what can I use vs bots? the slugger is so far off... right now I run the punisher or the Liberator Penetrator in Semi-Auto, I use the laser cannon and the jetpack (frick you I find it useful for flanking) and the orbital laser and usually the 500kg bomb (if it's not a shit frick planet that only allows 3 strats)
the laser cannon lets me handle pretty much anything head on in seconds, my only issue is heavies like hulks and tanks, or when shit gets upclose. Which is why I want the slugger, the Punisher staggers everything but takes too many shots to down a zerker and I want to be able to headpop devastators with my main gun as well cause the laser burns out after 2-3 devs.
>my only issue is heavies like hulks and tanks, or when shit gets upclose >hulks
EMS
70 second cooldown and will stun anything that enters the radius. Fire your laser into the visor and win >tanks
Eagle airstrike or orbital precision strike both kill tanks and bot fabricators easily.
Your one size fits all option would be taking the EAT and dropping them everywhere on cooldown.
I like the scorcher vs bots but you might not have that yet.
Autocannon is absurdly OP. I don't have it yet, but grabbed one from a dead teammate. What the frick even is that. It's like the disposable anti-tank missile except instead of only 1 you have like 100 and they rapid fire.
Go into first person mode. It helps a shitload when using the AC/Laser canon
3 months ago
Anonymous
There's a first person mode?
3 months ago
Anonymous
Pressing the right stick (R3) on your PlayStation 5 controller while aiming down the sight will take you to first person perspective. If you use the keyboard and mouse configuration on a PC, pressing the middle mouse button toggles the first-person mode, as this is the default keybind
3 months ago
Anonymous
Middle mouse click when aiming.
3 months ago
Anonymous
I didn't know scorcher could take out spore spewers, thank you for showing me
3 months ago
Anonymous
Technically anything can. I haven't found a gun that has a maximum bullet range yet.
3 months ago
Anonymous
>block half of your view
I don't know how people play like this, for me hip-firing without the dedicated aiming is literally the only way to make the laser canon useable.
3 months ago
Anonymous
>even copied the spartan laser
shameless
3 months ago
Anonymous
i wish it was like the spartan laser, that'd be sick.
Autocannon is incredible against the bots, but not that great against the bugs. Against bugs charger and titan killing are the things that really matter, it can't punch through or destroy heavy armour so it can't deal with those particularly well. And either way it costs you a backpack slot, so it should be strong to compensate to some degree.
Yeah, which is very nice, but eh. Far from overpowered. It works much better for destroying fabricators than bug holes just because the fabricators tend to be visible from miles away, whereas the design of bug holes often means you can't snipe them in the same way. I'm not saying autocannon is terrible necessarily for bugs, it's just that it's absolutely incredible for bots.
>Against bugs charger and titan killing are the things that really matter,
Is this why morons have so much trouble with chargers? Because they ignore the twenty hunters leaping at them?
Those are easily dealt with by primaries or even the rapid fire secondary. There's no point in wasting an entite stratagem and your support weapon for that.
3 months ago
Anonymous
>bile spitters >baby spitters >hunters >stalkers >warriors >bigger warriors >brood commanders >nah i just need muh charger/titan killer my primary horde killer and i am good to go
I am now convinced anyone complaining about chargers just tunnels hard on them and gets raped if there's anything else on the screen.
3 months ago
Anonymous
all of them are only problem because charges draw all the aggro and force you in bad position due to charging
3 months ago
Anonymous
But I'm not complaining about chargers? I bring stuff that deals with them so I'm fine. All that other baby shit you're going on about isn't even worth worrying about because I clean them up with my primary. Stalkers were annoying at one point, but I use shotguns now so they get staggered and die.
The people who cry about chargers are the morons wasting their stratagems and support weapons on fighting baby bugs.
3 months ago
Anonymous
arc thrower just kills all of this
pair with some EATs or let your team deal with the charger
>Against bugs charger and titan killing are the things that really matter,
Is this why morons have so much trouble with chargers? Because they ignore the twenty hunters leaping at them?
Unironically, yes. You need a guy to kill bile spewers and hunters on your team, which autocannon is great for. It being able to kill a charger or two on the side is a bonus.
3 months ago
Anonymous
>need a guy with anti armor >need a guy with anti horde
But muh one man army
3 months ago
Anonymous
What are you guys even using for your primaries?
Maybe there's some weapon out there that struggles against bile spewers and hunters, but if so why the frick are you picking it?
If only there was like, an automatic drone with a laser cannon that absolutely mops the floor with chaff bugs... Or like guns that 1 shot hunters who have virtually no HP and a big head..................
Hunters are more of a problem than chargers in my opinion. These idiots probably don't bring any type of anti-horde weaponry to their missions. Galling turret and LMG are really good.
Love Diligence against bots >great accuracy >enough damage to one tap light bots >two taps devastators in the face >put a bullet through every AT-ST forehead in seconds
Breaker
500kg bomb
380mm barrage (often wipes out whole bases by itself)
Mortar turret
Recoilless rifle to take out dropships, heavies, or destructible objectives
>Breaker top dog against bots
Sure, I guess, if you haven't unlocked Diligence and especially Scorcher. Scorcher is by far and way, unquestionably and unequivocally, the best weapon against bots, handling anything Devastator-and-below by itself from any range.
what can I use vs bots? the slugger is so far off... right now I run the punisher or the Liberator Penetrator in Semi-Auto, I use the laser cannon and the jetpack (frick you I find it useful for flanking) and the orbital laser and usually the 500kg bomb (if it's not a shit frick planet that only allows 3 strats)
the laser cannon lets me handle pretty much anything head on in seconds, my only issue is heavies like hulks and tanks, or when shit gets upclose. Which is why I want the slugger, the Punisher staggers everything but takes too many shots to down a zerker and I want to be able to headpop devastators with my main gun as well cause the laser burns out after 2-3 devs.
Liberator Penetrator and SMG will do you until you unlock the Scorcher. Breaker isn't a bad choice by any means, its still a very strong weapon and you will be very glad to have it when berserker swarms come
Scorcher and AMR. Use scorcher against walkers, AMR vs everything else. It 2 shots hulks and devastators. 1 shots all others. Tanks die to an impact grenade from behind.
Autocannon, it's literally a crutch vs bots. 90% of everything dies to just shooting the big red thing and this works on everything up to tanks (in which case you just call in your laser)
Scythe + lasercannon unironically.
Use Lascannon as your primary and switch to scythe whenever the cannon needs cooling. By the time the Scythe is too hot, the cannon has cooled off again.
It's great after the buffs and rewards good and steady aim. You can laser tanks, turret towers and hulks from a mile away.
Honestly i think it would be interesting if they made it so the Helldivers are immune to the Gas Orbital Strike. As it is right now it doesn't serve much of a purpose with its small AoE and damage, but if you could stand inside of it and make it so the bugs need to enter the radius to attack you it might be an interesting option. Just handwave it as the armor protecting you or something
>but if you could stand inside of it and make it so the bugs need to enter the radius
They have that. It's called EMS.
Gas is supposed to be spammed every time it's off cooldown and there's bugs chasing you. It weakens the big ones and kills the chaff.
Frick, i'm looking at some EDF stuff and the devs should just copy it into helldivers. Imagine having this baby. Fricking blast a hole trough the charger like it wasn't even there
You can get to 20 in a day, just need to get in a good group and focus on objectives and not frick around just killing bugs. Spam that quickplay and collect samples, learn to dodge duck dip dive and dodge because it helps your survival on higher difficulty. Decide when it is wise to disengage the enemy and don't unnecessarily get in fights with patrols, they could call in backup and it all wastes mission time. I won't tell you what setup you should use because there are a lot of good combos, so just find your playstyle organically. Aim for the rover backpack for starters. Good luck helldiver.
i'm doing hard missions with friends that are sub-level 10, never particularly great at shooters and bringing shit like the gas strike and minefield. metagays are totally paralyzed at the thought of leaving their comfort zone
game has gone back up to 400k even after all the crying its crazy to me these homosexuals think its fine to leave that broken shit in the game because they "have a family and work" bro frick off with that shit
The rage is coming from people realizing they aren't good. It's like using a crutch your whole life and telling people 'yeah I'm great at jogging, I can jog at level 9' then someone snatches your crutch and you realize you can't fricking stand let alone jog.
>these people will say the railgun was perfectly in line with everything else but also say "we all grinded for railguns" specifically
lmfao
I used it once and realized the EATs are more fun, haven't touched it since
EATs are insane, i finally took the EAT pill and it's wild it can just one tap hulks and shit. the cannons are still annoying and i havent used it a lot on the bugs yet.
Reminder this is the generation that started the "no child Left behind" policy.
They want to be carried to the most difficult level, not because it's fun or because they've earned it, but because it's clout. They want the satisfaction of being in the top difficulty to feel accomplished.
They could always go down a level where they can play for fun, but it doesn't stroke their ego if they see it's just medium difficulty.
>not because it's fun or because they've earned it, but because it's clout.
This, these homosexuals are pathetically insecure about their gamer skills. Like anyone actually fricking cares beyond a few bants from other users calling you a shitter. If you can't handle that you shouldn't be on the internet or playing online games period.
I'm in my mid thirties and solo 7's and do 9's with randoms.You don't need to be some quick scoping twitch shooter in a game like this. might need glasses though
Daily reminder that the Devs are pronouns-and-red-pins-in-bios types, and made this entire game as a parody of American culture, that they hate.
So you can imagine the blow to their ego and their supposed parody when they saw people running around with the Railgun playing Commando. The nerf to the railgun is entirely the rent-free obsession of eurogays upset that you could, for a short time, live out the strawman of America they put into the game.
This is why they went on to clarify moronic shit like "The game is supposed to be a meatgrinder" and "primaries are supposed to suck" which they had to walk back later when it became clear they had tipped their hand and showed their disgust for the mostly-american playerbase.
And also remember: they did the same thing to Helldivers 1 when they noticed people stacking strategems: nerfed the whole thing because the harder difficulties were supposed to be living out their liveleak fantasies of "watch american soldiers get killed in stupid ways in not-afghanistan" fetish. Being a swede is being a natural born cuck
And also remember: they did the same thing to Helldivers 1 when they noticed people stacking strategems: nerfed the whole thing because the harder difficulties were supposed to be living out their liveleak fantasies of "watch american soldiers get killed in stupid ways in not-afghanistan" fetish. Being a swede is being a natural born cuck
>This exact text again
New copypasta just dropped.
I like that it's a parody of American "culture" because it really points out the scourge of israeli beuracrats and NGOs that are a plague on an international stage. Even though they call it fascism, our current regime is really a communist shitscape so I find it satisfyingly ironic because the fascism hasn't even begun yet. But it will.
>I still haven't got it unlocked so I'll never know what I missed.
nothing, you missed nothing. It only needs 1 extra shot to deal with chargers now, it was always not very good against bile titans, and it was and still is great against bots
anyone who says they were one or two tapping bile titans with the railgun were unknowingly taking advantage of a bug with PS5 hosted lobbies causing support weapons to do insanely increased damage against bile titans. This has been acknowledged as a bug by the devs.
Used it once on my very first mission when I found one in a crate and once after unlocking it. I never understood why people liked it. EAT feels way better, arc thrower is godlike and now with the patch the laser cannon is top tier vs bots. Having one rail gun on a team as the support weapon makes sense but add clear is so much more important that heavy control. People b***h and moan about not having enough strategems to clear heavies but if you kill all the little guys who summon the endless drops then you never need that firepower.
>EAT feels way better, arc thrower is godlike
how to say "I'm bad at video games" without saying "I'm bad at video games"
the railgun pre-patch trivialized the entire game. it was mind boggling that they even had it in to begin with. >one shots almost every top-tier enemy in the game (2 shot + a tap with the primary chargers) >penetrates devastator shields >great crowd control >solid ammo rack - can achieve 80+ kills in a single mag if you're decent
the railgun was broken. now it's a limp dick
>how to say "I'm bad at video games" without saying "I'm bad at video games"
I was just thinking the same thing about you. Did you know if you hold the reload button you can turn on Unsafe mode for the Railgun? Yeah I know it's crazy. Unsafe railguns numerically are were unchanged so provided you don't blow yourself up with the thing (skill issue) then it's basically like the railgun was never nerfed at all! and now you know baby anon. get out there and have some fun! 🙂
>bro, just charge every single shot now instead of snap one-shotting everything in the game instantly!
you're a fricking moron if you can't tell the difference between pre and post patch
The only thing sadder than making this reply is thinking that anybody woukd be impressed by that meager list you poor lonely man. Now your emotional state makes perfect sense.
Who asked if you were impressed anon? I already have all the self-satisfaction of knowing that I'm right and ~~*YOU*~~ are wrong.
3 months ago
Anonymous
sounds like you can't do basic mathematical reasoning due to your crippled brain. safe mode used to penetrate everything in the game. you could stun lock every enemy there was, delete AT-STs and insta kill shield devastators from any angle. pretty sure you can't even pen shield devastators shields anymore, or at the very least they removed the stun. the DPS, utility and mobility loss made the railgun a subpar tool.
3 months ago
Anonymous
>he's using safe mode
oh no NO NO NO HAHAHAHAHAHA
Wow i bet your 15 steam friends are patting your back right now
and I bet you're really patting yourself on the back with such a clever, snappish comeback. whatever will i do??
3 months ago
Anonymous
what? I'm talking about pre-nerf you bug moron >pretty sure you can't even pen shield devastators shields anymore
I meant including with unsafe mode here. sorry for giving your sub-100 iq a point to fixate on
3 months ago
Anonymous
Pre-nerf safe mode is still inferior to pre-nerf unsafe mode. What's your point? You should have always been using unsafe. This isn't even an argument. You're just flat out wrong and it shows.
Probably post some gay reddit meme to one of your massive pool of 15 steam friends youve never met irl
keep projecting anon
3 months ago
Anonymous
>projecting
Keep using words that you dont understand Mr Popular
3 months ago
Anonymous
I personally did use unsafe pre-nerf to insta kill horde commanders and crowds, but still fired off shots around the safe limit for big enemies because of the time it took to charge, the stun lock if i missed, and the instakill if i didn't. You're too stupid to continue communicating with. post more anime reaction images, homosexual
3 months ago
Anonymous
Probably post some gay reddit meme to one of your massive pool of 15 steam friends youve never met irl
3 months ago
Anonymous
Wow i bet your 15 steam friends are patting your back right now
>there are people who weren't over charging every shot >they're in this thread right now
3 months ago
Anonymous
>there are people who couldn't hit the minimum charge headshot 9/10 times >they're in this thread right now and their decayed brains can't understand the difference between a ~1 second charge and a 3 second charge when putting down 4 bile titans and 8 chargers
genuine morons
>came here when they nerfed the railgun >everyone shitting on the dev >come back and now everyone is shitting on the casuals that got the dev in trouble
what changed
there are no casuals complaining about the railgun
the casuals are people that play on level 4-5 telling everyone to git gud and it's all perfectly balanced
Yeah the casuals and the devs are correct. It’s the seething try hards who are objectively wrong for wanting difficulty levels titles “suicide” and “impossible” to be a cakewalk for arthritic 30 year old boomers with 50 hours of game time.
they aren't hard to complete, they're not enjoyable to complete
that's the whole fricking point
you can breeze through helldive solo still just by avoiding all the encounters and sneaking around
the only thing their idiotic nerf did was take away gameplay variation
now instead of fighting some and running from some, just run from everything with your stealth armor on
wow such a great game, the easiest way to beat it is to just not even engage with any of its mechanics
Avoiding encounters you cannot win has been a hallmark of high difficulty levels since forever. If you want to run and gun just move the difficulty slider down.
>Avoiding encounters you cannot win has been a hallmark of high difficulty levels since forever
that's all encounters
so once again what's the point of this game? every single helldive mission plays out exactly the same. Put on scout armor, hide from everything and run away
3 months ago
Anonymous
So then don’t wear scout armor and hide from shit? If you don’t like that play style why are you doing it? Because it’s effective and you think getting mission rewards is ‘winning’? Or because you’re not skilled enough to do the missions any other way?
3 months ago
Anonymous
>If you don’t like that play style why are you doing it?
same could be said to you when you were b***hing about the railgun
nobody was making you use the thing or adopt that playstyle but still you celebrate the option being taken away from others
because you have deep insecurity and need to feel superior to other people, somehow the fact that your chosen playstyle is allowed to exist you feel like you've "won" something
3 months ago
Anonymous
Damn you're so desperate to win this moronic argument. It's really funny knowing you'll keep seething even after you think you've won.
3 months ago
Anonymous
so normally when someone tries to be "the bigger person" and walk away from an argument it's because they've lost and just want to save face
so go ahead and run away, just like you do when you play this game
3 months ago
Anonymous
That was actually a pretty clever come back, good job.
But the fact that you're arguing that you shouldn't be retreating ever even on the hardest difficulty is still moronic. You shouldn't be able to win every single encounter if you're on the maximum difficulty. No other game pushes you this hard. Asking the devs to Gimp it so you can stroke your ego and win every meaningless encounter is paint huffing moronic.
