we tactically had 3 divers split in opposite directions and left one person to press the civie spawn button.
It lured the twisters away, otherwise we would have been stuck there even longer.
we tactically had 3 divers split in opposite directions and left one person to press the civie spawn button.
It lured the twisters away, otherwise we would have been stuck there even longer.
One good Helldiver can depopulate an entire settlement full of bots in a low-danger setting. Four good Helldivers can obliterate entire region of bots along with all of the aggressive reinforcements they send and with complete ignorance to all of the telecom jamming arrays and other emplacements scattered everywhere in the battlefield. If I was Super Earth High Command, I would also value those ~~*executives*~~ at a few piece of paper and nothing more.
Actually helldivers are worth one reinforcement. You dont even get labeled a traitor if you kill one of your own.Helldivers are worth less then nothing
I've always wondered why in HFY settings, they don't ever have the big human empire making post-human abominations to fight the other abominations. I get the notion that you need to delineate between the different factions, but if you're creative enough, you can make the human side's horrific monstrosities at least appear to be on the side of humanity while inflicting ungodly damage on their myriad enemies.
Surely some series have that feature. Huge level of genetic enhancement ans experimentation is fairly common such as in halo or W4K. Though actual monster created to aid human is rare and serve a different theme, but can be in a HFY setting as well
the only setting I can really think of that does this is 40k because not only do you have space marines but you have stuff like arco flagellants and penitent engines
I suppose in HD2 at least its easier to give an impressionable 19 year old a target painter and blow the enemies up from orbit, they have no qualms about lacing the food with steroids or encouraging massive dosages of unknown stims, but there's probably a cost-benefit calculation that decided its cheaper to send five regular idiots one after the other than make one guy able to survive a whole mission.
Because most people who do that kind of sci-fi have the morality of children and immense bias for what they consider 'realistic' purely based off whether they think something is cool/hot or gross. They pretend the emotional response is a logical one. >uhhh, good guys don't make weaponized microbes to fight the soulless, non-sentient bug monsters that are practically man sized viruses, it's more moral to send tens of thousands of eighteen year olds to die instead
I've had people try to tell me the Gattaca level of gene editing is immoral. Not making abhuman monsters but just minor boosts. Fricking insane, and they tried to argue that it was the moral of the movie and instead of the triumph of human will and failings of bias in preconceived notions.
i wouldn't be surprised if it does if ever we win the galactic war (probably in a years time when all 3 main factions are established and they actually let us win a war)
Nothing in the in game ship details implies she is wounded or crippled in any way. The ship modules are clear in that they simply make her wienerpit more uncomfortable.
A. Wasn't an official account that said that, but a poser with a tumblr account.
B. They didn't even say to eachother, just that both of the characters that the community were thirsting over were married.
>Xbox gay detected
Don't you have a petition to sign?
The only people complaining about people playing this game, are the ones who don't get to play it
>posting a genuine question about the state of the game in HD2 official discord >hit enter >already got bumped out of existence by moronic normie memes and arguments between trannies
I hate this braindead fricking cesspool so fricking much
>discord >mfw
Black person I also get discord but not for help. i only go there to goon and make money sellin' art.
>discord
dumb fricking Black folk, the only way to get the most up to date news about the game is by joining the discord, I literally created an account just for that, nothing else.
Discord is also a wasteland where discussions go to die, I have never ever heard of any Discord not going into a death spin within a day of gaining popularity, it’s like the tvtropes version of a message board. They’re not mocking you for using Discord in the first place it’s you actually expecting some sort of actual discussion to be going on when more than half the people that play games nowadays are irony poisoned memeing shitheads.
It’s like you walked into a ghetto and was surprised to see a crackhead
>nobody says that
You just did >It's just a way to voicechat with friends
The game has voicechat so you can communicate in game instead of using a troony furgay spyware platform
3 weeks ago
Anonymous
>you just did
Nope, never told you to join my or any server, that's the point. >The game has voicechat so you can communicate in game instead of using a troony furgay spyware platform
Does it have a persistent text chat? What is this moronic fear you have of getting assaulted by trannies and furries the moment you click ont he exe? Are you gonna invite furries and troons to your private server? Do you have furry troon friends?
can range anywhere between 3-2 hours to three whole weeks. my schedule is crunched but if I can get it done in a night, I will.
3 weeks ago
Anonymous
Yeah that's cheap as hell. I guess keep at it then jack up your prices if you want to actually make money.
Though maybe you are in a different country where 20 bucks goes farther.
3 weeks ago
Anonymous
take a wild guess anon
3 weeks ago
Anonymous
Niceu. Well if it pays the bills, who am I too criticize? You absolutely blow normal rates out of the water.
Actually, any chance you'll shamelessly plug yourself? I'd check your portfolio at $20.
3 weeks ago
Anonymous
don't have a portfolio and most of the stuff I draw is porn
but I'll gladly do some work that just involves character design.
i at most have a twitter
3 weeks ago
Anonymous
meant to say non-porn related. honestly i get enough porn requests to fill up two entire categories of porn tags.
3 weeks ago
Anonymous
meant to say non-porn related. honestly i get enough porn requests to fill up two entire categories of porn tags.
Source me
3 weeks ago
Anonymous
my twitter?
3 weeks ago
Anonymous
Ye
3 weeks ago
Anonymous
https://twitter.com/DeusExNoir
ignore the angry ruby pic. i mostly use this place to schizopost.
How the frick do people die to jet pack bots after the first couple of times.
Bro just dodge back and shoot them. Even with the grenade pistol I pull it off without a single thing of damage everytime.
To the players who said "hurr durr just alt f4 in difficulty 1 missions to farm super credits" whenever someone brought up the predatory warbonds and paid currency system i heard that that has been patched and no longer working. How will you defend it now?
>Real cash warbond containing weapons and armor that dont even give them to you right away but forcing you to grind medals for them
Not even MTX ridden hell holes like Destiny 2, Diablo, GT7, every ASScreed game etc etc makes you grind as hard as Helldivers 2 for stuff youve already bought.
>Not even MTX ridden hell holes like Destiny 2, Diablo, GT7, every ASScreed game etc etc makes you grind as hard as Helldivers 2 for stuff youve already bought.
War Thunder. >source: wasted literal months of my life early post-war tanks
>grind medals
if you actually play the game, 1k medals isnt really any substantial amount
unless youre a moronic homosexual who just rushes mains instead of doing all the side stuff
What are you talking about? You dont get any extra medals from doing side stuff besides the crates and life pods where SC was found and farmed which was fixed. You are not gaming the system to earn medals faster than normal and if you are if wont be long before that is fixed same as with SC farm being patched and it takes roughly 26 hours of play to get 1000 medals if my math adds up. 26 hours of pay to unlock something youve already fricking bought.
You get a fair amount of medals between collecting them on maps and running difficulty 7+ operations all the way through. Hell, it's not unusual to find 6-10 medals on a single map at the higher difficulties.
>Real cash
Can be purchased with currency that can be obtained by playing the game, has no time limits. You WILL have enough SC to get a warbond for free eventually. >containing weapons and armor that dont even give them to you right away but forcing you to grind medals for them
So YOUR problem is that to get rewards you need to play the game? What kind of fricked up logic is that?
>You WILL have enough SC to get a warbond for free eventually.
There's a hypothetical scenario where this wouldn't be literally true, since there's at least one mission type (defense) which doesn't spawn any collectables. One could play only that.
Ironically you had a lot of people who were grinding defense missions for medals and XP in the first month of the game, since the original bot defenses were trivial between mortars and the old defense map. Those guys cucked themselves out of SC more than anyone else.
This is a moronic defense. The issue is that there is even an option to pay for this shit in the first place.
If there was no option to pay for it, you could say it's a designed part of the in game progression, but because there IS a way to pay to get past it, the developers basically have admitted that they made it intentionally grindy on purpose to incentivize people with little patience to purchase it. >"But I'm not one of those people that has little patience."
Good for you. These microtransactions are not meant to target you.
>The issue is that there is even an option to pay for this shit in the first place.
It would be an issue IF and only if the highest difficulty was balanced around having premium warbonds. But it doesn't, so it doesn't matter. You don't need any any of warbonds except the default one. The only thing you actually need to grind is samples.
3 weeks ago
Anonymous
It locks core gameplay behind paying additional money. You simply don't have the same options as someone who grinded or paid money. I understand what you're getting at, it would definitely be worse if a premium war bond had weapons so OP they power crept anything in the "base game" but c'mon, now. This shit just shouldn't be in the game.
>zero empathy for other people
Other people are allowed to decide how much their time is worth and whether they're willing to spend more money on a game they already paid for. Most people don't think ten dollars a month is very much money if they get more than a few hours of entertainment in exchange - I certainly don't. It's literally pocket change. But even after buying the newest warbond I still have over 2500 SC left, and I've never bothered to farm for it.
>Other people are allowed to decide how much their time is worth and whether they're willing to spend more money on a game they already paid for.
This didn't used to be a thing you had to consider when you paid MONEY FOR A VIDEOGAME ALREADY. This shit should not have a paid option and you shouldn't be fricking defending it. By making there be a paid option they are acknowledging that players will want to "skip the grind :)", a "grind" that they created themselves. Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
>unique weapons and armors don't affect the core gameplay of the game
you havin a giggle?
3 weeks ago
Anonymous
No, moron, you don't have to pay, thus it's not locked. You speak like a israelite.
3 weeks ago
Anonymous
>you speak like a israelite - the man defending F2P monetization in a paid game
the ironing
3 weeks ago
Anonymous
>unlocked things are locked
Doublespeak nonsense. kys
3 weeks ago
Anonymous
oh so you don't have to spend a currency to unlock the premium warbonds? If I boot up the game right now, every warbond will be accessible to me on a fresh account correct? After all nothing is locked, according to you.
3 weeks ago
Anonymous
No, you'll need to collect requisition by completing missions and research samples by scavenging on those missions. Requisition is used to unlock stratagems, research samples to buy upgrades. You'll also get medals from completing missions, which you can spend on the warbonds. Numbers may seem daunting at first, but don't worry, though, once you start getting into the middling difficulties your rate of acquisition speeds up fast.
3 weeks ago
Anonymous
>a currency
There's that slippery israelite language again. Our back and forth is about whether you have to spend money or not. "a currency" yes, but not one I've ever had to work for.
3 weeks ago
Anonymous
yes the weapons and armours don't matter
3 weeks ago
Anonymous
It literally does. You simply have access to weapons/armors/strategies that a player who didn't spend money or grind for it does not.
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
3 weeks ago
Anonymous
>It literally does.
It literally doesn't, fricktard. I've paid nothing for that stuff.
3 weeks ago
Anonymous
ok redditor denounce the talmud
3 weeks ago
Anonymous
The core gameplay is to drop and kill enemies. As I said, hardest difficulty is designed around standard warbond, so it doesn't matter that other warbonds exist. You don't have options of having those weapons for free(initially), but you dont need them in the first place, since all the kit that you actually need you CAN get for free.
3 weeks ago
Anonymous
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it. >Hardest difficulty is designed around standard warbond
Do you think this will be the case forever? Do you think Payday 2, Rainbow Six Siege, Overwatch 2, Street Fighter 5, Apex Legends, Hearthstone, League of Legends and many many many MANY other games that have existed for many years are still TO THIS DAY balanced around the base characters/items with absolutely zero consideration towards paid DLC items or characters?
You fricking moron.
3 weeks ago
Anonymous
yes perhaps you should quit playing ubi and blizz slop
3 weeks ago
Anonymous
You are so fricking stupid. I imagine you hunched over your computer at wits end trying to defend yourself with your bullshit argument.
I feel stupid even replying to you ya fricking loser
3 weeks ago
Anonymous
>ur a stupid face
riveting rebuttal
3 weeks ago
Anonymous
"I can not come up with a counter argument. Thus, I will call him a loser because he is insulting my favorite game. Does he not realize that it's bad when other games do this, but it's okay when my game does it?" - You.
3 weeks ago
Anonymous
good morning saar
3 weeks ago
Anonymous
No I very easily could but you're very obviously full of shit spouting blatant false statements about a game so why would i argue back when you are completely wrong?
Why defend what you're saying when what you are saying is wrong? That's stupid. To entertain you would be stupid. Ya stupid and probably fat and gay
3 weeks ago
Anonymous
>It locks core gameplay behind paying additional money.
I bought the game three weeks ago and haven't farmed at all and I still got enough super credits through just regular gameplay to get all three warbonds, and then some.
Microtransactions to shortcut getting things that can be obtained through normal gameplay is perfectly fine to me.
3 weeks ago
Anonymous
>It locks core gameplay behind paying additional money.
I'll agree with you if they start putting mission types behind a paywall, but so far there isn't any core gameplay that's inaccessible. New weapons and cosmetics aren't core gameplay.
3 weeks ago
Anonymous
Please refer to this post
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it. >Hardest difficulty is designed around standard warbond
Do you think this will be the case forever? Do you think Payday 2, Rainbow Six Siege, Overwatch 2, Street Fighter 5, Apex Legends, Hearthstone, League of Legends and many many many MANY other games that have existed for many years are still TO THIS DAY balanced around the base characters/items with absolutely zero consideration towards paid DLC items or characters?
You fricking moron.
The core gameplay is shooting weapons at enemies. If you lock weapons behind paywalls, you are time/paywalling core gameplay.
You might not understand this because you were born after 2006, but in the before times you used to purchase a game and you owned the whole game. Free to Play games were games you downloaded for free and had additional microtransactions and purchases. It used to be back in the day that if a game you paid money for had additional microtransactions it was frowned upon, now, not only do games you pay full price for have micro transactions but moronic homosexuals like you will DEFEND IT and say "hurr durr it's not that bad!!!"
A videogame is designed by human beings. As soon as you make any element of the progression in a videogame able to have real life money spent on progressing faster, you are giving financial incentive to the designers to design a game to be grindy and stupid and waste your fricking time so that someone might say, "Hmm... maybe I should spend $10 to skip the grind and get what I want faster..." that's how it's predatory.
You morons simply think this shit is okay because:
1. You're too young to remember when games weren't this way. (A somewhat understandable defense)
2. It's a game you like, so, you will seek to defend it even if it's shitty.
3. You are too stupid to conceive of a world where this monetization isn't the norm
4. You're a corporate wiener sucker.
Good for you. It's understandable that you would have zero empathy for other human beings and be so moronic you are incapable of putting yourself in someone else's shoes.
These microtransactions were not created with the intent to predate upon you. They were created with the intent to predate upon people who have a brain chemistry separate from yours, one that leads people to be problem gamblers and addicts. If you are okay with these people being predated upon, you are a bad person.
>bad person
NTA, but objective universal morality is the bastion of cowards, morons, and tyrants. Literally no one I respect uses that fake shit as an argument.
3 weeks ago
Anonymous
Huggluhllhugugug ooh god I love sucking corporate game company wiener huuglgluihuhhggg oooh frick frick yes yes yes
>zero empathy for other people
Other people are allowed to decide how much their time is worth and whether they're willing to spend more money on a game they already paid for. Most people don't think ten dollars a month is very much money if they get more than a few hours of entertainment in exchange - I certainly don't. It's literally pocket change. But even after buying the newest warbond I still have over 2500 SC left, and I've never bothered to farm for it.
>They were created with the intent to predate upon people who have a brain chemistry separate from yours, one that leads people to be problem gamblers and addicts.
This isn't a fricking gacha.
This is objectively incorrect. It doesn't matter if it takes 6 hours, 6 seconds or 100,000 hours. It's still bad for a game you PAID MONEY FOR to have additional microtransactions on top of it.
