Hello i would like to know wich XCOM is better enemy unknown or the second im completely new to this kind of Strategy Game of course with all DLC

Hello i would like to know wich XCOM is better enemy unknown or the second im completely new to this kind of Strategy Game of course with all DLC

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  1. 2 years ago
    Anonymous

    Enemy Unknown is vastly superior

    • 2 years ago
      Anonymous

      I think so too. It's not that the second one is terrible but something is really of with it.

      if you're not ready to grog out, Enemy Unknown with the Enemy Within expansion
      if you are ready to grog out, X-COM UFO Defense is better. slightly less intuitive controls, absolutely no handholding, but much better tactical strategy.

      The only issues I have with ufo defense are it's stock keybinding, which is to far out, and the fact that due to its age the resolution/fidelity of the sprites isn't that high.
      Oh yes and the fricking left right confusion with its inventory! The guys left hand weapon is on my right in the inventory AND ON THE FRICKING LEFT IN THE BATTLESCAPE WHILE BOUND TO Q AND VICE VERSA FOR RIGHT EXCEPT BOUND TO E!
      Who thought that is a good idea? I still missclick all the time.

      But yeah the games great.

      • 2 years ago
        Anonymous

        >I think so too. It's not that the second one is terrible but something is really of with it.
        i pirated the 2nd one with DLCs and i legit thought i had some kind of modded copy. the game just feels so strange and awkward in regards to everything from aesthetics to mechanics. it didn't seem awful but yea it's somehow off-putting, and i could never finish a campaign because of the typical xcom campaign slog effect

      • 2 years ago
        Anonymous

        doesn't OXCE fix keybinds and resolution problems?
        idk if it fixes the left/right handing, but i never had problems with it. stop playing so fast, you're not under time limits.

        • 2 years ago
          Anonymous

          >doesn't OXCE fix keybinds and resolution problems?
          Well yeah kinda, not like you can't change keybinds and it has the high resolution and scaling, main issue is just the font and sprite fidelity.

          >stop playing so fast,
          You're asking for the impossible here

      • 2 years ago
        Anonymous

        >the resolution/fidelity of the sprites isn't that high.
        IMHO, that's a good thing since it doesn't attach you to them as much as in nucom and you see them for what they are: cannon fodder

      • 2 years ago
        Anonymous

        The soldiers are not right or left handed. It doesn't matter which hand you use. And if you're still confused, just look in the corner at what item and attack you're using before actually using it

    • 2 years ago
      Anonymous

      I think so too. It's not that the second one is terrible but something is really of with it.

      [...]
      The only issues I have with ufo defense are it's stock keybinding, which is to far out, and the fact that due to its age the resolution/fidelity of the sprites isn't that high.
      Oh yes and the fricking left right confusion with its inventory! The guys left hand weapon is on my right in the inventory AND ON THE FRICKING LEFT IN THE BATTLESCAPE WHILE BOUND TO Q AND VICE VERSA FOR RIGHT EXCEPT BOUND TO E!
      Who thought that is a good idea? I still missclick all the time.

      But yeah the games great.

      >I think so too. It's not that the second one is terrible but something is really of with it.
      i pirated the 2nd one with DLCs and i legit thought i had some kind of modded copy. the game just feels so strange and awkward in regards to everything from aesthetics to mechanics. it didn't seem awful but yea it's somehow off-putting, and i could never finish a campaign because of the typical xcom campaign slog effect

      I did not like XCOM 2 at all and the main reason is that XCOM EU has such a simple classic game formula and loop
      >Do mission
      >Level up guys
      >Use resources to upgrade base in between missions
      >Base upgrades help make guys better
      >Do mission
      >Repeat

      The satellites and air war are a great metagame to give urgency to do your missions well. In return if you do the satellite stuff well, you get better stuff for your guys to do the missions. It all ties together nicely in a neat little feedback loop.

      XCOM 2's 'meta-game' or whatever feels so fricking off to me. You're like searching around in this mobile strike carrier thing, you have to do scans and shit, I never felt like I knew what I was doing and was just bumbling my way through. Not as good.

      Also the art direction and setting for EU is way more comfy than 2.

      • 2 years ago
        Anonymous

        I liked the XCOM 2 strategy a lot better than the wonky base building. But I just ended up hating it because most of the game you're fighting against humans/humanoids instead of aliens.