Go away, play your other borde shooter. We'll enjoy a game that challenges you and forces you to push and pull rather than letting you continuously push artificially.
3 months ago
Anonymous
listen man I really don't want to rage and be a c**t to anybody, but OP is a homosexual shit stirrer and if he acts like that and you're on his side of the argument, you're getting hit with things aimed at him
this will be the future of all helldivers discussion if they don't cut it out
3 months ago
Anonymous
Idk why you're even upset
3 months ago
Anonymous
because the trolls have infiltrated and if someone goes >I disagree with the balance choices because of X
the response is GIT GUD CASUAL homosexual CRY MOAR
3 months ago
Anonymous
>trolls
This isn't Reddit circa 2012.
And you do need to gitgud. Stop b***hing homosexual.
3 months ago
Anonymous
when the game dies and they have to crank up monetization because the playerbase is declining, just remember it's the future you chose
3 months ago
Anonymous
Why because the game tuned the difficulty so you can't just stroll around at max level?
Answer me why you feel compelled to ask the devs to lower the difficulty of the highest difficulty, rather than just lowering your own difficulty to where you feel comfortable.
3 months ago
Anonymous
When this doesnt happen ill think about how when your argument was dismantled you resorted to impotently attempting to curse those who proved you wrong by desperately begging for divine retribution like a seething cuck
3 months ago
Anonymous
All these words and they still wont bring your crutch back.
3 months ago
Anonymous
Honestly this.
I was seeing people religiously shitting on the railgun and shield before even unlocking them waaaaaaay before arrowhead nerfed them.
If you give the internet even a bullet to start an "us vs them" chimpout they will.
The saddest part of this all is since homosexuals just want someone to shit on, this is the one thing that made everyone forget the whole "don't nerf, buff other options" mentality.
I guess that's all devs need now to get people to defend bad balancing, just pit them against each other.
>suicide missions and helldives aren't enjoyable to complete >I-its not hard, just unfun! >I want to shoot things!
That's fine. Its meant to be a hard time.
The absolute hardest difficulty the game has to offer is going to expect something different from you.
There is absolutely zero shame in playing at levels that strike the best balance of fun and challenge for you.
If you don't want to fight essentially as a guerrilla, up against impossible odds, then don't.
ok for the last time since you guys seem to be having difficulty understanding the concept here it is /not/ hard. it's exactly the opposite of a challenge, It's braindead moronic baby monkey piss easy, the problem is its BORING
go take a jog around the block, it's the same gameplay experience as helldivers except better for your health
3 months ago
Anonymous
>I have to avoid fights I cannot win >This is most fights, so I have to use stealth >i cannot win >most fights >I cannot win most fights
That's difficulty. You have had to adapt your strategy to deal with the difficulty, and you don't like the playstyle you've had to resort to.
Its entirely possible to play with more action on these higher levels, but inevitably you will need to disengage and dodge fights at various points.
Again, just play a lower difficulty. I promise you'll have more fun.
3 months ago
Anonymous
>6'8" giggahomie walking down the street >looking mean as shit >no way I can win this fight >better cross the street
wow so thrilling and fun
what I don't get here is they even admit the game is imbalanced and fricked up but people are continuing to argue saying "it's supposed to be like that, you're just playing it wrong"
3 months ago
Anonymous
>See large group of heavies >Carpet bomb them >No more heavies
Wow so hard.
3 months ago
Anonymous
>spawns 2 more in its place while the stratagem is on 8 minute cooldown >nothin personnel
3 months ago
Anonymous
I wouldn't call 2 hard to deal without stratagems
3 months ago
Anonymous
>i should be able to play the hardest difficulty no matter what waaah
3 months ago
Anonymous
>play on 500% difficulty >complain it’s not balanced
You’re an actual moron and just need to turn the difficulty setting down. Only you will know that you’re enjoying difficulty 6 or 7.
3 months ago
Anonymous
At this point you just are looking for a different game. I don’t know what to tell you. It’s like demanding that a racing game award you a gold medal for coming in third place- you are just missing the point entirely. There are plenty of other games that offer what you are looking for and you will not be missed if you go and play those instead my emotionally distraught friend
3 months ago
Anonymous
if that's the game they wanted it's the game they should've released
now people feel tricked and had their money stolen when you fundamentally change it later on
3 months ago
Anonymous
>shitting your pants for days straight because the railgun got nerfed
Good.
3 months ago
Anonymous
Holy shit how fricking salty do you need to be over miniscule balance adjustments.
A slight reduction in damage and you feel outraged and cheated and like your money's been stolen?
Get a grip.
3 months ago
Anonymous
It barely got nerfed. All he has to do is toggle unsafe mode and hold his charges properly and he's doing the same damage he was before the patch. They're such pussies.
3 months ago
Anonymous
You homosexuals literally haven't used it.
In order to kill chargers like before you need to charge it up to less than a tenth of a second from exploding.
Anything less even by a milisecond is still like 5-6 shots to strip armor.
3 months ago
Anonymous
Gee sounds like you need some practice then. Id recommend getting used to it on lower difficulties
3 months ago
Anonymous
>y-you have to charge it to like 0.1 seconds from exploding anons! a-and it doesn't even strip armor!
Just say you suck fat fricking dick at the game. Why you gotta lie?
>ALL YOU NEED TO PROPERLY SCORE A GOAL IS TO USE THE TESTICLE EXPLOSION MACHINE RIGHT UP TO 95% WITH AN ERROR MARGIN OF 0.1 SECONDS >WHAT? YOUR TESTICLES GOT EXPLODED? LOL GIT GUD
lel
I know none of you ever used the thing because reddit campaigning got you to hate it before even unlocking it but there's a reason literally nobody is using it anymore.
3 months ago
Anonymous
>words from the homosexual who can't charge the railgun to 95% reliably without blowing his breasts off because he can't let go of M1
The nerf was for (You) after all
3 months ago
Anonymous
Black person I swore by and moved on from the rail gun before the devs even touched it. It isnt fun to use and offers nothing another weapon cant do
3 months ago
Anonymous
>y-you have to charge it to like 0.1 seconds from exploding anons! a-and it doesn't even strip armor!
Just say you suck fat fricking dick at the game. Why you gotta lie?
3 months ago
Anonymous
>for some reason decide the game is supposed to be a different game than the one the developers made and released >this is the devs fault and anybody who doesnt agree with me is in on it too
>suicide missions and helldives aren't enjoyable to complete >I-its not hard, just unfun! >I want to shoot things!
That's fine. Its meant to be a hard time.
The absolute hardest difficulty the game has to offer is going to expect something different from you.
There is absolutely zero shame in playing at levels that strike the best balance of fun and challenge for you.
If you don't want to fight essentially as a guerrilla, up against impossible odds, then don't.
>just not even engage with any of its mechanics
No. You're meant to engage with ALL the mechanics. Stealth and radar is a mechanic, and it's not like you're ever going to get through the difficulty without dying or having encounters. You need to have encounters on objectives and extraction. It's about avoid unnecessary encounters by using the stealth mechanics.
Btw this is exactly how the first game played. The game that nobody here played.
and against bots the AMR is just an autocannon that can't destroy fabricators but doesn't take a backpack slot. Both the AC and AMR two tap hulks to the visor.
Wish I could play without having to also fight the game crashes, and the kicks from meta Black folk. I had 70 hours in this game before this last patch, but just today was kicked twice? Did the most recent stuff just make people extra salty or something?
Railgun users got really really mad at the devs, people thought they had to defend the devs because it's stupid to be mad over guns, now people are mad at the second guys for defending the devs. It's just looping back on itself
You are the fricking evidence of it with this cope.
Pretending it never happened already because the internet came together to call you pussies out lmao. Pathetic
What does the Anti Materiel Rifle bring to the table against bots that Dilligence doesn't? >can damage turret weak spots >can damage hulk eye
anything else?
My post meant that the AMR can do those things and the Diligence can't, but if its just those two things, is bringing along the AMR justified just for that limited added capability?
It can punch through walker armor, and it has a billion ammo and allows you to take another primary that has better close ranged effects. I don't think the AMR is worth it once you unlock the laser cannon now but its a really good low level option. If you are a CS twitch gamer with god aim then AMR and EAT is literally all you need to solo the bots.
2-3 seconds of shooting the head with the new lascannon will kill a hulk. Just look for the orange sparks. The white/blue means deflection. It has to be exactly on the head but it really is very easy even on the defensive.
Autocannon is best specialty weapon. It's not even a competition. >fantastic damage >great fire rate >quick reload speed so long as you reload before you're entirely empty >Large ammo pack >can be fed by a team member as a dedicated reloader if needed. >shit stops bugs and bots alike.
It's goat versus bots, it's good but not goat for bugs.
>Bots: Primary threat is devastators, hulks, chainsawbotii
It shreks them all. Especially devastators. >Bugs: Primary threat is charger/stalker/BT
Not as efficient, but it's great versus the shielded warriors.
IF I could get them to do one change it would be to make more weapons weaken armor but not destroy it. So autocannon spam would tear off charger armor but it'd take a mag or two whereas a purpose built weapon would be able to do so in one hit.
yeah It never made sense to me that I can't target the same leg of a charger with my autocannon to eventually break it's armor. Not instantly of course, but like 5-8 shots should tear off armor ffs. I hate how much reliance there is on stratagems for taking down chargers.
>shitters trying to change what happened
the devs were right your just carried and mad you cant play the game without crutches loading into every lobby and seeing all railguns was cancer and im glad its gone hope the dev didnt get in to much trouble for calling you shitters out
I know you homosexuals are on the retreat when you just start blatantly yelling that things are the opposite way than they really are as if youre going to convince anybody else of your gigacope
>ad-hominem >does not address the verbal buttfricking i delivered >desperate shit-flinging
Sorry homosexual but im White, Right, and Raping you tonight.
I use it if I have no way of killing the small bugs fast. The best way to use the weapon is in the name. Hip fire when the horde is directly on your ass.
Holy fricking mother of filtered. I do that shit in the 50-armor scout gear, just put the shield backpack on, it's still very useful I promise. How are you getting filtered by difficulty 7??? >I just won't do my patriotic duty because I'm a coward and a moron 🙂
It is fun - way more fun than kiting chargers for hours on end. Bots are the thinking man's preference, Anonymous. You are simply coping with your filtration
3 months ago
Anonymous
I like both
3 months ago
Anonymous
Being chased by 3 hulks that are faster than you and spewing flames constantly only to turn around and be greeted by 6 six fricking rocket pod Black folk blasting you into the sky is not fun.
The bot side of the game is fricking terrible. There is zero challenge and if you die on 7 and cant finish it there is something wrong with your brain. I extracted on 7 the other day while only taking strikes and no secondary while tking on purpose the other 3 guys and legit just holding down the dive button for 6 straight mins instead of walking to annoy them. I died one time and it was from my own strike. I wish they just got rid of the bots completely as they suck and are boring as hell. The bugs suck as well now where they nerfed shit which was wrong to do but added the auto win mech so its just even easier. I am not a fan of the direction it is going.
What part of "not fun" do you not understand? Yeah I finished the mission and I had no fun doing so.
3 months ago
Anonymous
Maybe try killing the mobs.
3 months ago
Anonymous
With what exactly? When the strategems are on cooldown, primary weapons being useless and the only support weapon being somewhere in the stratosphere after being launched there?
I'll stick to bugs, thank you. At least those you can actually kite around.
3 months ago
Anonymous
>I used all my resources inefficiently and got killed
I’m sorry this happened to you bro. I’ll pour one out for you and all the other homies who got caught reloading.
3 months ago
Anonymous
Play a "kill X amount of bots" mission and tell me what exactly is an efficient use of resources when hulks spawn every fricking second.
3 months ago
Anonymous
Again I never play bots cause they are gay and easy but I have zero clue how you struggle with them. They all have the turn around speed of a train and the slowest reaction times, an they spawn at like 1/10th the rate of bugs. All support weapons are strong against them as well besides like the stalwart.
3 months ago
Anonymous
Bro? Your EMS?
Your smoke???
3 months ago
Anonymous
>What part of "not fun" do you not understand?
The part where you think thats anybody elses problem
The bot side of the game is fricking terrible. There is zero challenge and if you die on 7 and cant finish it there is something wrong with your brain. I extracted on 7 the other day while only taking strikes and no secondary while tking on purpose the other 3 guys and legit just holding down the dive button for 6 straight mins instead of walking to annoy them. I died one time and it was from my own strike. I wish they just got rid of the bots completely as they suck and are boring as hell. The bugs suck as well now where they nerfed shit which was wrong to do but added the auto win mech so its just even easier. I am not a fan of the direction it is going.
how should i farm SC? just find a crate with two SC and alt + f4? i always find the +10 SC is there more? for medals its the same or just play the game?
Just play the game my Black person. You'll find them in decent numbers in the little salute pods scattered around the map, and in supply bunkers. Just make it a habit to hit as many of those as you can in a mission and you'll be sorted.
>Heavy machine gun leaked >It's only going to have 75 rounds
Why are these fricking devs so opposed to more dakka? The MG as it stands feels wimpy. Even if this new one has way better armor piercing value, 75 rounds is fricking nothing. Have you SEEN how big bug waves can get?
Real humans don't get fired by big guns carried by big bullets from space into a planet. So what's your point? It's a video game, fun should take priority over all. Give me a big fat heavy machine gun.
It's meant for heavy armor enemies, moron. Not the horde.
You're telling me a machine gun is going to be ideal for dealing with chargers? It better not be, that's fricking moronic game design. All the anti-armor weapons (EAT, Spear, RR, etc.) should be for killing elites. Machine guns should handle the riff raff, including armored riff raff.
>we already have two fricking MGs that deal with the riff raff
Did you even read my post you fricking ape? The current MG feels wimpy as frick. It's slow firing, low capacity, and you have to be stationary to load the damn thing. This kind of goes to the core game design, but these homosexual devs seem convinced certain weapons are better than they are, so they are "balanced" appropriately. Example: The spear getting barely any ammo and only getting +1 from supply drops, yet it doesn't even lock on properly and even when it does it hits like a pool noodle. The EAT being disposable yet you need a shit ton of them to kill anything. So on and so forth. I guess I am just trying to say you're a fricking moron. They should put you in charge of balance, you'd fit right in.
You're a fricking idiot, holy shit. I expose your mental moronation and you have nothing but nonsense in response. Just admit you're wrong, you're anonymous what the hell does it matter?
Do you not know about the stalwart? also there are no high rpm Machineguns. you only get high RPM out of chain/gatling guns. the M240G, M249SAW and M2 all fire laughably slow next to any version of a chain, or gatling gun.
We're all carrying primaries with tons of rounds perfectly suited to kill the horde of bugs. If your support weapons aren't good at killing heavies or at least elites you've wasted a slot.
everything needs to be half assed for the sake of balance
.
People keep shilling the devs for "totally owning metagays!" but this game seems incredibly into the balance > fun mindset. >AMR doesn't even penetrate armor >most of the fun weapons don't even, actually >incredibly lame modifiers added to higher difficulty missions >and worst of all, you're expected to run and avoid encounters like a little b***h which is boring as shit
I've nooticed I've been having a lot less fun as I go up the difficulty sliders.
no? >i dont like running around away from gigadifficult encounters that throw a billion enemies at me, including titans tanks hulks and chargers >higher difficulty missions have a lot of modifiers which cramp my fun
i fail to see how i didnt just give you a good suggestion
Because easy mode sucks, and that doesn't make anything else I said untrue? Frick off.
3 months ago
Anonymous
>the game throws a lot more stuff in the way of the player to play around on top of spawning more enemies >but i dont wanna deal with that
what are you even saying? do you just want to SEE the 9 in the top right? >i dont wanna deal with easy or hard mode
what are YOU SAYING
3 months ago
Anonymous
Not him but the game is if left for dead had only easy mode and don't even fight unless you use the boring ass mech mode now. anything below 8 is baby 4 things spawn at you and boring as shit mode and 8 and 9 are why fight unless you use the hop in and auto win mech when the smartest move is to just run in a circle and still just easily win. The spawns on 8-9 where fine its just now there is no tools besides the mech that make it not a real moron move to actually fight and play the game,
they don't realize they're just being useful idiots yet
the nerfing is meant to make it so free weapons are inadequate and you will need to buy good weapons later on >1 shot >breaks armor >infinite ammo >doesn't take a backpack slot
That's a good thing. Enemies should evolve so that our weapons become less valuable, and our arsenal should evolve to continue to defeat the enemies. All weapons in-game right now should get weaker over time. More weapons need to be nerfed.
I mean look at OP, it's exactly that. The devs even outright stated that heavy spawn rates are glitched at higher difficulties and are going to tune it, but a lot of tards still think the complaints are just about the railgun.
i dont get the implication; is the "smart" person implying you SHOULDN'T move around against the melee enemies? because inevitably, running laps will get you killed unless you're still carving the horde apart doing it. at which point you're just fricking kiting, which is what you do in every game.
MFW >only play on difficulty 5 >Chase all sub missions >chase down all extra treasures >Take a bunch of fights as an excuse to just call in more stratagems >me and my friends having a good time all along with just enough challenge to be fun but not ball grindingly difficult >some nerds on the internet raging about how if you're not at least at difficulty 7, you're not serving democracy
lol. lmao even
No this is the correct attitude.