>in the before times you used to purchase a game and you owned the whole game.
You get the whole game with Helldivers 2, and just like those old games you have to unlock stuff by playing, and HD2 doesn't make it any harder to unlock stuff than those old games did.
>Scorcher + Autocannon
this man literally does not use the sickle
3 weeks ago
Anonymous
why would he? worse than scorcher, eruptor, dominator against bots; worse than breaker + variants, dominator, eruptor against bugs
3 weeks ago
Anonymous
On bugs I use the sickle.
>Doesn't see the issue of comparing a class of weapons that are generally underpowered compared to another class of weaponry.
You fricking dipshit moron. There's literally no point in arguing with you because you don't have the IQ to understand the subject matter.
Idiotic obsession with irrelevant information. All that matters is that I have access to both and one is clearly better, so I have no reason to ever pick the other.
That wasn't the only defense. The frontline defense was you get plenty of everything from just playing the game. If you don't want to play the game then why do you care if you unlock shit?
this defense worked for the initial warbond and maybe the lightning one cause you had the 700 SC from the free pass. With a new one coming every month and only getting 300 SC back from each premium pass I expect most people won't be able to get back up to 1k every month in time to get the new pass which isn't the end of the world but also isn't the utopia people seems to think it is when they say you can just get enough SC by playing the game.
I bought the new warbond while having 1100 SC. Since the warbond I now have 700 SC. I did not grind, I just played the game a few hours here and there. I will undoubtedly have enough SC when the next warbond is out, so you're wrong, I'm right. kys
thing is, the premium warbonds are actually more attractive to newer players because the unlocks typically cost less than going through the free one. that and the playerbase has done most of the legwork on what weapons are good and doing what. they can just grab cutting edge for sickle and stun grenade and the rest of the loadout is handled by stratagems. the other unlocks are mostly for when you want to specialize.
>the premium warbonds are actually more attractive to newer players because the unlocks typically cost less
because there's a SC paywall to get into it bozo. players a year from launch are going to have jack shit for SCs and one bazillion premium passes to unlock, with the state of every weapon's future being unsure because the devs couldn't balance a seesaw. in what fricking world would paying potentially more than 10 bucks to get the premium passes MORE attractive than the one they start with?
Personally I've been able to complete two warbonds and now I have more than enough SCs for a new one and even bought one armor from the store, I've bought tye game when the quasar was added
SCs are a non issue, it's more that they added an option to skip progression by paying rather than locking progression behind a paywall
Why does anyone have to defend anything to you? You trying to take over something here? We're gonna just play the fun game and you can keep crying about being a predator or whatever
People seriously fricking die to fire tornadoes? LMAO literally have not been hit by one a SINGLE time. I died to a fire trail once because I was too impatient to wait for it to disappear and dove through it, but got ragdolled for eternity, making me catch on fire and die.
>complete all objectives >have 50+ samples including super samples >go to extract >host shoots us and kicks us because he wants to loot POIs
From now on I’m just hosting and kicking anyone above level 65. If you idiots want to farm POIs just reset a medium. Spending 10 minutes to get some requisitions and a stalwart isn’t a good use of anyone’s time.
>Try out laser cannon >It's pretty fun >Takes out turrets and mortars real quick
Is that shit usuable on hulks without just stunning them and aiming at the eye, can I just disable their weapons like the quasar, doesn't seem that effective and I'd like to run something other than stuns.
when you dive while firing the laser cannon, the moment you start diving, you get the same perfect accuracy that you get from firing in a prone position, even while you're flying through the air. the most effective way to kill a hulk that's on you is to kite it while repeatedly backdiving and shooting it's eye. it's about as easy as stunning and then killing it.
it's shit against hulks and the lack of stagger makes it kinda mediocre against anything else
when you dive while firing the laser cannon, the moment you start diving, you get the same perfect accuracy that you get from firing in a prone position, even while you're flying through the air. the most effective way to kill a hulk that's on you is to kite it while repeatedly backdiving and shooting it's eye. it's about as easy as stunning and then killing it.
A key factor when fighting any of the bots is that their shoulders are a weak point. You can completely disarm (literally) a Hulk by shooting in their shoulder with the laser cannon. So against a scorcher Hulk, you can blast away his flamethrower so he can only melee you. You can also disarm Devastators, though they're a bit trickier because the shoulder is smaller.
Laser cannon can also be used against any of the bot weak spots and can shred them, the obvious advantage being that it has unlimited ammo (so long as you use it wisely).
I didn't actually know that about destroying the legs, I was always concerned with disarming them. I might give that a try next time...
It seems to be a theme with the bots that picking them apart is the way to deal with them. The rockets on a rocket Devastator are also a weak point, it CAN kill them if they're low enough on HP but the main advantage is, of course, removing their rockets.
>fight through a mission with randos >0 revives left >barely holding on at extraction >bots stop spawning, I lay down >bro lays with me >he holds a eagle 1 marker >someone runs up, slaps him >it falls out of his hand and sticks to me >500kg bomb >run for my life, they all emote at me as I leave >bomb lands directly on them and I live after diving behind a rock >get on pelican with all the samples, alone >game crashes
I'm not sure what i'm doing wrong but the eruptor is ass to me, I've tried taking it on bot and bug missions but it just feels too slow on difficulties 7-9 with the amount of devastators running around. Sure it can 1 shot them in the face but so can the dominator. And the claims I saw on launch day that it could 2 shot chargers to the face seem to be bullshit unless i'm just not hitting the right spot. Feels like i'm handicapping myself when I bring it.
Eruptor is a good weapon for shitters. It is a death sentence if you're good at the game and actually push objectives. If all you do is stand around and fight breaches or bot drops with one or two other shitters, it's really good. Actually destroying outposts and objectives solo requires you to have a more reliable weapon.
Adjudicator felt like ass, wanna try the eruptor but I've been spending bonds on finishing up the last things to complete the first and the electric warbonds.
Also copious amounts of masturbation takes my time away.
Adjudicator - Mediocre assault rifle / marksman rifle hybrid, bad at being either.
Eruptor - Based primary auto-cannon, only has grade 1 medium penetration though so it can't eye-shot hulks. Very slow and dangerous to use close-up so you'll find yourself using your secondary more than with any other weapon.
Exploding Crossbow - Kinda meh. Doesn't really explode so it can't close bug holes, but does good AoE damage similar to the grenade launcher. Comes with lots of ammo.
Grenade Pistol - Very based, comes with 8 grenades, smaller explosion than Impacts, but can still close holes etc easily whilst you use Stun grenades.
Eruptor is a handheld Eagle Clusterbomb deliverer. will be nerfed soon according to the discord logs since it can close bug holes/fabs and can almost eliminate bot drops entirely leaving Devastators and Hulks and Tanks alone.
Crossbow is balanced.
the Marksman Rifle is a little under-powered.
Grenade Pistol is awesome.
>will be nerfed soon
I usually shrug off my favorite weapons (breaker/slugger) being nerfed and still are able to use them effectively albeit being slightly more annoying to use but the eruptor feels like it's a small nerf away from being Diligence CS tier levels of bad.
To that anon who told me to take the stun grenade pill
HOLY SHIT THANK YOU THIS THING IS SEX
FRICK YOU 6 CHARGERS SPAWNED FROM A BUG BREACH
HAVE FUN RUNNING IN PLACE WHILE MY 500KG LINES UP PERFECTLY ON YOU >4 of them survive
DON'T CARE I JUST DO IT AGAIN AHAHAHAHAHAHAHAHAHAHHAHAHAHA
GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED
Rookie here, should I be fighting bugs or bots? Because I am fighting bots and all the heavies are very hard to fight with the weapons I have available.
Feel free to go fight the bugs for a while, or do some lower-diff missions like 4~5 if you want to rack up some req to buy shit without having to face crowds of heavies.
It actually does, and so does taking cover. Bots shoot less when you're shooting at them, this is a game mechanic present in the game, and cover stops rockets.
Arrowhead be like >Nerfs fun weapon into mediocrity >Buffs another weapon that's less fun to do the same thing but infinitely better.
Exceptions made for the railgun/breaker combo because that shit was the most boring point and click shit ever.
Why the frick is the Eruptor got shilled so hard here? The dogshit handling made the Counter Sniper ran for it's money, slow as frick bolt cycling, slow as shit bullet velocity, not too impressive damage, it can close bug holes and destroy bot fabs, yes, but why the frick would I use it rather than the Autocannon which shoots faster, better ergonomic and you can kill horde of medium armor enemies way faster with it.
>not too impressive damage
You're not aiming at the right places dumbass. It oneshots any light bot in a 10m radius and 1 shots any medium bot in the hip/head. How is oneshotting devs NOT impressive. >but why the frick would I use it rather than the Autocannon which shoots faster, better ergonomic and you can kill horde of medium armor enemies way faster with it.
Because that's a FRICKING SUPPORT WEAPON NOT A FRICKING PRIMARY
This is like saying "Why would I take the sickle when I can just take the stalwart?"
>Because that's a FRICKING SUPPORT WEAPON NOT A FRICKING PRIMARY
What's even your point here? I don't care which slot the gun is in, it can still be directly compared to another gun I can carry at the same time that's way better. Subhuman moron.
>Doesn't see the issue of comparing a class of weapons that are generally underpowered compared to another class of weaponry.
You fricking dipshit moron. There's literally no point in arguing with you because you don't have the IQ to understand the subject matter.
It's about slot efficiency. Why would you use RR when there is EAT? Why would you use 380mm if there is orbital laser? Why would you use cluster+pods when there is airstrike? Each of those serve ~same purpose. Same with eruptor, yes, you can just take autocannon, which will take your support slot and backpack slot. Or you can use a bit worse autocannon as a primary, and have arc thrower/stalwart as support and jump pack/buble/rover as backpack. This way you keep the utility of autocannon, but also get a much better crowd clear.
>Helldivers 2: massive success and is one of the most played games on steam >Starship troopers:Extermination: Completely forgotten and dead
What went wrong
>missed out on the jin-roh armor >every other armor set from the store sucks
they announced an XP wipe so the game was dead for a few weeks, played it yesterday after the wipe and I was still able to get into full games pretty easily though
out on the jin-roh armor
Nobody even fricking has it yet you fricking moron.
The only armor you can't get is the pre-order shit and the twitch event shit and both are reskins.
oh nice, I remember people posting about it a couple of weeks ago so I assumed it came out and I missed it because of work
out on the jin-roh armor
Nobody even fricking has it yet you fricking moron.
The only armor you can't get is the pre-order shit and the twitch event shit and both are reskins.
Preorder bonus. They're all reskins of armors you can get in the main battle pass.
3 weeks ago
Anonymous
>devs say they hate FOMO >also preorder or miss these armors forever 🙂
goddamn swedes
3 weeks ago
Anonymous
It depends on if you consider pre-order bonuses to really be "FOMO".
3 weeks ago
Anonymous
What else would it be?
Unless they can be obtained/bought later it's literally MO
3 weeks ago
Anonymous
I usually attribute FOMO to skin shops and shit where you have to outright pay like fortnite, which is where FOMO came from as a term.
Some gays might not consider pre-order bonuses to not be explicitly FOMO or some shit like that.
I despise pre-ordering as a concept in general so I hate it regardless but I'm not really miffed over 3 fricking armor sets that are recolors being gone forever.
3 weeks ago
Anonymous
I just hope they add every set in black with yellow trim to make everything look good mix and matched.
Starship Troopers simply didn't develop fast enough. I enjoyed what I got out of the initial early access experience, but I was stuck waiting for any meaningful new content for far too long, and you only get so much fun out of one map and three guns.
I had no idea Extermination even existed until a couple weeks ago. to think it was HD2 that reinvigorated interest in starship troopers, that's the ultimate mog
on a side note i just checked their twitter and the only people replying to their posts are xbox users port begging so they can have a HD2 alternative kek
>don't fix the broken friends list >don't fix fire damage not working for non-hosts >don't fix the crashing >people are farming super creds? SHUT IT DOWN
Ok where the FRICK do I shoot drop ships to reliably take them down? I was playing a mission today with some randoms who were dropping them constantly and I have never gotten close to that, literally my best kill was with a crossbow and I still don't understand how
Autocannon, HEnades, and Nadepistol. don't forget your 120 and Walking Barrages and your 500kg bomb and Precision Orbital. you are become Explosion pwner of worlds.
I legit can't stop taking the Quasar lads. I want to use other support weapons but being able to take out Titans/Chargers/Hulks on your own when playing with randoms is too fricking invaluable for me not to bring it.
The Quasar Cannon is similar to what the Railgun used to be - highly mobile, extremely versatile, and powerful. The only difference is that it's balanced out of the box between the cooldown and the charge-up. Very good for a solo player, too, since it's a swiss army knife.
Why? It already has a low magazine size, a slow reload speed, and a slow magazine reload speed. Plus it has a maximum range before bullets arbitrarily explode. Why does it need to be nerfed?
It has its downsides. Most notably in the fact that it's very deadly to you in close range, with a much larger blast radius than the Scorcher or Plasma Slugger. I often find missing the simplicity and excellent handling of the Sickle while using it as well. The biggest reason for me to bring the Eruptor right now is that I use the Railgun and the Eruptor can deal with tanks/towers/gunships/cargo containers while the RG can't.
>6 mags instead of 12 >even slower fire rate >-50 total damage >explosive round airburst autobursts has a shorter range now >sights are misaligned even more >to reload you take a knee like with RR/Spear/AC/HMG >recoil +300
back to da scorcher n' sickle for you assboi
>collecting medals and SC on this one map and then force closing the game >works a few times >starts not registering pickups at some point
Is there a trick to this? Like some cool down based on how much I can pick up?
yeah im a little steamed, i spent a bunch of super credits on armor so i'm down to about 800, then went on vacation. figured i'd grind for 20 minutes when i got back to scoop the new pass, guess not. oops
>enjoy joining rando diff 7 games just to frick off and clear half the map solo >decide i should try playing actual solo diff 7 runs instead >it's somehow easier than playing with people
My main complaint about randos is that they never fricking talk, or they're c**ts. Last time I played with randos without being host, a dude threw an eagle strike at me while I was trying to destroy a detector tower. He got me killed, I yelled at him, and he just laughed at me.
Black person didn't even actually kill the objective, so he cost us a reinforcement for no good reason. I always try my best to call out whenever I throw something with a high FF chance, like a cluster bomb.
You sound like a not fun person to play with. He probably laughed cause it was an accident or something and you yelled at him?
This is objectively incorrect. It doesn't matter if it takes 6 hours, 6 seconds or 100,000 hours. It's still bad for a game you PAID MONEY FOR to have additional microtransactions on top of it.
Dumb, you have no argument here go back to your failing discord full of losers
>standing on top of the objective >room temperature IQ shitskin can't read >wastes his calldown and a reinforcement credit on a Helldive for no benefit
He insulted me for it so I shot him in the head and called him a Black person. We were out of credits when I did it, and it was just me and one other guy. I didn't say anything but the other guy didn't call him back down either lmfao.
I'm not gonna lie, getting killed by moronic physics engine bullshit is REALLY FRICKING ANNOYING. It just gets more and more fricking obnoxious the more I play. I really fricking do not like the physics or movement mechanics in this game.
I don't know why people complain about the movement - it feels significantly better than any other third person shooter I've ever played. With the exception of when I roll slowly down a tiny incline and am not allowed to stand up.
