Heaven Burns Red

ENTER. Apparently big news on 11/16

A Conspiracy Theorist Is Talking Shirt $21.68

UFOs Are A Psyop Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 6 months ago
    Anonymous

    >+8 SP to all team on break
    What level of "what the frick do we do with the breakers?" desperation is this?

    • 6 months ago
      Anonymous

      They released Izusu. It was bound to happen. Her style is peak cute, but there's 0 reasons for breakers in elec. More than enough strong set-up chars. Being neither dark nor light also means her debuff from ss1 isn't even working.

      Monaka is also pretty bad. Suit Karen exists. 16sp is a lot. (the enhance on her extra turn move is not relevant) She is slow due to token system. She has no utility whatsoever.

      Good. I don't want an Izusu or Adel every week. I know I'd want to pull Hisame, if she'd not be completely useless.

      • 6 months ago
        Anonymous

        >but there's 0 reasons for breakers in elec
        Is there a reason for breaker in any element? I guess fire can do it because they have a free slot, but their only breaker doesn't have any special effects, so they don't want it anyway.

        • 6 months ago
          Anonymous

          Dark and Light struggle a bit with setup moves. Dark's supporters have no dark ults (notably Fubuki). Light has Miya, but you need to separately buff her, or Tsukasa.. same really. 1 Crit stack is free on her I suppose, but it's immediately used, so that alone is no crit guarantee. Problem with these is, that the power isn't really that high that you necessarily want to buff them.

          Fire, Ice and elec generally have either free or strong sources of setup nukes. Especially fire doesn't want a breaker, due to Izusu bringing double value. (fire def down + her new shit) Izusu + Megumiko is all you'd ever need to break.

      • 6 months ago
        Anonymous

        Dark and Light struggle a bit with setup moves. Dark's supporters have no dark ults (notably Fubuki). Light has Miya, but you need to separately buff her, or Tsukasa.. same really. 1 Crit stack is free on her I suppose, but it's immediately used, so that alone is no crit guarantee. Problem with these is, that the power isn't really that high that you necessarily want to buff them.

        Fire, Ice and elec generally have either free or strong sources of setup nukes. Especially fire doesn't want a breaker, due to Izusu bringing double value. (fire def down + her new shit) Izusu + Megumiko is all you'd ever need to break.

        Her name is Isuzu

  2. 6 months ago
    Anonymous

    Akari: Joy2, Joy3, Sadness3
    Misato: Superiority2
    Iroha: Trouble
    Yukki: Pose_04, Anger3, Sadness2, Sadness3, Sadness4
    Ruka and Karen also have whole new Suit outfits, which the game calles Suite for some reason.

    Akarin's and Misarin's new expressions are a bit unsettling

  3. 6 months ago
    Anonymous

    Hisamecchi, the master of the triple mediocre styles. Meanwhile Monaka post cripple arc

    • 6 months ago
      Anonymous

      Them drip feeding light with almost nothing of value(literally nothing if ignoring collab Kanade) for like a year then dropping 4 light offensive styles month to month is so silly.

  4. 6 months ago
    Anonymous

    A year has only 12 months, dummy.

  5. 6 months ago
    Anonymous

    Man Niina got done so dirty by Monaka only one month after her new style. Even Swimsuit Yuina didn't kill Maid Hisame this hard

    • 6 months ago
      Anonymous

      I don't know why they are even spamming all these light styles so close to each other. It's like they overreacted to people on twitter and some youtubers complaining about light not getting enough stuff, and now it's just getting weird.

      • 6 months ago
        Anonymous

        Who knows. It's even weirder when it has been so long since the last fire and ice style. Well at least this Monaka is interesting. Yuki being the super breaker is fine, but Niina is just unfortunate

    • 6 months ago
      Anonymous

      Monaka or not, Niina was always the shitty style to balance out that banner. Like I said before, Karen exists, and Niina is also slash. So in the rare event of slash resistance to shill the current styles, Niina wouldn't be useful either.

      Slash resistance is, in general, however just bad game design. You cuck pretty much all blasters, other than for elec. Especially the new generation that wants to, or in light's case, even HAS to hit weakness. If they really wanted to shill playing light, they really shouldn't have done this. Everyone is going to do elec this week. Without Hisame.

  6. 6 months ago
    Anonymous

    Hisame voice is just not the same bros.... im so out of it hearing her

    • 6 months ago
      Anonymous

      It's still not the same, but I can tolerate this one. When I heard the second one during the Yanagi event, I thought, "What the frick am I listening to, what is this?

      Monaka or not, Niina was always the shitty style to balance out that banner. Like I said before, Karen exists, and Niina is also slash. So in the rare event of slash resistance to shill the current styles, Niina wouldn't be useful either.

      Slash resistance is, in general, however just bad game design. You cuck pretty much all blasters, other than for elec. Especially the new generation that wants to, or in light's case, even HAS to hit weakness. If they really wanted to shill playing light, they really shouldn't have done this. Everyone is going to do elec this week. Without Hisame.

      >Without Hisame.
      I like how when you watch the stream people in the chat (and even live audince this time) go "holy shit tsuuuueeee so broken" when literally ANY new style is introduced. Then it actually gets released and no one actually uses it.

  7. 6 months ago
    Anonymous

    I hate styles like Hisame where you don't know if you'll ever need them until the time comes. If they ever feel like giving out actual rewards for hell mode tower she'd be wanted on most teams. And if they ever pair triple DP gauge with SP depletion for the main story... It's the same with super breaker Yuki. Like will they ever do 100% destruction limit bosses in the main story? Who knows

    • 6 months ago
      Anonymous

      >Like will they ever do 100% destruction limit bosses in the main story?
      That would make the entire blaster class worthless and only breakers are allowed to be worthless, so no,

      • 6 months ago
        Anonymous

        Well in that scenario you'll still need blasters to rack up destruction so all it'll do is force you to use super breakers

    • 6 months ago
      Anonymous

      If they make hell mode with rewards, you don't want Hisame. You want rush styles that can go into the negative.
      With the right setup, you can shit out a lot of damage turn 2 nowadays. By the time Hisame has enough SP to break, you are already taking too long. Once a normal char has that kind of SP, you should really be winning that turn already.

      Also I think the minus SP thing is never going to be out of SA, and even there I believe this is probably the last time we see it like this. Something went wrong with this SA. There was -SP before, and while it wasn't inherently a super easy fight 100+35 was still very doable. I conceded this time. It's just THAT bad. The damage the boss has is so extreme, I need 3(!) defensive chars to stay against it, WITHOUT the SP degen. Hisame wouldn't help there either.

      I'll do.. likely a 112+20 attempt soon. Depending on how that works, I might actually for once need to wait till next week. Kinda insane. If they wanna do this shit, where are the defensive styles? Monaka and Hisame are REALLY fricking bad in fights like this.
      Also rip everyone not having the event S from the colab. It took until now, but I'm sure as frick using her. There is so little team damage mitigation in the game, that is generally useful no matter the element.

      • 6 months ago
        Anonymous

        >rush styles that go into the negatives
        I mean yeah, but only X gets those and you'd presumably want both zero SP attackers and buffers. Hisame just makes the process faster at LB3, which is pretty much required for her.

        This score attack is pretty tough, but it looks like it can be cheesed by triple healers and attack down orbs. Miyuki isn't required either

        • 6 months ago
          Anonymous

          Maid Aoi makes this one free. When I was figuring out how to deal with it, I also realized that double healer + her taunt every two turns makes the boss into a sitting duck.
          BUT. The -SP is still fricking impossible, unless you add like 2 more healers. But then you deal no damage.

          Still though, if you'd do it without her.. what would you do? Next best thing I can think of is Bride Ichiko instead of my Aina (slowing OD down but alas), and Ichigo for damage. It will beat it, getting the score is harder though. Provided you have the double yunyun. This fight feels rather high on the recs for a halfway comfortable time getting 400k.

          As for Miyuki, she is just comfort here. Lowers the healing requirements a bit, and her passive OD generation helps in a fight where the enemy lowers your OD bar. Technically any second healer that isn't slash works though (aka no Tama).

      • 6 months ago
        Anonymous

        >If they wanna do this shit, where are the defensive styles?
        Just wait for Seira SS3 and Vritika SS2 being attackers(defender-class).

  8. 6 months ago
    Anonymous

    Place your bets.

    • 6 months ago
      Anonymous

      I will not do this again. https://files.catbox.moe/pkpo7r.webm
      Cool fight though.

  9. 6 months ago
    Anonymous

    This Hisame's +5SP LB3 passive is so moronic. It's not that it's broken, it's just dumb, it's not normal, it shouldn't be a thing.

    • 6 months ago
      Anonymous

      It's dumb because it's in a sense the only required LB3 passive. Like imagine if Aoi and Monaka's token gain passive was locked at LB3 instead of LB0

      • 6 months ago
        Anonymous

        Is it required though? Why exactly. If it's required then Maria's initial +5 tokens on lb3 is also required, or Adelheid ss2's 30% blast rate.
        I don't think it's required whatsoever. It does allow her to burst stuff at turn 2 (with the SP orb), like the SP negative chars can do, but I'd hardly call that required.

        That said, her style isn't particularly interesting anyways. The way you play the game does not suit her. Very often you break right before you kill and as such have set up fully already. Against really hard fights like the new weekend boss it's also pointless (aside of the element), as you need to get od3 for the second team, not SP.
        If it even works vs multiple DP bars I also don't know. That's technically no real break, as enemies don't skip a turn and such. But even if it does, you'd rather get rid of 1.99 bars via a setup move. (current SA this falls to Higuchi getting the field up) I'd not use Hisame LB3, even if I had her.

        I can see her being relevant in the dimension fights, for optional bragging rewards, but those usually also have to be killed, so the question ends up again: are those 8 sp more value than having a style that actually increase your damage? I gave Adelheid ss2 lb3 feeling there's no way it'd not pay off. And yes, she is a hard carry for over half a year now. Hisame lb3? No way that'd have any use outside of extreme niches.

  10. 6 months ago
    Anonymous

    what's the best way to grind justice after doing all the commisions?

    • 6 months ago
      Anonymous

      I hope you like fishing. Or if you don't care about wasting life you can do the scrapyard

      Moshi moshi, what app do you guys use to translate the game if you play with no JP knowledge? I have free time right now and I kind of gave up on the idea of an english server any time soon.

      It's elementary school level Japanese. Just study that for 3 hours and you'll be good to go.

      • 6 months ago
        Anonymous

        That's a lie

  11. 6 months ago
    Anonymous

    Moshi moshi, what app do you guys use to translate the game if you play with no JP knowledge? I have free time right now and I kind of gave up on the idea of an english server any time soon.

    • 6 months ago
      Anonymous

      there is 0 point to play without jp knowledge imo

      • 6 months ago
        Anonymous

        rip

  12. 6 months ago
    Anonymous

    it's definitely on the easier side though, especially being fully voiced

  13. 6 months ago
    Anonymous

    Seeing how Hisame's ult works, shouldn't super break be more like
    >Super break if you break DP with this unit
    >If you're moronic and failed you can use the ability again when the enemy is already broken to super break them still
    instead of what they did?

    • 6 months ago
      Anonymous

      I never tested it, but yes. It should work like that. If it actually doesn't, then her entire kit is stupid. Why would a breaker not nuke to.. you know.. break.
      I also like how you need to hit a weakness, and the two biggest cases where she'd be useful, actually aren't weak to light. (the two strongest weekend bosses, one has no weakness period, the other only ice and dark)

      But seeing how this concept hasn't been used at all since Yukki, it's likely dead until reworked. Hisame would've been one as well, but instead they tried something new, again. Might just be a phase where they try to see what sticks.
      The current answer to all your break questions is probably dp def down. My Adel ss2 hit the worm for 15m damage when it had full DP, easily removing the close to 5m dp and already blasting it to a high %. I set her up to be able to nuke twice back to back, and the second hit maxed DR and was around 40m damage. Considering the second nuke probably had about >8x damage multiplier from DR on average (-> <5m base damage), it's quite insane how MUCH dp def down does for you. Instead of barely breaking, pushing out an additional 10m damage is quite nasty. Even without it, nothing would've changed for me personally though.

  14. 6 months ago
    Anonymous

    I had been postponing this game until I got a better grasp of the language and last week finally got to playing, only on day 12 so far but the characters and phasing are phenomenal not sure about the overall plot but dont particularly care for it on character driven games like this.
    I dont give a single shit about the combat so auto works for me.
    This game is pure kino.

    • 6 months ago
      Anonymous

      >I dont give a single shit about the combat so auto works for me.
      Eventually it will stop working, so if you don't start learning how the game works now, you'll be forced to learn it the hard way later.

      • 6 months ago
        Anonymous

        Fair, I will pay some attention to it.

  15. 6 months ago
    Anonymous

    Picrel is realistically all you'll need to know until later on.

    • 6 months ago
      Anonymous

      Nitpick. New players benefit mostly from self sufficient styles. Maid Aoi isn't relevant until endgame and needs Yunyun to even be competitive. Much worse than just having any of the elemental Adels, e-girlta (now with party heal) or even suit Karen.
      Likewise Yunyun isn't going to be better than the other two buffers for new people. In fact, quite a lot worse.

      While not really true for the whole game, I know when I was new I valued things like cooldown, and self-setup things chars had quite a lot. Nowadays I don't value cooldown, but only "unique" self set-up abilities. So even chars like MikoMegumi are easy recommendation by me for any new player.

      • 6 months ago
        Anonymous

        >So even chars like MikoMegumi are easy recommendation by me for any new player.
        I kind of wish they would give her multi-hit on event style or some shit, so I can build a non-impressive but serviceable fire team around her and just focus on other elements.

  16. 6 months ago
    Anonymous

    Do you guys still do shuttle runs? It must have been over a year since I bothered, but I definitely see the difference in debuff skill levels from one style to the other and I'm wondering if it's worth it. Specifically Miya's newest ultimate feels rather weak compared to what I got from Aina before.

    • 6 months ago
      Anonymous

      I haven't done it in forever. For the most part I was powering through stuff even without leveling new skills, and if it was needed (like for the new worm hard mode) then I used my saved up skill guides.
      Just remember that not everything gets powered up with skill ups. So for Miya, she gains damage but her actual debuff doesn't get better. So it mostly depends on the skill and how you are using it as to how important leveling it is.

    • 6 months ago
      Anonymous

      Shuttle running takes way too much time. x5 tickets on gold hopper dungeon is much faster.

  17. 6 months ago
    Anonymous

    I don't like how mind eye is so artificially rare. The debuff version of it is given to everyone and their dog, but if you want the buff, then you need that one specific unit everyone have to use or the trash unit nobody uses.

    • 6 months ago
      Anonymous

      I finally gave in and rolled on Muua's banner and lucksacked in 50 rolls. It makes such a huge difference, I couldn't have done the recent hard mode without it.

    • 6 months ago
      Anonymous

      Fragile is pretty rare. Considering useful characters:
      Aina, Miya, Ichiko, Fubuki, and Megumi with a big cave-eat (need ss2, while ss2 is useless, and ss3 has high SP cost already)

      And now you realize that all but Aina are actually elemental locked. Miya is light/elec depending on the SS, Ichiko is fire, Fubuki is dark and Megumi would also be fire. Ice does not have a good fragile user (technically Kozue exists, but you'd rather take Aina)

      In other words, there's only 1(!) universally useful fragile user in the game, with Aina. Not different compared to Muah. The elemental specific ones are fine and all, but they are obviously limited in use. What makes Muah so good is that she doesn't care about your element, which is ideal for a weakness buff and debuff. Playing fragile off element is so bad it's useless to do. It's not THAT good. Mind eye existed for fire already before, but for anything but fire it was an off element attacker, and even for fire you'd rather have Muah now.

      There are a bunch of things rare. Fields are rare, the hit buff is ultra rare. Heck even elemental def downs and enhances are pretty rare. Usually you have exactly ONE char/style, at best two.

      • 6 months ago
        Anonymous

        >In other words, there's only 1(!) universally useful fragile user in the game, with Aina.
        Just because Miya SS2 or Megumi SS2 aren't the most optimal units and there's a better option doesn't mean they aren't universally useful, stop with this meta slave mentality.

        • 6 months ago
          Anonymous

          >meta slave
          Once you talk about mind eye, you talk meta. That's so far down the "essentials" list, you don't get here before you really want to start optimizing.
          I get it. You want more styles with it. I just fail to see why. It's no different for so many other things. And trust me. Fields being as limited as they are when they actually are so very important (and be it to overwrite enemy fields), the hit buff, elemental enhances.. the list goes on. Why just mind eye? It's no different. I could understand if you'd ask for all these things to be more readily available, but that's unfortunately the law of gacha. Unlike fragile, which is a "basic" move, mind eye is simply considered something a step higher. For good reasons. It only triggers on skill use that hits a weakness and is more potent.

          Do you think defenders were only added to this game because they wanted Aoi to have her own class that represents what she did in the story? Seeing them add attacker defenders one after the other, when defensive options against high damage output is the most unsolved unexplored part of the game's system, makes you think they don't have a vision for it at all.

          I don't think offensive defenders are bad. The problem is that breaker and attacker are dead, as they don't do anything BUT damage. Defenders able to deal damage can still protect you, but also help dealing damage when the time comes. They seem to got this idea by now and try to fix breakers. Attacker will be next. At least hopefully.

          • 6 months ago
            Anonymous

            >It's no different for so many other things. And trust me. Fields being as limited as they are when they actually are so very important (and be it to overwrite enemy fields), the hit buff, elemental enhances.. the list goes on. Why just mind eye? It's no different.
            It's different from them because it's universal. Elemental stuff being more rare is unavoidable simply due to how general distribution works, you need to give 5x of those for every element, it's destined to be scarce. Mind eye isn't, there's no objective reason to limit it to a single non-shit style for a whole year.
            Yunyun still being the only multi-hit buff provider is also complete bullshit and they should change that, but at least we have like 8+ characters with access to some sort of multi-hit effect at this point, so it doesn't feel like a drop of water in the middle of the dessert.

            • 6 months ago
              Anonymous

              >there's no objective reason to limit it to a single non-shit style for a whole year.
              I probably should reword that because Mari exists and she's a great unit. I didn't think about her in this context because her mind eye is very elusive and isn't exactly the same in the actual play to the point I don't even normally parse it, but it still counts. I guess I will change my mind after thinking about her, even if she's not a "real" mind eye buffer, Yunyun being literally the only buffer of her kind is probably worse than mind eye situation, you're right.

  18. 6 months ago
    Anonymous

    Oh, Hisame's effect actually procs on every gauge break. I have no plans to get it, but was still interested in how it actually works.

  19. 6 months ago
    Anonymous

    Anyway, it's not about strength, it's about distribution. If we look at the first year of fragile, people got
    1. Two universal styles: Megumi(fragile+def down) and Maki(fragile + blaster)
    2. Two elemental leaning option: Miya(light) and Kozue(thunder)
    3. F2P hobo strats options, Miya S, then Aina S. Aina S is still being used as a budget fragile unit event today

    Now, mind eye. It was added in mid-November, so it will be a year in a few days. What did we get for it
    1. Muua, a great universal unit.
    2. Minori, who is complete trash even in fire
    3. Tenshi who doesn't even count because it's a limited self buff style.
    They could drop at least one more mind eye unit at this point instead of releasing light blaster into light breaker into light attacker into light attacker, you know. It doesn't have to be better than Muua, just add more variety that doesn't suck.

    • 6 months ago
      Anonymous

      >Kozue(thunder)
      Wanted to write thunder/ice, her position in either is very ???, but she still needs to be mentioned. Still not even remotely as bad as Minori who basically doesn't do anything.

  20. 6 months ago
    Anonymous

    Do you think defenders were only added to this game because they wanted Aoi to have her own class that represents what she did in the story? Seeing them add attacker defenders one after the other, when defensive options against high damage output is the most unsolved unexplored part of the game's system, makes you think they don't have a vision for it at all.

  21. 6 months ago
    Anonymous

    Can't figure out what #1 is. Everything else is easy enough. Pretty sure it's supposed to be _ンコウ's circuit burst. Dunno what _ンコウ can be

    • 6 months ago
      Anonymous

      閃光(せんこう)
      It's the name of the free Ruka SS you get at the beginning of the game.

  22. 6 months ago
    Anonymous

    Wait, the new styles are already next week? It's going to be the 2nd anniversary soon, and I still can't get used to how often they release them.

    • 6 months ago
      Anonymous

      I had to spark to get the new Monanyan so I doubt I'll be rolling on anything unless its mega OP. Please Kaki...

  23. 6 months ago
    Anonymous

    please tell me in the mommy event them only saying babu doesn't last the whole time

  24. 6 months ago
    Anonymous

    Speaking of future gachas, assets-wise, Higuchi, Ichigo, and Date have the highest chance of new styles if the assets are not for chapter 5. Megumi and Tama are almost guaranteed to get their suits for anniversary. Meanwhile the release of chapter 5 will probably bring along a new Kayamori like 4.2 did with Megumi and 3 did with Monaka. Lastly as pure speculation, I'm almost certain that there's going to be a new Aoi sometime in the next 2 months. Likely for Christmas

    • 6 months ago
      Anonymous

      >Likely for Christmas
      I was thinking maybe Ichigo and Sumomo will get some sisterly Christmas mini story(like WakkiBungo one) and yet another ss2&ss3 combo.

      • 6 months ago
        Anonymous

        Yeah that was pretty inline with what I thought, but it being Aoi and Ruka instead. And if chapter 5 is actually coming out late next month then it would make a lot of sense too. Though I can see Christmas being Ichigo and Sumomo too. I just know that Aoi will show up soon since she's the only character in the top 10 popularity list that still doesn't have an animated style. (Megumi doesn't have one either, but her suit version will be).

        • 6 months ago
          Anonymous

          No way they are releasing chapter 5 soon if its anything close to the size of chapter 4. We'll need a long lead up of PVs too.

