benefits, no risk of being invaded >only way to opt in for being invaded solo is through taunters tongue, yet so few use it guarenteeing you'll get invaded constantly if you use it >no dedicated invasion zones ala farrons swamp, nightmare frontier or pharros >covenants gutted, no rewards, punishments or effect on npc questlines >no factions outside the invasion focused ones >skew invasion priority towards groups, ensuring solo players never get invaded, ganksquads run rampant and noob shitters who just want to play with friends get mad and turn to mods thus cutting themselves off from the rest >just frick my shit up
Wrong. They made ER very enjoyable multiplayer wise just not for redcucks. I don't know how you gays can look at how ER's online is structured and think it was an accident.
Red men getting raped in the millions by 9 year olds with katanas was kino as frick.
the real issue is fromsoftware doesn't know how to create an enjoyable multiplayer environment anymore >make twink builds and one shot metas easier than ever >remove all risk and reward from using humanity/effigy/ember by having the rune arc only give benefits, no risk of being invaded >only way to opt in for being invaded solo is through taunters tongue, yet so few use it guarenteeing you'll get invaded constantly if you use it >no dedicated invasion zones ala farrons swamp, nightmare frontier or pharros >covenants gutted, no rewards, punishments or effect on npc questlines >no factions outside the invasion focused ones >skew invasion priority towards groups, ensuring solo players never get invaded, ganksquads run rampant and noob shitters who just want to play with friends get mad and turn to mods thus cutting themselves off from the rest >just frick my shit up
Invasions have always been broken. It's literally a game mode where 99% of the content and enjoyment is on the invader's side, held together purely by forcing people into it kicking and screaming. Never once has Miyazaki even thought "How do I make hosts want to be invaded", only "How do I make invasions tolerable enough so some players put up with it"
WHY ARE CASUALS SO TOXIC
THINK OF THE POOR LOW SKILL INVADERS
IF ALL THE CASUALS LEAVE
THE POOR INVADERS WILL GET CURBSTOMPED BY REAL PVP PLAYERS
YOU HAVE A RIGHT TO GIVE THEM EASY WINS
This
the co-op mod does tons of shit to make the multiplayer work like a modern game, even invasions work better thanks to the improved multiplayer, it breaking is just a side effect of having to leaving the normal pool
the co-op mod wouldn't even exist if from had updated their multiplayer in 10 years
>that time Sea of Thieves introduced an arena mode and the fanbase went fricking nuclear because "I spent 1000 hours griefing casuals, I'm the most hardcore" man got destroyed by actual PVPgays
Same thing happened in elden ring. Red man was already a second class citizen that people laughed at when it released but when they added the arenas for honest dueling and no one used it the final nail for red men was hammered in.
[...]
Sorry about your iGarbage dissability phone.
My favorite part is rare adding a PVE only mode after years of the pvpgays crying and claiming the game would die and no one would play the mode if theres "no risk" and the PVE servers were instantly overloaded with people trying to get into them
>shitters just want free wins
That's true, that's why the griefers are TERRIFIED of PVE servers, like invaders, they can't win against someone that can fight back.
The PvE is not balanced for COOP, they don't get extra HP, except bosses (that's why you can't invade boss arenas)
Hence the invader slot is opened when you summon and you accept that risk. Not sure how a 3v1 gank is somehow a risk, but that's eternal shitters for you.
What's next, you gonna complain there's a CT team in CSGO that's ruining your fun from planting the bomb?
HP bloat isn't balancing, especially when posture, poise aren't changed and 3-4 players can just stunlock and chain backstab the inflated enemies easily.
That's Borderlands tier game design with COOP and enemies that require 20 headshots.
Invaders are much more unique and interesting and adds tons of soul to these games, that's why FROM keeps adding it to each game.
And you can 100% avoid them by not going online or only summoning at boss gates, if you're that much of a game journalist.
>Invaders are much more unique and interesting
Maybe 15 years ago but not now. You are going to get disconnected on or ganksquaded. Or they'll never let you in their game at all and you'll never even know you are being excluded (shadowbanned).
And souls are either singleplayer or multiplayer with COOP+PvP on the same toggle, that's how it was designed.
Using a mod to enable only COOP is cheating no diferent than adding 999 estus chugs and saying "estus is already in the game, so this is fair"
You are still trying to force PvP into PvE game. You are clearly not welcomed here. go play Naraka Bladepoint, no one gonna dodge your joining the server. (But its not just PvP you want).
Not even that, it's more of >Japanese man lets me bully people >but I have to face the consequences of my behavior >everyone blocked me >society has fallen
Online shananigans are the best shit to come out of these games.
I can see ppl getting mad in DS1 where invaders were nearly invincible and most levels had huge runbacks like Parish+Burg, Upper Blightown, Anor Londo and the walking speed was way slower plus you had no warping till the endgame.
But in ER, most main and side dungeons have tons of shortcut ladders, doors, elevators and even if you kill every enemy in your path you can literally get to where you died in 3 minutes.
>I play Souls games for the co-op >I play Souls games for the PVP
moronic.
Souls games should be played through once, blind, offline, to completion. Then you NG+ and look up the shit you missed. Then you shitpost about the games.
SL 1 is fine but naked just isn't fashionable unless you are playing 0 int caveman build. Your character should use weapons and spells related to a central theme that matches their fit rather than being all over the place.
Making moronic looking slider max clown characters is also the wrong way to enjoy Souls games.
Whenever I see some hack e-celeb or Allah forbid - a speed runner - chortle to themselves as they create the 200,000th moronic freak character named Gremblo or some shit I pity them knowing they can never enjoy Souls on the level that I do.
>offline only >never read any guide >use ashes everywhere >mog gankers who permaseethe at being denied unfair fights >mog coopboys who need half a dozen mods to play the game >have fun at my own pace
it's good to be a boomer
The only correct thing is said was "unfair fights"
And yes, 3v1s are extremely unfair vs the invaders, that's why they're fun, you're not suposed to win, yet good invaders manage to have at least 50% win rate vs 3v1 gankers.
No, FROM's insistence on co-op being half-assed killed vanilla "co-op". Why does a phantom have to leave and reconnect when the boss dies? Why does he have to leave and reconnect if the host dies? Why does it matter where we're standing and when he puts down the summon sign? Why are things walled off when you have a phantom in an open world game? Why doesn't progress carry over between worlds? Why can't you just invite your friend like any other fricking multiplayer game? They shouldn't have even bothered with invasions and co-op when the way it works is fundamentally moronic. Seamless Co-op mod is used to fix this.
Because souls games are still single player expiriences, and COOP is designed as an anonymous drop-in drop-out short asymetric events similar to bloodstains and message, like a nitro boost you can use if an area or boss is too hard.
Not something you're meant to have active 24/7 while clearing every area like a dedicated COOP game.
Miyazaki talked about this in several interviews.
You may as well complain about enemies respawning or not being able to farm/buy 99 estus bottles.
That's kind of my point, actually. It's a single player game with an asymmetric multiplayer component. The mod turns it into a multiplayer game and that's a whole other fun mode.
I don't play soulslikes in co-op but I'll extend my thought >you're no longer playing against the game
yes I am, and so is whoever I'm playing with, if the only argument to co-op is that it makes the game easier, make it harder, without adding complete strangers to ruin your enjoyment of the game.
I like co-op, I don't like other people. I like PvE, I don't like PvP.
When did Ganker become so fricking bad at multiplayer? Seeing people unironically defend modding out invasions is just pathetic. The "it's a single player game" excuse is just huffing copium, if that were true you wouldn't be summoning golds and whites. Christ you losers suck so much wiener at videogames. Why is the videogame board so trash at videogames?
Ganker is amazing at multiplayer. Shazbowl champs all years running b***h.
It is just really fun to either ganksquad an invader or intentionally disconnect on them. It is for the lulz since they obviously get so pissed off at it.
>Still clinging to a win from 10 years ago
You're washed, old man, modern Ganker b***hes about zoomer shooters like Titanfall 2, neo-COD, and Doom Eternal being too fast and complicated for them.
Give me your PSN name or summon code. I'm serious I'll d/c on you as you record your webm of it if you want.
We can do it as many times as you want I know I won't get banned for it.
I stopped wanting invasions when it became apparent half of them were cheating. Although that one guy whose cheat caused his weapon to heal me but also spawn a random boss at the same time was fun.
fromsoft invasions suck ass bud, modding out bad parts of games is usually a good idea unless you happen to like bad things (no shame in that everyone does)
Invasions are some of the most fun online shenanigans you can have in these games and the sole reason why there's still 12-15K players in DS3 on steam alone, despite it being a 7 year old game.
There's a big chunk of the player base that enjoys summoning a friend and attempting to beat 10+ invaders in a row while camping a level and an ever bigger chunk of players that enjoys trying to beat said gankers.
For comparison, when the DS3 MP servers were down for months, the numbers instantly plumeted to 2K.
is the number of people who plays souls for pvp supposed to be an argument in support of it being good? i'm sure i dont need to tell you how many things are objectively shit yet pull considerable numbers but in case you forgot, its really common for "big" cohorts of people to enjoy things that are not good.
that being said, again: there is no shame in liking souls pvp. its deeply unserious and flawed, but it is unique enough that i can at least understand why someone could value that uniqueness over it being actually good
nta but you're not really understanding the argument
the coop and PVP make the experience
the entire reason Dark Souls ever broke into the mainstream was because of invasions, everyone loved watching youtubers and streamers get invaded and win or lose
if you take that out of the game, it's just an Action RPG. A good one, but just another one of those.
>the entire reason Dark Souls ever broke into the mainstream was because of invasions, everyone loved watching youtubers and streamers get invaded and win or lose >the entire reason series is relevant is ecelebs
I fricking hate this and I wish dreadful things upon any game which thrives due to this.