There's one guy in every thread who gets really pissy about micro-transactions. Not the microtransactions in HD2 specifically, but micro-transactions as a whole for the industry. He's really, really buttmad they exist, despite being considerably more consumer-friendly here than in any other game I can recall.
It seems inconsequential because this is the internet where everything is fake and gay, but with so much of people's social live being online now it's not unreasonable to think that companies would put out malicious propaganda against their competitors.
nah we almost have one of the major order planets done and the other is already at 37% so when we're done with menkent we take it easily despite the bug chasers
Heavy Devastators and Cannon Towers are the bots I fear the most, even more than Tanks and Hulks. I've been shredded by Heavy Devastators from 300m away and sniped by Cannon Towers far too many times to count. They scare me.
heavy devastators are by far the number one threat on bot helldives without a doubt. someone with an AMR/arc thrower is extremely valuable for dealing with heavy devastator packs because people with quasars are nearly useless against them
>Everything in a game should be unlockable without microtransactions
Ok, you earn everything in the game through normal gameplay. >Everything in a game should be given to me at the start for free. Anything that takes longer than 10 minutes to unlock is "grinding". I don't even like playing this shit.
shut up homosexual
Who are you quoting? This is a strawman argument. No one ever said this.
It's simple, if you pay for a game and it has a progression system, the devs designed the progression system to exist.
If you pay for a game and it's progression system can be sped up by paying money, the devs designed the progression system to be tedious and take *just* long enough for someone to grow impatient and want to spend money to speed it up.
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
It doesn't matter how reasonable or well paced it is, as soon as you add in a money option, the financial incentive is there for the game companies to make it miserable and if money is to be made, corporations will do it.
>If you pay for a game and it's progression system can be sped up by paying money, the devs designed the progression system to be tedious and take *just* long enough for someone to grow impatient and want to spend money to speed it up.
Zero proof of this. Giant leap in logic.
Then why put it in the game? Why put an option to spend money to get it in the game?
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
Because some people unironically want an option to pay to skip even moderate amounts of effort. For example, leveling to 70 in WoW can be done in under a day, but there are still people who want the option to buy level 70 boosts.
Hmmm, almost as if these game companies are preying upon those kinds of people and if that option wasn't in the game they wouldn't be able to purchase it?
>grind for 500 hours
this is where the issue comes, people acting like it takes a long time to get super credits. A general rate they gave, given no actual attempt to formally grind SC, you generally get 50-70/hr. If you actually go out of your way to grind it, and it really isn't hard, it takes about 2-3 hours for 1000 super credits, giving you an entire warbond. Regularly playing the game will give you plenty of super credits.
>you generally get 50-70/hr.
It's literally down to random chance and this is very untrue in my experience playing the game for 10 hours. I have 350, I haven't spent any, 200 of that is from the pass and my friends and I constantly find friendship bunkers and side objectives.
3 weeks ago
Anonymous
>preying upon those kinds of people
My dude, they are not preying upon those people, they are offering a service to people who are actively requesting it. People who want to pay for convenience are not addicts, they are generally people with either limited free time or excessive spare money. It's like you're conflating lootboxes with level boosts.
3 weeks ago
Anonymous
Then why is the option paid? Why is there not a button that simply gives them what they want? Because they know they can make money (prey) upon those people.
In the last two hours of playing I collected 130 super credits. At this rate of acquisition I could afford each month's warbond by playing for about 11 hours per month.
It simply doesn't need to be this way.
3 weeks ago
Anonymous
>Why is there not a button that simple gives them what they want
How fricking challenged are you to not realize how stupid what you're saying is
3 weeks ago
Anonymous
Yes. What I am proposing is stupid, that's the point. It's stupid that the game designers would aqueous to the demands of those people for money. Why do the developers think it's okay for people to skip the progression system they designed by paying money but wouldn't be okay with it if they could do it for free? Why do YOU think it's okay for people to be able to pay money to skip a progression system but think it's stupid for them to provide a button that let's them do it for free? Think about it.
3 weeks ago
Anonymous
so true xister frick capitalism
3 weeks ago
Anonymous
I just wish you would leave or have a nice day cause you're a whiny little b***h homosexual and have no structure in what you're saying.
3 weeks ago
Anonymous
so true xister frick capitalism
Unable to address the argument. I win.
3 weeks ago
Anonymous
>aqueous
acquiesce
3 weeks ago
Anonymous
Frick
>Why do YOU think it's okay for people to be able to pay money to skip a progression system but think it's stupid for them to provide a button that let's them do it for free?
People with more feel time feel vindicated because they can acquire for free what others have to pay for. People with less free time feel vindicated because they can still keep pace with other people despite having less opportunity to play.
I don't hate people because they play a game differently than I do.
Yeah, but what if you could pay for an easy mode in Dark Souls? That would be pretty stupid, right?
3 weeks ago
Anonymous
>Why do YOU think it's okay for people to be able to pay money to skip a progression system but think it's stupid for them to provide a button that let's them do it for free?
People with more feel time feel vindicated because they can acquire for free what others have to pay for. People with less free time feel vindicated because they can still keep pace with other people despite having less opportunity to play.
I don't hate people because they play a game differently than I do.
3 weeks ago
Anonymous
>I-it simply doesn't need to be this way.
kek homosexual
3 weeks ago
Anonymous
You're getting worse and worse and your pitiful bullshit as the thread goes on. Starting to get entertaining at how bad you are at this
3 weeks ago
Anonymous
Why don't they just give the game for free? They do it because they are making money(preying) on the people who want to play the game.
3 weeks ago
Anonymous
This stupid gay ass licking cung is derailing the thread guys he's succeeding his troony discord mission. Gonna have to start ignoring this dumb shit for the OBVIOUS BAIT it is and actually talk about our GOTY here
3 weeks ago
Anonymous
In the last two hours of playing I collected 130 super credits. At this rate of acquisition I could afford each month's warbond by playing for about 11 hours per month.
3 weeks ago
Anonymous
you had a unicorn event, I played for 2 full operations today and got 40 credits total
3 weeks ago
Anonymous
His income rate is common, you're playing the game wrong if you aren't getting similar amounts in the same timeframe.
3 weeks ago
Anonymous
I play on normal difficulties, my POIs are always heavily guarded and it's not feasible to hit every one of them on every mission
3 weeks ago
Anonymous
you suck
3 weeks ago
Anonymous
>heavily guarded
bro that's two devastators and three shitter bots
3 weeks ago
Anonymous
I play on Helldive and I still hit every PoI unless the mission has gone absolutely breasts up.
You should be well-equipped to solo every PoI yourself on difficulties 4-6.
>god of the gaps argument >I don't know what else could explain this, therefore X
Frick off. It's cringe when Christians do it, it's cringe when israelites do it with the holocaust, it's just cringe all around.
oh so you don't have to spend a currency to unlock the premium warbonds? If I boot up the game right now, every warbond will be accessible to me on a fresh account correct? After all nothing is locked, according to you.
It's all about the pace and reward structure of the premium passes. releasing a new pass every month and only giving a fraction of the price back isn't enough. Couple that with putting unique armors in the Super Store means you're basically always chasing the SC dragon, and the amount of hours needed per pass is simply too much. the game wants to either charge you monthly for guns, or become a time vampire that needs to be played constantly to keep up. this is how this type of monetization has always worked.
not to mention how this will make the game harder to get into for new players, who will be locked out of the majority of the arsenal eventually because they need to put hundreds of hours into the game to be able to afford all the passes. this monetization style is only going to be unhealthy for the game in the long term, mark my words.
I mean, it's not nothing. Being able to find 30-60 credits per mission is far from nothing (and rarely, one of the piles gives 100 instead). But a modest additional income from other sources wouldn't hurt.
your >this is how this always works
shit falls flat in the face of how the game in question actually works. SCs are extremely common and you earn them easily.
you earn them easily yes, but in small quantities. again, it's about the PACE in which you acquire the currency. If they made each SC drop 20, or like the other anon suggested and have a SC payout for clearing a mission that would go a long way in improving the speed in which you can accumulate and save. as is the game is simply asking for too much of my time.
you know what i'm really sick of? fricking old gen x homosexuals b***hing about games not "respecting their time" demanding that games should be made shorter and have worse progression.
I'm sick of games that cost money to play charging you an additional $10 a month to stay up to date with content or alternatively play 100 hours of game per month
almost nobody has the time to put 21 hours a week every week into 1 game
3 weeks ago
Anonymous
You can afford every warbond by playing for about 15 hours a week if you aren't moronic. No grinding, just playing - which should be fun, and if it isn't, why do you care about the warbonds?
3 weeks ago
Anonymous
Dammit. I meant 15 hours a month. That's assuming 40-50 SC an hour.
3 weeks ago
Anonymous
straight from the swedes mouth, the game is tuned for 10-40 per hour
3 weeks ago
Anonymous
You realize they didn't give any metrics or assumptions for that statement so it's basically meaningless? "10-40 per hour" means nothing without also knowing the expected mission completion time and the expected number of PoIs hit.
3 weeks ago
Anonymous
if they're saying 10-40 per hour they're suggesting an average of 2 SC seeds per map
3 weeks ago
Anonymous
Given I've never played on a 6+ map with fewer than three piles, that sounds like bullshit. Are they assuming the average player stays on difficulty 4 and takes half an hour to complete each mission?
god you're such a cuck. all day every day this shithole cries about the state of the industry but then someone rolls out the same shit but just slightly not as bad and you all fall to your knees in worship.
3 weeks ago
Anonymous
You’re the one begging for a hand out crying all day that the company wont pay you 10 cents a mission.
3 weeks ago
Anonymous
how dare I expect a game I paid for to not israelite me.
3 weeks ago
Anonymous
>antisemitism
REPORT BACK THE DISCORD SISTER THAT IS TOO FAR YOU WILL BE EXCLUDED FROM THE DILATION SESSION
3 weeks ago
Anonymous
You’re the coin clipper here begging for nickels pal. If you want the warbonds for free just play the game. My wife had all the warbonds unlocked and she’s like level 35. SC are not at all a limiting factor for progression if you just play the game.
3 weeks ago
Anonymous
>if you just play the game.
He doesn't want to play the game, he wants to consume content, and hates that there's a barrier in his way.
3 weeks ago
Anonymous
against being forced to pay extra money
it's pretty wild how you bozos try to gaslight people like we aren't all playing the same fricking game
"guys it's totally easy, just play the game normally and you'll get like $150 an hour no problem!"
that's not true, we all play the game and know that's not true
3 weeks ago
Anonymous
We're playing it better than you, apparently. You must be brown.
3 weeks ago
Anonymous
>if you just play the game.
He doesn't want to play the game, he wants to consume content, and hates that there's a barrier in his way.
I just farm SCs on trivial now because I like to push 8 and 9 with my friends even if we lose. me chasing difficulties and trying to improve at the game is directly counter to my ability to farm SCs, so I just use the exploits to get them now.
3 weeks ago
Anonymous
>Yeah, but what if you could pay for an easy mode in Dark Souls?
Are you against the idea of easy modes or against the idea of paying for them? I don't care either way.
3 weeks ago
Anonymous
Paying for them as an additional purchase after already having bought the game.
3 weeks ago
Anonymous
If you want the game to be easier just play on an easier difficulty. SC availability has nothing to do with game difficulty except that they’re easier to acquire on easier difficulty. I’ve never played any souls games so I don’t even know what the frick that’s a reference to.
3 weeks ago
Anonymous
Sorry, was meant for
Frick
[...]
Yeah, but what if you could pay for an easy mode in Dark Souls? That would be pretty stupid, right?
the “new players will be behind” thing is the only argument I agree with
imagine buying the game in a year and there’s $150 in warbonds to buy; either spend it or grind for 500 hours to afford them
>grind for 500 hours
this is where the issue comes, people acting like it takes a long time to get super credits. A general rate they gave, given no actual attempt to formally grind SC, you generally get 50-70/hr. If you actually go out of your way to grind it, and it really isn't hard, it takes about 2-3 hours for 1000 super credits, giving you an entire warbond. Regularly playing the game will give you plenty of super credits.
>this monetization style is only going to be unhealthy for the game in the long term, mark my words.
The best part about this is you can look at other games that have similar monetization models over the past 6 years and objectively see this is true.
Payday 2, Rainbow Six Siege, Apex Legends, League of Legends, any fighting game to ever exist. All games where a new player is going to be bombarded by additional purchases to catch up. At least some of those are free to play.
>to catch up
That's a you problem. You really gotta have everything now?
Also, all those games, especially fricking Payday give you barely anything for playing the game. I've never gone long in Helldivers 2 without unlocking something, which is why people don't care. It's unlock pace is just like games used to be before all this monetization stuff.
Am I a disgusting casual if i keep wanting an audio cue that i ran out of ammunition after the final shot and not when i try to fire another round with nothing left? I'm especially getting clowned using the Eruptor and taking the time to line up a shot only to not know i was trying to fire an empty gun
the eruptor is particularly poorly designed as far as player feedback goes. the bolt wienering animation and sound effect are just kind of roughly jammed in there and have basically nothing to do with the actual condition of the gun, or even what you're doing with it, and you can interrupt it as much as you want and ignore it exists entirely. the last round fired should not trigger the full wienering animation, it should either just not play at all or it should have a last round hold open (standard 1800s technology) to make things more clear.
>clear all the map >0 lifes remaining >random patrol >everyone decides to just go stealth >extraction at 100m >patrol coming from the canyon exit >"let's just wait" >patrol coming from the entrance exit >"It's doable guys don't worry" >everyone proned behind a rock >guy gets stuck on bush, gets pushed a bit into the range of the bots >bot turns head >silence >
It was doomed from the start, we probably would have died at the extraction, but damn we tried.
We're not putting the micro transaction genie back in the bottle, it's time to pick your battles instead of being a whiny gay over every single game that gets released and never having fun >t. spent 10 bucks on HD2 and own every single warbond plus all the shop armour
>utterly obliged to crank open my wallet and buy the maximum SC bundle to get all three warbonds the moment I download the game >look in the warbonds, have to grind something called "medals" >can't find these in the store >go on a mission to find these ""medals"", find SC as well
GEE GOLLY ITS LIKE I COULD HAVE JUST PLAYED THE GAME AND GOT EVERYTHING AT A REASONABLE PACE AND SPENDING MONEY DID NOTHING TO SPEED THE PROCESS
lmao honestly though, not to mention you get 700 SC from the free warbond so by the time you grind through that you should easily have enough for two premium warbonds plus some
if you play to get the 700 sc from the free warbond, that will take you around 50 or so hours, in which time you should have over a thousand extra just by playing, you absolute homosexual
>zero reinforcements left >everyone else dead >fire tornado on landing pad >time is up and pelican if forced to leave >leap off ledge to get injured and stim to barely make it to the ship
I spend more time on the HD2 steam discussion boards, and all the lefty bluehair SJW homosexuals are all furries lmao.
So it makes you wonder who is posting the furry shit in here and why.
>all the lefty bluehair SJW homosexuals are all furries
Biggest joke about those homosexuals is they barely even play, they look through cruise X/reddit to find the dumbest right wing takes on the game to spam on X/discord. Then when you actually post your level they are shocked that someone is actually playing the game instead of using it as an irl political tool.
A lot of them do own the game, but they sit in ship for their 140+ hours of play time so they look more legit when they pile into your communities to talk about politics.
I spend more time on the HD2 steam discussion boards, and all the lefty bluehair SJW homosexuals are all furries lmao.
So it makes you wonder who is posting the furry shit in here and why.
I jerk off to hmofa and I have 200 hours. I don't post any of that shit here though.
