I really enjoyed BG2, even if I had to savescum like a b***h in some encounters (frick Beholders) and never understood how half of the spells work, specially the ones to dispel magic.
Beholders are absolutely challenging unless you cheese them with that one cloak of reflecting, whatever it's called. I don't think you're supposed to tackle them early on.
what I did was turning someone in the party into a slime which resists magic, wait until every beholder is focused on it and then throw the rest of my party unto them and pray for the best.
I'm on BG1. Chose easy mode for +6 luck and I'm just shooting a volley of arrows into large groups of enemies, then healing after battles. Not sure if I'm doing things right.
Talking to strangers and exploring the areas is comfy so far.
>frick Beholders
use the shield
use the sewer cloak and turn into a mustard jelly to tank them while your team styles on them from afar
be a dwarven berserker
be a dwarven fighter/cleric
lots of ways to handle them
>use the shield >use the sewer cloak and turn into a mustard jelly to tank them while your team styles on them from afar >be a dwarven berserker >be a dwarven fighter/cleric >lots of ways to handle them
am I supossed to know all that on my first playthough
Baldur's Gate is a game from an era where you're really supposed to RTFM. So, no, you're not supposed to know all that but you are supposed to know to look things up if you're struggling.
This has some good tips and links to some of the things mentioned in that post (Cloak of the Sewers, Shield of Balduran): https://baldursgate.fandom.com/wiki/Beholder#Strategy
Baldur's Gate is a game from an era where you're really supposed to RTFM. So, no, you're not supposed to know all that but you are supposed to know to look things up if you're struggling.
This has some good tips and links to some of the things mentioned in that post (Cloak of the Sewers, Shield of Balduran): https://baldursgate.fandom.com/wiki/Beholder#Strategy
I didn't use any of these things and I simply powered through with careful positioning and using mages long range CC. Viconia may have been clutch with her magic resistance, not sure.
>I didn't use any of these things and I simply powered through with careful positioning and using mages long range CC
Yep. This works too. There are lots of ways to solve the encounters and the things I mentioned in the wiki link are just to make things easier if you want to use them (or if you're new and having trouble with the age of the game). >Viconia may have been clutch with her magic resistance
65% innate magic resistance is no joke. Vicky is best girl.
>Vicky is best girl.
One thing no one really considers is that when the game first came out as BG2 alone, clerics had restrictions on their maximum spell level based on their wisdom, like in the source material mechanics. This means that Cernd and Viconia, with their 18 wisdom, were the only ones that could use 7th level priest spells. I think you needed 17 wisdom for 6th and 18 for 7th. Anomon, Aerie and Jaheira were capped at 5th.
Throne of Bhaal removed this, probably due to the power scaling and new high level spells, which completely changed the balance (even beyond the way all the extra Xp favored multiclassed characters).
NPC project makes some NPC's extremely obnoxious (Imoen) and it's just so obvious that it was written by fat tumblrinas, same with romantic encounters. Only install that shit if you're a romancegay who can't help himself (I couldn't back then).
>and it's just so obvious that it was written by fat tumblrinas, same with romantic encounters.
This. This mod was never good anyway. Don't know why so many people hyping this shit. Even the fandom wiki site is full with this shit.
do NOT listen to people who post a big list or say npc project, just need fixes like Tweaks anthology. Oh and don't pick up Neera, Dorn or Rasaad but its your game my man
>install enhanced edition >installhttps://forums.beamdog.com/discussion/43074/mod-convenient-enhanced-edition-npcs-for-bg-ee-sod-and-bg2-eemod to remove all new npcs >don't buy/install/play the beamdog dlc siege of dragonspear > installhttps://sampsca.github.io/ReadMe-BGEEClassicMovies.htmlmod for bg1, choose "replace all cutscenes" option, to use the classic kino cutscenes instead of beamdog's shitty comic book ones.
that's literally it. there's no reason to play the og games outside of historical interest, the ee's are just better in every way once you cut out beamdog's shit. and all the important mods are updated for the ee's too, like scs, ascension, atweaks, cdtweaks, rogue rebalancing.
The thing that takes out the tonally sore thumbs that are the EE companions. Besides that, I would say nothing actually. Experience the game as it was meant to be, more or less, and only mod things on the second playthrough if you ever feel like that.
I could never get into bg2 for some reason, even though I beat bg1 at least half a dozen times including a solo fighter run that I had plenty of fun with
Yeah I never go out of my way to say watchers keep to get shit early but mace of distruption and that shield are right there.