I might criticize if you NEVER try harder difficulties, just because challenge can be fun in its own way, but if the majority of your playtime is in a difficulty you find both fun and engaging its all good. Frick the guys saying you should only be playing on 7+. Thats WHY there are difficulties.
we occasionally lock it in and do some difficulty 7/8 stuff but it just requires so much more effort and investment to succeed as opposed to running meme shit like 4 flame throwers and 4 jetpacks with nothing but 500KG bombs and 380mm strikes.
I really don't care too much about balancing because this game is more for fun than anything, but I do wish they made more weapons have SOME level of armor piercing worth a frick. Autocannon and AMR should have some level of piercing on stuff like charger legs or automaton hulks.
Protip:
The Autocannon can strip charger leg armor, but you have to shoot at the leg from behind. If you let it go by, then shoot the leg as it runs past, it will take off the leg armor in 1-2 shots.
It can also kill Hulks by hitting its little face. But thats much harder and takes more shots.
Have fun anon, you're playing this game the right way.
huh no shit. I thought the only weak part of a charger was its ass unless you had someone break its leg. Good to know that I can break the leg armor then. I was originally using the recoilless rifle but the reload time is literally measured in business days.
Its can be tricky since its a flailing leg but it is pretty doable if there aren't multiple things on your ass.
Its very satisfying to be able to kill a charger in 2 shots once you get the hang of it. You're looked at like a god by some newbies.
huh no shit. I thought the only weak part of a charger was its ass unless you had someone break its leg. Good to know that I can break the leg armor then. I was originally using the recoilless rifle but the reload time is literally measured in business days.
You can actually do it with any weapon but with the AC it 2 shots them. It has to be during the sliding animation.
Apparently this might be a bug? idk
I think thats just a somewhat lucky (but happens at an okay rate) limb gib.
All bugs will just die if you separate limbs. The new spray and pray is pretty good at it against warriors and whatever the big warriors are called.
stop reposting a debunked webm, devs have stated this is a bug and will be patched.
Even if that webm is a bug this isn't
3 months ago
Anonymous
It's the same exact shit >Wait until they charge >shoot in back of legs
3 months ago
Anonymous
Watch the webm vs the video.
In the webm he shoots the back leg dead on, where normally shots bounce off the outward facing armor and the charger goes down in one shot.
In the video he shoots the back of the leg, behind the armor, stripping it off so he can kill it how everyone does, with another shot to the weakened leg.
Its not the same.
3 months ago
Anonymous
during the slide animation, not any other time. the slide animation is whats bugged with chargers
You know what's funny?
Completing an operation on trivial difficulty counts towards the liberation % the exact same amount as a helldive operation.
There's no reason to play on a difficulty you aren't comfortable with. I regularly flip between level 4 and level 9 simply based on how intense I want my ass raped
>helldiver gets friendly fired by someone's air strike >spawn back in >hear white trash voice through mic >"you think im just gon take that motherfricker?" >380mm barrage inbound on our position
Did you play/enjoy DRG? If so you'll probably like this. I've been playing with randoms just fine. Some are better than I am
Some are potatoes
With 9 different difficulties you can easily find one that's your preference.
It's fun. Randoms vary in quality. I've played with well oiled machines of squads where we didn't even communicate but everybody knew what to do. I've played with brain rot chimps that specialize in killing teammates, mash space when they die to beg to be respawned yet don't do it for others, will call for evac even when told not to, etc. My advice: Turn off crossplay. Almost every mentally challenged person I have played with were playstation players.
I don't understand why people are cheering on the railgun nerf. I mean it's still capable of the same things, shitters now just need to learn to use unsafe mode and that's all. STill kills hulk with one shot to the eyehole. Still strips charger armor in 2, maybe 3 hits depending on how long you charge.
i cheer it on BECAUSE it makes people actually have to think to use it. before you could just safe-mode it and annihilate, even morons who dumped 8 shots into charger skulls were safer. now they actually have to think to not blow up, to have the extra second to charge up. know where to put shots to do real effective damage, so yes i did cheer it on.
>I mean it's still capable of the same things, shitters now just need to learn to use unsafe mode and that's all.
Won't stop people from acting like it's the end of the world and that the game is literally unplayable.
it's 3 hits at 80-99%
2 hits at 100% exactly
below 80% its 5+
so for all intents and purposes safe mode is just non-functional and shouldn't even be there, and the TTK is way longer because of the longer charge up time required even if you autistically hone in on the exact 0.21 seconds you have to release the trigger at 100% and not explode (which by the way there's no audio or visual indication you've hit 100% so it's just a best estimate regardless)
It doesn't matter if you thought the gun was too good, but if you refuse to acknowledge it was too heavy handed of a nerf then you're just being dishonest to win an argument
At this point I don't even want them to bring the satchel charges back.
They'll just make them shitty.
I swear whenever I have fun with a weapon like the anti-materiel rifle I'm worried they'll nerf it now so it's shit.
The scorcher is definitely getting nerfed next.
NOOOOOO I WANT TO WEAR HEAVY ARMOR EVEN THOUGH I KNOW FULL WELL THAT BUGS ARE ALMOST EXCLUSIVELY MELEE AND THEREFORE KEEPING DISTANCE THROUGH MOBILITY IS KEY TO SUCCESS. DEVS NERF THIS SHIT NOWWWWWW
well here's my railgun fix anyway not that they'd ever listen to me
100% should be a 1 hit armor break because that's your reward for skirting the line to the last possible moment and managing to not explode
95-99% should be a 2 hit shot because of the increased charge time and there's still some explosion risk
anything below that can be 3+ it doesn't matter to me
then it's genuinely a git gud skill issue to use the weapon effectively
As expected these mechs are fricking dogshit against bots and against bugs it's all good till 2 chargers show up and you can't kill them both before they charge your ass.
The design philosophy of these swedes is something else man.
I also gatekeep anyone who wastes my time by joining my match with a non-arc thrower stratagem. The moment you call in that recoilless rifle or flamethrower, I kill you and then send you back to the lobby. I drop airstrikes on player mechs. Go play alone if you want to "have a fun run", homosexuals.
>holding marker in hand for 500KG bomb >running a little forward to make sure I throw it exactly where it needs to be >meteor shower in progress >get hit by one >knocks me on my ass >drop the stratagem in my own lap >still flailing on the ground as the timer is counting down >know for a fact I'm not going to make it away from the blast zone >dive as the bomb hits >health drops to 1 but I live >the armor that has a 50% chance to prevent death saved my ass
this game is so damned goofy, I love it.
>Everyone saying chargers are OP bullshit and mechs are garbage >try one out >chargers bounce right off
Is this bugged or is there a different charger variant?
The charger rush literally does no damage to the mechs, but their melee attack instant kills them. It feels weird because chargers have a tendency of animation cancelling the charge into an instant melee
So what happened to the dev?i didnt even realize there was all this drama and he was 100% right frick these meta homosexuals everyone should not be using one broken fricking weapon maybe stop trying to kill everything like a moron or communicate with your team. Imagine loading up L4D2 on the highest difficulty and picking one weapon to insta kill everything including tanks.
The mechs are awful. >but they're stro--
I don't care. I don't measure the quality based on the strength level, I measure it based on how good it feels. How well it handles, how good it looks, how cool it sounds, how cool it feels to use it. And the mechs feel like shit to use. Walking around doesn't create cool sounding noise, you can't melee in a cool way, there's no first person view, the mech HUD is lame, the weapon sounds and visual effects are lame.
I'll stick to walking and using my flamethrower + jump pack because it lets me do and see and hear cool things.
>game is fun >game is extremely easy co-op slop even on the highest difficulty >game is a buggy mess >mentally handicapped shitters confuse buggy mess for difficulty >all criticism of the state of the game is deflected by the mentally handicapped bugs as skill issue
keep balancing the fun out of your game and stealth breaking everything instead of fixing the myriad glaring issues arrowhead
your fanbase is too stupid to tell the difference anyway
>quickplay into random impossible mission >it's already over, typical swedish engineering >get to results screen >guy is a level four cadet >no other teammates, just him >100% completion
I really hope Arrowhead adds this gun eventually, and no the dominator and scorcher don't count. Also wtf were they thinking making the Stalwart a support weapon when it was a primary in 1?
What's the easiest way to farm rare samples? I just don't want to think about collecting them anymore and I already have enough supersamples and common ones.
Just 100%ed a diff 7 bot mission solo, and I still have to say the direction they're going is moronic and they should just make all weapons better instead of purposely making everything feel shitty from the get-go.
Why don't you 100% it solo and post results then homosexual?
For each and every single outpost you need to run around the entirety of the map on your own.
>This game is a lot less fun when they've narrowed down the viable builds in higher difficulties from 200 to 2 >GIT GUD!!! REEEEEEEEEEEEEE!!!!!!! JUST USE ONE OF THOSE TWO BUILDS!!!!!!
why does everyone in the game use the same 3 loadouts, except now all voice chat is exclusively about how the game is less fun and more buggy post-patch?
sounds like you play with metagays. Imagine playing with such losers in a comfy coop PVE bug/bot killing game. honestly some people shouldn't be allowed to post
That's called quickplay, moron-kun. is literally everyone in diff-9 quickplay a metagay?
When I play with my friends, we do whatever we want because we're not moronic, like you are. We can run diff-9 with no issue outside all the game breaking bugs
>When I play with my friends, we do whatever we want because we're not moronic
aren't you the one playing quickplay and complaining about quickplayers using loadouts you don't like lol? your first mistake was playing QP and your 2nd mistake was posting about it
3 months ago
Anonymous
>loadouts you don't like lol?
Never said that, mentally handicapped anon. That you can't have fun in quickplay because you're bad at the game is your problem
3 months ago
Anonymous
You complained about QP using the same 3 loadouts. Or did you forget that part already anon? I accept your concession with grace. And a little advice, try playing a different game if other people upset you so much.
3 months ago
Anonymous
>why does everyone in the game use the same 3 loadouts
is this complaining? are you upset because you can't conceive of carrying a pack of randoms in QP on high difficulties, because you're a dead weight moron?
3 months ago
Anonymous
why the presumption? I, unlike you, have plenty of friends to play Helldivers with. So I don't need to play quickplay Diff 9. I can just do that with my friends where we don't pick "the same 3 loadouts" with the added benefit of not having to listen to morons like yourself whine and moan about the state of the game when any competent player knows it's just a skill issue. this game post-patch has never been easier (against bugs at least).
3 months ago
Anonymous
Your iq is pretty low, huh
3 months ago
Anonymous
I accept your concession anon with grace.
3 months ago
Anonymous
not a concession, you're just too moronic to communicate with. keep struggling to complete diff-9, unemployment anon
3 months ago
Anonymous
sounds like another skill issue tbqh. but keep projecting unemployed anon
3 months ago
Anonymous
>i have plenty of friends
3 months ago
Anonymous
I accept your concession with grace anon.
3 months ago
Anonymous
The only thing sadder than making this reply is thinking that anybody woukd be impressed by that meager list you poor lonely man. Now your emotional state makes perfect sense.
>If I start my own operation I have to do it solo, no one joins.
the way i fix this is by running a quickplay to start, then starting my own lobby. The netcode in this game is fricking awful, but all the shitters in here who can't run helldive in quickplay will just tell you your internet is the issue.
>then starting my own lobby
How do you "start your own lobby"? At which point can people join? If I am at my ship, can people already join me or only after the SOS beacon? This is so confusing.
the second you select a mission and the yellow vfx pop up on the planet hologram, you start matchmaking. once down on the planet, if you lose people to this game being a broken mess (crash, time out, player being forced to quit because their game broke and they can' use weapons/reinforce/objectives won't work) you can throw down an SOS beacon to get people... faster? I'm not really sure how the SOS beacon works
The beacon just gives you priority for people who quickplay.
But the game is fricking broken and chances are you won't get any new people joining in if someone quits mid mission.
If the main objective is complete then you can do whatever you want. You get a better score if you die trying to destroy every enemy base rather than extracting. It's a kino ending anyway.
>BRO DID YOU JUST DROP MY SAMPLES I NEED THOSE TO GET THR 10% BONUS ON MY EAGLE STRIKE I CANT FRICKING BELIEVE YOU HAVENT BEEN COLLECTING THEM THATS THR ENTIRE POINT KF THIS FRICKING GAME THIS IS THR ONKY PROGRESSION SYSTEN WE HAVE IM GOING TO LOSE MY SHIT IF YOU DONT HAVE NY SAMPLES YOURE SLOWING ME DOWN I ONLY HAVE 10 MINUTES A DAY TO PLAY THIS GAME AND I CANT AFFORD TO MISS OUT ON NY FRICKING SAMPLES
Is this playable on the steam deck? If not is it playable on a 1080ti? I loved the first one but I've only been buying games for the deck recently but I would play at my desk for this I think.
The skill issue 'argument' is so fricking insufferable.
You suck, I guarantee it. You're 100% getting carried by your team through a game that isn't very difficult to begin with.
The argument against these changes is that they make the game less FUN, which is objectively true.
It fricking sucks running around because you've run out of answers for the Titan, it sucks dancing around three chargers for six hours while you whittle away at their enormous health bar one meek lightning zap at a time. Everything about the game design seems directed towards giving up and running as soon as you're overwhelmed, preferrably while one of you kites around and does the objective on the sly.
It's not fun, and a complete shame the devs seem to believe taking agency away from players is the way to balance their game, as opposed to making more options viable.
>one meek lightning zap at a time
arc thrower kills chargers absurdly fast, what are you talking about? are you shooting it properly? you know you don't need to full charge after the first shit, right reddit-spacing anon?
absurdly fast compared to the other options which require you expending extra resources (such as bringing the flamethrower, which is fricking garbage for anything besides killing chargers) or being in an open field fighting one
I just wish the flamethrower had a bit more range. It melts everything but is slow as shit to turn and you end up getting flanked easily if you're not in a chokepoint.
Having a guy covering you might help but at that point it's probably better to just line up and use 2 arc throwers instead.
Given some range and a lack of pressure from hunters/other chargers, which isn't a realistic engagement above difficulty 5. Not that you'd know anything about that of course.
>absurdly fast
Tell me you don't play above challenging, without telling me you don't play above challenging.
b***h the fricking AMR is faster if you shoot their ass.
I run arc thrower on Helldive and get top kills every time. I haven't played diff-5 in weeks since I don't need samples anymore. You guys must be really bad at this game.
Try soloing.
You'll tell why your ebin charger kills were so fast with people constantly shooting their ass while all you did was aggro them.
Unironically good teamwork tho, keep being the bait.
I almost exclusively solo them. Your assumptions indicate that you're really bad at the game
3 months ago
Anonymous
Uh huh.
Post proofs and then jerk off about it.
3 months ago
Anonymous
I'm not an autistic discord bot. You can either look at the state of your games (ie, struggling to complete diff-9) or believe me and figure out how to use the arc thrower effectively
That's actually an interesting build.
How do you make use of the smoke strikes against bugs?
3 months ago
Anonymous
>horde gets out of control >throw down smoke >jetpack through it >bugs all forget you exist
3 months ago
Anonymous
>he didn't fight the bugs
YOU DIDNT BEAT THE GAME
3 months ago
Anonymous
found my next scumbag solo build
3 months ago
Anonymous
It works well until you run into some Black person ass stalkers that start spawn killing you.
3 months ago
Anonymous
That's literally on every difficulty anyways.
3 months ago
Anonymous
they wont be able to do anything when i hit them with my SLUGGER
3 months ago
Anonymous
>only main objectives and like one optional >literally zero outposts >still all reinforcements exhausted
How do they expect you to play this game solo?
3 months ago
Anonymous
You're not expected to play solo. There is no enemy count difference at all and you are intentionally gimping yourself.
3 months ago
Anonymous
>There is no enemy count difference at all and you are intentionally gimping yourself.
So there's no difference between 1/2/3/4 players in loby?
3 months ago
Anonymous
Nope.
3 months ago
Anonymous
No.
Only difference is you make more sound as a group and attract patrols faster but you already have a group's worth of firepower and stratagems.
Been playing with only a buddy and it's virtually the same as solo.
3 months ago
Anonymous
>it's virtually the same
...so it isn't the same
and it's only with 1 other person
do a solo 9 and then a full group 9 and come back
3 months ago
Anonymous
Already been there and already done that.
Already got fricked over by spawns piling over other spawns.
It's literally the same spawn rates, only difference is 4 people shooting make more sound than one person doing so. But on defense missions like the mineral prospecting ones it's virtually the same.
3 months ago
Anonymous
>There is no enemy count difference at all and you are intentionally gimping yourself.
So there's no difference between 1/2/3/4 players in loby?
Nope.
No.
Only difference is you make more sound as a group and attract patrols faster but you already have a group's worth of firepower and stratagems.
Been playing with only a buddy and it's virtually the same as solo.
Actually there's a huge difference between solo and teams.
Your reinforcements stack, so if you're solo you only have 5 reinforcements. If you're in a team you get 20. Also your team can choose to spawn you far away from an enemy mob so you don't die so quickly. If you're solo and die you literally spawn a few meters away from where the swarm killed your ass so you end up in a cycle of spawn deaths unless you can break away quickly enough.