          • 6 months ago
            Anonymous

            Hey who knows. They have the roadmap ready for December. And Inori just finished her recording yesterday

          • 6 months ago
            Anonymous

            >No way they are releasing chapter 5 soon if its anything close to the size of chapter 4.
            It will be 8 months since 4.2 in December already, so it's not impossible at all. They probably really want to wait until the anniversary though, but December/January is a fair possibility if they don't for some reason. They are supposed to drop the new roadmap at this week's stream, so we'll know soon.

  25. 6 months ago
    Anonymous

    there's no point in playing this if you're an eop right

    • 6 months ago
      Anonymous

      Correct. The only reason to play is the story and the addiction that comes with that.

    • 6 months ago
      Anonymous

      maybe chat gpt 4 translations would be enjoyable but that's slow pain in the ass and expensive

      but if you aren't going to read the story or read it with deepl or something don't bother

  26. 6 months ago
    Anonymous

    Man, this time 400k score is much more difficult without multi-attacks or mind's eye.
    Lack of styles, slash resistance and now defense buff isn't helping either.
    Also, is the damage-heaven.com website accurate with their calculators?

    • 6 months ago
      Anonymous

      Don't choose all modifiers. It's not worth it, unless they either benefit you or don't really hinder you.
      One of the easiest ways to deal with the damage in this fight is with a defender pulling aggro, which you can't even do this week if you'd choose all mods.

      Wouldn't say you need anything in particular other than multi-tasking. Which simply doesn't exist much. For comfy survival you need 3 characters on defense duty which is more than usual.

      Muah is still the only healer with a significant damage buff. Only maid Aoi exists as a strong offensive unit that has also strong defensive utility (keeping you alive) within elec + light, if you remove slash. YunYun is only really good with both SS in this case. Your offensive party size is so small, a simple 2x multiplier is doable by more than just her. Higuchi ss2+1 is also really good for obvious reasons.
      And light is giga bricked. Even with the new Monaka (another one trick pony doing literally nothing to help you set up or survive), you'd have a hard time.

      I'd call this the most restrictive SA to this date. My guess is they accidentally gave this boss solo boss damage, and forgot the double attack turns.

  27. 6 months ago
    Anonymous

    Have they nerfed chapter 4.2 yet?
    I haven't logged in in months out of depression from being unable to beat day 14 even with the update that lets you nerf it after lossing. Why is there even a limit to the weakening? After 10 losses it still stays at, what was the limit, 3 or something like that?
    I know that if I kept playing every day maybe I might even have gotten strong enough to beat it, but I had other gachas to tend to and HBR grinding is awfully time-consuming and boring.

    • 6 months ago
      Anonymous

      They are raising the level cap again, which is how they are "nerfing" it. So, you still need to put in some work even if its just re-upping arena.

      • 6 months ago
        Anonymous

        It’s hilarious how enemy difficulty and character levels are on a see-saw

  28. 6 months ago
    Anonymous

    Tomorrow's gacha

  29. 6 months ago
    Anonymous

    Ok, this new Sharo is absurdly broken. If you use thunder its a must have style, turning thunder resistance into thunder weakness with no turn limit.

  30. 6 months ago
    Anonymous

    >permanently rewriting resistance into vulnerability
    Wouldn't that just mean that you would be able to play all of the content with just one strong team(2 for 2 team battles)? How do they expect to sell any gameplay non-waufugay styles when people have already reached their critical mass and have this effect? Am I not getting something?

    • 6 months ago
      Anonymous

      That's how I see it too.

    • 6 months ago
      Anonymous

      Well it doesn't do anything against lightning neutral enemies so you'd still be better off using a team they are weak against - especially if they keep releasing strong styles that do an extra effect or do increased damage against a type/elemental disadvantage enemy

      • 6 months ago
        Anonymous

        >Well it doesn't do anything against lightning neutral enemies
        When they showed her gameplay, it looked like adding vulnerability is a separate, stackable effect. So, like a permanent debuff that also enables mind eye/fragile/conditional abilities.

        • 6 months ago
          Anonymous

          But we don't know if that effect is exclusive or not to enemies that resist lightning. It'd make more sense if it is exclusive, but the wording is vague.

          • 6 months ago
            Anonymous

            I don't know, I think it was described like a normal list of effects, not like a conditional skill.

          • 6 months ago
            Anonymous

            It looks like there are two effects:
            1. Remove the enemies resistance to thunder. (doesn't stack since it is binary)
            2. Add a weakness to thunder (stacks twice).

            It looks like #2 works even if #1 isn't relevant, but someone can test soon.

  31. 6 months ago
    Anonymous

    I guess, they'll use the weakness/resistance changing thing from the beta star battle enemy more often now.
    Otherwise, you can just cheese through every enemy with thunder.

  32. 6 months ago
    Anonymous

    >virgin breaker useless toy gimmicks
    >gigachad debuffer game breaking insanity

  33. 6 months ago
    Anonymous

    When I was theorizing about similar effects, I would always add like 15 restrictions and conditions to it in my mind to make it more "balanced".
    They literally just played it as straight as possible and gave it to a character with 0 SP gimmick too.

  34. 6 months ago
    Anonymous

    If the only thing she does is enable a weakness, it's gonna be only good against no weakness enemies.. IF that works.
    Against anything else you trade a buff/debuff slot for that, making you a lot weaker compared to naturally good elements. Well, provided the element is even in power.

    • 6 months ago
      Anonymous

      The gameplay datamine isn't up yet, but iirc she's also got a thunder defense down as her normal skill. So it's not like she's just sitting there after removing the resistance, she's basically removing Kozue from the game as well.

      • 6 months ago
        Anonymous

        Let's be honest, nobody used her in elec teams. It was either Miya (new) or no elec def down. 1 elemental def down isn't really enough. That's like Hisame ss1 in light/dark tier.

        Gotta have to wait what weakness adds though. It could be bonkers by itself.

  35. 6 months ago
    Anonymous

    >Charms
    Yay I love getting screwed by rng and wasting all my resources.

  36. 6 months ago
    Anonymous

    If you had trouble with this score attack, you can now quickly farm the new accessories and level up your characters.
    Also, they talked about the high difficulty this time and are thinking about better long-term solutions (if I understood that correctly).

  37. 6 months ago
    Anonymous

    Now that vulnerability removal is a thing, buffs providing elements to other element/non-element styles are likely to follow soon as well.

  38. 6 months ago
    Anonymous

    >level cap increased by 10
    >style level cap is 10
    >new accessories sorta gives around what 10 levels would
    So they technically raised the level cap by 30. Oh boy I can't wait for chapter 5's difficulty

    • 6 months ago
      Anonymous

      At least they're sensible enough this time to introduce it BEFORE the chapter.

  39. 6 months ago
    Anonymous

    >light gets 6 styles
    >thunders gets 5 styles
    >last ice and fire styles were 5 months ago
    Why can't they just do a balanced distribution? Is there really anything that is hard about it?

  40. 6 months ago
    Anonymous

    hbr.quest is up.
    Vulnerability addition is 45 ~ 60%, literally a permanent fricking debuff out of Shimoda's ass. And nobody said that but she also got fragile on her ult for some reason? And a cheap elemntal defense down normal skill. Absolutely insane value.

    • 6 months ago
      Anonymous

      Good bye Miya. Was nice having you (or should I say, not having you)

      Maria's new style is also pretty good. Fixes the issue of her old style, the slow as frick setup.

      That said, everything in the game got just flipped around. The sand worm they just recently released is now going to be possible with lb0 I guess. (offensively)

      Wonder who they'll choose to be the holders of this ability for the other elements.
      Fire: No idea, 2 fire squad debuffers already have their styles, the new ones weren't revealed yet.
      Light: Tenne, I guess? She's defense down-focused, so big normal defense down instead of fragile? Or maybe they will skip her and wait for someone else. Too early for Isuzu SS3, but who knows.
      Ice: Megumi suit? Maybe with big field instead of fragile? Not many candidates for now either.
      Dark: This one is stacked. Aina, Fubuki, Miya SS3, Tenne again. A bloodbath. Too hard to pick one, and the others automatically become irrelevant unless they come up with something even crazier.

      Wouldn't be surprised if it takes a while before they get released. Normal fields started on game release and ended with Iroha during the chapter 4.1 interlude.
      Big fields started in April with Megumi and we are far away from finishing.
      Elemental enhances started with Ichiko (june 2022), and ended with Seira (this year january)

      It's gonna be a rather big change. Wonder how long it takes for the first no weakness enemy wall to come.

  41. 6 months ago
    Anonymous

    Wonder who they'll choose to be the holders of this ability for the other elements.
    Fire: No idea, 2 fire squad debuffers already have their styles, the new ones weren't revealed yet.
    Light: Tenne, I guess? She's defense down-focused, so big normal defense down instead of fragile? Or maybe they will skip her and wait for someone else. Too early for Isuzu SS3, but who knows.
    Ice: Megumi suit? Maybe with big field instead of fragile? Not many candidates for now either.
    Dark: This one is stacked. Aina, Fubuki, Miya SS3, Tenne again. A bloodbath. Too hard to pick one, and the others automatically become irrelevant unless they come up with something even crazier.

  42. 6 months ago
    Anonymous

    Guess who finally got proper suits. And guess who's been suspiciously absent from any suit updates.

    • 6 months ago
      Anonymous

      >Interlude chapter could be the band event
      Don't tell me we're getting suit Megumi and Tama next month ontop of this Sharo...

      • 6 months ago
        Anonymous

        They likely simply don't want to spoil them for now. There's a good chance that both of them will be retconned a little (or a lot) like Karen's style. Megumi, because it might be an unnecessary pain in the ass to adjust her animations with her jacket like that, and Tama, because it might not be cute enough for her sales team standards.
        >next month
        I also started thinking about this idea after seeing all the sprites already finished. Probably not though. Unless?

        • 6 months ago
          Anonymous

          >Megumi, because it might be an unnecessary pain in the ass to adjust her animations with her jacket like that
          This would be the most boring choice to do if they change it only bc it's easier

          Some time has passed, and I feel that Sharo's new ult is even more moronic than how I felt about it after the stream. It's like some balance dude at WFS was really butthurt about super break being completely useless and people laughing at it, so he went to create an ult that will be an overwhelming success just to fix his ego.
          >Oh, you don't like my new effects? Okay, how about this one
          >it uhh... completely removes the resistance in just one use
          >and it... adds vulnerability
          >a really good chunk of vulnerability
          >even on top of already existing vulnerability
          >and it stacks too!
          >and... it's... uhh... permanent, why follow the current debuff system
          >and there's fragile too, the vulnerability effect isn't strong enough by itself, alright
          >and an elemental multi-hit aoe attack
          >and you can use it on 0+ SP
          >and I will give her a cheap proper debuff as her normal skill too instead of some random skill most debuffers get

          Wait, doesn't that make every team but electric useless? I mean, why even bother to roll for anything else but elec now, if you can just plow through everything with that Sharlo? if you roll only for gameplay I mean

          • 6 months ago
            Anonymous

            Well, if you already have a few other perfect teams and no elec, it's easier to hope they'll give your elements the same unit soon than to try to build elec from scratch. But in general, yes, it's complete ass game design. Not only is the whole resistance manipulation insane on its own and makes elements obsolete, but they also made her a proper debuffer for some reason, so she doesn't waste a slot and actively contributes. And then you have debuffers like Ice Tenne who puts an ice def down as her ult and that's it, that's her character.
            The only way I see them fixing the balance is to start introducing bosses that use gimmick mechanics to break this ability, but then what was the point of adding it?

            • 6 months ago
              Anonymous

              Yeah, thunder is my second worst team and I've really enjoyed building my Dark and Light teams. I don't really want to abandon them so I'm hoping we get this effect for them even if the unit isn't as broken as Sharo.
              (Plus I'm quartz broke after rolling for Monaka)

          • 6 months ago
            Anonymous

            >This would be the most boring choice to do if they change it only bc it's easier
            I looked at her animations and it probably should be fine? They will just glue it to her shoulders, just like Shiki's outfit. A few frames in her SS1 ult might make you think a bit "how the hell is it still on her", but that's like whatever, not something you want to redesign a whole outfit around.

            Anons, I need your advice.
            I have a half decent electric team, but no elemental buffer or debuffer. Should I pull on Sharo and replace Aina or better save the quartz for the 2 year anniversary stuff like rate up gacha?
            The thing is, I am still in need of a light and ice team, which might come in handy when hard mode chapter 4 final boss gets released.
            I'd skip it, if Sharo wasn't so broken. She even gets a -18% electric resist on top of her +10% to all electric attacks (if you can pull enough dupes).
            Feels like a tier negative 1 character, but who knows how they'll balance this.

            I'm not sure what you want to hear. Sharo seems to be THE character for the thunder comp right now, so it's up to you whether you want to get her and focus on thunder or not. We also can't say what will happen to it in the future, it's not like we know more than you do.
            >I am still in need of a light and ice team
            Ice will most likely get new styles soon, they haven't gotten anything in a while, there's also a decent chance for MeguTama suit pair to be Ice. Hard to say if any of them will be as broken as Sharo though.
            Light will probably stop getting new styles soon. They already got a lot of styles since the last half-anni, WFS will probably relax a bit with them. Or maybe they won't, their decision making is often very chaotic.

  43. 6 months ago
    Anonymous

    Some time has passed, and I feel that Sharo's new ult is even more moronic than how I felt about it after the stream. It's like some balance dude at WFS was really butthurt about super break being completely useless and people laughing at it, so he went to create an ult that will be an overwhelming success just to fix his ego.
    >Oh, you don't like my new effects? Okay, how about this one
    >it uhh... completely removes the resistance in just one use
    >and it... adds vulnerability
    >a really good chunk of vulnerability
    >even on top of already existing vulnerability
    >and it stacks too!
    >and... it's... uhh... permanent, why follow the current debuff system
    >and there's fragile too, the vulnerability effect isn't strong enough by itself, alright
    >and an elemental multi-hit aoe attack
    >and you can use it on 0+ SP
    >and I will give her a cheap proper debuff as her normal skill too instead of some random skill most debuffers get

  44. 6 months ago
    Anonymous

    I swear this game has the worst featured card chance. Getting 6 SS that aren't Sharo doesn't make me feel good.

    • 6 months ago
      Anonymous

      Nah, there are games that have lesser chance AND weapons&support in gacha, so you don't even get characters, just a bunch of swords and axes.

      • 6 months ago
        Anonymous

        Swords and axes are more useful than A cards

        • 6 months ago
          Anonymous

          Only if you're a genius axeman

        • 6 months ago
          Anonymous

          How about A rarity sword and axes?

          • 6 months ago
            Anonymous

            EXP for SS rank swords/axes, plus consolation currency. Games with weapons in the character gacha tend to give you some sort of currency when you pull a weapon, that can usually be used to buy more gacha pulls

            • 6 months ago
              Anonymous

              >Games with weapons in the character gacha tend to give you some sort of currency when you pull a weapon, that can usually be used to buy more gacha pulls
              Anon, don't project games that are more kind on the whole industry.

              • 6 months ago
                Anonymous

                Am I wrong?
                Sorry, I didn't play EVERY gacha.
                That was my impression from experience.

              • 6 months ago
                Anonymous

                Just try to install some random mid tier gacha slop from the store and see how it will treat you. The system you described or what hbr does is relatively generous. More generous games exist, sure, but there's also the Mariana trench of the actual gachatrash.

  45. 6 months ago
    Anonymous

    One thing that keeps bothering me is that they keep giving 31X units that broken >0SP mechanic and pretending it's normal.
    Sharo ult costs 15SP. She only needs 16 SP to stack it twice. That's crazy. She can always leave her last ult use as her last relevant action, so it doesn't matter that she goes into minus, she already did what she was supposed to. They increase SP cost to balance it, but it doesn't balance shit as long as you're stacking your abilities. Let's say the other unit gets a 12SP ult instead. They still need 24SP to stack. That's not less, that's more. Only if they get a "half cost on 2nd use" effect, will it be even remotely comparable. But a lot of units don't get that effect.
    Maybe more units will start getting this mechanic and also no-attack cheap ults to compensate, but right now it feels very unfair.

  46. 6 months ago
    Anonymous

    Anons, I need your advice.
    I have a half decent electric team, but no elemental buffer or debuffer. Should I pull on Sharo and replace Aina or better save the quartz for the 2 year anniversary stuff like rate up gacha?
    The thing is, I am still in need of a light and ice team, which might come in handy when hard mode chapter 4 final boss gets released.
    I'd skip it, if Sharo wasn't so broken. She even gets a -18% electric resist on top of her +10% to all electric attacks (if you can pull enough dupes).
    Feels like a tier negative 1 character, but who knows how they'll balance this.

    • 6 months ago
      Anonymous

      The two gachas I've played before this eventually rolled out unremovable buffs and resistances.

      • 6 months ago
        Anonymous

        They can just introduce "elemental immunity" or some shit, and "immunity" is not the same word as "resistance", so get fricked. But people will get pissed after being played like that, so why introduce an effect that requires you to dance around it in the first place.

  47. 6 months ago
    Anonymous

    The way I see it, Varo-type styles are necessary in keeping the game accessible to non-whales. Last year they pushed out busted general use styles in Aoi, Higuchi and YunYun. These general purpose styles are still imo the true tier 0, especially YunYun and Muua since almost every team benefits greatly from having them

    But even with these styles, players were complaining about not being able to clear the story and end game content. Gazou did a poll on how players felt about hard desert dendron and over 70% said they didn't even bother trying. It's unfortunate, but not having a strong team for enemy weaknesses is the current bottleneck after 4.2 bloated DP and HP numbers

    The solution would be to either keep up the post release nerf trend or to release meta welfare styles, but the former drives away discouraged players and the latter means no money. Varo is a strong and profitable solution. Last year they released key styles that would fit in every team. This year I guess the plan is to make every team viable for everything. I'm think that unlike field large they're going to push out these anti resist styles for the other elements in somewhat quick succession

    There's also the very likely possibility that I'm completely wrong and they don't care about their playerbase and they just wanted to push elec as the strongest element. Kind of like how fire was pushed with Yotusha and Megumi and then there will be this long drought of elec styles until the other elements catch up. Perhaps elec will be denied field large and good ele buffer for the time being. I mean looking at which characters can get elec styles in the near future that would fit those roles, there really isn't any

    But if I'm right, then the question is where to go from there. They can release element specific multipliers or the like to make the numbersgays whale. But there's already an Evil lurking nearby and its name is super break. I mean why do you think they made the first super breaker not neutral?

    • 6 months ago
      Anonymous

      >Sharo is a strong and profitable solution
      But is she really though? There are more fundamental issues that make Heaven Burn super unfriendly to new players.
      >No friend supports
      In most other gacha games that force you to have multiple parties they would at least provide the decency of letting you borrow a friend's unit that you are missing. Meanwhile in Heaven Burn player profiles are literally meaningless. Their only use is for tripgays to troll on 5ch. I get Shimoda's philosophy of wanting to keep HBR as some kind of single player VN game, but at the end of the day it's still a gacha. I'm 100% sure that players won't be opposed to PvP if friend supports were also added alongside it. I mean it'll solve two problems. Metagays will keep whaling to stay on top and new players won't get cucked(as much)
      >No actual reruns
      "Reruns" in this game are a complete joke. While there are no such thing as limited rate-ups, every rate-up might as well be a limited one now that the pool is so large. So what are players to do if they miss out on key styles like YunYun and Muua?
      1. Pray to god that they are spooked by them
      2. Spend over 70k yen to pity them from their "rerun" banner that feature like 5 other styles you don't need
      3. Spend 10k yen on scam paid quartz step ups and pray you get them instead of a useless limit break
      This is why Sharo is not a good solution. Because if you miss her now, you're pretty much screwed. I really don't see why HBR can't have actual rerun banners where maybe every 3-4 months after a gacha, there's a solo rate up of a style at 1.5%.

      • 6 months ago
        Anonymous

        >PvP
        Begone, fiend.

    • 6 months ago
      Anonymous

      >yunyun
      >almost any team
      This is wrong. She is nowadays an elec char, who can be used for fire with Niina.
      -Ice doesn't want here.
      -Dark doesn't want her.
      -Light doesn't really want her. I haven't played light in forever though, but I doubt the element based around suit Karen makes enough use of her.

      Anyways. Little summery of what I think this update does:
      -Sharo is largely a good unit for quick bursts of low-ish dp/hp encounters. Tower, prism battles and such. Maria works with her, but Sharo is the enabler. Elec is also one of the best for general aoe scenarios now. It only competes with light, which however hard requires a weakness.
      I still think it's better to go with a team countering a natural weakness than with Sharo, but if there's none, she's your (current) choice.
      -Level cap increase won't do much other than enable you to do higher level SA easier.
      -SS level is an unknown factor. Due to it taking an entire month of 5 stack prisms to max an SS, you will never max out all your commonly used SS. Depends on if they assume you have that, or if that is a "free" bonus. For now it will enable you to do existing content like the strongest weekly bosses much easier, but in the long run? Uncertain.
      -new prism will be quickly irrelevant once you have +12 or better accs times 6. Yet the exp is needed like never before. I hope they think about something.

      And this SA proves my thoughts about the last one. Same damage as last one, but no double actions. They goofed the last one. Also another friendly reminder that ice (single target) is still the most broken for quick and effective big damage. The trinity of Mari ss2+1, Adel ss2 and Seira ss2 is just too good.

  48. 6 months ago
    Anonymous

    This one looks nice. I thought they would just go with the swimsuit when the figurine was announced for some reason.

    • 6 months ago
      Anonymous

      The game has been out for almost 2 years now and they still haven't done a single thing with these stats. If you're concerned about elec being able to solo everything I'm sure that somewhere down the line they'll make it so that type weaknesses apply to your styles too. So elec styles would be weak to fire attacks. Maybe the whole multi element theory will be a thing, but it won't apply to styles, but to enemies instead IE certain enemies can use multiple elements

      Whew those are some really nice tights

      • 6 months ago
        Anonymous

        It'll also give defenders something to do instead of stealing attackers' jobs...