>the entire reason Dark Souls ever broke into the mainstream was because of invasions >not "LE HARDEST GAME EVER" shit that infected DS2 and is a contributing factor as to why that game is so divisive >not people realizing the games were actually enjoyable once you understood them which is why we kept getting them after DeS at all >no it was the streamers and the ecelebs and "muh invasions so hype"
5 months ago
Anonymous
Invasions were part of what gave it the "LE HARDEST VIDEO GAME EVER" reputation. Everything wanted to kill you. And don't lie and try to pretend that that was a DS2-onwards kind of thing when the Windows port of DS1 was literally called the "Prepare to Die Edition".
Says guy looking up YouTube for most broken pvp build shit on pve players. Come invade me ill make you seethe, shitter
I've never invaded anybody. I just like defending myself against the red man and making fun of the people who don't.
5 months ago
Anonymous
It's not a DS2 onwards only thing, it was very clear from the original port of DS1 that they started leaning into it with the "Prepare to Die" shit and that only started becoming a bigger issue with the game that actually got developed AFTER 1, reading comprehension
5 months ago
Anonymous
My bad. The way you wrote it was ambiguous, and I've never really thought DS2 leant into the "prepare to die" thing that much, so I didn't make the connection. Even the Pursuer, who was hyped up so much, only ends up attacking you twice (or once if you don't seek him out). Honestly just a huge disappointment all around, but still my #2 DS game.
Ganker has always been trash at games and almost every souls release had constant threads complaing about bosses that aren't even 1/3 into the game, calling them "unfair, unbalanced, broken, made with mandatory COOP in mind"
It happened with DS2 with bosses like Pursuer, Ruin Sentinels and Lost Sinner comoletely trashing player who though they were hot shit for beating DS1 by stacking havels and spamming magic.
It happebed with BB with Gascoigne, it happened with DS3 and Abyss Watchers, with Sekiro and either Lady Buttefly or Chained Ogre and with Mergit in ER.
I would rather be bored at all times for the rest of my life if it meant I could never again be irritated, frustrated, annoyed or stressed on any level
predictable is always best, I don't ever want to be surprised in any way
Will never understand why sweats want to fight against someone who clearly doesn't want to engage with them.
What do you gain out of it? Your opponent isn't invested. It would be like beating up on an afk player in a fighting game.
I don't care what the game designer wants.
I want to know the logic behind people being piss babies about not being able to beat up on unwilling participants.
They are willing participants that agreed to all online interaction and rules the moment they use an ember then summoned.
They literally confirmed it with 2 separate menu selections.
Miyazaki loves the asymetric 3v1 online interactions, trolling, and dumb shit that happens in these games and they will never go away.
Cope, seethe, dilate.
Once again, I don't care what the game designer wants.
What do YOU, as a human being with a brain, gain from fighting someone who does not want to fight you?
Play offline, problem solved
Sorry about your brain tumor though.
5 months ago
Anonymous
This seems to be a classic problem where morons can't formulate their own thoughts when it comes to explaining their position.
I hope you all gain the ability to do so in the future.
5 months ago
Anonymous
Glad you can agree these games are not for you, luckily there's a ton of Ubisoft titles out right now.
5 months ago
Anonymous
Hm yes, glad to see another worthless response from a sub 30 IQ mongrel. Keep at it, fling another insult. Maybe it will make you feel good this time!
its part the course of DeS philosophy of the world being hostile to player. You want extra health? Sure, but you get some random gay trying to ruin your day. Enjoy. This dynamic changed with each souls installment we got but the mechanic stayed because people simply like pvp. They know invasions dont really work in modern souls but they are too scared to remove an iconic feature like this
This makes more sense, I can see it as a price to pay. I just feel like people angry about the mod are on the same train of thought that a pirated copy is a lost sale.
If people couldn't use these mods, the hypermajority simply wouldn't coop. Hell, many might not even get the game.
Killing players that rely on co-op to complete the game is enjoyable and it's the primary reason for why the feature is in the game. It is also entertaining to be on the receiving end fending off invaders with your buddies, if you aren't a seething carebear of course.
5 months ago
Anonymous
>Killing players that rely on co-op to complete the game is enjoyable
psychopath >it's the primary reason for why the feature is in the game
have a nice day
do you mutilate animals and rape children? since you enjoy making other people suffer and it's your primary reason for playing?
5 months ago
Anonymous
animals can't even hold a controller you moron and fromsoft are too pussy to put rape mechanics in their games
5 months ago
Anonymous
If people suffer from getting dunked on in a video game then they deserve it.
5 months ago
Anonymous
>defeat invader frame 0 by installing seamless coop >they seethe about how they're getting dunked on
Sounds like you deserve it.
It doesn't matter if they want to fight me, what matters is that they now HAVE to fight me. The moment I show up, there's a whole narrative put in place: I'm the annoying obstacle between the player and his prize, he's the hero that must succeed, and he has bodyguards that have to protect their host lest all hope is lost. I don't hate "consensual" pvp either, I always take a second to read the situation at the start of an invasion, and if they seem like they've been expecting me, we'll have a fair (or not) duel and go on with our day. It's just that duels aren't as high-stake and thrilling as invasion because there isn't this layer of narrative inherent to invasions.
tl;dr, it's fun to play heel, it's fun to challenge people and shake them from their pve routine, it's fun to raise the tension. Consensual pvp is going to be more stale, because both parties wanting to same thing means they'll agree to make it as fair as possible to each other, and that naturally translates to less unpredictability to the fight (=less thrill)
5 months ago
Anonymous
Wouldn't they just d/c on you and move on with their lives?
That's what me and my friends do. Denying the red sociopath his gameplay always gets the hatemail flowing. Bonus points if you send them the ggeznore before they can send you their meme seething.
5 months ago
Anonymous
Ok >Pulls the plug
>It doesn't matter if they want to fight me, what matters is that they now HAVE to fight me. The moment I show up I'm looking at another loading screen
kek
in that scenario they can simply choose to alt-F4 or DC on you and not bother and chuck you back into a second loading screen
why didn't invaders just move to doing co-op for ER, you get free advantage and it's ez as frick to chuck your sign in the summoning pool and actually play while getting freebies from randoms online and also making "bad red man" seethe because he's always in 2v1s now
Yeah, you can simply disconnect. It's not an in-game solution, but I can't force myself into your computer.
However I'll use my loading screen to simply block your account and make sure you can never waste both our time again, while you have to relaunch the game, sit through the boot up, turn the summoning condition back on, wait for your buddies to put their signs down, resummon them, and resume your """uninterrupted""" coop campaign once more, at least until you get invaded again.
5 months ago
Anonymous
I hope you do, because it would be annoying if I were to run into you again.
5 months ago
Anonymous
Ok >Pulls the plug
5 months ago
Anonymous
>It doesn't matter if they want to fight me, what matters is that they now HAVE to fight me. The moment I show up I'm looking at another loading screen
kek
5 months ago
Anonymous
Disconnecting is surrender and they know it. The "haha I'm so above it all" act is just that: an act.
5 months ago
Anonymous
No it's actually winning. The invader can only win if they kill the host, that is the 1 winstate the invader has.
If that doesn't happen the invader lost. Disconnecting prevents the host from dying to the invader. >you get no reward >the disconnecter is never going to get banned
I hesitate to call it cucking the invader but that is what it is.
5 months ago
Anonymous
in that scenario they can simply choose to alt-F4 or DC on you and not bother and chuck you back into a second loading screen
why didn't invaders just move to doing co-op for ER, you get free advantage and it's ez as frick to chuck your sign in the summoning pool and actually play while getting freebies from randoms online and also making "bad red man" seethe because he's always in 2v1s now
its part the course of DeS philosophy of the world being hostile to player. You want extra health? Sure, but you get some random gay trying to ruin your day. Enjoy. This dynamic changed with each souls installment we got but the mechanic stayed because people simply like pvp. They know invasions dont really work in modern souls but they are too scared to remove an iconic feature like this
Makes playing with friends easier. First playthrough a year later from release so meta gays who grabbed the most annoying broken shit to grief while the net code is shit and not ping based so you get instant transmission to being back stabbed.
Yeah pvp shitters refuse to accept that people didn't even want to evade them. From soft just made co-op ass with locking out the entire map and having to resummon your friend. I would be fine resummoning my friend after a pvp death if we got to explore the whole map.
Souls games would be so lame without invasions, it's the most unique thing about them. People that can't enjoy pvpve games and want to split them apart should either play something else or kill themselves.
Plus Souls games can be played offline if you don't want them.
It's not some firced always online MMO where you just can't get rid of griefers bothering you 24/7.
Based. I always saw the chance of getting invaded as the price I (willingly) paid for the ability to summon help on hard bosses. Don't like it? You know where the ethernet cable is.
weird , pvp is so easy
just keep running away and wait for the enemy to try to hit you , then hit them twice and do an ash of war and win
passive play wins 100% of the time , it's brainless
>abloobloo I want to invade people I know I'll dominate, I don't wanna fight people that'll actually challenge me, or even worse - defeat me abloobloo
Every time.
me neither i just wanted to duel you fricking weirdo
5 months ago
Anonymous
roleplaying as a homosexual in your posts is probably affecting how you are being responded to.
5 months ago
Anonymous
ok so are we still on for the mutual meat beating sesh?
5 months ago
Anonymous
I'm definitely down homie I'm not the closeted gay guy getting cagey. Gimme dat psn name and we can meet up wherever.
Don't try dropping the panties for me, I won't pick them up. But we can do other stuff.
[...]
[...]
[...]
Yeah, you can simply disconnect. It's not an in-game solution, but I can't force myself into your computer.
However I'll use my loading screen to simply block your account and make sure you can never waste both our time again, while you have to relaunch the game, sit through the boot up, turn the summoning condition back on, wait for your buddies to put their signs down, resummon them, and resume your """uninterrupted""" coop campaign once more, at least until you get invaded again.
>However
Nope. I'll just disconnect and never think about you ever again.
Most invaders, even twinks in DS3 and ER have a sub 30% win rate because COOP players can also twink and 2 twinks generaly will beat one.