3 months ago
Anonymous
I've never understood why there isn't 20 reinforcements regardless of team size.
The limiter is already going to be the clock. So why further frick a less than full team?
3 months ago
Anonymous
because the game is obviously meant to be played with others? how have you guys not caught on to the obvious yet?
3 months ago
Anonymous
moron. As you can already see, some people leave mid-match and then no one arrives.
The clock is already a limiter. There is no need to also limit reinforcements as the role is filled.
3 months ago
Anonymous
Playing with others and then having them leave is fundamentally different then talking about actual Solo play. moron.
3 months ago
Anonymous
IMO you don't even need 20 reinforcements for solo.
All the devs would need to do to make shit fair is >NEVER take away steering from you (getting real fricking tired of this bullshit) >remove the bullshit they put in so the automatic reinforcements put you next to where the new patrols spawn
3 months ago
Anonymous
Not to be an butthole but show the entire operation completed.
I suck at solo and even I luck out on a diff 9 mission once in a while, especially having completed little or no sub-objectives.
>It fricking sucks running around because you've run out of answers for the Titan,
It took 6 (unsafe) to 12 (safe) shots to kill bile titans using just the railgun. It was never meant to kill titans on its own. If you think it only takes 1 to 3 you were literally playing on easy mode via a PS5 host.
>it sucks dancing around three chargers for six hours
It now only takes 1 or 2 extra unsafe shots to crack a charger's leg open, but guess what? it also still only takes 3 unsafe shots to the head to kill chargers outright, so maybe aim for the head instead of doing the leg shot?
>and a complete shame the devs seem to believe taking agency away from players is the way to balance their game, as opposed to making more options viable
I don't think you understand how difficulty works
>call for extraction >entire team calls down their free mech for funsies >basically 4 dropships that could evac us right then and there, just drop the mech and frick off
Really taking that "not my problem" mindset to heart aren't they
>call in mech >dropship shoots it with its cannon while dropping it >mech lands and explodes instantly, killing you and your teammates
fun, functional game
>Decide to play a few pub games >Check my medal count >It's still completely fricked and hasnt updated for 2 days >Can't even buy anything from the warbonds
>40 minutes >call 1 mech >or 8+ rearmings of eagle cluster that have 5 sweeps each
i get the mech is one of those things that could easily be shit or broken but why bother taking it
2 mechs, actually
the rockets are like 14 EATs you can rapid fire and the minigun has medium pen so it's good for everything except bile titans and chargers
2 mechs
the idea is that in using the mech, you won't be spending 40 minutes on a mission. if you're spending 40 minutes on a mission, you're either extremely bad at the game or playing in such a way that makes the mech less viable (ie, cleaning out the map for every sample, medal, super credit, optional obj, enemy outpost, etc.)
Eagle 110 don't kill a charger but it puts a big ass hole in the side armor and blows off the leg armor. Stuns it for a good second, too, at least on a direct it.
>unlock cluster eagle >try it out on a group of bots >AOE is wider than expected, kill two squadmates >reinforce, apologise >like 5 minutes later get kicked
babies
I hadn't even done anything else wrong, last thing I did was throw down a reinforce beacon after two of the squad got THEMSELVES killed in a completely different incident. This is on medium difficulty as well.
>host >no one joins >or nigs join, kick them, no one joins after
I'm shit but even if I wasn't I wouldn't want to solo, it's a coop game. SOS doesn't fricking work.
If I host it's a crapshoot if I get reinforcements, last mission I hosted I had to solo which is honestly not fun.
I'd play with my friend but he's on console and crossplay (the entire social tab) appears to be fricked.
Social tab does not work at all, I have been doing invites exclusively through steam. I have never had the social tab populate with friends at any point, it's shown 0 since the game came out.
>drop in >teammates immediately trigger a patrol >3 chargers immediately ignore the ones who triggered the breach and tunnel me >character won't vault over knee high ledge because mantling is broken >get knocked inside of a rock and stuck, forcing suicide >teammates reinforce me directly into the breach >hellpod bugs out and doesn't allow control >land directly inside a crowd of bugs that immediately kill me >this happens 3 more times before the game allows me to control my hellpod >call in mech >drop ship blows it up with its gun before dropping it >call in railgun strike on charger chasing me >game targets a horde commander 50 meters away >try mantling another rock to get away from charger while at low health >game bugs out, character float/slides up the waist-high rock a foot above the ground then takes fall damage, killing me >still complete the whole mission >still come out with top kills
well name aside. no I don't think so anon. in my experience people kick because they want to play with friends but are too braindead to make a private lobby
They shouldn't be. If you're a low level make sure to bring the EAT/RR which will instantly make you useful regardless of difficulty. We carried a guy from rank 8 diff-4 all the way up to rank 12 diff-9 with no issues.
Level 10 isn't even low for diff-4, and that loadout is perfectly solid. I wouldn't be totally shocked if I saw someone using that at max level and helldive difficulty, EMS is unusual but I think kind of slept on and pretty good.
I dunno why you're being kicked, maybe it really is your cringe name.
I love ems, only issue I have with it is teammates don't realize they can just stand in it and shoot. They always waste time running out of it, sometimes complaining about friendly fire.
It's probably because there are other EMS strikes that actually do affect other players. The SEAF artillery one definitely does. To be honest I think it's weird that the orbital doesn't, the game is otherwise pretty consistent that everything should be friendly fire-enabled, wouldn't totally shock me if that's a bug.
3 months ago
Anonymous
Maybe I'm misremembering the name but I'm talking about the slow field orbital it does friendly fire but it doesn't do damage.
Are there any downsides to the autocannon or any enemies that it struggles with? I just bought it and I love it to bits. The reload is way faster than I thought it'd be, considering it comes with a backpack.
it's really good. they'll nerf it soon, don't worry. increased solo reload time or something so people will actually use the team reload system they dedicated thousands of man hours to creating and less than 1% of the player base actually uses
Chargers (although they can deal with them it's just a bit more difficult than other weapons) and Bile Titans. Against robots though, no, it's the perfect weapon.
>pve game >nerf only good weapon and don't buff useless shit like autocannon which is weapon + backpack yet only works sometimes on charger legs from the back and 80% of times rounds bounce off
I'll wait for the balance patch they said is coming that will make armored enemies less of a nuisance, I'm here to have fun not to get kicked by meta gays
its good but not as good as the railgun, why can I headshot hulks but cannot pierce charger legs from the front? gay design
>I'll wait for the balance patch they said is coming that will make armored enemies less of a nuisance
Source? I literally don't believe you, devs are in full "us + our discord vs them" mentality, I genuinely doubt they'll ever balance anything well after this.
here you go homosexual, they will nerf armored enemy count as well as their total HP
He's talking about the autocannon you braindead mongulus.
my bad, here's the actual argument:
because the hulks head is literally more lightly armoured than the chargers leg. they do not have the same amount/thickness/toughness/rating of amour.
So we don't have a repeat of the fricking fiasco with the railgun, galaxybrain. One weapon shouldn't be able to do it all and the autocannon already does a frickload.
Autocannon isn't an anti-armor weapon. That's the point. The anti armor weapons are stuff like the recoilless rifle or the EATs. If autocannon dealt with the heaviest armor like how it deals with everything medium and below it would make those weapons completely pointless, it'd be like having a fully automatic, 10-clip size, rapid firing recoillless rifle that also reloads faster.
>muh autocannon should just play the game for me
You first, you incapable fricking moron. I fricking love the autocannon and the fact that your moronic little dickbeaters even interacted with it remotely tarnishes it slightly.
>muh autocannon should just play the game for me
You first, you incapable fricking moron. I fricking love the autocannon and the fact that your moronic little dickbeaters even interacted with it remotely tarnishes it slightly.
>extremely slow mobility while firing >recoil is insane if you're not prone >reloading makes you a sitting duck especially in the middle of a bug wave >reloading with friends gives a ton of damage but makes you and your friend sitting ducks >takes your backpack slot
I think even the autocanon sentry can deal with chargers better somehow.
3 months ago
Anonymous
AC turret uses heavier ammunition than the man-portable. >muh recoil >using the autocannon without the engineer kit
3 months ago
Anonymous
Yeah because it's a different caliber autocannon, brainlet.
The whole railgun fiasco was made up outrage by soulsgays who were made to believe a meta was being pushed with hostility by sweatgays.
The autocannon is still too much of a drawback compared to literally any other support wep to not be able to facetank a charger anyways too.
So, don't fricking field it against bugs. I don't understand why you people are so moronic. You wouldn't take a fricking flamethrower against bots, so, why are you being stupid?
3 months ago
Anonymous
The funny thing is that it's still good against bugs for dealing with the spewers, but these gays are unable to comprehend that it's a team game and every player has a role.
3 months ago
Anonymous
There's nothing the autocanon can do against bugs that the grenade launcher can't do better.
I even like flexing autocuckers by grenading spore spewers before they can even aim the fricking thing.
ah yes, it's common knowledge what the armoured plate of a made up fiction giant fricking space bug is made out of and we know its material strengths and properties.
>I'll wait for the balance patch they said is coming that will make armored enemies less of a nuisance
Source? I literally don't believe you, devs are in full "us + our discord vs them" mentality, I genuinely doubt they'll ever balance anything well after this.
>now that's embarrassing
which part? that you're not already running helldive missions, or that you don't understand that at a certain point people need common/rare samples more than supers and would rather run fast low level missions to farm them than 20+ minute helldives?
>has to play a brainless, easy co-op game that's broken to trick himself into thinking he can accomplish anything
wew. don't worry anon, I'll keep carrying you through helldives
Or, you know, join matches just to TK the host over and over again until kicked.
what can I use vs bots? the slugger is so far off... right now I run the punisher or the Liberator Penetrator in Semi-Auto, I use the laser cannon and the jetpack (frick you I find it useful for flanking) and the orbital laser and usually the 500kg bomb (if it's not a shit frick planet that only allows 3 strats)
the laser cannon lets me handle pretty much anything head on in seconds, my only issue is heavies like hulks and tanks, or when shit gets upclose. Which is why I want the slugger, the Punisher staggers everything but takes too many shots to down a zerker and I want to be able to headpop devastators with my main gun as well cause the laser burns out after 2-3 devs.
SMG is pretty good against them early game. Combining it with the riot shield might not be bad either.
it's bugged right now if you reload w/ the smg and the shield out it locks your animation
swedes.
I run diff 6 (I just unlocked 7 but frick that lmao I can barely get a herd of monkey's through 6 and nobody ever runs the full 3 missions)
Well regardless SMG and Breaker are your best bets until Slugger and ultimately Scorcher
Also the gas orbital is surprisingly good against the bots since they're slow and like to bunch up.
>my only issue is heavies like hulks and tanks, or when shit gets upclose
>hulks
EMS
70 second cooldown and will stun anything that enters the radius. Fire your laser into the visor and win
>tanks
Eagle airstrike or orbital precision strike both kill tanks and bot fabricators easily.
Your one size fits all option would be taking the EAT and dropping them everywhere on cooldown.
I like the scorcher vs bots but you might not have that yet.
Don't underestimate the autocannon
Autocannon is absurdly OP. I don't have it yet, but grabbed one from a dead teammate. What the frick even is that. It's like the disposable anti-tank missile except instead of only 1 you have like 100 and they rapid fire.
It's great. You can even shoot hulks twice in the visor from the front to kill them.
Assuming you can hit it. I've tried but never managed it.
Go into first person mode. It helps a shitload when using the AC/Laser canon
There's a first person mode?
Pressing the right stick (R3) on your PlayStation 5 controller while aiming down the sight will take you to first person perspective. If you use the keyboard and mouse configuration on a PC, pressing the middle mouse button toggles the first-person mode, as this is the default keybind
Middle mouse click when aiming.
I didn't know scorcher could take out spore spewers, thank you for showing me
Technically anything can. I haven't found a gun that has a maximum bullet range yet.
>block half of your view
I don't know how people play like this, for me hip-firing without the dedicated aiming is literally the only way to make the laser canon useable.
>even copied the spartan laser
shameless
i wish it was like the spartan laser, that'd be sick.
It's not OP at all in the higher difficulties. I've not even seen anyone use the autocannon in the past 5 games on difficulty 7.
Autocannon is incredible against the bots, but not that great against the bugs. Against bugs charger and titan killing are the things that really matter, it can't punch through or destroy heavy armour so it can't deal with those particularly well. And either way it costs you a backpack slot, so it should be strong to compensate to some degree.
autocannon can close bug holes from a mile away. And punches through the smaller armored bugs that are also annoying.
Yeah, which is very nice, but eh. Far from overpowered. It works much better for destroying fabricators than bug holes just because the fabricators tend to be visible from miles away, whereas the design of bug holes often means you can't snipe them in the same way. I'm not saying autocannon is terrible necessarily for bugs, it's just that it's absolutely incredible for bots.
Those are easily dealt with by primaries or even the rapid fire secondary. There's no point in wasting an entite stratagem and your support weapon for that.
>bile spitters
>baby spitters
>hunters
>stalkers
>warriors
>bigger warriors
>brood commanders
>nah i just need muh charger/titan killer my primary horde killer and i am good to go
I am now convinced anyone complaining about chargers just tunnels hard on them and gets raped if there's anything else on the screen.
all of them are only problem because charges draw all the aggro and force you in bad position due to charging
But I'm not complaining about chargers? I bring stuff that deals with them so I'm fine. All that other baby shit you're going on about isn't even worth worrying about because I clean them up with my primary. Stalkers were annoying at one point, but I use shotguns now so they get staggered and die.
The people who cry about chargers are the morons wasting their stratagems and support weapons on fighting baby bugs.
arc thrower just kills all of this
pair with some EATs or let your team deal with the charger
bug holes are not really worth it unless you still need xp or they're somehow in the way of your next objective
>Against bugs charger and titan killing are the things that really matter,
Is this why morons have so much trouble with chargers? Because they ignore the twenty hunters leaping at them?
Unironically, yes. You need a guy to kill bile spewers and hunters on your team, which autocannon is great for. It being able to kill a charger or two on the side is a bonus.
>need a guy with anti armor
>need a guy with anti horde
But muh one man army
What are you guys even using for your primaries?
Maybe there's some weapon out there that struggles against bile spewers and hunters, but if so why the frick are you picking it?
If only there was like, an automatic drone with a laser cannon that absolutely mops the floor with chaff bugs... Or like guns that 1 shot hunters who have virtually no HP and a big head..................
Hunters are more of a problem than chargers in my opinion. These idiots probably don't bring any type of anti-horde weaponry to their missions. Galling turret and LMG are really good.
Love Diligence against bots
>great accuracy
>enough damage to one tap light bots
>two taps devastators in the face
>put a bullet through every AT-ST forehead in seconds
Breaker
500kg bomb
380mm barrage (often wipes out whole bases by itself)
Mortar turret
Recoilless rifle to take out dropships, heavies, or destructible objectives
The breaker is still top dog, shredding devastators in half easily and killing little dudes in 1 shot.
The slugger is a good second option IMO. Pops devastator heads in one shot. Punisher isn't bad either.
Some people swear by the penetrator but I can't make it feel viable.
>Breaker top dog against bots
Sure, I guess, if you haven't unlocked Diligence and especially Scorcher. Scorcher is by far and way, unquestionably and unequivocally, the best weapon against bots, handling anything Devastator-and-below by itself from any range.
Liberator Penetrator and SMG will do you until you unlock the Scorcher. Breaker isn't a bad choice by any means, its still a very strong weapon and you will be very glad to have it when berserker swarms come
Cant believe no one else said it.
Scorcher and AMR. Use scorcher against walkers, AMR vs everything else. It 2 shots hulks and devastators. 1 shots all others. Tanks die to an impact grenade from behind.
Autocannon, it's literally a crutch vs bots. 90% of everything dies to just shooting the big red thing and this works on everything up to tanks (in which case you just call in your laser)
Stealth, fricking bots are deaf
Scythe + lasercannon unironically.
Use Lascannon as your primary and switch to scythe whenever the cannon needs cooling. By the time the Scythe is too hot, the cannon has cooled off again.
It's great after the buffs and rewards good and steady aim. You can laser tanks, turret towers and hulks from a mile away.
Helldivers has chug jugs now? Fricking zoomer slop lmao
GATEKEEP ESLS FROM Ganker
the devs tried and it backfired
Honestly i think it would be interesting if they made it so the Helldivers are immune to the Gas Orbital Strike. As it is right now it doesn't serve much of a purpose with its small AoE and damage, but if you could stand inside of it and make it so the bugs need to enter the radius to attack you it might be an interesting option. Just handwave it as the armor protecting you or something
>but if you could stand inside of it and make it so the bugs need to enter the radius
They have that. It's called EMS.
Gas is supposed to be spammed every time it's off cooldown and there's bugs chasing you. It weakens the big ones and kills the chaff.
>wasting two stratagem slots on actual dogshit
Have you tried playing the game on difficulties higher than Trivial?
Read the quote chain shitter
>wasting even one slot on actual dogshit
Have you tried playing the game on difficulties higher than Trivial?