        >PvP
        Begone, fiend.

        Why not though? Of all the gacha games I've played, PvP is just optional content. The only one where I think it's a bit toxic is in Magia Record, but that's a whole other issue where they have nothing fun or challenging gameplay wise other than pvp.

  49. 6 months ago
    Anonymous

    It’s only day 2 of Sharo’s mini event and I hate it already. I bet one of the later days will make it seem like we’re in the Virtual Insanity video.

    • 6 months ago
      Anonymous

      I don't hate it, but I can't say I like it either. Wakki Bungo Christmas was really soulful and fun, this one is just boring wanking of one character's gimmick so far.

  50. 6 months ago
    Anonymous

    Well score attacks are boring now

  51. 6 months ago
    Anonymous

    i started this game when it came out on steam and i'm still always confused about what i should be grinding. I can't imagine being a new player

  52. 6 months ago
    Anonymous

    Prism battles for gems to make accessories, mostly. Then when you’ve got a good set you can farm the dungeons for orbs.

  53. 6 months ago
    Anonymous

    When do you even have the time to be grinding anything else but events when you are a midway player
    Even if I do only the max difficult for the event prism's battle, it still takes me up until the rerun event x3 goes live, which then I have to farm until the end of the month, then I got 3-4 days of nothing and the new event goes live, rinse and repeat

    • 6 months ago
      Anonymous

      It's not like you need everything out of a store. It doesn't disappear, and eventually you get 3x prisms.
      What you can do is get the SA coins and get the important stuff with that. If it's not quite enough, do a few prisms.

      As an old player (1.5 years), I think I generally have a good half month to farm whatever. Like I was already basically doing nothing for a few days when the new prism battle dropped. And I was also sitting on 99 prism tickets, 99 lifestones and had 60 lifestones and a whole bunch of prism tickets to be claimed. Prism tickets generally time out for me, as there was just no reason to use them. Bit different now, due to at the very least exp being worth it.

      If you want to be REALLY efficient, you can also log in twice per day. I'm not doing that myself for a long ass time now, but I did when I was new. Though that was also due to the auto grind not lasting very long and being actually more important (exp-wise, prisms weren't actually that good). The auto-grind I only did once per week for the weekly for a long time now, due to not needing any resources. But now, even the little exp it gives is helpful, when everyone wants exp.

      Anyways, there's not a lot of interesting stuff to grind with life anyways. Dungeons you do with tickets, that's enough. And it's not taking that long to get good enough accessories crafted. Gotta set some priorities.

  54. 6 months ago
    Anonymous

    >1 thunder defender and 2 thunder healers
    >all 3 are offensive units
    Isn't it kind of hilarious?

  55. 6 months ago
    Anonymous

    So, how do you even introduce the next elec debuffer after this Sharo.

    • 5 months ago
      Anonymous

      I doubt there'll be much of that anything soon, given how MUCH elec got now, but the future will likely be big elemental def downs and maybe big fragiles.
      I don't think Sharo is as good as some people think. She is good at rushing, and will stay good at that for a while. But I wouldn't be surprised if she won't be meta outside of that for particularly long. Looking how the aoe def down (generic) went from ~20% to ~50%, you can imagine how the elemental versions are going to be, or a better fragile. This def down alone is better than Sharo ss1's aoe def down + elemental def down TOGETHER.

      There's also still atk def down as a possible giga debuff that they could drop at any moment. That wouldn't be elemental specific though.
      The playing field for debuffs is wide open, and likely what we'll see over buffs for a while. Buff-wise we still need a bunch of elemental critrate/damage buffs, mind eye and hit is still scarce as frick and not to forget: Big fields and/or new fields. (sandstorm field being an enemy only thing so far, but who knows what we might see)

      Due to Another Eden I always thought that we will get resistance affecting abilities at some point. And we'll likely also get stuff that will deal extra damage vs resistance, and bosses that kill you if you don't hit resistance. Not in a year. But the chances are good. This is just the beginning for resistance shenanigans.

      • 5 months ago
        Anonymous

        Eh, besides rushing she gives weakness to bosses that have none. Like the second flat hand hard boss. One of the big reasons its so hard is because it has no weaknesses, so Sharo opening up Mind Eye and Fragile is very big.
        Agree on the rest though and I think that also shows how she might become more niche if you have multiple strong elemental teams.

        • 5 months ago
          Anonymous

          >so Sharo opening up Mind Eye and Fragile is very big.
          Before this Sharo was added, I thought it would be interesting to have a "fake" vulnerability debuff. Something that doesn't really affect the resistance numbers, but just opens up all the vulnerability skill conditions and maybe gives a little multiplier on top.

        • 5 months ago
          Anonymous

          The no weakness ones are a thing, yeah. But I was writing more about "within elec".

          We'll get some other elements with this idea soon enough. For the sake of balance I hope the order is fire -> light -> dark -> ice. Maybe I'm overrating dark. I want a fricking SA weak to dark. I only know for a team 2 vs weekly bosses, dark is really good even with its scuffed as frick supports. (Iroha, Shiki..)

      • 5 months ago
        Anonymous

        >I doubt there'll be much of that anything soon
        Poor Kojuu is very likely to get one relatively soon, even though she has that defense down, her SS1 isn't actually thunder, so she's the only member of her entire squad who doesn't have a thunder style. There's also Megumi, but her next style will most likely not be thunder, so they have a lot more time until her SS5 to come up with something.

      • 5 months ago
        Anonymous

        >sandstorm field being an enemy only thing so far, but who knows what we might see
        I'm actually interested if they want to bring the poison mechanic to playable characters. I know they have it in another eden, and some enemies already have poison or stuff like this sandstorm "poison" field, but I'm not sure how it would work with the current gameplay loop.

  56. 6 months ago
    Anonymous

    I haven't farmed anything since chapter 3 and don't even know where to start.

  57. 5 months ago
    Anonymous

    With the addition of Misarin's evolution, there are now 4 offensive dark styles with self buff dark enhance, no other element has anything like that. It's as if they've taken girls rejecting Shiki advances to a gameplay meta joke level.

  58. 5 months ago
    Anonymous

    Can someone point me towards the name or link the bgm from the main menu? Can't find the damn name.

  59. 5 months ago
    Anonymous

    So far in terms of optimal teams
    >Fire ST
    Yurippe, Yotsuha, Muua, YunYun, Megumi, Ichiko
    >Fire AOE
    Minori, Yotsuha, Muua, YunYun, Megumi, Isuzu/Karen

    >Ice ST
    Maria, Mari, YunYun, Muua, Seira, Kozue
    >Alt Ice ST
    Adelhide, Mari, Muua, Kozue, Tenne, Free Slot
    >Ice AOE
    Sumomo, Mari, YunYun, Muua, Seira, Aina

    >Elec ST
    Aoi, Muua, YunYun, Sharo, (Higuchi, Tama, Byakko)
    >Elec AOE
    Maria, Muua, YunYun, Sharo, (Higuchi, Tama, Yuina)

    >Light ST
    Tenshi, Tama, YunYun, Tsukasa, Kiryu, (Kura, Hisame)
    >Light AOE
    Monaka, Muua, YunYun, Tsukasa, Aina, Karen

    >Dark ST
    Adelhide, Muua, Fubuki, Iroha, Higuchi, Free Slot
    >Dark AOE
    Monaka, Muua, Iroha, Aina, YunYun, (Higuchi, Shiki)

    Fire has somehow fallen behind every other element with their lack of rengeki large or tokens. Similarly Light single target doesn't have either as well. If the next event is really going to be for Date and 31D, I can see the new Misato SS being the new fire DPS while Akarin will probably end up as a super breaker unless they want to try a new breaker gimmick again. Then if suits Megumi and Tama are next, they might bring field large and resist removal for ice or dark. Taking a look at characters without an alt SS that might get one soon, we're still missing an Ice Ichigo and Higuchi. The former could be the new AOE DPS and the latter a Yotsuha style buffer for Ice.

    • 5 months ago
      Anonymous

      Yuri was replaced by the ult upgrade of Niina. Blast rate is more important than a little extra base damage, at least in most scenarios. You will deal more damage on your initial nuke which is basically all you should need. Especially with yunyun who amps that further.

      Anyways, fire in general is in a weird spot. Too many overlaps. Ichiko wants to ideally make use of her ss1 ult, but it overlaps with Yotsuha. You really want Isuzu, but she overlaps with Megumi. Without Ichiko's ss1 ult, your given team won't survive. Even WITH it it's unlikely vs the higher damage enemies. So what do you do then?
      Fire needs 7-8 party slots right now. And there's unfortunately nothing that will easily fix this.

      If you then also care about a reasonable set up speed, it's even worse. If you ditch Megumi, then Isuzu needs OD3 for her entire package. Without Aina. Yotsuha is pretty easy to ditch, as Ichiko's abilities are rather cheap and she can likely do all you want her to do, and Niina doesn't need to self set up, so she can use crit orbs.
      Still, if you need a second sustain, you are fricked. The absurd reliance on yunyun is a big problem for a non elec team.

      So Niina, Yunyun, Ichiko, Muua are the 4 you basically don't want to touch. Isuzu vs Megumi. Can't stay comfy when the battle is hard. At this point I'd give Isuzu the win here, because your biggest problem isn't the HP part, as all the setup possible on Niina will likely take care of it, but the DP are your natural enemy. For most content it should handily win that way, even without od3.
      But yeah, no Yotsuha I'm afraid.

      side note: Ice doesn't use Kozue or Tenne. It's Seira and Isuzu. Much better, for survival (Seira's def buff and possible healing) and in general to help Mari break, so Adel can destroy.
      As for aoe, elec will likely take care via Sharo for a while when it's not suit Karen (light). No need for Monaka btw.

  60. 5 months ago
    Anonymous

    I see everyone on JP side and here assuming that suit Megumi & Tama will be either ice or dark, but them being no-element is also an option, isn't it?

    • 5 months ago
      Anonymous

      You really can't count anything out.

    • 5 months ago
      Anonymous

      Of the 31A SS styles released so far...
      >Typeless:
      Welfare Ruka, OG Yuki, none, OG Karen, OG Megumi, OG Tama
      >Fire:
      OG Ruka, Yukata Yuki, OG Tsukasa/Swimsuit Tsukasa, Red-Riding-Hood Karen, Miko Megumi, Magical-Girl Tama
      >Ice:
      None
      >Lightning:
      Suit Ruka, Suit Yuki, none, none, none, Air-Style Tama
      >Light:
      Gothic Ruka, SUPER-BREAKER Yuki, Suit Tsukasa, Suit Karen, One-Night Megumi, Swimsuit Tama
      >Dark:
      None

      With the suits being the same attribute and Megumi and Tama both not having dark or ice, it makes sense to assume that they'd be one or the other. Also
      >Typeless
      I've seen people claim that the new YunYun was going to do something like typeless field and other cope like we'd get typeless resist removal after this Sharo. Imo I don't think we're going to get any typeless support anytime soon. It seems counter-productive to introduce typeless hate in chaper 4.2 and then immediately go back on it so soon. I think they'll probably do something with typeless once style weaknesses and resistances are introduced, but really who knows.

    • 5 months ago
      Anonymous

      Assuming it's a debuffer only thing, Megumi is the easiest choice for them to introduce an ice resist cancel if they want to give this new mechanic to every element quickly and not stall it for a long time like big field.

      Of the 31A SS styles released so far...
      >Typeless:
      Welfare Ruka, OG Yuki, none, OG Karen, OG Megumi, OG Tama
      >Fire:
      OG Ruka, Yukata Yuki, OG Tsukasa/Swimsuit Tsukasa, Red-Riding-Hood Karen, Miko Megumi, Magical-Girl Tama
      >Ice:
      None
      >Lightning:
      Suit Ruka, Suit Yuki, none, none, none, Air-Style Tama
      >Light:
      Gothic Ruka, SUPER-BREAKER Yuki, Suit Tsukasa, Suit Karen, One-Night Megumi, Swimsuit Tama
      >Dark:
      None

      With the suits being the same attribute and Megumi and Tama both not having dark or ice, it makes sense to assume that they'd be one or the other. Also
      >Typeless
      I've seen people claim that the new YunYun was going to do something like typeless field and other cope like we'd get typeless resist removal after this Sharo. Imo I don't think we're going to get any typeless support anytime soon. It seems counter-productive to introduce typeless hate in chaper 4.2 and then immediately go back on it so soon. I think they'll probably do something with typeless once style weaknesses and resistances are introduced, but really who knows.

      >It seems counter-productive to introduce typeless hate in chaper 4.2 and then immediately go back on it so soon.
      While I personally don't expect any physical support any time soon, "you get fricked unless you give us your money and get a style that unfricks it" sounds exactly like something they would do.

  61. 5 months ago
    Anonymous

    This probably doesn't mean anything, but the only score attack they haven't repeated yet from last year was the one from Kozue's event. Meaning eventually there will be an ice style mid month rate up. Not next month though, since all event stories and interludes have new score attacks enemies.

  62. 5 months ago
    Anonymous

    Is there hope for a rerun of the Angel Beats event during the 2nd anniversary?

    • 5 months ago
      Anonymous

      I think the only Key collab that makes sense for the game now is Angel Beats so I won't be surprised if they do Angel Beats part 2 for 2nd anni. The AB characters are also still technically in game and they would probably want to fill out the AB team roster for a full 6. Maybe they'll make the AB stories permanent too

      • 5 months ago
        Anonymous

        They still need to cover more GDM songs anyway

  63. 5 months ago
    Anonymous

    Guess Akari and Misato are going to be the Christmas styles this year. I thought they would finally give fire support, but now light and ice are equally likely

  64. 5 months ago
    Anonymous

    Misato being actually usable now is a good thing for ice teams. Looks like it can replace ice Sumomo, if there is no physical resistance.

    • 5 months ago
      Anonymous

      I actually thought about pulling for her out of sympathy, but then they started teasing Megumi & Tama suits, and now I have to skip, it's a bait gacha.

  65. 5 months ago
    Anonymous

    >super break
    >+8 SP on break
    >3 Aina ults on break
    What's next?

  66. 5 months ago
    Anonymous

    150 overdrive is kinda crazy though. That's almost like saying get 2 free turns and 12 SP on break. Misato is underwhelming when she just has 120 rengeki over Sumomo and loses out against thunder Maria, but I can see some uses for Date

    • 5 months ago
      Anonymous

      It depends on people's preferences, of course, but personally I'd never hurt my chances of getting Megumi and Tama over a gameplay style, so it's really unfortunate timing for her. Especially when at least Megumi could also be gameplay. Not sure about Tama, you would think one of the most popular characters in the game would be meta, but her styles are very hit or miss. Anyway, I think this gacha should last until the next stream, so people can always just last day roll if they don't like what they see there.

      • 5 months ago
        Anonymous

        So did Yuki end up with the worst neo-breaker effect? None of them are that amazing, but hers is so fricking ass to use. You need to ult twice, you need the specific element, you need the vulnerability, you need another class to actually fill the extra DR, assuming they don't just kill the enemy before they even get there. Is there some unexplained secret hatred for her among the development team?

        >Especially when at least Megumi could also be gameplay.
        Thinking about it, she should just get the new resistance effect.
        Every element needs to get one as soon as possible. It's one thing to delay big fields, those are nice, but not necessary. But "oh yeah, this element can remove resistance and the others can't" is just unfair. It should be an option on every element, even if you don't care about it.

        • 5 months ago
          Anonymous

          Every element has its strengths and weaknesses. So I see no issue with it staying with elec for a while.
          Wouldn't be surprised if some get this ST only, too.

          What is fair, right? Mari ss2+1 is giga busted for ice, while the "equivalent" for fire would be Tsukasa? Megumi can also be used, but isn't an enhancer, and also clashes with Isuzu.
          Dark's fielder doesn't even HAVE an ss2, or an alternative.
          Then the elemental enhancers. Ice has a good one with Seira, who can also offer heals and such. Fire clashes two chars (again, the typical fire issue), while light and dark suck ass, and Tama (elec) is probably no longer used now.

          Regardless of res removal, it's all over the place. Which isn't inherently a bad thing. Would be boring if you would swap elements and it's all the same anyways.

          • 5 months ago
            Anonymous

            >Every element has its strengths and weaknesses. So I see no issue with it staying with elec for a while.
            Resistance removal is not a simple "strength", it's a paradigm shift, something that breaks the entire framework of the current gameplay. "This element can play all content ignoring resistances, always has access to fragile/mind eye and also has a massive advantage in no-vulnerability battles and the rest have to follow the normal rules" is not the same as "this element has stronger buffers and that one doesn't", it's a huge balancing issue. It might have been different if it was a much weaker effect and not a permanent fricking debuff with a massive vulnerability increase too, but they went from zero to moron on the very first introduced unit.
            >Would be boring if you would swap elements and it's all the same anyways.
            You think about it before you add resistance removal, by the time you do it's too late and you have to compensate in the other mechanics instead of going back and stopping halfway through and leaving a single element elephant in the room.

            • 5 months ago
              Anonymous

              Don't get me wrong, it's a powerful tool. But it's not to the point you stop playing other elements. The only one I'd not play is likely fire, but fire is something I haven't played in forever to begin with.
              Weaknesses are more and more often 150% too, so the the debuff isn't quite the same. Free bonus damage is however also ALWAYS appreciated. So if we'd ever get to the point of every element having this, you'd end up still playing on element. In theory. In practice, if you give this Adel, anything ST will die to her requiring them to make SA bosses 10 times as tanky.

    • 5 months ago
      Anonymous

      In addition to the rengeki, she gets a 4 sp self ice-buff, too. That might come in handy, combined with her 5 sp large skill damage buff. Though it seems like a better idea to hold on to quartz right now. The free gachas are coming up, so one might get lucky with those.

  67. 5 months ago
    Anonymous

    I was 100% sure that MeguTama would be ice, but seeing that 31D are also going ice and Aina is getting an ice S style, I'm wondering if they're dark actually. Dark is the element that desperately needs some good supports the most anyway.

  68. 5 months ago
    Anonymous

    New expressions:
    Irene: Sadness, Sadness2
    Karerin Pajama: Neutral2, Superiority
    Megumi Pajama: Joy2
    Minori: Joy3
    Muua: Neutral2
    Yotsuha: can now blush

    There's something not right with these sisters. Also one new song and the usual new assets are now in the mega.

    • 5 months ago
      Anonymous

      "Joy"

    • 5 months ago
      Anonymous

      >Irene: Sadness, Sadness2
      If I've learned anything from expression predictions, it's that any character who gets sad or crying ones are bound to get an event soon. A tower strengthening too this month will all but confirm it. Though I wish they'll strengthen Megumi and Tama too.

      • 5 months ago
        Anonymous

        Irene has the potential to be absurdly busted. Both with a tower upgrade, and with a new style.

        That said, there are other chars that need it much more. And so far no non elemental ult char was ever made elemental, so I actually doubt any non elemental ss1 will ever get a substantial upgrade. I'd honestly like for non elemental to have a reason to exist. The current event boss is actually kinda nice as a throwback to that. But you still miss out on a whopping 150% ice weakness if you use Irene.

      • 5 months ago
        Anonymous

        >A tower strengthening too this month will all but confirm it. Though I wish they'll strengthen Megumi and Tama too.
        I would be surprised if they don't strengthen Megumi and Tama (or at least Tama, since she seems to get the focus), considering they are trying to make the whole thing a happening event.

  69. 5 months ago
    Anonymous

    I feel like the new styles can be best described as unrealistic.

    When and how do you break? Usually in/after OD. So getting OD on break isn't really that interesting. Unlike Aina, Akari also doesn't provide debuffs. Aina is good because you can rush OD1 and then apply fragile. On top of that, bad base damage. If she had the damage of her base style, you could argue the breaking is easy enough, but like this?

    Then there's Misato. Aoe ice isn't really good, as ice has 0 aoe blaster. You need to cope with Adel ss1 ult. Now with elec being able to be forced as a weakness, it's debatable if you'd ever play ice, when elec aoe is legitimately good and has Sharo now.

    I'm relieved to have a good old mediocre banner. And I still stand by my word that ice doesn't need anything. Don't choose the slash res option and that's another free SA killed in ~7 turns. Gotta admit though, it's funny how they tried really hard to sell the two new styles with this SA. Was it ever THIS blatant? The slash resist was obvious, every time there's a new ice (or dark) style and respective single target SAs, we'll see that due to Adel. But the OD thing? Heh.

  70. 5 months ago
    Anonymous

    It's such an odd choice to release AoE attacker and ST breaker in the same batch. Regardless of their viability, strength or whatever, why wouldn't you want them to have synergy as a set?

  71. 5 months ago
    Anonymous

    Event story was pretty boring. But I hope we get more content featuring Mikoto in future.

  72. 5 months ago
    Anonymous

    New Tama is actually such a mystery to me when I'm trying to predict her abilities. Healers don't follow any patterns, they don't have any generic presets, she could be anything.
    1. Basic defensive ult, +% HP or some defender's effects
    2. Generic buffer like mind-eye Muua
    3. Elemental buffer like her thunder version
    4. Weird utility shit like her light version
    5. Big field healer simply because they can do that
    6. Some new special healer mechanic
    7. Healer(attacker), possibly combined with anything already listed

    Megumi looks simple as a brick in comparison, unless they finally want to try to incorporate her psychic powers into the gameplay somehow, which is something I obviously can't predict. It's basically just
    1. Elemental debuffer, possibly with resistance gimmick, but the normal one is just as likely
    2. Non-elemental debuffer like Isuzu SS2
    3. Rare utility debuffer like Aina

    • 5 months ago
      Anonymous

      >unless they finally want to try to incorporate her psychic powers into the gameplay
      I still think they'll give Megumi a special snowflake class as the story progresses, much like how the Fate franchise does it. Such as Savior (SVR) or Psychic (PSY).