So I have no idea where this "invasions = easy wins" shit came from unless you're only talking about DS1 invasions where hosts had almost no chance.
>w-well invaders lose most of the time a-anyway!
lmao so why's seamless coop got invaders upset? Sounds like it doesn't change much of anything for them.
The only players that seem upset are those that left 20000+ comments on the seamless mod because they get constant crashes, desyncs, black screens.
That's a big part of why the mod is abandoned.
Funny how Ganker used to love invasions when they were an actual trashfire and invaders could farm infinite heals, have x10 defense, have x5 DPS than a host even in the mid to late game would get one shot or a best 2shot and invaders had 99.99% win rate, being almost as bullshit as cheat engine users, except completely legit via the game's mechanivs.
Now that you actually have to have decent level of skill to juggle players in a 3v1, some with fast weapons, some with huge slow weapons and some spamming spells constantly, invasions are too "lame and unfair because "I just wanna COOP with my buddy ;_; "
Everybody who is now against invasions is a lame opportunist who just wants easy wins. The people who still invade are the real ones left over, who actually cared.
>Now that you actually have to have decent level of skill to juggle players in a 3v1
This experience isn't fun, it's sweaty and requires even cheesier tactics and builds than before.
In DS2 I can invade with a random PvE build and win. In ER you need to design your build SPECIFICALLY for player ganks.
>go to this specific cordoned-off area to do what you used to be able to do everywhere
First the came for the smokers, but I didn't speak out, because I wasn't a smoker...
Really, you're comparing invasions to smoking? The thing that actively damages property and negatively effects the health of everyone in the vicinity? A little on the nose, don't you think?
>nuGanker is so bad at games that in an environment where they can't even see the scary red man unless they're 3v1 or 4v1 ganking him, they still get bodied and traumatized so hard they mod out invasions entirely and then write huge walls of cope text for 400 posts about why this supposedly isn't pussy shit
KEK
They still do and it's gotten worse. Ganker shits on people for even twinking now (merited) because it is inherently dishonest in this game. The you didn't beat it memes apply to any red man that twinks.
>you to upset you
What invaders don't understand is that this is the ultimate meta.
The disconnectors, the co-op modders. They're just playing the game ultimately for the same reason you are. To upset other players and ruin a moment for them. The invader ruin's a carebear's moment of his fun by invading. The carebear ruin's the invader's moment of his fun by disconnecting. The co-op modder is actually the only one that isn't an butthole here, he is not ruining anyone's fun but his own for not getting the whole fromsoft experience.
The invader being upset is a byproduct. The disconnecting host's goal is to go back to playing their game 1 player as fast a possible. Disconnecting just does that.
Sorry it robs you of your win or whatever, but I'm focusing on my game here.
You're a complete moron.
You can get invaded again instantly after a reconnect, I've had some hosts that I invaded 5-6 times in a row, had 2 summon and they DC each time.
But if you just let the invasion happen, either win or die, you can't get invaded again for almost an hour.
morons would rather waste 20+minutes starting at the startup menus 6 times in a row instead of dying once then going on their way playing the game.
nuGanker is just too casual for souls games, even with auto-summoned blues and phantoms, PvP is just way too hardcore.
Good think FROM completely ignores all these seething about add easymode or removing ivasions and keep making what they want to.
>cringe Black person invades me >Turn on cheats >Destroy his ass with cheats so moronic they make gta ones blush >"Gg owned ez" >Commence absolute seething
cope & seethe. Invadergays create the ultimate meta PvP build and invade people with a PvE build so that they can feel powerful shitting on scrubs. It's pathetic and I'm glad their fun is being ruined.
greedy devs trying to cater to both psychopath scum and normal healthy players
it never works, that's why I completely refuse to ever buy or play any game that has even optional multiplayer
I'm not going to support any games that consider psychopaths people
>It's just not fun for one person, so why even bother.
You are half correct. The issue is that the reason why it isn't fun for both players is because one person is choosing to play a game they don't like.
Complaining about invasions in Dark Souls is like complaining about item boxes in Mario Kart. It's the POINT.
In any other genre or any other game, the solution would be to play a different game that caters to you.
It would be one thing if both players could have their cake and eat it too, but for invasions to even work, you need people who get invaded. So this is a case of only one party being allowed to have fun, and in this case, it's the party who the game isn't designed for subverting the backend of a game via third party mods. People like OP deserve to be mad, even if they articulate it autistically.
So either, lots of people have fun through modding the game as they see fit, or nobody does because nobody's gonna be playing.
Yeah I think I'd rather have people have fun.
Well, Souls is top-selling franchise and has been for years before this mod existed, so I doubt there will ever be nobody playing, mod or not.
Hell, people are still playing Demon's Souls and Dark Souls 2, a decade later.
But you raise a really good point: this is one of the only franchises that has an invasion mechanic.
So you're throwing a tantrum that someone other than you finally has one toy to play with, and instead of playing any of the literal thousands of other games that cater to you, you decide to break the invadegay's only toy.
>So you're throwing a tantrum that someone other than you finally has one toy to play with
Yeah pretty much. We can ostracize you until the toy is taken from you and we still have thousands of other toys to play with.
Red man's life is suffering in 2023, and it was the hosts that did it to him. When From releases their next soulslike, we'll take that one from you too.
You're still looking at it from the point of view of "this shouldn't happen", when that was never my point.
My point, is this was MEANT to happen.
It's a natural occurrence to a system in which only one party is enjoying itself.
It's why disconnects happen.
It was a broken system, and players naturally will find a way to circumvent to maximize the amount of enjoyment out of the system, the way a plant will grow through concrete.
You can keep projecting about who's crying or whatever, but the point is you cannot artificially maintain a game system that is inherently bound to fail.
>you decide to break the invadegay's only toy.
based
pvp psychopaths should never be allowed to have their fun as the only thing they can enjoy is causing other people to suffer
I will never feel any sympathy or empathy for subhuman pvp players >That's pretty fricked up.
boohoo
psychopaths are sad that their victims are no longer available to torture and murder
I hope every invader sees their family die in a fire in front of their eyes
that would be the only way they can ever experience even a fraction of the suffering and fear they have inflicted on their victims
>you're throwing a tantrum that someone other than you finally has one toy to play with, and instead of playing any of the literal thousands of other games that cater to you, you decide to break the invadegay's only toy
This is the most insane, indefensible argument I think I’ve ever heard. The “toy” is explicitly the misery of another - worse because it’s forced under the guise of “you don’t HAVE to summon anyone ;)”. No, nobody should ever have that toy and anyone who wants it needs serious mental help. This is not about competition or risk or asymmetrical gameplay, it’s about fueling sadistic impulses which is a *bad thing*.
I would have no issue with invaders still being able to invade with seamless coop. The issue is seamless coop is just too good not to use. I would love if FROM made an official version, that still allowed invasions and cost me resources to summon people still, but they didn't so this is what I've got.
>If you use summons you didn't play the game >Why isn't anyone summoning me so I can play the game for them. REEEEE!
Elder Ring players are schizophrenic or some shit I swear. Try having friends if you need to be summoned so badly. You don't.
None of these pveBlack folk realize op's post is about regular co-op dying because of the seamless co-op mod and not invasions
PvPers got Arena and global invasions, co-op mod hurt them, but they're still eating pretty good
Regular co-opers though? What the frick do they get? All the carebears are playing modded with their friends. So now just trying to help with a boss you like to fight for fun takes forever cause no one is summoning you.
Leave it to pvegays to be incabale of reading, holy shit.
Maybe fromsoft should have added actual co op to this unfinished game then I guess. People want to explore the open world and seamlessly enter dungeons with their friends. It was somewhat acceptable in souls games to do the "I summon you then you summon me" co op but elden ring is too large of a game for that. The game being low tier hardslop is not a good enough excuse for it having shit co-op. It should've been a single player game like sekiro if they didn't wanna make proper multiplayer this time
ER is SP game, that's why COOP is restricted to one dungeon or one area and is meant as a 10-15 minute event, they don't want you to just wander with a bodyguard for 10 hours.
If the game had unlimited anonymous COOP like seamless, you have a bunch of morons summon 2 ppl then go wonder for 2 hours killing goats with no boss or dungeon to cleas as a main goal.
>"NOOOOOOOOO...... I SPENT OVER 2000 HOURS ON GOY-LIKES, YOU HAVE TO LET ME BULLY YOU"
I'm sure there's some SERIOUS SOULSLIKE PVP discord but you don't want to join because you will lose
Seamless coop chads we just can't stop winning
Superiority feels good
Based, currently feasting on PvP-homosexual tears
>runs away to install an easy mode cheat mod
>tries to act superior
Lol. Lmao.
the fact that you typed this proves he is superior
>updates 4 versions behind the game
>desyncs, black screen and crashes up the ass
>dev abandoned the project
>won't wont after the DLC
WINNING
FPBP
Redgays absolutly seething.
>needing a butt buddy to roll better
you unironically didn't beat the game
Regardless of the game, when I want to play co-op, it's always for PvE
I don't play co-op to PvP
Online multiplayer ruined video games.
I'm not reading all that. I'm happy for you though, or sorry that it happened.
npc decides to summon lee
what a fitting fate for this shitty thread
He was huffing his own farts by assuming even 5% of the playerbase cares about PvP.
I'm not surprised 95% are shitters.
>the hard content
>shitters
go spam the same 3 weapons every single invasion vs players who arent even set up for pvp. its no wonder you homosexuals are hated by everyone the pvp is the LEAST skilled part of the game. Some gay using magic pressing one button at max distance from a boss takes more skill than you pvp homosexuals. Its always hilarious watching a red shitter get absolutely dicked on by a guy whose actually pvp ready.
Which 3 weapons?
I'm using a starter vagabond halberd.
I also enjoy started prophet incantations.
3v1 is a way bigger advantage than having 10% optimal DPS
>t. low skill invader
Fricking pathetic, 3v1 is always an advantage to a good invader.