Well at least he's playing the game, unlike you who just built their entire opinion based on whatever fricking loser streamer you got this take from.
That's basically how EMS works. Bugs/bots get stunned trying to enter it.
just refunded this kusoge because I still can't join a friend and she can't join me. garbage fricking devs
>Gatekeep those are who are bad at video games.
Like the developers of this game?
>each patch lowers the fps with 10 frames
>started with 100 fps solid and now sit around 40fps on helldive
W-works on my system!
I want this in the game https://youtu.be/0rUet6afCQc?t=215
Give us a 10-meter tall mech that everyone can enter at once. I want to dwarf the Bile Titans
Frick, i'm looking at some EDF stuff and the devs should just copy it into helldivers. Imagine having this baby. Fricking blast a hole trough the charger like it wasn't even there
This is your average railgun complainer
they should be asking to fix the other dogshit useless weapons
Skill issue. Every weapon is good.
Demonstrating that even Black folk are above sw*des
yeah the railgun was op but why nerf it's damage? should have reduced it's ammo
Still does the same damage. You just need to charge it and play risky.
>Me watching people b***h about the railgun nerf while I never use it.
I love my anti-material rifle, and flamethrower too much.
Seeing the flamethrower buffed makes me feel extremely vindicated
for super earth
in EDF, you can control your orbital laserhttps://www.youtube.com/watch?v=9uWzjlSUaYg
Cant believe homies made a big deal that they couldnt trivialize the game with a broken crutch weapon lmao
In a pve game. With nine difficulty settings. And its objectively the lamest weapon you can choose
i'm level 5 so far, should i just be pressing the quickplay button or what?
yeah, but i'd start my own and complete all missions in the set
You can get to 20 in a day, just need to get in a good group and focus on objectives and not frick around just killing bugs. Spam that quickplay and collect samples, learn to dodge duck dip dive and dodge because it helps your survival on higher difficulty. Decide when it is wise to disengage the enemy and don't unnecessarily get in fights with patrols, they could call in backup and it all wastes mission time. I won't tell you what setup you should use because there are a lot of good combos, so just find your playstyle organically. Aim for the rover backpack for starters. Good luck helldiver.
T. SOS beacon responder and bug eliminator
EATs
EATs
EATs
EATs
EATs
i miss her. i miss girls with hair
>all three people on the destroyer are black and have no hair
What exactly did Arrowhead mean by this?
Everyone in this thread.
i'm doing hard missions with friends that are sub-level 10, never particularly great at shooters and bringing shit like the gas strike and minefield. metagays are totally paralyzed at the thought of leaving their comfort zone
game has gone back up to 400k even after all the crying its crazy to me these homosexuals think its fine to leave that broken shit in the game because they "have a family and work" bro frick off with that shit
>loses
>"this isn't a matter of "git gud"
git gud
Why do people feel entitled to beating hard even if they arent good at the game?
The rage is coming from people realizing they aren't good. It's like using a crutch your whole life and telling people 'yeah I'm great at jogging, I can jog at level 9' then someone snatches your crutch and you realize you can't fricking stand let alone jog.
>these people will say the railgun was perfectly in line with everything else but also say "we all grinded for railguns" specifically
lmfao
EATs are insane, i finally took the EAT pill and it's wild it can just one tap hulks and shit. the cannons are still annoying and i havent used it a lot on the bugs yet.
>My buddies and I our in our 30s
What is the point of this detail?
there trying to argue the railgun should stay broken because they fricked there wives and popped out kids plus there a senior citizen lmao
Reminder this is the generation that started the "no child Left behind" policy.
They want to be carried to the most difficult level, not because it's fun or because they've earned it, but because it's clout. They want the satisfaction of being in the top difficulty to feel accomplished.
They could always go down a level where they can play for fun, but it doesn't stroke their ego if they see it's just medium difficulty.
>not because it's fun or because they've earned it, but because it's clout.
This, these homosexuals are pathetically insecure about their gamer skills. Like anyone actually fricking cares beyond a few bants from other users calling you a shitter. If you can't handle that you shouldn't be on the internet or playing online games period.
>Reminder this is the generation that started the "no child Left behind" policy.
literally boomers
I'm in my mid thirties and solo 7's and do 9's with randoms.You don't need to be some quick scoping twitch shooter in a game like this.
might need glasses though
Millennials are so pathetic
I am 37. Git Gud.
i played PUBG before i play helldivers 2
Daily reminder that the Devs are pronouns-and-red-pins-in-bios types, and made this entire game as a parody of American culture, that they hate.
So you can imagine the blow to their ego and their supposed parody when they saw people running around with the Railgun playing Commando. The nerf to the railgun is entirely the rent-free obsession of eurogays upset that you could, for a short time, live out the strawman of America they put into the game.
This is why they went on to clarify moronic shit like "The game is supposed to be a meatgrinder" and "primaries are supposed to suck" which they had to walk back later when it became clear they had tipped their hand and showed their disgust for the mostly-american playerbase.
And also remember: they did the same thing to Helldivers 1 when they noticed people stacking strategems: nerfed the whole thing because the harder difficulties were supposed to be living out their liveleak fantasies of "watch american soldiers get killed in stupid ways in not-afghanistan" fetish. Being a swede is being a natural born cuck
>This exact text again
New copypasta just dropped.
Don't give it (you)s, you'll only encourage it.
He's right, you shitposters.
I like that it's a parody of American "culture" because it really points out the scourge of israeli beuracrats and NGOs that are a plague on an international stage. Even though they call it fascism, our current regime is really a communist shitscape so I find it satisfyingly ironic because the fascism hasn't even begun yet. But it will.
Less talking and more shooting bugs.
Who /neverevenusedtherailgun/ here
I used it once and realized the EATs are more fun, haven't touched it since
i used it the first week when it was available for everyone and i loved it
I was using it until I realized it trivialized all the difficulty in the game.
I used it vs bots but didn't like it vs bugs. It's still good vs bots.
I got the game less than a week ago. I still haven't got it unlocked so I'll never know what I missed.
>I still haven't got it unlocked so I'll never know what I missed.
nothing, you missed nothing. It only needs 1 extra shot to deal with chargers now, it was always not very good against bile titans, and it was and still is great against bots
anyone who says they were one or two tapping bile titans with the railgun were unknowingly taking advantage of a bug with PS5 hosted lobbies causing support weapons to do insanely increased damage against bile titans. This has been acknowledged as a bug by the devs.
Me.
Used it once on my very first mission when I found one in a crate and once after unlocking it. I never understood why people liked it. EAT feels way better, arc thrower is godlike and now with the patch the laser cannon is top tier vs bots. Having one rail gun on a team as the support weapon makes sense but add clear is so much more important that heavy control. People b***h and moan about not having enough strategems to clear heavies but if you kill all the little guys who summon the endless drops then you never need that firepower.
Also EAT supremacy.
>EAT feels way better, arc thrower is godlike
how to say "I'm bad at video games" without saying "I'm bad at video games"
the railgun pre-patch trivialized the entire game. it was mind boggling that they even had it in to begin with.
>one shots almost every top-tier enemy in the game (2 shot + a tap with the primary chargers)
>penetrates devastator shields
>great crowd control
>solid ammo rack - can achieve 80+ kills in a single mag if you're decent
the railgun was broken. now it's a limp dick
>how to say "I'm bad at video games" without saying "I'm bad at video games"
I was just thinking the same thing about you. Did you know if you hold the reload button you can turn on Unsafe mode for the Railgun? Yeah I know it's crazy. Unsafe railguns numerically are were unchanged so provided you don't blow yourself up with the thing (skill issue) then it's basically like the railgun was never nerfed at all! and now you know baby anon. get out there and have some fun! 🙂
>bro, just charge every single shot now instead of snap one-shotting everything in the game instantly!
you're a fricking moron if you can't tell the difference between pre and post patch
Sounds like a skill issue
Who asked if you were impressed anon? I already have all the self-satisfaction of knowing that I'm right and ~~*YOU*~~ are wrong.
sounds like you can't do basic mathematical reasoning due to your crippled brain. safe mode used to penetrate everything in the game. you could stun lock every enemy there was, delete AT-STs and insta kill shield devastators from any angle. pretty sure you can't even pen shield devastators shields anymore, or at the very least they removed the stun. the DPS, utility and mobility loss made the railgun a subpar tool.
>he's using safe mode
oh no NO NO NO HAHAHAHAHAHA
and I bet you're really patting yourself on the back with such a clever, snappish comeback. whatever will i do??
what? I'm talking about pre-nerf you bug moron
>pretty sure you can't even pen shield devastators shields anymore
I meant including with unsafe mode here. sorry for giving your sub-100 iq a point to fixate on
Pre-nerf safe mode is still inferior to pre-nerf unsafe mode. What's your point? You should have always been using unsafe. This isn't even an argument. You're just flat out wrong and it shows.
keep projecting anon
>projecting
Keep using words that you dont understand Mr Popular
I personally did use unsafe pre-nerf to insta kill horde commanders and crowds, but still fired off shots around the safe limit for big enemies because of the time it took to charge, the stun lock if i missed, and the instakill if i didn't. You're too stupid to continue communicating with. post more anime reaction images, homosexual
Probably post some gay reddit meme to one of your massive pool of 15 steam friends youve never met irl
Wow i bet your 15 steam friends are patting your back right now
>there are people who weren't over charging every shot
>they're in this thread right now
>there are people who couldn't hit the minimum charge headshot 9/10 times
>they're in this thread right now and their decayed brains can't understand the difference between a ~1 second charge and a 3 second charge when putting down 4 bile titans and 8 chargers
genuine morons
When the frick are we getting these kino helmets?
>Wolf brigade helmets
Damn, I need it.
presumably next week but who knows, maybe its april's rotation for the shop
Am I wrong in thinking that mechs only makes the game objectively worse?
How so?
You lose the personal touch of being a soldier fighting in a war
>came here when they nerfed the railgun
>everyone shitting on the dev
>come back and now everyone is shitting on the casuals that got the dev in trouble
what changed
Maybe they learned how to play the game and realized the devs were right.
there are no casuals complaining about the railgun
the casuals are people that play on level 4-5 telling everyone to git gud and it's all perfectly balanced
Yeah the casuals and the devs are correct. It’s the seething try hards who are objectively wrong for wanting difficulty levels titles “suicide” and “impossible” to be a cakewalk for arthritic 30 year old boomers with 50 hours of game time.
they aren't hard to complete, they're not enjoyable to complete
that's the whole fricking point
you can breeze through helldive solo still just by avoiding all the encounters and sneaking around
the only thing their idiotic nerf did was take away gameplay variation
now instead of fighting some and running from some, just run from everything with your stealth armor on
wow such a great game, the easiest way to beat it is to just not even engage with any of its mechanics
Avoiding encounters you cannot win has been a hallmark of high difficulty levels since forever. If you want to run and gun just move the difficulty slider down.
>Avoiding encounters you cannot win has been a hallmark of high difficulty levels since forever
that's all encounters
so once again what's the point of this game? every single helldive mission plays out exactly the same. Put on scout armor, hide from everything and run away
So then don’t wear scout armor and hide from shit? If you don’t like that play style why are you doing it? Because it’s effective and you think getting mission rewards is ‘winning’? Or because you’re not skilled enough to do the missions any other way?
>If you don’t like that play style why are you doing it?
same could be said to you when you were b***hing about the railgun
nobody was making you use the thing or adopt that playstyle but still you celebrate the option being taken away from others
because you have deep insecurity and need to feel superior to other people, somehow the fact that your chosen playstyle is allowed to exist you feel like you've "won" something
Damn you're so desperate to win this moronic argument. It's really funny knowing you'll keep seething even after you think you've won.
so normally when someone tries to be "the bigger person" and walk away from an argument it's because they've lost and just want to save face
so go ahead and run away, just like you do when you play this game
That was actually a pretty clever come back, good job.
But the fact that you're arguing that you shouldn't be retreating ever even on the hardest difficulty is still moronic. You shouldn't be able to win every single encounter if you're on the maximum difficulty. No other game pushes you this hard. Asking the devs to Gimp it so you can stroke your ego and win every meaningless encounter is paint huffing moronic.
Go away, play your other borde shooter. We'll enjoy a game that challenges you and forces you to push and pull rather than letting you continuously push artificially.
listen man I really don't want to rage and be a c**t to anybody, but OP is a homosexual shit stirrer and if he acts like that and you're on his side of the argument, you're getting hit with things aimed at him
this will be the future of all helldivers discussion if they don't cut it out
Idk why you're even upset
because the trolls have infiltrated and if someone goes
>I disagree with the balance choices because of X
the response is GIT GUD CASUAL homosexual CRY MOAR
>trolls
This isn't Reddit circa 2012.
And you do need to gitgud. Stop b***hing homosexual.
when the game dies and they have to crank up monetization because the playerbase is declining, just remember it's the future you chose
Why because the game tuned the difficulty so you can't just stroll around at max level?
Answer me why you feel compelled to ask the devs to lower the difficulty of the highest difficulty, rather than just lowering your own difficulty to where you feel comfortable.
When this doesnt happen ill think about how when your argument was dismantled you resorted to impotently attempting to curse those who proved you wrong by desperately begging for divine retribution like a seething cuck
All these words and they still wont bring your crutch back.
Honestly this.
I was seeing people religiously shitting on the railgun and shield before even unlocking them waaaaaaay before arrowhead nerfed them.
If you give the internet even a bullet to start an "us vs them" chimpout they will.
The saddest part of this all is since homosexuals just want someone to shit on, this is the one thing that made everyone forget the whole "don't nerf, buff other options" mentality.
I guess that's all devs need now to get people to defend bad balancing, just pit them against each other.
Welcome to the hardest difficulty in any coop game ever. Vermintide says "hello"
ok for the last time since you guys seem to be having difficulty understanding the concept here it is /not/ hard. it's exactly the opposite of a challenge, It's braindead moronic baby monkey piss easy, the problem is its BORING
go take a jog around the block, it's the same gameplay experience as helldivers except better for your health
>I have to avoid fights I cannot win
>This is most fights, so I have to use stealth
>i cannot win
>most fights
>I cannot win most fights
That's difficulty. You have had to adapt your strategy to deal with the difficulty, and you don't like the playstyle you've had to resort to.
Its entirely possible to play with more action on these higher levels, but inevitably you will need to disengage and dodge fights at various points.
Again, just play a lower difficulty. I promise you'll have more fun.
>6'8" giggahomie walking down the street
>looking mean as shit
>no way I can win this fight
>better cross the street
wow so thrilling and fun
what I don't get here is they even admit the game is imbalanced and fricked up but people are continuing to argue saying "it's supposed to be like that, you're just playing it wrong"
>See large group of heavies
>Carpet bomb them
>No more heavies
Wow so hard.
>spawns 2 more in its place while the stratagem is on 8 minute cooldown
>nothin personnel
I wouldn't call 2 hard to deal without stratagems
>i should be able to play the hardest difficulty no matter what waaah
>play on 500% difficulty
>complain it’s not balanced
You’re an actual moron and just need to turn the difficulty setting down. Only you will know that you’re enjoying difficulty 6 or 7.
At this point you just are looking for a different game. I don’t know what to tell you. It’s like demanding that a racing game award you a gold medal for coming in third place- you are just missing the point entirely. There are plenty of other games that offer what you are looking for and you will not be missed if you go and play those instead my emotionally distraught friend
if that's the game they wanted it's the game they should've released
now people feel tricked and had their money stolen when you fundamentally change it later on
>shitting your pants for days straight because the railgun got nerfed
Good.
Holy shit how fricking salty do you need to be over miniscule balance adjustments.
A slight reduction in damage and you feel outraged and cheated and like your money's been stolen?
Get a grip.
It barely got nerfed. All he has to do is toggle unsafe mode and hold his charges properly and he's doing the same damage he was before the patch. They're such pussies.
You homosexuals literally haven't used it.
In order to kill chargers like before you need to charge it up to less than a tenth of a second from exploding.
Anything less even by a milisecond is still like 5-6 shots to strip armor.
Gee sounds like you need some practice then. Id recommend getting used to it on lower difficulties
>ALL YOU NEED TO PROPERLY SCORE A GOAL IS TO USE THE TESTICLE EXPLOSION MACHINE RIGHT UP TO 95% WITH AN ERROR MARGIN OF 0.1 SECONDS
>WHAT? YOUR TESTICLES GOT EXPLODED? LOL GIT GUD
lel
I know none of you ever used the thing because reddit campaigning got you to hate it before even unlocking it but there's a reason literally nobody is using it anymore.
>words from the homosexual who can't charge the railgun to 95% reliably without blowing his breasts off because he can't let go of M1
The nerf was for (You) after all
Black person I swore by and moved on from the rail gun before the devs even touched it. It isnt fun to use and offers nothing another weapon cant do
>y-you have to charge it to like 0.1 seconds from exploding anons! a-and it doesn't even strip armor!
Just say you suck fat fricking dick at the game. Why you gotta lie?
>for some reason decide the game is supposed to be a different game than the one the developers made and released
>this is the devs fault and anybody who doesnt agree with me is in on it too
>suicide missions and helldives aren't enjoyable to complete
>I-its not hard, just unfun!