>Start mission >Host decides to drop us on the edge of the fricking map, so we have no cover and cannot retreat without getting shelled by our own side >Bots drop two tanks and two hulks us >Host disconnects >Move to a detector tower >Call down a hellbomb >Strategem ball decides to be a superball and bounces off the edge below >There's a heavy devastator and a MG raider nest to it below >Trying to angle my shot to kill them without destroying the hellbomb >Teammate runs up and shoots me specifically >Abandon mission
>Super Credit / Medal Guide:
- Go in Trivial or Easy difficulty, either solo or as a group, doesn't matter
- Choose any mission, preferably 40 minutes, as the larger the map, the more POI
- Equip Scout Light Armor along with UAV Booster
- Hover over your map and find 1 to 4 POI that are closest to one another
Any of the 1 - 4 POI has SCs or medals?
If yes, continue to check the nearby POI in that area. Add up all of the super credits or medals to find out how many there are in total
If none, return to the ship and repeat
To keep the same map/mission at all times:
If you're on PC, press ALT + F4 (Quit Game on console) to forcefully exit the game. The mission will be the same the next time you log in and can be completed at any time (even after the planet has been lost or liberated)
>TIPS
If the first 1 to 4 POIs next to each other are bad, abort and start over. Don't waste time checking the remaining POI. You're not there to grind. You're there to find a map!
Find a map with at least 50 SC or 5 medal piles and decent POI spots (preferably close together)
Super Credit gives 10 per pile (100 if you're lucky). Medals vary between 1 - 3 per pile (more if you're lucky)
There's a UI bug in which your pod will drop you directly on the ground upon entering into a mission. Fix: Options > Display > scroll down then set Framerate Limit ON and limit it to 60
POWER STEERING ship module makes a huge difference in grinding
Optimize your drop-point and route to be the fastest, as every POI will be in the same spot
You can join other lobbies by just entering them via their ship, and they can also extract and complete their own missions. Remember to select "Return to Ship Alone". If you lose your seed on the galaxy map, simply restart the game until it reappears.
Here are a few ways to lose your seed:
Aborting the mission as a squad
Extracting from the mission
Dying, with no reinforcements remaining
Getting kicked for being AFK
There's a rare chance for 100SC to be granted instead of the usual 10SC pickup. It seems moderately low, around a 1% chance -- I see around one or two every hour, maybe a little less. Averaging around 700 to 1200 SC an hour.
you'd figure devs as petty and ready to get into a fistfight with the community as the helldivers guys would have a script ready to ban anyone using a weapon that wasn't released yet
I seriously doubt they'll ban anyone just for modding your own stats. If you're griefing and someone makes a manual report to Arrowhead, they might ban or reset the griefer's account. Couldn't say, though, money always changes the situation, and I could see the bean counters leaning on the devs to come down hard on anyone fricking with super credits.
It's a pretty minor benefit, it just makes POI question marks show up from further away. If you're using the scout armor/map hover scan, it's unnecessary. Stamina is a good choice as well.
I don't really like the jetpack, though, it doesn't add that much to your mobility over the short runs, and waiting for the stratagem to come down really slows down your SC-per-hour rate.
>stalker licks me >ragdoll goes flying off into the distance >watch as it slowly pinball bounces into one of those random bottomless pits >samples returned to nature
>”I really want a good random group but I don’t know why I can’t find one” >Immediately splits from the group when they go a direction you didn’t want to
I only join randos and they routinely choose very dumb pathing and commit to a lot of fights where they’d be much better off just breaking contact and hitting things from another angle.
Maybe since the automatons had invented the giant walkers both during my the first fleet (the second, we are fighting now probably has to recover the blueprints or schematics) and we had forced the automatons off the map so their resources would be spent of trying to reinforce the second incoming fleet with more troops instead of the resource and time consuming walkers as well as rebuilding the factories and infrastructure to make such a thing.
I rather the game dropping SC for like map completion, with higher stars (meaning more objectives completed) giving more SC. Throw in some supporter pack like DRG instead of locking playstyle with money and I think the game should be stable and remembered. The POI are random, a map could have no SC, so it is by design grindy. The game also like to cap resource like req slip and samples for upgrade for no apparent reason. The game is designed to be grindy, there is no way around it. If you can't believe me, check out their previous game HD1. Yes, they have DLC weapons that you can't get and it is scummy, but progression in HD 1 works with: level up to get weapons, sample will immediately get collected the moment you grab it (no need for extraction). It's a good progression system, much better than HD2.
>designed to be grindy,
How come I got everything without grinding? Maybe "grindy" wasn't their intention, but just pacing the rewards so you don't end up with everything so soon that you don't feel like there's nothing to work for.
Shouldn't playing the game itself should be the reward? I played for 80 hours and I still can't buy all warbonds because the PoI reward is just random. Playing on diff 7 most of the time and the PoI lootpool is mudied by rare sample. Again, the least they could do is just make SC a guaranteed drop after the end of mission.
All they need to do is change the MOs so they reward SC instead of medals. That would light a fire under the bugdivers' asses and get them to start helping.
Yeah, that would work. Anything that is not using RNG is better in my bug. Maybe personal order. Though the problem is the SC farmers are gonna get pissed because now there is a limit to how you can earn. Maybe PoI and major order? But then again, Major order has been rigged since a lot of the game content has been datamined.
there is next to no content in this game
there's 2 enemy factions and 2.5 mission types
it's fun at first because it's all janky and shit so the game feels silly but once you get used to it you realize how bare bones this title is and the only thing to make it exciting is variety of the tools you use. Changing your loadout is the point and having that behind a pay wall (once again I say this isn't a free game, you paid money for this game) it's moronic
they removed them from the in game files
last time i used em they were buggy AF and got caught on every single damn rock on the map
also the wheels are puncturable so if they get shot you're fricked
AND you only get 1 call in per mission
🙂
I'm looking into getting this for a buddy and myself. We've played a lot of Halo, Battlefront and Left 4 Dead. He's really into FPS's and doesn't play much of anything else. We've been having a lot of hits and misses with co op games but this one dropped and it seems to be something that would be up our alley. Is it something that has private co op play? We're not looking to join others, at least not yet. And if it does, how's the difficulty for it for two players? I hear with the higher difficulties you get more loot. I also heard it was having connection issues for a while there too.
Lotta questions, but bottom line: is it worth the money? We're looking to sink some time into it.
The swedes are too lazy to implement scaling difficulty based on players and with how horrible the line between bugs and features, optimization, and anticheat that can brick your PCs, I personally suggest you look for other games.
Wait for a year, because at the moment it feels like Arrowhead don't even know what kind of game they wanna make with the balance changes. Well, more like their " players are meat in a meat grinder" philosophy is like trying to shave a pubic hair with a cheese grater.
Well, AH has been proven lazy based on the new updates like how explosive weapon explosion pulls you in instead of push you away. This is apparent on the new Eruptor weapon, a weapon that have been there in the game because of datamining, and they didn't even bothered to just test it by just shooting it. Also 1 month to get armor values fixed
Can't argue with that. There's some baffling shit going wrong with the game. The balls to release in early access without telling anyone. Still the best game I've played in ages.
Wish they just get off their high horse for once and just actually stop the content drop and just do fixes every 3 day on the known bug list. More content means more variable and more shit to frick up.
Very much worth the money. Higher difficulties can be tricky without a full team, but two competent players will have an easier time than four incompetent ones.
You can allow friends-only lobbies
It's technically soloable at the highest difficulties but you have to do a lot of metal gear solid shit to do it if you dont want to fight a war of attrition, but if you played a lot of co-op together you probably might get into a good two-player groove
higher difficulties unlock rarer resources to upgrade your destroyer aka your 'base'
It's awkward to ride a game's dick but this is the first game i pulled the trigger at launch for full price in a fricking decade and i'm quite satisfied with it. Which is weird because i literally cant remember the last time i bought a game at launch and was satisfied with it.
I also love Halo and L4D. This is the best game I've played since those. You keep it at 2 people, but the game does not scale based on player count, so you need to choose the correct difficulty for the two of you.
>Is it something that has private co op play?
The most you can do is have it as a friends only lobby, if you have people on your steam friends list that randomly join your games you might have an issue. >And if it does, how's the difficulty for it for two players?
It's fine, some aspects are easier with 2 people, some aspects are harder with only 2. You can only "fail" a mission by running out of lives before completing the main objective (extraction is unnecessary.) You have less lives with less people, but it's somewhat harder to die when you have less people to accidentally aggro patrols with. Nothing besides the life count changes with more or less players, but considering how avoiding fights and stealthing is a valuable tactic. You'll be pretty alright.
Difficulty only affects enemy count and enemy types, also the XP and requistion (which the former becomes irrelevant once you reach level 25 besides cool titles and bragging rights and the latter when have unlocked everything which is around level 25 as well.). You can get rare and super samples the higher the difficulties you go which you'll need to upgrade your ship and will be doing for a while.
Connection issues and crashes have been mostly fixed.
only thing I hate about this shit is I have to PROGRESS through the battlepass instead of just unlocking whatever the frick I want. Only real beef I have with their system. Just let me unlock all the new weapons first then let me work on the other shit like capes/emotes. Course playing on helldive racks the medals in so "leveling" this game's battlepass is less gay than major triple A title battlepass where you get shit for exp per match/level. It's just sprinkled shit is all.
>lv.4 upgrade for the bridge adds thermite, white phosphorus, capsaicin (the stuff that makes peppers spicy) and allyl isothiocyanate (the stuff that gives mustard and wasabi a pungent taste) to their flame fuel.
are they really just not here at all right now or are they extremely rare
They don't appear on defense missions and our previous major orders have been defense missions
I [HELL]DIVE
The bots might be getting ship boarding missions soon
>call in strategem
>it penetrates all the way through the hull and flies into space
how will this work
Self-sealing bulkheads.
>extracting citizens
>on a fire world
frick fire worlds.
Fire twisters fricking suck and blow
Arrowhead can blow me too.
>-400
we tactically had 3 divers split in opposite directions and left one person to press the civie spawn button.
It lured the twisters away, otherwise we would have been stuck there even longer.
The secret is to have your team lure the fire away, they follow you. Leave one or two guys behind for the doors.
>dodge
>land on 0.1% incline
>ragdoll
>die
Yeah, that's what we did.
>Your life to super earth is worth 400 slips
>400 slips is so fricking nothing
"Executive" civs by the way
A civilian death is 25 slips, so even more nothing
One good Helldiver can depopulate an entire settlement full of bots in a low-danger setting. Four good Helldivers can obliterate entire region of bots along with all of the aggressive reinforcements they send and with complete ignorance to all of the telecom jamming arrays and other emplacements scattered everywhere in the battlefield. If I was Super Earth High Command, I would also value those ~~*executives*~~ at a few piece of paper and nothing more.
Actually helldivers are worth one reinforcement. You dont even get labeled a traitor if you kill one of your own.Helldivers are worth less then nothing
>never got to see them
FRICK, at least gunships are still around
Friendly lil bot boi
Do NOT shoot!
We should have flesh creatures instead of machines
What do you think automatons are like on the inside?
Here you go
I've always wondered why in HFY settings, they don't ever have the big human empire making post-human abominations to fight the other abominations. I get the notion that you need to delineate between the different factions, but if you're creative enough, you can make the human side's horrific monstrosities at least appear to be on the side of humanity while inflicting ungodly damage on their myriad enemies.
Surely some series have that feature. Huge level of genetic enhancement ans experimentation is fairly common such as in halo or W4K. Though actual monster created to aid human is rare and serve a different theme, but can be in a HFY setting as well
the only setting I can really think of that does this is 40k because not only do you have space marines but you have stuff like arco flagellants and penitent engines
I suppose in HD2 at least its easier to give an impressionable 19 year old a target painter and blow the enemies up from orbit, they have no qualms about lacing the food with steroids or encouraging massive dosages of unknown stims, but there's probably a cost-benefit calculation that decided its cheaper to send five regular idiots one after the other than make one guy able to survive a whole mission.
Because most people who do that kind of sci-fi have the morality of children and immense bias for what they consider 'realistic' purely based off whether they think something is cool/hot or gross. They pretend the emotional response is a logical one.
>uhhh, good guys don't make weaponized microbes to fight the soulless, non-sentient bug monsters that are practically man sized viruses, it's more moral to send tens of thousands of eighteen year olds to die instead
nta but i love what the combine did to humans i wish we had more games like that
I've had people try to tell me the Gattaca level of gene editing is immoral. Not making abhuman monsters but just minor boosts. Fricking insane, and they tried to argue that it was the moral of the movie and instead of the triumph of human will and failings of bias in preconceived notions.
because they made a shooter and not some sort of management sim or RTS
Rebel faction on the way
I would play as one of these if possible.
So would he be an AI player to stand in for divers, or simply a ship NPC?
My suspicion is an AI stand-in for players who can help carry objects and push buttons on friendship doors. Maybe for solo divers?
>no I LOVE MOM tat
shame
>helmets with hats are coming back
based, loved the officers cap helmet you got in the first game for winning a galactic war
Makes me wonder if that particular set makes a return in Helldivers 2
i wouldn't be surprised if it does if ever we win the galactic war (probably in a years time when all 3 main factions are established and they actually let us win a war)
>its another 20 fire tornados converge on extract episode
Sorry Menkent bros but I can't take this shit anymore.
come to hellmire
Understandable. Fire Tornadoes are even worse than Ion Storms.
gonna walk up to eagle 1 with my C-01 permit
>implying she isn't the ship's bicycle between missions
Would
Flesh is flesh.
Nothing in the in game ship details implies she is wounded or crippled in any way. The ship modules are clear in that they simply make her wienerpit more uncomfortable.
Why is she white? That's problematic.
Oi wei chud don't sexualize literal nazi pilot
She actually fricks bugs, it's canon. Weakling humans only get to use her butthole.
I am trans btw
is that fricking Miyu the cut character from starfox 2?
Nope, that's Mika from the webcomic Lancer which is basically a Star Fox homage.
Yeah and I like the player version better because she's hot and has big boobies and has a sassy face. dwi
Allegedly Eagle-1 and Pelican 1 are married.
Daily reminder: arrowhead studios don't have official Tumblr account
okay?
>Allegedly Eagle-1 and Pelican 1 are married
This initially appeared on "official" Tumblr account
Yeah, to me
A. Wasn't an official account that said that, but a poser with a tumblr account.
B. They didn't even say to eachother, just that both of the characters that the community were thirsting over were married.
thriviing GOTY masterpiece
for you
How much longer will this teenager FOTM slop last?
It's almost been three months, your "fad of the month" crying lost.
As the name implies, it will stay relevant for another 999 years and 9 months at least. It's flavor of millennia after all.
>Xbox gay detected
Don't you have a petition to sign?
The only people complaining about people playing this game, are the ones who don't get to play it
It will last longer than your pathetic excuse of a existence, pajeet
>posting a genuine question about the state of the game in HD2 official discord
>hit enter
>already got bumped out of existence by moronic normie memes and arguments between trannies
I hate this braindead fricking cesspool so fricking much
>question about state of the game
>discord
dumb fricking Black folk, the only way to get the most up to date news about the game is by joining the discord, I literally created an account just for that, nothing else.
>Not aware of the pipeline
stop projecting troony
Discord is also a wasteland where discussions go to die, I have never ever heard of any Discord not going into a death spin within a day of gaining popularity, it’s like the tvtropes version of a message board. They’re not mocking you for using Discord in the first place it’s you actually expecting some sort of actual discussion to be going on when more than half the people that play games nowadays are irony poisoned memeing shitheads.