Maybe at SL10 when you have endgame rings and full estus.
But most invaders hang at SL80-120 because that's where the activity is.
if you arent destroying pvekiddies easily even when out numbered your just not good at pvp.
>fighting 3 people who have no friendly fire and 2 of which are overleveled is easier than fighting a single person of same level, upgrades and scaling
What are you smoking
He's roleplaying as the mythical honest invader that only wants cool fights.
It's a cope they employ when who they are is being judged and laughed at.
All evidence points to there being 0 honest invaders that want cool fights, it is all twinks griefing.
Then why are there soo few invaders at the wall?
Because invaders have mostly dropped ER since it is designed to bully them.
>t. jobs to pve players
>play the game as intended
no such thing
it's like saying "having fun in the wrong way"
>there is no such thing as cheating, I'm just having fun!
You're a casual, a baby difficulty mode cheat mod user and you didn't beat the game.
i didn't play the game in the first place
Then why the hell do you defend a literal easy mode mod in the first place? For a game that has it's whole appeal being that it doesn't hold your hand and actually provides a challenge?
how hard is it for you to conceptualize generalities and how they apply to individual concepts
why are you so angry
if the whole point of the game is being hard, and is designed around being hard, then people modding it to make it easy are cheating themselves out of the product they paid for. if they're cheating but still having fun then it means the game was badly designed since it means the difficulty isn't part of what makes the game rewarding. if your mad because people don't want to fight against you then it's the developers fault for making the game rely on having you interact with people that don't want or have to interact with you.
they want a fighting game but with no ranking system so the no life autists can crush noobs all day long
I am upset because said mod splits the multiplayer playerbase on PC, making the intended multiplayer a slog to engage with.
The people playing Seamless co op wouldn't be online anyway you stupid c**t. Ive veen playing souls since the original demon's and co op has ALWAYS SUCKED ASS. Sucked least in dks2, but still sucked. Pvp has been consistently gs
Arbage. I have 3 friends I play it with at different times and we do a lot of pvp as well except not with meta c**t builds, so it's actually enjoyable.
Since my connection is infinitely better than frog's homosexual ass servers, both pvp and Co op are objectively a better experience. cry about it more though.
Yes they would be online because they want to play coop. Consoles are evidence to this.
>cries about the pvp
You sound like a sore loser that is desperate to protect his ego with an easy mode.
>Pvp has been consistently gs Arbage
Works on my machine.
I don't even play this game and PvP psychopaths like you crying makes me happy
I feel extreme joy knowing that people can play in peace without evil scum like you torturing and harassing them
get fricked, I cannot ever feel any empathy for psychopaths like you, you are no different from a serial killer or a child rapist
>mod splits the multiplayer playerbase
This is always and inherently a good thing as it means people can choose who they interact with, only subhuman griefers like you think it's bad as you lose access to your helpless victims
have a nice day
>I don't even play
Doubt, since you sound like a butthurt sore loser
>if they're cheating but still having fun then it means the game was badly designed
What the frick am I reading?
that's the idea behind other things like speedrunning, having fun without being restrained by the vision's developer. badly designed means that the developer oversaw some problems, but problems themselves don't make a game less fun. An easy example are BLJs in Mario64. BLJ is a valid mechanic in itself, as in "it could have been intentionally designed", but it becomes bad design (as in, unintended by the dev) when you use it to skip doors in the game, that's an oversight. If mario 64 was well designed and BLJ was intended, then you'd have levels that could be designed around it. But no, as BLJ isn't intended, mario 64 can be considered well designed as the level design is centered around the intended movement mechanics.
I swear I read this exact same text about 3 months ago.
Sonic may have turned me into a furry, but My Little Pony kept me a furry.
Mlp is not furry
e6 disagrees
Whatever that is it's wrong.
Just admit to yourself you're a furry bud. You don't have to tell anyone else, but lying to yourself is never good.
Mares are specifically not furry. Anthro shit is revolting.
feral is still furry anon
Mlp has nothing to do with furries, homosexual
you're only lying to yourself
Why don’t eldengays just play an actual fighting game
Post games with pvp, weapons, magic, 3d levels with verticality and ability to make your own character
It's called Moviebattles 2
Literally go play super smash brothers.
Because then the other guy is actually ready to fight you.
Invaders just want to run up behind you and haymaker you while you're distracted, they flee from any other form of conflict.
Hosts have literally every possible advantage against invaders except for enemies attacking them (ie playing the game)
Nope. On average any given invader is going to be more well equipped than the host. The invader is always at least as far as the host is in game, and often much further because they intentionally minmax before invading.
Invader will have more stats, more talisman slots, more weapon options, more ash options, more armor options with ingrained effects.
Almost every time. It is intentional and it is how red man shit in his own cereal and ruined his own fun.
Assmad turbohomosexual seething because his twink YouTube build is unusable, oh no ;(
What else is new?
>decide to play a game
>hmm I'll install this mod
>some random Gankeredditor gets mindbroken and start crying as his only source of self-recognition in this world plummets to oblivion
unironically grow up lmao
Souls "pvp" is literally garbage.
anyone complaining about seamless co-op has no friends simple as
t.No skll
I play in offline mode and still am not 100% sure what OP is talking about.
Twink gays that go get a +18 weapon and mid to lategame gear to curbstomp new and low level players in Limgrave and Liurnia don't deserve to have fun anyway.
You can't invade anyone at low level if you have a +18 weapon unless they also have a +18 weapon.
moron.
Oh my bad they just drop better talismans, dual wield unique weapons(one per NG cycle without duping/dropping) on a NG character, run to Altus for spells, AoW, OP consumables, etc. before they do instead.
Point being they deliberately get better gear than the majority of "normal" players would have for the RL they invade at(20-50) so they can have an advantage. It's never been about being able to PvP randoms, it's about trying to dunk on low level noobs.
You morons act like people who didn't want to engage with shitty metagay PvP before this game just didn't play in offline mode or avoid using humanity/embers/etc.
Let's not forget that chainsaw glitch still exists as well. Reds ruined past games with glitches and exploits and continue to do so.
>gear
Hosts do that much more often but it's okay because they're the poor innocent baby hosts, right?
Point is, gear doesn't buy you skill.
>run to altus
Everyone can do that with no obstructions whatsoever, and everyone does that.
>b-but low level!
Skills level of coop shitters in mountaintops of the giants remains the same as it was in limgrave because all that do is spam stagger everything in their path and get upset when reds don't willingly come into their 3 man blender.
>Point being they deliberately get better gear than the majority of "normal" players would have for the RL they invade at(20-50) so they can have an advantage
And this is wrong because...?
fromsoft is so shit with netcode
literally couldn't stay connected half the time
I have ~50 hours in elden ring
yet to be invaded by a player randomly
am I missing something?
pls no spoilers, im playing without looking anything up, but not facing other players is kinda weird
and also every time I boot up the game I have to agree to the online rules, is that related
If you play solo you don't get invaded.
And this is what sucks compared to previous games.
ah
weird
Use the taunters tongue and youll get invasions while solo.
Those are not invasions since you invite people in.
Invasions are supposed to be *gasp* invasive.
redsissies don't like taunters tongue users because those people WANT to pvp
redgays want to gank some shitter with 1 hour in the game using their perfectly minmaxed build they saw on yuotube
Not at all, I want to 3v1 players at SL60+ when they far into the game and want to have interesting and close fights, even if I end up losing a bunch of them.
If I ever invade a solo host in DS3, I will try to beat them without using any heals.
>webm poster
kek
That's why elden ring letting the host opt in or out whenever they want makes them seethe so hard. When they opt in it is a 3v1 ganksquad the invader never wants to deal with even if they say they do.
Except it's almost identical to DS3 where invasions were 90% 3v1s because the system sends invaders to coop worlds to counter balance how easy the level mobs are with 3 players.
Of course, you have no way of knowing this since you havent played these games online.
I've played them all lol. Did thousands of hours of co-op.
People were shitting on invaders en masse in ds3 of course the system would be similar.
You people are represented in-game by dungeater, the devs hate you and intentionally make your life suffering knowing you are too dumb to walk away.
Sorry about your iGarbage dissability phone.
webms have worked on iphone for years now moron. keep posting low skill content though. always get a chuckle out of watching the “muh 360 noscopez faze trickshot” of the fromsoft world.
Elden Ring isn't Dark Souls.
Invasion solely exists to challenge teamplay.
If PVP is what you desire, there are better ways to challenge other willing players
I want to be invaded as I go trough the level and fight hard enemies. Make the game feel like an actual hazard with constant danger, making you conserve resources and play tactically instead of rushing in.
Then ER isn't for you.
It is, because I still invade coop shitters on daily basis.
>And this is what sucks compared to previous games.
Nah, its great
DS3 did it best and they need to make it so having a great rune active would open you up to 1 solo invasions per continent/dungeon.
That way you don't have constant interuptions in the open world where invades keep spawning in and disabing your horse constantly.
You won't have interruptions with invaders playing solo.
Do morons in this thread not understand that people play seamless coop because it's a superior experience to the game's unmodded coop? And the fact that you can't be invaded is one of the negatives that players who play it wish didn't happen?
I don't think anybody actually gives a shit about not being invaded in Seamless Co-op, invaders were already b***hing about the system being effectively opt-in when the game released.
When people see that seamless coop doesn't have invasions, they think how lame that is, but the other features overcome that negative so they play it anyway.
Pvp gays unironically think that world revolves around them, and that people downloaded the mod just to spite them.
>Never play multiplayer games because playing with other men is gay
>Still give it a shot for elden ring
>80% of the players just hide forever to farm runes
>19% mix of meta scrubs playing shit like rivers of blood
>1% good duels
>confirm that people who crave multiplayer are mentally handicaped
Never again. There is something about low IQ people who cannot exist without social interaction, like those zoomers who cry when they go to the forest because there is less people.