      >Irene: Sadness, Sadness2
      If I've learned anything from expression predictions, it's that any character who gets sad or crying ones are bound to get an event soon. A tower strengthening too this month will all but confirm it. Though I wish they'll strengthen Megumi and Tama too.

      It shouldn't be surprising as 31X are expected to have an event soon. YunYun, Sharo and Maria have already received their new styles, and Carol already had an event before. However, there are still unused 31B assets too.

      Irene has the potential to be absurdly busted. Both with a tower upgrade, and with a new style.

      That said, there are other chars that need it much more. And so far no non elemental ult char was ever made elemental, so I actually doubt any non elemental ss1 will ever get a substantial upgrade. I'd honestly like for non elemental to have a reason to exist. The current event boss is actually kinda nice as a throwback to that. But you still miss out on a whopping 150% ice weakness if you use Irene.

      >Irene has the potential to be absurdly busted.
      The most amusing thing to me is that she has their broken squad passive, so her ult is essentially free. However, since she is a breaker, they might ruin it by focusing on some silly on-break quirk or even the legendary SUPER BREAK™ rather than her raw power.

  73. 5 months ago
    Anonymous

    Knowing that Ruka and Tama might get all the elements next year already, I started thinking about the alt element repeats.
    The first is how the alt element distribution works with styles that don't actually belong to the element. For example magical girl Tama and swimsuit Tsukasa are "fire", but their ults aren't actually fire, it's fire because they have a fire normal attack.So do they take these styles into account when choosing their future elements, or can they get a new fire style at any time?
    Then you have styles that technically belong to the element, but don't actually do what they're supposed to. Like light Megumi or ice Kozue. They both have ults of the element, but they aren't actually elemental debuffers. So, for example, if you get a 2nd light Megumi with a light debuff, or a 2nd ice Kozue with an ice debuff + ice field, does that actually interfere with the original styles? It's not like it power creeps them because they never filled that role in the first place.
    In case of Ruka, if her first light style is AoE and then she gets the second one, which is ST, shouldn't that be okay too?
    Or maybe they will just introduce ult transfer for the oldest alts, maybe limited within the element, instead of thinking about anything?

  74. 5 months ago
    Anonymous

    The only thing defining the element of a style is if any of its abilities deals that element's damage. Nothing else matters.
    There are curious cases like Fubuki, which technically is a dark style (dark def down), but isn't because she does have zero dark damage. Thus she is generic slash.

    But I doubt any of this matters. They just do whatever. If they feel like it, even swap the class like with Mari.

    • 5 months ago
      Anonymous

      >But I doubt any of this matters. They just do whatever. If they feel like it, even swap the class like with Mari.
      It depends, if they are too fast to repeat an element without justification, people will get angry. Let's say, the next Sharo is also a thunder debuffer that replaces/side-grades the recently released one, the community will fricking riot. But if they do the Kozue thing I mentioned, I don't think anyone would care. Class swapping is a good point though, they can and probably will do a lot of class swaps when the characters reach their element limit.

  75. 5 months ago
    Anonymous

    I was wondering why I could use point care twice during the SA then realized that the Healer skill restriction actually applies to orb skills too. Though It would've been interesting if you can get an extra orb skill use if you have the skill at 100% and have the orb equipped too

    • 5 months ago
      Anonymous

      The new update is changing that. No extra orb skill anymore.

  76. 5 months ago
    Anonymous

    ketsumaru event zepen 2 !!!!

  77. 5 months ago
    Anonymous

    Its confirmed

    • 5 months ago
      Anonymous

      And im fricking moronic

      • 5 months ago
        Anonymous

        another split chapter, I hate it

  78. 5 months ago
    Anonymous

    >no dark field large
    >no resist convert
    >no dark dmg up
    Why do they have to do dark like this. These two new suits are kinda underwhelming. Depending on how much Tama's crit damage up large is, Akarin's 150% od gauge might be more appealing overall

    • 5 months ago
      Anonymous

      >Akarin's 150% od gauge might be more appealing overall
      That's ice.

      • 5 months ago
        Anonymous

        Man even though suit Megumi is the second best elemental debuffer, the difference between her and Sharo is still heaven and earth. She also doesn't solve dark's buffer and fielder problem. So she's basically a better Fubuki if you have her fragile skill from the one night style, but not by much. They really didn't need to make her ult (1*) use only. Even if you can get 2 uses from the chain, you would much rather use the one that gives +42 luck

        And this new Tama is just a strictly better Chargumi for all teams except ele. Though again, not by much

        The on-break effect is not ice exclusive. She can easily break with a crit buff and rengeki

        • 5 months ago
          Anonymous

          Dark does not use yunyun. (e-girlta/Adel carry) You really want two different styles that don't contribute anything but the OD? Just get Isuzu as a debuffer on top of Fubuki and you'll have better results.

  79. 5 months ago
    Anonymous

    I'm starting to regret not pulling for Sharo resist convert
    Surely the next styles will have it

    • 5 months ago
      Anonymous

      That banner was really good.

      -First resist removal, plus pretty good aoe debuffer
      -Rush (sp+) x2
      -Token based healer fixing the one major issue the base style had: Token generation. ANY healing on any ally gives 1 token. (Maria also gets Regen which in total grants 5 tokens over the following 3 turns alone) I think the base style still has the highest base power of all characters with all tokens, provided no further buffs, so you can use that ult on her new one.
      -Really big aoe base damage dealer. Only Monaka (light) is a bit better, but only vs HP and it's more expensive due to the extra turn requirement. Well, not like you'd use her over Karen (light) if the enemy isn't slash resistant. As long as elec doesn't get a broken aoe Blaster, Maria is really dang good vs aoe scenarios. ANY aoe, thanks to Sharo.

      Not sure I'd call it the best banner ever, after all Maria without Sharo isn't THAT special, but if you got both it's really dang good.

  80. 5 months ago
    Anonymous

    If you can pull enough dupes of suit Megumi, she gets a 50% skill damage boost on the second use of her ult. Good thing having a debuffer that can do some damage, especially if they drop another terribly unbalanced score attack like #37.

    Also, looks like we can finally use accessories + gp as fodder to level up other accessories.
    Who knew, being lazy with your item management gets rewarded.

  81. 5 months ago
    Anonymous

    Unit datamine is out. Okay, I really like Megumi, but this is complete trash, what the frick am I even looking at. They basically just gave her aoe-tier numbers on everything for a ST skill because it's "permanent" and called it a day. Maybe heal cancel effect is good for people who struggle with the praying eels and shit, but that's pretty much it, she got the "you're not supposed to be the main debuffer of this element" treatment like ice Kozue.

    • 5 months ago
      Anonymous

      That anti heal is probably the only interesting thing about her. Tama's crit up large is also not that much better. I'm actually considering summoning on Akari instead.

      • 5 months ago
        Anonymous

        I'm genuinely confused on why they even limited her skill uses when it's like that, it wouldn't be broken if you could use it like any other skill. Is this an another super break situation where they overestimate a random okay'ish effect like crazy?

        If you can pull enough dupes of suit Megumi, she gets a 50% skill damage boost on the second use of her ult. Good thing having a debuffer that can do some damage, especially if they drop another terribly unbalanced score attack like #37.

        Also, looks like we can finally use accessories + gp as fodder to level up other accessories.
        Who knew, being lazy with your item management gets rewarded.

        >she gets a 50% skill damage boost on the second use of her ult.
        Except she only has one use on her ult out of the box without the accessory thingy. So are you supposed to normally use it with her SS1 ult? Which has no element, so it doesn't even fully benefit from the her own ult? I feel like I am too stupid to understand the genius of Shimoda or whoever designed this.

        • 5 months ago
          Anonymous

          The thing is, it specifically mentions her suit ult. So you have to use/waste it once to apply permanent debuffs and then use it again a second time to get the +50%. Though I agree, it's kind of hard to use such a specific setup over other character.

          • 5 months ago
            Anonymous

            >Though I agree, it's kind of hard to use such a specific setup over other character.
            It unironically feels to me like they accidentally pushed an unfinished beta skill-set into production and then had to pretend it was meant to be like that so they wouldn't lose face in front of their superiors. Why would an SS3 whale effect be so strangely specific? The worst thing is that they never accept their mistakes and buff shit, so it will be like that forever.

            • 5 months ago
              Anonymous

              >SS3
              I meant LB3

    • 5 months ago
      Anonymous

      Yeah, she is dead. Not surprising really, a lot of the suits are very unimpressive. I already mentioned Fubuki + Isuzu. She works worse with these two and offers less. (as in if you'd replace one for her)
      Also the single use ult is funny. What's the point of a (likely enhance additive) 50% skill boost if you have no ultimate left anymore you get for lb3?

      Tama is fine. Not Mari good, but still fine, considering she can also emergency heal. LB3 makes her into a very strong rush-unit. Not something I'll pull for, I really can't afford it, but if I ever get her and happen to swim in LB materials... heh. What am I saying. You never swim in these. There are so many chars that want the 4 LBs I could distribute, I'm already going on the basis of "if I need you to get an LB for any content, I will give it to you".

      • 5 months ago
        Anonymous

        >Tama is fine. Not Mari good, but still fine
        How? Her ult buffs are stronger than ninja Mari's, she can use them all more than once and her rear attack buff has the same multiplier.

        • 5 months ago
          Anonymous

          Mari buffs 3. Tama buffs 1. And yes, this matters, especially for speed. You can get 3 chars ready in a mattering way (including Mari), with 20 sp. Tama can get 2 ready with 54 sp. Sure, Tama will be a little stronger after that, but.. you know. 54sp are A LOT. If you give her 20 sp, what is she doing?

          That is aside of Mari having access to the ice field. Tama technically has healing, but not the SP.

          Like I said, she is fine. Works arguably better with Yunyun. But elec uses Higuchi for field reasons, ice and dark don't really care about yunyun, light only without suit Karen focus.. which means fire remains?

          She is definitely good. But single target only gets you so far. If she had been released last ani, she'd have been top tier due to yunyun's presence being so much higher and how good they work together. But somehow.. not even yunyun's best team cares much about her.

        • 5 months ago
          Anonymous

          This Tama only realistically slots into dark comps as a replacement for Higuchi. Fire uses Yotsuha, ice uses Mari, ele uses Higuchi, and light uses tsukasa. Even as a replacement she's only a tad bit better. Like numbers wise you'll output slightly more, but team comp wise you'll still want another healer when she needs to do the buffing too

          • 5 months ago
            Anonymous

            >Fire uses Yotsuha,
            You can probably do Tama+Ichiko instead of Yotsuha+Muua if you really want to use her there.

  82. 5 months ago
    Anonymous

    I feel robbed when I want to pull for a character I like but she isn't meta so I can't play her for big numbers.
    Well, nothing new, it's always like this.

    • 5 months ago
      Anonymous

      I generally don't mind it (it's a gacha, not everyone is destined to be a winner) as long as the design/idea behind the character doesn't actively annoy me. It's been a year and I'm still mad about that light Christmas Wakki, what were they fricking thinking.

  83. 5 months ago
    Anonymous

    New assets and expressions:
    Megumi Suite
    Tama Suite

    A lot of others were also in this latest download. I can't find any actual differences, but I updated them anyway. There were also placeholders for someone called Bianca who seems to be important.

    • 5 months ago
      Anonymous

      Since it's an English name I guess it all but confirms that the next event will be for Irene.

  84. 5 months ago
    Anonymous

    Tama getto daze!

  85. 5 months ago
    Anonymous

    Permanent debuffs seem to be a separate effect, they don't take the slot from the normal debuff double stack, so you can do 3-4.

    • 5 months ago
      Anonymous

      Realistically impossible though. Especially dark lacks units that do more than 1 thing. We have long since reached the point where we can't take everything.

      This Tama only realistically slots into dark comps as a replacement for Higuchi. Fire uses Yotsuha, ice uses Mari, ele uses Higuchi, and light uses tsukasa. Even as a replacement she's only a tad bit better. Like numbers wise you'll output slightly more, but team comp wise you'll still want another healer when she needs to do the buffing too

      I'd say even in dark it's bad. Dark doesn't really do much but Adel hypercarry, and you don't want to spend 34SP on her. She needs 25sp to set up and attack. Higuchi can possibly help with a drive orb use and still do two buffs. Getting od1 is comfy, so you can stack Isuzu twice.
      And if you'd actually get Megumi and want to use her (she can actually deal some dark damage on setup, basically the first char), then you actually want Mari, as setting up two chars with Tama is just taking way too long. Completely aside of rare situations like the newest weekly boss, where you probably want to set up Adel TWICE, before going. Though I heavily recommend doing ice on team 1, dark on team 2. The dark fielder is fricking shit, and you NEED a readily available field. The sandstorm isn't something to keep up, and it refreshes quite a bit.

      • 5 months ago
        Anonymous

        >Realistically impossible though.
        What do you mean? She can do it herself, you can also stack her with any debuffer you can think for dark, she's a better slot than Iroha for sure. This separate debuff thing actually turns her from trash into a usable unit, but the +use accessory is an absolute necessity on her.

        • 5 months ago
          Anonymous

          Like I said, you can't have them all. Like this she's a better alternative to Fubuki, as she doesn't clash with Isuzu, but it is nonetheless just an alternative. If you want fragile, you need another SS. Technically Fubuki is better without that additional SS (1 dark def down alone is about the same power as Megumi's entire ult), but obviously a bit harder to use. No dark damage is Fubuki's disadvantage. Fubuki already needs 38 sp to apply everything, Megumi would be even worse if she needs to do fragile as well. Sidegrade. Both have their advantages and disadvantages.

          You never used Iroha to begin with. You pick two of Isuzu, Fubuki and Megumi. The others are damage (usually Adel, but can also be e-girlta), buffer (Higuchi/Mari), 2 defensive chars (i.e. Muah, Aoi..).

          In a team 2 for weekend bosses you could use her instead of Iroha, as you go full offense there. But provided the debuffs are additive to all other def debuffs, I'm not sure if it's really better. Iroha is a flat 50% dmg increase + 1 def down via orb there. At least it's how I used her. Fubuki is 2 fragile + 1 dark def down or vice versa. Megumi is again a sidegrade like that.

          Mind you, sidegrade doesn't mean you can't use her. You definitely can. But there's no real advantage that I can currently see, outside of the permanent duration. In practice I'm not sure what that really gives you though. A team 2 doesn't make use of that due to it being too expensive before OD3 popping. Team 1 could pass this to team 2, but most of it is wasted due to a likely element switch. Messy.

          • 5 months ago
            Anonymous

            Well, I didn't say she's the best ever. It's just that yesterday it looked like complete shit, but it ended up being actually fine due to this quirk.
            >In practice I'm not sure what that really gives you though.
            It's more of a long ass/struggle fights thing, I don't think minmaxed fights benefit from it that much. It's also a bit harder to utilize due to her SP usage, if they want to keep giving her high costs on every skill, they should also give her some SP gimmick skill or something, it's getting weird at this point.

            • 5 months ago
              Anonymous

              I honestly don't think anything changes in fights, even if you struggle. You still set up everything as high as you can there. HBR is a stack or lose game. For the more casual player, the style is definitely great though. That's something not to forget. She may not be the next biggest meta unit, she definitely can be used and newer players and/or more casual players will likely get good use out of her.

              Anyways, free SS from login was Tama swimsuit (new). I.. kinda doubt she'll ever see use from me, but can't complain about new. Pretty lucky. If just any other char got the new Tama's kit. This light Tama would have a lot more value as a healer if you didn't need Muah, and you can't use her with the new Tama together...

              • 5 months ago
                Anonymous

                >I honestly don't think anything changes in fights, even if you struggle.
                I'm just thinking from the perspective of seeing how non-gameplay youtubers play this game. They can actually have these debuffs through their multiple attempts to finish the boss without having to reapply it, they can actually use the ult and then accumulate SP for the normal skills instead of the debuffer sitting in the back with 20 SP for amounts of time you wouldn't believe, it removes one variable they have to micromanage and can frick up too, this kind of stuff. It's not that useful for high-level gameplay the way the game currently works. However, making it one use only was moronic for this use case, it's not that it's hard to get the accessory, but you shouldn't have to get an accessory for something like this.

  86. 5 months ago
    Anonymous

    Post chapter 4 Megumi is such a chad, what the frick.

  87. 5 months ago
    Anonymous

    Where do you all find the datamine stuff? Can someone post a base64'd link?

    • 5 months ago
      Anonymous

      https://hbr.quest

      • 5 months ago
        Anonymous

        Actually, I meant the mega link.

        • 5 months ago
          Anonymous

          https://mega.nz/folder/FEJmyT7S#JuWVjfu62qrPPpmby46x8g

          • 5 months ago
            Anonymous

            Thanks! Feel free to kill the comment to protect the link.

            • 5 months ago
              Anonymous

              meganon posted it here many times already

            • 5 months ago
              Anonymous

              It's not a secret. I just rarely remember to post it when a thread dies.

  88. 5 months ago
    Anonymous

    https://twitter.com/heavenbunsredg8/status/1735488445827719421
    So this makes any healing gimmick fight a complete joke. While you can still farm on break effects from them if you use any.

  89. 5 months ago
    Anonymous

    I wonder how the new heal debuff interacts with the Skull feather countdown stage. Is it scripted and happens anyway, or is it like "bitch, I don't have time for your bullshit, let me accumulate my OD before I slap you". This might be actually relevant for the future hardmode fight.

  90. 5 months ago
    Anonymous

    Kinda surprised that they skipped Megumi for dark resist removal considering her popularity, but now that narrows the list to 6. From longest to receive a SS style to the most recent and their current team elements
    >Kozue (elec,ice)
    >Fubuki (dark,ice)
    >Aina (dark,ice)
    >Tenne (ice,light,dark)
    >Miya (light,dark,elec)
    >Isuzu (fire,light)
    Unless they want to do a single target version of resist removal, 2/6 will get skipped. Unless they want to do typeless resist removal then I guess only 1/6 will be skipped.

    • 5 months ago
      Anonymous

      If they aren't in a rush to get these out, I get a feeling that Miya will get dark removal, they did her kinda dirty with her last style.
      >Kinda surprised that they skipped Megumi for dark resist removal considering her popularity
      They probably just never wanted her to be a permanent member of the dark party, it's not an element you associate with the "savior" type anyway, so I'm not surprised with this outcome. What I'm really curious about is her inevitable elec style. Elec is THE element for her, she's literally the elec representative of the HBR world, so it should be something really special, but... Sharo exists now. Maybe they will just give her a different class for that.

    • 5 months ago
      Anonymous

      What makes you think all 6 of them will get their new styles before Megumi SS5?

  91. 5 months ago
    Anonymous

    A new tier 0 entrant

    • 5 months ago
      Anonymous

      Considering how yunyun isn't tier 0 for a long time, this is just another joke. Yunyun is tier 0 in elec with her second SS together, and super good in rush teams (oh, that's elec now as well, heh).
      For the casual player this might be more true, but I'm not sure why Tama is so good for those. As a sole buffer she takes way too long to set up, and casual players don't really do that. Mari is way better there. For the same price you get a lot more, on 2 chars at once. The casual dream.

    • 5 months ago
      Anonymous

      Considering how yunyun isn't tier 0 for a long time, this is just another joke. Yunyun is tier 0 in elec with her second SS together, and super good in rush teams (oh, that's elec now as well, heh).
      For the casual player this might be more true, but I'm not sure why Tama is so good for those. As a sole buffer she takes way too long to set up, and casual players don't really do that. Mari is way better there. For the same price you get a lot more, on 2 chars at once. The casual dream.

      At least they finally started removing older/weaker styles from tier 1, it was a complete joke for a long time.

  92. 5 months ago
    Anonymous

    I wonder what the anniversary styles will be now that suit megutama is out. Ruka would make sense, but she's most likely getting a style for chapter 5 in the same month. If I had to guess, the schedule would maybe look like
    >12/29 January event style
    Irene?
    >1/4 January event style #2
    Carole or Matsuoka?
    >1/18 January mid month styles
    Could be anyone. But likely something broken like YunYun last year to make people waste their quartz before anni. So a resist reversal style is likely to be one of them (Kozue?).
    >2/4 Anniversary styles
    Aoi and Yuina?
    >2/9ish Collab styles
    Yui and Sekine or Shiina from AB?
    >2/23 Chapter 5 styles
    Ruka and ?

    • 5 months ago
      Anonymous

      They might come up with a new theme for the 31A anniversary styles now that the suits are finished and do another Karen&Tsukasa again. I hope they won't though, while some of the suit styles look nice, forcing a theme limits their creativity a lot.

      • 5 months ago
        Anonymous

        I don't think we're going to get another tsukasa karen right after 1.5. I'd rather not anniversaries be limited to 31A either. Hopefully chapter 5 will give other characters more prominence since other than 31A, only Yuina, Aoi, and possibly Hisame could carry an anniversary gacha unless they want to throw in Nanase, Tezuka, or Asami as a surprise. I guess they could also go the gameplay route and give a random character a style that's too good not to pull.
        >new theme
        Surely we'll get casual clothes for 31A next. They gotta implement dome Megumi somehow

        • 5 months ago
          Anonymous

          Yuki got both 1st half-anni and 1st anni styles, so it's not completely impossible. And I don't want that either, I just see it as a possibility that I have to consider. It is likely that SiL will be releasing a 2nd album soon, maybe they will just go with the cover outfits again. Aoi is a good prediction though, it's been more than enough since her last style, they might pull it out of their big hitters hat.
          >Hopefully chapter 5 will give other characters more prominence
          Based on everything we've seen so far (4.2 teaser, teaser PV, title, main visual) I don't think this is the chapter for that. If anything, it may be more Ruka-focused than any chapter before it.
          >They gotta implement dome Megumi somehow
          There's a good chance she'll get the next swimsuit (it's basically her or Karen, one is SS, the other is S), so I'm starting to lose hope that this will happen. They also kind of missed all the best timings they had (chapter release, 1.5 anni, this fragment, 2nd anni), it might not be as hype if they release it god knows when, after everyone has already moved on to the 5.1 or even 5.2 happenings.