It’s like you walked into a ghetto and was surprised to see a crackhead
Sometimes I wonder if you guys just have no friends but then I remember you exclusively play with randoms and I stop wondering.
>You don't join my groomcord so you have no friends
frick off looney troon
Nobody says that. Do you think teamspeak, vent and telegram groups are for troons? It's literally just a way to voicechat with friends and chat.
>nobody says that
You just did
>It's just a way to voicechat with friends
The game has voicechat so you can communicate in game instead of using a troony furgay spyware platform
>you just did
Nope, never told you to join my or any server, that's the point.
>The game has voicechat so you can communicate in game instead of using a troony furgay spyware platform
Does it have a persistent text chat? What is this moronic fear you have of getting assaulted by trannies and furries the moment you click ont he exe? Are you gonna invite furries and troons to your private server? Do you have furry troon friends?
>discord
>discord
>mfw
Black person I also get discord but not for help. i only go there to goon and make money sellin' art.
>sellin' art
AI "art" I hope.
nah. i draw my own shit. apparently I have stupidly low prices (for me 20$ is a big fricking deal)
>apparently I have stupidly low prices
how many hours per commission?
can range anywhere between 3-2 hours to three whole weeks. my schedule is crunched but if I can get it done in a night, I will.
Yeah that's cheap as hell. I guess keep at it then jack up your prices if you want to actually make money.
Though maybe you are in a different country where 20 bucks goes farther.
take a wild guess anon
Niceu. Well if it pays the bills, who am I too criticize? You absolutely blow normal rates out of the water.
Actually, any chance you'll shamelessly plug yourself? I'd check your portfolio at $20.
don't have a portfolio and most of the stuff I draw is porn
but I'll gladly do some work that just involves character design.
i at most have a twitter
meant to say non-porn related. honestly i get enough porn requests to fill up two entire categories of porn tags.
Source me
my twitter?
Ye
https://twitter.com/DeusExNoir
ignore the angry ruby pic. i mostly use this place to schizopost.
Cool. I'll message if I got some stuff I want.
>discord
You have three general chats to pick from and you chose the one that was obviously flooded with activity instead of the two relatively slow ones.
>my messages are important and I'm being insulted despite being able to predict what would happen
So uhhhhhhhhhhhhhhhhhhh how do you do the Evacuate Priority Citizens missions on d8 and d9?
3 divers at the edges of map distracting as much as possible
1 guy running between the buttons
some citizens may die, but that's what they get for not evacuating the planet with the rest of the upper class
But the bots drop right on top of the civilians and automatically start moving towards them...
that's why you spam the buttons
most of them WILL die, but some will make it
It's the most aids mission atm for sure
you have to cheese it which means its comically unbalanced
How the frick do people die to jet pack bots after the first couple of times.
Bro just dodge back and shoot them. Even with the grenade pistol I pull it off without a single thing of damage everytime.
They have a habit of jumping onto you from behind while you're shooting something else.
okay? they don't blow up by themselves and you should be dodging away from anything that melee's you anyways.
To the players who said "hurr durr just alt f4 in difficulty 1 missions to farm super credits" whenever someone brought up the predatory warbonds and paid currency system i heard that that has been patched and no longer working. How will you defend it now?
>Predatory warbonds
What's predatory about the, my homie
>Real cash warbond containing weapons and armor that dont even give them to you right away but forcing you to grind medals for them
Not even MTX ridden hell holes like Destiny 2, Diablo, GT7, every ASScreed game etc etc makes you grind as hard as Helldivers 2 for stuff youve already bought.
>Not even MTX ridden hell holes like Destiny 2, Diablo, GT7, every ASScreed game etc etc makes you grind as hard as Helldivers 2 for stuff youve already bought.
War Thunder.
>source: wasted literal months of my life early post-war tanks
>grind medals
if you actually play the game, 1k medals isnt really any substantial amount
unless youre a moronic homosexual who just rushes mains instead of doing all the side stuff
What are you talking about? You dont get any extra medals from doing side stuff besides the crates and life pods where SC was found and farmed which was fixed. You are not gaming the system to earn medals faster than normal and if you are if wont be long before that is fixed same as with SC farm being patched and it takes roughly 26 hours of play to get 1000 medals if my math adds up. 26 hours of pay to unlock something youve already fricking bought.
You get a fair amount of medals between collecting them on maps and running difficulty 7+ operations all the way through. Hell, it's not unusual to find 6-10 medals on a single map at the higher difficulties.
Plus there's daily assignments.
>Not even MTX ridden hell holes like Destiny 2, Diablo, GT7, every ASScreed game etc etc makes you grind as hard as Helldivers 2
have a nice day LOL
You have to be 18 to post here.
>Real cash
Can be purchased with currency that can be obtained by playing the game, has no time limits. You WILL have enough SC to get a warbond for free eventually.
>containing weapons and armor that dont even give them to you right away but forcing you to grind medals for them
So YOUR problem is that to get rewards you need to play the game? What kind of fricked up logic is that?
>You WILL have enough SC to get a warbond for free eventually.
There's a hypothetical scenario where this wouldn't be literally true, since there's at least one mission type (defense) which doesn't spawn any collectables. One could play only that.
but why would you only play that
Ironically you had a lot of people who were grinding defense missions for medals and XP in the first month of the game, since the original bot defenses were trivial between mortars and the old defense map. Those guys cucked themselves out of SC more than anyone else.
have fun wasting 40 hours to unlock one (1) warbond.
This is a moronic defense. The issue is that there is even an option to pay for this shit in the first place.
If there was no option to pay for it, you could say it's a designed part of the in game progression, but because there IS a way to pay to get past it, the developers basically have admitted that they made it intentionally grindy on purpose to incentivize people with little patience to purchase it.
>"But I'm not one of those people that has little patience."
Good for you. These microtransactions are not meant to target you.
>The issue is that there is even an option to pay for this shit in the first place.
It would be an issue IF and only if the highest difficulty was balanced around having premium warbonds. But it doesn't, so it doesn't matter. You don't need any any of warbonds except the default one. The only thing you actually need to grind is samples.
It locks core gameplay behind paying additional money. You simply don't have the same options as someone who grinded or paid money. I understand what you're getting at, it would definitely be worse if a premium war bond had weapons so OP they power crept anything in the "base game" but c'mon, now. This shit just shouldn't be in the game.
>Other people are allowed to decide how much their time is worth and whether they're willing to spend more money on a game they already paid for.
This didn't used to be a thing you had to consider when you paid MONEY FOR A VIDEOGAME ALREADY. This shit should not have a paid option and you shouldn't be fricking defending it. By making there be a paid option they are acknowledging that players will want to "skip the grind :)", a "grind" that they created themselves. Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
>It locks core gameplay behind paying additional money.
Literally doesn't.
>unique weapons and armors don't affect the core gameplay of the game
you havin a giggle?
No, moron, you don't have to pay, thus it's not locked. You speak like a israelite.
>you speak like a israelite - the man defending F2P monetization in a paid game
the ironing
>unlocked things are locked
Doublespeak nonsense. kys
oh so you don't have to spend a currency to unlock the premium warbonds? If I boot up the game right now, every warbond will be accessible to me on a fresh account correct? After all nothing is locked, according to you.
No, you'll need to collect requisition by completing missions and research samples by scavenging on those missions. Requisition is used to unlock stratagems, research samples to buy upgrades. You'll also get medals from completing missions, which you can spend on the warbonds. Numbers may seem daunting at first, but don't worry, though, once you start getting into the middling difficulties your rate of acquisition speeds up fast.
>a currency
There's that slippery israelite language again. Our back and forth is about whether you have to spend money or not. "a currency" yes, but not one I've ever had to work for.
yes the weapons and armours don't matter
It literally does. You simply have access to weapons/armors/strategies that a player who didn't spend money or grind for it does not.
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
>It literally does.
It literally doesn't, fricktard. I've paid nothing for that stuff.
ok redditor denounce the talmud
The core gameplay is to drop and kill enemies. As I said, hardest difficulty is designed around standard warbond, so it doesn't matter that other warbonds exist. You don't have options of having those weapons for free(initially), but you dont need them in the first place, since all the kit that you actually need you CAN get for free.
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
>Hardest difficulty is designed around standard warbond
Do you think this will be the case forever? Do you think Payday 2, Rainbow Six Siege, Overwatch 2, Street Fighter 5, Apex Legends, Hearthstone, League of Legends and many many many MANY other games that have existed for many years are still TO THIS DAY balanced around the base characters/items with absolutely zero consideration towards paid DLC items or characters?
You fricking moron.
yes perhaps you should quit playing ubi and blizz slop
You are so fricking stupid. I imagine you hunched over your computer at wits end trying to defend yourself with your bullshit argument.
I feel stupid even replying to you ya fricking loser
>ur a stupid face
riveting rebuttal
"I can not come up with a counter argument. Thus, I will call him a loser because he is insulting my favorite game. Does he not realize that it's bad when other games do this, but it's okay when my game does it?" - You.
good morning saar
No I very easily could but you're very obviously full of shit spouting blatant false statements about a game so why would i argue back when you are completely wrong?
Why defend what you're saying when what you are saying is wrong? That's stupid. To entertain you would be stupid. Ya stupid and probably fat and gay
>It locks core gameplay behind paying additional money.
I bought the game three weeks ago and haven't farmed at all and I still got enough super credits through just regular gameplay to get all three warbonds, and then some.
Microtransactions to shortcut getting things that can be obtained through normal gameplay is perfectly fine to me.
>It locks core gameplay behind paying additional money.
I'll agree with you if they start putting mission types behind a paywall, but so far there isn't any core gameplay that's inaccessible. New weapons and cosmetics aren't core gameplay.
Please refer to this post
The core gameplay is shooting weapons at enemies. If you lock weapons behind paywalls, you are time/paywalling core gameplay.
I've got +1500 without even grinding in around 28 hours, and the warbond refunds you 300
You might not understand this because you were born after 2006, but in the before times you used to purchase a game and you owned the whole game. Free to Play games were games you downloaded for free and had additional microtransactions and purchases. It used to be back in the day that if a game you paid money for had additional microtransactions it was frowned upon, now, not only do games you pay full price for have micro transactions but moronic homosexuals like you will DEFEND IT and say "hurr durr it's not that bad!!!"
A videogame is designed by human beings. As soon as you make any element of the progression in a videogame able to have real life money spent on progressing faster, you are giving financial incentive to the designers to design a game to be grindy and stupid and waste your fricking time so that someone might say, "Hmm... maybe I should spend $10 to skip the grind and get what I want faster..." that's how it's predatory.
You morons simply think this shit is okay because:
1. You're too young to remember when games weren't this way. (A somewhat understandable defense)
2. It's a game you like, so, you will seek to defend it even if it's shitty.
3. You are too stupid to conceive of a world where this monetization isn't the norm
4. You're a corporate wiener sucker.
I don't care if other people spend money on microtransactions as long as I can get the same stuff with a reasonable amount of effort.
Good for you. It's understandable that you would have zero empathy for other human beings and be so moronic you are incapable of putting yourself in someone else's shoes.
These microtransactions were not created with the intent to predate upon you. They were created with the intent to predate upon people who have a brain chemistry separate from yours, one that leads people to be problem gamblers and addicts. If you are okay with these people being predated upon, you are a bad person.
I don't give a frick about other people. Do you seriously come to Ganker for bleeding hearts?
>bad person
NTA, but objective universal morality is the bastion of cowards, morons, and tyrants. Literally no one I respect uses that fake shit as an argument.
Huggluhllhugugug ooh god I love sucking corporate game company wiener huuglgluihuhhggg oooh frick frick yes yes yes
>zero empathy for other people
Other people are allowed to decide how much their time is worth and whether they're willing to spend more money on a game they already paid for. Most people don't think ten dollars a month is very much money if they get more than a few hours of entertainment in exchange - I certainly don't. It's literally pocket change. But even after buying the newest warbond I still have over 2500 SC left, and I've never bothered to farm for it.
>They were created with the intent to predate upon people who have a brain chemistry separate from yours, one that leads people to be problem gamblers and addicts.
This isn't a fricking gacha.
But you're wrong you stupid frick.
Takes like 4-6 hours of gameplay to get through a pass stfu you stupid fat b***h
This is objectively incorrect. It doesn't matter if it takes 6 hours, 6 seconds or 100,000 hours. It's still bad for a game you PAID MONEY FOR to have additional microtransactions on top of it.
>You might not understand this because you were born after 2006
Not factual. Didn't read further, happy for you or sorry that it happened.
>in the before times you used to purchase a game and you owned the whole game.
You get the whole game with Helldivers 2, and just like those old games you have to unlock stuff by playing, and HD2 doesn't make it any harder to unlock stuff than those old games did.
>he has to play the game now
Oh nooooooooooooooo...
>play the game
>get 10 super credits after 3 hours because it's entirely RNG and several mission types don't spawn them
Getting 700 credits over a month is not a big fricking deal, unless you play once a week.
Everything in the warbonds is meh anyway. Scorcher + Autocannon wrecks everything.
>He is not aware of primary slot autocannon
Eruptor sucks dick.
>Scorcher + Autocannon
this man literally does not use the sickle
why would he? worse than scorcher, eruptor, dominator against bots; worse than breaker + variants, dominator, eruptor against bugs
On bugs I use the sickle.
Idiotic obsession with irrelevant information. All that matters is that I have access to both and one is clearly better, so I have no reason to ever pick the other.
That wasn't the only defense. The frontline defense was you get plenty of everything from just playing the game. If you don't want to play the game then why do you care if you unlock shit?
this defense worked for the initial warbond and maybe the lightning one cause you had the 700 SC from the free pass. With a new one coming every month and only getting 300 SC back from each premium pass I expect most people won't be able to get back up to 1k every month in time to get the new pass which isn't the end of the world but also isn't the utopia people seems to think it is when they say you can just get enough SC by playing the game.
>mfw farmed 3000 spare SC from the SC exploit farm and already bought every armor from the store
I farmed 10k so I'll be alright for the very foreseeable future
I bought the new warbond while having 1100 SC. Since the warbond I now have 700 SC. I did not grind, I just played the game a few hours here and there. I will undoubtedly have enough SC when the next warbond is out, so you're wrong, I'm right. kys
only makes the game hard to get into for new players too
thing is, the premium warbonds are actually more attractive to newer players because the unlocks typically cost less than going through the free one. that and the playerbase has done most of the legwork on what weapons are good and doing what. they can just grab cutting edge for sickle and stun grenade and the rest of the loadout is handled by stratagems. the other unlocks are mostly for when you want to specialize.
>the premium warbonds are actually more attractive to newer players because the unlocks typically cost less
because there's a SC paywall to get into it bozo. players a year from launch are going to have jack shit for SCs and one bazillion premium passes to unlock, with the state of every weapon's future being unsure because the devs couldn't balance a seesaw. in what fricking world would paying potentially more than 10 bucks to get the premium passes MORE attractive than the one they start with?
Personally I've been able to complete two warbonds and now I have more than enough SCs for a new one and even bought one armor from the store, I've bought tye game when the quasar was added
SCs are a non issue, it's more that they added an option to skip progression by paying rather than locking progression behind a paywall
Why does anyone have to defend anything to you? You trying to take over something here? We're gonna just play the fun game and you can keep crying about being a predator or whatever
>I'm going to continue to eat shit and encourage devs to plate up more piles of shit
how quickly everyone forgets the lessons of horse armor
>my opinion is the right one and if you disagree you’re a consoomer sheep
shiggy doggy my man
People seriously fricking die to fire tornadoes? LMAO literally have not been hit by one a SINGLE time. I died to a fire trail once because I was too impatient to wait for it to disappear and dove through it, but got ragdolled for eternity, making me catch on fire and die.