Don't care, playing with 3-5 of my friends depending on schedule
Oh look it’s the fricking bot thread again
why is the elden ring playerbase so anal about the "proper way" to play the game?
Because in this game it matters you fricking casual.
elden ring is the easiest soulslike, you can cheese it with no spells, shields, summons and ashes. i beat it by pretty much using the biggest stick and clobbering everything to death pretty comfortably
DeS and DS1 is far easier, they never go above anything in Liurnia.
the difficulty in these games is 90% the learning curve, once you know what you're doing it's smooth sailing through the entire series with some difficulty spikes here and there
Yes, but these cheese in the older games is so OP and so easy to pull off that it completely negates 90% of the mechanics and bosses.
Strong cheese in ER requires tons of min-maxing and being a glass cannon while in DS1 you're just bulldozer that can R1 mash and chug with a blindfold on.
None of them were hard so that isn't really a metric of anything. These games banked on learned knowledge like a card game, that's it.
They build their selfworth entirely on beating games they perceive as difficult, so making that game easier to beat in any way feels like a personal attack.
>come across tomb in a cliffside
>it's walled off with fog
>have to close co-op and 66% of the group has to walk back to the tomb before we can enter it
yeah nah the base game's co-op is shit
>trying to play the entire game in uninterrupted co-op with the same 2 people
Just play a different series. It's okay to want a different game.
co-op games don't exist
>trying to play the entire game in uninterrupted co-op with the same 2 people
Reminder that this was something Fromsoft said would be in the game.
post proof
why do these morons cry about their tiny playpen when they spend so much time defending said playpen
meanwhile our epic based-pilled BG3 mods get deleted.
chudbros... how did it all go so wrong?
>Elden ring thread
>nobody mentions bg3
>comes in this shill
Go back to the undefeated thread
Pvpshitters will NEVER stop seething
Four out of my first five online interactions in DS1 were people doing instant transmission on me and one hitting me for million hp damage. One just stood still with infinite health hack on and emoted at me after which he one hit killed me. That's all i ever needed to never touch online with "people" playing From games.
>kicking an infinite health loser off the ruins near the blacksmith
i don't even remember if he finally gave up and died or i just left
>easier to use co-op kills co-op!
uhhhh
wat
>going on an adventure with the boys
>some gay moron invades MY game
>gets destroyed by the protagonists
>blogs about "gankers" after invading MY world
moronic.
invasions are based and add soul to the games
t. never invaded anyone but enjoyed fighting the red men
Why are Soulslike PvPers so emotionally fragile?
They don't want to even PvP, they want to kill someone who is inferior in skill to them. They cry and shit their pants because they have to fight against a pool of like-minded sweaty PvPers who are probably superior to them in skill and know how to squeeze out every exploit and flaw in the game engine to a mathematical equation showing that they've "gotten good".
I ask again, why are they are they such fragile fricking pussies and why do they think other people care?
>all those cries of a bitter loser admitting he is inferior to anyone who is coloured red
Yes but why are YOU such a fricking pussy?
>COME FIGHT PUSSY
>no don't fight ME, fight that other guy!
Lmao pathetic
Found the pedophile.
They're just cowards. That's all there is to it. You can measure the character of a man by how willing they are to play 1v1 genres like RTS or fighting games. I've never met anyone who shirked those who wasn't incredibly insecure.
1v1 is easier than 1v3, moron.
I didn't give you permission to reply to me, but I see that you're agitated. Play a fighting game and lose the ego. It'll help you in all walks of life. Goodbye.
>no argument
I accept your concession
>I didn't give you permission to reply to me
Are replies just word invasions?
You must be talking about DS1 invaders where the weapon upgrade system was completelyt unfair and broken as frick.
And invaders after that game were completely shafted with constant 3v1 to the point that hosts have a 80% win rate, carried by phantoms, auto-summoned blues and even the ability to make the PvE attack them via giant seeds.
Having more skill by playing the game does not even remotely compare to having advantages like 2 extra players, x2 more heals, 30% base HP advantage.
The only place where invaders have an advantage is the very early game like Wall of Lothric where they can use elemental damage at low levels and really out DPS hosts hard.
And most don't even ember up at the start of the game because those parts and bosse are easy, that's why the most active invasion zones are between SL60-SL120.
Souls pvpkeks are the biggest pissbaby homosexuals in video games, they cry and whine and stamp their feet at the slightest inconvenience and then call anyone who laughs at them a pussy
Holy projection
agree, they have that arena now to do pvp all day long but the ones whining are too shit to compete in it
3v1s at the 80+RL with one shot weapon arts and spells flying all over are way harder than 90% of arena fights.
same mindset as everyone complaining about skill based matchmaking in shooters being bullshit because they don't want to have to "sweat" in all their games
>mfw multiplayer in Souls games
It was always a mistake.
overhaul mods are fun and the only way I can play them with my pals is with seamless
thats cool, invasions still suck tho
any form of PVP that lets you bring in high end gear you grinded for rather than having both parties fight on equal footing is absolute garbage trash
Such gear as?
I am talking in general. Both parties should have access to the same exact gear in a fight
The thing is they do.
All you need to do to get said gear is to ride the horse and maybe sometimes kill a bug or an npc.
They don't. The level of gear is controlled but not the gear itself.
The only areas where gear is totally unfair is early game Limgrave with status effects like Madnes and Rot.
Those weapons should come pre-upgraded to +3 somber, so they won't show up vs new players at the very start, but once you get a weapon to +8, it's fair game.
Only the level matters and everyone has the exact same access to all the gear the moment they get a horse.
They'll just ganksquad you if you try twinking on them so it doesn't matter. If you kill their gankers (you wont) they'll just d/c on you to shit in your mouth.
Sorry but you have to kill the host to win. Anything else is the failstate for you.
>sent 3 people to the loading screen
>sent host to a longer loading screen since he is relaunching the game
>just by existing, without lifting a finger
Yeah I'm counting that as a win
>he says trying to pretend homosexuals don't invade in limgrave with shit like RoB
ROB sucks ass now, Limgrave invasions would be free wins even with a longsword, ppl are just awful at the game.
And let's not forget there's tons of garbage password COOPers at RL300+ in Limgrave, like this dude.
You can tell what level he was by the amount of runes I got for the kill, that's 5% of his last level up cost, making him ~RL350+
>webm poster
kek every time
>rob
>in libgrave
Hello viglet with 2 soreseals, enjoy instant death
DS3 and ER does not allow this.
You can only match with gear within +/-3 upgrade levels in both PvP and COOP.
Because shameless twinks ruined both COOP by instantkilling bosses in 1 hit, when most players looking for COOP just wanted some "slight help" and an extra target for the boss.
Souls pvp is only worthwile for maybe 2 weeks after release, when it's still chaotic and nobody knows what they're doing.
The moment some kind of "meta" emerges, it goes to shit forever. These games are not built to handle any kind of meta.
The start of it is fun but it's even better after a year of balance patches where you go back to no longer having 1-2 lame metas and generally have 20+ solid and viable builds even at the most tryhard level.
I'm so glad that elden ring embarrassed red man so bad that he never recovered and died.
Me and the boys will still fire ER up on weekends just to play the disconnect game.
Thanks for the free wins, kings!
>I win if I kill you
>*disconnects in your face*
nothing personnel
>look at all these wins
>none of them are actually wins
kek
Wrong. They made ER very enjoyable multiplayer wise just not for redcucks. I don't know how you gays can look at how ER's online is structured and think it was an accident.
Red men getting raped in the millions by 9 year olds with katanas was kino as frick.
the real issue is fromsoftware doesn't know how to create an enjoyable multiplayer environment anymore
>make twink builds and one shot metas easier than ever
>remove all risk and reward from using humanity/effigy/ember by having the rune arc only give benefits, no risk of being invaded
>only way to opt in for being invaded solo is through taunters tongue, yet so few use it guarenteeing you'll get invaded constantly if you use it
>no dedicated invasion zones ala farrons swamp, nightmare frontier or pharros
>covenants gutted, no rewards, punishments or effect on npc questlines
>no factions outside the invasion focused ones
>skew invasion priority towards groups, ensuring solo players never get invaded, ganksquads run rampant and noob shitters who just want to play with friends get mad and turn to mods thus cutting themselves off from the rest
>just frick my shit up
Invasions have always been broken. It's literally a game mode where 99% of the content and enjoyment is on the invader's side, held together purely by forcing people into it kicking and screaming. Never once has Miyazaki even thought "How do I make hosts want to be invaded", only "How do I make invasions tolerable enough so some players put up with it"
WHY ARE CASUALS SO TOXIC
THINK OF THE POOR LOW SKILL INVADERS
IF ALL THE CASUALS LEAVE
THE POOR INVADERS WILL GET CURBSTOMPED BY REAL PVP PLAYERS
YOU HAVE A RIGHT TO GIVE THEM EASY WINS
Maybe From should make their online options less shit. Then people won't have to turn to shady third party alternatives.
It is working as intended. Red men are supposed to be wasting their lives looking at loading screens.
This
the co-op mod does tons of shit to make the multiplayer work like a modern game, even invasions work better thanks to the improved multiplayer, it breaking is just a side effect of having to leaving the normal pool
the co-op mod wouldn't even exist if from had updated their multiplayer in 10 years
>forcing PvP into PvE game
How
About
No
>that time Sea of Thieves introduced an arena mode and the fanbase went fricking nuclear because "I spent 1000 hours griefing casuals, I'm the most hardcore" man got destroyed by actual PVPgays
Same thing happened in elden ring. Red man was already a second class citizen that people laughed at when it released but when they added the arenas for honest dueling and no one used it the final nail for red men was hammered in.
>another webm
kek she's trying so hard!
My favorite part is rare adding a PVE only mode after years of the pvpgays crying and claiming the game would die and no one would play the mode if theres "no risk" and the PVE servers were instantly overloaded with people trying to get into them
>shitters just want free wins
No surprise
>shitters just want free wins
That's true, that's why the griefers are TERRIFIED of PVE servers, like invaders, they can't win against someone that can fight back.
