I've got enough supercredits for free from just playing, so now I can unlock one of the premium warbonds (steeled veterans and cutting edge)
they each have a decent looking weapon, but which one of these two would be more useful?
Nothing Ever Happens Shirt $21.68 |
I would go purely based on what looks cooler, the arc shotgun looks cooler. I'm stupid though so feel free to ignore me, I'm just bumping your thread.
The Dominator is the only vaguely useful weapon in Steeled Veterans and it's not even that good. The Blitzer isn't that great either, but the Sickle and Stun Grenades from Cutting Edge are worth having. Cutting Edge overall is a better value unless there's a few cosmetics in Steeled Veterans you simply must have.
Blitzer makes a great pairing for a laser drone.
A weapon that can actually kill things makes an even better one.
The Incendiary Breaker is worth taking for bugs. It's the not dog-shit version of the Spray & Pray in terms of horde killing, and it takes out Shriekers in one hit.
>The Dominator is the only vaguely useful weapon
its positively worthless. its a complete downgrade to the slugger
Based on just those two weapons
Dominator fires actual mini missiles, meaning the projectile has travel time and is very hard to hit with, but it deals great damage once you understand how it works. It behaves more like a DMR, and can take out a lot more ememy types than most other primaries. If you don’t learn how to hit with it, the gun will feel TERRIBLE but if you learn how to use it the gun will slap.
Blitzer looks like a shotgun but is actually a weaker Arc Thrower that is more flexible in its use. Will do great for hordes of weak bugs and can take out tankier targets if you focus on just them. If you’re not sure what to run for a bug-killing primary it can be a lot of fun, but it’s not “meta” like a real shotgun would be (but it’s still cool as hell).
Wait, is the Dominator supposed to be a gyrojet weapon?
It's pretty much a tiny Boltgun.
yeah it is. The main use for it is that it has really good armour penetration for a primary. Against bugs it will frick up anything other than chargers and bile titans. Against bots it kills everything except walkers hulks and tanks quickly, and is accurate enough to headshot walkers from the front. The main problem with it, as specified earlier, is projectile speed. It's noticeable. You will have to lead targets at mid range.
Blitzer is nice but has a VEEEERY slow rate of fire. Maddeningly slow.
The Dominator is a medium weight weapon so it's kinda slow to aim like the machine gun.
Sickle and stun grenade from Cutting Edge are useful.
I always run with Scorcher for bots and Slugger for bugs. Stun grenades pair well with the autocannon, and are great for getting enemies to hold still for an airstrike/orbital. It will even stun bile titans.
JAR-5 is pretty much outclassed by the Slugger in the single bullet punch category and the Scorcher in the explosive category. You would think the “explosive” aspect would be worth something, but much like its younger brother the explosive liberator, it’s only really “explosive” in name and won’t get through the bot Scout Striders that the scorcher can. It looks cool firing, I’ll give it that. I haven’t used the Arc shotgun, so I’m not sure how it plays. Hear it’s fun though.
Explosive damage with no splash lets you deal more or actually damage certain enemies/parts like vents on bot tanks and towers or kill charger ass and spewers without needing two whole mags on target.
I think for chargers at least it was something moronic like non Explosive damage only deals 10% of its damage if you shoot its unarmored ass
Yeah they do, but no one plans to use their primary for a charger’s bussy sack. If you’ve resorted to doing that, it means EATs are on CD, Recoilless is out of ammo, strats are on CD, and no one brought a flamethrower. You can technically do that with Bile/Nursing Spewers too to negate the 10% dmg, but again, slugger to the face is a 3 shot for those and with bonus stagger to interrupt spewing.
At least the armor/capes are pretty cool looking, the Senator is fun, and a decent sized contingent of the player base are coping that the flame breaker is good vs bugs.
The Dominator is great and the liberator concussive is decent at worst. The bonus throwing range is really useful, too.
I can't comment on the shotgun, though. I skipped it.
The slugger? Try it. It’s great vs bugs.
No, the flame shotgun.
Oh, it’s ok. It’s not terrible but not the meta gun like I said others were coping with. The extra ammo capacity compared to the regular breaker is nice, but you need to be up close to have comparable damage. At that point, just use the Breaker SnP.
>won’t get through the bot Scout Striders
You're aiming at the wrong part. Shoot the pelvis of the Strider, two or three shots should kill. The JAR is pretty good, I do wish it had a better scope instead of a meme burst fire mode.
Dead shit FOTM slop, play something else.
>bitter seething c**t telling me what to do
lol
>Still has 200k+ daily and 300k+ on weekends
>2 months in
>“I-It’s FOTM guys c-come on go play another g-game like Dragon’s Dogshit 2”
Get fricked nerd. I fight for democracy daily and have no plans of stopping.
In 1 week everybody will move on from this FOTMshit. Screencap this. DD2 won.
screencap your pathetic life lol
in 1 week you will still be a bitter miserable c**t
Discord gays here just ignore
You would feel better if you guys drank gamersupps
This you?
>saving images in his computer to le ebic own!!
Pathetic
So it is? See you next week.
you guys are terrible at false flagging
Hey, buddy. It's been over a month. Get some new material.
DD2 WON AIEEEEEEEE
but that's still a lot of players for DD
>can't even surpass a FOTM (2months)
its over
i'm never playing that garbage, but did you expect 100,000? i didn't expect 50,000
OH NO NO NO! CRAPCOM BROS WHAT HAPPENED!?
>dragons shitma winning anything
maybe the award for the biggest disappointment of the year lmao
I was torn between SMT 1 or Helldivers 2, and just for you I'll spread managed democracy.
Frick you, shill. Enjoy your gigagoyslop.
Suck my dick. I'm going to kill communist bots, and have fun doing it.
>fun
nu-fun*
**organic-sovl-kino-fun
hmmm the game tells me there's a quarter million people playing right now.
Oh you're just salty your pet game disappointed. I see.
steeled veterans is shit unfortunately, buy the second warbond because it has 2 very useful things and one ok thing.
>Sickle
straight up upgrade to the liberator, bigger mag and better ammo economy because it works on overheat but still has 6 mags so you'll never run out of ammo basically
>stun nade
cool nade
>localization confusion booster
actually helps, very hard to notice if you don't solo helldive often with it, without it drop calls were more frequent
>get the arc shotgun
>slow pump speed
>only occasionally targets multiple enemies
>pathetic single target damage
who the frick was this made for?
this is easily the single worst primary weapon ive
worst primary weapon so far
It's decent for bugs, that's about it.
no it isn't.
Every Steel Veterans primary except the Sickle is pretty bad.
You mean Cutting Edge?
What's the point in putting weapons in the passes? They obviously can't make them more powerful than base game or else risk being called p2w. So instead they're just worse versions of things that already exist. Just replace them with outfits or emotes, literally anything
Slow progression. And they are either niche or sidegrades which is perfectly acceptable.
>they are either niche or sidegrades
this is the way
Devs should wise up and remove SC from missions, and add overpowered weapons from the Warbonds, also make these weapons unpickable if you haven't unlocked them. I hate playing side-by-side with poorshits who didn't pay for what they get.
I WILL SKIN YOU FROM ARMPIT TO butthole
FEED YOUR TORN OFF MUSCLES TO THE BUGS
TOSS YOUR CRUSHED UP BONES TO THE BOTS
PROCESS THE FORMER FOR 710 AND BLOW THE LATTER UP
AND THEN MAYBE
JUST MAYBE
YOU'LL HAVE BEEN OF MORE USE TO THIS GALAXY THAN WHEN YOU FATHOMED STRINGING THOSE WORDS TOGETHER
DO YOU COMPREHEND HOW MUCH OF A CRETINOUS FECES-LIKE CANCER YOUR WAY OF THINKING IS TO THE LANDSCAPE OF ENJOYABLE GAMPLAY AND PROGRESSING
YOU
FRICKING
MORON.
Sickle is the literal best Primary in the game at the moment.