  2. 2 years ago
    Anonymous

    or Enemy Within rather. i always mix up which one is the expansion

    • 2 years ago
      Anonymous

      this image is pissing me the frick off and now I have to go kill aliens so Im not so pissed off

  3. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      This image single handedly is making me install XCOM EU lmfao

    • 2 years ago
      Anonymous

      >le acid le

    • 2 years ago
      Anonymous

      Fricking Portent. PORTENT. I hate thin frens so much.

  4. 2 years ago
    Anonymous

    if you're not ready to grog out, Enemy Unknown with the Enemy Within expansion
    if you are ready to grog out, X-COM UFO Defense is better. slightly less intuitive controls, absolutely no handholding, but much better tactical strategy.

  5. 2 years ago
    Anonymous

    Better? Better how? XCOM:EW has a better feel to it, but XCOM2:WOTC offers more variety. XCOM:EW is trickier at higher difficulties, but XCOM2:WOTC has a more interesting end game (still kinda repetitive though).

    I enjoy XCOM2 more than XCOM:EW.
    But other than that, you're gonna have to define what "better" means.

  6. 2 years ago
    Anonymous

    I've only ever played XCOM 2, but it's one of my most played games ever. I'd strongly recommend it, and I also recommend WOTC if you can afford it. In addition to adding content, it optimizes a lot of the interface speeds.
    Finally, don't be afraid to lose people or missions. Games like this are a lot more fun when you roll with the punches.

  7. 2 years ago
    Anonymous

    The one that is objectivly better is: The one you have the most fun playing

    • 2 years ago
      Anonymous

      This, basically. I have 1200 hours into XCOM:EW, and 2600 into XCOM:WOTC. They're both great games and it ultimately comes down to taste.

  8. 2 years ago
    Anonymous

    >piratez thread dies from post count
    >other zoom thread with low posts
    So, do we still invade and Shanghai other x-com threads rather than starting a new one?
    Aaaar?

  9. 2 years ago
    Anonymous

    Do the new games even have dogs?

    • 2 years ago
      Anonymous

      no. EU/EW does have SHIVs, which are almost as expendable as dogs, but also have good ranged attacks.

  10. 2 years ago
    Anonymous

    Personally I prefer Xenonauts. Its like the original xcom, but with modern graphics and controls. OXCE graphics are just soo bad...

    • 2 years ago
      Anonymous

      Not OP. Xenonauts is really interesting, but unfortunately so god damn ugly you just want to scoop out your eyes with a spoon. Probably going to try it anyway but damn that's some simplistic artwork. Makes me think of power point presentations in school.

    • 2 years ago
      Anonymous

      Xenonauts has an ugly artstyle.

  11. 2 years ago
    Anonymous

    So much whining about graphics.
    I didn’t think Zoomers played strategy games.

  12. 2 years ago
    Anonymous

    Xcom 2 is still alright, but Enemy Unknown is one of the comfiest games I've ever played. I'd just start there.

  13. 2 years ago
    Anonymous

    frick it boys im trying XCOM: EW Long War for the first time, I haven't played XCOM since like 2016 what are some pro tips

    • 2 years ago
      Anonymous

      Have a box of tissues and a punching bag nearby because you will do a lot of crying and/or raging. If you're not cool with losing soldiers, then long war isn't for you.

    • 2 years ago
      Anonymous
  14. 2 years ago
    Anonymous

    This is something I’ve been back and forth with myself since 2016 countless times. They’re both great games, Xcom enemy unknowns progression of technology feels much more natural because Aliens literally just invaded whereas in 2 it feels like you’re just starting at zero for no reason, especially since the memory of the commander has apparently guided the aliens all these years with xcom knowledge, so he should know all this.
    But the story in xcom 2 still feels kinda nice, nothing exceptional but it’s a solid contstruct for the gameplay which is the real reason you play the games. The gameplay in 2 is definitely more deep with more variables in play, more of the environment is destructable and verticality plays a bigger role. Mechanically I'd probably prefer 2, but immersive wise I'd prefer EU. But honestly I like both aspects in both games.

    There’s so many factors to consider here I don’t even know

    But don’t get me started about Chimera squad, that game should burn in the pits of hell

    • 2 years ago
      Anonymous

      Chimera Squad is FINE. Yeah, it's not XCOM 3, but then it was never marketed as that. It's a spinoff game, sold for $30 at launch, that makes use of the existing setting and game engine. It is to XCOM 2 what The Fall is to Deus Ex: Human Revolution, and it blows The Fall completely out of the water.