          • 5 months ago
            Anonymous

            Actually, now that I think about it, combining
            >Surely we'll get casual clothes for 31A next. They gotta implement dome Megumi somehow
            and
            >It is likely that SiL will be releasing a 2nd album soon, maybe they will just go with the cover outfits again.
            might really be the answer. If you put Megumi in 4.2 clothes on the next SiL cover, you're basically cheating the whole thing by making it a SiL series style instead of a spoiler plot style. Interesting, I never thought of that.

  93. 5 months ago
    Anonymous

    Welp I guess it's time to grind to the new level cap and give the boss fight another shot
    Also I got a notification about some new "charm" mechanic, can I get a QRD? Would it be worthwhile to grind that too to increase my chances of finally succeeding in clearing chapter 4.2?

    • 5 months ago
      Anonymous

      The charms are accessories that give 6-15 to a single stat, and you can equip one for each stat. With a few of them (even the +6 ones) and the higher level cap, 4.2 should be a lot easier to clear.

      I’ve realized in recent weeks that Akari’s first SS is pretty good. Dark and Blunt are damage types I’m lacking, she has a darkness self buff, and the ultimate even gives her extra hits. Quite a few bosses she can one-shot from full health.

      • 5 months ago
        Anonymous

        shit, do I need to do this this new prism for that?
        why the frick does it start from lvl 13
        I can't auto this shit
        frick

        • 5 months ago
          Anonymous

          >auto
          You usually don't auto prisms in general. You rush them. That said, the highest level is too much to rush for me, especially because I want to level 3 idiots all the time.

          Rush aims for 2 turn kills. Rush offensive units generally have sp 0+ ults, so they can buff themselves (crit orb, other ability they may have) in turn 1, and further buffed by 1-2 allies, while then attacking in turn 2.

          Easy example:
          -Turn 1: Yunyun buffs turn 1 (she can go into minus), Sharo (ss2) uses crit orb (costs 5)
          -Turn 2: Mari ss2 uses ult (10sp, either needs to be in the front for 2 turns and be lb1+, or you need either yunyun S or Shiki S (lb3+ I think) in the front. Yunyun is a pretty easy choice here as you use her anyways, just generalize her ult to be used on her S), Isuzu ss2 uses ult (10sp, same), Sharo attacks (can go into -sp)

          Almost anything can be killed like this in 2 turns, without any LBs necessary. The newest one on max level is just not really working anymore with its 400 border and relatively high dp/hp pool. I don't have any LB on rush-suited offensive chars.
          Of course you may not have much of this, so you gotta take the best you have. There are some other, slower, ideas you can also try doing that involves using both yunyun and shiki S (+4sp for backrow). HBR is generally a very auto unsuited game.

          • 5 months ago
            Anonymous

            maybe I should just watch the story on youtube since the hate between the game and me is mutual

          • 5 months ago
            Anonymous

            >You usually don't auto prisms in general
            I can auto every prism except for the new one they added to make the charms. Definitely disagree.

            • 5 months ago
              Anonymous

              >can
              Sure. But it's gonna take way longer than if you just quickly kill it. And you should manual your offline grind for faster speed anyways, so I see no reason to not just play both battles real quick.

              • 5 months ago
                Anonymous

                You can three turn auto most enemies though so it's not that much longer. Also it's possible to full auto with your setup. You just need to change the crit orb to atk up orb (or have a buffer use atk up on Sharo) and set Sharo to attack only when she has two atk up buffs.

    • 5 months ago
      Anonymous

      shit, do I need to do this this new prism for that?
      why the frick does it start from lvl 13
      I can't auto this shit
      frick

      You don't need this shit to beat 4.2, it was mostly added for people playing "harder" side content. I don't even know what to say, just try a little bit harder? If random girls on youtube can beat it with half-assed, suboptimal teams while barely understanding how to play the game, so can you.

      • 5 months ago
        Anonymous

        I finally did it (at [-3] of course)
        After that hardass Black person PrayingEel that caused me nightmares for many months, SkullFeather itself was a fricking pushover

  94. 5 months ago
    Anonymous

    Today was another day I realized once more that the thing this game needs is either something that indirectly nerfs Adel, or buffs other stuff. 6 turn 120+35 SA, and the same team does a 7 turn ultimate feeler. Could probably be better, but RNG is a b***h in that (trick dance).

    The release of Isuzu's onsen SS was such a bad idea. In the olden days Adel looked like webm related vs the normal Feeler (a lot more free/less rng). Today she (in dark) did 29m damage with the shitty "dark" team (the only thing dark in there is herself) vs the ultimate version in the same turns. And nobody can soften up the boss' dp there. A single Isuzu debuff is already so good. (in the 7 turns I hadn't time/sp for more than 1, then 1 of each debuff of Fubuki, 2 hit buffs and 2 Mari buffs + 1 Muaa) "Dark" team huh.

  95. 5 months ago
    Anonymous

    Did we hit top grossing? Forgot what site it is to look at it for

    • 5 months ago
      Anonymous

      Highest from megutama was 7th

  96. 5 months ago
    Anonymous

    The kamen guy went into number autism overdrive and integrated the new Megumi into ice and light too somehow. And Tama in every team, but that wasn't unexpected.

    • 5 months ago
      Anonymous

      Didn't know why Yurripe is the highest dps in fire until I found out that her lv.10 ult hits harder than Niina's lv.17. And she gets the +30% HP bonus

      • 5 months ago
        Anonymous

        Doesn't matter though. The higher blast-rate of Niina means that she effectively does the best in the damage slot. Maximizing damage is nonsense outside of team 2 in weekly bosses (especially considering blastrate amplification WITHOUT killing is impossible without artificially holding back), and there are only 2 weekly bosses where you even want a team 2. In one you do elec, in the other either ice or dark (dark is much better).

        Theoretical numbers aren't really useful in normal gameplay. Niina IS the best in slot damage dealer for ST in fire, especially if you can integrate yunyun. But also without.
        So yeah, if you have Niina's ss1 with the tower upgrade, use her over Yuri. Unless Yuri has a major LB advantage.

  97. 5 months ago
    Anonymous

    I think they should stop using Yuri in videos like this, not because of the gameplay numbers or anything like that, but because she's not fricking available. You can't expect a random player to have her and be able to follow what you're showing anymore.

    • 5 months ago
      Anonymous

      新規s don't have human rights

  98. 5 months ago
    Anonymous

    I was watching a streamer playing the fragment and it popped into my head that it would be fun to bring back the food gameplay bonuses from the mermaid event through Megumi's onigiris. So you can choose the recipe that gives you different things before you go out, like in Monster Hunter and there are ways to unlock more through different activities.

  99. 5 months ago
    Anonymous

    Does anyone know, if the player xp goes to waste after reaching rank 100 or does the game continue counting them in some file?

  100. 5 months ago
    Anonymous

    Wait a second. If there is a permanent version of normal defense downs with lower numbers, doesn't that mean there could be a non-permanent version of resist down debuff with higher numbers?

  101. 5 months ago
    Anonymous

    I find it baffling that they put all this focus on giving 31A uniform suit styles and even made an event out of it, but absolutely no effort into making these suits a cohesive team that synergises with each other.

    • 5 months ago
      Anonymous

      31a synergy hasn't been a thing, yeah. It's funny as well. You'd expect Ruka to be one of the most meta chars, given the protagonist role, but nope. Forgotten for a full year, and was never even really relevant with her newest style.

      The most relevant char of them was always Tama. Somehow she got the best styles, and her newest 3 are all relevant in their own way, to the point it arguably hurts her. I already said how good the new Tama would work together with Yunyun, to get rid of Muaa... but the best healer you could use then is Tama (light). Biggest heal/sp in the game, and regen which would work super well together with Maria. But there's also elec Tama you could use as a buffer as well.
      Half of your elec team could literally be Tama and it'd be good. It's stupid.

      Why not give Tsukasa such a generally usable style? Instead she got light enhance, and generic crit rate/damage + field. What even is this weird ass combination..

      • 5 months ago
        Anonymous

        >You'd expect Ruka to be one of the most meta chars, given the protagonist role, but nope. Forgotten for a full year, and was never even really relevant with her newest style.
        It's actually something I wanted to post about. Her next style is probably going to be an ST dark attacker, right? What are they even going to give her to compete with A-san and Chie? Will the streak of her being mediocre just continue?
        >Why not give Tsukasa such a generally usable style?
        I genuinely believe the dev team hate Tsukasa ever since she got that swimsuit ult one(or two?) months before Higuchi was released. Then her field got power creep'd by her own team's member. Now this. You're right, there was no reason not to just let her have this Tama ult and let Tama be a healer, who the frick even asked for Tama to become a full buffer.
        >31a synergy hasn't been a thing, yeah.
        It struck me when they announced that Megumi SS1 evolution is a meme 31A power of friendship effect, and I thought to myself, why would you ever want to play her with 31A other than for RP reasons? It's really funny, by the way. They didn't even try to fix that skill, they just gave up.

  102. 4 months ago
    Anonymous

    This other gacha game called Figure Story is having a collab with Little Busters soon. Maybe HBR will too?

    • 4 months ago
      Anonymous

      I know they'll do it after the success of the first one, but I really wish they wouldn't make the anniversary collabs a tradition. It feels strange to me to celebrate the milestone of the new successful franchise by wanking some older, unrelated franchise. At least there's a new chapter this time, so it's not all bad.

    • 4 months ago
      Anonymous

      Angel Beats part 2 is likely first? Though the part 1 chars are pretty damn bad by now, so they'd need an actually good tower upgrade. Easy to do for Yuri (more DR), but Tenshi is an attacker.. that's a dead role.

  103. 4 months ago
    Anonymous

    Stream today. Will there really be 4 gachas this month?

    • 4 months ago
      Anonymous

      I don't think so. The Akari event styles were already Christmas styled, so that check mark is done. When they call it ゆったり番外編, it's usually a filler stream of them eating Christmas cake and doing random shit.

    • 4 months ago
      Anonymous

      New event on the 12/29th

  104. 4 months ago
    Anonymous

    cute and funny

  105. 4 months ago
    Anonymous

    >Ichigo and Aoi guests next time
    Alright roll it back on the Irene event. It's finally HER time. This actually makes more sense since Bianca is an Italian name

  106. 4 months ago
    Anonymous

    They sneakily set up Aoi gacha for the first place. MeguTama gacha is a whole month long and will still be online when that banner launches, then they launch pic related tomorrow to make sure it would have a much higher starting point than average and even more people rolling for random shit.

    • 4 months ago
      Anonymous

      1/3 for godly win, 1/3 for situational, 1/3 for shit. Could be better, could be worse. I personally have the godly and situational stuff. (and half of the shit)

  107. 4 months ago
    Anonymous

    Oh the Chinese stream did reveal the new orb skill. Apparently it's +HP damage against fire weak enemies. I'm guessing it's only additive with other +HP effects, but this also means not using an attacker is way more viable than it already was. Maybe this means the new Aoi and Ichigo will be fire too? God if it's dosukebe China dress Aoi I'm buying all the packs

    • 4 months ago
      Anonymous

      >Maybe this means the new Aoi and Ichigo will be fire too?
      I don't know if the new ones will be fire, but 31B are very likely to get fire as their next element, since almost every single other squad has already been confirmed as non-fire.
      >dosukebe China dress Aoi
      Isn't it a NY gacha? Prepare for the kimono or some shit.

  108. 4 months ago
    Anonymous

    >fire weakness
    >Maybe this means the new Aoi and Ichigo will be fire too?
    I get it. They are going to get Sharo-like fire weakness skill to Aoi in a totally unbiased selection process.

  109. 4 months ago
    Anonymous

    >+HP damage for non-attackers
    This really is the end for attackers

    • 4 months ago
      Anonymous

      Is it even a buff/debuff and not a hp% trash clear nuke, for example? I tried mtl and it's very ambiguous.

      • 4 months ago
        Anonymous

        It's a buff. On the stream they were saying how it would boost damage against the feeler and that it would help Yurripe do more damage. And if it was an attack, they would have to animate a fire attack for every character, which would presumably be easy, but I mean which sounds more likely to you?

        • 4 months ago
          Anonymous

          >it would help Yurripe do more damage
          but yurippe already has HP+

          • 4 months ago
            Anonymous

            She has regular HP+. This is fire HP+ so it likely just adds onto HP+. But is multiplicative if you didn't have HP+ in the first place

        • 4 months ago
          Anonymous

          If it's a buff and the number isn't complete shit, then it sound like the whole initial system is completely done. There's no way the attackers will ever get a chance to be more useful than blasters after that. And if you don't need the biggest dick damage, you can literally run 6 supports and crown the highest damage ult one as your attacker of the day.

          • 4 months ago
            Anonymous

            You say this as if attackers have not already been replaced by token and rengeki dai users

          • 4 months ago
            Anonymous

            The way to play has been Blasters for a while. Which, you know, are the supports with the strongest ults.

            • 4 months ago
              Anonymous

              Blasters or just Adel? I feel like she is her own category.

              • 4 months ago
                Anonymous

                Non Adel blasters would probably be more commonly seen if it weren't for Adel being 40% of the blasters released within the last 9-ish months, the second best one being aoe and strictly light (aka when the frick is that relevant), while the others need yunyun to compare favorably.

                She's definitely the best, but every element ideally does this:
                Byakko (elec) with Yunyun's help, Niina (tower upgrade fire) again with Yunyun's help and Karin (light). There's also Kura for dark aoe. Alas the yunyun requirement can be rather awkward. Especially for fire, where I can also see a lot of people sleeping on Niina. And if you don't just happen to have her.. it's not like she was ever on a banner since then. (other than the paid only select step up, but I didn't get her there)

  110. 4 months ago
    Anonymous

    I think it could be annoying if the cost of the orb is too high, so characters like Adel who already need to buff themselves won't be as happy outside of the minmax scenarios.

  111. 4 months ago
    Anonymous

    Oh right they're going to refresh the friend thing next week. Does anyone want to swap codes?

    • 4 months ago
      Anonymous

      u8lorah4z7zhw7xq
      I dont even know where to insert the code

      • 4 months ago
        Anonymous

        old players like us can't insert the code in lol. It's only available to new players after a certain timeframe (when it was first introduced) to use our codes so we can get the quartz.

  112. 4 months ago
    Anonymous

    Would you get banned, if you activated the friend codes yourself on a second phone or pc with a vpn?
    Has anyone ever been banned in HBR?

    • 4 months ago
      Anonymous

      >Would you get banned, if you activated the friend codes yourself on a second phone or pc with a vpn?
      I don't think they micromanage this system to that extend, but that's just my assumption, I don't actually know.
      >Has anyone ever been banned in HBR?
      They have banned people who have been caught actually hacking in the past.

  113. 4 months ago
    Anonymous

    I'm not sure if I like the new gimmick with max damage taken. This screws pure buffers/debuffers that can't contribute damage, and makes single target buffing also a lot worse. Now ice doesn't care, but I'm sure not all elements are as easy. All I needed to do is play my last dimension X team and replace Isuzu (onsen) with Kozue.
    Everyone in ice can deal some damage, and Adel's finisher was a mere 45m damage. Way easier on the damage taken than last time's dual boss, too.

    • 4 months ago
      Anonymous

      >This screws pure buffers/debuffers that can't contribute damage,
      That's good though, no? Isuzu SS2 ult, which is both cheaper and has a higher growing damage increase, is strictly superior to normal debuffer's ults as a debuff, having a situation where having damage on a debuff ult actually matters is good.

      • 4 months ago
        Anonymous

        Isuzu is the only one that is actually really strong. I was more thinking among the lines of Aina, Fubuki and such. There are plenty of debuffers that are anything but broken, yet won't offer damage due to non elemental ults, or debuffs being on normal low damage skills.
        In this fight, Isuzu wouldn't have been good anyways though. 200k dp is nothing. And her aoe is wasted.

        It’ll be heavily dependent on how many stacks the enemy gets, and how the limit compares to the enemy’s DP. I think this time the limit is equal to the DP, so the first ulti can break the shield without you worrying about overbuffing. Then it’s quite easy for blaster ultis to hit the limit and strip away the remaining stacks.

        If they do it again, I hope it's only on the highest difficulty. I honestly think this gimmick doesn't really do much other than make some of the best units even better (Mari), while fricking with some that don't deserve it (aka the new Tama). It's also quite a time waste with easier fights.
        The DP ratio doesn't really matter I feel. For weaker players it may be better to use a blaster to get rid of the layers, but 10m HP is so little, you don't even need a blaster. On the flipside, perhaps I overanalyze this shit, and it's a fight intended for casuals more than anything else. I could swear they tried to stop Adel/hypercarry though...

        • 4 months ago
          Anonymous

          >I was more thinking among the lines of Aina, Fubuki and such. There are plenty of debuffers that are anything but broken, yet won't offer damage due to non elemental ults, or debuffs being on normal low damage skills.
          Non elemental is a separate topic though. They need to fix it globally, not at the level of a specific boss gimmick.

    • 4 months ago
      Anonymous

      It’ll be heavily dependent on how many stacks the enemy gets, and how the limit compares to the enemy’s DP. I think this time the limit is equal to the DP, so the first ulti can break the shield without you worrying about overbuffing. Then it’s quite easy for blaster ultis to hit the limit and strip away the remaining stacks.

  114. 4 months ago
    Anonymous

    >1 turn kill
    I knew I should've rolled for Akari

    • 4 months ago
      Anonymous

      You need a lot more than her for that. And that "more" is the important part. Akari is the luxury. Especially lb1.
      I lost both coinflips in the scams and got off banner.

      • 4 months ago
        Anonymous

        Christmas Akari was the only time I paid for quartz and neither of the two rolls gave me her either.

  115. 4 months ago
    Anonymous

    As long as I complete the new story chapter within 25 days i'm not missing any rewards right?

  116. 4 months ago
    Anonymous
  117. 4 months ago
    Anonymous

    Whew, a little bit ago I decided to sneak in a couple rolls before Christmas ended and I got both Suit Tama and Megumi on my second roll.
    I don't have much in the way of light, is Karen worth rolling for to complete the suit suit? With the anniversary coming up I'm wary there'll be another collab but I don't know what's actually confirmed yet.

    • 4 months ago
      Anonymous

      You'll pull her in when you want to pull something else the most anon.

  118. 4 months ago
    Anonymous

    Here's hoping for a lewd Aoi to close out the year.

  119. 4 months ago
    Anonymous

    So Aoi SS3 is just an SP slave for Yotsuha&Megumi?

  120. 4 months ago
    Anonymous

    The new orb is a 1 use nuke with 10% of HP damage, if I got it right.

  121. 4 months ago
    Anonymous

    I guess this confirms that the Chinese team are just sent the slides because during the stream everyone including the comments were insinuating that it was going to be some sort of buff. The jp streamer I heard this from also thought it was going to be a buff.
    Unfortunately in this case the orb is pretty much useless. Doing a maximum of 3 million damage with all 6 members isn't even 10% of flathand or dendron hard's up. Now if it didn't have the 500k cap per use restriction then we'd be talking. No actually that'd be broken

    • 4 months ago
      Anonymous

      With no cap the total damage from 6 users would be 46.8559% of any enemy's HP. If they nerf it to a combined percentage of 25-27.5% it should be balanced and even viable

  122. 4 months ago
    Anonymous

    moron here how do I access synthesize?

    • 4 months ago
      Anonymous

      Go to your inventory, into the accessory tab and at the top it says 合成.

      • 4 months ago
        Anonymous

        First thing I checked, only option there is to sell.

        • 4 months ago
          Anonymous

          Unless im missing it somewhere

          • 4 months ago
            Anonymous

            Oh Im moronic, I didnt update the game.

  123. 4 months ago
    Anonymous

    So is this new gacha the most mediocre one out of the 3 we had this month gameplay-wise?

    • 4 months ago
      Anonymous

      I'm more disappointed by the megutama one. Megumin is just there to eke out the slightest more damage for dark. You even need another debuffer along with her. And Tama is just slightly better Higuchi. You also need another healer with her. TsukasaKaren were so strong that these suits just felt meh. I mean if you don't have a strong account then megutama is the best one, but stuff like 150 overdrive or debuff negate is more interesting to me

  124. 4 months ago
    Anonymous

    By the way, both of these new styles have proper free passives instead of the usual "+10% trash or nothing", so that's another new thing that would make future styles better than the older ones. I don't know why the frick MisaAka or MeguTama didn't get it if they were going to introduce this mechanic this month, but I guess we have to wank Aoi's gacha extra hard.

    I'm a little surprised at how elemental focused the new Aoi is. Her ult is fire-only SP effect + debuff resist, so it's very wasteful on non-fire. Her normal skill gets a DR bonus only if it hits fire and her passive only works with fire. It feels a little too tunnel visioned compared to how they usually do things.

    • 4 months ago
      Anonymous

      I'm just going to cope and say that debuffs are going to be so nasty that you'll want this Aoi in every team. Stuff like AOE multi turn position swap seal or AOE version of skull feather's 3 turn skill seal

      • 4 months ago
        Anonymous

        I don't think they'll go that far, but I do think they added it because they want to add more cancerous enemy debuffs. Both this Aoi and Megumi's heal cancel feel like they are giving people a chance to prepare for some of the shit they will use in 5.1.
        However, in the stream they were using it to cancel out the Ichigo's ult recoil effect, so maybe that's the angle they're going for. Adding some broken styles in the future that are balanced by having strong self-debuffs, but you can cancel it with debuff resist.