I'd argue slugger is up there too
solid slugger is probably better since you can destroy spore shrooms from afar.
personal tastes matter ofc.
slugger is fully useless if there's shriekers, for that reason alone it's a risk to take despite being better at the ground bugs.
don't care. still using breaker.
I disagree. Slugger, Punisher, and Scorcher all have plenty of situations where they outshine. Especially the Slugger which I feel like is never bad
It's a dev issue and not the fact that they care about P2W. The only weapon variant that is still good is the Punisher and Slugger. Arrowhead can't make good variants that aren't dogshit. Just take a look at the Diligence and the Counter Sniper. Or the Breaker and Spray & Pray. The scythe is pretty much pointless once you get the sickle
its better than the first game where you can only pay money for the sidegrades
now you can grind for sidegrades instead of paying
SV being shit is a big meme and I'm glad i never fell for it.
Why does taking out the dropship with the RR not kill the units in it? fricking bullshit
The point is to have the ship fall on the units and blow up, killing them all. It happens frequently when I do it.
I love the dominator but against the bots I'm running the scorcher
Was excited for the arc shotty but it's terrible
Cutting edge is better because of the sickle and stun grenades. Seriously though stun grenades are OP as frick, can stun a BT and hulk with them to garunteed dead on hits with the 500kg bomb on a BT.
Steeled vets honestly has nothing really worth getting at all.
The revolver is mandatory if you want to roleplay as a burger though.
>t. My American blood mandates I take the Senator to every mission regardless
They're both mid
The dominator is decent I guess and the shotgun arc thrower is meh.
both are shit but the second premium warbond has one of the best guns in the game on the first page (sickle)
>sickle
I heard it was nerfed or something
news to me
>ve got enough supercredits for free from just playing, so now I can unlock one of the premium warbonds (steeled veterans and cutting edge)
>they each have a decent looking weapon, but which one of these two would be more useful?
15 years ago this would've been a parody post
now it's real
kill me end it all
Wait these aren't skins? These are actual weapons? Are they better than the free ones? Did the dev guy really called the playerbase bad while fricking selling paid fricking weapons in a coop game?
>Are they better than the free ones?
no
They're only earnable in game, you can't buy them with cash. And no, they aren't better.
You can buy super credits
And? You can't use those to buy things. The only thing those get you is the ability to unlock the bond. You can only buy items on it with medals, which you can't buy.
Wow so you only pay for the battlepass? THATS COMPLETELY DIFFERENT!!
You can also earn those in game They cost 1000 credits and you can earn over 1000 of those within two hours.
Oh, no, no. You pay for the battlepass, to have the PRIVLEGE of grinding for the medals, so that you can eventually buy the weapon.
Totally different, you see. Very honorable. Small company. No shame in doing it while you're desperately trying to figure out the meta and fix the most basic fricking parts of the game.
Two season passes so far btw.
I don't even like this broken turd of a game but this level of discourse is pathetic.
>privilege to grind to medals
You get medals regardless, you can't only get them when unlocking a war bond
>you have to pay to unlock the war bond
No, you don't.
The new ones aren't even worth getting so anyone who thinks you have to spend any money on anything is is an actual moron.
>The new ones aren't even worth getting
you're a moron if you think the sickle isn't worth grabbing for the 1000 super credits and 20 medals it takes to obtain
The Sickle absolutely power crept most of the primaries lmao.
>more damage and firerate than the liberator
>more heat capacity than the Scythe
>fastest reload in the game
>100m sight with no damage falloff
>only at the cost of a quarter second windup
It's basically a direct upgrade to the Liberator, but the Defender still has better burst potential. The Breaker, Slugger, Scorcher still retain their roles otherwise.
The windup time on the sickle is annoying when you try to burst fire for headshots, especially on shield devastator when they're facing you
(You) Black folk need to go back to whatever dead game thread you came from. I’ve comfortably been able to unlock both passes and 2-3 sets from the super shop without spending a cent on the microtransaction store and have plenty saved for the next one already.
I have both battle-passes and haven't spend a dime on SC.
we're already past all this, there's nothing to be outraged about.
>he doesn't use the exploit to earn fast and easy medals and credits
lol scrubs you can unlock the entire passes in an hour or two
>These aren't skins?
No.
>These are actual weapons?
Yes.
>Are they better than the free ones?
Some of them are, yes. Others are dogshit. 50/50, just about.
>Did the dev guy really called the playerbase bad while fricking selling paid fricking weapons in a coop game?
Yes.
>15 years
oh yeah sorry, I'll just go back to CoD4 and grind(simply just play) to level 55 to unlock all the weapons and then more to unlock attachments
totally different than just playing helldivers and getting in-game currency to unlock things yep, gaming is dead
I play for weird and fun (but not frustrating) loadouts. From my perspective, both are fun and decent, but not instantly easy to be extremely effective (hate the prenerf guns and Sickle for that).
Jar-5 is like the Counter Sniper, but fun to use thanks to the better armor pen. You just lose the magnified optic and you need to learn to embrace the recoil.
I have less time with the Blitzer, but it is weird and inconsistent but can be effective when it wants to be. It becomes fun by weapon swapping between shots with another lower ROF gun to make up for its atrociously slow fire rate. Currently I do this with the Senator but I plan on testing it with other weapons like the autocannon
Dead goyslop nazi game.
your dad
You are already failing your Major Orders, lmao
It's over for helltroons! DD2 won!
>You are already failing your Major Orders, lmao
How do you know?
Original warbond if you want incendiary shotgun, second warbond if you want stun grenades. Both are only worth a damn on bugs.
I think I'll keep my creds for the next warbonds
can't even click on the planet
wtf
No, you have to grind for the previous planet to grind for this planet (campaign progression is still total bullshit and bugged)
Reminder: Supply lines require Vandalon to be taken to secure a route to Troost.
These fricking missions are moronic and give us the illusion of choice. The devs know how they want this to play out and won't let us change it.
I'm waiting for the Kino 0% Liberated Super Earth event, that will be fun
I LOVE when video games can't be beaten, its so fun to just not be able to win no matter what you do because le spicy dev's want to take away your ability to play the game. Just quadruple enemy health! That will stop people from just sprinting to objectives, never shooting once and only picking missions where you have to blow shit up and leave.
There's no need to be facetious, anon. Did you throw a fit when TK Baha died in Borderlands? Or when Jackie died in the prologue of Cyberpunk 2077? The devs obviously want to take us on a little ride, why not enjoy the ride?
No because Borderlands is a game for Plebbit homosexuals and I never played it, unlike you clearly homosexual.
Who fricking cares if Jackie died? Go back to plebbiot you insufferable homosexual. Good god, go outside their studios and offer your holes you worthless piece of shit.
>projection, and seething
Go away you hyper-reactionary homosexual, we dont want you here
>we
Back to Plebbit
Fine, "no-one" you pedantic pickled pack of horse shit
Imagine shilling this hard for a game on a mongolian basket weaving forum to prove how much you love sucking wiener and defending shit ass game design because "muh narrative" games are about gameplay you fricking moron
Take your fricking meds, schitzo none of thats happening
All that anger, and you aren't using it to fight the automaton menace. Ah well. I'm going to play the game now.
Just troost the plan
Grinding in this game is piss easy. You get shit while you play and you can also focus farm. The battlepass doesn't get old so you can play when were you want. It's great
>Ganker defending actual literal goyslop predatory tactics
>earning in-game items by playing the game is predatory
>doesn't timegate items so no FOMO pressure
>anon doesn’t know what “actual literal goyslop predatory tactics” are and only parrots what other people say
Anonchama…this isn’t the Dragon’s Dogshit 2 thread
>Noo you don't get it, you SHOULDN'T have everything unlocked right away because.. you just CAN'T, okay??
>Nothing is timegated, anon. Except the entire plot!
I don’t know what (you) are complaining about anymore anon. Every game since the 90s has had a progression system that unlocks more things the more you play. And the storyline over time is literally part of what makes this game, and the previous one, fun.