      • 2 years ago
        Anonymous

        I like Chimera Squad even though it's definitely written by a troony

      • 2 years ago
        Anonymous

        Well, at least it wasn't Enforcer

  15. 2 years ago
    Anonymous

    How do you fellas feel about Ironman? Do you take squadwipes in stride or are you babies like me and you have to invent little justifications for reloading a save?

    • 2 years ago
      Anonymous

      I never ironman out of principle, got burned a couple of times with corrupted saves.
      Still always try not to reload and get used to having dudes dying like flies. From time to time I make a save and experiment what is possible and wether I'm trying to win an unwinnable battle.

    • 2 years ago
      Anonymous

      I do I/I (in EW) and L/I (XCOM2WOTC) only, and I very seldom force quit. I do force quit bugs and misclicks though. Not "that move was bad" misclicks, but rather "okay, let's move to this corner and why the frick did the cursor teleport 5 squares off right when I clicked?" kind of misclick. But I take my lumps otherwise. In XCOM:EW you can't take a lot of losses. You're supposed to have your A-team, and if you lose it, you can lose the whole campaign. In XCOM2:WOTC you can recover from any losses. Even losing the first engineer, month 1. The current L/Icampaign I'm running is a total meat grinder. I've had so bad RNG that it's ridiculous. Lost way over 20 soldiers (usually only lose about half a dozen through a campaign). I strongly recommend accepting losses. I know it sucks, but once your emotions learn that losses happen, you're going to enjoy the game a lot more. Promise. Even weak hearted crybabies like me enjoy it more, accepting losses.

    • 2 years ago
      Anonymous

      Personally I think Xcom: EW is the better game. It has better aesthetics, a more satisfying variety of missions and is less buggy. But even if I didn't think it was the better game I'd still recommend you play it first, because xcom 2 strongly feels like it was designed with the assumption the player was already familiar with the previous game.

      I'm not a fan. I think that being force to restart levels is if you want to walk back a mistake is a much better balance between making battles have consequences without forcing the player to live with all the random bullshit that you can get saddled with that can really take the fun out of a run.

      I do I/I (in EW) and L/I (XCOM2WOTC) only, and I very seldom force quit. I do force quit bugs and misclicks though. Not "that move was bad" misclicks, but rather "okay, let's move to this corner and why the frick did the cursor teleport 5 squares off right when I clicked?" kind of misclick. But I take my lumps otherwise. In XCOM:EW you can't take a lot of losses. You're supposed to have your A-team, and if you lose it, you can lose the whole campaign. In XCOM2:WOTC you can recover from any losses. Even losing the first engineer, month 1. The current L/Icampaign I'm running is a total meat grinder. I've had so bad RNG that it's ridiculous. Lost way over 20 soldiers (usually only lose about half a dozen through a campaign). I strongly recommend accepting losses. I know it sucks, but once your emotions learn that losses happen, you're going to enjoy the game a lot more. Promise. Even weak hearted crybabies like me enjoy it more, accepting losses.

      >I do force quit bugs and misclicks though. Not "that move was bad" misclicks, but rather "okay, let's move to this corner and why the frick did the cursor teleport 5 squares off right when I clicked?" kind of misclick.
      This is the biggest thing that made me regret my Xcom2 ironman playthrough by the end of it.

      • 2 years ago
        Anonymous

        I agree, I can take my licks like a man but LOS being fricky and unintuitive, and activating half the map when you should have been completely safe gets old real fast.

        Also on the comparison point, I feel like XCOM2 suffers from sequel mythologizing in a way that EW seemed to mostly avoid. Have you seen the fricking ending cutscene? Where the Commander's avatar engages the Ethereals in a psionic anime battle with different color beams colliding in midair? That put me off from ever replaying the game.

  16. 2 years ago
    Anonymous

    I've never played Xcom, what should I buy? Ultimate Collection?

    • 2 years ago
      Anonymous

      If you're getting the Ultimate Collection for under $20, sure.

      • 2 years ago
        Anonymous

        it cost me $75 because of inflation

    • 2 years ago
      Anonymous

      You can find a copy of the original from the web archive. Extract the resources from the .iso file and download openxcom to make it playable on modern systems.