Pvpve game*
The PvE is not balanced for COOP, they don't get extra HP, except bosses (that's why you can't invade boss arenas)
Hence the invader slot is opened when you summon and you accept that risk. Not sure how a 3v1 gank is somehow a risk, but that's eternal shitters for you.
What's next, you gonna complain there's a CT team in CSGO that's ruining your fun from planting the bomb?
Funny thing, the co-op mod actually does balance shit for co-op
add that to the list of shit From was too lazy to update 10 years
HP bloat isn't balancing, especially when posture, poise aren't changed and 3-4 players can just stunlock and chain backstab the inflated enemies easily.
That's Borderlands tier game design with COOP and enemies that require 20 headshots.
Invaders are much more unique and interesting and adds tons of soul to these games, that's why FROM keeps adding it to each game.
And you can 100% avoid them by not going online or only summoning at boss gates, if you're that much of a game journalist.
>Invaders are much more unique and interesting
Maybe 15 years ago but not now. You are going to get disconnected on or ganksquaded. Or they'll never let you in their game at all and you'll never even know you are being excluded (shadowbanned).
There is no real risk though. You just kill the invader and move on or d/c from them and move on. They aren't an obstacle to the game at all.
CSGO is PvP gaem. And yeah if you want PvP go play PvP games like CS or Naraka Bladepoint.
And souls are either singleplayer or multiplayer with COOP+PvP on the same toggle, that's how it was designed.
Using a mod to enable only COOP is cheating no diferent than adding 999 estus chugs and saying "estus is already in the game, so this is fair"
You are still trying to force PvP into PvE game. You are clearly not welcomed here. go play Naraka Bladepoint, no one gonna dodge your joining the server. (But its not just PvP you want).
>entire thread bullies invaders
>they take it and stop posting
as expected from country grown vegetables.
They aren't built for conflict at the end of the day. Push back even a little on them and they cave like cucks.
>outs himself as a skilless shitter
>thinks he is winning in any capacity
You not noticing you're the laughing stock is just a perfect cherry on top
>cries because nobody wants to play with him and he can't force them to anymore
lmao
> my fromslop is designed by braindead subhumans
> the West has fallen
Not even that, it's more of
>Japanese man lets me bully people
>but I have to face the consequences of my behavior
>everyone blocked me
>society has fallen
Online shananigans are the best shit to come out of these games.
I can see ppl getting mad in DS1 where invaders were nearly invincible and most levels had huge runbacks like Parish+Burg, Upper Blightown, Anor Londo and the walking speed was way slower plus you had no warping till the endgame.
But in ER, most main and side dungeons have tons of shortcut ladders, doors, elevators and even if you kill every enemy in your path you can literally get to where you died in 3 minutes.
Fromslop should roll roll roll away from gaming, this trash has done enough damage
Invaders irrevocably and irreconcilably booty blasted by based From Soft
>I play Souls games for the co-op
>I play Souls games for the PVP
moronic.
Souls games should be played through once, blind, offline, to completion. Then you NG+ and look up the shit you missed. Then you shitpost about the games.
you missed the part where you have to do it naked at sl1
If you didn't do this, you didn't beat the game
SL 1 is fine but naked just isn't fashionable unless you are playing 0 int caveman build. Your character should use weapons and spells related to a central theme that matches their fit rather than being all over the place.
Making moronic looking slider max clown characters is also the wrong way to enjoy Souls games.
Whenever I see some hack e-celeb or Allah forbid - a speed runner - chortle to themselves as they create the 200,000th moronic freak character named Gremblo or some shit I pity them knowing they can never enjoy Souls on the level that I do.
this but skip everything up until
>Then you shitpost about the games.
thats the important part
>NYOOOOOO you can't just play a nice relaxing session of coop with your friends without some douchebag ruining your day
go play a game with real pvp.
>offline only
>never read any guide
>use ashes everywhere
>mog gankers who permaseethe at being denied unfair fights
>mog coopboys who need half a dozen mods to play the game
>have fun at my own pace
it's good to be a boomer
>use ashes everywhere
You didn't beat it
The only correct thing is said was "unfair fights"
And yes, 3v1s are extremely unfair vs the invaders, that's why they're fun, you're not suposed to win, yet good invaders manage to have at least 50% win rate vs 3v1 gankers.
ITT:
>LET ME FRICKING KILL YOU WHY ARE YOU PLAYING WITH 3 PEOPLE
>STOP LEAVING
>You are annoying and an unecessary obstacle.
>I am installing a Mod to remove you from my gameplay experience
>1V3s are easy lul, git gud and stop dying to PvE players
The absolute state of this game lmao
No, FROM's insistence on co-op being half-assed killed vanilla "co-op". Why does a phantom have to leave and reconnect when the boss dies? Why does he have to leave and reconnect if the host dies? Why does it matter where we're standing and when he puts down the summon sign? Why are things walled off when you have a phantom in an open world game? Why doesn't progress carry over between worlds? Why can't you just invite your friend like any other fricking multiplayer game? They shouldn't have even bothered with invasions and co-op when the way it works is fundamentally moronic. Seamless Co-op mod is used to fix this.
Because souls games are still single player expiriences, and COOP is designed as an anonymous drop-in drop-out short asymetric events similar to bloodstains and message, like a nitro boost you can use if an area or boss is too hard.
Not something you're meant to have active 24/7 while clearing every area like a dedicated COOP game.
Miyazaki talked about this in several interviews.
You may as well complain about enemies respawning or not being able to farm/buy 99 estus bottles.
It will never cease to amaze me that morons actually think they have the right to summon their friends. I'm not kidding.
That's kind of my point, actually. It's a single player game with an asymmetric multiplayer component. The mod turns it into a multiplayer game and that's a whole other fun mode.
lol, I hope we get more seethe posts like this from invaders in the DLC. Get fricked nerd.
I want to play against the game, not other people.
If you're summoning, you're no longer playing against the game, you're seeking outside help.
So the game summons an invader for help as well.
I don't play soulslikes in co-op but I'll extend my thought
>you're no longer playing against the game
yes I am, and so is whoever I'm playing with, if the only argument to co-op is that it makes the game easier, make it harder, without adding complete strangers to ruin your enjoyment of the game.
I like co-op, I don't like other people. I like PvE, I don't like PvP.
Or you could just not summom outside of boss fights and you'll never be invaded instead of b***hing harder than a woman game journalist.
I've never been invaded and I summon who I want to
Keep crying 🙂
When did Ganker become so fricking bad at multiplayer? Seeing people unironically defend modding out invasions is just pathetic. The "it's a single player game" excuse is just huffing copium, if that were true you wouldn't be summoning golds and whites. Christ you losers suck so much wiener at videogames. Why is the videogame board so trash at videogames?
Ganker is amazing at multiplayer. Shazbowl champs all years running b***h.
It is just really fun to either ganksquad an invader or intentionally disconnect on them. It is for the lulz since they obviously get so pissed off at it.
>Still clinging to a win from 10 years ago
You're washed, old man, modern Ganker b***hes about zoomer shooters like Titanfall 2, neo-COD, and Doom Eternal being too fast and complicated for them.
I'm actively d/cing on people in elden ring right now.
If you're on psn I'll d/c on you in real time if you want.
Please do.
Give me your PSN name or summon code. I'm serious I'll d/c on you as you record your webm of it if you want.
We can do it as many times as you want I know I won't get banned for it.
I stopped wanting invasions when it became apparent half of them were cheating. Although that one guy whose cheat caused his weapon to heal me but also spawn a random boss at the same time was fun.
fromsoft invasions suck ass bud, modding out bad parts of games is usually a good idea unless you happen to like bad things (no shame in that everyone does)
Invasions are some of the most fun online shenanigans you can have in these games and the sole reason why there's still 12-15K players in DS3 on steam alone, despite it being a 7 year old game.
There's a big chunk of the player base that enjoys summoning a friend and attempting to beat 10+ invaders in a row while camping a level and an ever bigger chunk of players that enjoys trying to beat said gankers.
For comparison, when the DS3 MP servers were down for months, the numbers instantly plumeted to 2K.
is the number of people who plays souls for pvp supposed to be an argument in support of it being good? i'm sure i dont need to tell you how many things are objectively shit yet pull considerable numbers but in case you forgot, its really common for "big" cohorts of people to enjoy things that are not good.
that being said, again: there is no shame in liking souls pvp. its deeply unserious and flawed, but it is unique enough that i can at least understand why someone could value that uniqueness over it being actually good
nta but you're not really understanding the argument
the coop and PVP make the experience
the entire reason Dark Souls ever broke into the mainstream was because of invasions, everyone loved watching youtubers and streamers get invaded and win or lose
if you take that out of the game, it's just an Action RPG. A good one, but just another one of those.
>the entire reason Dark Souls ever broke into the mainstream was because of invasions, everyone loved watching youtubers and streamers get invaded and win or lose
>the entire reason series is relevant is ecelebs
I fricking hate this and I wish dreadful things upon any game which thrives due to this.
>the entire reason Dark Souls ever broke into the mainstream was because of invasions
>not "LE HARDEST GAME EVER" shit that infected DS2 and is a contributing factor as to why that game is so divisive
>not people realizing the games were actually enjoyable once you understood them which is why we kept getting them after DeS at all
>no it was the streamers and the ecelebs and "muh invasions so hype"
Invasions were part of what gave it the "LE HARDEST VIDEO GAME EVER" reputation. Everything wanted to kill you. And don't lie and try to pretend that that was a DS2-onwards kind of thing when the Windows port of DS1 was literally called the "Prepare to Die Edition".
I've never invaded anybody. I just like defending myself against the red man and making fun of the people who don't.