>I want to shoot things!
That's fine. Its meant to be a hard time.
The absolute hardest difficulty the game has to offer is going to expect something different from you.
There is absolutely zero shame in playing at levels that strike the best balance of fun and challenge for you.
If you don't want to fight essentially as a guerrilla, up against impossible odds, then don't.
>just not even engage with any of its mechanics
No. You're meant to engage with ALL the mechanics. Stealth and radar is a mechanic, and it's not like you're ever going to get through the difficulty without dying or having encounters. You need to have encounters on objectives and extraction. It's about avoid unnecessary encounters by using the stealth mechanics.
Btw this is exactly how the first game played. The game that nobody here played.
>Btw this is exactly how the first game played.
>The game that nobody here played.
seems like a pretty good fricking reason for that
Yeah because it was a twin stick shooter.
they buffed everything else, yet railgays are still complaining
>they buffed everything else
AMR is still shit
ask me how I know you only fight bugs
I use autocanon against bots
and against bots the AMR is just an autocannon that can't destroy fabricators but doesn't take a backpack slot. Both the AC and AMR two tap hulks to the visor.
the devs ARE the casuals
they never played above difficulty 4
Leftists did a really good job of splitting the community here on Ganker. And you worthless fricks fell for it.
The Internet is serious business
Imagine playing a broken unfun game and thinking you're morally superior to others for it
you fricking social parasites
Black person.
Imagine being so mentally moronic that you obsess over what other people do and what video games they play.
Wish I could play without having to also fight the game crashes, and the kicks from meta Black folk. I had 70 hours in this game before this last patch, but just today was kicked twice? Did the most recent stuff just make people extra salty or something?
65 posts
33 posters
so it's one guy stirring shit, got it
Sweet baby threads have been getting moved to /misc/ and when they do you can see all the homosexual shill posts come from one guy posting
why do people keep wienersucking the devs
>t. AMR main
Railgun users got really really mad at the devs, people thought they had to defend the devs because it's stupid to be mad over guns, now people are mad at the second guys for defending the devs. It's just looping back on itself
>Railgun users got really really mad at the devs,
there's never any evidence of this
You are the fricking evidence of it with this cope.
Pretending it never happened already because the internet came together to call you pussies out lmao. Pathetic
>because the internet came together
Discord trannies.
AMR is good for bots and the devs are right for shitting on railgun normies.
What does the Anti Materiel Rifle bring to the table against bots that Dilligence doesn't?
>can damage turret weak spots
>can damage hulk eye
anything else?
how many shots does it take to kill a hulk with the diligence?
My post meant that the AMR can do those things and the Diligence can't, but if its just those two things, is bringing along the AMR justified just for that limited added capability?
It can punch through walker armor, and it has a billion ammo and allows you to take another primary that has better close ranged effects. I don't think the AMR is worth it once you unlock the laser cannon now but its a really good low level option. If you are a CS twitch gamer with god aim then AMR and EAT is literally all you need to solo the bots.
I've yet to kill a single hulk with the laser cannon, gonna keep using the AMR.
2-3 seconds of shooting the head with the new lascannon will kill a hulk. Just look for the orange sparks. The white/blue means deflection. It has to be exactly on the head but it really is very easy even on the defensive.
because they don't mind giving the middle finger to whiny redditor homosexuals, they seem pretty cool.
Autocannon is best specialty weapon. It's not even a competition.
>fantastic damage
>great fire rate
>quick reload speed so long as you reload before you're entirely empty
>Large ammo pack
>can be fed by a team member as a dedicated reloader if needed.
>shit stops bugs and bots alike.
>have to use a backpack
No thanks, I like my super jetpack jumps.
>not having a dedicated b***h to carry your backpack for you
Imagine.
sorry i don't have a femboy discord boyfriend like you Black personhomosexual
>sorry i don't have a femboy discord boyfriend
and it shows. So angry. So backed up. Meanwhile, I'm happy. Empty sack, vibing, thriving, in my lane.
It's goat versus bots, it's good but not goat for bugs.
>Bots: Primary threat is devastators, hulks, chainsawbotii
It shreks them all. Especially devastators.
>Bugs: Primary threat is charger/stalker/BT
Not as efficient, but it's great versus the shielded warriors.
IF I could get them to do one change it would be to make more weapons weaken armor but not destroy it. So autocannon spam would tear off charger armor but it'd take a mag or two whereas a purpose built weapon would be able to do so in one hit.
yeah It never made sense to me that I can't target the same leg of a charger with my autocannon to eventually break it's armor. Not instantly of course, but like 5-8 shots should tear off armor ffs. I hate how much reliance there is on stratagems for taking down chargers.
not only does it shit on bugs and bots alike, it can clear nests and factories with a single shot
Frick chargers, they filter me hard. Being chased by 3 of these frickers + a horde, while i have an autocannon and i do NOT feel in charge.
>shitters trying to change what happened
the devs were right your just carried and mad you cant play the game without crutches loading into every lobby and seeing all railguns was cancer and im glad its gone hope the dev didnt get in to much trouble for calling you shitters out
we have everything documented, you cant gaslight people here homosexual
I know you homosexuals are on the retreat when you just start blatantly yelling that things are the opposite way than they really are as if youre going to convince anybody else of your gigacope
>Illiterate
>Never heard of punctuation
>Run on sentence gallore
>'Meta'-whinging
>Serial bootlicker
Back to twitter, ESL-tard.
>ad-hominem
>does not address the verbal buttfricking i delivered
>desperate shit-flinging
Sorry homosexual but im White, Right, and Raping you tonight.
how's the spray n pray now
please respond. is it still trash or is it actually okay to use?
try using it and let us know, moron
It's a little better. But probably on par with or a little worse than the breaker.
I use it if I have no way of killing the small bugs fast. The best way to use the weapon is in the name. Hip fire when the horde is directly on your ass.
I end up pulling it out for bugs now. I find it works well. If you use it improperly, you're going to run into ammo shortage issues.
good if you primarily use a support weapon and whip it out when you need to delete the 6 hunters licking your ass
>robots on diff 7
This is complete insanity. At least bugs aren't shooting at you.
Never playing that shit again.
Put on your heavy armor, get a shield backpack and a grenade launcher and stop complaining homosexual
Nah, I'll just not play on bots 🙂
Holy fricking mother of filtered. I do that shit in the 50-armor scout gear, just put the shield backpack on, it's still very useful I promise. How are you getting filtered by difficulty 7???
>I just won't do my patriotic duty because I'm a coward and a moron 🙂
It's not fun therefore I will not play against them.
It is as simple as.
It is fun - way more fun than kiting chargers for hours on end. Bots are the thinking man's preference, Anonymous. You are simply coping with your filtration
I like both
Being chased by 3 hulks that are faster than you and spewing flames constantly only to turn around and be greeted by 6 six fricking rocket pod Black folk blasting you into the sky is not fun.
What part of "not fun" do you not understand? Yeah I finished the mission and I had no fun doing so.
Maybe try killing the mobs.
With what exactly? When the strategems are on cooldown, primary weapons being useless and the only support weapon being somewhere in the stratosphere after being launched there?
I'll stick to bugs, thank you. At least those you can actually kite around.
>I used all my resources inefficiently and got killed
I’m sorry this happened to you bro. I’ll pour one out for you and all the other homies who got caught reloading.
Play a "kill X amount of bots" mission and tell me what exactly is an efficient use of resources when hulks spawn every fricking second.
Again I never play bots cause they are gay and easy but I have zero clue how you struggle with them. They all have the turn around speed of a train and the slowest reaction times, an they spawn at like 1/10th the rate of bugs. All support weapons are strong against them as well besides like the stalwart.
Bro? Your EMS?
Your smoke???
>What part of "not fun" do you not understand?
The part where you think thats anybody elses problem
I don't care about your opinion.
Then you understand why nobody cares about yours.
The bot side of the game is fricking terrible. There is zero challenge and if you die on 7 and cant finish it there is something wrong with your brain. I extracted on 7 the other day while only taking strikes and no secondary while tking on purpose the other 3 guys and legit just holding down the dive button for 6 straight mins instead of walking to annoy them. I died one time and it was from my own strike. I wish they just got rid of the bots completely as they suck and are boring as hell. The bugs suck as well now where they nerfed shit which was wrong to do but added the auto win mech so its just even easier. I am not a fan of the direction it is going.
how should i farm SC? just find a crate with two SC and alt + f4? i always find the +10 SC is there more? for medals its the same or just play the game?
You get like 40 medals a mission bruh.
Just play the game my Black person. You'll find them in decent numbers in the little salute pods scattered around the map, and in supply bunkers. Just make it a habit to hit as many of those as you can in a mission and you'll be sorted.
Low difficulties have the exact same amount of super creds as high difficulties. Run a medium missions and scour the map for minor places of interest.
This is just like when Payday 2 was patched and shitters were complaining they couldn't breeze through overkill anymore.
The game has literally no depth, how can you be bad at it?
I'd like to play, but I'm an Xbox player. No chance Sony gives this one up. Some people have bought a PS5 just to play it, for some reason.
same, ive been going to my friends to play it on his ps lmao
>Heavy machine gun leaked
>It's only going to have 75 rounds
Why are these fricking devs so opposed to more dakka? The MG as it stands feels wimpy. Even if this new one has way better armor piercing value, 75 rounds is fricking nothing. Have you SEEN how big bug waves can get?
everything needs to be half assed for the sake of balance
I don't care what the capacity is on it so long as it can punch through armor on fricking chargers. I hate those fat TermiBlack folk
Real heavy machine gun ammo cans only hold like 50-100 rounds.
Real humans don't get fired by big guns carried by big bullets from space into a planet. So what's your point? It's a video game, fun should take priority over all. Give me a big fat heavy machine gun.
You're telling me a machine gun is going to be ideal for dealing with chargers? It better not be, that's fricking moronic game design. All the anti-armor weapons (EAT, Spear, RR, etc.) should be for killing elites. Machine guns should handle the riff raff, including armored riff raff.
we already have two fricking MGs that deal with the riff raff, what the frick are you talking about?
>we already have two fricking MGs that deal with the riff raff
Did you even read my post you fricking ape? The current MG feels wimpy as frick. It's slow firing, low capacity, and you have to be stationary to load the damn thing. This kind of goes to the core game design, but these homosexual devs seem convinced certain weapons are better than they are, so they are "balanced" appropriately. Example: The spear getting barely any ammo and only getting +1 from supply drops, yet it doesn't even lock on properly and even when it does it hits like a pool noodle. The EAT being disposable yet you need a shit ton of them to kill anything. So on and so forth. I guess I am just trying to say you're a fricking moron. They should put you in charge of balance, you'd fit right in.
>slow firing
>brainlet didn't discover rpm
Its all the same moron
You're a fricking idiot, holy shit. I expose your mental moronation and you have nothing but nonsense in response. Just admit you're wrong, you're anonymous what the hell does it matter?
Take your meds.
>low capacity
what is high capacity to you?
150-200 rounds
use the stalwart
the stalwart is only good for little creatures. Anything armored laughs at the stalwart or the MG43
Stalwart yes, MG43 no. MG43 pens medium armor just fine. If you need something to break heavy armor just call in an EAT.
There's no carrying 400+ rounds of heavy MG ammo along with the weapon system itself. just use the HMG emplacement
That's why they're adding a heavy LMG
but he wants a 200 round HMG (which is absurd, how do you even carry 3 boxes of that around)
Well if you must know, HMG bullets are stored in the balls
There's going to be a 6 slot resupply pack just for ammo soon. That+HMG might be fantastic.
the supply packs are shit for reloading crew serve weapon ammo reserves
I EDC a thousand rounds minimum. Average gunfight is 100 rounds exchanged and I might have 10 gunfights on an average commute.
>heavy light machine gun
????
Do you not know about the stalwart? also there are no high rpm Machineguns. you only get high RPM out of chain/gatling guns. the M240G, M249SAW and M2 all fire laughably slow next to any version of a chain, or gatling gun.
It's meant for heavy armor enemies, moron. Not the horde.
We're all carrying primaries with tons of rounds perfectly suited to kill the horde of bugs. If your support weapons aren't good at killing heavies or at least elites you've wasted a slot.
If you aren't bringing the supply pack with you, then what are you doing?
Bring a supply pack? People already do that for the GL
People keep shilling the devs for "totally owning metagays!" but this game seems incredibly into the balance > fun mindset.
>AMR doesn't even penetrate armor
>most of the fun weapons don't even, actually
>incredibly lame modifiers added to higher difficulty missions
>and worst of all, you're expected to run and avoid encounters like a little b***h which is boring as shit
I've nooticed I've been having a lot less fun as I go up the difficulty sliders.
so just play the difficulty you have fun at.
I'm gonna go out on a limb and say you skimmed and just read the last sentence. Am I wrong?
no?
>i dont like running around away from gigadifficult encounters that throw a billion enemies at me, including titans tanks hulks and chargers
>higher difficulty missions have a lot of modifiers which cramp my fun
i fail to see how i didnt just give you a good suggestion
Because easy mode sucks, and that doesn't make anything else I said untrue? Frick off.
>the game throws a lot more stuff in the way of the player to play around on top of spawning more enemies
>but i dont wanna deal with that
what are you even saying? do you just want to SEE the 9 in the top right?
>i dont wanna deal with easy or hard mode
what are YOU SAYING
Not him but the game is if left for dead had only easy mode and don't even fight unless you use the boring ass mech mode now. anything below 8 is baby 4 things spawn at you and boring as shit mode and 8 and 9 are why fight unless you use the hop in and auto win mech when the smartest move is to just run in a circle and still just easily win. The spawns on 8-9 where fine its just now there is no tools besides the mech that make it not a real moron move to actually fight and play the game,
I read every sentence. The game already offers solutions to your skill issues.
they don't realize they're just being useful idiots yet
the nerfing is meant to make it so free weapons are inadequate and you will need to buy good weapons later on
>1 shot
>breaks armor
>infinite ammo
>doesn't take a backpack slot
did you even play the first game? the great shit was behind a 1-3 dollar paygate, yes.
its a support stratagem which are bought with req, moron
you don't even play the fricking game, go back to shopclick
That's a good thing. Enemies should evolve so that our weapons become less valuable, and our arsenal should evolve to continue to defeat the enemies. All weapons in-game right now should get weaker over time. More weapons need to be nerfed.
Catposters really are no different than Pepe and Wojak spammers. They might as well be bots.
>AMR doesn't even penetrate armor
Not heavy armor. The only problem with the AMR is the scope.
>"It's supposed to be a meat grinder, not a power fantasy! You're SUPPOSED to lose!"
>my greens are going above 450
whats the cap? 500?
.
I AM SILLY
I mean look at OP, it's exactly that. The devs even outright stated that heavy spawn rates are glitched at higher difficulties and are going to tune it, but a lot of tards still think the complaints are just about the railgun.
i dont get the implication; is the "smart" person implying you SHOULDN'T move around against the melee enemies? because inevitably, running laps will get you killed unless you're still carving the horde apart doing it. at which point you're just fricking kiting, which is what you do in every game.
You realize that playing against bugs means that you're going to be running a lot right? They are all melee enemies.
MFW
>only play on difficulty 5
>Chase all sub missions
>chase down all extra treasures
>Take a bunch of fights as an excuse to just call in more stratagems
>me and my friends having a good time all along with just enough challenge to be fun but not ball grindingly difficult
>some nerds on the internet raging about how if you're not at least at difficulty 7, you're not serving democracy
lol. lmao even
No this is the correct attitude.
I might criticize if you NEVER try harder difficulties, just because challenge can be fun in its own way, but if the majority of your playtime is in a difficulty you find both fun and engaging its all good. Frick the guys saying you should only be playing on 7+. Thats WHY there are difficulties.
we occasionally lock it in and do some difficulty 7/8 stuff but it just requires so much more effort and investment to succeed as opposed to running meme shit like 4 flame throwers and 4 jetpacks with nothing but 500KG bombs and 380mm strikes.
I really don't care too much about balancing because this game is more for fun than anything, but I do wish they made more weapons have SOME level of armor piercing worth a frick. Autocannon and AMR should have some level of piercing on stuff like charger legs or automaton hulks.
Protip:
The Autocannon can strip charger leg armor, but you have to shoot at the leg from behind. If you let it go by, then shoot the leg as it runs past, it will take off the leg armor in 1-2 shots.
It can also kill Hulks by hitting its little face. But thats much harder and takes more shots.
Have fun anon, you're playing this game the right way.
huh no shit. I thought the only weak part of a charger was its ass unless you had someone break its leg. Good to know that I can break the leg armor then. I was originally using the recoilless rifle but the reload time is literally measured in business days.
If the charger is battle damaged on any part, you can penetrate it with a weapon that normally couldnt.
Its can be tricky since its a flailing leg but it is pretty doable if there aren't multiple things on your ass.
Its very satisfying to be able to kill a charger in 2 shots once you get the hang of it. You're looked at like a god by some newbies.
You can actually do it with any weapon but with the AC it 2 shots them. It has to be during the sliding animation.