>fun
The word you are looking for is "nu-fun"
Ogey, you are entitled to your opinion
> since the 90s
Zoomers should refrain from posting about topics they know nothing on
The plot is literal text. Reading a wiki is basically the same exact thing.
I just grinded the last few hours to get the new pass and the Sickle is fricking sweet.
Love the scope on it and the feel.
It's like a fricking sweet liberator
This gay(s) are discord losers don't waste your time on them. They know what they're doing is fricking moronic therefore pointing out how fricking moronic they're being still gives them pleasure.
Unlocked the Blitzer and man it's SLOW, what the heck.
I get not wanting to outshine the arc thrower, but in a game where you can be beset by hordes of enemies you really don't want to be waiting for this thing to cycle.
my life for super earth
So when's the next big update? Also anybody still having issues with matchmaking? Takes forever to find lobbies
A week or 2 apparently
>lobbies
I usually just manually choose the rando lobbies that pop up on the planet if that ever happens to me.
April 11th, new Warbond every second Thursday of each month. Hopefully they start doing discounts for older warbonds.
Cutting Edge is a vastly superior warbond. Elec resistant armor is insanely useful as is the laser pistol
I heard someone say you should restart your game often, because after people leave, the game still considers the lobby full and other people can't join. Real, or moronic?
I think it's real, I experience that problem basically every time I play. I also notice that the missions on the planet map become "frozen" when this happens, even after leaving a 30 minute mission I will see the same lobbies from the same people on the map still open. Restarting fixes this
I realized recently that I don't use anything in steeled veterans. I use the Sickle all the time except on hot planets and the stun grenades are pretty good if you bring something else to close bug holes and destroy fabricators. So cutting edge is definitely the better warbond for me.
People still play this Goyslop-as-a-service? It's been 2 months already, move on.
>Maintaining healthy player base after 2 months
Might just be a fun game and not just FOTM
> everything sucks and lacks staying power, all just fotm shit!
> why do you keep playing this? move on!
FO3M
sell me on helldivers 2 because drg is dead
its chaotic fun and you can jump in to random people game with the press of a button
shoot commies and bugs, talk shit with your bros, laugh when your airstrike kills yourself by mistake
Decently fun when it works, not fun at all when it doesn't which is about half the time. Save your money until it (maybe) gets fixed.
It's shit, don't buy it. Just like DRG it's going to die any time now. People are moving away from this game by the thousands.
Save a few more money and buy Dragon's Dogma 2 instead.
>Last 2 threads had 1-3 shitposting homosexuals
>enters prime mutt hours
>shitposting gay slop memes increases by 500%
Meds. Now.
>do lots of bot missions due to order
>bring autocannon
what the frick man I can literally beat the entire map using this thing exclusively
on bugs there's always something I'm weak to and have to rely on teammates, but on bot missions I'm a fricking special ops running around cleaning the map easily
People still play this lousy FOTM?
I guess it isn't FotM then, huh?
We could call it Goyslop of the Spring.
>this loser desperately trying to incite animosity between DD2 players and HD2 players
Frick off, we're playing video games.
Based. I took a break from DD2 yesterday and jumped back on HD2, both games are Super Fun
There's no reason for me to ever unequip the slugger
breaker-defender best
Can you just rename this site 4reddit already? We are we pretending?
because not everyone is a moronic thin-skinned homosexual like you?
Says the guy offended by my post. Go back you stupid frick. If we don't gate keep from pathetic losers like you, this site will get worse.
i miss bugs already
bots are so boring to fight8twd
>fight8twd
bot-kun, your script is breaking
full speed medic armor when? i'm addicted to stims.
so what guns got buffed since 1 week ago? primaries/etc.
You think there will be a new mission type on troost?
is orbital ems good? how long does the stun last?
it's good. stun lasts long enough to hit them with the killshot
Hope so. The more the better. But probably not until the next unique event, like the bug spray
>it's good. stun lasts long enough to hit them with the killshot
that doesn't seem good enough for something that takes an entire stratagem slot. if it can't lock down a spot for around 15 seconds, it doesn't seem worth it.
It lasts 15ish seconds on a 50-second cool-down IIRC.
Pretty decent though it's more to take out small groups (It's great for solo play imo) while the EMS mortar works better in bigger engagements.
does it make anyone happy that were still talking and playing this game? I really had a hard falling out with games for years but this one really shines. I love everything about it
it's even better if you've played the first game. i thought
>yeah, maybe 20,000 concurrent players max
I'll definitely play that in the future
I tried the first one that one time it was on free weekend. I thought it was neat and thought of buying it but none of my friends were interested because it "looked like a mobile game".
It was a mobile game.
It seems best to just stay on diff 5/6
Post cute Helldivers!
Bug rape is optional
The Scorcher is still the best primary.
>m-muh ammo
Learn to aim.
>m-muh hordes
Not what your primary is for.
best stratagems for bots?
jump pack
Personal landmines
I like mines but moronic teammates keep dying in them or destroy them.
bring smoke. people underestimate it. you don't really need it at lower difficulties though.
Air Strike
500kg is always locked in
380 and walking barrages are good for taking out outposts with minimal effort
orbital laser will clean waves for you
Autocannon
Airstrike is just too good.
It kills every type of Automaton unit while also breaking the fabricators and can break multiple with correct positioning.
Other than that I like the precision strike thanks to it's low cooldown and it killing a lot of objectives in one shot.
Lazer or 380mm for Destroy the Command base or blitz missions.
Eagle airstrike for destroying both buildings and bots
Eagle 110 rockets for tanks, turrets and buildings
Autocannon for hulks, walkers and medium bots
Orbital laser for clearing out big bases, or for when you need to wipe the field
Airstrike is too versatile not to have
Laser puts in work for large facilities
Orbital rail is nice insurance to take out a heavy target/base cannon in a pinch
120 and 380 barrage
Airstrike and orbital laser are GOAT for taking out bases. Dropping a single laser into the middle of an enemy base will basically destroy it 4/5 times.
For weapons, either Autocannon or EAT. Autocannon is great for handling bigger targets and EAT is the best support weapon in the game.
The mech is terrible for bots, since they just shoot it until it explodes.
>players prefer Bugs because they are easier to kill than Bots
Oh boy it's going to be the same shit with Helldivers 1 where these morons blindsided everyone with the Squids and Super Earth's gets sieged
it's funny because bots are far more balanced
I like bugs cause I'm from Buenos Aires and I say kill em all.
luv me breaker
luv me nades
luv me laser
luv me shield
ate bugs
ate bots
ate cyborgs (not racist just don't like em)
ate squids
simple as
Shrimple as
Cutting Edge for the Sickle laser rifle.
how's the TOTAL ROBOT DEATH coming along today
We reached vandalon, the palnet we need to take before we reach troost
TOTAL TERMINID DEATH
TOTAL AUTOMATON DEATH
TOTAL ILLUMINATE DEATH
TOTAL DISSIDENT DEATH
DEATH TO THE ENEMIES OF SUPER EARTH
Heavy Devestators are still absolutely nuts, now they're doing 360s on a dime and shooting through their own shields.
honestly bot missions are pretty fun after playing them for a bit its a nice switch up from the bugs
Helldiving sissies are too afraid of BotCHADS
fight you cowards
WE COMIN FOR TROOST METAL BOY GET READY TO BE TURNED INTO SEX BOTS
You won't. You all too sissy to fight someone that shoots back.
lmao go call your illuminate pimp daddies too save you
>get HULK'ed
That's going straight into my "moments before disaster" folder.
"Go on, finish it, we know its difficultfor you to solve, so take your time"
This guy on my team had infinite grenades. Anyone else seen this hack?
That's not a hack you low IQ baboon, it's a bug the devs are too dumb to fix. Before throwing your last grenade, quickly tap the stratagem menu button and you'll have infinite grenade.
Automatons are technically cyborgs, but specifically contain the brain/consciousness of captured innocent civilians and programmed to kill against their will.
They're literally that robot boss from Wolfenstein, down to the design being almost identical to devastators.
Rumor has it some bot voice lines are them literally screaming "I can't stop "and "help me". If anyone can prove that and provide audio files, that'd be great.