  125. 4 months ago
    Anonymous

    Chiroru: can now blush
    Aoi: Sadness2, Sadness3
    Yukki: Anger4

    It's always Yuki that breaks my algorithms. I noticed her Anger2 expression didn't work because it was enforcing a blush that's optional in literally every other expression. So I uploaded a v3 of my pose viewer. It should work if you replace the old one with it or just extract it somewhere new and move the 'pbz' directory to the new one. https://mega.nz/folder/YBgACaab#ib8kGdpcgVjA1V_wiFEpYg

    • 4 months ago
      Anonymous

      Thanks for always updating the viewer.
      Just downloaded this version and it detected something called "Trojan:Win32/Sabsik.FL.A!ml", is that ok?

      • 4 months ago
        Anonymous

        I sure didn't put any trojan in there. You can also download Python and run the script directly from the other zip file after installing PyQt6 and Pillow if you don't trust it. The difference in my code is minimal compared to before and I even cut down on all the libraries that were included before. At most that might come from a newer version of PyQt6 or Pillow that's too new for your scanner to have an exception for yet. With the sheer amount of malware out there, I'm honestly amazed I don't get more false positives.

  126. 4 months ago
    Anonymous

    Wait, Ichigo's skill set is really funny, I was so focused on Aoi, I missed it. She has 3x40 multi-hit on her ult, but also 5x10 multi-hit + large enhance on her normal skill. It's "frick off YunYun" the character.

    • 4 months ago
      Anonymous

      Oh, it clicked to me. Yotsuha has vanguard big enhance with recoil as her normal skill, which you don't normally use to give her the second stack. But Aoi cancels the recoil with her ult while helping her manage the SP usage. And it's vanguard, so Megumi can get it for break too and she also has countdown for the second stack of big enhance if needed.
      Are they... actually trying to design proper comps where units combo and interact with each other? What the frick. It's probably not optimal at all, but just seeing them not doing random shit and actually trying something is crazy.

  127. 4 months ago
    Anonymous

    >Play the Aimi song while summoning for the lols
    >Get MLB Ichigo and had to pity for Aoi
    I'm going to cremate myself

  128. 4 months ago
    Anonymous

    https://twitter.com/gazou774/status/1740562917639229886
    I guess the point of this orb is to break through damage limit stacks for people with comps who are struggling to do that? Feels really fricking weird to introduce 5 elemental orbs just for that though.

  129. 4 months ago
    Anonymous

    Nasty SA. Tried to see what happens with a no modifier run, and well.
    I'm not gonna care about more then. With this shit being so close, I can be happy having Maria ss1 on lb2 for the level cap. (though the style is lvl0 and lb0, which means an actually style lvl 10 maria lb0 could've done this as well)

    I do NOT want to know what happens after turn 6. Nope. Don't wanna. Also it's been a while since I used yunyun S.

  130. 4 months ago
    Anonymous

    I have a suspicion that the new orb is them testing the hp% damage before giving poison to players. Cancer's poison ticks are max hp/dp based, so the player's will most likely be the same, but it would be too broken if you overdo it.

  131. 4 months ago
    Anonymous

    >Misato instead of Akari, who people might actually want

    • 4 months ago
      Anonymous

      Step ups have been pretty bad for a while now. Saves me money.

  132. 4 months ago
    Anonymous

    An event featuring the rhythm game instead of battles was a fun change of pace. It took me a few attempts since I still find the rhythm game to be finicky, but I was able to get full combos for all the event songs. My team wasn't fully leveled at the time, so this score could be improved if I finish leveling and decide to go though the songs again. I definitely wouldn't mind getting another event like this in the future.

  133. 4 months ago
    Anonymous

    I've seen people say that HBR was namedropped somewhere in the chink government announcements as a game that had passed the review and been approved for publishing. I'm not Chinese, so I can't really verify this info.

  134. 4 months ago
    Anonymous

    So since we haven't had our new years outfits yet, I assume that's going to be the theme of January's mid-month. If so I wonder if Irene and Chiroru who got the asset updates will actually get the new styles. They don't really seem the type to rock either a kimono, furisode, or qipao. Though I can see Chiroru in a qipao. Like last year's YunYun, they'd probably want to tempt players away from saving for anni so these mid months would likely be busted too, which I can't see Chiroru or Irene being. Maybe Chiroru can be a token attacker who has that self rengeki too, but as a breaker Irene's going to need some gimmick.
    If I had it my way, I would want a harenchi cheongsam Kiryu since it's the year of the dragon (something like pic rel) and maybe a furisode Hiiragi to tie in with the 31B event. They'd both be elemental reversers too (for dark and fire respectively). But maybe that's too much of an ask.

  135. 4 months ago
    Anonymous

    Aoi's score attack anti-debuff thing immediately pops when you have a debuffer with the def down LB3 passive. First time I saw that shit actually do anything of value.

    • 4 months ago
      Anonymous

      She removes it via doping anyways. I brought Aina for it (and OD), but wasn't necessary. No idea how bad that gets later though. I didn't want to fight this battle more than absolutely necessary. Given the nature of massive single target RNG, I feel like the slow and steady way would've been too slow and boring for me. So a rush down was more appealing.

  136. 4 months ago
    Anonymous

    When did they start doing the polls for 1st anni last year? I'd be pretty disappointed if they skipped it this year

  137. 4 months ago
    Anonymous

    Is anyone pulling the new year rate-up gacha or better wait for more busted styles / 2 year anniversary?

    • 4 months ago
      Anonymous

      Was there anything interesting in the 81mb update?

      I only need like 5 styles from this year and 2 of them aren't even in there

  138. 4 months ago
    Anonymous

    Higuchi's next style being fire is interesting, I wonder how they plan to make her coexist with Yotsuha

  139. 4 months ago
    Anonymous

    I only ever played through Steam, if I download the game on my phone and login with my recovery code, will I be able to keep playing on both devices?

    • 4 months ago
      Anonymous

      Yes, the progress carries over each time, but I don't know what happens if you try to log in on both at the same time.

  140. 4 months ago
    Anonymous

    I'm gunna guess we're getting a light pickup featuring tsukasa, yuki, and monaka

  141. 4 months ago
    Anonymous

    >They introduced elemental multi-hit
    The clock is now ticking for the most broken offensive styles to become even more broken. Also, Muua got the skill use restoration, so the autistic shit they did with dark Megumi will likely continue.

  142. 4 months ago
    Anonymous

    Elem enhance, crit damage with no crit chance, and 3x10 for 13 SP doesn't look that appealing, to be honest, but we'll see.

  143. 4 months ago
    Anonymous

    >light attack up
    >light crit damage up
    >rengeki x3
    >...small
    Oh thank god. Tsukasa is safe. This Yotsuha is 100% skippable. The Muua has potential, but she's not really needed right now.

    • 4 months ago
      Anonymous

      >This Yotsuha is 100% skippable.
      I think it would have been better if they'd come up with something you could use her SS1 ult with instead of this "I want something different but I don't want to powercreep" half-assed skill.

  144. 4 months ago
    Anonymous

    I don't understand. Are these the same people who think that giving 120% rengeki (sometimes stackable) to random characters is balanced, but here they're like no, 50% would be too broken, give her 30% instead? Like, what?

    • 4 months ago
      Anonymous

      The 3x40 happened rather early in this game's life. I think the latest big one with QED on her SS, but she also doesn't have an element, so it's not nearly as busted.

      And to be honest, the only reason Adel got so busted is because it affects blast rate, and they also increased that by quite a bit in general. e-girlta has never been that broken.

  145. 4 months ago
    Anonymous

    It's not even an unique light multi-hit effect, it's literally just a normal small multi-hit in hobo size.

    • 4 months ago
      Anonymous

      Yeah, light style only. It's... weird. Not really that strange, considering there hasn't been multi target hit buffs yet, so it being a little less is quite alright.
      Easy skip for both styles though. Like Muaa. Single target 2 use 10 cost ult that doesn't even heal more than your standard heals, and does additional shit you basically do not care about. Wow, one more skill use. I thought this is for the entire party, and felt underwhelmed.

  146. 4 months ago
    Anonymous

    To be fair this Yotsuha is really strong in multi-core comps. In a future where more enemies are like AmonY and you want multiple hitters to get rid of the DP layers, AOE rengeki would probably be preferred to a strong single target rengeki

  147. 4 months ago
    Anonymous

    So why does Akari&Misato SS2 have a generic +10% free passive, Ichigo's SS2 gets a special free passive because she's bundled with Saint Aoi, and Muua&Yotsuha SS2 have no free passive? Can't they just decide this shit instead of making it a fricking lottery? It feels like something that should just be solved at this point. it's almost the 2nd anniversary of the game.

    • 4 months ago
      Anonymous

      >Why does Akari and Misato get generic +10%
      Because their base attack numbers are already high
      >Why does Ichigo and Aoi get special passives
      Because Ichigo's base attack is surprisingly low and fire needs a defensive option if they're not using Ichiko in favor of Yotsuha
      >Why does Muua and Yotsuha get nothing
      But they do get something. They have LB1 self SP+1 in the backline. Their passives let them stay in the backline and get benefits. Muua especially at LB3 is a significant upgrade to the unkillable comp because now you can have 37% DP healing every turn. If we get more backliners like this that number might go up 50% one day.

      • 4 months ago
        Anonymous

        >lb3
        Let's not act as if you have any issues whatsoever when you go so far and give healer styles lb3s.
        Lb1? Okay. But 3 only happens if you get a looot of dupes. Aka whale.

      • 4 months ago
        Anonymous

        >Because Ichigo's base attack is surprisingly low
        She has the base damage she's supposed to have with her skill configuration, why is she getting rewarded for that.
        >and fire needs a defensive option if they're not using Ichiko in favor of Yotsuha
        And light needs an actual debuffer for 2 years already and dark needs buffers that don't suck, yet they don't get special snowflake passives that work like full skills.

  148. 4 months ago
    Anonymous

    SP+1 in the back should stack with S Yunyun and Shiki's passives. Going to be interesting in the future.
    I'm hoping for an actually difficult chapter 5 now. All these new styles + (style) level update has made the game far too easy now.
    Kind of anticlimactic when you get to the final boss after a huge story setup and it dies in a minute.

  149. 4 months ago
    Anonymous

    Karerin can now get angry

  150. 4 months ago
    Anonymous

    Is chapter 5 out yet? I can't fricking stomach FGO's update schedule anymore

    • 4 months ago
      Anonymous

      2/23

      They should have thrown in a mind's eye buffer somewhere, but instead we get tons of rengeki.

      We got Tama like 3 weeks ago.
      >but instead we get tons of rengeki.
      Ironically, YunYun is still the only universal buffer of this kind, so we didn't get enough somehow.

      • 4 months ago
        Anonymous

        Oh shit you're right, totally overlooked that gacha. Terrible time to pull though.

  151. 4 months ago
    Anonymous

    They should have thrown in a mind's eye buffer somewhere, but instead we get tons of rengeki.

  152. 4 months ago
    Anonymous

    There's a YunYun/Mari SS2/Aina "Support" banner next week, they're really trying to bait people into rolling before the anniversary.

  153. 4 months ago
    Anonymous

    y'know I had this big brain prediction that we would skip this week and next week we would get a Fubuki/Aina New Years gacha. Why?
    >The next 31D element is ice
    >The only score attack they didn't repeat from last year was Kojue's, which is weak to ice
    >Last year New Years Seira was given a model where her eyes were shown
    >They would surely want to release OP styles like last year's YunYun right before Anni
    Q.E.D New Years Fubuki/Aina where Fubuki has her mask off and she's an Ice Sharo. Then Aina maybe instead of an angler hat, she'd wear a minecraft dragon hat for the year. Or maybe she'd just go hatless and they'll reveal that the angler hat's stalk is actually a sheath for her insanely long ahoge. But I guess that's all out the window, especially when the next score attack is Feeler again...

    Anyway here's the rest of my predictions that'll turn out to be 100% wrong
    >1/11
    Nothing except for the support pickup and feeler score attack
    >1/18 - Irene/Matsuoka
    I'll play it safe this time and go by assets. Irene is a lightning breaker or buffer that will have lightning field large and replace Higuchi. Her SP set skill works well with Sharo and YunYun too. Matsuoka is a fire single target token dps and the first ever token dps to have self rengeki too
    >1/25 AB rerun
    Yurippe and Tenshi rerun - countdown to anni
    >2/4 Anniversary
    Suits Yuina and Miya or China Yuina and any one of these (Mari, Waki, Inori, Aina, or Asami). Yuina I think is guaranteed. Whether they continue with suits or not, idk. HBR did get approved by mainland China because of Tencent so maybe they'll get their own server this year? If so, they'll release a Chinese themed Yuina? Their New Years is around that time too
    https://news.sina.com.cn/c/2023-12-25/doc-imzzesth1128731.shtml?cre=sinapc&mod=g
    >2/8 AB collab
    Hisako is confirmed, but she could be the welfare. Yui is probably confirmed too. Last one could be anyone. Iwasawa is the obvious choice I guess
    >2/23 5.1 release
    Ruka and someone

  154. 4 months ago
    Anonymous

    If they rerun AB shit without buffing them significantly, I don't even...
    Also in general, if they don't get made usable again, I won't pull for more colab stuff. These units were barely usable for the entire year, given fire and light having been shit, and once light was sorta fixed, Tenshi quickly became too bad to care about. Curse of attackers, really.

    Tenshi is at least cute, but in the end that's worth very little when you never use them. Of course colab chars being not meta is ultimately for the best, but alas. Yuri is easily fixable, Tenshi? Hard. Probably impossible.

  155. 4 months ago
    Anonymous

    There's literally nothing to fix when yurippe is the best fire single target hitter and tenshi is the best light single target hitter

    • 4 months ago
      Anonymous

      >best
      No to both. I'm not talking about theoretical numbers that do not matter whatsoever in actual battles. I'm talking about real world scenarios. And there's no way you'd use either of them today, unless you want to gimp yourself or do artificial SA attempts with maximized damage. Sure, that's fine. But if you play light, there's no reason to not just suit Karen instead. That will do much better (and faster) than Tenshi.

      It's the typical dilemma of "why bother with an Attacker, if your blaster can kill with the setup anyways". Saves 1 slot, and allows you to get one more support.
      Yuri is in a better position there, but her DR sucks in comparison to Niina since the tower upgrade. Yuri will technically hit harder vs a max DR enemy, but getting there is something that Niina can actually relatively easily do, Yuri can't. We are talking about double the DR, without further buffs. (technically Niina can set herself up higher, but it's annoying) Against a just broken enemy, this means double the damage increase. So the general damage output is higher when it matters. Fire is also in a position, where it might even be reasonable to use no blaster/attacker.

      Of course, if you don't have the units, it's a different story. Doesn't change however that it's not worth getting outdated styles like this. Yes, there are worse styles. But saying they are fine is like saying suit Yukki and Ruka are fine..

  156. 4 months ago
    Anonymous

    I still use Tenshi

  157. 4 months ago
    Anonymous

    There should probably be some innate "original" element that every character has or something like that. I saw a Yuinagay complain that her transferred light ult doesn't benefit from Yotsuha's multi-hit buff because her alts aren't actually light, and that's kind of silly even if it makes sense.

    • 4 months ago
      Anonymous

      They try to give styles more identity with their levels and all that. Very intended.

      • 4 months ago
        Anonymous

        SS1's identity was gone the second they allowed their ults to be transferred. Using SS1 instead of transferring it to any later SS is just gimping yourself most of the time.
        I think making original styles to be actual styles was a mistake. It probably would've been better to have a meta progression for each character and make their original look a skin that could be enabled on any alt and then make all styles alts from the start.

        • 4 months ago
          Anonymous

          From how the game developed, they always regretted doing that. Otherwise we'd be able to do this for ss2 at this point.
          They also do a lot of cross elemental stuff, so you basically can't make use of the base style's ult anyways. Meanwhile Muaa's new style is so shit on its own, it feels like they designed this entirely around the idea that you use her with her base ult anyway, and it's just a small upgrade. Yotsuha also can't use her base stuff. Neither Ichigo. Aoi is designed around it, again, too shit on its own.

          I really think this is all very intended. In some edge cases, like using Yuina's newer style as a light style because of LB reasons, or Maria's new style as an ice style for better token generation, they'll just release chars with abilities that frick that over now. Though unless you really like the char, it's hardly relevant here. Maria, as an ice style, wasn't really too useful past Adel, and we don't need to talk about Yuina.
          There are however definitely mattering cases, like Isuzu for fire. She doesn't count as a fire style, even though her base abilities are all fire related. (notably fire def down) This is no coincidence. She's good enough.

  158. 4 months ago
    Anonymous

    I've been testing it a bit lately after seeing people recommending it on Twitter, and cheap stun/confusion/etc. skills are underrated in fights where survival is the issue, as long as the enemy isn't explicitly resistant, they actually proc more often than you'd expect. The expensive ones are still unsustainable garbage, though.

  159. 4 months ago
    Anonymous

    How much fricking damage do you need to kill the weekend flathand?

    I spent 20+ turns breaking it with team 1 and getting it to about 800% multiplier.

    Team 2 on my firing turn, I have the following buffs and debuffs active:
    Tenne ulti defence down X2
    Hisame light defence down X2
    Tsukasa light enhance X2
    Higuchi china dress ulti X2
    Kanade ulti

    Did only about 1/4 of its health.

    • 4 months ago
      Anonymous

      Where are your rengeki buffs? You probaby should replace Higuchi with Yunyun if you have her. For this fight I think you should build one OD bar, use it to quickly break Flathand then switch to team 2 and build OD to at least 2 while raising blast rate and buffing as much as you can and take the boss down in 2 or 3 ults. Also Tenne's wizard shot has better debuff rate than her ult since it single target.

    • 4 months ago
      Anonymous

      I'm surprised you only did 1/4 at 800%. Even without YunYun you should be able to do more. Are your skills just not leveled? This is hard flathand before Isuzu and Sharo

      This is hard flathand post Sharo

    • 4 months ago
      Anonymous

      I'd like to say you can do this boss without too much LBs nowadays, but it's still hard without the aforementioned chars. It was a very heavy whale check in the past, now it's a character check.
      380 border is still a b***h without lbs though. You gotta take more care about how to equip chars and not just auto equip.

      This is also a good example of why I want to see the colab chars buffed. Technically they weren't THAT powercrept in their role within their element, but that's largely because they just didn't release anything in their role in the last year. Even the aoe chars are likely better choices (like in this fight, Karen suit simply deals more damage than Kanade does, if you don't use a hit buffer), or the tower upgraded Niina. Meanwhile April brought all other elements extremely good chars that shit on those two colab elements. Dark e-girlta, second ice Adel, thunder Aoi and thunder Byakko (who unfortunately isn't good enough to go up against Aoi given her defensive AND offensive use). All of those better, and thunder in particular grew really good in the last few months with the yunyun extension and Sharo.

      If they aren't you can bet your ass whatever colab chars we'll get this year will likely full stop their role in that element for a year as well.. unless this happened because part 2 was always planned and there's no 3.

  160. 4 months ago
    Anonymous

    >waaah, why aren't shitty non-canon collab characters forever meta

    • 4 months ago
      Anonymous

      Who are you quoting? Because nobody said something like that. Neither are the colab chars meta, nor are the other meta offensive single target chars in any way new. (ice and thunder is from last April, dark also has a really good style from there)

      • 4 months ago
        Anonymous

        Why should they buff collab characters because there are good normal characters? Why should they be comparable to the strongest characters and have a meta role? The whole point of collabs is that you play with the meme characters out of the game for a bit, then you put them on the shelf and replace them with the characters from the actual game. The fact that Yuri was fire's attacker for almost a year is moronic. It should be like Tenshi, where she just falls off after a while.

  161. 4 months ago
    Anonymous

    By the way, considering the 2nd collab characters are the the band girls, I fricking dread they will lock some element's essential buffer/debuffer behind the collab shit, making them a permanent member for a while and locking newbies out of it.

  162. 4 months ago
    Anonymous

    Are blasters really this much better compared to attackers? It's been almost a year since I started playing and didn't roll a single blaster (nor Aoi). It's working fine with only attackers, beside being stuck at 200k highscore. Should I roll for one if I want big numbers, or do you guys think the meta will change?

    • 4 months ago
      Anonymous

      >Are blasters really this much better compared to attackers?
      Depends on the element.
      Ice/dark: Playing Adelheid is easy mode, you really don't need to worry about anything else unless you have to deal with aoe.
      Fire: If you have the rest of the comp, the new Ichigo is probably easier to play than their blasters.
      Thunder: Byako isn't that amazing, Aoi or Maria are better.
      Light: Monaka has more potential damage, but Karen is much easier and more comfortable to play.

      • 4 months ago
        Anonymous

        Adelheid is really cheating, I'm using her not only as an attacker but also as a breaker, she does 10x more damage than my Bungo (although it's possible I'm doing something wrong since I'm moronic)

        • 4 months ago
          Anonymous

          >(although it's possible I'm doing something wrong since I'm moronic)
          Not really. 3x40 is the best single damage multiple in the game and she gets to stack it. I don't know why it's like that it should have been like 3x20 at best. Then she has that thing where she gets good base damage when she goes against weakness, when her lower base damage was supposed to be part of the balance of her skill. And when you hit HP, they also added large DR last year, as if normal DR values on strong blasters weren't already enough.

  163. 4 months ago
    Anonymous

    Why do reroll steams get so many views? I can understand banner roll streams because people are actually spending money there. But what's so interesting about watching someone restart the game and spam free rolls for hours like an autist?

  164. 4 months ago
    Anonymous

    just downloaded this game. what am I in for?

    • 4 months ago
      Anonymous

      Maeda's wild yuri ride.

    • 4 months ago
      Anonymous

      I hope you know what to reroll for

      • 4 months ago
        Anonymous

        >reroll
        That's for the weak.

  165. 4 months ago
    Anonymous

    Just check the new orb skill but it only affects HP so you can't use it to break multiple DP bars and the damage is also whatever on top of being element restricted. Not even useful for new player since the boss for this orb is one of the strongest enemies in the game So what's the point?