Apparently this might be a bug? idk
stop reposting a debunked webm, devs have stated this is a bug and will be patched.
Source?
Sounds lame if true.
I think thats just a somewhat lucky (but happens at an okay rate) limb gib.
All bugs will just die if you separate limbs. The new spray and pray is pretty good at it against warriors and whatever the big warriors are called.
You know chargers are bullshit when one of the most recommended ways of dealing with them is an unintended exploit.
Even if that webm is a bug this isn't
It's the same exact shit
>Wait until they charge
>shoot in back of legs
Watch the webm vs the video.
In the webm he shoots the back leg dead on, where normally shots bounce off the outward facing armor and the charger goes down in one shot.
In the video he shoots the back of the leg, behind the armor, stripping it off so he can kill it how everyone does, with another shot to the weakened leg.
Its not the same.
during the slide animation, not any other time. the slide animation is whats bugged with chargers
Based, me and my mates go to level 7 ourselves, sure we get our asses kicked sometimes, but we have a ton of fun.
You know what's funny?
Completing an operation on trivial difficulty counts towards the liberation % the exact same amount as a helldive operation.
There's no reason to play on a difficulty you aren't comfortable with. I regularly flip between level 4 and level 9 simply based on how intense I want my ass raped
Not only is this based but you should have a chance to find one (1) super sample in that difficulty in my opinion (which is correct).
>5
6 is where it becomes respectable
why do the e-celebs and redditors suck off this game so much? it looks like cheaper version of L4D2
What is l4d2? That ancient zombie fps? Yeah, theyre practically the same game, you must be albert einstein.
I mean yeah there are 4 players in a team in both game so it's practically the same game.
>helldiver gets friendly fired by someone's air strike
>spawn back in
>hear white trash voice through mic
>"you think im just gon take that motherfricker?"
>380mm barrage inbound on our position
Should I buy it? Is it fun without friends? Is it just fotm or is it actually good?
its fun but very fotm at the same time
Did you play/enjoy DRG? If so you'll probably like this. I've been playing with randoms just fine. Some are better than I am
Some are potatoes
With 9 different difficulties you can easily find one that's your preference.
It's fun. Randoms vary in quality. I've played with well oiled machines of squads where we didn't even communicate but everybody knew what to do. I've played with brain rot chimps that specialize in killing teammates, mash space when they die to beg to be respawned yet don't do it for others, will call for evac even when told not to, etc. My advice: Turn off crossplay. Almost every mentally challenged person I have played with were playstation players.
I don't understand why people are cheering on the railgun nerf. I mean it's still capable of the same things, shitters now just need to learn to use unsafe mode and that's all. STill kills hulk with one shot to the eyehole. Still strips charger armor in 2, maybe 3 hits depending on how long you charge.
Literal skill issue.
i cheer it on BECAUSE it makes people actually have to think to use it. before you could just safe-mode it and annihilate, even morons who dumped 8 shots into charger skulls were safer. now they actually have to think to not blow up, to have the extra second to charge up. know where to put shots to do real effective damage, so yes i did cheer it on.
everyone loves seeing meta gays crying. if they didnt act like homosexuals they might get people to care
>I mean it's still capable of the same things, shitters now just need to learn to use unsafe mode and that's all.
Won't stop people from acting like it's the end of the world and that the game is literally unplayable.
it's 3 hits at 80-99%
2 hits at 100% exactly
below 80% its 5+
so for all intents and purposes safe mode is just non-functional and shouldn't even be there, and the TTK is way longer because of the longer charge up time required even if you autistically hone in on the exact 0.21 seconds you have to release the trigger at 100% and not explode (which by the way there's no audio or visual indication you've hit 100% so it's just a best estimate regardless)
It doesn't matter if you thought the gun was too good, but if you refuse to acknowledge it was too heavy handed of a nerf then you're just being dishonest to win an argument
>he thinks the game is balanced around chargers
You can still use safe mode for anything else.
Chargers and Titans are the only bugs that matter. Blame the devs and their moronic armor philosophy.
At this point I don't even want them to bring the satchel charges back.
They'll just make them shitty.
I swear whenever I have fun with a weapon like the anti-materiel rifle I'm worried they'll nerf it now so it's shit.
The scorcher is definitely getting nerfed next.
The AMR is not getting nerfed lol. you have nothing to fear schizo anon
>doesn't unconfirm scorcher
Of course, it was too fun to use, and fun is not allowed.
>using the railgun on not a charger or titan
may as well bring something else
It kind of is. If you die to anything other than chargers you're either moronic or wearing heavy armor (which is even more moronic)
NOOOOOO I WANT TO WEAR HEAVY ARMOR EVEN THOUGH I KNOW FULL WELL THAT BUGS ARE ALMOST EXCLUSIVELY MELEE AND THEREFORE KEEPING DISTANCE THROUGH MOBILITY IS KEY TO SUCCESS. DEVS NERF THIS SHIT NOWWWWWW
you're arguing with people who think this game is challenging. they're incapable of understanding the things you're talking about
I guess that's how it is, isn't it
well here's my railgun fix anyway not that they'd ever listen to me
100% should be a 1 hit armor break because that's your reward for skirting the line to the last possible moment and managing to not explode
95-99% should be a 2 hit shot because of the increased charge time and there's still some explosion risk
anything below that can be 3+ it doesn't matter to me
then it's genuinely a git gud skill issue to use the weapon effectively
>here's my fix
>make it more OP than pre patch
Good one.
it's not more OP at all, it's weaker in every respect with more than double the TTK unless you go all the way to 100% and risk exploding
they said they want it to be a risk reward, well there you go
nta, but you're mentally handicapped if you think this isn't still 60% worse than the pre-patch railgun
Unsafe isn't worth the squeeze. Takes too long to charge, especially against bots, and one mistake bricks you out of doing anything useful forever.
Arc Thrower's just better.
If you have an average team, difficulty 6 is perfect. If you have a good team, difficulty 7 is perfect.
Anything lower is a cakewalk, anything higher becomes insufferable armor spam.
As expected these mechs are fricking dogshit against bots and against bugs it's all good till 2 chargers show up and you can't kill them both before they charge your ass.
The design philosophy of these swedes is something else man.
>can't kill 2 chargers with a mech
Go back to difficulty 3.
kek this reads just like when mechs first got introduced into fortnite. you kids just eat up slop
>swedish game
no wonder its so shit then and full of bending to twittertards
>no new meta loadout because everything sucks now
arrowhead won
I also gatekeep anyone who wastes my time by joining my match with a non-arc thrower stratagem. The moment you call in that recoilless rifle or flamethrower, I kill you and then send you back to the lobby. I drop airstrikes on player mechs. Go play alone if you want to "have a fun run", homosexuals.
>call in an orbital strike
>it happens to stick to one of those jumpy homosexuals
>leaps right at my face
o-ok
>holding marker in hand for 500KG bomb
>running a little forward to make sure I throw it exactly where it needs to be
>meteor shower in progress
>get hit by one
>knocks me on my ass
>drop the stratagem in my own lap
>still flailing on the ground as the timer is counting down
>know for a fact I'm not going to make it away from the blast zone
>dive as the bomb hits
>health drops to 1 but I live
>the armor that has a 50% chance to prevent death saved my ass
this game is so damned goofy, I love it.
>Everyone saying chargers are OP bullshit and mechs are garbage
>try one out
>chargers bounce right off
Is this bugged or is there a different charger variant?
Huh. Stange.
The moment a charger as much as touches my mech, one of the arms just falls off
certain attacks will oneshot the mech sometimes they just pling off
The first time I used a mech a charger hit me dead on and it instantly blew up and killed me. Was only in the fricking thing for 30 seconds.
The charger rush literally does no damage to the mechs, but their melee attack instant kills them. It feels weird because chargers have a tendency of animation cancelling the charge into an instant melee
the mech is fricking gay and the only good thing about it is these ~~*swedish*~~ devs are so incapable that i can get three of them
So what happened to the dev?i didnt even realize there was all this drama and he was 100% right frick these meta homosexuals everyone should not be using one broken fricking weapon maybe stop trying to kill everything like a moron or communicate with your team. Imagine loading up L4D2 on the highest difficulty and picking one weapon to insta kill everything including tanks.
How do you take down drop ships with the RR? Shoot one of their engines?
Yes. 1 EAT or RR to the corner thrusters should kill it.
Thanks I've shot them down before but it was inconsistent, guess I need to work on my accuracy.
you VILL eat ze bugs
you VILL live in a drop pod
and you VILL love democracy.
The mechs are awful.
>but they're stro--
I don't care. I don't measure the quality based on the strength level, I measure it based on how good it feels. How well it handles, how good it looks, how cool it sounds, how cool it feels to use it. And the mechs feel like shit to use. Walking around doesn't create cool sounding noise, you can't melee in a cool way, there's no first person view, the mech HUD is lame, the weapon sounds and visual effects are lame.
I'll stick to walking and using my flamethrower + jump pack because it lets me do and see and hear cool things.
>game is fun
>game is extremely easy co-op slop even on the highest difficulty
>game is a buggy mess
>mentally handicapped shitters confuse buggy mess for difficulty
>all criticism of the state of the game is deflected by the mentally handicapped bugs as skill issue
keep balancing the fun out of your game and stealth breaking everything instead of fixing the myriad glaring issues arrowhead
your fanbase is too stupid to tell the difference anyway
chargers are easy to kill
bile titans are easy to kill
hulks are easy to kill
tanks are easy to kill
the only enemy in the game that is currently a threat is bile spewer since the dumb c**ts fricking broke it with the last update.
>quickplay into random impossible mission
>it's already over, typical swedish engineering
>get to results screen
>guy is a level four cadet
>no other teammates, just him
>100% completion
He kicked everyone before leaving
He hasn't gotten any exp for weeks now.
the game's fricking easy, that's how
Ganker is just fricking moronic at everything they do
He was a hero.
railgun is still the best strategem though
I really hope Arrowhead adds this gun eventually, and no the dominator and scorcher don't count. Also wtf were they thinking making the Stalwart a support weapon when it was a primary in 1?
I just want them to fix the fricking quickplay bug
they're a small dev team, enjoy the new premium pass while you wait and when the playerbase starts to die you'll be able to quickplay
What's the easiest way to farm rare samples? I just don't want to think about collecting them anymore and I already have enough supersamples and common ones.
Just 100%ed a diff 7 bot mission solo, and I still have to say the direction they're going is moronic and they should just make all weapons better instead of purposely making everything feel shitty from the get-go.
Looking forward to the EMS grenades.
>7 difficulty
>0% time remaining
show us your finger painting from special ed next time, trash
Why don't you 100% it solo and post results then homosexual?
For each and every single outpost you need to run around the entirety of the map on your own.
>This game is a lot less fun when they've narrowed down the viable builds in higher difficulties from 200 to 2
>GIT GUD!!! REEEEEEEEEEEEEE!!!!!!! JUST USE ONE OF THOSE TWO BUILDS!!!!!!
That was before the patch when metashitters would kick you for not picking railgun. Now everyone just brings whatever.
>make shit up
>wait for replies to call out my pilpul
>ignore them
>make some more shit up
The meta in these threads is as stale as the meta in-game.
why does everyone in the game use the same 3 loadouts, except now all voice chat is exclusively about how the game is less fun and more buggy post-patch?
sounds like you play with metagays. Imagine playing with such losers in a comfy coop PVE bug/bot killing game. honestly some people shouldn't be allowed to post
That's called quickplay, moron-kun. is literally everyone in diff-9 quickplay a metagay?
When I play with my friends, we do whatever we want because we're not moronic, like you are. We can run diff-9 with no issue outside all the game breaking bugs
>When I play with my friends, we do whatever we want because we're not moronic
aren't you the one playing quickplay and complaining about quickplayers using loadouts you don't like lol? your first mistake was playing QP and your 2nd mistake was posting about it
>loadouts you don't like lol?
Never said that, mentally handicapped anon. That you can't have fun in quickplay because you're bad at the game is your problem
You complained about QP using the same 3 loadouts. Or did you forget that part already anon? I accept your concession with grace. And a little advice, try playing a different game if other people upset you so much.
>why does everyone in the game use the same 3 loadouts
is this complaining? are you upset because you can't conceive of carrying a pack of randoms in QP on high difficulties, because you're a dead weight moron?
why the presumption? I, unlike you, have plenty of friends to play Helldivers with. So I don't need to play quickplay Diff 9. I can just do that with my friends where we don't pick "the same 3 loadouts" with the added benefit of not having to listen to morons like yourself whine and moan about the state of the game when any competent player knows it's just a skill issue. this game post-patch has never been easier (against bugs at least).
Your iq is pretty low, huh
I accept your concession anon with grace.
not a concession, you're just too moronic to communicate with. keep struggling to complete diff-9, unemployment anon
sounds like another skill issue tbqh. but keep projecting unemployed anon
>i have plenty of friends
I accept your concession with grace anon.
The only thing sadder than making this reply is thinking that anybody woukd be impressed by that meager list you poor lonely man. Now your emotional state makes perfect sense.
Also how do you actually do operations with randoms?
If I start my own operation I have to do it solo, no one joins.
If I join other games people rarely bother doing operations.
>If I start my own operation I have to do it solo, no one joins.
the way i fix this is by running a quickplay to start, then starting my own lobby. The netcode in this game is fricking awful, but all the shitters in here who can't run helldive in quickplay will just tell you your internet is the issue.
>then starting my own lobby
How do you "start your own lobby"? At which point can people join? If I am at my ship, can people already join me or only after the SOS beacon? This is so confusing.
just pick a specific mission at the terminal so that the hellpods are open for mission start
the second you select a mission and the yellow vfx pop up on the planet hologram, you start matchmaking. once down on the planet, if you lose people to this game being a broken mess (crash, time out, player being forced to quit because their game broke and they can' use weapons/reinforce/objectives won't work) you can throw down an SOS beacon to get people... faster? I'm not really sure how the SOS beacon works
My theory is that once you land in the planet you can't get more people unless you use the SOS thing
you can. I do all the time.
this seems to be it
The beacon just gives you priority for people who quickplay.
But the game is fricking broken and chances are you won't get any new people joining in if someone quits mid mission.
SOS beacon doesn't do shit except it makes your lobby ping on the holo-map
Throw an SOS beacon and make sure you have it set to public and not friends only.
You usually need to drop an SOS beacon stratagem. But I get a bug where nobody shows up so idk.
>only 2 revives left
>6 minutes left for mission to end
>teammates are still fricking around with small nests 800m from the extraction zone
If the main objective is complete then you can do whatever you want. You get a better score if you die trying to destroy every enemy base rather than extracting. It's a kino ending anyway.
>score
UUUUMMmmm, Sweetie? The samples?
>he hasn't already maxed out samples
>BRO DID YOU JUST DROP MY SAMPLES I NEED THOSE TO GET THR 10% BONUS ON MY EAGLE STRIKE I CANT FRICKING BELIEVE YOU HAVENT BEEN COLLECTING THEM THATS THR ENTIRE POINT KF THIS FRICKING GAME THIS IS THR ONKY PROGRESSION SYSTEN WE HAVE IM GOING TO LOSE MY SHIT IF YOU DONT HAVE NY SAMPLES YOURE SLOWING ME DOWN I ONLY HAVE 10 MINUTES A DAY TO PLAY THIS GAME AND I CANT AFFORD TO MISS OUT ON NY FRICKING SAMPLES
ERM, ARROWHEAD??!!?? THE ARC THROWER IS WAY TOO OVERPOWERED AND FUN TO USE; CAN YOU PLEASE NERF IT NEXT PATCH???????
Is this playable on the steam deck? If not is it playable on a 1080ti? I loved the first one but I've only been buying games for the deck recently but I would play at my desk for this I think.
define playable, people are reporting 30-45fps on the deck (with everything on lowest of course), if that works for you yes it is playable
>bot command bunkers
jesus christ how horrifying
Yeah frick that noise. Sneak up prone and throw an orbital laser. 3 per map is perfect for taking them out. 380 can work but you might get unlucky.
how is the customization in this game?
Be more specific.
can you change the armor or change a little bit of colour on individual pieces?
not yet
customization is basically this game's whole progression system, it's, like, the reason why people play the game
i see
lol alright
Man these bot defense missions went from quick and easy to a nightmare.
I know they needed a bit of a nerf but this is just unfun bullshit dealing with 3 tanks and 5 hulks at the same time, maybe more.
ikr
It's a total fricking nightmare, you just run around and hope you have enough time to stop and call a strategem.
I'm not sure I want to pay 40€ for this.
I loved Vermintide 2 until I burned out.
Didn't care much about Deep Rock Galactic.
How does H2 compare?
I was never a fan of ratclick but liked DRG. I like helldivers 2.
once they fix the game, and assuming they don't continue down their anti-fun patch philosophy, Helldivers 2 will be better than both.
The skill issue 'argument' is so fricking insufferable.
You suck, I guarantee it. You're 100% getting carried by your team through a game that isn't very difficult to begin with.
The argument against these changes is that they make the game less FUN, which is objectively true.