Super Earth might not be good, but Automatons are absolute evil, no question.
The only salvation we can offer is the release of death, do not hesitate when fighting bots. Any delays only prolongs their suffering.
>Super Earth is the bad and the Termininds/Automatons are the good guys
Weak
>Super Earth is bad and their actions led to their enemies becoming absolute evil in an attempt to survive/win the war
Actually kind of cool
>Super Earth good
>Bugs Cyborgs Illuminate bad, they lose and become even worse to try and win
the most based
Still pushing this headcanon I see?
At least it's better than bugposting
spoiler that filth anon
the people have a right to know
automatons used to be known as cyborgs. they were originally half human but with some programming. It evolved for this game. I don't really like this development personally. I enjoyed having fleshbags associated with what we were killing.
The cyborgs from the first game are prisoners being used as slaves in the mines right now
These guys are like a liberation protocol they put in place or some shit to bust them out
yeah, same about the fleshbags. kill all of them and their gay dogs
>we could have had cyborg dogs
>we could have had cyborg dogs
you have no clue how sore I am over them not being included
>faster than you
>attacks you from behind
>slowed
>hear barking in the distance
>everyone's butthole tightens
>swap to pistols immediately
>vick em all
well anon when we inevitably fail to eradicate the automatons they are going to beeline to cyberstan and bring back the cyborgs
>make community fail on purpose
>cybogs see oppurtunity and come back
Does anyone have the picture of the datamined armor sets?
this is what sprinting for 40 minutes nonstop results in for the average helldiver
holy shit, Lazer Cannon has trivialized automaton missions. Literally a face melter. I no longer fear devastators nor hulks
It's that good? Guess I should try it out then.
>join a bot mission
>kicked instantly
>join a bot mission
>host has left the game
>join a bot mission
>instant defeat
>join a bot mission
>everyone is sub level 20
>join a bot mission
>literal morons
>join a bug mission
>everything goes smoothly for the entire 3 missions
explain
200k bug fighters are now being FORCED to fight robots if they want to take part in the campaign. Give it time.
host
The bot fighters are so useless
Over on the bug front we get things done
We were so effective that we were told to stand down
Bots can't accomplish anything unless we go there to help
You lost hellmire while us botchads have benn steadily pushing the bots back
Guys guys, relax, were all fighting for the glory of Super Earth. Focus on our real enemies here
Didn't lose it, just don't want it
It's been 2 months and you guys still haven't gotten your precious creek under control
>Take a bot mission
>I'm slow as frick due to both heavy armor and the god damn snow
>Fricking up repeatedly through the entire mission, letting bots get close, getting repelled from an outpost by both a tank and a hulk, forgetting about my strategems
>Barely manage to extract because a rocket devastator decided to show up when I wasn't looking
>All side objectives complete
>Outstanding Patriotism
Nothing matters except finishing the objectives, which you did.
I got through two Helldive difficulty missions, one of them i was able to extract
That means i beat the game right
Yep, congratulations soldier, you won the war.
>guy arms hellbomb
>just stands there
>dies, along with 2 teammates that also just stood there
>he does it again
Need to defend the bomb sir, tell the Democracy Officer I served with honor
Dulce et decorum est
Pro Super Terra mori
i swear Reach and the scene where Cortana "dies" in Halo 4 are the last two instances of this series' story provoking emotion outta me in a way i remember fondly. i totally checked out after Halo 4.
The intercepted transmission was the bots saying they only wish to reclaim cyberstan and will discontinue any further military action against super earth once that goal is achieved
Pff, just like he'll stop at Ukraine and not go all the way to Sweden if we let him
>land
>get instant killed by a rocket devastator
>get called in again
>kill it but get instant killed by tower turret
>get called in once again
>get instant killed by a hail of rockets from a rocket devastator
>"you have been kicked from the game"
WHAT DO YOU WANT FROM ME?!
They want to blame you for their inability to throw reinforce beacons away from the combat.
You sound like you're mad because bad.
you can control your hellpod. do not land in the middle of enemies.
Not always, I don't know how or way but sometimes the pod refuses to let you go in certain directions.
>Destroyer left the orbit
>no reinforcement left
>holding on 5 super samples, 16 rare and 23 commons
>at extract
>whole team is dead but me
>be frantically running and hiding around, desperately trying to stay alive
>20 seconds left
>whole team is cheering for me on the mic
>"YOU CAN DO IT ANON!" "I BELIEVEEEEE" "DO YOUR BEST DUDE, I NEED THOSE SAMPLES!"
>10 seconds left
>"DUDE ALMOST THERE" "YOU ARE A FRICKING BEAST BRO"
>evac shuttle lands
>be me running like slave running from his master to the ship
>got stuck on the side of the door
>got rapped by the nearby Hulk
>dropped all the samples
>"GOD DAMN IT" "FRICK MAN" "DUDE C'MON! YOU WERE SO CLOSE" "BIG L"
>got back to the ship and everyone leaving my lobby one by one without saying anything, not even a GG in the chatbox
I legit going kill myself, the feeling of letting other people down and being so close to glory only to be struck down is honestly soul crushing
it happens, and you have to dive into the shuttle when that happens
There's always next time, anon. You learned your lesson
Skill issue
have they talked about when the blue laser weapons and third enemy faction are dropping?
i hate devastators more than i hate myself
a single fricking rocket dev or shield dev can fricking annihilate you faster than any bug heavy and if you dont immediately kill them then you just die
I never got the Space Vietnam thing. Hellivers are more like the Viet Cong than the US. The bots have overwhelming firepower and we can't stay to fight for long.
It's just the fact it's a jungle planet, a lot of player's first bot experience and the fact they lost.
The helldivers are like MACV-SOG, doing raids behind enemy lines.
>40 dollar game with mtx cash shop and battle pass
>gameplay features are locked behind these
lol! lmao! it feels good not being a moron
i spend 300 dollars that you'll never get
The first weapon in the newest one, I think the sickle, is amazing. Infinite ammo AR. As long as you don't overheat you literally can shoot forever. Damage is good though no real penetrating power. I love it.
oh god the plasma shotgun with the arcing shot is dogshit
oh well had to spend some medals anyway
its actually fantastic against bots, its just the arcing of it is so awkward. 6 shots to the back of a hulk kills it, goes thru devastator shields and stunlocks devastators and below, if you shoot the top of scout striders you can kill em thru the front. it has a learning curve and it underrated
for bots is it true that if i do the main objective last i'll reduce the heat/amount of enemies on the map? or do i beeline for the main objective against bots?
once you finish the primary objective you get nonstop patrol spawns heading for you
so do all your side stuff before finishing primary because once you do you need to GTFO as soon as possible
Are yall smoking Crack?
I have every weapon and I hate telling people what to do because it ruins some of the fun of discovery.
But let me make this clear cause some guns are a waste of time.
Blitzer is hot hot garbage. Can't even kill one hunter.
Dominator is "useable" but has a weird aim where you'll miss shots that should it.
Counter sniper is completely pointless.
Penetraor is good.
Slugger is top tier in the game along side the scorcher.
Sickle is liberator but infinite ammo.
Incendiary shotgun is great for bugs and great for team killing.
Everything else falls between good and meh.
game is too unforgiving to experiment and figure things out
a gun needs to show promise immediately or nobody will play with it
the layouts of the planets don't lend themselves to precision weapons with the wide open spaces
feels pretty useless as a sniper even if you manage to get yourself a good vantage point up on top of some tall rocks where the enemies can't get to you
I feel like a sniper rifle will be a lot more useful once we inevitably get an urban environment.
>Sniper rifle
>Urban
yes. no cover and just choke points. especially good with anything that penetrates
>long lines of sight due to roads
>easy access to high ground if we're allowed inside buildings to get to the second floor or the rooftops
About dominator, it has a very low bullet velocity compared to other weapons ( As the description said, it fires self propelled ammo that accelerate as it flys while conventional firearms have their bullet accelerate in barrel) So it feels tricky to use.