    • 4 months ago
      Anonymous

      I found a small use for that orb. During score attack, you can use that orb in the round when you beat the boss. Healers work well for that since they aren't doing anything in the kill round. Gets you a bit more max turn damage score.

    • 4 months ago
      Anonymous

      I feel like they're using this orb to test the ground for some future skill mechanic.

    • 4 months ago
      Anonymous

      It's for future "damage limit" boss' I'd say. It deals 10% of HP as damage. Currently chars that have only a debuff/buff but no damage can't help with that. Multiple DP bars are a little easier to deal with than that damage limit thing. It takes a few turns, but in the end all you need is 1 strong attack and one weak, and the last DP bar is there, so you can proceed to oneshot as usual.

      I don't really play fire, but I can see it relevant for elements I play.

      • 4 months ago
        Anonymous

        It would be decent if it's actually 10% but there is a cap (500k). Probably so that you can't equip your whole team with it and cheese every bosses. Especially if they release a future style that can restore skill uses for the whole team.

        • 4 months ago
          Anonymous

          Like I said, it's for the damage limit. The damage limit will not be over that. It was what.. 300k last time? Doubt it's gonna be getting much higher.

          • 4 months ago
            Anonymous

            Oh yeah, that new barrier thing. Guess I have to wait and see if there is any need for this orb.

  166. 4 months ago
    Anonymous

    >Irie's VA on the next stream
    Are they actually going to release a SS Irie at a time like this?!

    • 4 months ago
      Anonymous

      sp0 self hit buff breaker that will always "hit weakness" (for damage calculation purposes, also to actually ignore semi invul phases) and applies HP defense down on break, two times if currently having a hit buff.

      People did expect a Yunyun this year. And while I may exaggerate a bit, Yunyun wasn't THAT good, Irie has potential.

      • 4 months ago
        Anonymous

        No you're exaggerating a lot if you think YunYun wasn't good when she was released

        • 4 months ago
          Anonymous

          Most teams could only use her over a field, and it wasn't actually that great. You'd be a lot slower for only a little extra damage. I tried that in some SA's back then and came to the conclusion that it's not worth it.
          Yunyun always was a theoretical higher damage cap, but you'd not exactly miss her if you didn't have her. It's not like the good old Seira before crit orbs were readily available. Or game-changing like what Sharo or Isuzu ss2 offer. Both of these are major reasons why the biggest bosses of the game are MUCH easier. Well, Sharo only in one case, the one without a weakness. Yunyun never had this kind of thing going for herself.

          If I'm looking back at 2023 styles I'm not even sure I'd rank her in the top 10. I didn't have her since release, but got her in March. And the amount of times where I used her outside of farming.. has been quite frankly very low. Most happened past her second SS release.
          If they'd release a char that can be played in any team, is good at breaking and applies something dumb like DP def down just for HP AND has sp0, while not even getting fricked by non elemental res, that would be quite insane. And might actually even the field between Adel and the rest a little. So no way they do that. Adel-dev won't allow it.

          • 4 months ago
            Anonymous

            >most teams could only use her over a field
            That's just wrong? Teams always included her with the field. I don't know what team you're looking at that didn't have all the buffs and debuffs on deck
            >Slower for only a little extra damage
            How is 0 SP slow? You only need 11 SP and you would have double your damage along with an extra 10 hits. Let's not forget she also had a defense down, atk up large, and the generalize onto her S style for the SP bonus
            There's a reason why YunYun was a staple on so many teams. She was such a must have style that on every one of her reruns it shot the app earnings into the top 20.

  167. 4 months ago
    Anonymous

    Suit Tama is barely usable as a healer, why couldn't they just make her something like Muua.

    • 3 months ago
      Anonymous

      She's just as much not a healer as kimono Tama. That said, that one has an easier time as you can play her more of a damage dealer than a hard support, so while setting up you can use her healing. At least a little.

      Suit Tama is just slow as frick and hard requires suit Tsukasa. Just not a good style.

  168. 3 months ago
    Anonymous

    Stream was good, Angel Beats chapter 2, Ichigo and Sumomo get their skills upgraded to 50%, if the enemy is taunted.
    Lots of free quartz, gachas, more S- tickets + quartz from score attack #43. SS for Irie, SS2 for Yuri and Kanade.
    Many hard mode bosses back to back every 3-4 days.
    New players or people who missed the free SS Yuri from last year, can get her this year through the free guaranteed 10-pull.

    They are trying really hard to bankrupt everyone before 2nd anniversary gachas start.

    • 3 months ago
      Anonymous

      Is AB chapter 2 right after the first one, or for 2.5 anniversary? Seems a bit weird to have a part 1 rerun then part 2 and chapter 5A at the same time.

      • 3 months ago
        Anonymous

        After the rerun, probably somewhere around 2/10 like the first one. Story chapters aren't part of the event schedule, they just happen when they want them to happen.

  169. 3 months ago
    Anonymous

    >1980 max heal with 150% healable
    >45% defense up for everyone for 3 turns
    >comes with a taunt too
    The Tama Irie core is here...

    • 3 months ago
      Anonymous

      Taking only a collab character's role seriously while doing random shit with the actual defenders is honestly hilarious of them.

  170. 3 months ago
    Anonymous

    Honestly, the S Irie has essentially the same thing. Sure, no overheal and 1 turn def only, still. 0 buffs. 0 offense. No bonus OD (the S has that)

    You'd never use this style unless you absolutely hard require something like this. If they'd at least put all the new styles into one banner. But... not like this.

    • 3 months ago
      Anonymous

      I find the route they have chosen to be very underwhelming. I'm not going to be baited into rolling for Irie alone, even if she was strong. And the 2nd collab gacha is Yuri and Tenshi alts, and I'm not going to roll on those either unless they're absolutely god tier game-breaking, because we know they're going to fall off and I've already had my nostalgia fix from the first time.

      • 3 months ago
        Anonymous

        Banner is gonna last for a month-ish anyways. Not bothering until the entire colab is out. But yeah, all the old styles achieved was preventing the element from progressing. Fire and light are the worst elements by far when it comes to single target. Guess why.
        Fire had the most godly supports, but was cucked by Yuri existing so hard, as the other elements got super good offensive units. Adel, Aoi and e-girlta, all in the same month: April.

        Adel with a self hit buff and high DR blaster, Aoi and e-girlta defenders with good defensive support (especially Aoi), scaling of a stat you can have much higher than str/dex resulting into 1lb extra damage at least. Aoi has easy to get tokens for more power and e-girlta also a hit buff.

        Now then, ice got already Irie, so chances are dark and elec will get giga cucked the next year? So ice is the element to focus on, and maybe fire and light will recover.

        • 3 months ago
          Anonymous

          >Fire and light are the worst elements by far when it comes to single target
          That's just factually false when fire was always 1st in highest possible damage team comps until Sharo. Light bounced around, but Tsukasa and Monaka puts it in a respectable place now. Ice is actually the lowest now outside of Mari's tokens. You'd be surprised how much base damage carries a style

          • 3 months ago
            Anonymous

            >highest possible damage
            Highest possible damage has absolutely nothing to do with what is important in the game. It literally doesn't matter.
            Fact: Nobody uses Mari's latest SS. That tells you everything you need to know about how irrelevant this kind of calculation is.

            I don't care when people do theory-crafting with this. I don't mind. Just keep in mind, this is a theory that does not affect the actual gameplay and how you build your party. The one exception is team 2 in the two biggest weekly bosses, and one forces essentially thunder anyways (no weakness), while the other needs either ice or dark, but ice is much better at living in phase 1 (Seira can buff, damage reduction, aggro and heal) so it's not much of a choice. This is the only situation you can actually get to 999% DR with a team that's not build for doing so.
            And even there you likely can't fully set up. Second teams not built for living have 1-2 turns at most before needing od3, while teams built for survival will have much less damage due to needing more slots for that.

            It's a nice theory, but when you put it into practice, you'll quickly see it has absolutely no relevance.

            • 3 months ago
              Anonymous

              The numbers there are literally separated into three categories. Highest possible damage, highest damage with a defensive comp, but no element advantage and highest damage with a defensive comp and elemental advantage. Fire comes in second in all fronts. It's not theory, it's fact.

        • 3 months ago
          Anonymous

          I don't mind if elec gets cucked, they got too much good shit with Aoi/Sharo/YunYun anyway. Not sure about dark, the next Ruka is probably a dark attacker and is likely in February too, so maybe not? However, they never let her styles be truly good, so she might get cucked by a collab style anyway. The thing I fear most is that they will lock some element's important support skill behind the collab characters, that would suck.

      • 3 months ago
        Anonymous

        >And the 2nd collab gacha is Yuri and Tenshi alts
        ...Really? AB have a frickton of characters, so why alts instead of, idk, Yui or Iwasawa

        • 3 months ago
          Anonymous

          Yeah, they said that during the last stream. I don't know why they revealed so much info about the 2nd collab before the anniversary stream, maybe they're going all out on ch.5 promo with it instead.

        • 3 months ago
          Anonymous

          This pretty much confirms that next year's collab will likely be Angel Beats again. Guess we're really going down that one new girl backstory per year strategy. I don't know how long they'll keep it up, but it would be kinda insane if Maeda finally reveals Tenshi's backstory in a mobile game with no relation to the main series

          • 3 months ago
            Anonymous

            You might as well consider the series related at this point. Guy will never work on AB only media ever again and instead just put it as an afterthought in HBR.

          • 3 months ago
            Anonymous

            You might as well consider the series related at this point. Guy will never work on AB only media ever again and instead just put it as an afterthought in HBR.

            Haven't watched angel beats in forever, but couldn't they literally retcon it to be set in the same universe since all the characters are ghosts? Although I vaguely remember some kind of reincarnation ending

            • 3 months ago
              Anonymous

              They can, but they probably won't, because people have already accepted the collabs anyway, so there's no need to invent anything. IIRC, AB is also partially owned by Aniplex too or something like that, so that also adds complications, unless they want to work with them on HBR stuff as well.

            • 3 months ago
              Anonymous

              AB takes place in the afterlife whereas we don't know what's the deal with HBR universe yet. If the AB characters already reincarnated then they wouldn't be the same characters from the show and if they are actual ghosts they shouldn't be able to interact with HBR characters (outside of maybe Kojuu and Risa). I would prefer they just keep things vague.

              • 3 months ago
                Anonymous

                >and if they are actual ghosts they shouldn't be able to interact with HBR characters (outside of maybe Kojuu and Risa)
                I don't think they ever properly established what they mechanically are, so it shouldn't be this clear cut. The VN was supposed to expand on that, but as they said in the collab
                >the 2nd Beat will never come

              • 3 months ago
                Anonymous

                Well, I mean part of what make the AB setting unique is characters there won't die no matter what. They would clash too much with HBR's tone. If you try to fit them in there is the possibility of spoiling HBR setting too.

              • 3 months ago
                Anonymous

                I mean, the collabs are clearly not canon for the main story, that's for sure, but it's up to Maeda to decide if it's a complete meme thing, or if it can be written to be part of the spiritual world or whatever the frick the current mystery part of the setting is. It's vague enough on both ends that it's possible if they really want it.

              • 3 months ago
                Anonymous

                What is the point though? I don't think people really care if collab characters make sense or not. Maeda was even against the whole idea to begin with. If you look at his past works, outside of some minor refferences (like Key coffee or that weird juice) he has always try to make completely new settings every time and avoid making endless sequels.

              • 3 months ago
                Anonymous

                I also said I don't think they will do that. But from a purely theoretical point of view, I can see how it could work.

  171. 3 months ago
    Anonymous

    I really dislike how they started doing squad lore checks for the new SS1 upgrades. These styles need normal, no bullshit improvements, not "dance for us and you might get something".

    • 3 months ago
      Anonymous

      That's the price to being able to put these ults on other styles. I doubt a lot of people would use base styles if they have a choice outside of doing squad restricted challenge. Just treat it as normal/hard mode for the game.

      • 3 months ago
        Anonymous

        I just don't understand why they would do this to ults that were never used in the modern meta in the first place. Ichigo and Sumomo are no better than any meta elec unit even with an upgrade, so why limit them at all? It won't break anything, no one would complain about it. Megumi's upgrade literally doesn't even work in the elements she's actually being used in. They treat them like they're Aoi or Yotsuha and don't need an upgrade, but they're not.

        • 3 months ago
          Anonymous

          One reason is probably more people have base styles at high LB. Attackers is also not as important as buffers/debuffers and taunt is not that rare. You can probably still use them even without upgrades as long as you have the rest of the meta team.

  172. 3 months ago
    Anonymous

    Holy kek what is wrong with this game, I reinstalled after 8 months and they added like 6 different new features/grind mechanics

  173. 3 months ago
    Anonymous

    If you put anti-heal on Skull Feather in its countdown phase, it actually goes into an endless loop of restoring 1 HP, getting broken and skipping a turn, then restoring 1 HP again, it's funny as hell. I don't know how they're going to balance his hard mode against that. What's not funny is that the "permanent" debuff disappears on his next phase, which is really annoying for a skill that only has 1 use (2 with chain).

    • 3 months ago
      Anonymous

      Does that happen for all multi-phase fights? I know zones disappear, and normal debuffs obviously do as well.

      • 3 months ago
        Anonymous

        It seems like it's currently coded as a normal debuff with no turn limit. When the normal debuff gets cancelled, so does the permanent debuff, there's no special casing to make it truly permanent. Which works weirdly with the usage limit they put on it, I'm not sure if it's an intentional balancing act or if they just didn't think about it.

  174. 3 months ago
    Anonymous

    getting a bit worried here

  175. 3 months ago
    Anonymous

    is it just me who finds the sliders that go between lanes in the rhythm game impossible on pc?

    • 3 months ago
      Anonymous

      Nah, I have the same problem, hard is impossible to clear on pc, with a keyboard at least

    • 3 months ago
      Anonymous

      It's not just you. Those sliders are the main reason the PC version of the rhythm game is impossible for me do play well. It wouldn't be as hard if you could see the difference on when you should hold the button down or when you can just tap the button during the sliders. Lowering the brightness of the long note helps me enough to get decently far in Goodbye Innocence Expert without failing, but I still need practice to get though it completely.

  176. 3 months ago
    Anonymous

    I just noticed they added skill generalization for Kaname and Yuri ahead of the upcoming event.

    Got 600k+ on the score attack boss. Never gotten so high before. I usually barely get 400k.

  177. 3 months ago
    Anonymous

    I can't even reach 200k
    Are you guys using Adel/Aoi/Maria?

    • 3 months ago
      Anonymous

      Adel is pretty good at these turn 7 kills, yeah. I took out the crit-rate debuff, as I feel it sucks more score via less damage dealt than it'd add via higher end multiplier.

      It doesn't look too bad from a defensive point, so it's the usual buff stacking. No OD means, only really Isuzu has a job as a debuffer. Dude has a lot of DP. I personally like this boss, as it's an indirect lesson on not blindly attacking, but stacking a whole lot while you can't do much else anyways.

    • 3 months ago
      Anonymous

      This is one of the easier score attacks though. Easier than the Feeler last week at least. I got 900,000 just by using Aoi and Isuzu

      • 3 months ago
        Anonymous

        Thanks, will try with this setup. What's the fastest way to xp? Still prism battle?

        • 3 months ago
          Anonymous

          Yeah, the last israeliteel prism gives the most xp if you can clear it consistently.

          • 3 months ago
            Anonymous

            Notably the newest prism, that has more difficulties, doesn't give any more exp than the oldest highest difficulty of israeliteel prisms available. Almost 10m per 5 pack.

            • 3 months ago
              Anonymous

              Oh yeah, sorry. Didn't bother checking the wiki. Seems like they raised the xp for older prisms.

  178. 3 months ago
    Anonymous

    I finished chapter one and now I'm sad

    • 3 months ago
      Anonymous

      that happens whenever you finish anything

      • 3 months ago
        Anonymous

        I got pretty much spoiled by the trailers about what happens in chapter two and there were a lot of flags all around but I really wasn't prepared for this rollercoaster

        what an understatement

        • 3 months ago
          Anonymous

          It will get even better. You should avoid the PVs for main story chapters for now though since they're quite spoilery.

          • 3 months ago
            Anonymous

            They were nice enough to at least put a warning on the 2nd anniversary videos

            • 3 months ago
              Anonymous

              didn't help me since i can't read 🙁

  179. 3 months ago
    Anonymous

    I'm here for my monthly "any news on global" question...

    • 3 months ago
      Anonymous

      If there was going to be global, they would've announced it months before anniversary so global could start at anni and get the collab too. And now that global is theoretically two years behind (and quite possibly more), it's looking like it'll never happen

      • 3 months ago
        Anonymous

        Damn, guess I'm fricked then since the game seems really interesting.

      • 3 months ago
        Anonymous

        HBR is doing too good to not have a global at some point, it's just a matter of when

        • 3 months ago
          Anonymous

          Very doubtful. Not exactly the first thing staying in Japan doing very well. Key in general didn't get satisfying results with their attempts to publish their stuff in English, so there's no reason to assume HBR is going to be different. They also (likely) know very well, that there are already a bunch of western players, the more hardcore crowd, and those are the ones that spend money already. How much more could you even get?

          Key isn't big enough here. And I'll be honest, I'm not even a Key fan myself. I like HBR, quite specifically.
          Angel Beats? Newspaper drama about chars you don't know. The "main"-story at the end with Kanade was the only alright part, also the music/comedy.
          Charlotte? Dropped after 5 minutes because I hated everything.
          Rewrite? Played one route and that's that. Fun common route though.
          Little Busters? Only played the common route, and disliked all but one girl, but got a non ending. Never bothered again.
          Summer Pockets (original)? I felt scammed. That game needed another year of dev-time.

          And so on. I tried, but largely came in for some nice music and comedy. And honestly, that's what you get. The story actually being interesting is a nice plus, though nothing really happened for a LONG time now. Maybe for the better.

          • 3 months ago
            Anonymous

            >Key isn't big enough here
            Yeah, that's probably the biggest bottleneck, but they have KR and CN servers, so it's not like they aren't interested in the worldwide market. Even if they aren't publishing it themselves, it shows that there is at least some interest from publishers in bringing HBR outside of Japan.
            >Key in general didn't get satisfying results with their attempts to publish their stuff in English, so there's no reason to assume HBR is going to be different.
            I would say, look at the monthly gacha revenue report, and you will see that pretty much every big JP gacha has a global version, besides Uma and idolshit, iirc. Pretty much all their VNs have been translated too, and they published them themselves.

            • 3 months ago
              Anonymous

              >Pretty much all their VNs have been translated too, and they published them themselves.
              I was saying that because they themselves said they weren't satisfied with the sales. So it lines up that they don't want to deal with a life service game that isn't exactly a low amount of work to localize.

              We'll see. Last year I still considered it possible, but with every year passing..

        • 3 months ago
          Anonymous

          >HBR is doing too good to not have a global at some point
          Uma Musume says hi

          • 3 months ago
            Anonymous

            i will never forgive crunchyshit for killing any global horsepusssy chance

        • 3 months ago
          Anonymous

          Maybe, but there are just too many issues and headaches when it comes to global
          >Translation issues
          This isn't too big an issue. It's kinda up to the individual I guess, but there are just some things that are untranslatable. Like how do you translate the Tenne name pun or other word play puns? There's also all the Japanese brand and music references that would make no sense to foreigners. If the game was unvoiced they could just use localized substitutes, but being a voiced game it wouldn't sound natural. I'm sure human creativity can pull something off since I doubt any of this would make sense in chinese or korean either, but it'll be tough
          >Parity Issue
          If global does happen it'll be 2+ years behind. Being behind by that much in a story driven spoilers laden game is just not feasible. So should all global players just be like new JP players? Well if they do that then global would be missing 2+ years of quartz and other mats that JP had. Then if they did compensate global to make things fair, global players would have no reason to spend $ with a 2+ years stockpile of quartz. There's just no perfect solution to it
          >Marketing Issues
          A game like HBR is only going to appeal to the old keygays who grew up with clannad and angel beats. Otherwise a non-coomer, non-waifu, non-pvp, non-big IP, arguably yurige mobile game just isn't going to sell. Though I guess if even shovelware like reverse1999 manages to do somewhat well, HBR can manage too.
          >Why even play global
          If they add english to the available languages then why play global at all? JP has less of a chance of EOSing and the yen is cheaper than most currencies.
          >Worth the Investment?
          I think this all hinges on how well CN and KR has done. Because if there's not a big net positive return, wouldn't it be better to just focus on releasing more story chapters?

          • 3 months ago
            Anonymous

            >If global does happen it'll be 2+ years behind. Being behind by that much in a story driven spoilers laden game is just not feasible. So should all global players just be like new JP players? Well if they do that then global would be missing 2+ years of quartz and other mats that JP had. Then if they did compensate global to make things fair, global players would have no reason to spend $ with a 2+ years stockpile of quartz. There's just no perfect solution to it
            This might be the biggest problem. How did they manage when they added CN and KR language to the JP server? Didn't they give some quartz? They could just do the same if they add EN to the JP server. Now that Tencent is behind them, I could see the chinks trying their chance at making HBR big in the US.

          • 3 months ago
            Anonymous

            >If global does happen it'll be 2+ years behind. Being behind by that much in a story driven spoilers laden game is just not feasible. So should all global players just be like new JP players? Well if they do that then global would be missing 2+ years of quartz and other mats that JP had. Then if they did compensate global to make things fair, global players would have no reason to spend $ with a 2+ years stockpile of quartz. There's just no perfect solution to it
            This might be the biggest problem. How did they manage when they added CN and KR language to the JP server? Didn't they give some quartz? They could just do the same if they add EN to the JP server. Now that Tencent is behind them, I could see the chinks trying their chance at making HBR big in the US.