It's not a DS2 onwards only thing, it was very clear from the original port of DS1 that they started leaning into it with the "Prepare to Die" shit and that only started becoming a bigger issue with the game that actually got developed AFTER 1, reading comprehension
My bad. The way you wrote it was ambiguous, and I've never really thought DS2 leant into the "prepare to die" thing that much, so I didn't make the connection. Even the Pursuer, who was hyped up so much, only ends up attacking you twice (or once if you don't seek him out). Honestly just a huge disappointment all around, but still my #2 DS game.
Ganker has always been trash at games and almost every souls release had constant threads complaing about bosses that aren't even 1/3 into the game, calling them "unfair, unbalanced, broken, made with mandatory COOP in mind"
It happened with DS2 with bosses like Pursuer, Ruin Sentinels and Lost Sinner comoletely trashing player who though they were hot shit for beating DS1 by stacking havels and spamming magic.
It happebed with BB with Gascoigne, it happened with DS3 and Abyss Watchers, with Sekiro and either Lady Buttefly or Chained Ogre and with Mergit in ER.
yes.
imagine preferring predictable content, over a real random encounter, because you might lose 1 minute of progress.
what a sad kind of person that must be.
I would rather be bored at all times for the rest of my life if it meant I could never again be irritated, frustrated, annoyed or stressed on any level
predictable is always best, I don't ever want to be surprised in any way
Will never understand why sweats want to fight against someone who clearly doesn't want to engage with them.
What do you gain out of it? Your opponent isn't invested. It would be like beating up on an afk player in a fighting game.
Ask Miyazaki, he made this decision in every souls game.
Or you can play an Ubisoft title.
I don't care what the game designer wants.
I want to know the logic behind people being piss babies about not being able to beat up on unwilling participants.
They are willing participants that agreed to all online interaction and rules the moment they use an ember then summoned.
They literally confirmed it with 2 separate menu selections.
Miyazaki loves the asymetric 3v1 online interactions, trolling, and dumb shit that happens in these games and they will never go away.
Cope, seethe, dilate.
Once again, I don't care what the game designer wants.
What do YOU, as a human being with a brain, gain from fighting someone who does not want to fight you?
Play offline, problem solved
Sorry about your brain tumor though.
This seems to be a classic problem where morons can't formulate their own thoughts when it comes to explaining their position.
I hope you all gain the ability to do so in the future.
Glad you can agree these games are not for you, luckily there's a ton of Ubisoft titles out right now.
Hm yes, glad to see another worthless response from a sub 30 IQ mongrel. Keep at it, fling another insult. Maybe it will make you feel good this time!
This makes more sense, I can see it as a price to pay. I just feel like people angry about the mod are on the same train of thought that a pirated copy is a lost sale.
If people couldn't use these mods, the hypermajority simply wouldn't coop. Hell, many might not even get the game.
big man kill small man fun prove big man bigger than small man (you small man me big man)
Killing players that rely on co-op to complete the game is enjoyable and it's the primary reason for why the feature is in the game. It is also entertaining to be on the receiving end fending off invaders with your buddies, if you aren't a seething carebear of course.
>Killing players that rely on co-op to complete the game is enjoyable
psychopath
>it's the primary reason for why the feature is in the game
have a nice day
do you mutilate animals and rape children? since you enjoy making other people suffer and it's your primary reason for playing?
animals can't even hold a controller you moron and fromsoft are too pussy to put rape mechanics in their games
If people suffer from getting dunked on in a video game then they deserve it.
>defeat invader frame 0 by installing seamless coop
>they seethe about how they're getting dunked on
Sounds like you deserve it.
It doesn't matter if they want to fight me, what matters is that they now HAVE to fight me. The moment I show up, there's a whole narrative put in place: I'm the annoying obstacle between the player and his prize, he's the hero that must succeed, and he has bodyguards that have to protect their host lest all hope is lost. I don't hate "consensual" pvp either, I always take a second to read the situation at the start of an invasion, and if they seem like they've been expecting me, we'll have a fair (or not) duel and go on with our day. It's just that duels aren't as high-stake and thrilling as invasion because there isn't this layer of narrative inherent to invasions.
tl;dr, it's fun to play heel, it's fun to challenge people and shake them from their pve routine, it's fun to raise the tension. Consensual pvp is going to be more stale, because both parties wanting to same thing means they'll agree to make it as fair as possible to each other, and that naturally translates to less unpredictability to the fight (=less thrill)
Wouldn't they just d/c on you and move on with their lives?
That's what me and my friends do. Denying the red sociopath his gameplay always gets the hatemail flowing. Bonus points if you send them the ggeznore before they can send you their meme seething.
Yeah, you can simply disconnect. It's not an in-game solution, but I can't force myself into your computer.
However I'll use my loading screen to simply block your account and make sure you can never waste both our time again, while you have to relaunch the game, sit through the boot up, turn the summoning condition back on, wait for your buddies to put their signs down, resummon them, and resume your """uninterrupted""" coop campaign once more, at least until you get invaded again.
I hope you do, because it would be annoying if I were to run into you again.
Ok
>Pulls the plug
>It doesn't matter if they want to fight me, what matters is that they now HAVE to fight me. The moment I show up I'm looking at another loading screen
kek
Disconnecting is surrender and they know it. The "haha I'm so above it all" act is just that: an act.
No it's actually winning. The invader can only win if they kill the host, that is the 1 winstate the invader has.
If that doesn't happen the invader lost. Disconnecting prevents the host from dying to the invader.
>you get no reward
>the disconnecter is never going to get banned
I hesitate to call it cucking the invader but that is what it is.
in that scenario they can simply choose to alt-F4 or DC on you and not bother and chuck you back into a second loading screen
why didn't invaders just move to doing co-op for ER, you get free advantage and it's ez as frick to chuck your sign in the summoning pool and actually play while getting freebies from randoms online and also making "bad red man" seethe because he's always in 2v1s now
its part the course of DeS philosophy of the world being hostile to player. You want extra health? Sure, but you get some random gay trying to ruin your day. Enjoy. This dynamic changed with each souls installment we got but the mechanic stayed because people simply like pvp. They know invasions dont really work in modern souls but they are too scared to remove an iconic feature like this
Makes playing with friends easier. First playthrough a year later from release so meta gays who grabbed the most annoying broken shit to grief while the net code is shit and not ping based so you get instant transmission to being back stabbed.
Yeah pvp shitters refuse to accept that people didn't even want to evade them. From soft just made co-op ass with locking out the entire map and having to resummon your friend. I would be fine resummoning my friend after a pvp death if we got to explore the whole map.
Souls games would be so lame without invasions, it's the most unique thing about them. People that can't enjoy pvpve games and want to split them apart should either play something else or kill themselves.
Plus Souls games can be played offline if you don't want them.
It's not some firced always online MMO where you just can't get rid of griefers bothering you 24/7.
Based. I always saw the chance of getting invaded as the price I (willingly) paid for the ability to summon help on hard bosses. Don't like it? You know where the ethernet cable is.
weird , pvp is so easy
just keep running away and wait for the enemy to try to hit you , then hit them twice and do an ash of war and win
passive play wins 100% of the time , it's brainless
>abloobloo I want to invade people I know I'll dominate, I don't wanna fight people that'll actually challenge me, or even worse - defeat me abloobloo
Every time.
>I want to invade people I know I'll dominate
yeah you lmao
The only thing you beat is your meat lmao
Black person i'll beat your meat
i'll beat your meat so hard you'll cry
gonna cry cause i beat your meat too hard?
yeah i bet you will boy
Weirdest way to ask someone out but sorry im not a gay
me neither i just wanted to duel you fricking weirdo
roleplaying as a homosexual in your posts is probably affecting how you are being responded to.
ok so are we still on for the mutual meat beating sesh?
I'm definitely down homie I'm not the closeted gay guy getting cagey. Gimme dat psn name and we can meet up wherever.
Don't try dropping the panties for me, I won't pick them up. But we can do other stuff.
>However
Nope. I'll just disconnect and never think about you ever again.
Most invaders, even twinks in DS3 and ER have a sub 30% win rate because COOP players can also twink and 2 twinks generaly will beat one.
So I have no idea where this "invasions = easy wins" shit came from unless you're only talking about DS1 invasions where hosts had almost no chance.
>w-well invaders lose most of the time a-anyway!
lmao so why's seamless coop got invaders upset? Sounds like it doesn't change much of anything for them.
The only players that seem upset are those that left 20000+ comments on the seamless mod because they get constant crashes, desyncs, black screens.
That's a big part of why the mod is abandoned.
Funny how Ganker used to love invasions when they were an actual trashfire and invaders could farm infinite heals, have x10 defense, have x5 DPS than a host even in the mid to late game would get one shot or a best 2shot and invaders had 99.99% win rate, being almost as bullshit as cheat engine users, except completely legit via the game's mechanivs.
Now that you actually have to have decent level of skill to juggle players in a 3v1, some with fast weapons, some with huge slow weapons and some spamming spells constantly, invasions are too "lame and unfair because "I just wanna COOP with my buddy ;_; "
Everybody who is now against invasions is a lame opportunist who just wants easy wins. The people who still invade are the real ones left over, who actually cared.
>Now that you actually have to have decent level of skill to juggle players in a 3v1
This experience isn't fun, it's sweaty and requires even cheesier tactics and builds than before.
In DS2 I can invade with a random PvE build and win. In ER you need to design your build SPECIFICALLY for player ganks.
they literally added multiple colosseums for PvP to actually fight people that want to fight you
>go to this specific cordoned-off area to do what you used to be able to do everywhere
First the came for the smokers, but I didn't speak out, because I wasn't a smoker...
Really, you're comparing invasions to smoking? The thing that actively damages property and negatively effects the health of everyone in the vicinity? A little on the nose, don't you think?
>nuGanker is so bad at games that in an environment where they can't even see the scary red man unless they're 3v1 or 4v1 ganking him, they still get bodied and traumatized so hard they mod out invasions entirely and then write huge walls of cope text for 400 posts about why this supposedly isn't pussy shit
KEK
Ganker used to make fun of people who cheat in multiplayer games
They still do and it's gotten worse. Ganker shits on people for even twinking now (merited) because it is inherently dishonest in this game. The you didn't beat it memes apply to any red man that twinks.