[...]
if the game is too easy for you instead of not using some of the coolest most powerful items, i'd increase the difficulty or install scs mod to make the game tougher. then you don't have to feel bad about using those items
Thing is the game is difficult enough for me already since I use ascension and I find some fights tougher on certain runs for whatever reason
You don't have to use them. I know that you can instantly buy a +4 crossbow at Watcher's Keep but I don't do that.
if the game is too easy for you instead of not using some of the coolest most powerful items, i'd increase the difficulty or install scs mod to make the game tougher. then you don't have to feel bad about using those items
I finally tried playing a Berserker/Mage to see what all the fuss was about and it was pretty lame. You're still just auto-attacking everything to death.
it's not talked about because of fun, but because it's just so strong. berserk carries you through bg1 and then mage tankiness + grand mastery melee is just busted
Well what are some fun classes, then? I usually just play an Inquisitor but I'd appreciate a way to turn BG gameplay into something more than just auto-attacking or casting the same handful of spells every encounter.
shadowdancer or just fighter/thief for huge backstabs. archer. druid spellcaster or shapeshifter. wild mage. thief/mage multi for crazy cheese with mislead or useanyitem, invisibility etc
nothing it's just fun to continue using ranged weapons into bg2 which typically favours melee. it has like drain attacks that lowers enemies stats and just does a lot of physical dps. you could do something crazy like play a custom party of 6 sorcerors or 6 thieves or something. i personally enjoy melee and physical dps i think it's satisfying seeing enemies just explode into chunks
>but I'd appreciate a way to turn BG gameplay into something more than just auto-attacking
play a trap rogue, your combat will revolve around you placing 50 traps before the fight starts then them all going off at once for victory :^)
it's an ee engine crpg anon, there's no "fun" to combat beyond attacking, using class abilities and casting spells, no matter what class you pick you're going to be doing some variation of that because that's all the game allows for
Berserker is not a very interesting subclass. Its use is only justified for power gamers who want to leverage Enrage's absurd immunities. Being really ANGRY apparently makes you immune to maze and imprisonment.
Did anyone play this when they were a kid and not finish? What part of the game filtered you? I was 12 or so made an elven ranger who used a single longsword with the archer portrait because I was an elf loving loser back then and got stuck on the Gavalry harper hold fight
I played through the serie multiple times back in the day. Wanted to do every class quest. For some reason I only played ToB once or twice though. I plan to go through all the story in one go, and magic stronghold is my favourite. Making one man army is just a bonus.
9. some people say 13 but it's a bad idea, you delay your mage levels way too much and the fighter gains are nowhere near worth it. get to 9 so you can get grand mastery proficiency in a weapon then dual
Thanks. I always wondered if the extra levels are worth it. I'm not a patient person, so I usually dual class as soon as possible.
dualing at 13 is cool if you're doing a solo run, in which you'll get 6x the experience points. i mean in a solo run you can play a fighter/mage/thief multiclass and still hit max level in all three classes before finishing the game. in a normal 6 person party run though, dualing at 9 is better. if you run like 4 party members total you could prob wait for 13. but even then the gains just aren't a big deal, i think it's like one half-attack per round and some thaco or something
9. some people say 13 but it's a bad idea, you delay your mage levels way too much and the fighter gains are nowhere near worth it. get to 9 so you can get grand mastery proficiency in a weapon then dual
13 is stronger in the end but really not worth the pain. It makes a little more sense on a kensai since then you get another set of kensai level bonuses too… but a kensai is already pure pain so going all the way to 13 on it feels miserable and a berserker is so much more pleasant to play.
>"alright so one of the final bosses of our epic level campaign is a monk, but monks are shit. Any suggestions?" >"give him a whole lot of illegal boss resistances/immunities!" >"BRIRRIANT!"
Frick's sake I hate it when devs do that
I recently redownloaded Baldur's Gate 2 EE on Steam. However, it would only white screen during fullscreen mode, and even as a window, when I tried to alter its size, the game white screened again. I tried using fixes found on forums (especially making sure it's not running my integrated graphics card), but it solved nothing. Has anyone on Ganker ever encountered this before?
I assume there is something fricky going on with the renderer. Maybe your card is having issues with default GL renderer? Have you tried switching it to D3D in .ini files?