    • 2 years ago
      Anonymous

      If you're getting the Ultimate Collection for under $20, sure.

      it cost me $75 because of inflation

      It costs $16 for the next 17 days.

      https://www.humblebundle.com/store/xcom-ultimate-collection

    • 2 years ago
      Anonymous

      If you're getting the Ultimate Collection for under $20, sure.

      it cost me $75 because of inflation

      [...]
      [...]
      It costs $16 for the next 17 days.

      https://www.humblebundle.com/store/xcom-ultimate-collection

      every single XCOM game is on GOG. And if it's on GOG, you can get it on that certain website for a price less than 0.01$. You know, that website that's on the first page of Google.

  17. 2 years ago
    Anonymous

    Firaxis XCOM is the fisher price of XCOM games. Get the originals.

  18. 2 years ago
    Anonymous

    I just started playing long war of the chosen (xcom 2) and I think it's pretty good. I have no idea what I'm doing.

  19. 2 years ago
    Anonymous

    I find late-mid to late game in XCOM2:WOTC to be more difficult than early game. Early game, all your enemies behave predictably. Troopers cannot one shot you because their max damage is 3, 4 if they crit. Sectoids have OCD and will always raise troopers if they see any, meaning you can ignore the sectoid and kill the troopers, then focus all soldiers on the sectoid next turn. Only problem really are priests, early game heavy lancer reinforcements, and officers. I almost never lose any soldiers first month, gatecrasher included. But later on, pods start to overlap because there are so many of them. Usually, it means you just kill more with your alpha strike, but because of dodge mechanics, increased defense and armor, and the number of aliens you might inadvertently activate, the aliens starts to get a chance to shoot back. And an andromedon can one shot you, as can a gatekeeper. Of course, generally speaking, they never get a chance to do so. But compared to early game, I take almost all of my losses mid to late game.

    It's a lot more straightforward in XCOM:EW. The longer you survive, the less chance of losing. By the time you have carapace and laser, almost nothing can really kill you, and once you have titan and plasma, you can take on pretty much anything that comes your way. I do not find that to be the case with XCOM2. Even phantom rangers and reapers scouting ahead is not a guarantee not to activate multiple pods, and sometimes, you have no choice but to fight more enemies than you can take down (unless you have a whole squad of sparks, then you can take down literally anything).

    One time, on a council mission, I didn't encounter a single pod until I reached evac. All five pods where there waiting for me. Because of buildings being in the way, there was no way to activate just one pod, so I had to fight all of them. Lost 2 soldiers in that fight. That literally NEVER happens early game.

  20. 2 years ago
    Anonymous

    Ignore the people that say "don't play nu-XCOM, play the originals".
    if you're new into the genre, then start with Enemy Unknown, no questions.
    It's the best game to learn the basics. After if you want something new play the sequel with all DLC.
    Still, if you want to try the classics (or Xenonauts) then go for them, but be warned they are way more unforgiving than nu-XCOM will ever be.

    • 2 years ago
      Anonymous

      >oldcom is way more unforgiving than nucom
      >t. never actually played oldcom
      It's the other way around. In nucom your supposed to make 1 squad of übermensch and someone dies, you fricked up and have to load a save. In oldcom, soldiers are very dispensible and the game will forgive you if they die. As an example, making half your squad consist of rookie suicide bombers is a valid strategy in oldcom. Also, in oldcom, aliens aliens advance on the same level as you advance your weapons. So you can stop at laser pistols and continue researching armors until you reach flying suits.

      • 2 years ago
        Anonymous

        >not expendable
        Only true in EU/EW. You can squad wipe every month in XCOM2 and still make it on legendary. I have had legit meatgrinder campaigns on my L/I where I have lost 30+ soldiers before things started turning around.

        • 2 years ago
          Anonymous

          The last openxcom game I played I had like 200 casualties and I was winning.

          • 2 years ago
            Anonymous

            That's a lot more. Just saying
            >nucom your supposed to make 1 squad of übermensch and someone dies, you fricked up and have to load a save
            Isn't really true.

            • 2 years ago
              Anonymous

              I was mainly reffering at EU/EW, especially since you reccomended EU. Also, there was a typo. I meant to write
              >and if somone dies

              • 2 years ago
                Anonymous

                Okay yeah, then I agree. Even having your main sniper go breasts up in EW might end your I/I.

  21. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      [AYY ACTIVITY]

  22. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      >Mission Difficulty: "Moderate"

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