Also the arc shotgun can one shot brood commander. But it still have shitty range and not good against swarms so yeah
I'll have to take you word on it one shotting a brood.
But I've used it on lvl 8 enough times to know it take two shots to kill the hunter up my ass. And it takes way to long to fire a follow up shot.
Frick all of you, I like fighting the robots more than the bugs and I'm tired of pretending I don't.
I prefer fighting the bugs, but I still play bots once in a while because you get to try guns that are otherwise trash versus bugs.
It's almost like playing cod or something. You need to stick to cover. Probably a shit comparison but I like being rewarded for thinking fast as opposed to setting up defensive positions.
run n gun.
>yfw we finally go to fight on super earth but all the missions take place in the rain forests so it's just a barren and empty as all the other planets in the game
People who use 380mm barrage
Please.
Please tell me why. It's never going to hit anything useful other than your fellow helldivers and you know it.
Kys
I don't have to, because the people using 380 will do it for me.
Big boom feel good. If they had a 500kg Bomb Barrage it would be one of my designated go to stratagems.
If you're doing bot missions it handles a large base for you for practically free, making it good in blitz.
i've seen multiple people over multiple runs toss 380s and none of them ever hit a fricking thing.
Sure bud.
Everytime it hits an objective, turret, or spawner I orgasm and an angel gets it's wings that's why
It's unironically the strongest AoE clear in the game and will turn the hordes of bots that swarm you at extraction on Helldive difficulty in to paste. Little use outside of that, but it will save your samples.
>turrets tho
Why not use the walking barrage instead so you can actually hit things and not teamkill?
>"Why not use the walking barrage instead"
>less shells
>lower area of effect
>almost no area saturation
>will hit one target before the barrage moves past the horde and hit nothing
Black folk that die to 380mm die because they can't figure out that red beams are bad and you shouldn't stand next to them if you want to live. I'm sorry for your terminal case of being a shitter, maybe in the next life you can figure out the safety range on the 380mm is 60 meters and take the neccessary safety precaution of standing that far away from it.
bro, do you play above level 4 difficulty?
it's fricking amazing for bots and large bug nests
>every bot campaign has -1 stratagem effect
guess ill go back to bugs then, moronic anti fun affix
Honestly, I’d choose whichever booster is most valuable to you.
the sickle and nades are good things in cutting edge
the only gun thats not shit in steel is the revolver even then its more just fun to use and not actually good. robot arm and leg is kinda cool if you just want to look cool.
Incendiary breaker is great though
Love fighting bots, fricking hate their modifiers so much. When are they gonna add an objective to get rid of them or some shit
>People are still playing this game
How are you people not bored to death of the gameplay loop?
It's not palworld, it's actually fun.
You aren't wrong. Palworld hype was botted & Helldivers 2 WAS fun, until it wasn't.
For you.
Why would if matter at all if you're bored loser?
Cause I'm the only human bean on this site, man the AI here can get spicy sometimes.
friends keep it fun, though i lost all motivation to play solo or with randoms. not firing up helldivers unless somebody asks me to get on. eh still better than d4 i dont care if freinds are playing d4 im not going to get on.
>just want to get on and do daily real quick
>extract with 10 samples
>quick play on random bug planet difficulty 7
>mineral mission
>join in as they are doing first mineral scan
>everyone is rank 40+
>one dude dies like 4 times during this
>disengage from enemies as they are fighting the never ending war of bug respawns in the jungle
>do 2 side objectives that were nearby
>find a radar dish
>other 3 team mates have wandered off in the other direction, but that's okay
>do radar dish just fine, and hit up the Pois between me and team mates on the way to regroup
>they are constantly triggering bug breeches and dying over and over again somehow
>catch up with them at the mineral extractor, and I have like 20 samples with me
>start event
>same moron dying over and over again, notice one of the other dudes dying a ton too
>these 2 guys have already used up all of our reinforcements
>have to go do final part of the mission all the way across the map
>one dude left the mineral extraction early to head that way
>actually manages to piss off every bug on the map on the way there, there is legitimately an entire radar pings worth of red dots chasing him
>get to final event and do it eventually with nothing major going wrong
>start going to extract
>the 2 idiots decide while being chased by a swarm of bugs with 0 reinforcements that this is a good time to try to do a heavy nest
>they die
>me and other not moron go to extract
>when we get there he calls one dude down
>moron: "i'm going back for the samples"
>me and not idiot do extract just fine
>reinforcement timer is up, other dude calls in the last moron
>last moron comes down and instantly gets into the pelican
>me and the not idiot start running to get in
>moron that was first in also called in an a 120mm barrage on the extract that neither of us saw because he dropped it behind us
>we both die 1 step away from boarding
>timer ends dropped the 20 samples from tk extract with 0 samples and no daily completion
You don't have to get 10 samples in a single mission. Just 10 total.
Read the first line again.
>join in as they are doing first mineral scan
>everyone is rank 40+
>one dude dies like 4 times during this
should have left after this you mong
The ADS crosshair for must stuff is really blurry for me, is there a fix for it?
am i the only one that doesn't particularly like the soundtrack?
i feel like it's just generic orchestra, they could've done something more unique or better in general
metal for example idk
as someone who loves metal, frick no that wouldn't fit well at all
Orchestra is good, but I agree that the songs aren't particularly captivating
we need more klendathu drop-tier stuff
>as someone who loves metal, frick no that wouldn't fit well at all
yeah, i said that thinking of killing floor 2 but this game has too much walking, stealth and etc maybe it wouldn't fit on most missions
i think a better example is risk of rain 2 ost
i think something similar to that would be better and would fit
Definitely, don't agree with metal, I haven't played the first one but the few songs that were posted in threads are great.
The bug song in 2 is especially boring and generic, something about the start of it just makes me want to roll my eyes when I hear it
The only thing I think of when I hear it is oh god another bug breach
Bot song is better, but I feel like it really doesn't match the intensity of how the fights can be.
Thankfully, illuminates are coming and their song fricks
I think the biggest problem is that the themes don't really have any cool motifs or theming from their faction. Like bugs are a horde/hivemind race so they should have stuff that sounds like the Flood theme from Halo aka very hectic and sharp sounds you hear in horror. Automatons straight up should be industrial music like Terminator main theme with the banging of metal. The Illuminate stuff sounds alright because it looks like they are trying to make it fit the faction
Bots theme is literally communist music, it's very fitting and they're getting a choir version in the future
Yeah, there's a reason most of the preview trailers for the bots out them in snowy terrain. It's supposed to evoke Soviet vibes.
I think the Automaton theme is pretty distinct, I like it. But yeah the terminids' music don't really evoke anything
is soloing viable in this game? I dont want to play with homosexuals that kick for non meta
If you don't want to play meta then enjoy not using your guns past suicidal. You'll have to stealth most of the objectives.
then host yourself you fricking moron
bruh
I hope you enjoy Metal Gear Solid V because you're basically going to be doing all stealth all the time.
Not that there's anything wrong with that, mind. Being stealthy is fun.
NTA but there's no high in the game quite like the one you get when successfully completing a multi-stage objective through stealth. I took out a control tower using just the jump pack, smoke grenades, and some stealth melee kills and it felt fricking incredible.
You Black folk and your meta boogiemen. 100 hours and I've never seen anyone kicked for not running meta. The only time I've ever seen some kicked for what they brought was when the termicide tower missions were around and some idiot would bring eagles and a mortar. Nobody gives a frick what you play as long as you aren't a total useless homosexual team killing constantly.
I was able to solo missions up to difficulty 7
if you are stealthy and pick your battles you can do it, its actually fun and challenging
duos are super fun and doable up until difficulty 9
Yes, the caveat being that you need to either be VERY skilled or VERY lucky to pull it off at the higher diffs.