Even worse, walls of text comparing invaders to rapists, pedos and animal abusers.
Fricking LMAO, that's some 2014 Anita tier brain fart.
In general they are just fricking with you to upset you.
In game they will, without a doubt, disconnect on you. Again, because it upsets you.
It's all about upsetting you the most with the least effort. Robbing you of why you got a game can be remarkably easy.
>you to upset you
What invaders don't understand is that this is the ultimate meta.
The disconnectors, the co-op modders. They're just playing the game ultimately for the same reason you are. To upset other players and ruin a moment for them. The invader ruin's a carebear's moment of his fun by invading. The carebear ruin's the invader's moment of his fun by disconnecting. The co-op modder is actually the only one that isn't an butthole here, he is not ruining anyone's fun but his own for not getting the whole fromsoft experience.
The invader being upset is a byproduct. The disconnecting host's goal is to go back to playing their game 1 player as fast a possible. Disconnecting just does that.
Sorry it robs you of your win or whatever, but I'm focusing on my game here.
You're a complete moron.
You can get invaded again instantly after a reconnect, I've had some hosts that I invaded 5-6 times in a row, had 2 summon and they DC each time.
But if you just let the invasion happen, either win or die, you can't get invaded again for almost an hour.
morons would rather waste 20+minutes starting at the startup menus 6 times in a row instead of dying once then going on their way playing the game.
Talk about being fragile.
Then I'll just disconnect again and joke about it in voicechat to my lads like last time.
>reds crying about not being able to invade
oh no no no no PFTTT HAHAHAHAHAHAHAHA
I toggle my VPN whenever bad red man appears and I chuckle while doing it
nuGanker is just too casual for souls games, even with auto-summoned blues and phantoms, PvP is just way too hardcore.
Good think FROM completely ignores all these seething about add easymode or removing ivasions and keep making what they want to.
>cringe Black person invades me
>Turn on cheats
>Destroy his ass with cheats so moronic they make gta ones blush
>"Gg owned ez"
>Commence absolute seething
>cheats
bad at video games lol
Says guy looking up YouTube for most broken pvp build shit on pve players. Come invade me ill make you seethe, shitter
cope & seethe. Invadergays create the ultimate meta PvP build and invade people with a PvE build so that they can feel powerful shitting on scrubs. It's pathetic and I'm glad their fun is being ruined.
OP this is the 25th time you're replied to yourself.
It's gonna be super funny when Shadow releases and there's huge 6 month banwave for all cheat users.
Guys I just figured it out, invaders are like that one kid during recess that cried to the teacher everyday to force us to play with him.
That but in an age before dedicated special schools so That Kid was also mentally challenged on top of his normal burdens.
Just a heads up, this tjoead is made by a bot every day and most if the replies are OP, check ip count
IP count looks normal. You've been in too many 1pbtid threads on bad boards recently anon.
I'm OP and so's my wife.
There is the colosseum, you can use that OP
focusing so much on PvP was a mistake, why are they now doing PvP-exclusive balance changes.
Time and time again prove prey - predator game dynamics just don't work well unless both parties actively want to play those roles.
It's why invasions are dead.
It's why Runescape Wilderness is dead.
It's just not fun for one person, so why even bother.
greedy devs trying to cater to both psychopath scum and normal healthy players
it never works, that's why I completely refuse to ever buy or play any game that has even optional multiplayer
I'm not going to support any games that consider psychopaths people
>It's just not fun for one person, so why even bother.
You are half correct. The issue is that the reason why it isn't fun for both players is because one person is choosing to play a game they don't like.
Complaining about invasions in Dark Souls is like complaining about item boxes in Mario Kart. It's the POINT.
In any other genre or any other game, the solution would be to play a different game that caters to you.
It would be one thing if both players could have their cake and eat it too, but for invasions to even work, you need people who get invaded. So this is a case of only one party being allowed to have fun, and in this case, it's the party who the game isn't designed for subverting the backend of a game via third party mods. People like OP deserve to be mad, even if they articulate it autistically.
So either, lots of people have fun through modding the game as they see fit, or nobody does because nobody's gonna be playing.
Yeah I think I'd rather have people have fun.
>Yeah I think I'd rather have people have fun.
That is what is happening when they disconnect on you.
Well, Souls is top-selling franchise and has been for years before this mod existed, so I doubt there will ever be nobody playing, mod or not.
Hell, people are still playing Demon's Souls and Dark Souls 2, a decade later.
But you raise a really good point: this is one of the only franchises that has an invasion mechanic.
So you're throwing a tantrum that someone other than you finally has one toy to play with, and instead of playing any of the literal thousands of other games that cater to you, you decide to break the invadegay's only toy.
That's pretty fricked up.
>So you're throwing a tantrum that someone other than you finally has one toy to play with
Yeah pretty much. We can ostracize you until the toy is taken from you and we still have thousands of other toys to play with.
Red man's life is suffering in 2023, and it was the hosts that did it to him. When From releases their next soulslike, we'll take that one from you too.
You're still looking at it from the point of view of "this shouldn't happen", when that was never my point.
My point, is this was MEANT to happen.
It's a natural occurrence to a system in which only one party is enjoying itself.
It's why disconnects happen.
It was a broken system, and players naturally will find a way to circumvent to maximize the amount of enjoyment out of the system, the way a plant will grow through concrete.
You can keep projecting about who's crying or whatever, but the point is you cannot artificially maintain a game system that is inherently bound to fail.
>you decide to break the invadegay's only toy.
based
pvp psychopaths should never be allowed to have their fun as the only thing they can enjoy is causing other people to suffer
I will never feel any sympathy or empathy for subhuman pvp players
>That's pretty fricked up.
boohoo
psychopaths are sad that their victims are no longer available to torture and murder
I hope every invader sees their family die in a fire in front of their eyes
that would be the only way they can ever experience even a fraction of the suffering and fear they have inflicted on their victims
>you're throwing a tantrum that someone other than you finally has one toy to play with, and instead of playing any of the literal thousands of other games that cater to you, you decide to break the invadegay's only toy
This is the most insane, indefensible argument I think I’ve ever heard. The “toy” is explicitly the misery of another - worse because it’s forced under the guise of “you don’t HAVE to summon anyone ;)”. No, nobody should ever have that toy and anyone who wants it needs serious mental help. This is not about competition or risk or asymmetrical gameplay, it’s about fueling sadistic impulses which is a *bad thing*.
I really have never given a frick about multi-player wether co op or invasions in the from games besides the funny phantom deaths and the messages
i hate metahomosexuals
Me too. Play normally and have fun for once in your miserable life. It's okay to lose as long as you learn from it. Build your own meta.
>Build your own meta.
Disconnect meta literally cannot be beaten. In game or on Ganker.
i play based on how cool the armor and the sword is, the worst is when you meet the metagay that plays using mcdonald wifi.
I LOVE fighting your min/maxed gish pvp build using spells and equipment that I wont even see until 20 hours from now/
I would have no issue with invaders still being able to invade with seamless coop. The issue is seamless coop is just too good not to use. I would love if FROM made an official version, that still allowed invasions and cost me resources to summon people still, but they didn't so this is what I've got.
>If you use summons you didn't play the game
>Why isn't anyone summoning me so I can play the game for them. REEEEE!
Elder Ring players are schizophrenic or some shit I swear. Try having friends if you need to be summoned so badly. You don't.
Not really. everyone uses summons and doesn't care. The discord memes about being a sweaty tryhard died years ago.
We need to protect red man culture
You might be years late to the party on that one anon. Red man is extinct we're all talking in the past tense if you haven't noticed.
disconnecting and getting hatemail from these "people" is best.
go fight in the duel arena if you want pvp. oh, you wont. because they gonna push your shit so far up your ass you gonna spit out the turd
>redman
HOLY FRICKING KINO
HFK
I just don't care about PvP or coop or whatever.
>competitive video games
Lol, lmao even. Play sports nerds.
t. A troon thats in better shape then you and will still 1v1 you as a host and win
>in better shape then you
than you*
mental health is part of a healthy body! Anima sana in corpore sano!
None of these pveBlack folk realize op's post is about regular co-op dying because of the seamless co-op mod and not invasions
PvPers got Arena and global invasions, co-op mod hurt them, but they're still eating pretty good
Regular co-opers though? What the frick do they get? All the carebears are playing modded with their friends. So now just trying to help with a boss you like to fight for fun takes forever cause no one is summoning you.
Leave it to pvegays to be incabale of reading, holy shit.
This whole thread is a massive self report of shitters who are A) bad at the game and B) can't fricking read
Thanks for not being a complete moron bro
Maybe fromsoft should have added actual co op to this unfinished game then I guess. People want to explore the open world and seamlessly enter dungeons with their friends. It was somewhat acceptable in souls games to do the "I summon you then you summon me" co op but elden ring is too large of a game for that. The game being low tier hardslop is not a good enough excuse for it having shit co-op. It should've been a single player game like sekiro if they didn't wanna make proper multiplayer this time
ER is SP game, that's why COOP is restricted to one dungeon or one area and is meant as a 10-15 minute event, they don't want you to just wander with a bodyguard for 10 hours.
If the game had unlimited anonymous COOP like seamless, you have a bunch of morons summon 2 ppl then go wonder for 2 hours killing goats with no boss or dungeon to cleas as a main goal.
Truth but they don't want to hear it.
YWNBAW and neither will anyone playing dark souls pvp
So everyone I invade gets their bottom surgery invalidated? Based, now I have another reason to hate "people" who use the coop mod.
>"NOOOOOOOOO...... I SPENT OVER 2000 HOURS ON GOY-LIKES, YOU HAVE TO LET ME BULLY YOU"
I'm sure there's some SERIOUS SOULSLIKE PVP discord but you don't want to join because you will lose