BG1 has some dialogues that change their outcome depending on your CHA. I remember that Tomoko will leave peacefully, if you talk to her with a high CHA party member. And a +1 dagger that you can get as a reward in Candlekeep.
I can't self-insert into CHADname, need a less intimidating portrait
I got you senpai
paul dano
I really enjoyed BG2, even if I had to savescum like a b***h in some encounters (frick Beholders) and never understood how half of the spells work, specially the ones to dispel magic.
Beholders are absolutely challenging unless you cheese them with that one cloak of reflecting, whatever it's called. I don't think you're supposed to tackle them early on.
what I did was turning someone in the party into a slime which resists magic, wait until every beholder is focused on it and then throw the rest of my party unto them and pray for the best.
can a berserker shred them or am I misremembering, its been so long since I fought them without the shield of baller balduran
Balduran's shield also helps
Dispel magic works based on your level vs enemy levels.
Inquisitor gets a bonus due to being complete chads.
I'm on BG1. Chose easy mode for +6 luck and I'm just shooting a volley of arrows into large groups of enemies, then healing after battles. Not sure if I'm doing things right.
Talking to strangers and exploring the areas is comfy so far.
everyone with ranged weapons and kiting is how I do low levels in BG1
BG1 has exploding arrow. Couple that with the perma haste boots is a viable build for soloing the game in any difficulty
>frick Beholders
use the shield
use the sewer cloak and turn into a mustard jelly to tank them while your team styles on them from afar
be a dwarven berserker
be a dwarven fighter/cleric
lots of ways to handle them
tweaks anthology is really all you need
>use the shield
>use the sewer cloak and turn into a mustard jelly to tank them while your team styles on them from afar
>be a dwarven berserker
>be a dwarven fighter/cleric
>lots of ways to handle them
am I supossed to know all that on my first playthough
Baldur's Gate is a game from an era where you're really supposed to RTFM. So, no, you're not supposed to know all that but you are supposed to know to look things up if you're struggling.
This has some good tips and links to some of the things mentioned in that post (Cloak of the Sewers, Shield of Balduran): https://baldursgate.fandom.com/wiki/Beholder#Strategy
I didn't use any of these things and I simply powered through with careful positioning and using mages long range CC. Viconia may have been clutch with her magic resistance, not sure.
>I didn't use any of these things and I simply powered through with careful positioning and using mages long range CC
Yep. This works too. There are lots of ways to solve the encounters and the things I mentioned in the wiki link are just to make things easier if you want to use them (or if you're new and having trouble with the age of the game).
>Viconia may have been clutch with her magic resistance
65% innate magic resistance is no joke. Vicky is best girl.
one of the good things about this game is you can beat it with any class and there are multiple ways to tackle encounters.
>Vicky is best girl.
One thing no one really considers is that when the game first came out as BG2 alone, clerics had restrictions on their maximum spell level based on their wisdom, like in the source material mechanics. This means that Cernd and Viconia, with their 18 wisdom, were the only ones that could use 7th level priest spells. I think you needed 17 wisdom for 6th and 18 for 7th. Anomon, Aerie and Jaheira were capped at 5th.
Throne of Bhaal removed this, probably due to the power scaling and new high level spells, which completely changed the balance (even beyond the way all the extra Xp favored multiclassed characters).
You were supposed to know a thing about AD&D mechanics already since it is an AD&D game.
You only need one shield to frick off the beholders
I want to play BG1 what mods do I need if any
NPCProject, Unfinished Business, Convenient EE npcs if playing EE. Tweaks Anthology is fine too, if you know what the frick you are doing.
>NPCProject, Unfinished Business, Convenient EE NPCs
Holy reddit...
NPC project makes some NPC's extremely obnoxious (Imoen) and it's just so obvious that it was written by fat tumblrinas, same with romantic encounters. Only install that shit if you're a romancegay who can't help himself (I couldn't back then).
>and it's just so obvious that it was written by fat tumblrinas, same with romantic encounters.