>Been playing bugs since I bought the game half a week ago because I wanted to unlock some stronger strategems before I get into actual firefights
>Switch to bots for a change and because of the major order
>Finally get into a groove, go to a harder difficulty
>Team gets pushed back by a platoon of 4 heavy devastators and 2 hulks all at once
>We get into cover and blast those damn clankers with autocannons and recoilless rifle shots
>get on lobbies with only morons for 2 hours straight
>finally get people who aren't troglodytes
>game crashes
you were the problem
>thread up for almost a day
>still hasn't hit bump limit
Dead game! FOTM is over!
>launch the game
>"you need to make snoy account to play online"
>ignore
>play online without any issues
What did they mean by this?
It's for crossplay, but why would you want that?
I crossplay with a psgay and didn't do the account either
OP just watch a video on them and see which weapons you prefer.
The two in your photo actually suck in practice. The explosive rifle kills yourself when you shoot bugs too close to your helldiver. The arc blitzer is a mini version of the superior strategem version.
The Blitzer being a single-target version of the Arc Thrower would be an improvement. As is, it's just awful. Slugger and Punisher are better at single-target, and pretty much anything is better at multi-target.
Terrible design decision to make it lots of small lightning bolts instead of a single large one. Means it has poor audiovisual feedback in addition to performing poorly.
Weapon balance is fricked. The Slugger is basically a bolt action rifle that performs better than the marksman rifles you get in the game.
The actual bolt action sniper (with fragmentation rounds) we're getting in the next warbond looks like it'll actually satisfy the desire for a primary sniper rifle.
Watch as its damage gets nerfed by 3000% upon release
The only primary that's been nerfed so far is the Breaker, and that didn't even have its damage reduced, just its magazine size.
>snowballs are causing crashes now
>team drops in
>teammates blow at least half their reinforcements right at the start of their mission fighting random bot patrols over literally fricking nothing in some random corner of the map
>wonder why we don't end up extracting after not having any reinforcements left for the rest of the entire fricking mission
What drives this behavior?
I don't know either, I keep pinging objectives on 8+ difficulty and people just get grinded to dust fighting infinite number of bot drop and just refuse to move
people not understanding different difficulties require different approaches and they treat diffs 7 and up as if it was the same game diffs 3 to 6 are
on 8 and 9 you spend more time running than actually fighting
>SSSD Delivery
>but first the power needs to be activated
>allright, i'll just haul ass into the delivery point while the 3 of them activate the power
>sneak to the delivery point and get ready to activate the console
>All 3 of them end up somehow dying
>before activating the power
>now i have to reinforce them and we have to run halfway across the map and back to pull a single fricking lever
for christ's sake, maybe stop spamming turrets a every single patrol or maybe don't fricking aggo them at all, how about that
>primaries aren't supposed to be good, just use stratagems
>double call in times
>jammers
>one less stratagem slot
what the frick are swedes smoking
du gillar?
Me and my friends are going to be fighting bots for the first time this weekend after tackling bugs for 40+ hours. What stratagems should i bring?
Mortars are viable against bots. Airstrikes will take out tanks as well as factories, but you want something that can deal with hulks since they're unironically much more threatening than chargers. Autocannon and AMR can both two-tap hulks by shooting the eye, while Railgun can one-tap them with a full charge.
You should have asked how to fight them instead because it's very different from bugs. Additional bot objectives in particular are much deadlier than the bug ones.
Explosives, turrets, and something with armor piercing. Recoilless rifles, railguns, expendable anti-tanks, and autocannons are your best friends. Artillery is very helpful. Smoke bombs are VERY helpful, especially for covering you while you escape or reposition. Know that the bots have LOTS of heavy firepower and will absolutely use it if you piss them off. Pick your battles wisely.
if you have the new warbond bring stun grenades, makes Hulks a complete joke
for weapons, the AMR, autocannon and laser cannon are all good. Autocannon might be your best shot at first.
For big booms, 500kg, 380(for bases), walking barrage(for bases), orbital laser, eagle airstrike are all good
slugger is amazing. I've heard the plasma weapon in the end of the normal pass is great but I don't have it myself
>380
No, use grapple to weed out the lesser bots, 380 (especially for objectives) sucks since it's super unpredictable and never does the thing it's goddamn supposed to do
sorry man but
it's a skill issue
works every time for me
>TEAMMATE ELIMINATED
>TEAMMATE ELIMINATED
>TEAMMATE ELIMINATED
that's even more of a skill issue lmao
"ok dropping this 380 on this base no one is around, don't go in while the timer is rolling"
"hurr durr ima sprint straight into the barrage"
>380(for bases), walking barrage(for bases)
both awful, one orbital laser can clear 6+ automoton factories on its own
laser is great but its limited to 3 per game. Others arent bad because other things are good. Laser is amazing yes.
>snowballs now crash the game
how can one dev team be so incompetent? did they test anything for the game? because it sure as shit seems like they didn't
What's a good primary for bot missions? I've been using the burst fire AR that has medium armor pierce but the ammo for it is kinda shit
Scorcher, slugger.
I don't think I got either of those, but thanks
scorcher and breaker are my preferred for bots
the slugger is also good but I personally don´t enjoy using it, its something about the sound and impact each shot has that I don´t find satisfying
>drop into a game
>equip the best loadout: mortar turret, 380mm barrage, incendiary mines, and frag mines
>drop in
>immediately throw both my minefields down
>throw my barrage down at the automaton base
>throw my mortar turret down
>some moron runs through the mines because he's blind as frick
>another idiot runs right into my barrage
>another guy dies to my mines again trying to get the other guy's samples
>mortar turret kills me
>get kicked from the lobby
not my fault people are so dumb
>mortar turret kills me
>"not my fault"
>no support weapon on loadout
>no way to deal with armoreds, huge enemies
>doesn´t communicate positioning for stratagems that present risk for teammates
>mortar killed me, not my fault
shitter mentality
don't join my games
this is literally the helldivers 2 equivalent of pouring grease down the drain in a rental
>using both minefields
absolute menace
>drop into game
>equip the best loadout: 500kg bomb, shield pack, railgun, and disposable anti-tank just like the epic youtuber said was meta
>drop in and go prone while spamming my support stratagems
>speedrun the objectives solo while my team wastes time doing side objectives (I'm already level 50 I don't care about anything except war medals)
>throw down the disposable every time it's off cooldown even if there are no enemies nearby
>team just completed the last objective? Awesome
>call in the extraction immediately despite team being across the map (their fault for not being there)
>they are still trying to do side objectives and grab samples lol
>shuttle arrives
>get kicked from lobby
wtf is wrong with people? Devs need to remove the ability for hosts to kick and add a vote-kick feature so we can avoid toxic griefing hosts
>be a shitter
>get treated like shitter
Deserved
FOTM Palworld game.
>Kill countless devastators and a handful of hulks
>Get ambushed by a tank and distract it with a turret and run for cover, then close in on it and blow it to smithereens
>Complete two objectives by myself, including one we were forced to fall back from
>Extract with a bunch of samples and zero deaths
It may have been only difficulty 6 but I'm thrilled with that mission. Bots are tough.
Looking back at the weapons in 1 they've yet to bring through, do you think we'll get upgrades like the first game had? Or at the very least a HD1 themed warbond so i can get a bayonet on my gun and the disposable machine gun?
There aren't currently enough uses for samples and requisition to merit their existence as separate resources, so I wouldn't be surprised if they add more systems to utilize them. Weapon upgrades like in HD1 would be the obvious choice.
Can the unsafe railgun oneshot cannon towers?
They couldn't do that before the nerf, even on the weakpoint. The only weapon that can one-shot turrets is the Spear.
i swear the hitbox on those things is fricked, i tried destroying it with the railgun, aimed at the very exposed vent and unloaded 10 max charged safe shots and did nothing, swapped it to unsafe and it still did nothing
I literally can't play this game without the servo assisted armor perk anymore, the default throw distance is disgusting short
I have never used that bonus out of fear that it will frick up my throwing range memory
It's a real problem btw. I played around 24h against bugs (Until I grew tired of their insta kill vomit) and only used a servo armor. Now when I throw air strikes and the likes at max range, they land a few meters too short of my bot targets. I find it hard to compensate after all these hours.