It fricking sucks running around because you've run out of answers for the Titan, it sucks dancing around three chargers for six hours while you whittle away at their enormous health bar one meek lightning zap at a time. Everything about the game design seems directed towards giving up and running as soon as you're overwhelmed, preferrably while one of you kites around and does the objective on the sly.
It's not fun, and a complete shame the devs seem to believe taking agency away from players is the way to balance their game, as opposed to making more options viable.
Skilm issue.
Sounds like a solo issue. Play with a team instead.
>post is more than 2 lines long
>90% chance it's some moron copypasting reddit posts for attention
>skip post
Skill issue.
>one meek lightning zap at a time
arc thrower kills chargers absurdly fast, what are you talking about? are you shooting it properly? you know you don't need to full charge after the first shit, right reddit-spacing anon?
I wouldn't call it absurdly fast. 8 hits is a decent amount even with you doing partial charges to fire faster.
absurdly fast compared to the other options which require you expending extra resources (such as bringing the flamethrower, which is fricking garbage for anything besides killing chargers) or being in an open field fighting one
I just wish the flamethrower had a bit more range. It melts everything but is slow as shit to turn and you end up getting flanked easily if you're not in a chokepoint.
Having a guy covering you might help but at that point it's probably better to just line up and use 2 arc throwers instead.
>flamethrower which is fricking garbage
holy skill issue lol
Given some range and a lack of pressure from hunters/other chargers, which isn't a realistic engagement above difficulty 5. Not that you'd know anything about that of course.
Pair arc thrower with the jet pack and all your problems go away.
I run arc thrower on Helldive and get top kills every time. I haven't played diff-5 in weeks since I don't need samples anymore. You guys must be really bad at this game.
Try soloing.
You'll tell why your ebin charger kills were so fast with people constantly shooting their ass while all you did was aggro them.
Unironically good teamwork tho, keep being the bait.
I almost exclusively solo them. Your assumptions indicate that you're really bad at the game
Uh huh.
Post proofs and then jerk off about it.
I'm not an autistic discord bot. You can either look at the state of your games (ie, struggling to complete diff-9) or believe me and figure out how to use the arc thrower effectively
>inb4 complaints about deaths and samples
That's actually an interesting build.
How do you make use of the smoke strikes against bugs?
>horde gets out of control
>throw down smoke
>jetpack through it
>bugs all forget you exist
>he didn't fight the bugs
YOU DIDNT BEAT THE GAME
found my next scumbag solo build
It works well until you run into some Black person ass stalkers that start spawn killing you.
That's literally on every difficulty anyways.
they wont be able to do anything when i hit them with my SLUGGER
>only main objectives and like one optional
>literally zero outposts
>still all reinforcements exhausted
How do they expect you to play this game solo?
You're not expected to play solo. There is no enemy count difference at all and you are intentionally gimping yourself.
>There is no enemy count difference at all and you are intentionally gimping yourself.
So there's no difference between 1/2/3/4 players in loby?
Nope.
No.
Only difference is you make more sound as a group and attract patrols faster but you already have a group's worth of firepower and stratagems.
Been playing with only a buddy and it's virtually the same as solo.
>it's virtually the same
...so it isn't the same
and it's only with 1 other person
do a solo 9 and then a full group 9 and come back
Already been there and already done that.
Already got fricked over by spawns piling over other spawns.
It's literally the same spawn rates, only difference is 4 people shooting make more sound than one person doing so. But on defense missions like the mineral prospecting ones it's virtually the same.
Actually there's a huge difference between solo and teams.
Your reinforcements stack, so if you're solo you only have 5 reinforcements. If you're in a team you get 20. Also your team can choose to spawn you far away from an enemy mob so you don't die so quickly. If you're solo and die you literally spawn a few meters away from where the swarm killed your ass so you end up in a cycle of spawn deaths unless you can break away quickly enough.
I've never understood why there isn't 20 reinforcements regardless of team size.
The limiter is already going to be the clock. So why further frick a less than full team?
because the game is obviously meant to be played with others? how have you guys not caught on to the obvious yet?
moron. As you can already see, some people leave mid-match and then no one arrives.
The clock is already a limiter. There is no need to also limit reinforcements as the role is filled.
Playing with others and then having them leave is fundamentally different then talking about actual Solo play. moron.
IMO you don't even need 20 reinforcements for solo.
All the devs would need to do to make shit fair is
>NEVER take away steering from you (getting real fricking tired of this bullshit)
>remove the bullshit they put in so the automatic reinforcements put you next to where the new patrols spawn
Not to be an butthole but show the entire operation completed.
I suck at solo and even I luck out on a diff 9 mission once in a while, especially having completed little or no sub-objectives.
You did pretty well alone
This is not me, btw. this anon is trash.
>absurdly fast
Tell me you don't play above challenging, without telling me you don't play above challenging.
b***h the fricking AMR is faster if you shoot their ass.
>It fricking sucks running around because you've run out of answers for the Titan,
It took 6 (unsafe) to 12 (safe) shots to kill bile titans using just the railgun. It was never meant to kill titans on its own. If you think it only takes 1 to 3 you were literally playing on easy mode via a PS5 host.
>it sucks dancing around three chargers for six hours
It now only takes 1 or 2 extra unsafe shots to crack a charger's leg open, but guess what? it also still only takes 3 unsafe shots to the head to kill chargers outright, so maybe aim for the head instead of doing the leg shot?
One mech can kill seven (7) chargers with ease. These people don't know what they're talking about lol
If you think arc thrower is weak you legitimately dont know what you are talking about
>and a complete shame the devs seem to believe taking agency away from players is the way to balance their game, as opposed to making more options viable
I don't think you understand how difficulty works
seething soulshomosexual
>call for extraction
>entire team calls down their free mech for funsies
>basically 4 dropships that could evac us right then and there, just drop the mech and frick off
Really taking that "not my problem" mindset to heart aren't they
>call in mech
>dropship shoots it with its cannon while dropping it
>mech lands and explodes instantly, killing you and your teammates
fun, functional game
Anyone have success using macros for the arc thrower? Shit hurts my hand so much trying to charge it over and over for 30 minute missions.
>random dies
>call the reinforce immediately
>I die
>they run around like morons while I spam space
I think there should be a tone when you spam space
we never should've allowed them into NATO
bros why does this game keep crashing my pc before we drop from the pods.
>Decide to play a few pub games
>Check my medal count
>It's still completely fricked and hasnt updated for 2 days
>Can't even buy anything from the warbonds
skill issue
>40 minutes
>call 1 mech
>or 8+ rearmings of eagle cluster that have 5 sweeps each
i get the mech is one of those things that could easily be shit or broken but why bother taking it
2 mechs, actually
the rockets are like 14 EATs you can rapid fire and the minigun has medium pen so it's good for everything except bile titans and chargers
is it actually 2? I just played a quick mission and I had 3(1 in the strat spot i actually picked it, then 2 at the bottom of the list)
2 mechs
the idea is that in using the mech, you won't be spending 40 minutes on a mission. if you're spending 40 minutes on a mission, you're either extremely bad at the game or playing in such a way that makes the mech less viable (ie, cleaning out the map for every sample, medal, super credit, optional obj, enemy outpost, etc.)
>breaker is still best primary
>shield is still the best backpack
>railgun still OP on unsafe
what was the point of these nerfs?
Stop playing on difficulty 3. All of those are trash tier now after they broke the game.
breaker lost 3 rounds in a magazine, shield is still a shield, railgun still destroys chargers and bike titans easily
>bike titans
Titans riding bikes to challenge Helldivers on their two-person bikes when?
Supply pack is better than the shield. I take it with me on every mission.
I hate operation modifiers so much.
>got to pay a million billion requisition for stratagems but also YOU CAN'T USE ANY OF THEM LOLOLOLOLO
Ganker lobby?
Set one up
Eagle 110 don't kill a charger but it puts a big ass hole in the side armor and blows off the leg armor. Stuns it for a good second, too, at least on a direct it.
ehh it was fun while it lasted. getting tired of the FOTM now, maybe i'll pick it back up again later
>mfw someone unironically suggests the Spear
Holy shit have a nice day.
When it works it's actually good!
>it never works when you need it to
>get doubleplusfricked by chargers and BTs
>next drop, bring in flamethrower and orbital rail
>it's a spewer drop
aaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Redditdivers
Gankerdivers
>unlock cluster eagle
>try it out on a group of bots
>AOE is wider than expected, kill two squadmates
>reinforce, apologise
>like 5 minutes later get kicked
babies
I hadn't even done anything else wrong, last thing I did was throw down a reinforce beacon after two of the squad got THEMSELVES killed in a completely different incident. This is on medium difficulty as well.
A L W A Y S H O S T
L
W
A
Y
S
H
O
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>host
>no one joins
>or nigs join, kick them, no one joins after
I'm shit but even if I wasn't I wouldn't want to solo, it's a coop game. SOS doesn't fricking work.
If I host it's a crapshoot if I get reinforcements, last mission I hosted I had to solo which is honestly not fun.
I'd play with my friend but he's on console and crossplay (the entire social tab) appears to be fricked.
Social tab does not work at all, I have been doing invites exclusively through steam. I have never had the social tab populate with friends at any point, it's shown 0 since the game came out.
It was working the first day I played (earlier this week), then with the patch where they changed the railgun it broke and hasn't worked since.
who /level 50 space cadet/ here
I gave myself a promotion for putting up with helldive solo I'm now a chief
>all these morons arguing about how a cooperative game is harder solo
WOWWWWWW DEVELOPERS HELLO WHAT WERE YOU GUYS THINKING?????????????????
What's this posture called?
Freedom. Liberty. Democracy.
The hunchback demooocracier
>drop in
>teammates immediately trigger a patrol
>3 chargers immediately ignore the ones who triggered the breach and tunnel me
>character won't vault over knee high ledge because mantling is broken
>get knocked inside of a rock and stuck, forcing suicide
>teammates reinforce me directly into the breach
>hellpod bugs out and doesn't allow control
>land directly inside a crowd of bugs that immediately kill me
>this happens 3 more times before the game allows me to control my hellpod
>call in mech
>drop ship blows it up with its gun before dropping it
>call in railgun strike on charger chasing me
>game targets a horde commander 50 meters away
>try mantling another rock to get away from charger while at low health
>game bugs out, character float/slides up the waist-high rock a foot above the ground then takes fall damage, killing me
>still complete the whole mission
>still come out with top kills
skill issue
Bros
>spear vs expendable rocket launcher
Expendable lets you juggle another support weapon. Spear can take out bot factories from a mile away.
>caring about meta in a fricking PVE game
moronic devs
if people were kicking due to not having a specific setup then maybe that setup needed to be nerfed
moron hosts will still kick regardless. They don't want to actually try and want to be carried instead.
I keep getting kicked and I don't know if it's my "cringe" name (doubt it) or my level. Do people really kick you if you're level 10 on diff 4?
well name aside. no I don't think so anon. in my experience people kick because they want to play with friends but are too braindead to make a private lobby
They shouldn't be. If you're a low level make sure to bring the EAT/RR which will instantly make you useful regardless of difficulty. We carried a guy from rank 8 diff-4 all the way up to rank 12 diff-9 with no issues.
EAT, orbital ems, eagle 110 bombs, flamethrower has been my loadout but I usually get kicked before I even get into the hellpod.
They're probably making room for a friend. Try turning off crossplay
I'm on piss5 though
Level 10 isn't even low for diff-4, and that loadout is perfectly solid. I wouldn't be totally shocked if I saw someone using that at max level and helldive difficulty, EMS is unusual but I think kind of slept on and pretty good.
I dunno why you're being kicked, maybe it really is your cringe name.
I love ems, only issue I have with it is teammates don't realize they can just stand in it and shoot. They always waste time running out of it, sometimes complaining about friendly fire.
It's probably because there are other EMS strikes that actually do affect other players. The SEAF artillery one definitely does. To be honest I think it's weird that the orbital doesn't, the game is otherwise pretty consistent that everything should be friendly fire-enabled, wouldn't totally shock me if that's a bug.
Maybe I'm misremembering the name but I'm talking about the slow field orbital it does friendly fire but it doesn't do damage.
Are there any downsides to the autocannon or any enemies that it struggles with? I just bought it and I love it to bits. The reload is way faster than I thought it'd be, considering it comes with a backpack.
Downside is you have to use a backpack, you blow yourself up in close range, can't punch through heavy armor. I like it a lot though.
it's really good. they'll nerf it soon, don't worry. increased solo reload time or something so people will actually use the team reload system they dedicated thousands of man hours to creating and less than 1% of the player base actually uses
Chargers (although they can deal with them it's just a bit more difficult than other weapons) and Bile Titans. Against robots though, no, it's the perfect weapon.
Anyone getting stuck with chinks and asiatics every time they matchmake and coincidently they're always shit?
>pve game
>nerf only good weapon and don't buff useless shit like autocannon which is weapon + backpack yet only works sometimes on charger legs from the back and 80% of times rounds bounce off
I'll wait for the balance patch they said is coming that will make armored enemies less of a nuisance, I'm here to have fun not to get kicked by meta gays
>autocannon
>useless
You almost had a point until you picked one of the actually good weapons.
its good but not as good as the railgun, why can I headshot hulks but cannot pierce charger legs from the front? gay design
here you go homosexual, they will nerf armored enemy count as well as their total HP
>cannot pierce charger legs from the front?
safe mode lmao
AUTOCANNON moron, IM TALKING ABOUT THE AUTOCANNON, READING COMPREHENSION
my bad, here's the actual argument:
because the hulks head is literally more lightly armoured than the chargers leg. they do not have the same amount/thickness/toughness/rating of amour.
He's talking about the autocannon you braindead mongulus.
So we don't have a repeat of the fricking fiasco with the railgun, galaxybrain. One weapon shouldn't be able to do it all and the autocannon already does a frickload.
>one anti armor weapon that forces you to have a backpack shouldn't be able to deal with all armored enemies
have a nice day
Autocannon isn't an anti-armor weapon. That's the point. The anti armor weapons are stuff like the recoilless rifle or the EATs. If autocannon dealt with the heaviest armor like how it deals with everything medium and below it would make those weapons completely pointless, it'd be like having a fully automatic, 10-clip size, rapid firing recoillless rifle that also reloads faster.
>muh autocannon should just play the game for me
You first, you incapable fricking moron. I fricking love the autocannon and the fact that your moronic little dickbeaters even interacted with it remotely tarnishes it slightly.
>extremely slow mobility while firing
>recoil is insane if you're not prone
>reloading makes you a sitting duck especially in the middle of a bug wave
>reloading with friends gives a ton of damage but makes you and your friend sitting ducks
>takes your backpack slot
I think even the autocanon sentry can deal with chargers better somehow.
AC turret uses heavier ammunition than the man-portable.
>muh recoil
>using the autocannon without the engineer kit
Yeah because it's a different caliber autocannon, brainlet.
The whole railgun fiasco was made up outrage by soulsgays who were made to believe a meta was being pushed with hostility by sweatgays.
The autocannon is still too much of a drawback compared to literally any other support wep to not be able to facetank a charger anyways too.
So, don't fricking field it against bugs. I don't understand why you people are so moronic. You wouldn't take a fricking flamethrower against bots, so, why are you being stupid?
The funny thing is that it's still good against bugs for dealing with the spewers, but these gays are unable to comprehend that it's a team game and every player has a role.
There's nothing the autocanon can do against bugs that the grenade launcher can't do better.
I even like flexing autocuckers by grenading spore spewers before they can even aim the fricking thing.
>why can I headshot hulks but cannot pierce charger legs from the front?
Because they are different armor values? What a dumb question.
>you can penetrate a fricking steel armored face but not a stupid ass bug chitin because you just cannot lmao
HOLY DUMB LOGIC BATMAN
ah yes, it's common knowledge what the armoured plate of a made up fiction giant fricking space bug is made out of and we know its material strengths and properties.
>certain weapons are good for certain enemies and factions
>railgun gay is finally realizing the problem with the railgun
>I'll wait for the balance patch they said is coming that will make armored enemies less of a nuisance
Source? I literally don't believe you, devs are in full "us + our discord vs them" mentality, I genuinely doubt they'll ever balance anything well after this.
is the mecha temporary? game says it is "equipment testing"
scroll to the bottom of the stratagems list
>level 25
oh my fricking god I liked the mech so much
25
>oh my fricking god
leveling is super slow unless you want to grind the entire day but that is super erpetitive
Just lore text
how do people know the name of each bug? is there a beastiary somewhere or is everyone just using the wiki?
tells you when you die.
ohh I never die that must be it
press q on enemy look at name
>be level 5
>make difficulty 4 mission
>instantly filled by level 30+ people
now that's embarrassing
>now that's embarrassing
which part? that you're not already running helldive missions, or that you don't understand that at a certain point people need common/rare samples more than supers and would rather run fast low level missions to farm them than 20+ minute helldives?
>scrub can't handle farming at high difficulty levels
kek
>has to play a brainless, easy co-op game that's broken to trick himself into thinking he can accomplish anything
wew. don't worry anon, I'll keep carrying you through helldives
>projecting
I accept your concession
they should add katanas
Yes, but only taped to your gun as part of the weapon-attachment update.
You idiots don't get the point that half+ of the weapons feel like shit, that's why stick with the "meta" options.