This. This mod was never good anyway. Don't know why so many people hyping this shit. Even the fandom wiki site is full with this shit.
do NOT listen to people who post a big list or say npc project, just need fixes like Tweaks anthology. Oh and don't pick up Neera, Dorn or Rasaad but its your game my man
>install enhanced edition
>installhttps://forums.beamdog.com/discussion/43074/mod-convenient-enhanced-edition-npcs-for-bg-ee-sod-and-bg2-eemod to remove all new npcs
>don't buy/install/play the beamdog dlc siege of dragonspear
> installhttps://sampsca.github.io/ReadMe-BGEEClassicMovies.htmlmod for bg1, choose "replace all cutscenes" option, to use the classic kino cutscenes instead of beamdog's shitty comic book ones.
that's literally it. there's no reason to play the og games outside of historical interest, the ee's are just better in every way once you cut out beamdog's shit. and all the important mods are updated for the ee's too, like scs, ascension, atweaks, cdtweaks, rogue rebalancing.
The thing that takes out the tonally sore thumbs that are the EE companions. Besides that, I would say nothing actually. Experience the game as it was meant to be, more or less, and only mod things on the second playthrough if you ever feel like that.
don't forget imoen romance when you reach bg2 :^)
thats from the old one right, wonder if the updated one has it
No, it has a scene of Imoen fricking Aerie instead.
only if you allow it I guess
nope
source: played it.
Yes.
BG1 good
BG2 bad
I could never get into bg2 for some reason, even though I beat bg1 at least half a dozen times including a solo fighter run that I had plenty of fun with
I wish I could play 2 for the first time again without knowing all the bullshit items mace of distruption and shield of balduran
You don't have to use them. I know that you can instantly buy a +4 crossbow at Watcher's Keep but I don't do that.
Yeah I never go out of my way to say watchers keep to get shit early but mace of distruption and that shield are right there.
Thing is the game is difficult enough for me already since I use ascension and I find some fights tougher on certain runs for whatever reason
if the game is too easy for you instead of not using some of the coolest most powerful items, i'd increase the difficulty or install scs mod to make the game tougher. then you don't have to feel bad about using those items
HELM SEES ALL
KNOW THAT AND BE JUDGED
I finally tried playing a Berserker/Mage to see what all the fuss was about and it was pretty lame. You're still just auto-attacking everything to death.
it's not talked about because of fun, but because it's just so strong. berserk carries you through bg1 and then mage tankiness + grand mastery melee is just busted
Well what are some fun classes, then? I usually just play an Inquisitor but I'd appreciate a way to turn BG gameplay into something more than just auto-attacking or casting the same handful of spells every encounter.
shadowdancer or just fighter/thief for huge backstabs. archer. druid spellcaster or shapeshifter. wild mage. thief/mage multi for crazy cheese with mislead or useanyitem, invisibility etc
What does archer do besides just attacking with ranged weapons?
nothing it's just fun to continue using ranged weapons into bg2 which typically favours melee. it has like drain attacks that lowers enemies stats and just does a lot of physical dps. you could do something crazy like play a custom party of 6 sorcerors or 6 thieves or something. i personally enjoy melee and physical dps i think it's satisfying seeing enemies just explode into chunks
attack with ranged weapons a lot of times per round. that's it.
Swashbuckler or bard, really anything that doesn't really fit a stereotypical role and needs some time to get accustomed to
>but I'd appreciate a way to turn BG gameplay into something more than just auto-attacking
play a trap rogue, your combat will revolve around you placing 50 traps before the fight starts then them all going off at once for victory :^)
it's an ee engine crpg anon, there's no "fun" to combat beyond attacking, using class abilities and casting spells, no matter what class you pick you're going to be doing some variation of that because that's all the game allows for
Cleric/Mage dual class, very versatile
Berserker is not a very interesting subclass. Its use is only justified for power gamers who want to leverage Enrage's absurd immunities. Being really ANGRY apparently makes you immune to maze and imprisonment.
>GET ME OUT OF THIS HELL-HOLE
>I SERVE THE FLAMING FIST
>shoes indoors
american moment
Did anyone play this when they were a kid and not finish? What part of the game filtered you? I was 12 or so made an elven ranger who used a single longsword with the archer portrait because I was an elf loving loser back then and got stuck on the Gavalry harper hold fight
the first time i played i got filtered by the traps on the bridge in the nashkel mines but i got past it not long after
Updated my journal
updated my cookbook
>what is the true nature of ham
>what is the true nature of ham
>what is the true nature of ham
What changes the nature of a ham?
thanks, I've been misremembering that all these years
Wait, pretty sure it's "what can change the nature of a man", just to be precise.
I'm gone.
Looks like my skills have increased
>pic rel
Gone
Literally me
I finally managed to roll a 95 points 18/99 Fighter that is going to become an ultimate Wizard dual class. On what level should I seal the deal?