I've been doing dive throws to try and make up for it but I don't know if just placebo'd myself into thinking that throws it further than it actually does.
I wish the barrages for the 120/380 would happen faster, there's no reason for them to be this slow and lengthy. They're not really area denial stratagems because the enemies don't give a frick about them, so the long duration is more of a downside than anything. "Players cannot go in this area for another 30s or you will almost definitely die." would feel a lot less shitty if it was just 15 seconds instead.
Speeding the barrages up would also make them feel better to use, the same number of explosions just over a shorter period of time makes monkey brain happy.
I didn't notice the heavy MG and quasar were in.
Well, I just noticed it's a brand new dispatch. So yeah, HMG and Quasar cannon are in, frickers.
sorry, in what?
They're in, like you can unlock them and start using them now.
what the frickkkkk
Your mom, both at the same time. Stratagems, dummy.
>First major bot order
>How is the Stalwart against them? I never want to leave home without it.
BRO WAKE UP, NEW SUPPORT WEAPONS JUST DROPPED, DEVS JUST ADDED THEM TO THE GAME WITHOUT SAYING ANYTHING
>has a long cooldown period after firing
How long?
five billion years
Looks like 5 to 10 sec. I crashed before I had time properly measure it.
going by the leaked videos, not long at all lmao
was about the time of a recoilless reload, but you can still move and use other guns just fine
OH SHIT
nice for the normies to finally get what i've been playing with for weeks
Picking up the cannon
NEW WEAPONS ARE IN
GET THE FRICK UP MAGGOTS
>uninstalled to play dd2
>it sucks
fotm time
which special bands are actually worth getting?
THE NEW HEAVY MACHINE GUN SUCKS WHAT THE FRICK?
>only 75 round, took half of it only to put down 1 chainsaw bot
>only 2 mags like the standard MG
>doesn't show the crosshair like the anti material rifle
>brutal recoil, even when prone
Haven't tried the quasar cannon yet
Try the 450 rpm mode. The standard and 1200 rpm modes are basically unusable.
homie it takes like 3 bullets to kill a heavy devestator
It can kill hulks, I just did. Can the standard MG-43 do that?
Yes?
Isn't the HMG an AP weapon? I would expect it underperform on the unarmored bots the same way the AMR does. I started running shotguns as my primary specifically to cover my ass if the berserkers manage to close the distance. Impact grenades work in a pinch, too.
It doesn't appear to bounce on walker front armor, or devastators, at least, and it damages turret weakpoints, which is nice to have another weapon to deal with those. crouching, going prone, or using that reduce recoil armor perk is a definite must with it though. can bullseye enemies from pretty far away then.
Both Quasar and HMG are mediocre. It's over, we'll never get Troost with high command throwing us bum weapons like this.
Quasar Cannon is great, can blow up fabricators and dropships. Cooldown seems to be 10s between shots.
It's basically a self-reloading infinite ammo hitscan Recoilless with ~200m range if it follows the laser cannon's range limit.
Oh my god I need it
>no backpack
it's jump jet time
>devs give us new weapons to cull the complainers
yeah that's cool and all. but what new game breaking bug will they cause?
>make primary weapons shit on purpose
>"players have to rely on their stratagems instead"
>proceed to add map nerfs that frick up stratagems
What did they mean by this?
I fricking hate that, they should at least give us some random stratagem to replace it
I like when they include free stratagems that people rarely use. It's not game-breaking, and sometimes you end up enjoying it so much you take it in the future.
I like the med. penetration liberation against bots. Pretty good against anything up to devasators.
>unofficial account
Nice Head canon I guess
FRICK YOU D STOP TAKING ALL THE AMMO AND I DONT EVEN SEE ANY OATMEAL
>max level, maxed resources
>only going into missions for Super Credits which rarely appear now that i need them
>watch teammates on the radar sprinting back to their corpses for samples like their life depends on it
>mfw i just fricking book it to extract and call it in regardless of how far they are
And thats why I will never stop hosting, finish the fricking mission and lets get to the next one, you're already level 50 stop fricking wasting my time
>I'm an annoying shitter, praise me
>he doesn't farm super credits on trivial missions
ngmi bro better uninstall
I'd rather just play the game normally, the new battle pass aint that great anyway, at this rate I'm saving for the next one, already at 600+ so i'll be good in a few weeks
Bombs > Lasers everytime, all the time
I know you’re baitung but you’re still Black person
>Drop in
>Mortar 500 380 arc thrower
>Intentionally tk because I'm a massive troll
>Nobody votekicks me
>We actually end up completing mission and are about to extract.
>Last 380
>Call it down right on us as ship is landing
>Totally misses everyone and we all successfully extract
>Bemused but slightly disappointed
Christ is King.
Cutting edge, because the first weapon unlock, the new laser rifle, is one of the best in the game, while all the steeled veterans weapons kind of suck other than arguable breaker incendiary.
I love the jump jet, but it needs a buff, something minor like being able to aim and shoot while jumping
>aim and shoot while jumping
They can barely code aiming and shooting on the ground.
needs recharge time cut at least by half imo
Not sure how accurate this is because the only site I found that has all the armors has shit formatting but keep an eye out for light armors in the super store
>Got the medic light armour
love that shit
>drop in
>go about finishing all my missions
>go to side objective (saved lasers and airstrikes)
>machine gunner knocks me over
>"Bot Drop Incoming"
>that's fine I can just laser them
>laser targets ship and completely ignores tank
>get killed
>that's fine I can just
>"Bot Drop Incoming"
>two tanks
>that's fine I can
>"Bot Drop Incoming"
>hulks.
>mfw
https://youtube.com/clip/UgkxHOoGr1Iign4qIR_K1lG0GNTkqsKsii0X?si=VXfsA-bjjWlW6t8g
Not sure if posted yet. New toys available.
Neat, i saw video of the quasar cannon but thought it was leaked or datamined. Gonna go shoot some bugs in the ass with it
Just tried out the HMG on some bots, I wasn't sure if the game just took away your hip fire crosshairs with it equipped or not, because I couldn't see them at all when not in first person mode. Maybe my options got messed up?
No hip fire for HMG.
Game is ruined
Why reply to bait?
newbies can't tell what is bait and what isn't. Even when they know it's bait they still feel compelled to reply because it irritates them.
To make newbies think it's a good idea so they reply to my bait.
The hmg sucks so fricking bad
People say this about every goddamn weapon, and 9/10 they're just fricking trash at the game.
OK, shill
I accept your concession.
>zero ammo economy, even on the lowest RPM
>debilitating reload about as long as fricking recoilless reload
>almost zero long range capability
>can't destroy objectives
>need to magdump a charger in the ass for a full mag (of your two spare) to kill one
>waveclears worse than autocannon and arc thrower
>no reply
I accept your concession.
I'll have to try it out when I get home. People trash the Plasma Shotty and Stalwart and those things are a workhorse.
They really should have given the heavy machine gun either heavy armor penetration or explosive rounds
It has heavy armor penetration.
-1 stratagem is the most moronic and lazy effect and should have been removed instead of scrambler
quasar is EAT with a 10 sec cd, its busted
What the frick were they thinking? it's easily the most broken weapon in the game right now. EAT was S tier after charger nerf and now this blows it out of the water
Power creep be strong lol. Only took a month, too.
My only issue with it is that it takes forever to fire.
>moronic devs continue to have no fricking clue how to balance their game
More news at 11
It has a massive windup, whereas the eat is instant
I think for bugs I'll stick with the main support+eat dynamic
EATs are still nice for the fire and forget style, however recoilless seems meaningless now
It's all a question of how you're playing. Solo, Quasar and EAT are probably better for you. If you have a buddy, Recoilless will shit out damage like nobody's business
Cannot stress enough how 3+ Recoiless conga line is the most destructive thing you can possibly do in this game, but people who only play with randos are never going to experience it.
Just need, say, a giant boss that you need that much damage for. Hmm. HMMM.
four arc throwers working in unison is literally unbeatable
>muh balance in a game that's supposed to just be a feel good funny alien shooty comedy sim with friends
You tryhard Black folk need to be hanged, go play cowadoody or some other cancerous pvp shit
Game is not feel good when it's piss easy though
2/10 bait, apply yourself.