Ragdolling is the most common way I die to them. It really can't be helped.
homosexual tornados spawn on top of me
It wouldn't be an issue at all if they weren't dead quiet and can appear directly behind you / on top of you
>complete all objectives
>have 50+ samples including super samples
>go to extract
>host shoots us and kicks us because he wants to loot POIs
From now on I’m just hosting and kicking anyone above level 65. If you idiots want to farm POIs just reset a medium. Spending 10 minutes to get some requisitions and a stalwart isn’t a good use of anyone’s time.
Sounds good. Also I've noticed that Playstation players are problem players, so I kick them too.
>Try out laser cannon
>It's pretty fun
>Takes out turrets and mortars real quick
Is that shit usuable on hulks without just stunning them and aiming at the eye, can I just disable their weapons like the quasar, doesn't seem that effective and I'd like to run something other than stuns.
it's shit against hulks and the lack of stagger makes it kinda mediocre against anything else
when you dive while firing the laser cannon, the moment you start diving, you get the same perfect accuracy that you get from firing in a prone position, even while you're flying through the air. the most effective way to kill a hulk that's on you is to kite it while repeatedly backdiving and shooting it's eye. it's about as easy as stunning and then killing it.
A key factor when fighting any of the bots is that their shoulders are a weak point. You can completely disarm (literally) a Hulk by shooting in their shoulder with the laser cannon. So against a scorcher Hulk, you can blast away his flamethrower so he can only melee you. You can also disarm Devastators, though they're a bit trickier because the shoulder is smaller.
Laser cannon can also be used against any of the bot weak spots and can shred them, the obvious advantage being that it has unlimited ammo (so long as you use it wisely).
Hulks fall over and stop moving if you destroy one of their legs, which I think the laser cannon can do.
I didn't actually know that about destroying the legs, I was always concerned with disarming them. I might give that a try next time...
It seems to be a theme with the bots that picking them apart is the way to deal with them. The rockets on a rocket Devastator are also a weak point, it CAN kill them if they're low enough on HP but the main advantage is, of course, removing their rockets.
>fight through a mission with randos
>0 revives left
>barely holding on at extraction
>bots stop spawning, I lay down
>bro lays with me
>he holds a eagle 1 marker
>someone runs up, slaps him
>it falls out of his hand and sticks to me
>500kg bomb
>run for my life, they all emote at me as I leave
>bomb lands directly on them and I live after diving behind a rock
>get on pelican with all the samples, alone
>game crashes
Looney Toons.
>no more high value asset defense missions
FRICKING GAAAAAAAAAAAY
QRD on new guns?
>Eruptor Fricks
>Nade Pistol Fricks
>Crossbow Fricks
All around good fricking warbond for weapons. Except the nades. Those suck ass.
I'm not sure what i'm doing wrong but the eruptor is ass to me, I've tried taking it on bot and bug missions but it just feels too slow on difficulties 7-9 with the amount of devastators running around. Sure it can 1 shot them in the face but so can the dominator. And the claims I saw on launch day that it could 2 shot chargers to the face seem to be bullshit unless i'm just not hitting the right spot. Feels like i'm handicapping myself when I bring it.
Eruptor is a good weapon for shitters. It is a death sentence if you're good at the game and actually push objectives. If all you do is stand around and fight breaches or bot drops with one or two other shitters, it's really good. Actually destroying outposts and objectives solo requires you to have a more reliable weapon.
Adjudicator felt like ass, wanna try the eruptor but I've been spending bonds on finishing up the last things to complete the first and the electric warbonds.
Also copious amounts of masturbation takes my time away.
Adjudicator - Mediocre assault rifle / marksman rifle hybrid, bad at being either.
Eruptor - Based primary auto-cannon, only has grade 1 medium penetration though so it can't eye-shot hulks. Very slow and dangerous to use close-up so you'll find yourself using your secondary more than with any other weapon.
Exploding Crossbow - Kinda meh. Doesn't really explode so it can't close bug holes, but does good AoE damage similar to the grenade launcher. Comes with lots of ammo.
Grenade Pistol - Very based, comes with 8 grenades, smaller explosion than Impacts, but can still close holes etc easily whilst you use Stun grenades.
Eruptor is a handheld Eagle Clusterbomb deliverer. will be nerfed soon according to the discord logs since it can close bug holes/fabs and can almost eliminate bot drops entirely leaving Devastators and Hulks and Tanks alone.
Crossbow is balanced.
the Marksman Rifle is a little under-powered.
Grenade Pistol is awesome.
>will be nerfed soon according to the discord logs
post proof or you're a fear mongering homosexual
proof is the official discord shitting their pants about how hard it wrecks bots/bugs and all the youtubers cumming about how op the Eruptor is.
>will be nerfed soon
I usually shrug off my favorite weapons (breaker/slugger) being nerfed and still are able to use them effectively albeit being slightly more annoying to use but the eruptor feels like it's a small nerf away from being Diligence CS tier levels of bad.
grenade sucks
crossbow sucks
rifle sucks and is the most pointless weapon in the game
explosive rifle is great
grenade pistol is auto include
To that anon who told me to take the stun grenade pill
HOLY SHIT THANK YOU THIS THING IS SEX
FRICK YOU 6 CHARGERS SPAWNED FROM A BUG BREACH
HAVE FUN RUNNING IN PLACE WHILE MY 500KG LINES UP PERFECTLY ON YOU
>4 of them survive
DON'T CARE I JUST DO IT AGAIN AHAHAHAHAHAHAHAHAHAHHAHAHAHA
GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED GET STUNNED
Rookie here, should I be fighting bugs or bots? Because I am fighting bots and all the heavies are very hard to fight with the weapons I have available.
Feel free to go fight the bugs for a while, or do some lower-diff missions like 4~5 if you want to rack up some req to buy shit without having to face crowds of heavies.
>heavies are very hard to fight with the weapons I have available
It never really gets any better. Bots are a fricking slog.
I keep telling people the railgun trivializes devastators but nobody believes me.
AMR, AC, Laser Cannon. Combined with stun grenade. Literally git gud.
That does frick all to alleviate the rocket spam that ragdolls you into more rocket spam.
It actually does, and so does taking cover. Bots shoot less when you're shooting at them, this is a game mechanic present in the game, and cover stops rockets.
>Literally autocannon but without backpack requirement
Take the AMR pill my dudes. You will not regret.
AMR for bots, autocannon for bugs
play on something more than level difficulty 5 bro
>turn on helldivers
>-1 stratagem debuff
>turn off helldivers
Arrowhead be like
>Nerfs fun weapon into mediocrity
>Buffs another weapon that's less fun to do the same thing but infinitely better.
Exceptions made for the railgun/breaker combo because that shit was the most boring point and click shit ever.
breaker is still op tho
Why the frick is the Eruptor got shilled so hard here? The dogshit handling made the Counter Sniper ran for it's money, slow as frick bolt cycling, slow as shit bullet velocity, not too impressive damage, it can close bug holes and destroy bot fabs, yes, but why the frick would I use it rather than the Autocannon which shoots faster, better ergonomic and you can kill horde of medium armor enemies way faster with it.
>not too impressive damage
You're not aiming at the right places dumbass. It oneshots any light bot in a 10m radius and 1 shots any medium bot in the hip/head. How is oneshotting devs NOT impressive.
>but why the frick would I use it rather than the Autocannon which shoots faster, better ergonomic and you can kill horde of medium armor enemies way faster with it.
Because that's a FRICKING SUPPORT WEAPON NOT A FRICKING PRIMARY
This is like saying "Why would I take the sickle when I can just take the stalwart?"
>Because that's a FRICKING SUPPORT WEAPON NOT A FRICKING PRIMARY
What's even your point here? I don't care which slot the gun is in, it can still be directly compared to another gun I can carry at the same time that's way better. Subhuman moron.
>Doesn't see the issue of comparing a class of weapons that are generally underpowered compared to another class of weaponry.
You fricking dipshit moron. There's literally no point in arguing with you because you don't have the IQ to understand the subject matter.
It's about slot efficiency. Why would you use RR when there is EAT? Why would you use 380mm if there is orbital laser? Why would you use cluster+pods when there is airstrike? Each of those serve ~same purpose. Same with eruptor, yes, you can just take autocannon, which will take your support slot and backpack slot. Or you can use a bit worse autocannon as a primary, and have arc thrower/stalwart as support and jump pack/buble/rover as backpack. This way you keep the utility of autocannon, but also get a much better crowd clear.
im tired of shit guns
Uhhh... helldiverbros? what is this? why is there trans stuff in the game now?
fake
>kills your game
I'd want this to be a thing just so I could continually teamkill any troon on my squad wearing it
>dive in
>half your reinforcements are already gone
jej
>Dive in
>Only 11.6 reinforcements available
Sad!
it's over
>Helldivers 2: massive success and is one of the most played games on steam
>Starship troopers:Extermination: Completely forgotten and dead
What went wrong
>missed out on the jin-roh armor
>every other armor set from the store sucks
they announced an XP wipe so the game was dead for a few weeks, played it yesterday after the wipe and I was still able to get into full games pretty easily though
>he thinks he missed out on the jin roh armor
thats not the jin roh armor its still not in the game
oh nice, I remember people posting about it a couple of weeks ago so I assumed it came out and I missed it because of work
out on the jin-roh armor
Nobody even fricking has it yet you fricking moron.
The only armor you can't get is the pre-order shit and the twitch event shit and both are reskins.
Anyone got pics of the two true FOMO armors? The Twitch set and the pre-order bonus set?
Ignore the one with the bigass helmet.
I have all of these and it feels good.
I bought the Super Citizen upgrade after playing for a month because I wanted the Strategem Hero game for my ship.
Where are the first three from?
Preorder bonus. They're all reskins of armors you can get in the main battle pass.
>devs say they hate FOMO
>also preorder or miss these armors forever 🙂
goddamn swedes
It depends on if you consider pre-order bonuses to really be "FOMO".
What else would it be?
Unless they can be obtained/bought later it's literally MO
I usually attribute FOMO to skin shops and shit where you have to outright pay like fortnite, which is where FOMO came from as a term.
Some gays might not consider pre-order bonuses to not be explicitly FOMO or some shit like that.
I despise pre-ordering as a concept in general so I hate it regardless but I'm not really miffed over 3 fricking armor sets that are recolors being gone forever.
I just hope they add every set in black with yellow trim to make everything look good mix and matched.
Starship Troopers simply didn't develop fast enough. I enjoyed what I got out of the initial early access experience, but I was stuck waiting for any meaningful new content for far too long, and you only get so much fun out of one map and three guns.
I had no idea Extermination even existed until a couple weeks ago. to think it was HD2 that reinvigorated interest in starship troopers, that's the ultimate mog
on a side note i just checked their twitter and the only people replying to their posts are xbox users port begging so they can have a HD2 alternative kek
>don't fix the broken friends list
>don't fix fire damage not working for non-hosts
>don't fix the crashing
>people are farming super creds? SHUT IT DOWN
Quick rundown?
Ok where the FRICK do I shoot drop ships to reliably take them down? I was playing a mission today with some randoms who were dropping them constantly and I have never gotten close to that, literally my best kill was with a crossbow and I still don't understand how
blow one engine and you're good
What's a good support to take with the Eruptor on bots?
stalwart, MG, nade launcher
autocannon, laser cannon, amr, quasar, EATs, GL
Railgun, Laser Cannon, or Quasar Cannon.
Autocannon, HEnades, and Nadepistol. don't forget your 120 and Walking Barrages and your 500kg bomb and Precision Orbital. you are become Explosion pwner of worlds.
>Walking Barrage
>500KG
lmao
After that one anon started shilling the walking barrage I started using it, I'm actually warming up to it.
i wish the new ship upgrade worked for walking barrage too. would be great to get an even straighter line of explosions.
Arc or MG. Autocannon is always good as well.
>I move away from extraction as the pilican is coming down and hovers and kills titans in it's path
saved
Why is it that if I take a screenshot using prints creen, it looks worse than when I take it through Steam?
I legit can't stop taking the Quasar lads. I want to use other support weapons but being able to take out Titans/Chargers/Hulks on your own when playing with randoms is too fricking invaluable for me not to bring it.
The Quasar Cannon is similar to what the Railgun used to be - highly mobile, extremely versatile, and powerful. The only difference is that it's balanced out of the box between the cooldown and the charge-up. Very good for a solo player, too, since it's a swiss army knife.
Shit game
Why are they ship like that?
Looks like a flying dog carrier.
>the robo dogs are back
OH SHIT
bros, eruptor is going to get nerfed, isn't it?
Why? It already has a low magazine size, a slow reload speed, and a slow magazine reload speed. Plus it has a maximum range before bullets arbitrarily explode. Why does it need to be nerfed?
It has its downsides. Most notably in the fact that it's very deadly to you in close range, with a much larger blast radius than the Scorcher or Plasma Slugger. I often find missing the simplicity and excellent handling of the Sickle while using it as well. The biggest reason for me to bring the Eruptor right now is that I use the Railgun and the Eruptor can deal with tanks/towers/gunships/cargo containers while the RG can't.
>6 mags instead of 12
>even slower fire rate
>-50 total damage
>explosive round airburst autobursts has a shorter range now
>sights are misaligned even more
>to reload you take a knee like with RR/Spear/AC/HMG
>recoil +300
back to da scorcher n' sickle for you assboi
i'm an incendiary breaker kind of guy
>collecting medals and SC on this one map and then force closing the game
>works a few times
>starts not registering pickups at some point
Is there a trick to this? Like some cool down based on how much I can pick up?
Oh no no no no
Worked the first few times so I was able to get the new pass free, but sucks to hear that's the case. Guess I'll actually play the game then
yeah im a little steamed, i spent a bunch of super credits on armor so i'm down to about 800, then went on vacation. figured i'd grind for 20 minutes when i got back to scoop the new pass, guess not. oops
moron
it got patched
i haven't seen updated strats since it got patched but im sure someone will come up with something
>force close
uhhh I just unplugged my internet and plugged seconds after, always takes me to the ship instantly
Never even saw it
>oh no i have to just return to ship and do a new mission to farm sc to get sc slightly slower than usual the game is ruined
i used to be an autocanon-only chad but the allure of the stupid fricking jump pack has been too great. i like it with the sniper and light armour.
>enjoy joining rando diff 7 games just to frick off and clear half the map solo
>decide i should try playing actual solo diff 7 runs instead
>it's somehow easier than playing with people
My main complaint about randos is that they never fricking talk, or they're c**ts. Last time I played with randos without being host, a dude threw an eagle strike at me while I was trying to destroy a detector tower. He got me killed, I yelled at him, and he just laughed at me.
Black person didn't even actually kill the objective, so he cost us a reinforcement for no good reason. I always try my best to call out whenever I throw something with a high FF chance, like a cluster bomb.
>I yelled at him, and he just laughed at me.
He sounds cool, and you sound like a b***h.
You sound like a not fun person to play with. He probably laughed cause it was an accident or something and you yelled at him?
Dumb, you have no argument here go back to your failing discord full of losers
>standing on top of the objective
>room temperature IQ shitskin can't read
>wastes his calldown and a reinforcement credit on a Helldive for no benefit
He insulted me for it so I shot him in the head and called him a Black person. We were out of credits when I did it, and it was just me and one other guy. I didn't say anything but the other guy didn't call him back down either lmfao.