I hope this isn't your first playthrough
I played through the serie multiple times back in the day. Wanted to do every class quest. For some reason I only played ToB once or twice though. I plan to go through all the story in one go, and magic stronghold is my favourite. Making one man army is just a bonus.
Thanks. I always wondered if the extra levels are worth it. I'm not a patient person, so I usually dual class as soon as possible.
dualing at 13 is cool if you're doing a solo run, in which you'll get 6x the experience points. i mean in a solo run you can play a fighter/mage/thief multiclass and still hit max level in all three classes before finishing the game. in a normal 6 person party run though, dualing at 9 is better. if you run like 4 party members total you could prob wait for 13. but even then the gains just aren't a big deal, i think it's like one half-attack per round and some thaco or something
9. some people say 13 but it's a bad idea, you delay your mage levels way too much and the fighter gains are nowhere near worth it. get to 9 so you can get grand mastery proficiency in a weapon then dual
13 is stronger in the end but really not worth the pain. It makes a little more sense on a kensai since then you get another set of kensai level bonuses too… but a kensai is already pure pain so going all the way to 13 on it feels miserable and a berserker is so much more pleasant to play.
Heya.
I literally can't imagine playing this game without my guy screaming YA GOT THIS COMAAN
life.. is glorious!
>"alright so one of the final bosses of our epic level campaign is a monk, but monks are shit. Any suggestions?"
>"give him a whole lot of illegal boss resistances/immunities!"
>"BRIRRIANT!"
Frick's sake I hate it when devs do that
I never fought him, he joined me :^)
I played ascension without the final battle part and had him on my side it was fricking busted
I mean the slayer isn't legal, I figured that extra shit was from Bhaal
there's a monk overhaul mod that gives those abilities as HLAs and makes the fists change to magic weapons earlier
>invalidates casters and makes magegays seethe
>rubs my fricking nutsack on literally everything with a 1st level priest spell
Heh, nothing personal non-fighter/clerics
for me? it's ranger/cleric
Give me some erection
wands
Yes
Never played BG ask me about the game
is it good
It was alright, a bit dated. Not a masterpiece like everyone says.
Reminder that charNAME dies from a one-off joke Bhaalspawn almost 100 years later for the revival of Bhaal.
k
HWIZDOM IS OUNLI POSESSED BY THE LÖRNEDD
I need a swig of some strONG DWARVVVEN AAEELE
INCANTUS
>concentration lost
My spell disrupted!? DARGGHH
>*Command*
Looks like TSUUU on roids
NEVER HAD RATS - NO SIRREE!!!
>sleep in the inn
>rat runs by in the cutscene
Fricking liar.
hi will
I recently redownloaded Baldur's Gate 2 EE on Steam. However, it would only white screen during fullscreen mode, and even as a window, when I tried to alter its size, the game white screened again. I tried using fixes found on forums (especially making sure it's not running my integrated graphics card), but it solved nothing. Has anyone on Ganker ever encountered this before?
sounds really weird, you using any mods?
Only 2, one of them is the Irenicus dungeon skip, and the other is a stat editor so I don't have to roll for 18/91+. Nothing affects the graphics.
I assume there is something fricky going on with the renderer. Maybe your card is having issues with default GL renderer? Have you tried switching it to D3D in .ini files?
Literally me
Just tried to play the Black Pits and that was...shit
is it just a series of combat encounters
>"Hey there, hi there!"
>"Hop skip to it!"
>"With a smile!"
>CHA: 10
>proceeds to stab someone with a dagger and exploding them into chunks of gore
Josh i know you lurk here I know you're reading this, reach out to Ryuko Kui and get her to do the character writing/worldbuilding for your next game
beholder my dick
alora is the cutest irl wife too
Alora is a cutie
Unfortunately she has rotting teeth and gums
>Unfortunately she has rotting teeth and gums
???
This is probably obscure as frick but does anyone remember the adult female voice line from Beasts and Bumpkins?
anyone have the image that is all the portraits and the real life inspirations
i still wonder why they changed art direction between I and II
>equip 18 CHA ring
>no option to use diplomacy or persuasion to resolve most conflicts
I thought this was an RPG
BG1 has some dialogues that change their outcome depending on your CHA. I remember that Tomoko will leave peacefully, if you talk to her with a high CHA party member. And a +1 dagger that you can get as a reward in Candlekeep.