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here are your "retro" style graphics, bro

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  1. 9 months ago
    Anonymous

    What the frick happened to indie games in general? it went from being unique during the brown and bloom era to straight up badly copied clones of notable IPs

    Where did all the effort go?

    • 9 months ago
      Anonymous

      >it went from being unique during the brown and bloom era
      geometry wars was just a clone of smash tv
      castle crashers was just a clone of any beat em up
      skullgirls was just a clone of marvel vs capcom 2
      etc

      • 9 months ago
        Anonymous

        >castle crashers was just a clone of any beat em up
        that is so fricking dumb to the point you'd call COD games "Doomlikes"

        • 9 months ago
          Anonymous

          yes, but if I posted any 3d platformer you'd call it a mario 64 clone. if I posted any platform fighter you'd call it a smash bros clone. if I posted any RPG you'd call it an earthbound clone.

    • 9 months ago
      Anonymous

      name one game from that era that is better than pizza tower or ultrakill

      • 9 months ago
        Anonymous

        >Pizza tower
        play any snes game it will be better
        >ultra kill
        ultra homosexual go play quake

        • 9 months ago
          Anonymous

          How about you actually answer his question?
          Ballz(snes) is not better than pizzatower so frick off, and Quake although having aged pretty well and having nice looking environments us glacially slow and simple compared to the gameplay of Ultrakill. Wrong on both counts.

        • 9 months ago
          Anonymous

          >play any snes game it will be better
          Nah you're just blinded by nostalgia. Half of this indie trash is comparable to what you thought was good back then. I don't know why you think there was some special magic to playing retro games, indie games are equally as shitty as everything put out back in the 80s and 90s

          • 9 months ago
            Anonymous

            >comparable to what you thought was good back then
            you're a delusional moron

            How about you actually answer his question?
            Ballz(snes) is not better than pizzatower so frick off, and Quake although having aged pretty well and having nice looking environments us glacially slow and simple compared to the gameplay of Ultrakill. Wrong on both counts.

            >wrong on both counts
            lol

            • 9 months ago
              Anonymous

              >you're a delusional moron
              No you're the one who is delusional. These old games belong in the trash and you celebrating them is as bad as supporting these hack indie devs.

              • 9 months ago
                Anonymous

                >no u
                anyone who uses the phrase "blinded by nostalgia" is automatically disqualified from saying anything and thinking they have anything meaningful to say

                no old shows weren't bad because you cannot handle 30 seconds without something happening or having to time a jump

              • 9 months ago
                Anonymous

                It's true because you can't explain what the originals do any better. They're about equally comparable and simplistic. It doesn't matter if one came first and did it, the point is that the time it came from was when game development was primitive.

              • 9 months ago
                Anonymous

                >"it's true"
                no it isn't
                your indie shit was made with easy mode tools and is uninspired garbage

                go have a nice day

              • 9 months ago
                Anonymous

                >your indie shit was made with easy mode tools
                Who fricking cares, they do play the same and they're all shit is the point. Your favorite retro games sucked and so do these new iterations of them from the indie scene.

        • 9 months ago
          Anonymous

          name one snes game that is better

    • 9 months ago
      Anonymous

      Indie games have always been copies of classic notable IPs.

  2. 9 months ago
    Anonymous

    >make decent art assets
    >deep fry them
    >cheap dithering filter
    >ship it
    hurts my fricking eyes

    • 9 months ago
      Anonymous

      Yeah that's what happens when you let actual morons make games.

  3. 9 months ago
    Anonymous

    Do they even enforce strict palletization anymore?
    The reason Doom and all the rest of the DOS brown shadow games look like that is because they were emulating shading in the confines of a fixed color pallete. In practise you only had 8-16 unique colors for your assets and the rest had to be dedicated ramps for the lighting, which of course is completely alien to modern shading where you can do whatever you want whenever you want.

  4. 9 months ago
    Anonymous

    Looks like BLOOD (1996)

  5. 9 months ago
    Anonymous

    >retro
    did he claim it was supposed to be retro?

    • 9 months ago
      Anonymous

      if it's not retro then it's just ugly on purpose

      • 9 months ago
        Anonymous

        Finland is really that ugly.

  6. 9 months ago
    Anonymous

    Is that Cultic? I think it looks …fun

    • 9 months ago
      Anonymous

      It's really fun but a bit too easy and the bigger enemies have some terrible AI

  7. 9 months ago
    Anonymous

    I assume they are really young devs who have this warped idea of what retro graphics are.

  8. 9 months ago
    Anonymous

    I don't really like going fast. Apparently I'm supposed to fly through these boomer shooters as quickly as possible but I literally run up to walls and pop out back and forth to fire.

  9. 9 months ago
    Anonymous

    Cultic was pretty enjoyable regardless.

  10. 9 months ago
    Anonymous

    you can turn off that color effect, i don't know why autists like that effect so much.
    Must be the vanilla og Doom fans

    • 9 months ago
      Anonymous

      >i don't know why autists like that effect so much.
      Because it looks similar to Blood i guess is the aesthetic it's going for.

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