>they never fricking talk,
My game has voice commands, I keep everything else muted for good reason
>using mic
Cringe.
go back to discord if you want to talk
HELLDIVERS but 40k when
a deathwatch co op shooter would be kino
We have 40k at home.
Helldivers 1 was basically an unauthorized 40k game so it checks out.
erm source?
40k is for onions now.
no it is for me, and I am based
>verification not required
I'm not gonna lie, getting killed by moronic physics engine bullshit is REALLY FRICKING ANNOYING. It just gets more and more fricking obnoxious the more I play. I really fricking do not like the physics or movement mechanics in this game.
I don't know why people complain about the movement - it feels significantly better than any other third person shooter I've ever played. With the exception of when I roll slowly down a tiny incline and am not allowed to stand up.
you ever notice how there's also bug bodies on lesath?
I see the indian is trying a new strategy
There really is shill campaign against this game.
Could just be some random autist who decided to hate this game and shit up thread for whatever reason. They are common enough around here.
There's one guy in every thread who gets really pissy about micro-transactions. Not the microtransactions in HD2 specifically, but micro-transactions as a whole for the industry. He's really, really buttmad they exist, despite being considerably more consumer-friendly here than in any other game I can recall.
Probably just some guy concern trolling or some redditor believing that micro transactions are whats killing the industry
It seems inconsequential because this is the internet where everything is fake and gay, but with so much of people's social live being online now it's not unreasonable to think that companies would put out malicious propaganda against their competitors.
I know we're losing, I want to know if we've lost.
nah we almost have one of the major order planets done and the other is already at 37% so when we're done with menkent we take it easily despite the bug chasers
Heavy Devastators and Cannon Towers are the bots I fear the most, even more than Tanks and Hulks. I've been shredded by Heavy Devastators from 300m away and sniped by Cannon Towers far too many times to count. They scare me.
heavy devastators are by far the number one threat on bot helldives without a doubt. someone with an AMR/arc thrower is extremely valuable for dealing with heavy devastator packs because people with quasars are nearly useless against them
>Everything in a game should be unlockable without microtransactions
Ok, you earn everything in the game through normal gameplay.
>Everything in a game should be given to me at the start for free. Anything that takes longer than 10 minutes to unlock is "grinding". I don't even like playing this shit.
shut up homosexual
Who are you quoting? This is a strawman argument. No one ever said this.
It's simple, if you pay for a game and it has a progression system, the devs designed the progression system to exist.
If you pay for a game and it's progression system can be sped up by paying money, the devs designed the progression system to be tedious and take *just* long enough for someone to grow impatient and want to spend money to speed it up.
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
It doesn't matter how reasonable or well paced it is, as soon as you add in a money option, the financial incentive is there for the game companies to make it miserable and if money is to be made, corporations will do it.
>If you pay for a game and it's progression system can be sped up by paying money, the devs designed the progression system to be tedious and take *just* long enough for someone to grow impatient and want to spend money to speed it up.
Zero proof of this. Giant leap in logic.
Then why put it in the game? Why put an option to spend money to get it in the game?
Game companies don't put this shit in games just for the frick of it assuming no one will purchase it.
Because some people unironically want an option to pay to skip even moderate amounts of effort. For example, leveling to 70 in WoW can be done in under a day, but there are still people who want the option to buy level 70 boosts.
Hmmm, almost as if these game companies are preying upon those kinds of people and if that option wasn't in the game they wouldn't be able to purchase it?
>you generally get 50-70/hr.
It's literally down to random chance and this is very untrue in my experience playing the game for 10 hours. I have 350, I haven't spent any, 200 of that is from the pass and my friends and I constantly find friendship bunkers and side objectives.
>preying upon those kinds of people
My dude, they are not preying upon those people, they are offering a service to people who are actively requesting it. People who want to pay for convenience are not addicts, they are generally people with either limited free time or excessive spare money. It's like you're conflating lootboxes with level boosts.
Then why is the option paid? Why is there not a button that simply gives them what they want? Because they know they can make money (prey) upon those people.
It simply doesn't need to be this way.
>Why is there not a button that simple gives them what they want
How fricking challenged are you to not realize how stupid what you're saying is
Yes. What I am proposing is stupid, that's the point. It's stupid that the game designers would aqueous to the demands of those people for money. Why do the developers think it's okay for people to skip the progression system they designed by paying money but wouldn't be okay with it if they could do it for free? Why do YOU think it's okay for people to be able to pay money to skip a progression system but think it's stupid for them to provide a button that let's them do it for free? Think about it.
so true xister frick capitalism
I just wish you would leave or have a nice day cause you're a whiny little b***h homosexual and have no structure in what you're saying.
Unable to address the argument. I win.
>aqueous
acquiesce
Frick
Yeah, but what if you could pay for an easy mode in Dark Souls? That would be pretty stupid, right?
>Why do YOU think it's okay for people to be able to pay money to skip a progression system but think it's stupid for them to provide a button that let's them do it for free?
People with more feel time feel vindicated because they can acquire for free what others have to pay for. People with less free time feel vindicated because they can still keep pace with other people despite having less opportunity to play.
I don't hate people because they play a game differently than I do.
>I-it simply doesn't need to be this way.
kek homosexual
You're getting worse and worse and your pitiful bullshit as the thread goes on. Starting to get entertaining at how bad you are at this
Why don't they just give the game for free? They do it because they are making money(preying) on the people who want to play the game.
This stupid gay ass licking cung is derailing the thread guys he's succeeding his troony discord mission. Gonna have to start ignoring this dumb shit for the OBVIOUS BAIT it is and actually talk about our GOTY here
In the last two hours of playing I collected 130 super credits. At this rate of acquisition I could afford each month's warbond by playing for about 11 hours per month.
you had a unicorn event, I played for 2 full operations today and got 40 credits total
His income rate is common, you're playing the game wrong if you aren't getting similar amounts in the same timeframe.
I play on normal difficulties, my POIs are always heavily guarded and it's not feasible to hit every one of them on every mission
you suck
>heavily guarded
bro that's two devastators and three shitter bots
I play on Helldive and I still hit every PoI unless the mission has gone absolutely breasts up.
You should be well-equipped to solo every PoI yourself on difficulties 4-6.
You are bad at hitting PoIs.
>god of the gaps argument
>I don't know what else could explain this, therefore X
Frick off. It's cringe when Christians do it, it's cringe when israelites do it with the holocaust, it's just cringe all around.
He's quoting
It's all about the pace and reward structure of the premium passes. releasing a new pass every month and only giving a fraction of the price back isn't enough. Couple that with putting unique armors in the Super Store means you're basically always chasing the SC dragon, and the amount of hours needed per pass is simply too much. the game wants to either charge you monthly for guns, or become a time vampire that needs to be played constantly to keep up. this is how this type of monetization has always worked.
not to mention how this will make the game harder to get into for new players, who will be locked out of the majority of the arsenal eventually because they need to put hundreds of hours into the game to be able to afford all the passes. this monetization style is only going to be unhealthy for the game in the long term, mark my words.
false redditor
The worst part is that the problem would basically be solved by something as small as giving 5 SC for mission completion.
Changing the Major MO rewards to be like 50 SC instead of 50 medals would probably get people to pay them more attention.
Very valid point. I'm just saying that ANYTHING is better than nothing, which is what AH are currently doing.
I mean, it's not nothing. Being able to find 30-60 credits per mission is far from nothing (and rarely, one of the piles gives 100 instead). But a modest additional income from other sources wouldn't hurt.
your
>this is how this always works
shit falls flat in the face of how the game in question actually works. SCs are extremely common and you earn them easily.
you earn them easily yes, but in small quantities. again, it's about the PACE in which you acquire the currency. If they made each SC drop 20, or like the other anon suggested and have a SC payout for clearing a mission that would go a long way in improving the speed in which you can accumulate and save. as is the game is simply asking for too much of my time.
you know what i'm really sick of? fricking old gen x homosexuals b***hing about games not "respecting their time" demanding that games should be made shorter and have worse progression.
you're actually crazy if you think the progression would be made worse if the game paid out more SCs.
I'm sick of games that cost money to play charging you an additional $10 a month to stay up to date with content or alternatively play 100 hours of game per month
almost nobody has the time to put 21 hours a week every week into 1 game
You can afford every warbond by playing for about 15 hours a week if you aren't moronic. No grinding, just playing - which should be fun, and if it isn't, why do you care about the warbonds?
Dammit. I meant 15 hours a month. That's assuming 40-50 SC an hour.
straight from the swedes mouth, the game is tuned for 10-40 per hour
You realize they didn't give any metrics or assumptions for that statement so it's basically meaningless? "10-40 per hour" means nothing without also knowing the expected mission completion time and the expected number of PoIs hit.
if they're saying 10-40 per hour they're suggesting an average of 2 SC seeds per map
Given I've never played on a 6+ map with fewer than three piles, that sounds like bullshit. Are they assuming the average player stays on difficulty 4 and takes half an hour to complete each mission?
Or just play the game. SC is a revenue stream so you’re lucky you can pick them up at all.
god you're such a cuck. all day every day this shithole cries about the state of the industry but then someone rolls out the same shit but just slightly not as bad and you all fall to your knees in worship.
You’re the one begging for a hand out crying all day that the company wont pay you 10 cents a mission.
how dare I expect a game I paid for to not israelite me.
>antisemitism
REPORT BACK THE DISCORD SISTER THAT IS TOO FAR YOU WILL BE EXCLUDED FROM THE DILATION SESSION
You’re the coin clipper here begging for nickels pal. If you want the warbonds for free just play the game. My wife had all the warbonds unlocked and she’s like level 35. SC are not at all a limiting factor for progression if you just play the game.
>if you just play the game.
He doesn't want to play the game, he wants to consume content, and hates that there's a barrier in his way.
against being forced to pay extra money
it's pretty wild how you bozos try to gaslight people like we aren't all playing the same fricking game
"guys it's totally easy, just play the game normally and you'll get like $150 an hour no problem!"
that's not true, we all play the game and know that's not true
We're playing it better than you, apparently. You must be brown.
I just farm SCs on trivial now because I like to push 8 and 9 with my friends even if we lose. me chasing difficulties and trying to improve at the game is directly counter to my ability to farm SCs, so I just use the exploits to get them now.
>Yeah, but what if you could pay for an easy mode in Dark Souls?
Are you against the idea of easy modes or against the idea of paying for them? I don't care either way.
Paying for them as an additional purchase after already having bought the game.
If you want the game to be easier just play on an easier difficulty. SC availability has nothing to do with game difficulty except that they’re easier to acquire on easier difficulty. I’ve never played any souls games so I don’t even know what the frick that’s a reference to.
Sorry, was meant for
the “new players will be behind” thing is the only argument I agree with
imagine buying the game in a year and there’s $150 in warbonds to buy; either spend it or grind for 500 hours to afford them
>grind for 500 hours
this is where the issue comes, people acting like it takes a long time to get super credits. A general rate they gave, given no actual attempt to formally grind SC, you generally get 50-70/hr. If you actually go out of your way to grind it, and it really isn't hard, it takes about 2-3 hours for 1000 super credits, giving you an entire warbond. Regularly playing the game will give you plenty of super credits.
>this monetization style is only going to be unhealthy for the game in the long term, mark my words.
The best part about this is you can look at other games that have similar monetization models over the past 6 years and objectively see this is true.
Payday 2, Rainbow Six Siege, Apex Legends, League of Legends, any fighting game to ever exist. All games where a new player is going to be bombarded by additional purchases to catch up. At least some of those are free to play.
>to catch up
That's a you problem. You really gotta have everything now?
Also, all those games, especially fricking Payday give you barely anything for playing the game. I've never gone long in Helldivers 2 without unlocking something, which is why people don't care. It's unlock pace is just like games used to be before all this monetization stuff.
Am I a disgusting casual if i keep wanting an audio cue that i ran out of ammunition after the final shot and not when i try to fire another round with nothing left? I'm especially getting clowned using the Eruptor and taking the time to line up a shot only to not know i was trying to fire an empty gun
the eruptor is particularly poorly designed as far as player feedback goes. the bolt wienering animation and sound effect are just kind of roughly jammed in there and have basically nothing to do with the actual condition of the gun, or even what you're doing with it, and you can interrupt it as much as you want and ignore it exists entirely. the last round fired should not trigger the full wienering animation, it should either just not play at all or it should have a last round hold open (standard 1800s technology) to make things more clear.
It would be nice. A simple "Last round" voice line.
Bwos I just want to have fun with the spear
Erupter is OP, please nerf.
How do I get super credits quickly? I want the fricking laser bond
Spend real life money, idiot.
are these things still in the game? I’ve played a shitload since the new bot invasion and haven’t seen any
They brokeded it.
>clear all the map
>0 lifes remaining
>random patrol
>everyone decides to just go stealth
>extraction at 100m
>patrol coming from the canyon exit
>"let's just wait"
>patrol coming from the entrance exit
>"It's doable guys don't worry"
>everyone proned behind a rock
>guy gets stuck on bush, gets pushed a bit into the range of the bots
>bot turns head
>silence
>
It was doomed from the start, we probably would have died at the extraction, but damn we tried.
The new resupply upgrade doesn't work for the RR. I haven't tested it with anything else yet, does the upgrade work at all?
>SC rewards for responding to SOS beacons
>10*# stars at mission completion = SC payout
solved
People would just wait until the play time reaches 35+ minutes before arriving to an SOS
not really, you're competing with everyone else to join the SOS missions
this is the real drip
you homosexuals just don't know
scum.
It's not released yet.
skill issue tbh
god please dont have the beret helmet be locked in a battlepass 2 months from now
i want it in the sc shop now dammit
is it so fricking hard to make medic armor that's not colored like toothpaste?
yellow armor in the top right has medic perks but it's unreleased
i would have preferred black with yellow but i'll guess i'll take yellow with black.
How would people know you're a medic?
why would they need to? i'm not going to fricking heal them. the stims are mine.
That's the spirit.
>getting into straight up recolors now
why
>desu
Chink behavior and Black persontwitter lingo.
Beautiful combo there, anon.
>not the hooded helmet
>not the gas mask
pleb
>Want to advertise you have paper
>No pre-order bonus blue gear
Nah
>that's what he thinks is being advertised here
lol
Everyone fricking knows
I've seen 10 people today wearing that shit
Hell, I almost did too, until I saw how many other were wearing it.
I use the Steeled Veterans helmet with the red display over one eye, but yeah, black and red o/
matchmaking has been broken for 2 months.
who are the high priority citizens in cryosleep being launched into space?
when are we getting actual boss fights?
has the helmet with the beret shown up already?
i just bought 2100 super credits for about 20 minutes of work.
We're not putting the micro transaction genie back in the bottle, it's time to pick your battles instead of being a whiny gay over every single game that gets released and never having fun
>t. spent 10 bucks on HD2 and own every single warbond plus all the shop armour
I play exclusively on Helldive.
We are not the same.
It's actually easier the majority of the time. D9 players are usually good teammates.
>not exclusively playing quick play 7’s
Damn this game must be so boring for you.
I got another 100 SC drop the other day. I'd be curious to see what the actual chance for it to roll would be
My expectation is between 1-5%.
I love deviantart so much
S O U L
do any of you homies use smokes?
Only on diff9 bot evacs
All of the actual politicians survive btw, he only killed the citizen.