            I don't know of a single game that counted how much free resources the original server got and tried to replicate it. Even if they start from beginning, they give what they want to give, not exactly repeat what JP/CN did. It's an "it is what it is" thing, I don't know how it's ever a serious issue.

            • 3 months ago
              Anonymous

              Well with China getting their server this anniversary we'll see if players are fine with getting cucked by it is what it is

  180. 3 months ago
    Anonymous

    The lack of an English release is both a good and bad thing in my opinion. On one hand, I would love to see more people playing the game and sharing their experiences with the story as it's definitely something more people should get to experience. On the other hand, more EOPs mean a higher chance of utter moronation like salesgays, waifugays, and general shitposters to ruin what I currently think are pretty chill, albeit slow, threads for the game. I'll take minimal discussion over constantly reading dumb shit any day. Of course that's not even considering the possibility that the game wouldn't do well globally as it does in Japan which I believe is more than likely what will happen.

    Anyways, I played through this score attack a little while ago and got over 2 million points for the first time. I honestly thought it was going to be harder than it actually was, so I feel like I overprepared for it.

    • 3 months ago
      Anonymous

      This issue is inevitable, I think. Even if the global never happens, the anime is 100% going to happen eventually, and if it's even remotely popular, it's going to attract the cancer to the threads anyway.

  181. 3 months ago
    Anonymous

    How would you describe yuki's expression?

    • 3 months ago
      Anonymous

      It's like she looking at memeing Ruka.

  182. 3 months ago
    Anonymous

    Hisame: Superiority2
    Wakki: Fatigue, Joy4, Joy5, Upset, blushing, sweating
    Maki: Serious2
    Tsukasa: LittleJoy2,
    Bunbo: Fatigue, Fatigue2, LittleJoy, Neutral2, Surprise

    Also a new mp3 called SI0018_B.

    >Maki losing her lolli
    That's how you know you've fricked up

  183. 3 months ago
    Anonymous

    Stream began

  184. 3 months ago
    Anonymous

    くるくるパーカー

  185. 3 months ago
    Anonymous
  186. 3 months ago
    Anonymous
  187. 3 months ago
    Anonymous
  188. 3 months ago
    Anonymous

    3 useless ice-styles. At least that means people missing the colab (or not getting them) aren't fricked. The best ice breaker and "attacker" are still non limited. I'm surprised they make them all ice though. And useless compared to the trinity of Seira, Mari and Adel.

    They could've made Yuri's ult 1sp cheaper though. Superbreak memes aside, even with 20SP saved, and LB1, she only gets to 15sp after breaking.

    • 3 months ago
      Anonymous

      I'm so glad about this, I was afraid they will try to sneak something broken in there and force me to roll.

  189. 3 months ago
    Anonymous

    I have no ice team at all, but guess I better skip those ones and wait for an Adel rate up

    • 3 months ago
      Anonymous

      No need to skip if you like the chars. I'd assume they at least have the numbers.

      The only problem is that these styles assume the enemy has HP most enemies do not have, and are slow by nature. Unless you want to aim for artificially high scores in SA, I see little value in them.

  190. 3 months ago
    Anonymous

    lmao at the cm of people just crying over angel beats

  191. 3 months ago
    Anonymous

    finally higumeme plays something next chapter

  192. 3 months ago
    Anonymous

    Who should I prioritize if I'm missing Seira/Mari/Aoi/Adel/Charlo? I'm missing some good dmg dealer for ice and elec, so I guess either Adel SS2 or Aoi SS2?

    • 3 months ago
      Anonymous

      If you need to single out 1 char, Aoi is probably the best one, especially thanks to her base SS.

      If you still need everything core for ice, it's gonna be a long road. Seira is luxury. Technically Adel ss2 can self-buff herself with ice enhances, but it slows you down considerably (18sp over 4 turns for self buffs, with 14sp ult), but it's not the end of the world with Mari, who needs 32sp for two buffs + ice field as well, without another buffer helping. But Mari is also supposed to (ideally) break, and as such the missing ice enhance isn't great. I generally use Isuzu ss2 nowadays, if possible, so that could help Mari still deal enough damage.

      But yeah, if you don't have much in terms of teams, thunder is the "easiest" to focus on, because Sharo exists. Even if thunder is rarely ideal, that doesn't matter much.

  193. 3 months ago
    Anonymous

    Yuri has a new Sadness expression and BiancaA and BiancaB now have actual assets. Also several mp3 variations of SV0087 and SV0088 among the usual new stuff.

    • 3 months ago
      Anonymous

      That's the npc uniform isn't it? Wonder why she changed back to that outfit.

  194. 3 months ago
    Anonymous

    So what exactly is the Kanade's ult mechanic? If you heal her with a 150% healer, you get the Bungo-tier base damage, but if her DP is less than 100%, you get cucked out of doing normal damage? Or is it just an additional multiplier?

    • 3 months ago
      Anonymous

      Yes, damage output depends on her own DP.
      She comes with a 150% selfheal for that reason.

    • 3 months ago
      Anonymous

      Yes, damage output depends on her own DP.
      She comes with a 150% selfheal for that reason.

      Sorry, I forgot something. Unless I'm reading this wrong, she does normal damage at 60% and below, everything above is multiplier.

      • 3 months ago
        Anonymous

        People are saying that at 150% DP it's a 1.6 multiplier, but I'll wait for hentai mask's numbers

  195. 3 months ago
    Anonymous

    Skipped most of the event. I don't even know this character they added, and couldn't care about her story. The little bit of comedy also kinda fell flat. The music was also meh. We had some really good music in the recent-ish time, so beating that was hard anyways, but even then.. I dunno.
    Last year I could at least say Kanade is cute, but this year.. nope. Hope it's the final time.

    SA also showed that the usual ice stick of 7 turns still works without a problem. (exactly the same stuff done as last SA, nothing different)
    No real incentive for colab styles. And, funnily enough, the guaranteed SS you get from pieces through missions gave me another Seira ss2. I had her at lb 2.5 already, so now I have Mari ss2, Adel ss2 and Seira ss2 all on lb3. Though technically Adel is lb 3.5 that's.. something.

    Of course, these LBs also don't make it easier for new styles to be convincing. It's like one boon you get from older styles. Get a few dupes and they can be extremely competitive. And colab styles in general have issues with level cap as well. A new Seira would inherit the older level cap. Colab styles inherit nothing. If you don't even give them lb1, their level cap is lower than any other lb0 ss you have as player with a reasonably old account that is able to easily max S styles of SS they use.

  196. 3 months ago
    Anonymous

    hey lads, divegrass anon here, it's that time again to choose your reps to /vmg/ 4cc team, if you don't know what i'm talking about + final poll dates: https://pastebin.com/nr9ujDMN . Last time Aoi played so who else are we sending to the poll as well?

  197. 3 months ago
    Anonymous

    >Just enable the yandere instead of teaching them a life lesson
    Really concerning message there, Maeda

    • 3 months ago
      Anonymous

      Finished the event. It's not bad but overall I like the first collab more, probably because I like Irie's backstory more. The song writing part is neat. The melodies are really good that it almost feels like waste to use them on a one time gag lol.

      Anon they're already dead. It's more about getting over your regrets and move on.

    • 3 months ago
      Anonymous

      Wait, Hisako is a yandere? Haven't done the event yet, but that makes her relationship with Iwasawa extremely concerning.

      Guess Shiori is next year and Iwasawa the year after unless Iwasawa is next week or next year.

      I would prefer Shiina, but Maeda is probably just going to focus on the band. Kind of unfortunate.

      • 3 months ago
        Anonymous

        I think Maeda more or less confirmed Hisako and Iwasawa were a thing in the anime.

        • 3 months ago
          Anonymous

          Don't look up Iwasawa's route in the vn.

          Wait, Hisako is a yandere? Haven't done the event yet, but that makes her relationship with Iwasawa extremely concerning.
          [...]
          I would prefer Shiina, but Maeda is probably just going to focus on the band. Kind of unfortunate.

          Nah I think Shiina has a good chance, or maybe even Yuri's spy that used to be a mass murderer.

    • 3 months ago
      Anonymous

      Looking on it now, it's more of why would Yurippe want to fix them? If they get fixed, they disappear. She wants to keep as many people there as possible. Honestly, I think the main issue with the AB collab is that we don't get to see Yurippe's more violent and volatile side. She's too nice and reasonable without the guys.

      • 3 months ago
        Anonymous

        These collabs are placed after the show's ending, Yuri and Kanade are just magically brought back to help fix the ones that weren't truly fixed when they did the graduation thing.

  198. 3 months ago
    Anonymous

    Close one but glad it worked somehow. I took my nostalgia pill this time, but won't take it again next year

  199. 3 months ago
    Anonymous

    Guess Shiori is next year and Iwasawa the year after unless Iwasawa is next week or next year.

  200. 3 months ago
    Anonymous

    Nah Maeda definitely phoned it in for this collab. I mean the Hisako backstory was literally ripped from First Beat word for word

    But the main problem was Kirisaki. Kirisaki for all intents and purposes is just too far-fetched as a character. He works as a one-off anecdote in first beat since you don't have to think too hard about it, but in this context the cracks really start to show. You're telling me that not a single person showed a modicum of concern for the openly suicidal kid and instead they were just fine with exploiting him for money? Not even Hisako? If you really think about it, she's a terrible person and had no right to act all high and mighty at the end. Then there's how they dealt with him. It doesn't matter what kind of sob story he has, deciding to indulge his fantasies just doesn't feel right, especially when taking into account his extreme actions. They never criticized him for wanting to be on the receiving end of love while not doing anything substantial (and sane) himself. I don't know if Maeda was tiptoeing around the sensitivity of self harm and suicide with that ending or openly romanticizing it, but not calling out Hisako and the others for treating the mentally unwell kid like a tard to be wrangled and then playing into his desires just smells funky to me. What we needed was a good old fist fight into them admitting their wrongs. Then transport Kirisaki back to the base and have Muua, Monaka, and Tezuka correct him. If his mom killed herself over the stress of dealing with an accident prone CIPA kid, he should've put more effort into training his body so his girly bones don't snap all the time. I mean at the end of the day the dude just needed friends (which apparently he had none?) Again the original scenario is just so absurd that there was no perfect way of concluding it without some addendums. But of course since Maeda never wanted to do crossovers, it probably wasn't going to happen anyway

  201. 3 months ago
    Anonymous

    Last word

  202. 3 months ago
    Anonymous

    Erm, when was the last time they released a fire breaker SS?

    • 3 months ago
      Anonymous

      https://hbr.quest/styles/fire|breaker|ss

      • 3 months ago
        Anonymous

        >7/29/2022
        >1 of 1
        Holy shit, how is this even possible.

  203. 3 months ago
    Anonymous

    Remember to do the popularity poll (人気投票) for easy 100 quartz everyone. You can access it ingame from the info (お知らせ) button.

  204. 3 months ago
    Anonymous

    Giving an event S-style ice defense down to a collab character instead of any normal debuffer with other generic skills is so obnoxious. That was literally the only way they could waste an elemental defense down skill on someone, and they fricking did it. Now, instead of providing an alternate option for a comp, it is locked behind a limited S character who would not be able to contribute anything else until her rerun SS in a year.

    • 3 months ago
      Anonymous

      Most event S get nothing useful. And this is no exception. Miko exists. (and essentially never used) It is just a way to give new players some easy synergy to the colab chars. Similar to how the colab S before was a sustain. That one hurt more, but nowadays the sustain situation looks a lot better in general.

  205. 3 months ago
    Anonymous

    >The hidden boss just drops 10 alexandrite
    Not even a skill guide like last time. Lame

    • 3 months ago
      Anonymous

      Thanks for reminding me actually. I wasn't able to clear that hidden boss in day 3 of "That Day's Friend" event. Went back there and got the skill guide. Still have some rewards left on the survival island event.

  206. 3 months ago
    Anonymous

    I know this is asked many times but will this ever get a global server?

    • 3 months ago
      Anonymous

      Can I read the new collab event if I'm only halfway through chapter 3? I dont want to get spoiled.
      The previous collab event didnt have any

      Hopefully not. I can't imagine just how cancerous the fandom for this game would be in global, plastering moronic flags, mental illness shit and politics to all characters. Endless artgay harassment as well.

      • 3 months ago
        Anonymous

        You might want to finish chapter 3 first, it has one thing that I don't know if you've gotten to or not. It's not a massive spoiler, but you'll get context for something.

        • 3 months ago
          Anonymous

          Thanks!

  207. 3 months ago
    Anonymous

    Yui or Shiori is next year, Iwasawa is obviously last since they're gonna make really special about how she and Ruka are the same.

    • 3 months ago
      Anonymous

      Chances are Yui and Iwasawa won't come to the game since they already got their conclusions in the anime and 1st beat.

      • 3 months ago
        Anonymous

        Yeah, I think we'll get the remaining band girl without a backstory, then it depends if they want to cover Ninja and proto-Nanamin, or our connection with AB ends there.

      • 3 months ago
        Anonymous

        They could just asspull them coming back for a Girls Dead Monster x She is Legends story event for Iwasawa for her regret. Yui is probably not going to be playable though.

        • 3 months ago
          Anonymous

          Honestly, I'm expecting Shiina and the other band girl to get in. Eventually they'll just make AB a whole nother team, Team AB. Would also like an appearance from Yurippe's right hand man.

  208. 3 months ago
    Anonymous

    Jesus, Desert Dendron without Aoi is still a nightmare. Maybe I should actually look into getting Irie

    • 3 months ago
      Anonymous

      Do you still not have Aoi? That's pretty impressive, if you have an account that can deal the damage vs that worm. Though I guess the new level cap made it quite a lot more doable compared to when I did it.

  209. 3 months ago
    Anonymous

    I never expected the 150 free pulls having the colab chars in there.. until Kanade appeared. They are in there. Only the two newest though.
    Guess I didn't skip Kanade then. She IS cute, so I don't mind.

  210. 3 months ago
    Anonymous

    only did 60 out of the 150 free rolls on my reroll accounts so far but I think I can take this one and stop logging into the other accs now, this one's by far the luckiest

    • 3 months ago
      Anonymous

      holy frick

    • 3 months ago
      Anonymous

      welp, looks like my luck has already run out, I farmed 50 rolls and threw them at the yuki/yamawaki banner and got zero SS until the guaranteed SS ticket, which gave me yukata isuzu

      • 3 months ago
        Anonymous

        only did 60 out of the 150 free rolls on my reroll accounts so far but I think I can take this one and stop logging into the other accs now, this one's by far the luckiest

        uh yeah, looks like my rolls are biased severely towards 31e
        I like it

  211. 3 months ago
    Anonymous

    I'm so sick of them putting in new effects that are like "oh well maybe it'll be 100% necessary in the future". The only time it paid off was with Aoi's invincible, but now we have super break, debuff resist, buff removal, SP on break, overdrive on break, etc...

  212. 3 months ago
    Anonymous

    Why didn't they just give the field to Megumi or wait for Tsukasa instead? Wanted to subvert the expectations or what? This new Yuki is barely an upgrade over Iroha, and Iroha can still get something good on her SS2.

    • 3 months ago
      Anonymous

      Yukki should've had 2k base and +50% dp damage on that move. Like look at fricking Megumi's fire version that's pretty old by now. 2 turn fire def down, 65% field AND 2.5k base power (old normal ult power). For aoe this would be 1.9k and we don't have a fricking debuff so +50% anti dp would be a valid replacement.
      Buff dispel is nice and all, but let's not kid ourselves. It won't matter in most cases, so the rest being SO BAD isn't a good thing.

      Wakki should've something better but only self-affecting. The attacker attacks last, so these party-buffs or debuffs are fricking shit on Attackers.

      Ironically the normal skills are more interesting on these styles. Which is fricking sad.

      • 3 months ago
        Anonymous

        Yukki's ult is actually one the more interesting ones we've gotten. Removing buffs adds strategical depth to the game and then giving your team an 8 turn atk buff feels rewarding enough. I'll take more passives like this over ones that just buffs you for existing. The only problem is the expensive sp cost for low damage and not enough utility, and not enough aoe content. I doubt they'll give bosses any significant buffs unless they'll add more styles with buff removal.

        • 3 months ago
          Anonymous

          It's the same as heal-block. It doesn't matter. Or the attack down removal on Maria. Also doesn't matter.
          These things shouldn't "power down" the abilities. They should be strict boni, due to basically never really mattering anyways.

          • 3 months ago
            Anonymous

            I think it would have been good as a non-ult skill, if it was a 1 use only skill that removed like 1-2 buffs, it would have been an interesting specialist thing to have on a character. Having it as the main thing when two other big fielders have buffs or debuffs is just lmao. I really hope they don't waste the ice big field on Ruka or some shit like that. I don't care if they waste the thunder one, they've got enough shit already.

            • 3 months ago
              Anonymous

              >I don't care if they waste the thunder one
              Wait, when I think about the actual comp, they already got lucky with this. Ruka, Yuki and Tama already have thunder, so that leaves Megumi(good), Tsukasa(good) and Karen(a blaster with a field doesn't sound bad, unless they will remove her DR generation like they removed Yuki's DP multiplier).

              • 3 months ago
                Anonymous

                Tsukasa and Megumi already have big fields. And I doubt Karen gets it. That's the logical next step for Adel.

          • 3 months ago
            Anonymous

            More gimmick bosses and more ways to deal with them is better for the game than just stick to a boring stall/buff meta where only single target styles with huge multipliers excel. The new Yuki style is a step in the right direction but it could have been handled better. It's up for wfs to decide if these debuffs matter or not by making content centered around it.

  213. 3 months ago
    Anonymous

    Holding my quartz for another week. I hope they'll do a rate up gacha to celebrate chapter 5 release.

    • 3 months ago
      Anonymous

      They 100% will. There's no way they won't release Ruka for the chapter about her after not releasing her style for over a year. Hard to say who the 2nd one is.

  214. 3 months ago
    Anonymous

    Holyyyyyyyy cow I now have lb3 Chiroru. I cry every night thinking about any other 5 SS I could have gotten. Shit is actually messed up.

  215. 3 months ago
    Anonymous

    Meanwhile Mari still loves me. The two Ninja and marriage Maris each on 1.5 ani step ups weren't enough. The free pulls now gave me another of both. Ninja is lb 3.5 and marriage lb2. Shouldn't have given that lb 2.5 Mari I had after 1.5 ani 10 gold coins. Alas. My most used buffer, not like she doesn't return that.
    It might also be, because I have all Adels, and the two newer ones on lb 3. (ice on 3.5 even..) Maybe that magnets Mari. So weird getting an SS and it's the fricking line you hear every fricking fight you do. Happened twice these free pulls for me.

  216. 3 months ago
    Anonymous

    I hate luckbragging. If it wasn't for the paid select, I wouldn't have shit with those 150 rolls, beside Aoi SS1...
    Are you guys doing the monthly paid gacha?

    • 3 months ago
      Anonymous

      I did the currently available scams because the free pulls gave me new chars. Normally I don't do scams that have the entire pool available, as they never work out. They didn't work out. Useless dupes.
      It's a decent middle-ground really. I didn't do the step-up that had the entire pool though.

      I don't really care if new styles I get are in any way useful or not. But dupes are only nice, if it's styles you actually use on a regular enough basis. I'm not a new player, so the odds are against me. If you still want useful things though, full lineup scams are a bad deal. Year 1 styles are largely useless.

  217. 3 months ago
    Anonymous
  218. 2 months ago
    Anonymous

    Wow nice, they stole Ruka's voice for this game. Too bad it comes out 4 days after chapter 5 release.

    • 2 months ago
      Anonymous

      >they stole Ruka's voice
      Ruka's VA doesn't have that big of a range, she doesn't need to force it.

  219. 2 months ago
    Anonymous

    Any tips for the artbattle contents? I tried with 3 blasters, yellow/green/purple and buffer/debuffer but it isn't working, as I need at least 2 characters for DP regen in endless if I want to go as far as I can, but if I change my buffers/debuffers for healer, then I don't deal enough dmg against boss or run out of skills fast

  220. 2 months ago
    Anonymous

    In the post-ep3 kura event, I hate how the timer struggles to move one day forward before getting pulled back another two days after she begs Tsukishiro not to leave her

    That whole event was just brutal ;_;

  221. 2 months ago
    Anonymous

    Can't believe OG Yuki is actually tier 0 now for Arts battles. Not that ranking high means anything. Just like Score attack.

    • 2 months ago
      Anonymous

      Only with her new style though. Though honestly speaking, t0 feels too high even with that. Good vs trash, sure, but past that? I guess you can add dark Adel, but still.

  222. 2 months ago
    Anonymous

    When are they adding the animated AB styles again?

    • 2 months ago
      Anonymous

      You mean new AB styles? Probably next year's anni.

      • 2 months ago
        Anonymous

        They said they will make all AB styles l2d during the anni stream, that's probably what he means. Because, you know, these are more important than the actual characters from the game that people use every day.

        • 2 months ago
          Anonymous

          I can sort of understand their reasoning though since the AB styles are limited. Limited characters usually get special treatment in gacha games.

  223. 2 months ago
    Anonymous

    Angel Beats works well for HBR collab, but I wish they would do something else for next year. There's no element of surprise when you know exactly that it's going to be another AB story again.
    Heck, they could even bring those six scrapped units into the game in some form (found in the datamine). A story about another camp or maybe some backstory about the HBR world, etc.

  224. 2 months ago
    Anonymous

    >3 attribute
    Fricking hell anon, there might be a high chance the enemies in chapter 5 are gonna change attributes mid battle

  225. 2 months ago
    Anonymous

    [...]

    • 2 months ago
      Anonymous

      >ch.5 starts tomorrow
      >the super unique style is about to be released
      >he makes some random singer gay thread
      ?

      • 2 months ago
        Anonymous

        psst, I'll let you in on a secret
        in a de-facto general, you should just ignore the OP, it's nothing but a formality

Your email address will not be published. Required fields are marked *