Those are not arguments against what I said
cope
the new laser charge cannon is pretty cool
did i read wrong or does it have mags?
how can it have mags when it's impossible to overheat?
No mags
>SWEET LIBERTY MY LEEGGG
the delivery makes me laugh every time
>drop into mission yesterday, we land on a shit load of bugs
>scrambling to clear them out, get some space
>call in my backpack and weapon
>both times i throw the beacon on the ground, my guy screams "LIBERTY SAVE ME!"
thats never happened before, and I could not stop laughing
Quasar is kind of a neat EAT sidegrade. You don't have to wait for it to fully cool down before shooting again, you can start charging around 20%.
It's nice to have access to it all the time, but not being able to instantly take down a charger that's in your face is huge drawback. Is it stronger against titans or the same?
So how are the new guns?
hmg is really fricking bad, quasar is pretty fricking good
HMG is a pocket HMG turret, has the same armor pen but is limited by low ammo per mag stationary reload and one hell of a kick, can pen Strider armor and a Hulk's eye
Quasar is everything good of both RR and EAT combined, really fricking good
>HMG drawback is low ammo and kick
Supply Pack + 30% Recoil Suppression + Crouch/Prone
It's wild how bad Ganker is at video games.
congrats you now used your armor, a 2nd strategem, and immobilized yourself to use a weapon that can only kill chaff
>Use armor I'm using anyways
>Supply Pack is based as frick
>Heavy Armor Pen can kill virtually everything
Sounds like shitter cope. I rock the normal HMG in 7+, and it fricking rapes.
It doesn't have heavy armor penetration. The hmg is basically worse than the starting machine gun.
>that can only kill chaff
you'd have a good argument if you had ended your post before this
the HMG fricking destroys
but yes it's awful to use
So how long till devs nerf the Quasar? I bet it will take 2 shots to the chargers head to kill it in the future
5min
>So how long till devs nerf the Quasar?
Next patch
>2 shots to the chargers head to kill it in the future
That would make it completely useless compared to the EAT.
>Muh meta is ruined
>meta is ruined
the meta just got worse, the game is even easier
Alright Quasar cannon.
Turrets, 2 shots, front or vent doesn't matter
Factories/bug holes, 1 shot, vent/hole only
AA/mortar placements, 1 shot, front or back
Tank, 2 shot turret vent, 3 shot thread vents.
Seems to damage hulks from the front but not sure since I only met 1 on diff 7 for some reason and it might have been a very lucky eyeshot.
Doesn't use backpack slot
Unlimited ammo
Bad:
Doesn't go through heavy armor on bots (devastators shields, tank front/sides)
Long charge time and cooldown between shots.
Permanently uses the support slot.
Standard support weapon cooldown so if you lose it, you're fricked.
Low explosive radius, not good against chaff.
Can't even one shot medium bots unless it's a headshot.
it one shots hulks on the eyes (and theres some leeway) and two shots them in the legs
>Can't even one shot medium bots unless it's a headshot.
I dont think this is right, I was one shotting devastators with it aiming for the chest. Maybe there's a small aoe of it to hit the head in that but it certainly doesn't need to be a direct headshot. Berserkers though are some how always the tankiest things the bots can throw at me.
I'd say the best thing about it is it's a RR that you don't need to stand still to reload.
me together with new hmg and laser bazooka
Quasar is S++++++++++ against bugs, having a charger instagib on 10 sec cd that can also 2-3 shot titans is moronic, i'd imagine they'll nerf the recharge rate
I still prefer railgun for bots, 1 hits hulks with ease, for everything else eagle air and laser will suffice
Cutting Edge actually has useful shit in it and though the armor has a useless passive on it now, squids might make it relevant.
Save for the Sickle, neither premium bond has useful primary weapons or secondary weapons. If the Revolver had a speed loader, was a true magnum power house, and didn't take like 8 seconds to reload to full it might be useful some of the time for Sickle users since they could swap to a strong secondary to slap scary shit like Stalkers / Spewers that their primary isn't spectacular at dealing with.
I still pretty much exclusively run Slugger because someone needs to be dealing damage to medium armors and have stunlock against annoying frickers like Stalkers and Bile Spewers. Scorcher still best gun waifu against automatons though.
Sorry EAT... Quasar cannon is my main squeeze now. It can cool down when you're not using it or keep it partially charge for a quick alpha strike on anything that shows up.
I'll still run the EAT. I can run one of the machine guns and just drop EATs whenever.
still no offline mode..
Quasar isn't as good as people are hyping it up to be. If you're a fellow EATer, just think of how many chargers you've popped in the head the second it turned towards you, the second you realized it was charging you from behind, the second before it hit an ally, etc. Same with nailing a titan in the face the moment it starts puking or moves its leg out of the way when you're at an angle.
It's a sidegrade in the sense that you never lose it for more than a few seconds and can waste it on things like bug holes, but the charge time is going to get people killed or force them to run around and wait for a much more convenient opening than the EAT requires.
Yeah, it definitely feels more like a sidegrade.
I probably won't run it much against bugs because getting orbital call in kills with the eat, or just leaving it for any other player to use in emergencies is too nice a trait.
I'll definitely use it against bots because you can consistently shoot down drop ships without having to worry about needing a round for a tank/hulk down the line.
>borderless fullscreen still crashes if you leave it alt-tabbed for a minute
>but this time the monitor showed "no input" for second before crashing
they're getting worse, only a few patches left before the game starts frying components
>start a suicide mission
>3 homosexual randos spend the whole game in a corner of the map dying over and over trying to do ONE side obj.
>complete all the main objs. and a few side obj. w/o dying once
>extract ship comes
>kick them all
Delicious.
So you unlock the next difficulty when you beat a full mission on your current highest difficulty.. what happens when you get to difficulty 9 and beat your first mission?
10 isn't out yet
That'll be the difficulty with boss units
the more I read this thread the more convinced I am I would not want 90% of you in my team, you are all worse than Black folk
You should see /hdg/. They're just as bad.
elitism ruins games, simple
I can say I only wish the quasar was a thing yesterday during an ICBM launch when I was up on top of a mountain with no way to kill all the hulks chasing my team
If you're not level 40 or higher, you're not even allowed to breathe the same air as me on a mission.
If you don't have all the unreleased content already that's an instant kick from me tbh
Commando and missile silo are GOAT vs. bots
>No alternate hood option for all helmets
plasma shotty is great for bots once you get the projectile arc down. blitzer is good for bugs, tears their limbs off. sickle is a good side grade for assault rifles and the dagger is weak as frick
>It's another case of people don't know how to use one weapon and call it shit and another weapon is over hyped.
The HMG is alright. It's an fine bot weapon because it can kill hulks on headshot and go through strider armor. It one taps basic units so if you treat it more like a heavy DMR and refrain from going full auto it's a good generalist bot weapon.
The Quasar is a 10 second EAT that seems to not pierce certain heavy armors like dev shields or parts of the tank but otherwise pierces everything else.
The 5 second charge-fire time is the biggest kicker here as the sights are awful and get obscured by the light from the cannon.
It's really fricking good but that fire time, less targets than eat/rr, and sights obscuration while trying to line up a shot still gives me a reason to run either RR and EAT.
Personally I would give the HMG more ammo per mag and have prone eliminate recoil more because of the bipod on the front.
Heavy guns like the HMG tend to not really have that much kick up because of their weight anyways.
The new MG fricking sucks for the single reason of not being able to aim it.
Did you try crouching?
Yes, the reticle never shows up.
first person mode, dummy.
>People b***hED about Chargers
>Devs make their face w shot kill targets
>Now the entire balance of the game is out of whack, and Chargers are more of a joke than 3 hunters running for your ass
Devs should never, EVER listen to shitters. Blowing the armor off a Charger's leg/side and using your primary to gun it down was fricking kino, and it might as well not even exist anymore.