>NEW WALKER VARIANT SPOTTED!?!?!
imagine you're just chilling and then all of a sudden all your stratagems are gone and you turn around to see this heading up a patrol
sovl....
big hulking thing sneaks up on you unnoticed??
that sounds about right.
Has anyone thrown a bunch of sentries on one of those walkers?
>utterly obliged to crank open my wallet and buy the maximum SC bundle to get all three warbonds the moment I download the game
>look in the warbonds, have to grind something called "medals"
>can't find these in the store
>go on a mission to find these ""medals"", find SC as well
GEE GOLLY ITS LIKE I COULD HAVE JUST PLAYED THE GAME AND GOT EVERYTHING AT A REASONABLE PACE AND SPENDING MONEY DID NOTHING TO SPEED THE PROCESS
lmao honestly though, not to mention you get 700 SC from the free warbond so by the time you grind through that you should easily have enough for two premium warbonds plus some
it's a dick move that the later pages give less sc though.
idk, i'd rather they frontload it than otherwise.
>Free Warbond gives 700 SC
>Paid Warbonds cost 1000 SC
>Paid Warbonds refund 300 SC
Huh.
it's like they were ordered to add microtransactions to the game and did their damndest to make it as consumer friendly as possible
if you play to get the 700 sc from the free warbond, that will take you around 50 or so hours, in which time you should have over a thousand extra just by playing, you absolute homosexual
My point was that it's more or less set up so that you don't have to pay for the warbonds unless you're impatient, I wasn't complaining.
BUT THINK OF THE CHILDREN!
>zero reinforcements left
>everyone else dead
>fire tornado on landing pad
>time is up and pelican if forced to leave
>leap off ledge to get injured and stim to barely make it to the ship
I hate fire planets.
I spend more time on the HD2 steam discussion boards, and all the lefty bluehair SJW homosexuals are all furries lmao.
So it makes you wonder who is posting the furry shit in here and why.
>all the lefty bluehair SJW homosexuals are all furries
Biggest joke about those homosexuals is they barely even play, they look through cruise X/reddit to find the dumbest right wing takes on the game to spam on X/discord. Then when you actually post your level they are shocked that someone is actually playing the game instead of using it as an irl political tool.
A lot of them do own the game, but they sit in ship for their 140+ hours of play time so they look more legit when they pile into your communities to talk about politics.
I jerk off to hmofa and I have 200 hours. I don't post any of that shit here though.
>explosion pushes you away
I've been getting sucked IN. Fricking hate it.
>Filename
kek
i think that's a glitch exclusive to the eruptor/grenade pistol
other explosives still push you away
>other explosives still push you away
autocannon has been sucking me in as well
Same.
There's a surprising number of alt-right flurries, too, anon. Being a pervert isn't political.
FRICK THIS SHIT
took out both with 1 hellbomb at least lel
just activate your cheats, you clearly have no qualms about using them.
I just call down autocannon mechs and wear cool armor no one else has
I don't cheat like those chinks
holy sour grapes
>Start mission
>Host decides to drop us on the edge of the fricking map, so we have no cover and cannot retreat without getting shelled by our own side
>Bots drop two tanks and two hulks us
>Host disconnects
>Move to a detector tower
>Call down a hellbomb
>Strategem ball decides to be a superball and bounces off the edge below
>There's a heavy devastator and a MG raider nest to it below
>Trying to angle my shot to kill them without destroying the hellbomb
>Teammate runs up and shoots me specifically
>Abandon mission
my head hurts if i play difficulty 9 for too much, i feel like it isnt even worth it
Fully completing a warbond should give you 500 SC.
super credits should be given for
full clearing maps
trading in req slips at a rate of 1000:1
completing major orders
>trading in req slips at a rate of 1000:1
you have my attention
>super credits should be given for
>full clearing maps
I mean, if you clear the map you'll find supercredits, so that's technically already true.
should be 50 additional
Look another guy begging for nickels.
now amount of being a smug shitter is going to make you come off as the winner here by defending predatory business
there should be a new set of armors rotating in after this one right?
yes, i love using ze flammenwerfer, how did you know?
>Super Credit / Medal Guide:
- Go in Trivial or Easy difficulty, either solo or as a group, doesn't matter
- Choose any mission, preferably 40 minutes, as the larger the map, the more POI
- Equip Scout Light Armor along with UAV Booster
- Hover over your map and find 1 to 4 POI that are closest to one another
Any of the 1 - 4 POI has SCs or medals?
If yes, continue to check the nearby POI in that area. Add up all of the super credits or medals to find out how many there are in total
If none, return to the ship and repeat
To keep the same map/mission at all times:
If you're on PC, press ALT + F4 (Quit Game on console) to forcefully exit the game. The mission will be the same the next time you log in and can be completed at any time (even after the planet has been lost or liberated)
>TIPS
If the first 1 to 4 POIs next to each other are bad, abort and start over. Don't waste time checking the remaining POI. You're not there to grind. You're there to find a map!
Find a map with at least 50 SC or 5 medal piles and decent POI spots (preferably close together)
Super Credit gives 10 per pile (100 if you're lucky). Medals vary between 1 - 3 per pile (more if you're lucky)
There's a UI bug in which your pod will drop you directly on the ground upon entering into a mission. Fix: Options > Display > scroll down then set Framerate Limit ON and limit it to 60
POWER STEERING ship module makes a huge difference in grinding
Optimize your drop-point and route to be the fastest, as every POI will be in the same spot
You can join other lobbies by just entering them via their ship, and they can also extract and complete their own missions. Remember to select "Return to Ship Alone". If you lose your seed on the galaxy map, simply restart the game until it reappears.
Here are a few ways to lose your seed:
Aborting the mission as a squad
Extracting from the mission
Dying, with no reinforcements remaining
Getting kicked for being AFK
HD2 Grinding Discord: https://discord.gg/rPBtWxra
>HD2 Grinding Discord
you honestly can't be serious
is this how you have fun playing games? lmao also motherfricker didnt seriously just link his discord here
>The mission will be the same the next time you log in
Didn't this just get patched?
Seems to still be working for most people, could be a PS5-only issue.
did they nerf the SC drop amounts?
I swear i've seen someone pick up 100 SC one time now it's like 10 a pile
It's usually 10, there's a rare chance of it being 100.
There's a rare chance for 100SC to be granted instead of the usual 10SC pickup. It seems moderately low, around a 1% chance -- I see around one or two every hour, maybe a little less. Averaging around 700 to 1200 SC an hour.
I just hack the game and unlock everything for free
Much faster
you'd figure devs as petty and ready to get into a fistfight with the community as the helldivers guys would have a script ready to ban anyone using a weapon that wasn't released yet
i'd shittalk railgun/breaker/shield gays too if I was on the dev team.
I'll hack everything but super credits, doesn't seem to be a good idea to frick with premium currency.
If anyone wants to learn how to cheat samples and stuff, though, I can share.
im not trying to be moronic but, what are the realistic chances of getting banned for it
its just hex editing, right?
I seriously doubt they'll ban anyone just for modding your own stats. If you're griefing and someone makes a manual report to Arrowhead, they might ban or reset the griefer's account. Couldn't say, though, money always changes the situation, and I could see the bean counters leaning on the devs to come down hard on anyone fricking with super credits.
Also,
>who level 150 here
>Editing samples, and giving yourself unlocks
Aight. Cool.
>Editing level
Nah you're a mega homosexual, earn that super private title Black person.
How does UAV booster help? Seems better to have stamina booster and a jetpack
It's a pretty minor benefit, it just makes POI question marks show up from further away. If you're using the scout armor/map hover scan, it's unnecessary. Stamina is a good choice as well.
I don't really like the jetpack, though, it doesn't add that much to your mobility over the short runs, and waiting for the stratagem to come down really slows down your SC-per-hour rate.
I see, any good planets right now? The old method still works for me
>get right near the end of a terminid map with 30+ samples
>step on a rock, explode for some reason
>host kicks me
epic
>stalker licks me
>ragdoll goes flying off into the distance
>watch as it slowly pinball bounces into one of those random bottomless pits
>samples returned to nature
>”I really want a good random group but I don’t know why I can’t find one”
>Immediately splits from the group when they go a direction you didn’t want to
I only join randos and they routinely choose very dumb pathing and commit to a lot of fights where they’d be much better off just breaking contact and hitting things from another angle.
it's over....
SC BROS
WE'RE SO FRICKING BACK
So do they mean the farming exploit being patched was an accident and you're 'supposed to' still be able to do it?
The issue they're referring to is people who paid for supre credits not receiving them.
Maybe since the automatons had invented the giant walkers both during my the first fleet (the second, we are fighting now probably has to recover the blueprints or schematics) and we had forced the automatons off the map so their resources would be spent of trying to reinforce the second incoming fleet with more troops instead of the resource and time consuming walkers as well as rebuilding the factories and infrastructure to make such a thing.
I rather the game dropping SC for like map completion, with higher stars (meaning more objectives completed) giving more SC. Throw in some supporter pack like DRG instead of locking playstyle with money and I think the game should be stable and remembered. The POI are random, a map could have no SC, so it is by design grindy. The game also like to cap resource like req slip and samples for upgrade for no apparent reason. The game is designed to be grindy, there is no way around it. If you can't believe me, check out their previous game HD1. Yes, they have DLC weapons that you can't get and it is scummy, but progression in HD 1 works with: level up to get weapons, sample will immediately get collected the moment you grab it (no need for extraction). It's a good progression system, much better than HD2.
>designed to be grindy,
How come I got everything without grinding? Maybe "grindy" wasn't their intention, but just pacing the rewards so you don't end up with everything so soon that you don't feel like there's nothing to work for.
Shouldn't playing the game itself should be the reward? I played for 80 hours and I still can't buy all warbonds because the PoI reward is just random. Playing on diff 7 most of the time and the PoI lootpool is mudied by rare sample. Again, the least they could do is just make SC a guaranteed drop after the end of mission.
All they need to do is change the MOs so they reward SC instead of medals. That would light a fire under the bugdivers' asses and get them to start helping.
bugs carried all bot players through the bot orders
Yeah, that would work. Anything that is not using RNG is better in my bug. Maybe personal order. Though the problem is the SC farmers are gonna get pissed because now there is a limit to how you can earn. Maybe PoI and major order? But then again, Major order has been rigged since a lot of the game content has been datamined.
there is next to no content in this game
there's 2 enemy factions and 2.5 mission types
it's fun at first because it's all janky and shit so the game feels silly but once you get used to it you realize how bare bones this title is and the only thing to make it exciting is variety of the tools you use. Changing your loadout is the point and having that behind a pay wall (once again I say this isn't a free game, you paid money for this game) it's moronic
>muh content Black person
classic cope
shut the frick up moron
>you get used
>you realize
Stop projecting, homosexual. I've played this game for 200 hours and I'm still having a blast.
>there is next to no content in this game
give me an objective, quantitative of content and a list of games you play.
no
frick off then gay boy
I'm gonna reply to you anyway even though you're probably gone because I do whatever the frick I want
When are we getting vehicles? I don't wanna run across maps again, i want to drive.
they removed them from the in game files
last time i used em they were buggy AF and got caught on every single damn rock on the map
also the wheels are puncturable so if they get shot you're fricked
AND you only get 1 call in per mission
🙂
I'm looking into getting this for a buddy and myself. We've played a lot of Halo, Battlefront and Left 4 Dead. He's really into FPS's and doesn't play much of anything else. We've been having a lot of hits and misses with co op games but this one dropped and it seems to be something that would be up our alley. Is it something that has private co op play? We're not looking to join others, at least not yet. And if it does, how's the difficulty for it for two players? I hear with the higher difficulties you get more loot. I also heard it was having connection issues for a while there too.
Lotta questions, but bottom line: is it worth the money? We're looking to sink some time into it.
my normie buddy who normally doesn't put more than 40 or so hours at most into a game has sunk 200 into it over the past little bit. It's worth it
>is it worth the money?
100%
The swedes are too lazy to implement scaling difficulty based on players and with how horrible the line between bugs and features, optimization, and anticheat that can brick your PCs, I personally suggest you look for other games.
Wait for a year, because at the moment it feels like Arrowhead don't even know what kind of game they wanna make with the balance changes. Well, more like their " players are meat in a meat grinder" philosophy is like trying to shave a pubic hair with a cheese grater.
>too lazy to implement scaling
Scaling is fricking garbage. Go back to DRG, homosexual
Well, AH has been proven lazy based on the new updates like how explosive weapon explosion pulls you in instead of push you away. This is apparent on the new Eruptor weapon, a weapon that have been there in the game because of datamining, and they didn't even bothered to just test it by just shooting it. Also 1 month to get armor values fixed
Can't argue with that. There's some baffling shit going wrong with the game. The balls to release in early access without telling anyone. Still the best game I've played in ages.
Wish they just get off their high horse for once and just actually stop the content drop and just do fixes every 3 day on the known bug list. More content means more variable and more shit to frick up.
I've noticed that a lot of the shitposters against this game are DRG players.
Not against the game at all and difficulty scaling has been in gaming for a long time lmao. I like the game, I just wish the game is better you know.
Very much worth the money. Higher difficulties can be tricky without a full team, but two competent players will have an easier time than four incompetent ones.
You can allow friends-only lobbies
It's technically soloable at the highest difficulties but you have to do a lot of metal gear solid shit to do it if you dont want to fight a war of attrition, but if you played a lot of co-op together you probably might get into a good two-player groove
higher difficulties unlock rarer resources to upgrade your destroyer aka your 'base'
It's awkward to ride a game's dick but this is the first game i pulled the trigger at launch for full price in a fricking decade and i'm quite satisfied with it. Which is weird because i literally cant remember the last time i bought a game at launch and was satisfied with it.
I also love Halo and L4D. This is the best game I've played since those. You keep it at 2 people, but the game does not scale based on player count, so you need to choose the correct difficulty for the two of you.
>Is it something that has private co op play?
The most you can do is have it as a friends only lobby, if you have people on your steam friends list that randomly join your games you might have an issue.
>And if it does, how's the difficulty for it for two players?
It's fine, some aspects are easier with 2 people, some aspects are harder with only 2. You can only "fail" a mission by running out of lives before completing the main objective (extraction is unnecessary.) You have less lives with less people, but it's somewhat harder to die when you have less people to accidentally aggro patrols with. Nothing besides the life count changes with more or less players, but considering how avoiding fights and stealthing is a valuable tactic. You'll be pretty alright.
Difficulty only affects enemy count and enemy types, also the XP and requistion (which the former becomes irrelevant once you reach level 25 besides cool titles and bragging rights and the latter when have unlocked everything which is around level 25 as well.). You can get rare and super samples the higher the difficulties you go which you'll need to upgrade your ship and will be doing for a while.
Connection issues and crashes have been mostly fixed.
I've bought 4200 super credits so far.
>get into a good lobby of halfway competent people all using a mic
>game crashes
only thing I hate about this shit is I have to PROGRESS through the battlepass instead of just unlocking whatever the frick I want. Only real beef I have with their system. Just let me unlock all the new weapons first then let me work on the other shit like capes/emotes. Course playing on helldive racks the medals in so "leveling" this game's battlepass is less gay than major triple A title battlepass where you get shit for exp per match/level. It's just sprinkled shit is all.
I've bought one hack so far.
>another flavor the year slop game
>lv.4 upgrade for the bridge adds thermite, white phosphorus, capsaicin (the stuff that makes peppers spicy) and allyl isothiocyanate (the stuff that gives mustard and wasabi a pungent taste) to their flame fuel.
heh, i love these little joke discriptions.
White phosphorus you say?